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- GUIWidgetDefinitionWML
- GUIWidgetInstanceWML
- GUIWindowDefinitionWML
- HackingWesnoth
- Haldric's people
- Haldric I
- Halstead
- HeirToTheThrone
- HelpWML
- História de Wesnoth
- History of Wesnoth/ja
- HotKeysSystem
- How to Anti-Alias Sprite Art
- How to create motion blurs
- How to make nice map in few minutes
- How to make nice map in few minutes/de
- How to make nice map in few minutes/sk
- How to play...
- How to play Death Knights
- How to play Drakes
- How to play Dunefolk
- How to play Horseman
- How to play Isars Cross
- How to play Knalgans
- How to play Loyalists
- How to play Mages
- How to play Nightmares
- How to play Northerners
- How to play Rebels
- How to play Skirmishers
- How to play Southern Drakes
- How to play Southern Dwarves
- How to play Southern Elves
- How to play Southern Mages
- How to play Southern Mercenaries
- How to play Southern Nations
- How to play Southern Orcs
- How to play Southern Swamplords
- How to play Specialists
- How to play Undead
- How to play vs Nightmares
- How to Shade
- HtttStoryLine
- Humans
- HungarianTranslation
- IftU Walkthrough
- IGNFileFormat
- ImageLocalization
- ImagePathFunctions
- Imperial Era
- Improve AI
- Improve Random Maps
- IndexOfCzechTranslations
- IndonesianGeography
- IndonesianManual
- IndonesianTranslation
- IndonesianUnits
- IndonesianUnitsTable
- Inking With Pencils
- InterfaceActionsWML
- InternalActionsWML
- InternalActionsWMLUnitTags
- Introduction To Factions
- Introduction To Factions/cs
- Introduction To Factions/de
- Introduction To Factions/es
- Introduction To Factions/fr
- Introduction To Factions/pl
- Introduction To Factions/ru
- Introduction To Factions/sk
- Introduction To Factions/ukr
- IntroWML
- IntuitiveScenarioEditor
- Invasion of Eliador
- IrdyaCanonSecretLore
- Irdya After the Fall
- Irdya in the Thunderstone Era
- Isle of Tears
- ItalianTranslation
- ItalianWesnothManual
- JapaneseTranslation
- JapaneseTranslation/changes1.10
- JapaneseTranslation/EtJ
- JapaneseTranslation/EtJ/キャラクター
- JapaneseTranslation/EtJ/言い回し
- JapaneseTranslation/EtJ/国名団体名など
- JapaneseTranslation/EtJ/地名
- JapaneseTranslation/EtJ/役職
- JapaneseTranslation/表記ルール
- JapaneseTranslation/GCI2010
- JapaneseTranslation/todo1.10
- JapaneseTranslation/units
- Jchb AI Global Strat
- Jeremy Spitz - Total Defense AI
- Jessene
- Jevyan
- Jevyan's Haven
- Juan Miguel Ruiz Ladron/GSoC2014 Proposal
- JustinOperable's WSAS Project
- Ka'lian
- KataBenda
- Kitty's WSAS Project
- Knalgan Alliance
- Konrad
- KoreanTranslation
- Ladoc
- LanguageWML
- Language and Translation Issues
- Late History
- Late History/zh-Hans
- LegendofWesmere
- Lenvan
- Li'sar
- Liberty
- Liberty story
- Lich-Lords
- List of Campaigns
- List of supporting characters from The Rise of Wesnoth
- Lizard Beach
- LocaleWML
- Logalmier
- Lore
- LotI Abilities
- LotI Items
- LotI Scenarios
- LotI Standard Advancements
- LotI Unit Advancements
- LotI Walkthrough
- LotI Walkthrough-Chapter01
- LotI Walkthrough-Part1-Chapter01
- LotI Walkthrough-Part1-Chapter02
- LotI Walkthrough-Part1-Chapter03
- LotI Walkthrough-Part1-Chapter04
- LotI Walkthrough-Part1-Chapter05
- LotI Walkthrough-Part2-Chapter06
- LotI Walkthrough-Part2-Chapter07
- LotI Walkthrough-Part2-Chapter08
- LotI Walkthrough-Part2-Chapter09
- LotI Walkthrough-Part2-Chapter10
- Loyalists
- LuaAI
- LuaAPI
- LuaAPI/ai
- LuaAPI/filesystem
- LuaAPI/functional
- LuaAPI/gui
- LuaAPI/gui/example
- LuaAPI/gui/widget
- LuaAPI/location set
- LuaAPI/mathx
- LuaAPI/old
- LuaAPI/plugins
- LuaAPI/stringx
- LuaAPI/types
- LuaAPI/types/hex
- LuaAPI/types/map
- LuaAPI/types/side
- LuaAPI/types/unit
- LuaAPI/types/widget
- LuaAPI/unit test
- LuaAPI/UpdatingFrom14
- LuaAPI/wesnoth
- LuaAPI/wesnoth/achievements
- LuaAPI/wesnoth/audio
- LuaAPI/wesnoth/game events
- LuaAPI/wesnoth/interface
- LuaAPI/wesnoth/map
- LuaAPI/wesnoth/paths
- LuaAPI/wesnoth/schedule
- LuaAPI/wesnoth/sides
- LuaAPI/wesnoth/sync
- LuaAPI/wesnoth/units
- LuaAPI/wml
- LuaAPI/wml-utils
- LuaMapGenerator
- LuaWML
- LuaWML/Display
- LuaWML/Events
- LuaWML/Files
- LuaWML/Location set
- LuaWML/Misc
- LuaWML/Pathfinder
- LuaWML/Reorganization
- LuaWML/Sides
- LuaWML/Tiles
- LuaWML/Time
- LuaWML/Units
- LuaWML/Variables
- Lua AI Legacy Methods Howto
- Machine Learning Recruiter
- Mainline Campaigns
- Mainline Campaigns/es
- Maintenance tools
- Make your Map Pack
- MakingCampaignInWML
- MakingCampaignInWML2
- MakingCampaignInWML3
- MakingCampaignInWML4
- Making Bow Animations
- Making portrait art in vector
- Malin Keshar
- MapEditorRewrite
- MapGeneratorWML
- MapLocalization
- Map Editor Ilor
- Merfolk
- Mesilliac's Essay on Terrain Perspective
- Microtactics, or let's learn to analyze
- Micro AIs
- Midlands
- Midnight Queen
- Modding World Conquest
- ModificationWML
- Modifying AI Components
- Monsters
- Morogor
- Mossarapenvalencia
- Motiusperalvalencia
- MP CodeOfConduct
- MP CodeOfConduct/de
- MP CodeOfConduct/es
- MP CodeOfConduct/et
- MP CodeOfConduct/fr
- MP CodeOfConduct/it
- MP CodeOfConduct/la
- MP CodeOfConduct/pl
- MP CodeOfConduct/pt
- MP CodeOfConduct/ru
- MP CodeOfConduct/sv
- MP CodeOfConduct/vi
- MP Server Ilor
- MP Tutorial
- MultiHexTutorial
- MultiplayerContent
- MultiplayerContent/de
- MultiplayerInterface
- MultiplayerServerLobbyInterface
- MultiplayerServers
- MultiplayerServerWML
- Multiplayer Invite System-niadh
- MusicListWML
- Music Contribution FAQ
- Music Tutorials
- Nagas
- Naga archipelago
- Neonosos
- Nephro SoC2013
- NestedQuotedString
- Nightmares
- NomsCommuns