Difference between revisions of "Lizard Beach"
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== Background == | == Background == | ||
− | After orcs invaded the [[Green Isle]],<ref name="summer">{{Cite|summer}}</ref> its human populace was forced to flee east to the [[Great Continent]], led by [[Haldric I|Prince Haldric]].<ref name="final">{{Cite|a final spring}}</ref> Upon arriving at the Great Continent, the refugees were met by [[Dionli|Lady Dionli]], who brought them before the Ka'lian, situated in the [[Grey Woods]].<ref name="new">{{Cite|a new land-trow}}</ref> The council eventually agreed to allow the humans to settle in the plains surrounding the Great River and the hills to the south of the Great River, on the condition that Haldric complete four quests.<ref name="kalian">{{Cite|the ka'lian}}</ref> | + | After orcs invaded the [[Green Isle]],<ref name="summer">{{Cite|summer}}</ref> its human populace was forced to flee east to the [[Great Continent]], led by [[Haldric I|Prince Haldric]].<ref name="final">{{Cite|a final spring}}</ref> Upon arriving at the Great Continent, the refugees were met by [[Dionli|Lady Dionli]], who brought them before the [[Ka'lian]], situated in the [[Grey Woods]].<ref name="new">{{Cite|a new land-trow}}</ref> The council eventually agreed to allow the humans to settle in the plains surrounding the Great River and the hills to the south of the Great River, on the condition that Haldric complete four quests.<ref name="kalian">{{Cite|the ka'lian}}</ref> |
Dionli decreed that Haldric be made to clear a nearby beach on the [[Western coast of the Great Continent|western coast]] of its saurian metal traders who engaged in business with the nagas.<ref name="kalian"/> Haldric and his men then made their way to the beach to complete the quest.<ref name="lizard">{{Cite|lizard}}</ref> | Dionli decreed that Haldric be made to clear a nearby beach on the [[Western coast of the Great Continent|western coast]] of its saurian metal traders who engaged in business with the nagas.<ref name="kalian"/> Haldric and his men then made their way to the beach to complete the quest.<ref name="lizard">{{Cite|lizard}}</ref> |
Revision as of 09:16, 4 September 2019
The Rise of Wesnoth scenario | |||||
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Lizard Beach | |||||
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Belligerents | |||||
Stormvale refugees Clearwater refugees Typhon's mermen[a] |
Saurian traders
Nagas |
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Leaders | |||||
← The Ka'lian | |||||
The Ka'lian → |
Lizard Beach is a scenario in The Rise of Wesnoth campaign. Depending on in-game decisions, it can be the fourteenth, fifteenth, sixteenth, or seventeenth scenario in the campaign, alongside The Dragon, Troll Hole, and Cursed Isle.
Contents
Background
After orcs invaded the Green Isle,[1] its human populace was forced to flee east to the Great Continent, led by Prince Haldric.[2] Upon arriving at the Great Continent, the refugees were met by Lady Dionli, who brought them before the Ka'lian, situated in the Grey Woods.[3] The council eventually agreed to allow the humans to settle in the plains surrounding the Great River and the hills to the south of the Great River, on the condition that Haldric complete four quests.[4]
Dionli decreed that Haldric be made to clear a nearby beach on the western coast of its saurian metal traders who engaged in business with the nagas.[4] Haldric and his men then made their way to the beach to complete the quest.[5]
Scenario
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Haldric's fighters arrived at the beach and saw the saurians at work. The saurians, led by Tirasch and Ssirk, were alarmed by the arrival of the humans, and were determined to defend the beach at least until their naga allies came to their aid. Haldric was offended at being labelled "monsters" by the saurians, and threatened to kill the saurians, Lady Jessene noting the irony of Haldric's reaction. As the humans neared the shoreline, Riaa and handful of nagas arrived, and attempted to stop Haldric. Nonetheless, the humans ended the trade operations and killed Tirasch and Ssirk, before returning to the elves.[5]
Notes
- ^ Typhon's merfolk were recruitable only on easy difficulty. On other difficulties, only merfolk veterans could be recalled.[3]
- ^ a b c d These units did not appear on easy difficulty.
References
The Rise of Wesnoth | ||
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