Temple in the Deep

From The Battle for Wesnoth Wiki

Temple in the Deep is the sixth scenario in The Rise of Wesnoth campaign.


While fleeing from an orcish invasion, Stormvale's refugees had journeyed into the Oldwood Forest, home of a number of woses, led by Elilmaldur-Rithrandil, under attack from the orcs. The refugees' leader, Prince Haldric, helped to drive out the orcs, killing the two warlords. Elilmaldur-Rithrandil was unable to accompany the refugees on their journey, but he did offer to open the catacombs below a temple nearby, wherein Haldric could defeat the Lich-Lord Lenvan and steal the Ruby of Fire.[1]


Prince Haldric faces the Lich-Lord Lenvan.
  • Defeat the Lich-Lord
  • Retrieve the Fire Ruby (with Prince Haldric)
  • Death of Prince Haldric
  • Turns run out
Gold carryover:
  • Early finish bonus.
  • 40% of gold carried over to the next scenario.

Haldric entered the catacombs, hearing Lenvan call out with delight that the spell binding him inside the catacombs had been lifted. Haldric led his men over a pool, inhabited by at least one tentacled monster, and faced Lenvan's undead forces. Haldric managed to slay Lenvan and retrieve the Ruby of Fire, before returning to the surface.[2]


  1. ^ The Wesfolk only joined Haldric if he chose to spare the Wesfolk leader's life.


The Rise of Wesnoth
Main characters
Haldric IJesseneAethyrTyphonJevyanDionliEldaric IVAddroran IXElilmaldur-RithrandilSecond Crown Prince of SouthbayCarorLenvanBurinEdrenRuddryLadoc(more)
A Summer of StormsThe FallA Harrowing EscapeThe Swamp of Esten/The MidlandsThe OldwoodTemple in the DeepReturn to OldwoodClearwater PortFallen Lich PointSewer of SouthbaySouthbay in WinterA Final SpringPeoples in DeclineRough LandingA New LandThe Ka'lian (The Dragon/Lizard Beach/Troll Hole/Cursed Isle) • A Spy in the WoodsThe VanguardReturn of the FleetThe PlanThe Rise of WesnothEpilogue
This page was last edited on 13 October 2019, at 08:37.