Difference between revisions of "Clearwater Port"
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|name=Clearwater Port | |name=Clearwater Port | ||
|campaign=The Rise of Wesnoth | |campaign=The Rise of Wesnoth | ||
− | | | + | |location=[[Clearwater|Kingdom of Clearwater]], [[Green Isle]] |
+ | |result=Clearwater Port is successfully evacuated. | ||
|belligerents 1=[[Stormvale]] refugees | |belligerents 1=[[Stormvale]] refugees | ||
* [https://units.wesnoth.org/1.14/mainline/en_US/Bowman.html Bowmen] | * [https://units.wesnoth.org/1.14/mainline/en_US/Bowman.html Bowmen] | ||
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* [https://units.wesnoth.org/1.14/mainline/en_US/Mage.html Magi] | * [https://units.wesnoth.org/1.14/mainline/en_US/Mage.html Magi] | ||
* [https://units.wesnoth.org/1.14/mainline/en_US/Spearman.html Spearmen] | * [https://units.wesnoth.org/1.14/mainline/en_US/Spearman.html Spearmen] | ||
− | Wesfolk | + | [[Wesfolk]] |
* [https://units.wesnoth.org/1.14/mainline/en_US/Footpad.html Footpads] | * [https://units.wesnoth.org/1.14/mainline/en_US/Footpad.html Footpads] | ||
* [https://units.wesnoth.org/1.14/mainline/en_US/Poacher.html Poachers] | * [https://units.wesnoth.org/1.14/mainline/en_US/Poacher.html Poachers] | ||
Line 38: | Line 39: | ||
* [[Jessene|Lady Jessene]] | * [[Jessene|Lady Jessene]] | ||
|leaders 2= | |leaders 2= | ||
− | * '''[[Tan-Vragar]]''' ? | + | * '''[[List of supporting characters from The Rise of Wesnoth#Tan-Vragar|Tan-Vragar]]''' ? |
− | * '''[[Tan-Burg]]''' ? | + | * '''[[List of supporting characters from The Rise of Wesnoth#Tan-Burg|Tan-Burg]]''' ? |
− | * '''[[Ut'Tan-Vrork]]''' ? | + | * '''[[List of supporting characters from The Rise of Wesnoth#Ut'Tan-Vrork|Ut'Tan-Vrork]]''' ? |
|prev=[[Return to Oldwood]] | |prev=[[Return to Oldwood]] | ||
− | |next=[[Fallen Lich Point]] | + | |next=[[Fallen Lich Point (scenario)|Fallen Lich Point]] |
}} | }} | ||
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== Background == | == Background == | ||
− | After hordes of orcs poured onto the Green Isle through gateways opened by the Lich-Lords, [[Haldric I|Prince Haldric]] of [[Stormvale]] was forced to evacuate his people.<ref name="summer"> | + | After hordes of orcs poured onto the [[Green Isle]] through gateways opened by the Lich-Lords, [[Haldric I|Prince Haldric]] of [[Stormvale]] was forced to evacuate his people.<ref name="summer">{{Cite|summer}}</ref> He was joined by the [[Wesfolk]],<ref name="fall">{{Cite|fall}}</ref><ref name="return">{{Cite|return to oldwood}}</ref> whose leader, [[Jessene|Lady Jessene]], had established that the safest route they could take was towards [[Clearwater|Clearwater Port]], as the orcs had been bogged down in the [[Swamp of Esten]].<ref name="return"/> |
− | Meanwhile, the Kingdom of Clearwater had encountered the orcs, and though they had managed to repel the initial orcish assault into the Swamp of Esten, the orcs managed to defeat the forces of Clearwater and kill their king. The nobles of Clearwater fled to [[Southbay]], leaving [[Aethyr|Commander Aethyr]] in charge of the evacuation efforts.<ref name="clearwater"> | + | Meanwhile, the Kingdom of Clearwater had encountered the orcs, and though they had managed to repel the initial orcish assault into the Swamp of Esten, the orcs managed to defeat the forces of Clearwater and kill their king. The nobles of Clearwater fled to [[Southbay]], leaving [[Aethyr|Commander Aethyr]] in charge of the evacuation efforts.<ref name="clearwater">{{Cite|clearwater}}</ref> |
== Scenario == | == Scenario == | ||
Line 87: | Line 88: | ||
Haldric arrived at Clearwater Port, followed by a number of orcs, but saw that there were no ships in the harbour. He spoke to Aethyr, who explained the plight of the kingdom and their intentions to hold the city until enough ships returned for all the refugees to be evacuated. He conceded that Haldric's fighting men could leave when they wished, but requested that Haldric remain until as many of the refugees had left as possible. Haldric agreed to this, insisting that the Wesfolk were also evacuated.<ref name="clearwater"/> | Haldric arrived at Clearwater Port, followed by a number of orcs, but saw that there were no ships in the harbour. He spoke to Aethyr, who explained the plight of the kingdom and their intentions to hold the city until enough ships returned for all the refugees to be evacuated. He conceded that Haldric's fighting men could leave when they wished, but requested that Haldric remain until as many of the refugees had left as possible. Haldric agreed to this, insisting that the Wesfolk were also evacuated.<ref name="clearwater"/> | ||
− | The orcs attacked Clearwater Port on three fronts: [[Tan-Vragar]] from the southwest, [[Tan-Burg]] from the west, and [[Ut'Tan-Vrork]] from the northwest. Tan-Vragar surprised the humans by employing naga fighters. The siege was unsuccessful, however, and Haldric's forces were able to board the Clearwater ships with the evacuees before the winter froze the port over. Before setting sail, Jessene suggested that rather than traveling directly to Southbay, that they instead landed at Fallen Lich Point to retrieve the Book of Fire and Darkness, a tome detailing the Ruby of Fire.<ref name="clearwater"/> | + | The orcs attacked Clearwater Port on three fronts: [[List of supporting characters from The Rise of Wesnoth#Tan-Vragar|Tan-Vragar]] from the southwest, [[List of supporting characters from The Rise of Wesnoth#Tan-Burg|Tan-Burg]] from the west, and [[List of supporting characters from The Rise of Wesnoth#Ut'Tan-Vrork|Ut'Tan-Vrork]] from the northwest. Tan-Vragar surprised the humans by employing naga fighters. The siege was unsuccessful, however, and Haldric's forces were able to board the Clearwater ships with the evacuees before the winter froze the port over. Before setting sail, Jessene suggested that rather than traveling directly to Southbay, that they instead landed at [[Fallen Lich Point (peninsula)|Fallen Lich Point]] to retrieve the [[Book of Fire and Darkness]], a tome detailing the [[Ruby of Fire]].<ref name="clearwater"/> |
== Notes == | == Notes == |
Latest revision as of 08:29, 13 October 2019
The Rise of Wesnoth scenario | |||||
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Clearwater Port | |||||
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Belligerents | |||||
Stormvale refugees |
Orcs |
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Leaders | |||||
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← Return to Oldwood | |||||
Fallen Lich Point → |
Clearwater Port is the seventh scenario in The Rise of Wesnoth campaign.
Contents
Background
After hordes of orcs poured onto the Green Isle through gateways opened by the Lich-Lords, Prince Haldric of Stormvale was forced to evacuate his people.[1] He was joined by the Wesfolk,[2][3] whose leader, Lady Jessene, had established that the safest route they could take was towards Clearwater Port, as the orcs had been bogged down in the Swamp of Esten.[3]
Meanwhile, the Kingdom of Clearwater had encountered the orcs, and though they had managed to repel the initial orcish assault into the Swamp of Esten, the orcs managed to defeat the forces of Clearwater and kill their king. The nobles of Clearwater fled to Southbay, leaving Commander Aethyr in charge of the evacuation efforts.[4]
Scenario
Victory: |
Cowardly:
Normal:
Heroic:
Heroic:
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Defeat: |
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Gold carryover: |
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Notes: |
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Haldric arrived at Clearwater Port, followed by a number of orcs, but saw that there were no ships in the harbour. He spoke to Aethyr, who explained the plight of the kingdom and their intentions to hold the city until enough ships returned for all the refugees to be evacuated. He conceded that Haldric's fighting men could leave when they wished, but requested that Haldric remain until as many of the refugees had left as possible. Haldric agreed to this, insisting that the Wesfolk were also evacuated.[4]
The orcs attacked Clearwater Port on three fronts: Tan-Vragar from the southwest, Tan-Burg from the west, and Ut'Tan-Vrork from the northwest. Tan-Vragar surprised the humans by employing naga fighters. The siege was unsuccessful, however, and Haldric's forces were able to board the Clearwater ships with the evacuees before the winter froze the port over. Before setting sail, Jessene suggested that rather than traveling directly to Southbay, that they instead landed at Fallen Lich Point to retrieve the Book of Fire and Darkness, a tome detailing the Ruby of Fire.[4]
Notes
References
The Rise of Wesnoth | ||
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