Difference between revisions of "The Oldwood"

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{{Hatnote|This article is about the scenario. For the forest, see [[Oldwood Forest]].}}
 
{{Infobox Scenario
 
{{Infobox Scenario
 
|name=The Oldwood
 
|name=The Oldwood
 
|campaign=The Rise of Wesnoth
 
|campaign=The Rise of Wesnoth
|result=Orcs driven out of the Oldwood Forest.
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|location=[[Oldwood Forest]], [[Green Isle]]
|belligerents 1=Stormvale refugees
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|result=Orcs driven out of the forest.
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|belligerents 1=[[Stormvale]] refugees
 
* [https://units.wesnoth.org/1.14/mainline/en_US/Bowman.html Bowmen]
 
* [https://units.wesnoth.org/1.14/mainline/en_US/Bowman.html Bowmen]
 
* [https://units.wesnoth.org/1.14/mainline/en_US/Horseman.html Horsemen]
 
* [https://units.wesnoth.org/1.14/mainline/en_US/Horseman.html Horsemen]
 
* [https://units.wesnoth.org/1.14/mainline/en_US/Mage.html Magi]
 
* [https://units.wesnoth.org/1.14/mainline/en_US/Mage.html Magi]
 
* [https://units.wesnoth.org/1.14/mainline/en_US/Spearman.html Spearmen]
 
* [https://units.wesnoth.org/1.14/mainline/en_US/Spearman.html Spearmen]
Wesfolk<sup id=tonote1a>[[The Oldwood#note1|[a]]]</sup>
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[[Wesfolk]]{{Note pointer|no=1|instance=1}}
 
* [https://units.wesnoth.org/1.14/mainline/en_US/Footpad.html Footpads]
 
* [https://units.wesnoth.org/1.14/mainline/en_US/Footpad.html Footpads]
 
* [https://units.wesnoth.org/1.14/mainline/en_US/Poacher.html Poachers]
 
* [https://units.wesnoth.org/1.14/mainline/en_US/Poacher.html Poachers]
 
* [https://units.wesnoth.org/1.14/mainline/en_US/Thief.html Thieves]
 
* [https://units.wesnoth.org/1.14/mainline/en_US/Thief.html Thieves]
 
* [https://units.wesnoth.org/1.14/mainline/en_US/Thug.html Thugs]
 
* [https://units.wesnoth.org/1.14/mainline/en_US/Thug.html Thugs]
Oldwood Woses
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[[Oldwood Forest|Oldwood]] woses
 
* [https://units.wesnoth.org/1.14/mainline/en_US/Wose%20Sapling.html Wose Saplings]
 
* [https://units.wesnoth.org/1.14/mainline/en_US/Wose%20Sapling.html Wose Saplings]
 
|belligerents 2=Orcs
 
|belligerents 2=Orcs
 
* [https://units.wesnoth.org/1.14/mainline/en_US/Orcish%20Archer.html Orcish Archers]
 
* [https://units.wesnoth.org/1.14/mainline/en_US/Orcish%20Archer.html Orcish Archers]
 
* [https://units.wesnoth.org/1.14/mainline/en_US/Orcish%20Grunt.html Orcish Assassins]
 
* [https://units.wesnoth.org/1.14/mainline/en_US/Orcish%20Grunt.html Orcish Assassins]
* [https://units.wesnoth.org/1.14/mainline/en_US/Orcish%20Grunt.html Orcish Grunts]
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* [https://units.wesnoth.org/1.14/mainline/en_US/Orcish%20Grunt.html Orcish Grunts]{{Note pointer|no=2|instance=1}}
 
* [https://units.wesnoth.org/1.14/mainline/en_US/Goblin%20Pillager.html Goblin Pillagers]
 
* [https://units.wesnoth.org/1.14/mainline/en_US/Goblin%20Pillager.html Goblin Pillagers]
* [https://units.wesnoth.org/1.14/mainline/en_US/Orcish%Crossbowman.html Orcish Crossbowmen]
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* [https://units.wesnoth.org/1.14/mainline/en_US/Orcish%Crossbowman.html Orcish Crossbowmen]{{Note pointer|no=3}}
* [https://units.wesnoth.org/1.14/mainline/en_US/Orcish%20Slayer.html Orcish Slayers]
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* [https://units.wesnoth.org/1.14/mainline/en_US/Orcish%20Slayer.html Orcish Slayers]{{Note pointer|no=4}}
 
|leaders 1=
 
|leaders 1=
 
* '''[[Haldric I|Prince Haldric]]'''
 
* '''[[Haldric I|Prince Haldric]]'''
 
* '''[[Elilmaldur-Rithrandil]]'''
 
* '''[[Elilmaldur-Rithrandil]]'''
* [[Jessene|Lady Outlaw]]<sup id=tonote1b>[[The Oldwood#note1|[a]]]</sup>
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* [[Jessene|Lady Outlaw]]{{Note pointer|no=1|instance=2}}
* [[Muldondindal]]
 
* [[Landunwonbam]]
 
* [[Bolwuldelman (elder wose)|Bolwuldelman]]
 
* [[Laffalialomdium]]
 
* [[Wonrunmaldin]]
 
* [[Lassemista]]
 
 
|leaders 2=
 
|leaders 2=
* '''[[Tan-Gralg]]''' †
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* '''[[List of supporting characters from The Rise of Wesnoth#Tan-Gralg|Tan-Gralg]]''' †
* '''[[Tan-Rugar]]''' †
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* '''[[List of supporting characters from The Rise of Wesnoth#Tan-Rugar|Tan-Rugar]]''' †
|prev=The Swamp of Esten
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|prev=[[The Swamp of Esten]]
|prev 2=The Midlands
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|prev 2=[[The Midlands]]
|next=Temple in the Deep
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|next=[[Temple in the Deep]]
 
}}
 
}}
  
 
'''The Oldwood''' is the fifth scenario in [[The Rise of Wesnoth]] campaign.
 
'''The Oldwood''' is the fifth scenario in [[The Rise of Wesnoth]] campaign.
  
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== Background ==
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 +
The [[Stormvale|Kingdom of Stormvale]] had been overrun by orcs from the [[Old Continent]], brought to the [[Green Isle]] through gateways opened by the [[Wesfolk]]'s Lich-Lords. Though its king, [[Eldaric IV]], had perished, its populace had been evacuated by [[Haldric I|Prince Haldric]].<ref name="fall">{{Cite|fall}}</ref> Haldric was warned of orcish armies blocking his flight from Stormvale, so he turned his band of refugees towards the [[Oldwood Forest]].<ref name="swamp">{{Cite|esten}}</ref><ref name="midlands">{{Cite|midlands}}</ref>
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Unknown to Haldric, however, Oldwood Forest was inhabited by a large number of woses, led by [[Elilmaldur-Rithrandil]]. Other woses there included [[List of supporting characters from The Rise of Wesnoth#Muldondindal|Muldondindal]], [[List of supporting characters from The Rise of Wesnoth#Landunwonbam|Landunwonbam]], [[List of supporting characters from The Rise of Wesnoth#Bolwuldelman (elder wose)|Bolwuldelman]],{{Note pointer|no=5|instance=1}} [[List of supporting characters from The Rise of Wesnoth#Laffalialomdium|Laffalialomdium]],{{Note pointer|no=5|instance=2}} [[List of supporting characters from The Rise of Wesnoth#Wonrunmaldin|Wonrunmaldin]],{{Note pointer|no=2|instance=2}} and [[List of supporting characters from The Rise of Wesnoth#Lassemista|Lassemista]].{{Note pointer|no=2|instance=3}} The woses had poor relations with the humans, who had engaged in timber cutting within the Oldwood Forest.<ref name="oldwood">{{Cite|the oldwood}}</ref>
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== Scenario ==
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{{Quote gap}}
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{| class="infobox bordered" style="text-align: left; font-size: 100%; border-style: solid; border-width: 2px; background-color:#EDE1CC;"
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! Victory:
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|
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* Defeat all enemy leaders
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|-
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! Defeat:
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|
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* Death of Prince Haldric
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* Death of Elilmaldur-Rithrandil
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* Turns run out
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|-
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! Gold carryover:
 +
|
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* Early finish bonus.
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* 40% of gold carried over to the next scenario.
 +
|}
 +
 +
As the refugees entered the Oldwood Forest, they encountered Elilmaldur-Rithrandil, much to Haldric's surprise. He was accused of being a "tree-foe", but insisted on peace between the two groups. Elilmaldur-Rithrandil requested that, as proof of Haldric's goodwill, that he help defend the forest against a group of orcs, led by [[List of supporting characters from The Rise of Wesnoth#Tan-Gralg|Tan-Gralg]] and [[List of supporting characters from The Rise of Wesnoth#Tan-Rugar|Tan-Rugar]]. True to their word, the Stormvale refugees helped the woses defeat the orcs.<ref name="oldwood"/>
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Haldric spoke of the growing orcish threat, but Elilmaldur-Rithrandil rejected the idea of the woses joining the Stormvale refugees, claiming that the woses would fare better if they remained in the Oldwood Forest. Despite this, Elilmaldur-Rithrandil offered to open nearby [[Oldwood catacombs|temple catacombs]], in which the [[Ruby of Fire]] was protected by one of the Lich-Lords. Desperate for whatever help he could get, Haldric accepted the offer.<ref name="oldwood"/>
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{{Plot branch
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|branch text=Haldric chose to spare the Wesfolk leader's life
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|contents=Before entering the temple, Haldric was confronted by the [[Jessene|Lady Outlaw]], who felt uneasy with fighting Lenvan, as he had previously been an important Wesfolk leader. She explained that the Wesfolk had sought necromancy as a way for the best Wesfolk to live forever. Haldric allowed her to scout the road ahead instead.<ref name="oldwood"/>
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}}
 
== Notes ==
 
== Notes ==
<ol style="list-style-type:lower-alpha">
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{{Note start}}
  <li id=note1> <sup>^</sup> '''''<sup>[[The Oldwood#tonote1a|a]]</sup>''''' '''''<sup>[[The Oldwood#tonote1b|b]]</sup>''''' The Wesfolk and Lady Outlaw only joined Haldric if he chose to spare the latter's life.</li>
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{{Note item
</ol>
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|no=1
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|text=The Wesfolk and Lady Outlaw only joined Haldric if he chose to spare the latter's life.
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|instances=2
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}}
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{{Note item
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|no=2
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|text=These units only appeared on easy difficulty.
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|instances=3
 +
}}
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{{Note item
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|no=3
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|text=This unit did not appear on easy difficulty.
 +
}}
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{{Note item
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|no=4
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|text=This unit only appeared on hard difficulty.
 +
}}
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{{Note item
 +
|no=5
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|text=These units did not appear on hard difficulty.
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|instances=2
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}}
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{{Note end}}
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 +
== References ==
 +
<references/>
 +
{{The Rise of Wesnoth}}
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[[Category:The Rise of Wesnoth]]

Latest revision as of 08:28, 13 October 2019

This article is about the scenario. For the forest, see Oldwood Forest.


The Oldwood is the fifth scenario in The Rise of Wesnoth campaign.

Background

The Kingdom of Stormvale had been overrun by orcs from the Old Continent, brought to the Green Isle through gateways opened by the Wesfolk's Lich-Lords. Though its king, Eldaric IV, had perished, its populace had been evacuated by Prince Haldric.[1] Haldric was warned of orcish armies blocking his flight from Stormvale, so he turned his band of refugees towards the Oldwood Forest.[2][3]

Unknown to Haldric, however, Oldwood Forest was inhabited by a large number of woses, led by Elilmaldur-Rithrandil. Other woses there included Muldondindal, Landunwonbam, Bolwuldelman,[e] Laffalialomdium,[e] Wonrunmaldin,[b] and Lassemista.[b] The woses had poor relations with the humans, who had engaged in timber cutting within the Oldwood Forest.[4]

Scenario

Victory:
  • Defeat all enemy leaders
Defeat:
  • Death of Prince Haldric
  • Death of Elilmaldur-Rithrandil
  • Turns run out
Gold carryover:
  • Early finish bonus.
  • 40% of gold carried over to the next scenario.

As the refugees entered the Oldwood Forest, they encountered Elilmaldur-Rithrandil, much to Haldric's surprise. He was accused of being a "tree-foe", but insisted on peace between the two groups. Elilmaldur-Rithrandil requested that, as proof of Haldric's goodwill, that he help defend the forest against a group of orcs, led by Tan-Gralg and Tan-Rugar. True to their word, the Stormvale refugees helped the woses defeat the orcs.[4]

Haldric spoke of the growing orcish threat, but Elilmaldur-Rithrandil rejected the idea of the woses joining the Stormvale refugees, claiming that the woses would fare better if they remained in the Oldwood Forest. Despite this, Elilmaldur-Rithrandil offered to open nearby temple catacombs, in which the Ruby of Fire was protected by one of the Lich-Lords. Desperate for whatever help he could get, Haldric accepted the offer.[4]

signpost.png Plot branch : Haldric chose to spare the Wesfolk leader's life
Before entering the temple, Haldric was confronted by the Lady Outlaw, who felt uneasy with fighting Lenvan, as he had previously been an important Wesfolk leader. She explained that the Wesfolk had sought necromancy as a way for the best Wesfolk to live forever. Haldric allowed her to scout the road ahead instead.[4]

Notes

  1. ^ a b The Wesfolk and Lady Outlaw only joined Haldric if he chose to spare the latter's life.
  2. ^ a b c These units only appeared on easy difficulty.
  3. ^ This unit did not appear on easy difficulty.
  4. ^ This unit only appeared on hard difficulty.
  5. ^ a b These units did not appear on hard difficulty.

References

The Rise of Wesnoth
Main characters
Haldric IJesseneAethyrTyphonJevyanDionliEldaric IVAddroran IXElilmaldur-RithrandilSecond Crown Prince of SouthbayCarorLenvanBurinEdrenRuddryLadoc(more)
Scenarios
A Summer of StormsThe FallA Harrowing EscapeThe Swamp of Esten/The MidlandsThe OldwoodTemple in the DeepReturn to OldwoodClearwater PortFallen Lich PointSewer of SouthbaySouthbay in WinterA Final SpringPeoples in DeclineRough LandingA New LandThe Ka'lian (The Dragon/Lizard Beach/Troll Hole/Cursed Isle) • A Spy in the WoodsThe VanguardReturn of the FleetThe PlanThe Rise of WesnothEpilogue
This page was last edited on 13 October 2019, at 08:28.