Peoples in Decline

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The Rise of Wesnoth scenario
Peoples in Decline
Location:
Result:
  • Drakes pacified.
  • Green Isle evacuees re-provision their ships.
Belligerents

Stormvale refugees

Wesfolk

Clearwater refugees

Typhon's mermen

Drakes

Monsters

Leaders
A Final Spring
Rough Landing


Peoples in Decline is the eleventh scenario in The Rise of Wesnoth campaign.

Backround

Lady Jessene had accompanied the First Crown Prince of Southbay across the Great Ocean as his navigator,[1] while Lord Typhon had aided them on their journey.[2] It was on this journey that they had encountered a volcanic island inhabited by drakes. The prince managed to pacify the drakes during his visit, although the drakes later managed to rearm themselves.[3]

When the prince died, his younger brother launched a war against the Wesfolk, Jessene's people, and made the Wesfolk's Lich-Lords desperate enough to open gateways to the distant west, allowing large numbers of orcs to invade the Green Isle.[4] As a result, the people of Green Isle fled to the Kingdom of Southbay, from which they set sail across the Great Ocean towards the Great Continent, led by Prince Haldric.[1] He brought with him Jessene and Typhon, as well as a valuable artifact, the Ruby of Fire, although this caught the attention of the Lich-Lord Jevyan before they departed Southbay.[2]

Scenario

trow_story_13-Peoples_in_Decline.jpg
The Eldaric sails closer towards the drake-infested island.
Victory:
  • Defeat all enemy leaders
Defeat:
  • Death of Prince Haldric
  • Death of Lady Jessene
  • Death of Lord Typhon
  • Turns run out
Gold carryover:
  • Early finish bonus.
  • 40% of gold carried over to the next scenario.

Upon landing at the volcanic island to re-provision their ships, the Green Isle refugees encountered the drakes. Despite Haldric's attempts at diplomacy, the drake Gerrick remained suspicious and, with help from Kegrid and Merkush, launched an offensive against the humans, forcing the humans and merfolk to retaliate. In the ensuing battle, one of the merfolk ventured into the central body of water on the island, finding a storm trident. As they took it, they were attacked by Bitey, a sea serpent, who had come in support of the drakes.[3]

In spite of Bitey's interference, Haldric and his men were able to secure the island by defeating Gerrick, Kegrid, and Merkush. As a result, the remaining drakes gave up, allowing the refugees to re-provision their ships. Jessene remarked that the drakes might help delay any orcs who would follow them to the Great Continent. From afar, Jevyan's familiar watched the events taking place.[3]

Notes

  1. ^ a b c These units did not appear on easy difficulty.

References

  1. 1.0 1.1 Southbay in Winter, The Rise of Wesnoth
  2. 2.0 2.1 A Final Spring, The Rise of Wesnoth
  3. 3.0 3.1 3.2 Peoples in Decline, The Rise of Wesnoth
  4. A Summer of Storms, The Rise of Wesnoth
The Rise of Wesnoth
Main characters
Haldric IJesseneAethyrTyphonJevyanDionliEldaric IVAddroran IXElilmaldur-RithrandilSecond Crown Prince of SouthbayCarorLenvanBurinEdrenRuddryLadoc(more)
Scenarios
A Summer of StormsThe FallA Harrowing EscapeThe Swamp of Esten/The MidlandsThe OldwoodTemple in the DeepReturn to OldwoodClearwater PortFallen Lich PointSewer of SouthbaySouthbay in WinterA Final SpringPeoples in DeclineRough LandingA New LandThe Ka'lian (The Dragon/Lizard Beach/Troll Hole/Cursed Isle) • A Spy in the WoodsThe VanguardReturn of the FleetThe PlanThe Rise of WesnothEpilogue