Difference between revisions of "Temple in the Deep"
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* [https://units.wesnoth.org/1.14/mainline/en_US/Spearman.html Spearmen] | * [https://units.wesnoth.org/1.14/mainline/en_US/Spearman.html Spearmen] | ||
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* [https://units.wesnoth.org/1.14/mainline/en_US/Poacher.html Poachers] | * [https://units.wesnoth.org/1.14/mainline/en_US/Poacher.html Poachers] | ||
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Revision as of 23:33, 2 September 2019
The Rise of Wesnoth scenario | |||||
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Temple in the Deep | |||||
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Stormvale refugees |
Lenvan's undead Monsters |
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Leaders | |||||
← The Oldwood | |||||
Return to Oldwood → |
Temple in the Deep is the sixth scenario in The Rise of Wesnoth campaign.
Contents
Background
While fleeing from an orcish invasion, Stormvale's refugees had journeyed into the Oldwood Forest, home of a number of woses, led by Elilmaldur-Rithrandil, under attack from the orcs. The refugees' leader, Prince Haldric, helped to drive out the orcs, killing the two warlords. Elilmaldur-Rithrandil was unable to accompany the refugees on their journey, but he did offer to open the catacombs below a temple nearby, wherein Haldric could defeat the Lich-Lord Lenvan and steal the Ruby of Fire.[1]
Scenario
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Haldric entered the catacombs, hearing Lenvan call out with delight that the spell binding him inside the catacombs had been lifted. Haldric led his men over a pool, inhabited by at least one tentacled monster, and faced Lenvan's undead forces. Haldric managed to slay Lenvan and retrieve the Ruby of Fire, before returning to the surface.[2]
Notes
References
The Rise of Wesnoth | ||
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