Difference between revisions of "The Oldwood"
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|campaign=The Rise of Wesnoth | |campaign=The Rise of Wesnoth | ||
|result=Orcs driven out of the Oldwood Forest. | |result=Orcs driven out of the Oldwood Forest. | ||
− | |belligerents 1=Stormvale refugees | + | |belligerents 1=[[Stormvale]] refugees |
* [https://units.wesnoth.org/1.14/mainline/en_US/Bowman.html Bowmen] | * [https://units.wesnoth.org/1.14/mainline/en_US/Bowman.html Bowmen] | ||
* [https://units.wesnoth.org/1.14/mainline/en_US/Horseman.html Horsemen] | * [https://units.wesnoth.org/1.14/mainline/en_US/Horseman.html Horsemen] | ||
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== Background == | == Background == | ||
− | The Kingdom of Stormvale had been overrun by orcs from the distant west, brought to the Green Isle through gateways opened by the Wesfolk's Lich-Lords. Though its king, [[Eldaric IV]], had perished, its populace had been evacuated by [[Haldric I|Prince Haldric]].<ref name="fall">The Fall, The Rise of Wesnoth</ref> Haldric was warned of orcish armies blocking his flight from Stormvale, so he turned his band of refugees towards the Oldwood Forest.<ref name="swamp">The Swamp of Esten, The Rise of Wesnoth</ref><ref name="midlands">The Midlands, The Rise of Wesnoth</ref> | + | The [[Stormvale|Kingdom of Stormvale]] had been overrun by orcs from the distant west, brought to the Green Isle through gateways opened by the Wesfolk's Lich-Lords. Though its king, [[Eldaric IV]], had perished, its populace had been evacuated by [[Haldric I|Prince Haldric]].<ref name="fall">The Fall, The Rise of Wesnoth</ref> Haldric was warned of orcish armies blocking his flight from Stormvale, so he turned his band of refugees towards the Oldwood Forest.<ref name="swamp">The Swamp of Esten, The Rise of Wesnoth</ref><ref name="midlands">The Midlands, The Rise of Wesnoth</ref> |
Unknown to Haldric, however, Oldwood Forest was inhabited by a large number of woses, led by [[Elilmaldur-Rithrandil]]. The woses had poor relations with the humans, who had engaged in timber cutting within the Oldwood Forest.<ref name="oldwood">The Oldwood, The Rise of Wesnoth</ref> | Unknown to Haldric, however, Oldwood Forest was inhabited by a large number of woses, led by [[Elilmaldur-Rithrandil]]. The woses had poor relations with the humans, who had engaged in timber cutting within the Oldwood Forest.<ref name="oldwood">The Oldwood, The Rise of Wesnoth</ref> |
Revision as of 09:13, 31 July 2019
The Rise of Wesnoth scenario | |||||
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The Oldwood | |||||
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Belligerents | |||||
Stormvale refugees Wesfolk[a] Oldwood woses |
Orcs |
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Leaders | |||||
← The Swamp of Esten/The Midlands | |||||
Temple in the Deep → |
The Oldwood is the fifth scenario in The Rise of Wesnoth campaign.
Contents
Background
The Kingdom of Stormvale had been overrun by orcs from the distant west, brought to the Green Isle through gateways opened by the Wesfolk's Lich-Lords. Though its king, Eldaric IV, had perished, its populace had been evacuated by Prince Haldric.[1] Haldric was warned of orcish armies blocking his flight from Stormvale, so he turned his band of refugees towards the Oldwood Forest.[2][3]
Unknown to Haldric, however, Oldwood Forest was inhabited by a large number of woses, led by Elilmaldur-Rithrandil. The woses had poor relations with the humans, who had engaged in timber cutting within the Oldwood Forest.[4]
Scenario
Victory: |
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Defeat: |
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Gold carryover: |
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As the refugees entered the Oldwood Forest, they encountered Elilmaldur-Rithrandil, much to Haldric's surprise. He was accused of being a "tree-foe", but insisted on peace between the two groups. Elilmaldur-Rithrandil requested that, as proof of Haldric's goodwill, that he help defend the forest against a group of orcs, led by Tan-Gralg and Tan-Rugar. True to their word, the Stormvale refugees helped the woses defeat the orcs.[4]
Haldric spoke of the growing orcish threat, but Elilmaldur-Rithrandil rejected the idea of the woses joining the Stormvale refugees, claiming that the woses would fare better if they remained in the Oldwood Forest. Despite this, Elilmaldur-Rithrandil offered to open nearby temple catacombs, in which the Ruby of Fire was protected by one of the Lich-Lords. Desperate for whatever help he could get, Haldric accepted the offer.[4]
Plot branch : Haldric chose to spare the Wesfolk leader's life |
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Before entering the temple, Haldric was confronted by the Lady Outlaw, who felt uneasy with fighting Lenvan, as he had previously been an important Wesfolk leader. She explained that the Wesfolk had sought necromancy as a way for the best Wesfolk to live forever. Haldric allowed her to scout the road ahead instead.[4] |
Notes
- ^ a b The Wesfolk and Lady Outlaw only joined Haldric if he chose to spare the latter's life.
- ^ a b c These units only appeared on easy difficulty.
- ^ This unit did not appear on easy difficulty.
- ^ This unit only appeared on hard difficulty.
- ^ a b These units did not appear on hard difficulty.
References
The Rise of Wesnoth | ||
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