The Midlands
The Rise of Wesnoth scenario | |||||
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The Midlands | |||||
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Belligerents | |||||
Stormvale refugees Wesfolk[a] |
Orcs |
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Leaders | |||||
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← A Harrowing Escape | |||||
The Oldwood → |
The Midlands is the fourth scenario in The Rise of Wesnoth campaign. It is an optional scenario, and is played if Prince Haldric chose to travel southwest in the previous scenario. If he did not, the scenario The Swamp of Esten is played instead.
Background
The Kingdom of Stormvale had been overrun by orcs from the distant west, brought to the Green Isle through gateways opened by the Wesfolk's Lich-Lords. Though its king, Eldaric IV, had perished, its populace had been evacuated by Prince Haldric.[1] Haldric successfully managed to travel through the south pass, and upon arriving at a crossroads, chose to travel southwest to the Midlands, hoping that it had not been devastated by the orcs.[2]
The Midlands were a set of prosperous Green Isle Kingdoms with a trade relationship with Southbay. However, they had been sacked by the orcs, who left Tan-Vrodis, Tan-Bok, and Tan-Hogar to protect its ruins.[3]
Notes
- ^ a b The Wesfolk and Lady Outlaw only joined Haldric if he chose to spare the latter's life.
- ^ This unit did not appear on easy difficulty.
- ^ a b c These units only appeared on hard difficulty.
References
The Rise of Wesnoth | ||
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