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Return to Oldwood: Difference between revisions

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Acknowledged scenario is interlude
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Wesfolk<sup id=tonote1>[[Return to Oldwood#note1|[a]]]</sup>
Wesfolk<sup id=tonote1>[[Return to Oldwood#note1|[a]]]</sup>


Oldwood Woses
Oldwood woses
* [https://units.wesnoth.org/1.14/mainline/en_US/Wose.html Woses]
* [https://units.wesnoth.org/1.14/mainline/en_US/Wose.html Woses]
|leaders 1=
|leaders 1=

Revision as of 08:31, 20 July 2019

The Rise of Wesnoth scenario
Return to Oldwood
Location:
Result:

The Stormvale refugees leave the Oldwood Forest.

Belligerents

Stormvale refugees

Wesfolk[a]

Oldwood woses


Leaders


← Temple in the Deep
Clearwater Port →


Return to Oldwood is the first interlude in The Rise of Wesnoth campaign.


The Rise of Wesnoth
Storyline • Walkthrough
Main characters
Haldric I • Jessene • Aethyr • Typhon • Jevyan • Dionli • Eldaric IV • Addroran IX • Elilmaldur-Rithrandil • Second Crown Prince of Southbay • Caror • Lenvan • Burin • Edren • Ruddry • Ladoc • (more)
Scenarios
A Summer of Storms • The Fall • A Harrowing Escape • The Swamp of Esten/The Midlands • The Oldwood • Temple in the Deep • Return to Oldwood • Clearwater Port • Fallen Lich Point • Sewer of Southbay • Southbay in Winter • A Final Spring • Peoples in Decline • Rough Landing • A New Land • The Ka'lian (The Dragon/Lizard Beach/Troll Hole/Cursed Isle) • A Spy in the Woods • The Vanguard • Return of the Fleet • The Plan • The Rise of Wesnoth • Epilogue