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'''The Midlands''' is the fourth scenario in [[The Rise of Wesnoth]] campaign. It is an optional scenario, and is played if [[Haldric I|Prince Haldric]] chose to travel southwest in the previous scenario. If he did not, the scenario [[The Swamp of Esten]] is played instead.
'''The Midlands''' is the fourth scenario in [[The Rise of Wesnoth]] campaign. It is an optional scenario, and is played if [[Haldric I|Prince Haldric]] chose to travel southwest in the previous scenario. If he did not, the scenario [[The Swamp of Esten]] is played instead.
== Background ==
The Kingdom of Stormvale had been overrun by orcs from the distant west, brought to the Green Isle through gateways opened by the Wesfolk's Lich-Lords. Though its king, [[Eldaric IV]], had perished, its populace had been evacuated by [[Haldric I|Prince Haldric]].<ref name="fall">The Fall, The Rise of Wesnoth</ref> Haldric successfully managed to travel through the south pass, and upon arriving at a crossroads, chose to travel southwest to the Midlands, hoping that it had not been devastated by the orcs.<ref name="harrowing">A Harrowing Escape, The Rise of Wesnoth</ref>
The Midlands were a set of prosperous Green Isle Kingdoms with a trade relationship with Southbay. However, they had been sacked by the orcs, who left [[Tan-Vrodis]], [[Tan-Bok]], and [[Tan-Hogar]] to protect its ruins.<ref name="midlands">The Midlands, The Rise of Wesnoth</ref>


== Notes ==
== Notes ==
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   <li id=note1> <sup>^</sup> '''''<sup>[[The Midlands#tonote1a|a]]</sup>''''' '''''<sup>[[The Midlands#tonote1b|b]]</sup>''''' The Wesfolk and Lady Outlaw only joined Haldric if he chose to spare the latter's life.</li>
   <li id=note1> <sup>^</sup> '''''<sup>[[The Midlands#tonote1a|a]]</sup>''''' '''''<sup>[[The Midlands#tonote1b|b]]</sup>''''' The Wesfolk and Lady Outlaw only joined Haldric if he chose to spare the latter's life.</li>
   <li id=note2> <sup>[[The Midlands#tonote2|^]]</sup> This unit did not appear on easy difficulty.</li>
   <li id=note2> <sup>[[The Midlands#tonote2|^]]</sup> This unit did not appear on easy difficulty.</li>
   <li id=note3> <sup>^</sup> '''''<sup>[[The Midlands#tonote3a|a]]</sup>''''' '''''<sup>[[The Midlands#tonote3b|b]]</sup>''''' '''''<sup>[[The Midlands#tonote3c|c]]</sup>''''' This unit only appeared on hard difficulty.</li>
   <li id=note3> <sup>^</sup> '''''<sup>[[The Midlands#tonote3a|a]]</sup>''''' '''''<sup>[[The Midlands#tonote3b|b]]</sup>''''' '''''<sup>[[The Midlands#tonote3c|c]]</sup>''''' These units only appeared on hard difficulty.</li>
</ol>
</ol>


== References ==
<references/>
{{The Rise of Wesnoth}}
{{The Rise of Wesnoth}}


[[Category:The Rise of Wesnoth]]
[[Category:The Rise of Wesnoth]]

Revision as of 00:35, 15 July 2019

The Rise of Wesnoth scenario
The Midlands
Location:
Result:

The Midlands cleared of orcs.

Belligerents

Stormvale refugees

Wesfolk[a]

Orcs

Leaders
← A Harrowing Escape
The Oldwood →


The Midlands is the fourth scenario in The Rise of Wesnoth campaign. It is an optional scenario, and is played if Prince Haldric chose to travel southwest in the previous scenario. If he did not, the scenario The Swamp of Esten is played instead.

Background

The Kingdom of Stormvale had been overrun by orcs from the distant west, brought to the Green Isle through gateways opened by the Wesfolk's Lich-Lords. Though its king, Eldaric IV, had perished, its populace had been evacuated by Prince Haldric.[1] Haldric successfully managed to travel through the south pass, and upon arriving at a crossroads, chose to travel southwest to the Midlands, hoping that it had not been devastated by the orcs.[2]

The Midlands were a set of prosperous Green Isle Kingdoms with a trade relationship with Southbay. However, they had been sacked by the orcs, who left Tan-Vrodis, Tan-Bok, and Tan-Hogar to protect its ruins.[3]

Notes

  1. ^ a b The Wesfolk and Lady Outlaw only joined Haldric if he chose to spare the latter's life.
  2. ^ This unit did not appear on easy difficulty.
  3. ^ a b c These units only appeared on hard difficulty.

References

  1. ↑ The Fall, The Rise of Wesnoth
  2. ↑ A Harrowing Escape, The Rise of Wesnoth
  3. ↑ The Midlands, The Rise of Wesnoth
The Rise of Wesnoth
Storyline • Walkthrough
Main characters
Haldric I • Jessene • Aethyr • Typhon • Jevyan • Dionli • Eldaric IV • Addroran IX • Elilmaldur-Rithrandil • Second Crown Prince of Southbay • Caror • Lenvan • Burin • Edren • Ruddry • Ladoc • (more)
Scenarios
A Summer of Storms • The Fall • A Harrowing Escape • The Swamp of Esten/The Midlands • The Oldwood • Temple in the Deep • Return to Oldwood • Clearwater Port • Fallen Lich Point • Sewer of Southbay • Southbay in Winter • A Final Spring • Peoples in Decline • Rough Landing • A New Land • The Ka'lian (The Dragon/Lizard Beach/Troll Hole/Cursed Isle) • A Spy in the Woods • The Vanguard • Return of the Fleet • The Plan • The Rise of Wesnoth • Epilogue
This page was last edited on 15 July 2019, at 00:35.
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