Return to Oldwood

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The Rise of Wesnoth scenario
Return to Oldwood
Location:
Result:

The Stormvale refugees leave the Oldwood Forest.

Belligerents

Stormvale refugees

Wesfolk[a]

Oldwood woses


Leaders


← Temple in the Deep
Clearwater Port →


Return to Oldwood is the first interlude in The Rise of Wesnoth campaign.

Background

While fleeing from an orcish invasion, Stormvale's refugees had journeyed into the Oldwood Forest, home of a number of woses, led by Elilmaldur-Rithrandil, under attack from the orcs. The refugees' leader, Prince Haldric, helped to drive out the orcs. Elilmaldur-Rithrandil offered to open the catacombs below a temple nearby,[1] wherein Haldric defeated the Lich-Lord Lenvan and stole the Ruby of Fire.[2]

While Haldric had been in the catacombs, the leader of the Wesfolk, Lady Jessene, had scouted the path ahead. She had discovered that the orcs blocked the route south to Southbay, but the Swamp of Esten had prevented them from blocking the path east to Clearwater Port. She then traveled to the Oldwood Forest to impart this information.[3]

References

  1. The Oldwood, The Rise of Wesnoth
  2. Temple in the Deep, The Rise of Wesnoth
  3. Return to Oldwood, The Rise of Wesnoth
The Rise of Wesnoth
Main characters
Haldric IJesseneAethyrTyphonJevyanDionliEldaric IVAddroran IXElilmaldur-RithrandilSecond Crown Prince of SouthbayCarorLenvanBurinEdrenRuddryLadoc(more)
Scenarios
A Summer of StormsThe FallA Harrowing EscapeThe Swamp of Esten/The MidlandsThe OldwoodTemple in the DeepReturn to OldwoodClearwater PortFallen Lich PointSewer of SouthbaySouthbay in WinterA Final SpringPeoples in DeclineRough LandingA New LandThe Ka'lian (The Dragon/Lizard Beach/Troll Hole/Cursed Isle) • A Spy in the WoodsThe VanguardReturn of the FleetThe PlanThe Rise of WesnothEpilogue