The Rise of Wesnoth
From The Battle for Wesnoth Wiki
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The Rise of Wesnoth is a campaign documenting the migration of humans from the Green Isle to the Great Continent, led by Prince Haldric, and the subsequent founding of Wesnoth.
Contents
- 1 Plot
- 1.1 A Summer of Storms
- 1.2 The Fall
- 1.3 A Harrowing Escape
- 1.4 The Swamp of Esten
- 1.5 The Midlands
- 1.6 The Oldwood
- 1.7 Temple in the Deep
- 1.8 Return to Oldwood
- 1.9 Clearwater Port
- 1.10 Fallen Lich Point
- 1.11 Sewer of Southbay
- 1.12 A Final Spring
- 1.13 Peoples in Decline
- 1.14 Rough Landing
- 1.15 A New Land
- 1.16 The Ka'lian
- 1.17 A Spy in the Woods
- 1.18 The Vanguard
- 1.19 Return of the Fleet
- 1.20 The Plan
- 1.21 The Rise of Wesnoth
- 1.22 Epilogue
Plot
A Summer of Storms
Main article: A Summer of Storms
The Fall
Main article: The Fall
A Harrowing Escape
Main article: A Harrowing Escape
The Swamp of Esten
Main article: The Swamp of Esten
The Midlands
Main article: The Midlands
The Oldwood
Main article: The Oldwood
Temple in the Deep
Main article: Temple in the Deep
Return to Oldwood
Main article: Return to Oldwood
Clearwater Port
Main article: Clearwater Port
Fallen Lich Point
Main article: Fallen Lich Point
Sewer of Southbay
Main article: Sewer of Southbay
A Final Spring
Main article: A Final Spring
Peoples in Decline
Main article: Peoples in Decline
Rough Landing
Main article: Rough Landing
A New Land
Main article: A New Land
The Ka'lian
Main article: The Ka'lian
The four quests
A Spy in the Woods
Main article: A Spy in the Woods
The Vanguard
Main article: The Vanguard
Return of the Fleet
Main article: Return of the Fleet
The Plan
Main article: The Plan
The Rise of Wesnoth
Main article: The Rise of Wesnoth (scenario)
Epilogue
Main article: Epilogue (The Rise of Wesnoth)
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