Search results

  • ...of characters per line. The amount is an approximate since the width of a character differs. E.g. iii is smaller than MMM. When the value is non-zero it also i
    4 KB (695 words) - 13:36, 26 April 2024
  • * [[CharactersStorys| Character descriptions for Translators (Spoiler Warning)]]
    6 KB (602 words) - 13:25, 24 April 2024
  • {{Infobox Character [[Category:Character]]
    1 KB (167 words) - 10:23, 31 May 2023
  • {{Infobox Character '''Konrad''' is the main character of [[Heir to the Throne]].
    1 KB (204 words) - 17:51, 27 February 2024
  • {{Infobox Character [[Category:Character]]
    638 bytes (82 words) - 02:09, 10 April 2023
  • | NPC (non-player character)
    23 KB (3,076 words) - 19:23, 19 November 2023
  • * Character informations for translators [[CharactersStorys#Sceptre_of_Fire]]
    3 KB (459 words) - 05:58, 20 May 2023
  • ...ter fully indenting, if you still need to line up the text with a specific character on the line above, you may further align it using space characters.
    9 KB (1,503 words) - 02:04, 23 January 2021
  • ...'). '*' matches any number of characters (including none), and '?' any one character. IP masks are masks that contain at least one '.'.
    7 KB (1,235 words) - 22:00, 23 November 2019
  • ...th travelling over the mountains of '''Knalga''' to the keep of Crelanu (a character, not a location).
    28 KB (4,457 words) - 06:42, 17 April 2023
  • ...[SingleUnitWML]]. They are currently used for graphical variations (giving character sprites new weapons) but theoretically you could do anything with it.
    23 KB (3,689 words) - 01:07, 25 February 2024
  • Left move cursor one character back Right move cursor one character forward
    6 KB (939 words) - 07:03, 19 January 2015
  • * '''terrain''': the character of the terrain to use. See [[TerrainCodesWML]] to see what letter a type o
    61 KB (9,881 words) - 03:40, 22 February 2024
  • ...or remove. If removing a note, this must be an exact match, character-for-character, for the note you want to remove, and must also be in the same textdomain.
    23 KB (3,461 words) - 00:56, 1 May 2024
  • ...e an actual plus sign in a value, the string containing the <code>+</code> character must be surrounded by quotes (a quoted value or a translatable value). Quot ...' pound sign, the second pound sign will still be interpreted as a comment character. For example, this works:
    10 KB (1,669 words) - 03:36, 23 February 2024
  • ...course I'm addicted. Hey, this has something like 115 different units! And character development! And
    18 KB (3,081 words) - 09:08, 24 May 2021
  • ...ent ones do. Finally, only the default difficulty entry is marked with a * character.
    4 KB (663 words) - 00:01, 25 July 2023
  • {{Infobox Character [[Category:Character]]
    6 KB (1,019 words) - 01:35, 10 April 2023
  • ** '''separator''': separator to separate the elements; if omitted, each character of the string will become an element in the result array. ...t to assign a role to.<br>This is useful if you want to choose a non-major character to say some things during the game. Once a role is assigned, you can use ''
    37 KB (5,920 words) - 05:49, 27 February 2024
  • ...any sequence of characters, while the '''?''' character matches any single character. In addition to the obvious, this is useful for matching the absence of a k
    9 KB (1,508 words) - 10:39, 11 November 2023
  • * After a dollar sign, every character in the list above is part of the placeholder.
    14 KB (2,215 words) - 20:20, 29 February 2024
  • ...n a language which use characters outside of the Latin, Greek and Cyrillic character sets may want to specify different typefaces. There are some translatable s
    6 KB (905 words) - 15:54, 2 March 2024
  • ...acter <code>0x00</code>, and <code>0x01 0xFF</code> represents the special character <code>0xFE</code>. <code>0x00</code> (null character), <code>0x01</code> (escape character), <code>0x0D</code> (carriage return), <code>0xFE</code> (used by the WML p
    12 KB (1,849 words) - 15:14, 7 April 2023
  • ...new, more unique images. This is especially useful when creating a "hero" character for a campaign, who behaves similarly to an existing unit type, such as the
    6 KB (1,144 words) - 09:36, 6 May 2009
  • * [[Portrait Tutorial]] - A guide on how to draw unit/character portraits by Kitty.
    7 KB (1,160 words) - 23:09, 2 September 2021
  • ...are reputable ''(cough)'' types. I myself fought alongside Krag-Ubor, the character mentioned by the orc who spoke first.
    56 KB (9,787 words) - 08:50, 14 May 2021
  • ...n, but tend to slide around as the character is moving - for example, if a character is running or jumping. Persistence of vision applies not just to frame-cou ...of cheap animated television shows, where a low frame-count animation of a character will be panned across an animated background to create the illusion of moti
    16 KB (2,809 words) - 06:18, 6 September 2012
  • ...ties]]), move + exit to recall list, define character dialogue and a "main character", grant unlimited moves.*
    2 KB (356 words) - 13:27, 13 September 2022
  • ...h the wildcard character <tt>*</tt> (or be composed solely of the wildcard character). The pattern to match any terrain is <tt>*^*</tt>. ...separately for both layers (base and overlay layers are separated by the ^-character).
    13 KB (2,092 words) - 14:57, 26 February 2024
  • ...uence the translation. Campaign designers may define their intention for a character and each translator may include his/her implementation in his/her language ...acters that do not appear repeatedly in the campaign are excluded from the character list. If they are important for translation purposes, feel free to add them
    48 KB (7,351 words) - 04:21, 3 May 2023
  • ...which fonts are to be tried until the program finds one which contains the character to be displayed. ''order'' should be marked as translatable. ** '''codepoints''': a list of Unicode codepoints (character codes) which are present in this font. This should be a list of comma-separ
    914 bytes (142 words) - 22:17, 10 June 2012
  • Suppose you want to make it so that if a certain character, we will call him Fred the Peasant, survives in a certain
    4 KB (448 words) - 18:49, 11 March 2014
  • * Square brackets enclose character classes, with initial ^ inverting them ...resents a tab character, and «nl» represents an end-of-line character or character sequence
    7 KB (1,115 words) - 16:24, 24 February 2024
  • ...engage ability and for similar UMC abilities that give extra moves after a character attacks.
    3 KB (490 words) - 18:01, 21 February 2021
  • * '''Letter:''' A single or multi character combination that designates a unique terrain.
    2 KB (311 words) - 13:55, 19 July 2023
  • *[[FL: Map - (Character Interaction & Events)/Time Plot]]
    3 KB (347 words) - 15:23, 26 April 2010
  • ...he typestring does not start with the character "!", and the hex's terrain character is included in the typestring. *** The typestring starts with the character "!", and the hex's terrain character is *not* included in the typestring.
    10 KB (1,505 words) - 20:52, 29 December 2023
  • [[File:Character selection dialog.png|frame|right|An Example of a Dialog, created using Wesn
    8 KB (1,233 words) - 13:38, 3 May 2024
  • ...ter is <code>0</code>, and negative values count from the end, so the last character is <code>-1</code>. If specified, the ''size'' indicates the total number o
    48 KB (7,291 words) - 01:30, 30 March 2024
  • ...ario writer, must mark a string as translatable by including an underscore character "_" before the string starts. Here is an example. When using strings in macros, include the underscore character with the actual text. Gettext does not know how to perform macro or variabl
    1 KB (166 words) - 17:38, 1 August 2016
  • :''See also [[CharactersStorys|Character's stories]], for brief descriptions of a wider range of the inhabitants of
    46 KB (6,417 words) - 03:53, 3 May 2023
  • * <code>recognize <name></code>: Indicates that the character with the given name exists even though a declaration (ie a <code>[unit]</co ...eld <macro> <number></code>: Indicates that the specified macro declares a character whose name is given by the specified argument to the macro.
    29 KB (4,777 words) - 09:01, 30 December 2023
  • might say "You may now recruit Spearmen", but a character would
    3 KB (546 words) - 03:21, 12 August 2017
  • ...". You're not all that weak, but a Ghost may be able to pick off a wounded character of yours if you just keep the hedgehog formation. If your characters have h ...lade. You may choose to either take it or leave it. If you take it, that character's melee attack will now deal cold damage, but a monster will appear to bloc
    59 KB (10,424 words) - 15:58, 17 February 2024
  • ...matches any character before or after it's used) and _ (matches any single character) wildcards.
    10 KB (1,604 words) - 17:53, 1 March 2024
  • ...f a great war on another continent. The player takes part as the dwarvern character Zyancordorza and his allies as they discover a deep plot by a dark elven so
    18 KB (2,749 words) - 16:43, 28 August 2019
  • Translations that contain the "vertical tab" character will no longer cause Wesnoth to crash.
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  • ...ode>?</code> wildcards are supported (<code>?</code> stands for any single character, <code>*</code> stands for any number of any characters).
    2 KB (245 words) - 12:35, 21 December 2019
  • ...ower that spans over 2 hexes, you may use the following rule (Tt being the character
    3 KB (435 words) - 03:41, 8 May 2023
  • ...s, those strings can be prefixed with any descriptive string and a '''^''' character. For users viewing in '''en_US''', these hints will be automatically remove ...UtBS, it's better to have a separate translatable string for each possible character instead of interpolating '''$unit.name''' into a string.
    19 KB (2,953 words) - 13:45, 29 April 2024
  • Units have traits which reflect aspects of their character. Traits are assigned randomly to units when they are created.
    15 KB (2,410 words) - 06:43, 23 February 2008
  • ...calmer track; probably appropriate for single-character scenarios where a character has to face a trial alone. Reminiscent of a hero being sad about a comrade ...who has died doesn't necessarily have to have been a king; it could be any character deeply missed and grieved for by the remaining party members. Has a mix bet
    11 KB (1,685 words) - 16:03, 16 October 2022
  • ...e>'''), making sure to follow alphabetical order with respect to the first character that will be displayed.</p>
    5 KB (851 words) - 12:26, 27 September 2023
  • The map shows initial character placements, etc, for actions and scenario events. This panel is complement ...g/drop fashion, one can drag actions onto the map to associate the tile or character on the tile (ambiguities will be handled through action context or dialog).
    3 KB (526 words) - 08:36, 24 May 2021
  • ...progress. Since these locations are frequently mentioned in narration and character conversations, it may be more than merely a "nice touch" to match the map l
    54 KB (9,029 words) - 06:36, 25 April 2024
  • The character choice dialog is no longer shown when watching the replay of the first scen
    1 KB (176 words) - 04:44, 22 August 2021
  • ...ple may choose not to use him. He is however, along with Fox, the fastest character in the game. If you don't get hit (and you don't run off the edge of the m
    8 KB (1,424 words) - 02:25, 9 May 2008
  • ...no enemies, with some gates in the east which will be opened by the first character to reach them. If that doesn't match what you're seeing in the game, you'r
    33 KB (5,978 words) - 08:30, 27 December 2022
  • ...t up things like village ownership. For things displayed on-screen such as character dialog, use '''start''' instead.
    44 KB (6,986 words) - 17:13, 24 March 2024
  • ...movement : the viewer must not feel that parts of your armour obstruct the character's moves. Pictures will help design believable sets of armour. If you have ...luish for the sky, orange for torchlight or a campfire, the colour of your character's clothes where they reflect light, brown next to leather or a wooden shiel
    5 KB (851 words) - 06:30, 23 January 2021
  • ...hy Style Guide]] if necessary. We do not currently plan to use the ellipis character … U+2026 (8230), so three dots continues to remain acceptable for an elli
    9 KB (1,564 words) - 10:14, 12 June 2023
  • ...ames in which you lead a group). I usually play as a rogue or mage type of character, but don't have a preference to any kind of opponents. For me the story and
    5 KB (933 words) - 22:00, 3 April 2009
  • * '''Footpad:''' This weak character is really only useful versus Undead as a cheap scout. His Impact damage is
    43 KB (7,317 words) - 16:13, 19 June 2021
  • ...[http://en.wikipedia.org/wiki/Forms_of_address_in_the_United_Kingdom]. Any character born a noble ''will'' know this stuff, and will automatically get it right; apostrophe: &#x2019; U+2019 (8217) same character as the right single quote
    9 KB (1,538 words) - 03:45, 8 May 2023
  • Now, I must tell you of another character in our drama. Durstorn, the lord of Dwarfdom. Or at least of this clan.
    51 KB (9,142 words) - 13:28, 6 February 2012
  • ...in 20 turns. Something like: protect character X (not necessarily the main character) for 10 turns, where the enemy just tries to kill you, conquer the castle a
    13 KB (2,281 words) - 00:23, 21 March 2013
  • ...it) and macros for defining dialogue for units that activates when a "main character" stops south of them. ==== Set the main character ====
    23 KB (2,301 words) - 06:50, 29 September 2009
  • # add explicit line joining(eg as done in python with the '\' character)
    13 KB (2,298 words) - 01:13, 21 March 2013
  • We're going to create a character selection dialog, similar to the tutorial dialog, but with more than two ch -- If you uncomment this line you can specify the character options directly in the WML tag.
    8 KB (804 words) - 23:38, 5 July 2021
  • ...ou need to get it right, and check the etiquette link(s) on Wikipedia. Any character born a noble will know this stuff, and will automatically get it right; to
    11 KB (1,809 words) - 21:14, 25 April 2014
  • ...chain size is 2, meaning that the analyzer treats words as consisting of 2-character syllables.
    21 KB (3,124 words) - 10:01, 7 May 2021
  • Yes I am, but I have a strange personal character, so I can often be misunderstood by them. Also, I am often to talkative for
    16 KB (2,765 words) - 01:24, 21 March 2013
  • ...nically permitted, it is recommended not to use an underscore as the first character of a variable name. ...some periods. Doubled periods, final periods (followed by a non-identifier character), and some periods that would result in an illegal variable name will not b
    21 KB (3,325 words) - 16:25, 24 February 2024
  • *In this attribute, the character "." means "child of", *In this attribute, the character "^" means "parent of", must follow a namespace and may only be directly fol
    13 KB (2,073 words) - 21:11, 28 November 2022
  • ...noth to crash when it was installed to a location with certain non-English character in the folder name and there was also an add-on installed that had translat
    2 KB (377 words) - 05:51, 12 September 2020
  • This style guide describes how character dialogue within campaigns should be marked up. For dialogue within the Wesn ==Character Usage Summary==
    21 KB (3,291 words) - 06:04, 14 June 2023
  • #Very good. The new character introduced was interesting.
    6 KB (891 words) - 02:58, 6 March 2011
  • ...this campaign because of getting the chance to play with different famous character like Delfador, Kalenz, and Chantal. I it was also fun recruiting level 2 u
    2 KB (423 words) - 02:58, 6 March 2011
  • ...and after it (chronologically), and was also good at expanding Delfador's character to more than just the archetypal "wise old mage". This campaign is another
    12 KB (1,914 words) - 02:59, 6 March 2011
  • Reason: Main character is stupid to be useless.
    7 KB (1,176 words) - 02:58, 6 March 2011
  • ...e orcs before both characters come to shore, I have to wait until my other character comes to shore and then the dialogue that appears makes the assumption ther
    9 KB (1,580 words) - 03:03, 6 March 2011
  • <p>For the Ring of Speed, I would suggest adding an option message when a character moves onto its location. (See my comment on scenario two, regarding the Rin
    30 KB (5,465 words) - 03:03, 6 March 2011
  • 8) main character death 8) main character death
    2 KB (309 words) - 03:03, 6 March 2011
  • The main character on this mission acted like he had a stick up his..uhm. Anyways. Storyline a
    6 KB (1,004 words) - 03:02, 6 March 2011
  • All of the commands are prefixed with "/". Any lines starting with this character will be considered commands.<br>
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  • The magic of animation is "capturing" how your character moves and reacts through a series of frames. To animate well, we must learn ...n response. Why? Well, for a variety of reasonsbut principally to keep the character balanced, and/or to maintain/increase the force behind the movement.
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  • (All the characters are in a spritesheet and so are the character's speach animations)
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  • When the content assist finds the '$' character, it will supply the user + default variables gathered so far.
    27 KB (4,496 words) - 18:16, 24 April 2023
  • ...andle dynamics of many objects moving at once. Since we have no predefined character move sequence, we may try considering that all of the units move at once an ...th with the quests that are all the same. When I spent ages to level up my character and then understood that I don't like this class, instead of creating a new
    51 KB (7,944 words) - 00:50, 4 May 2023
  • ...ific pro's and con's that define a character. In wesnoth terms traits give character's advantages or weaknesses (normally known as flaws but meh =P).
    2 KB (346 words) - 19:00, 6 April 2014
  • ...movement: the viewer must not feel that parts of your armour obstruct the character's moves. Reference pictures of actual armour ('''not''' pictures of typica ...luish for the sky, orange for torchlight or a campfire, the colour of your character's clothes where they reflect light, brown next to leather or a wooden shiel
    5 KB (948 words) - 19:00, 21 October 2013
  • ...is simply a sequence of ASCII characters that can include pretty much any character on your keyboard. Strings may be divided into two categories: Standard and ...stead of a numerical one. Numerical strings can be either a single numeric character like this:
    14 KB (2,433 words) - 19:35, 29 January 2023
  • ...chain size is 2, meaning that the analyzer treats words as consisting of 2-character syllables. * '''sep''': The character that separates the version components from the suffix (usually either + or
    40 KB (6,092 words) - 18:12, 17 April 2024
  • ...mere. We quickly jump right into the action, and discover a very important character in scenario 2. There are a bunch of nice plot points here, including the de ...ed with grammatical mistakes, is nevertheless a very engaging read about a character many will know from DiD. It tells of the journey of Malifor from an young,
    60 KB (10,139 words) - 10:41, 11 August 2015
  • ...uld only contain letters (not accented) and numbers and the underscore _ character. : - variables holding a single value, like a number, a character string
    48 KB (6,497 words) - 12:57, 17 July 2019
  • ...nstead of having a lot of pictures, we can have, for example, just one per character with all animations needed. It works like a chess board where you can acess ...ame, cursor... For example, we have a character that is 32x32 pixels. This character has only one animation with 4 frames. We create a SpriteSheet with 64x64. I
    10 KB (1,852 words) - 23:22, 12 March 2014
  • ...le, in GW2, the newbies ask me to what kind of equip need to improve their character.
    8 KB (1,439 words) - 00:03, 30 March 2014
  • ...stead of a numerical one. Numerical strings can be either a single numeric character like this:
    11 KB (1,130 words) - 03:59, 12 August 2017
  • ...of a dull grey/black the units have a unique color scheme that gives more character to the faction.
    6 KB (1,013 words) - 17:17, 15 May 2023
  • ...ing a terrain code, the replacement method is determined by the <tt>^</tt> character in the code. If the terrain code starts with <tt>^</tt>, only the overlay w
    4 KB (585 words) - 22:19, 17 December 2023
  • {{Infobox Character [[Category:Character]]
    31 KB (5,084 words) - 01:17, 10 April 2023
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  • {{Infobox Character [[Category:Character]]
    619 bytes (83 words) - 15:27, 26 May 2023
  • {{Infobox Character '''Malin Keshar''' is the main character of [[Descent into Darkness]].
    953 bytes (120 words) - 02:13, 10 April 2023
  • {{Infobox Character [[Category:Character]]
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  • Other major characters that the character can encounter include [[Edren|Minister Edren]], a white mage from the [[Swa {{Minor Character
    54 KB (8,180 words) - 07:32, 14 October 2019
  • {{Infobox Character
    14 KB (2,262 words) - 01:56, 3 January 2020
  • ...controls how the string is split (beyond the basic option of the separator character). It can contain the following keys: * '''strip_spaces''': Spaces surrounding the separator character are stripped. If the options table is omitted, this will default to true; o
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  • {{Infobox Character
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  • ...oms with outsiders and generally become more welcoming. From an individual character standpoint, it is possible to write themes of:
    37 KB (6,160 words) - 22:30, 4 August 2020
  • ...ll show below the description (we'll add one soon) and it's usually a unit/character portrait. It's optional, but quite common. We're using the portrait of Wesn
    19 KB (2,809 words) - 15:24, 25 November 2021
  • You can say that character count-wise that's not a good difference, but note that your macro name can
    28 KB (4,415 words) - 16:53, 25 November 2021
  • '''[WHU]''' First you have to pick the type of your main character type. I find Lieutenant to be a useful choice for the leadership. Then yo
    10 KB (1,771 words) - 05:16, 29 July 2023
  • ...of characters per line. The amount is an approximate since the width of a character differs. E.g. iii is smaller than MMM. When the value is non-zero it also i
    20 KB (3,156 words) - 19:39, 29 April 2024