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  • Let's now look at one more, a bit trickier case. Sometimes you can have a circular z-order be
    5 KB (1,018 words) - 08:31, 8 April 2014
  • ...n. In the hills, mountains and underground caves orcs and dwarves are most at home. In the forests the elves reign supreme while in the oceans and rivers ...hers. You can find walkthroughs or descriptions of the available campaigns at:
    21 KB (3,570 words) - 15:08, 7 April 2023
  • It wouldn't be as ambitious as some things I wanted to write, but at choose what their unit advances into at some points.
    16 KB (2,907 words) - 07:00, 16 May 2020
  • ...to how to implement some feature in WML, the most reliable way is to look at the WML code of existing units and campaigns that have done so.''
    7 KB (1,049 words) - 04:50, 19 May 2024
  • ...lection menu. Lower rank campaigns appear earlier, with unranked campaigns at the end. Currently the mainline campaigns use multiples of 5 from 0 to 249, * '''end_credits''': Whether to display the credits screen at the end of the campaign. Defaults to ''yes''.
    7 KB (1,069 words) - 01:47, 25 February 2024
  • ...ishes to learn more about the orchestra and its instruments to take a look at this site.
    3 KB (341 words) - 03:36, 8 May 2023
  • * Ekip lideri: Nilgün Belma Bugüner nillguine (at) gmail (dot) com
    2 KB (289 words) - 14:40, 28 January 2022
  • ** Master at Arms = Usta Eskrimci ** horse lord = at ustası
    16 KB (2,130 words) - 10:47, 14 July 2021
  • * '''loc''': {{DevFeature1.13|11}} shortcut to get/set both x and y at once (read/write). Setting x and y individually would result in two moves, ...ain filter. If a location is passed, the filter is run as if the unit were at that location (rather than its real location). This affects things such as
    26 KB (3,965 words) - 20:53, 5 June 2021
  • ...om [[LuaWML:Units]]). The second location is given by its coordinates. The last argument is an optional table that can be used to parametrize the pathfinde ...before Wesnoth 1.15, means that the other options can be chosen as desired at the same time.
    9 KB (1,522 words) - 13:32, 12 February 2021
  • |Christoph DOT Berg AT kpm-sport DOT de |crazy-ivanovic AT gmx DOT net
    9 KB (1,245 words) - 11:38, 4 April 2024
  • * Look at the subpage of the add-on you wish to translate to see if someone is alread * [https://github.com/wescamp WesCamp project at Github]
    2 KB (299 words) - 23:43, 22 May 2021
  • Translation is already completed, but it is being corrected at the moment.
    3 KB (452 words) - 08:08, 19 May 2023
  • Removes a time area. This requires the time area to have been assigned an id at creation time.
    3 KB (395 words) - 21:05, 17 June 2021
  • Translation is already completed, but it is being corrected at the moment.
    3 KB (455 words) - 07:17, 19 May 2023
  • Translation is already completed, but it is being corrected at the moment.
    3 KB (453 words) - 05:57, 20 May 2023
  • Translation is already completed, but it is being corrected at the moment.
    3 KB (459 words) - 05:58, 20 May 2023
  • Translation is already completed, but it is being corrected at the moment.
    3 KB (454 words) - 05:59, 20 May 2023
  • Translation is already completed, but it is being corrected at the moment.
    3 KB (453 words) - 06:03, 20 May 2023
  • Translation is already completed, but it is being corrected at the moment.
    3 KB (446 words) - 06:01, 20 May 2023
  • Translation is already completed, but it is being corrected at the moment.
    3 KB (444 words) - 06:03, 20 May 2023
  • Translation is already completed, but it is being corrected at the moment.
    3 KB (453 words) - 06:02, 20 May 2023
  • Translation is already completed, but it is being corrected at the moment.
    3 KB (445 words) - 07:22, 19 May 2023
  • ...ush access, please remember to add the bug or enhancement label as well as at least one applicable purple label. * Post feature requests without prior discussion at the forum or IRC
    6 KB (988 words) - 20:44, 26 August 2021
  • * [mailto:gabrielmorin~_-AT-_~gmail.com Gabriel Morin] (gabba) — Whiteboard project, naming ...00@gmail.com Sachith Seneviratne] (sachith500) — Bug fixes at the moment. GSoC Aspirant
    55 KB (6,870 words) - 00:05, 18 March 2024
  • ...eemed adequate, the student will be awarded a proportion of the total fund at each milestone, and if the student fails in two successive milestones, he o ** Detail your idea as much as possible, look at other students pages, and please update the page as you complete milestones
    6 KB (1,073 words) - 16:08, 15 June 2010
  • kom på discord (https://discord.gg/3CRvsnFmav) hvis du ønsker at hjælpe til med oversættelsen. Hvis du ønsker at se status for oversættelsen, så gå til : http://gettext.wesnoth.org ([ht
    4 KB (676 words) - 23:22, 27 January 2022
  • Last updated 1/27/24 (although before that, there was a long stretch where it ha ...g in Drake Escape (#10570) worked around, but recall bug (#10569) is still at large. I also have made
    13 KB (2,033 words) - 05:49, 27 January 2024
  • :create a unit of type specified at last selected hex
    6 KB (952 words) - 15:03, 10 May 2023
  • Now, let's have a look at the troops at your disposal: ...hem back for healing takes a lot of time. Having a thug in the right place at the right time can make quite a difference... but you don't need them to fi
    48 KB (8,524 words) - 21:21, 19 April 2024
  • # Don't rush at the enemy leader if chances of leaderkill are slim and your units suffer gr
    1 KB (233 words) - 03:10, 7 May 2023
  • ...ould be done using Doxygen formatting. Online doxygen output can be found at https://devdocs.wesnoth.org/
    9 KB (1,503 words) - 02:04, 23 January 2021
  • ...ial abilities or aptitudes except their versatility and drive. While often at odds with all races, they can occasionally form alliances with the less agg ...lves creatures, they are pack-oriented; an orc never travels long or lives alone in groups smaller than half a dozen.
    12 KB (1,975 words) - 16:05, 13 September 2022
  • Now a few words about the units at your disposal. In–game, you cannot check the data of unknown units; if yo ...s possible. A Sorceress cannot heal at all, but is a powerful spellcaster. At their highest level, both will learn to fly and become very mobile.
    135 KB (22,121 words) - 11:14, 29 March 2024
  • ...Not all are always up to date with the current release. Please have a look at the [[WesnothBinariesLinux|Linux binary page]] for more information about t ...Not all are always up to date with the current release. Please have a look at the [[WesnothBinariesLinux|Linux binary page]] for more information about t
    3 KB (487 words) - 00:45, 22 March 2024
  • '''Note: This walkthrough has many spoilers. Read at your own discretion.''' ...to all recruits of the MP Default Era's '''Drakes''' faction, but not all at once. Most of the recruit list will unlock with story progression and some
    16 KB (2,774 words) - 05:54, 21 January 2022
  • ...f in the list of arrivals and stuff like this. FOSDEM 2013 will take place at the first weekend in Febuary 2013, on Saturday 2nd and Sunday 3rd. | Fri, 1st (arriving at the airport at ~17:10)
    6 KB (960 words) - 08:59, 1 February 2013
  • ...of the current rule. Whenever a rotated version is applied, instances of @(at-sign)R0, @R1, ... @R6 in attributes in the [terrain_graphics] tag will be a ...100'' limits the start times of different instances of the animation to be at most 100ms apart.
    9 KB (1,402 words) - 13:38, 10 May 2024
  • | alexalowersson AT gmail DOT com
    9 KB (1,247 words) - 07:57, 19 April 2023
  • ...will be displayed in the game. All of the function parameters are included at the end of an image path and should not contain any spaces or special chara Changes an image's opacity at render time.
    18 KB (2,904 words) - 08:06, 19 April 2024
  • (At the moment, most of the walkthrough takes the perspective of the Lord (Chal * Healers: White Mages/Mages of Light (at least four)
    96 KB (17,109 words) - 21:59, 3 June 2021
  • ...hould be kept a secret. One danger is that if you forget to type '/query ' at the start of a command you may accidentally type the password in a chat mes ...ncluding none), and '?' any one character. IP masks are masks that contain at least one '.'.
    7 KB (1,235 words) - 22:00, 23 November 2019
  • Pour s'inscrire à la liste, envoyez un courriel vide à wesnothfr-request (at) lists.tuxfamily.org avec comme sujet « subscribe » (il sera traité par ...us pourrez utiliser la liste de diffusion dont l'adresse est '''wesnothfr (at) lists.tuxfamily.org'''
    11 KB (1,664 words) - 09:26, 22 October 2019
  • * '''show_title''': whether to display the title of the scenario at the top * '''sound''': a list of sound files; the engine will choose one at random and play it once while displaying the story part.
    5 KB (852 words) - 04:37, 6 March 2024
  • ...e "Test Scenario" command in hotkey preferences, then pressing that hotkey at the title screen. This will bring up a list of interactive test scenarios t ...'': {{DevFeature1.15|0}} when set to yes, the engine will not skip healing at the first sides turn and will do the healing just like every other turn.
    13 KB (2,097 words) - 21:34, 10 December 2023
  • .../pasting your code, try to use a loop, whenever you can. Let's take a look at this example problem: whenever side 1 unit enters a village, you want to pl Let's take a look at one of the default macros included with wesnoth:
    12 KB (1,589 words) - 08:10, 24 August 2021
  • ...olled by either a human or an AI. Every [[ScenarioWML|scenario]] must have at least one side. There is no hard limit on the number of sides a single scen * '''recruit''': a list of unit types. At the beginning of the scenario, the side gains recruitment of these units. U
    13 KB (2,170 words) - 05:23, 27 February 2024
  • '''[unit]''' can be used inside '''[side]''' ([[SideWML]]) for units present at start of the scenario, or as [[DirectActionsWML]] for units created during ...oints">'''max_hitpoints'''</span>: The maximum hitpoints the unit has when at full health. Default is the max HP set for the [unit_type] described by [[#
    23 KB (3,672 words) - 13:27, 14 May 2024
  • You'll probably want to level up at least two extra Mages of Light (other than Dacyn), and a few Arch/Silver Ma ...undead, who summons tough ghost units and says mean things to the player. At end of turns, Dacyn returns and points out a trap door, near your starting
    35 KB (5,862 words) - 20:06, 11 April 2024
  • ...sses, Use these guys to Buff Battleragers. Whatever the Ragers Are Looking at won't be a boss for Long. I'm running a Demon Lord hunting group through The Last Crusade (end of chapter 9), with two Celestial Messengers (Legacy of Kings)
    10 KB (1,676 words) - 16:00, 3 July 2022
  • ...cave wall, and have to find the rest of their troops and escape the caves. At the same time, Gweddry's troops try to fight their way free from their cell ...pel a large assault on the city during one long, magically-extended night. At the end, Gweddry must choose which strategy he will use to confront Mal-Rav
    5 KB (741 words) - 01:11, 26 August 2012
  • ...and orcs of the world of Irdya have ended their isolation from the galaxy at large... '''Guns''' are portable machines that shoot projectiles at people and have replaced the bow as the ranged weapons of choice. Thunderst
    11 KB (1,629 words) - 03:26, 21 March 2013
  • == Intro: An attempt at spriting== At least The GIMP, Photoshop. Pain.. err I mean MS Paint if you want to suffer
    21 KB (3,601 words) - 19:05, 12 July 2019
  • ...of it, it is much easier to steer battles to go the way you want them to, at the cost of sacrificing unimportant units (referred to by players as ''fodd ...accompany your main army and slow tough enemies whenever necessary. Having at least two of each type will serve you well in this campaign.
    67 KB (12,106 words) - 19:31, 21 December 2022
  • ...Green Isle and the Great Continent. Haldric is the main historical figure at this time. This age ends with the founding of Wesnoth as a country in the G * Human settlers, led by Prince Haldric, arrive at the western coast of the Great Continent (the landfall occurs in the future
    32 KB (5,107 words) - 13:43, 10 February 2024
  • ...re founded during the Golden Age of Wesnoth and have thus have existed for at least 200 years. ** '''Ford of Abez''': Easternmost point at which the Great River can be crossed without ships. A traditional invasion
    28 KB (4,457 words) - 06:42, 17 April 2023
  • ::3 Master at Arms -> Maître d'armes
    8 KB (1,158 words) - 21:54, 19 February 2012
  • There have been at least two epics written about wesnoth. Put any you have written here! The Elves were hard at war,
    10 KB (1,741 words) - 01:52, 14 June 2019
  • ...wn time, and sometimes they cannot do this in a timely fashion (or at all, at times). Although there are usual packagers designated for each operating sy * share your opinions at the [http://www.wesnoth.org/forum/ Forum]
    15 KB (2,581 words) - 15:11, 19 September 2023
  • ...size the engine will or will not scale the image, the cutoff currently is at 300x300. For images which should only be shown on the right side in the dia ...lder. For example, the icon for a damage type called ''electric'' would be at images/icons/profiles/electric.png.
    23 KB (3,689 words) - 01:07, 25 February 2024
  • ...fers the latest stable wesnoth releases, albeit only backported to stretch at this time. For more info on Debian backports, click [http://wiki.debian.org
    7 KB (962 words) - 12:47, 26 August 2022
  • ...> is a relatively new faction with sand people, who chose to not use magic at all, and nagas.<br>Best for experienced players. There is a complete guide
    8 KB (1,217 words) - 14:30, 12 April 2021
  • ...ith space for [effect] code between them. Using this macro creates an item at a point on the map specified by X and Y, keeps track of it (when the unit c ...an image around. To add an effect, make an [effect] tag as below (or look at [[EffectWML]]:
    3 KB (402 words) - 04:59, 23 January 2021
  • ...example rec="0,10,20,30" would create a rectangle that has top left corner at the very left side of the screen, 10 pixels below the very top and is 20 pi ...r gets smaller the images still need the same size. They're simply cut off at the right spot.
    9 KB (1,463 words) - 23:21, 11 April 2023
  • This user interface instantly displays the gamestate inspector dialog at the current scenario state (the same one that can be brought up with [[Comm ...user to select one option. ''Note: Messages with options will not be shown at all in prestart events''
    46 KB (7,208 words) - 23:30, 16 April 2024
  • * Instructions for setting them up at the beginning of the scenario in a [side] tag ...ts_in_the_RCA_AI|goals]] of the [[RCA_AI|default (RCA) AI]] can be defined at the beginning of a scenario with [ai] tags inside the [side] tags. They ar
    35 KB (5,668 words) - 01:32, 25 February 2024
  • ...'Experimental AI'' is available for use in both MP maps and SP scenarios. At the moment, this AI contains the following [[Wesnoth_AI_Framework#The_Candi {{DevFeature1.15|3}} At the moment, the recruiting CA remains the main difference between the defau
    8 KB (1,311 words) - 23:14, 22 June 2022
  • terrain type at that location. See '''map.hpp''' for a definition of this object. You can * At the end of its turn, it should recruit random units until it runs out of mo
    19 KB (3,084 words) - 00:20, 26 June 2014
  • * '''[heals]''': modifies the hitpoints of a unit at the beginning of the healer's turn * '''[regenerate]''': modifies the hitpoints of a unit at the beginning of the unit's turn
    24 KB (3,749 words) - 16:38, 25 April 2024
  • Unless otherwise noted, all channels are hosted at the [https://libera.chat/ Libera.Chat] IRC network. If you don't have an IR * [irc://irc.tweakers.net/%23wesnoth #wesnoth (Dutch channel)] at the irc.tweakers.net network
    5 KB (674 words) - 10:27, 28 May 2021
  • ...so includes a list of bug fixes done since 1.12 RC 3, as well as important last-minute information for Windows users. Due to unexpected issues cropping up at the last minute, the fourteenth publicly-announced development release in this serie
    23 KB (3,484 words) - 06:28, 24 January 2015
  • ...f the next scenario that should be played. All units that side 1 controls at this point become available for recall in ''next_scenario''. * '''end_credits''': Whether to display the credits screen at the end of a single-player campaign. Defaults to ''yes''. Note that this ha
    61 KB (9,881 words) - 03:40, 22 February 2024
  • ...]]; you can have several of these tags to add multiple advancement choices at the same time.
    23 KB (3,461 words) - 00:56, 1 May 2024
  • ...d keys, such as the result of typos, sometimes produce error messages, but at other times they are ignored. The [[SchemaWML|WML schema]] defines what is ...ra keys, they will be set to an empty value. If there are extra values the last key will be set to the comma-separated list of all remaining values.
    10 KB (1,669 words) - 03:36, 23 February 2024
  • There are at least two hundred unit types, sixteen races, six major factions, and hundre
    3 KB (462 words) - 02:31, 12 August 2017
  • continually being worked out at a good pace and new features are implemented quickly, especially considerin "At it's current state a lot of things could be better, the graphics, the GUI,
    18 KB (3,081 words) - 09:08, 24 May 2021
  • ...ment and find out what's allowed by calling '''wesnoth.show_lua_console''' at some point in your map generator script. The '''Rng''' table no longer exis * Basically we generate alot of hills, each hill being centered at a certain point, with a certain radius - being a half sphere. Hills are com
    17 KB (2,666 words) - 18:04, 26 July 2022
  • ...r pixel 0,0 for that contains the border colour and then Row1 HAS to start at pixel 1,0. Otherwise its fine. Ohhh and all it does is FIND the images an # Menus, mouse pointers, etc. Optional Goal I doubt at this point that I'll make it this far.
    15 KB (2,499 words) - 01:27, 23 May 2014
  • ...at did not knew anything), I have been programming since I was 14, and the last year and a half I have been in college, learning again (and improving a lot '''1.6)What country are you from, at what time are you most likely to be able to join IRC?'''
    10 KB (1,711 words) - 09:26, 21 March 2014
  • ...This value should be unique or empty. Those special values are documented at the window definition that uses them. NOTE: items starting with an undersco ...t text. Some widgets use this value for other purposes, this is documented at the widget. E.g. an image uses the filename in this field.
    29 KB (4,737 words) - 03:17, 8 May 2024
  • We also have a Chinese forum at:
    740 bytes (85 words) - 14:43, 16 May 2015
  • By lining up many units directly adjacent or with at most 1 hex space between them, you can build up a powerful defensive line. ...y may attack any single of your units in the line with only 2 of his units at a time. As a rule of thumb, a healthy unit without particular weakness can
    8 KB (1,406 words) - 03:15, 9 April 2023
  • ...erence." This allows someone to easily bring up all the WML-related pages at once. To do this, add the text <nowiki>[[Category: WML Reference]]</nowiki> at the bottom of the page under the "See Also" section.
    972 bytes (140 words) - 21:24, 31 December 2011
  • * '''Master at Arms''' — мастер оружия
    34 KB (2,177 words) - 03:58, 31 July 2014
  • A comment at The Linux Game Tome submitted by blop A comment at The Linux Game Tome submitted by bigfatdude
    4 KB (595 words) - 09:48, 30 August 2013
  • The game looks at the following paths for the respective content:
    6 KB (940 words) - 17:06, 21 May 2023
  • ...ol duties, I was forced to pause these activities. Now, because I'm in the last year of my undergrade studies I believe, that I'll be able to return to thi At this time, I'm an undergrade student of Slovak University of Technology, Fa
    12 KB (1,984 words) - 15:09, 19 March 2014
  • ...rrecting problems caused by a programmer who was hell-bent on optimization at every turn? ...of the code. It is thus generally unnecessary to apply many optimizations at all to most of the program. One can just write the code in a way that is th
    8 KB (1,350 words) - 13:01, 22 April 2013
  • ...lifying the code, they do not help with wml bloating. Macros are very good at ''disguising'' WML bloat, but they do nothing to ''alleviate'' it. So inste ...precated, with the provided message. Multiple '''#deprecated''' directives at toplevel in a single file will result in separate messages.
    22 KB (3,254 words) - 03:31, 16 January 2024
  • ...ctions that WML uses internally that do not directly affect game play (or, at least, are not readily apparent to the player). For example, storing a vari ...efore the insertion is performed. In other words, do not attempt to insert at an index greater than (or equal to) the array's current length. This limita
    37 KB (5,920 words) - 05:49, 27 February 2024
  • This is not the Matrix. You normally don't need to look at encoded maps. However, if you would like to use some advanced terrain featu ...ded with spaces or tabs and must be separated with a comma, except for the last string on a line this one may not have a comma.
    6 KB (987 words) - 04:25, 29 April 2014
  • Konrad and Delfador arrive at Blackwater Port, looking for a ship sailing to Alduin. However the port are Konrad and Delfador arrive at Alduin. They find the island ravaged by Orcs.
    9 KB (1,539 words) - 15:29, 26 June 2019
  • ...uld be mentioned at the place in the wiki where it's said that you can use at a certain code position a StandardFilter whether you need a surrounding tag ...evFeature1.15|2}} Like '''special_id''', but true if the special is active at the current location. Does not work in 1.16. {{DevFeature1.17|17}} Works ag
    9 KB (1,508 words) - 10:39, 11 November 2023
  • ...itFilter]] means that the set of such keys and tags (see below) can appear at that point. Often a [[StandardUnitFilter]] needs to be included in a [filte * '''has_variation''': matches if the unit type for the unit defines at least one of the variation ids provided as a comma-separated list
    13 KB (1,965 words) - 15:41, 26 April 2024
  • ...the wild Northern Lands, though great, pale beside the evil they will face at its end. (Intermediate level, 8 scenarios.) ...the southern Wesnoth province of Kerlath to investigate the ravaged towns at the border. Thrust quickly into a hapless conflict against marauding bandit
    19 KB (2,774 words) - 00:40, 22 March 2024
  • ...e about this proposal, indeed, all the way down to "should we even DO this at all?"
    9 KB (1,398 words) - 19:50, 20 March 2023
  • ...a fully featured map editor, accessible from the <b>Map Editor</b> option at the main menu. Inside you will find all the tools you need to create your o ...place them too close to each other (a general rule is about 6 hex radius (at minimum) around each village). Too many close together will result in imbal
    6 KB (1,112 words) - 20:40, 23 March 2021
  • A nice collection of simple beginner code to look at is documented on the [[BuildingScenariosSamples | Samples]] page, showcasin
    5 KB (772 words) - 12:46, 14 April 2023
  • ...complete it was still eating all of my free time (Time not spent sleeping, at school / work, or with loved ones / friends) until mid-November... Even now Don't be shy to post whatever you've created for others to look at. We all had to learn too, and there are many people on the [http://www.wes
    7 KB (1,253 words) - 20:43, 24 November 2021
  • I'm a 21 year old student in my 2nd year of Mathematics & Informatic at Paris-est Marne la vallée University ...ts , algorithm, Databases(My Sql) , Php ),i'm in my second year of License at Paris-Est Marne la vallée University
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  • ...e, and GSoC seems like a good way for me to experience something new while at the same time learning more about programming than if I just try to teach m '''1.6) What country are you from, at what time are you most likely to be able to join IRC?'''
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  • ...u have made, you need a '''_server.pbl''' file in your add-on's directory, at the same level as the '''_main.cfg''' file. When you upload the add-on, the : It is no longer required to keep the passphrase in the .pbl file at all. If it is not present, then Wesnoth will prompt for it to be entered wh
    13 KB (1,973 words) - 08:08, 19 April 2024
  • ...tory is ''"frozen"'', given a version number, and shipped out to the world at large. Then, as files continue to be edited by the developers, the reposito ...idely used open-source version-control system. You can learn more about it at its website:
    12 KB (1,899 words) - 03:39, 12 December 2022
  • ...t 200ms before and after the moment when the swing hits, to keep the speed at which the unit slides back and forth somewhat constant. Naturally there can ...ack frame kick in only at about halfway into the attack and also having it last only slightly past the point where it actually hits the enemy. How do you d
    7 KB (1,093 words) - 06:40, 18 October 2014
  • ...ngs, but these can be false-positives - generally someone's already looked at these and decided that the translated text is better as-is. * A dollar sign at the end of the string, or directly followed by a vertical bar (<code>$|</co
    14 KB (2,215 words) - 20:20, 29 February 2024
  • ...rser and wmlparser2. This would finish issue #1508, and it now seems to be at the "remove it and see if anyone wants it back" stage. (octalot). This will be the start of beta as it's the last date where anyone has work they want to get done by, as well as will provid
    7 KB (1,069 words) - 14:39, 2 September 2021
  • ...ost can perform well are also ones where Undead are not in greatest shape, at the same time Ghost is easily countered outside of these matchups. This cha ...ly removing any hand-edited WML. A comment warning about this is now added at the top of these .cfg files.
    8 KB (1,301 words) - 18:23, 22 August 2020
  • * '''title_music''': (standard 'main_menu.ogg') the music to play at the title screen
    6 KB (989 words) - 06:15, 31 January 2023
  • Ivanovic (crazy-ivanovic AT gmx DOT net). You should contact Ivanovic (crazy-ivanovic AT gmx DOT net), and he'll put them in the game.
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  • ...aign. ''description'' is a text description that will be shown to the user at the same time as ''image''. Note that none of these three are strictly nece ...at come before it. (You could also just play through your campaign saving at each level.)
    9 KB (1,307 words) - 20:00, 25 December 2018
  • ...ve behind a 'core' file. A 'core' file contains the contents of memory [1] at the time the program crashed. However, many systems by default have the max Then, run Wesnoth, and do whatever you have to do to make it crash. The last line of output should be something like,
    2 KB (442 words) - 06:10, 22 September 2021
  • ...nd help it to improve your skill rapidly, rather than having you flog away at simple cartoon forms for years and not learn anything. ...g in detail what pixel art is and what it is not. Although aimed primarily at those who are new to pixel art, the tutorial can also be helpful to more ad
    8 KB (1,256 words) - 14:15, 16 December 2012
  • ...like wesnoth, meaning they are free to use, and that you are free to look at the sourcecode. ...rally regarded as inferior to the Gimp or Photoshop, but is easier to look at for those with shorter attention spans, so some might find it of interest.
    8 KB (1,313 words) - 17:41, 29 March 2024
  • * 4 of these are are mandatory (2 at the beginning and 2 at the end)
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  • ...t girl in the outskirts of civilization... Follow Tenma Yozora through the last days of Irdya's Golden Age and through the path to becoming the prophesied ...some area of study. Unfortunately, they are not especially good at combat, at least initially. Together with a very small contingent of surviving guards,
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  • Translation is already completed, but it is being corrected at the moment.
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  • ...of a hex and its immediately surrounding tiles, but try not to do this if at all possible, because it has performance and graphical glitch issues). ...uld be contained in the hex if possible - the white in the template shown at right: http://forums.wesnoth.org/download/file.php?id=4334&type=.png
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  • ...guard action against Berserkers in [[#The Dragon]], and it is wise to have at least three of them in your army. ...art winds North-East, through hills and mountains towards a Dwarvish keep at the other edge. On the South-West edge, near the road, is the keep controll
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  • ...-ons last updated after the indicated time. For example, to select add-ons last updated after Mon Oct 10 21:42:41 2005 UTC, you could leave '''times_relati ...ons last updated before the indicated time. For example, to select add-ons last updated over a day ago, you could specify <syntaxhighlight lang="wml" inlin
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  • ...l, make a '''translations''' directory/folder as well. We shall cover this at a later section. ...l, make a '''translations''' directory/folder as well. We shall cover this at a later section.
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  • tile together. Those are positioned at the corners of the castle border, as "convex" images are positioned at convex borders, "concave" images are
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  • If there is no topic linked yet, you can create one yourself (look at one of the existing ones to see how the title should be and how it should b === [https://forums.wesnoth.org/viewtopic.php?f=68&t=49515#p639346 S6: Alone Again] ===
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  • ...ample, lava (light=25, max_light=35) provides a 35% boost for lawful units at daytime. ...'': positive value: the amount of HP a unit on this terrain will be healed at the start of every turn.
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  • * [[How to Shade]] - An attempt at tackling a very complicated topic.
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  • The list of terrains can be found at [[TerrainCodeTableWML]]. Since most overlays can be combined with most base ...for the different factions, this is only used for the random map generator at the moment so it is not very important.
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  • ...fourth edition of NWP. In this guide we’re going to discuss build orders at the start of the game. Before we move on just be aware that Build Orders de ...t. It is the basically a recruiting process that you will generally follow at the start of every single game you play.
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  • ...(for most cases). To celebrate the release and comment on it, have a look at [http://www.wesnoth.org/forum/viewtopic.php?f=5&t=23292 this forum thread]. ...and Windows binaries are ready. Once the others are done you can find them at the [http://www.wesnoth.org/wiki/Download#Stable_.281.4_branch.29 download
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  • ...tions that occur during a scenario using the events mechanism. Let us look at an example of a simple event. Suppose you wanted Konrad to say "it's gettin is an implied trigger and appears automatically at the end of each scenario.
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  • First of all, you need to know what variables you always have at your disposal! In an event tag, these variables are * '''unit''': inside an event, this is the unit at $x1,$y1
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  • ...lsion. I was pondering that fact in class when I noticed Aimucasur glowing at me. I must be more careful in the future about which of my thoughts appear ...I could sense in the living bats as a guide. Then I animated ''them'' all at once, and the bat flapped off the floor on its own (That's a trick old Aimu
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  • ...n't indent <tt>#ifdef</tt>/<tt>#ifndef</tt>/<tt>#else</tt>/<tt>#endif</tt> at all # Indent comments at the same level as the text they go with.
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  • This page covers unit animations. At any point in a game, units are playing an animation. Even when the unit is ...oth '''[frame]''' and '''[missile_frame]''' blocks, both will be displayed at the same time.
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  • box at the beginning of each scenario. Usually you will achieve
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  • This tutorial is based on a gimp-python script, and as such is aimed squarely at users of The GIMP. ...ng to put some annoying little flags on top. Make sure you edit one corner at a time, and that you keep each corner on a separate layer. It's useful to t
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  • I'm doing my second year on Computer Science BSc at the Pázmány Péter University (Faculty for Information Technology). Well, '''1.6) What country are you from, at what time are you most likely to be able to join IRC?'''
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  • ...amounts, during this period. The cooldown is measured in seconds, and for at least 1/30 of a second, the cells have cooled down so little that the chang ...returns on "smoothness". This is precisely why videogamers tend to demand at least 30fps of rendering in their games (by buying strong enough machines t
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  • Translation is already completed, but it is being corrected at the moment.
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  • Here is a quick list of things to do at this time: ** Detail your idea as much as possible, look at other students pages, and please give timeline, milestones and studies you'
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  • ...in the scenario (or multiplayer map). Remember that a macro cannot be used at a point before it is defined.
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  • For the first nine teams, this will look like this after teamcoloring. (The last line is the original magenta image.) [https://www.wesnoth.org/forum/viewtop ...hich doesn't have a tiny set of unique RGB values), you're not out of luck at all. Simply take the same paint-bucket tool with the same settings, and cr
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  • ...actly the same strict form they're in when the object is at rest, you will at best end up with an animation that resembles old "stop motion" animation. ...which are worth animating, but which generally escape the eyes when viewed at normal speed.
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  • * '''image''': the image displayed at the top of the Status Table during turns of this type. The latter three are typically used alone. The rest are more often used indirectly via one of the following predefine
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  • ...se, please purge the cache with the button in Preferences, General, Cache (at the bottom of the General tab), labelled Purge.
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  • ...onFilter]] means that the set of such keys and tags (see below) can appear at that point. Sometimes a [[StandardLocationFilter]] needs to be included in ** [[StandardSideFilter]] tags and keys as arguments. If there is '''at least one''' matching side which can see the location then the filter match
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  • ...value here and will cause a random leader choice by default. As of 1.16.2 at least this key has no effect and is not required to be present.
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  • ...ag to ''yes'' they will form a playlist from which tracks will be selected at random. ...usic playlist as a whole should be shuffled or not. Defaults to 'yes'. The last [music] tag to include this attribute dictates the playlist's configuration
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  • ...Anything to be used in the new scenario is removed from [carryover_sides]. At the end of the scenario the carryover for the next scenario is added to wha In most cases, this type of savegame is used internally, for example, at the beginning of a fresh networked mp game, where this host sends this type
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  • Description: Burin is pretty nutty. He's been travelling and living alone for a long, long time. A hot-headed dwarf, half-crazed comic reliefed, alth ...pleasant person, but apparently not a terribly incompetent leader either (at least until the ruby corrupts him).
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  • ...it contains folders <tt>sounds</tt>, <tt>images</tt>, and <tt>data</tt>, at minimum. The <tt><binary path></tt> is the path defined in [binary_path] wh ...[binary_path], then the game checks in the following four directories as a last resort:
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  • ...alive. There may also be certain units you must kill in order to succeed. At its core however, each scenario is a relatively simple tactical problem. will turn the hex at (4,5) into an encampment.
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  • For more examples, you can look at the data of Wesnoth using a text editor. Konrad remarks that he is scared at the start of a scenario:
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  • ...nner' part of the mask). So the top-left corner of the mask will be placed at (x-1,y-1) or (x-1,1). ...sume the map data is aligned in the same way as the map square that starts at (x,y)</li>
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  • * Original developer: Josh Parsons, email jp30 AT st-and.ac.uk. ...in levels that do suit them, because you lose the ability to recruit them at some point but can still recall them later on.
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  • ...[https://www.lua.org/manual/5.4/readme.html#changes upstream documentation at Lua.org].
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  • ...a screen are not infinitesimal. You can only make a change to your image at fixed distances, specifically the true dpi resolution of your current displ ...w exist to pretend they are the "edges", the infinitely small exact points at which one thing starts and another ends.
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  • * '''Base Layer:''' The graphic that is rendered at the bottom of a Overlay Terrain. Water is the base layer for the bridge.
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  • # finds at least one. This is sadly inefficient, but implementing BFS in
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  • ** Describe and explain your idea in as much detail as possible. Look at other student pages, and provide a timeline, milestones, and studies you've * Though not mandatory, it is '''highly advisable''' to take a look at the [[EasyCoding]] and [[NotSoEasyCoding]] pages and implement one of the p
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  • ...computer science and gaming. I'm studying Information Technology, 2nd year at AGH University of Science and Technology in Cracow, Poland. By participatin **Are you good at interacting with other players? Our developer community is friendly, but th
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  • ...then. But in general he is not a real expert in anything, just has a look at things that come up and redirects people to the correct contacts. Has been around for a long time and has at least a passing familiarity with most things outside the engine code, music
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  • ...t instantly jumps to the attacker's side, and returns to its original side at the end of the turn. A charmed unit has 1 movement point and can attack. # and sets it to "yes" if the attacker hits at least once.
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  • ...abilities or aptitudes except their versatility and drive. Although often at odds with all races, they can occasionally form alliances with the less agg
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  • Undead at Cynsaun Battlefield.</div></div> ...abilities or aptitudes except their versatility and drive. Although often at odds with all races, they can occasionally form alliances with the less agg
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  • ...me art of preserving and imbuing life upon themselves, to alter themselves at whatever cost, to ultimately escape death by preserving their own mind and
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  • ...lves creatures, they are pack-oriented; an orc never travels long or lives alone in groups smaller than half a dozen. ...puny, and quite frail; similar in size and stature to a human child, even at the apex of their growth. They have a rather tragic fate; a lifetime of nea
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  • ...lves creatures, they are pack-oriented; an orc never travels long or lives alone in groups smaller than half a dozen. ...children singly or in pairs, orcs will have large litters of children all at once, causing their populations to explode rather quickly. Within any litte
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  • ...certain terrain and humans who can cover ground that dwarves are not good at fighting in. ...ad are a very aggressive faction and the most powerful Default Era faction at nighttime.
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  • ...live an additional full century, most elves begin to grow physically frail at some point between 250 and 300 years of age and pass away rapidly (generall ...y devote their time honing their physical skills. As a result, elves excel at archery, which is perhaps their most important method of warfare. Most elvi
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  • |source=Ships from the Green Isle arrive at the western coast. ...imber being plundered by dwarves.<ref name="new"/> When the humans arrived at the Great Continent, they negotiated with the elves and earned the plains t
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  • ...re a very aggressive faction and the most powerful [[Default Era]] faction at nighttime. [[Rebels]] at Cynsaun Battlefield.</div></div>
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  • ...certain terrain and humans who can cover ground that dwarves are not good at fighting in. ...abilities or aptitudes except their versatility and drive. Although often at odds with all races, they can occasionally form alliances with the less agg
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  • ...of Haldric I and the arrival of [[humans]] and [[orcs]] to the continent. At this point the dwarves started allowing some humans, mostly dissidents and ...re or sparks. Certain dwarf warriors use this powder to hurl small objects at tremendous speeds. Given their technological inclinations, many dwarves ten
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  • ...ial abilities or aptitudes except their versatility and drive. While often at odds with all races, they can occasionally form alliances with the less agg .... Its warriors come from the main provinces, where all men are conscripted at an early age.
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  • ...ze allows some of them to dart past defenses that would hold any grown man at bay, making them a tricky foe to deal with. Other saurians have some knowle
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  • ...stead of resizing the mosaic, that we were instead remaking the same thing at the exact same size, with many more (smaller) tiles - this would be analogo
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  • ...wed them to train the great wolves that they ride, something they did only at great cost to themselves. Their strength is only in numbers, but it is a c ...to them. The crafting of arms and armor is their primary art-- they excel at making inelegant, but effective weapons. Money is seen only as a means to
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  • ...e= _ "After they left, we went to see who it was, and we found him (points at Reth)"
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  • ...already able to perform adequately without any optimizations being enabled at all.
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  • You start the campaign at Eliador, the north country of the green Isle never truly explored as read i At first there will be three different paths that can be chosen, ''Mt. Sinon''
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  • ...age. Use [[WML_for_Beginners_(Updated):_Part_1#NavTab|the navigation tab]] at the end of the page to go between pages and the index. ...o features (such as dialogues and custom functionality), you will need to, at least, know the fundamentals of WML. In case you are wondering, WML stands
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  • ...which this rule can match. A rule which has x-y coordinates may only match at this position in the map, and nowhere else. ...the coordinates of the "base" of the image, which is, the imaginary pixel at which the image reaches the "floor", relative either to the top-left corner
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  • ...azil) translation manager - Claus Aranha (caranha in the foruns or caranha AT gmail DOT com) ...f 'rest-healing'. A unit with cures can remove poison from up to six units at a time.
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  • ; shroud: A scenario option; the whole map is black at the beginning, only parts already "discovered" by the player are visible. ...Reduction in Power when Leveling Is Bad: means that when a unit upgrades, at least one of its options should be strictly superior to the original unit.
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  • Translation is already completed, but it is being corrected at the moment.
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  • ...second column would grow at a regular rate, while the first would not grow at all. This holds true for rows, and it is important to get grow_factor value ...iners) of a widget. Think of them as a theme for a widget. Each widget has at least one definition, '''default''', plus several more. They are defined us
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  • ...syntaxhighlight> will evaluate to <code>2</code>. To avoid this, make sure at least one of the numbers includes a decimal point - <syntaxhighlight lang=' ...oints < max_hitpoints / 2</syntaxhighlight> will match only if the unit is at less than half health. Comparison operators return 1 for true and 0 for fal
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  • ...listed tutaj (en)]. Bardzo chętnie ci pomożemy, jeżeli '''take a swing at them'''.
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  • ...be a crucial strategic element as Northerners have the only ranged poison at the beggining of the game. Grunts and Whelps will be the meat of your army. ...l as Pillagers to slow your enemy, and Assassins become better than Grunts at dealing melee damage. Try to focus your xp alotment to gain an advantage.
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  • ...l picture, and how bright the brightest bright is. If you leave them both at the ends, things will range from black to white. If, for example the botto
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  • ...at the bottom of the feature, with the date. Note that if you are too long at working on a feature we'll "free" it back (that is if you're not working on ...re isn't any really good way to do this right now -- using the 'diff' tool at command line doesn't give good results for .map files.
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  • ...ires of Hope)]]. However, arbiters/librarians become pretty useless in the last part of the campaign against celestials, which are almost immune to arcane ...y're extremely slowed down by rough terrain, and only have 5 base movement at level 3), and weakness to fire.
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  • ...stated in the short description, the LuaAI system is not very easy to use, at this stage. We can say the same about the C++ part of the AI, if a person w ...always using at least 50% of blue force move toward red keep, leaving only at most 50% to attack green keep? More complex - player side takes part in a b
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  • p.Battenberg at gmail.com I study computer science at the TU Darmstadt and will be in my fifth semester.
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  • ...he module is only loaded in scenarios defined using a <tt>[test]</tt> tag. At present, there is no way to load it in other scenarios. ...'', otherwise they will never end. A common idiom is to call '''succeed''' at the end of the test.
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  • * Dunefolk are lawful (stronger during day) or liminal (strong at dawn and dusk)
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  • ...ate actions. The '''read_only''' key allows you to distinguish these cases at runtime, if necessary. Functions that are only available in read-write mode ...tches the result of the aspect evaluation given the game state when it was last refreshed (see [[Wesnoth_AI_Framework#Some_more_on_the_invalidation_keys|as
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  • ...ensive terrain, go heavy on the saurians rather than the drakes and attack at night. ...of the big problems for a drake player - massing '''spearmen''' gives them at least 10% more strenght per gold than anything you can muster (the spearmen
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  • ...to go over the board and draw something that couldn't function in reality at all. This mostly applies to portraits and other realistic imagery, not real ...ostly (if not all) are only european stuff though (which sort of fits with at least the mainline Wesnoth setting), but that's all I had available right n
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  • ...the bottom of the feature, with the date. Note that if you spend too long at working on a feature we'll "free" it back (that is if you're not working on ...ev team you can also add new entries to the list, a new entry must contain at least
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  • *For elves, leveling at least a couple shydes for healing is essential. Prowlers are one of the mos *'''Defending the starting keep:''' One strategy is to hang back at your initial castle during the first day, recruiting very lightly during th
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  • ::3 Master at Arms -> Ahli Senjata<!-- Ahli Pedang?-->
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  • * Master at Arms - Оръжеен майстор
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  • **Fought at Kalenz's side. ** Died: 23 YW, at the hands of Ardonna's army
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  • ...environment, these Elves survived and their descendants became quite adept at survival in the arctic wastes. They have become great hunters and skilled b
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  • ...ight. They believe in this so heavily that they keep their settlements lit at night through bonfires and the aid of a rare species of pixie that radiates The Windsong are essentially historians: they spend centuries at a time hiding in their Foundation, located on an island in the frigid north
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  • ...core units, followed by the path to the add-on that shall be checked; the last two commands cause the result of the wmllint usage to be written into those Remember that you do not need to enter all of the commands/paths at once. If it doesn't work, start with only "python" or "C:\Python37\python.e
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  • This campaign takes place eons after the others. At the height of Wesnoth's power, an additional sun was magically created and ** This means that a 30g level 2 Warrior on Nightmare is unchanged at 20g, but only 10g to recall on Challenging.
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  • In our image, we start with the sleeve at left. It's one of the "bottom objects," it's being covered by the torso, bu ...(you might want to adjust this later, but these are good working settings at this point).
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  • ...ble. From now on, all [http://bugs.wesnoth.org bug activity] should happen at Gna.
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  • ...1.11.x development series, Wesnoth 1.11.7, has been released. Have a look at [http://forums.wesnoth.org/viewtopic.php?t=39622 the forum thread] listing ...tended migration and maintenance downtime on '''Monday, October 14th 2013, at 17:00 UTC'''.
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  • ...ia sourceforge.net, we now proudly present '''Wesnoth 1.2'''. You can look at the (translated) [http://www.wesnoth.org/start/1.2/ release notes] to get a ...t us in the IRC channel [irc://irc.freenode.net/#wesnoth-dev #wesnoth-dev] at irc.freenode.net.
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  • ...e faintest pencilwork. The pictures below demonstrate the problem, scanned at different exposures. The darker one has all the lighter shades and linework
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  • ...te|the dragon-trow}}</ref>, [[Nagas|nagas]],<ref name="last">{{Cite|elves' last stand}}</ref> [[Ogres|ogres]],<ref name="ogres">{{Cite|ogres}}</ref> [[Orcs ...ree-killers. The years of their long childhoods were a golden age, and the last time of untroubled peace.
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  • We provide a <b>changelog</b> at the root of the Wesnoth distribution and Git checkouts. It contains all cha ...changelog, it is recommended to add a file to the changelog_entries folder at the root of the repository rather than updating the changelog directly.
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  • -- create a random unit at (1, 1) on side=1 :
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  • ...image are bulging out, the camera needs to be placed far enough, at least at a distance of several times the width of the image. Usually this is so far ...ixed to get as sharp image as possibe, so use a tripod if you have one, or at least put the camera on a table, a box, or other stable surface. Zoom in en
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  • An up-to-date (as of 1.14) version of this page is at [[Guide to UMC Content]]. Broken = Does not work at all
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  • This tag, which has to be placed at the same level as [campaign], is used to specify a path for your own textdo
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  • Create some object that fits inside the hex and group it with the hex (at this point it doesn't matter what it is, you just need a group and you can'
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  • None at the moment. ...ioning something is, if done in a proper way, nothing dangerous or harmful at all. Done wrong however it could start tearing apart the community piece by
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  • ...on will also be very useful to help him survive better when fighting solo. At a key point Malin will need to tank a very large amount of arcane damage, s ...dead, but in this particularly campaign it is extremely beneficial to have at least 4 Shadows/Nightgaunts available for recall as soon as you can manage
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  • ...think a must have since also some mainline campaigns use custom terrains, at least UtbS does.)
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  • ...ntage during the day in general, and footpads can protect your other units at night. ...g back enough that the Undead can't reach you the first night, then attack at dawn:
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  • The Garardine Dynasty met its greatest threat at the hands of the evil necromancer [http://wiki.wesnoth.org/WesnothFigures#M
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  • '''Kalenz:''' I cannot fight the orcs alone! It’s all over! ...killers. The years of Kalenz’s long childhood were a golden age, and the last time of untroubled peace.
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  • ...eletons do this best, usually, as they are your heaviest melee hitter, and at night there isn't a single level 1 unit that can take them out in one attac ...nd player. You'll begin your attack and your opponent will have to counter at night. If your opponent is lawful, the right time to leave the attack can b
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  • ...tance to blade and pierce, but very little to impact, so a few lucky thugs at night can take him out if you leave him exposed. ...Deoran's leadership will only apply to peasants right now, since he starts at level 1.
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  • <div>Master at Arms</div>
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  • ...n the day, but if your opponent is also lawful it is usually best to fight at night. ...he Leadership trait, which can prove the difference when fighting an enemy at their chosen time of day. Shamans provide +4 healing and the ability to slo
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  • ...n bad ground when the morning arrives) while at night the loyalists should at least play conservatively, or in some cases even run away. Of course, that ...tively use his hard-hitting units and kill as many units as he can at day. At night is is advised to defend well as elves are neutral.
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  • ...l polish of Wesnoth art has been driven higher and higher rapidly over the last year and a half. One glaring gap in this polish is the campaign portraits. ...holiday between A and B" and "I have an exam at ABC and will be occupied, at that time". '''
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  • ...th.org/forum/viewtopic.php?p=269886#269886 this forum thread]. As with the last development releases, we continue to offer two versions of changelogs: a ra At the moment no binaries are ready, but once they are done you can find them at the [http://www.wesnoth.org/wiki/Download#Development_.281.3_branch.29 down
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  • More info at [[SoC_Ideas_Schema_Validation2011]]
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  • ...om a ajuda de Torangan e Ott. Você pode contatar Ivanovic (crazy-ivanovic AT gmx DOT net), e ele colocará suas traduções no jogo. Entretanto, para fa ...r #wesnoth-dev). Se não gosta do IRC, mande um e-mail para crazy-ivanovic AT gmx DOT net, ou mande uma mensagem privada para ele (ivanovic) no fórum. A
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  • This all implies that simple_wml is very efficient at being used to store WML portions sent by clients, and then re-transmit to o ...le_wml include smart optimizations to try and avoid parsing and outputting at all when unnecessary.
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  • ...led "beta 1" when no further API changes are expected, nor string changes. At that point, translators and add-on authors can start working on 1.15.x with * Have a look at the pages from the category [[:Category:Review_on_Release|Review on Release
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  • By lining up many units directly adjacent or with at most 1 hex space between them, you can build up a powerful defensive line. ...y may attack any single of your units in the line with only 2 of his units at a time. As a rule of thumb, a healthy unit without particular weakness can
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  • ...e a category, with most categories having fewer than 40 members. This has at least two effects: (1) Individual categories won't be too large to be syste
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  • ...f different components which can be combined in a modular fashion (almost) at will. ...|5}} It now specifies a default AI configuration to load; any AI available at the multiplayer select screen can be chosen, or AIs defined in other addons
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  • ...ly enjoy learning these things more if you do it through the hints dropped at various places in the mainline campaigns. ...are held inviolate. No non-dwarf is supposed to even know they exist, let alone realize the extent of their power in Dwarvish society.
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  • ...if the string contains more than one '''^''', the descriptive string ends at the first '''^''', everything following the first '''^''' will be shown to ...> only needs to be on the first line to include the whole comment, and the last line must be immediately above the translatable string.
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  • ...shading on the sphere. Let's make a shadow for the sphere too, while we're at it: First make a circle of the shadow colour and blur it (4) (it's most oft
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  • .../github.com/wesnoth/wesnoth/tree/master/data/core/music Wesnoth repository at GitHub] also contains the latest version of these files. ...riate for single-character scenarios where a character has to face a trial alone. Reminiscent of a hero being sad about a comrade dying, but then realizing
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  • ...is not on outputting the optimal result in every case but instead will aim at mirroring a player like decision. The goal for this is to foster and develo Second year undergraduate at Montreal's McGill University. Majoring in Computer Science.
    11 KB (1,937 words) - 15:38, 21 March 2014
  • ...hat may sound, it's a practical issue. Starting out with sequencing -- let alone computer-based orchestration -- is a very time-consuming endeavor and we do You don't have to be a music professor, but at the very least you need to be a reasonably competent musician with a will t
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  • ...vely be a teams work - For a new language contact Ivanovic (crazy-ivanovic AT gmx DOT net). But even single campaigns may take you down, resulting in stu ...he [http://forums.wesnoth.org/viewtopic.php?f=7&t=19250 Wose], whereas the last contain informations about "lich" as well.
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  • ...to prove themselves in battle. The townspeople repel the raids, but often at the cost of some of their lives. Sensing Malin's strength, Darken Volk instructs him to chase down the last chieftain on his own. Malin Keshar's apprenticeship is nearly over.
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  • ...chnical information on this page, a tutorial-style guide is also available at [[Formula AI Howto]]. ...run again; it'll continue to be run until it stops producing a valid move, at which point the AI will end its turn. Alternatively there is a command that
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  • a little «apéritif» on Wednesday afternoon..." by mrq on #wesnoth-lsm at 20040524 00:19 * Accomodation for Tuesday and Wednesday nights has been arranged at CROUS
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  • * Master at Arms – Väbel
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  • I am currently studying Computer Science at Newcastle University. I am a first year Undergraduate. '''''3.2) Are you good at interacting with other players? Our developer community is friendly, but th
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  • At the end of turn, the success of each move is used to adjust a weight associ
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  • ...2012, while the current development branch is at version 1.11.9, released at the beginning of February 2014. We are currently working towards another st <li>Game of the year 2007, 2008, 2009, 2010, 2011 and 2012 at LinuxQuestions.org[2][3]</li>
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  • It is hard to set milestones at this point, but here are some ideas of what could be done: ...first phase. It would not have to systematically beat the standard C++ AI at this point, but should be able to play the game correctly (recruit, early d
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  • ...be considered is more secure random number generation to prevent cheating. At the moment, random numbers are generated on the client side. Things could b
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  • * cross-platform (at least Linux, OSX, Windows) ...and CampGen, an external tool written in WxPython. The student could look at them for ideas or even use one of them as base, but that should be discusse
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  • * At the moment there's a rudimentary integration with our translation project W * Make it easier to see summary and status information on addons. At the moment a lot of new users download something and have no clue what kind
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  • (at least Linux/Windows/OS X).
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  • I am a Junior/Senior CS student at BYU. On a more serious note, I have been trying agile development at school, but I haven't decided what I think of it. Regardless of that, some
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  • Computers are very good at chess because chess is played on a relatively small board, that is always t
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  • ...eLists.txt</code>''' and '''<code>src/SConscript</code>'''. You might look at how existing source code files are handled in each build script to get an i ...username(s)''' makes it easier for the development team and the community at large to recognize your contributions. '''New contributors''' (i.e., those
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  • My name is Steven Oxley. My preferred e-mail address is sajo at andrews dot edu, my nick on the forums and in irc is xonev. I am a Junior computer science major at Andrews University. My main reason for becoming interested in Google Summe
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  • The stand-alone client will show the same data, but in a non-graphical way. * Initial Planning (now-ish to first week or so at most)
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  • * '''E-Mail:''' m.wienecke [AT] googlemail.com I study IT Security at the Ruhr-Universität Bochum and next semester I will write my master thesi
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  • You can contact me by mail or GTalk using lao.geek(at)gmail.com . Speaking of GUIs, i've made some in Tcl/TK, Qt, and C# but no GTK at the moment.
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  • ...to working on one of my favorite open source games, and less time working at a job that may not relate to my ultimate career path. I'm a junior (third-year) undergraduate student at York College of Pennsylvania, majoring in Computer Science. I've taken nea
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  • My name is Jon Kivinen and I'm a freshman software engineering student at Lakehead University (http://www.lakeheadu.ca/) in Thunder Bay, ON, Canada (
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  • ...tificial intelligence. I am now in my second year of studying Liberal Arts at Thomas Aquinas College, California. I first learned to program with the hel **Are you good at interacting with other players? Our developer community is friendly, but th
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  • I am studying Computer Science and Mathematics at the University of Wisconsin - Madison . I’m currently in my third year of Well… I remember playing the first Mario Bros. on the NES when I was 5. At that same time I started playing computer games, oh were those ever fun. Ev
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  • ...st three parameters are locations. At the begining, unit which is standing at <attacker's position> is moved to <destination> place. Then, from that plac At the moment, this function is useful mainly for debugging from the game cons
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  • This was generated at Sat May 18 17:31:25 2024 using version git-0a0a7e9 of LotI and version 0.3. Instead, create a new issue at [https://github.com/matsjoyce/LotIWikiGen/issues/new the tracker] and the s
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  • The remaining custom lines are setting up the custom candidate actions at the end of the code, which call the ''move_unittype_eval()'' and ''move_uni -- Start at second index, as the first is just the unit position itself
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  • ...is, as it is just repeated. The gsoc application contains the little essay at the end and that is not repeated here. Everything else is, so you could rea ...specific answers to some of the questions from the questionnaire they are at another page [[cjhopman SOC questionnaire]]. Most of that information was d
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  • ...pted for the 2008 Google Summer of Code and completed successfully, status at [[Editor2]]. It became the official map editor in later 1.5 developemnt ver ...University of Technology in Poland. My preferred e-mail adress is kailoran(at]gmail.com. I would like to participate in GSoC to do some useful work in an
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  • I use jarek102 at gmail as my email adress the same goes to IRC and forums. I study Computer Science at Wroclaw University; i'm at 4th year
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  • ...rather prefer multiplayer campaigns, if there were more of them. Actually last few days I have played for 10-12 hours, which is not good... Are you good at interacting with other players? Our developer community is friendly, but th
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  • ...in one of the Orbivm threads on the forum, or head over to the repository at https://github.com/UnwiseOwl/Imperial_Era. ...that eventually conquered Rome (hint, hint), the Marauders are equally as at home in the hills, forests and swamps of their homeland. Their hard-hitting
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  • More info at [[SoC_Ideas_Whiteboard_2011]] A whiteboard planning UI was implemented last year for GSoC
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  • ...ak and I'm studying Computer Science (speciality: software engineering) at the Wroclaw University of Technology on the third year. My nick on the foru ...onsible for: creating map editor (final idea is to integrate both tools or at least create similar interface not to make design everything harder), multi
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  • # Are you good at interacting with other players? Our developer community is friendly, but th # Are you good at sorting useful criticisms from useless ones?
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  • ...a last hope of using reprogrammed shaxthals to rebuild their civilization at some point in the future. That foolish thought was almost condemned the Gre
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  • ...implemented or logged in the issues database. There's a suggestion to look at the AoE2 editor's UI for inspiration.}} Richard Guo - 3rd year student at UC Berkeley in the US, doing a double major in EECS (Electrical Engineering
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  • ...to the World Finals on year 2003 and 2005. On year 2006 to 2007, I worked at NHN Corporation, which is one of the biggest IT software company in Korea, ** When I was working at NHN Corporation, I developed a similar room-searching filter for the online
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  • Time Line: I know that I can stay on for at least four months. I am at the end of a four year education in computer science. Throughout that time,
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  • ...öck, I am a computer science student at my last year for a 5 years degree at the BTU-Cottbus (Germany). I am very interested in A.I. and therefore have * 2004: 3rd place of Germany at software development for Tablet PCs together with Thomas Noack (Microsoft T
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  • ...taining English text in an otherwise native language environment, may bite at user's immersion. For example, a mismatch between geographical names in tra Before trying to test any localized images at runtime, it is also necessary that the following message in <tt>wesnoth-lib
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  • ...andle layers and a drawing tablet. i use photoshop and don't know the gimp at all, so some advice may be photoshop specific, but most things should be po ...a squarish format. To spare me time I don't do preliminary pencil sketches at all and work entirely digital. I use different colours to differentiate cer
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  • ...came 1.5.1). For a deeper understanding of the terrain engine, have a look at [[TerrainGraphicsWML]], [[MultiHexTutorial]], and [[TerrainGraphicsReferenc
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  • ...the help of newly-arrived cavalry, Deoran defeats the bandits and arrives at the elvish citadel. ...g the undead. The Elvish Druid Ethiliel tells him that they cannot succeed alone and must seek the help of the sage Mebrin. She agrees to lead Deoran's part
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  • ...m the campaign menu, or played as a whole by selecting the adequate option at the end of the first one. This helped me a lot to balance and play-test fur ...mpleted, I felt I could not bear the task of driving it to completion. But at the end, I managed to finish it, and to polish it with that How-to's help.
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  • ...kes tweaking by node editing much easier. You can simplify all the strokes at once simply by selecting them all and hitting CTRL-L, and the operation wil ...n raster. Once you have the lineart in vector, you can render it in raster at the definition you are going to make the shading with and import it into th
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  • ...ifferent API (such as different arguments) or might not even be a function at all.
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  • ...missiles). As if this weren't enough, he gains Cure at level 2 and heal +4 at level 3. Heal +4 may not sound like much, but with the removal of mages thi * Dwarf Lords are the backbone of any dwarven army; you will want at least 2 by the Forbidden Forest, and more is better. Their high resistances
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  • ...eed marksmen to kill trolls on mountains, so keep your archers safe (well, at least on reasonable terrain). ...r. Chances are you'll only be able to claim the northern tip of the island at first, so half your army will spill over to the forest on the west bank. Th
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  • ...etermination, and reputation establish a clear pecking order, with a chief at the top. On those occasions when the two genders interact they do not conte ...h a specific trait will be selected, causing multiple clans to “hatch” at the same time. Selection is a simple process, no group leaving can be large
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  • * Čatár (Sergeant) + Majster zbraní (Master at Arms)
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  • ...pecially on your Shamans. If he's slowed, he's not much of a threat, even at night. Finish early for a nice bonus. ...lose. This is slightly offset by the gold bonus you will (hopefully) get at the end of the scenario. This scenario is as much an exercise in gold mana
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  • Some tactics are only useful in specific circumstances and would be foolish at other times. Napoleon was especially skilled at manoeuvring his forces so as to gain an
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  • ...loosely) term these '''unit tests'''. In the software development industry at large, a unit test normally refers to a small, quick test of a single class Located at [https://github.com/wesnoth/wesnoth/tree/master/data/test/scenarios/manual_
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  • ...st well defended units in good terrains. Their chance to hit is very high, at least '''60%'''. So, hiding Elvish Ranger will be as vulnerable in the fore
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  • ...ags which is used to describe a set of [[ActionWML|actions]] which trigger at a certain point in a scenario. When used in a [scenario] tag (also includes ...tacker misses'', ''defender hits'', ''defender misses'', ''attack end'', ''last breath'', and ''die''. For more information and filter keys, see [[FilterWM
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  • ...word, and flag symbols (track markers) that march across the story screens at the beginning of many Wesnoth scenarios. From the menu bar at the top, select ''Insert Tile''.
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  • .../data/add-ons". Once it's moved, the campaign directory should be located at "([[EditingWesnoth#Where_is_my_user_data_directory.3F|userdata]])/data/add- ...point you get an error message, or the campaign doesn't appear in the list at all, then make sure that you performed each of the steps above correctly.
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  • I have had an internship at WSO2 Inc [1], an open source SOA middle ware provider for 6months. internship at WSO2 I got experience on how to work in a collaborative environment. I comm
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  • found at http://www.wesnoth.org/forum/viewtopic.php?t=13798. at the beginning of the corresponding opening element.
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  • ...against an enemy unit, followed by the Footpad swarm to finish them off or at least pin them so you can finish them next turn. In particular, you want a ...ead, focus on levelling up multiple footpads. They do decent ranged damage at higher levels, and their superior damage type, high movement, and survivabi
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  • ...plan to support. I have mostly used it to write much more effective codes at the cost of low understandability. # This makes petrification last only for a single turn
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  • ...張嗎?你對翻譯工作有興趣嗎?請與我連絡E-mail:steven2880[at]gmail.com
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  • Information about how to reach the FOSDEM is listed at the [http://fosdem.org/2008/practical/transportation official transportatio ...Bus 71 (Debrouckere - Central Station ("Gare Centrale") - Delta) somewhere at 'Central Station'
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  • When you connect to the server, a welcome message appears in the chat area at the bottom. It contains some useful directions and occasionally some curren * And last is the name of the map : "Isar's Cross".
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  • ...an add-on in the add-ons manager which has no version information present at all. Scrolling around a map will now scroll at a much more consistent speed.
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  • Feel free to post improvements as well. In which languages it does not work at all? What kind of shell script are needed as well? At the end of each translated "string", spaces should be avoided. Checking mig
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  • ...special things like "I booked holidays between A and B" and "I got an exam at ABC and won't be doing much then".''' Last, but definitely not least is a lot of first-rate contact with experienced d
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  • ...rd-coded within the game's source code, which means you need to be able to at least read C program code to understand what is going on. Removing existing ...a proper progress bar. Otherwise, start with three dots and add extras one at a time.
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  • | <code>At</code> | <code>At</code>
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  • ...some area of study. Unfortunately, they are not especially good at combat, at least initially. Together with a very small contingent of surviving guards, '''Status:''' Broken (does not load at all)
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  • * <code>#textdomain</code> must be provided at the start of your scenario file if you want it to be translated. Format is ...However, it will be used to display game statistics (they will be graphed at http://stats.wesnoth.org in numerical order, so it's also a good idea to gi
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  • ...oaches :) but i can give information about my ideas if anyone want to look at it. ...to improve my skills about Game Developing and also Open Source Developing.At the same time while improving myself i want to add somethings to game from
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  • ...ncrete AI via ai_algorithm_type will be still possible, nothing will break at this point) IMPORTANT NOTE: btw, a question may arise at this point: what is formula_ai then, if 'formula AI functions' are NOT part
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  • ...I haven't had time to submit any Wesnoth Code before the deadline.. it is at the following address:''' 5. Also not to just rush at opponents at top speed when attacking (displays better 'stalemateish'/'holding' behaviou
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  • ...e rudimentary reports based on this MySQL database available at this time, at [stats.wesnoth.org]
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  • ** look at horizontal and vertical grids
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  • scenarios in a campaign: at the start of my project, all sides with human controllers were automaticall http://stud3.tuwien.ac.at/~e0204097/wesnoth/post_gsoc.jpg
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  • ...is Travis Nickles and I am 25 years old. I am majoring in Computer Science at Illinois State University in Normal, IL; I also have a minor in East Asian ryoohki7 AT yahoo.com
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  • This tag is a part of [[ActionWML]], thus can be used inside [event] and at other places where [[ActionWML]] can be used. It can also be used as [[Cond ...]] event, as this event is always run. Therefore, helper functions defined at that time will be available to all the later scripts.
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  • In April 2009, I will have completed my second year of Software Engineering at the University of Calgary in Calgary, Alberta, Canada. ...doing classwork. In addition to this, I use a lot of open source software at home, and I am interested in learning more about open source development.
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  • ...puny, and quite frail; similar in size and stature to a human child, even at the apex of their growth. They have a rather tragic fate; a lifetime of ne
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  • I'm a 23 year-old college student based in Toronto. I study at Centennial College for a 3-year software engineering and interactive games ...eq&Program+Code=3119 Software Engineering Technology - Interactive Gaming] at Centennial College
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  • * '''Studies''': Computer Science Degree at [http://www.upf.edu/ Universitat Pompeu Fabra] * '''email:''' carlestyle [at] gmail [dot] com
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  • To launch it, run Wesnoth with a -t parameter (must not come as last parameter). For example: # Look at the content ai/scenarios/ai_arena_small directory
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  • ...ble in the menu. For the most part, these are not meant as complete stand-alone AIs, or as AIs that are significantly different from the default AI, but ra ...and [[LuaWML|Lua]]. Documentation on the available AI tools can be found at:
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  • '''''E-Mail:''''' ne [DOT] rwa [DOT] lz [AT] gmail [DOT] com ne [DOT] rwa [DOT] lz [AT] gmail [DOT] com
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  • Last year I was a full-time student in the summer and it was in my best interest I am currently a 4th year Computer Science student at the University of Ottawa in Ottawa, Ontario, Canada
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  • Also, this class is a factory for the AIs (at the moment, this functionality is used by master AIs who need additional AI
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  • ...inefficient (for example, set_time_of_day iterates through all parameters at the start of each turn and copies those parameters which are active to a ne
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  • ...ic open source project. GSoC is a structured way (similar to an internship at a company) for me to get into the development of this project. Last summer I had a full time summer internship at Morgan Stanley, the financial company. My primary accomplishment was the cr
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  • ...University of Technology in Poland. My preferred e-mail adress is kailoran(at]gmail.com Last year I successfully participated in Summer of Code, completing the [[Editor
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  • ...to speed up everyday work or perform small-scale fun research, some stand-alone ''id Tech 3'' (a.k.a. ''Quake 3'' engine)-based efforts (mostly unfinished, I got my first computer at the age of five and instantly fell in love with games. I'm not a hardcore g
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  • ***I'm studying Information Technology, 3nd year at AGH University of Science and Technology in Cracow, Poland. **Are you good at interacting with other players? Our developer community is friendly, but th
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  • #* I am currently an undergraduate studying mathematics and computer science at the University of Wisconsin - Madison. I will be graduating in May and will ...for a bit over a year. I had focused on single player campaigns but in the last two months have shifted to almost only multiplayer.
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  • #:I started programming at the age of 13 and picked up C++ when I was 15. #:I am currently a first year student at DigiPen Institute of Technology - Singapore, earning a BSc in Real-Time Int
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  • However my first serious programming projects were at my university, where we have a large (5-person, minimum 10 hours a week) te ...reate different pinball tables. This time they threw everything they could at us, so we could learn to use different technologies and interoperate them e
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  • ...nerate the manual, not for normal updates; not sure which parts of docbook at needed, these are the ones I have currently installed on my gentoo box: ...ask for what exactly it is, in general it has not to be touched by humans at all. The only thing you should make sure is to add correct entries for text
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  • ...ad are a very aggressive faction and the most powerful Default Era faction at nighttime. ...certain terrain and humans who can cover ground that dwarves are not good at fighting in.
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  • ## The program will not be actively advertised at this time. ## The proposal should be done on a wiki page at Wesnoth.org
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  • kpolikeit (at) web (dot) de I study Visual Communication at the Academy for Art and Design Offenbach am Main, Germany. I'm in my fourth
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  • ...set the expedition, but none so dire as the dark secret they will discover at their destination. === At The East Gate ===
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  • ...ns. There were great differences and disputes between the two peoples, but at least there was some common ground. The orcs, on the other hand, were compl The elves finally arrive at Rualsha's stronghold. Some Elvish Rangers arrive to help in the battle and
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  • * <b>strong</b> when well placed at night; <b>weak</b> in fighting when backstab cannot be used ...arvish Thunderer:''' Although powerful, it can just as easily do no damage at all, making this a tricky unit to know how to use. Fortunately, it is almos
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  • ...formats, or indeed may be identical in some cases, to the formats detailed at [http://hyc.io/wesnoth/umcd.pdf his proposal's UMCD pdf] ...my exams fall at the very beginning, in which case it would not affect SoC at all. On the timetable, I have considered this entire period as 'slow code'.
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  • ...cess. However, here are some pages from the internet that you could glance at before taking up your pen.
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  • ...l that the route from the western continent to our Green Isle was perilous at the best of times - so perilous that a stable trading relationship between ...ircumstances. His younger brother, the next in line for the throne, chafed at the eye of suspicion cast upon him. He conspired to start a war of distract
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  • ...This applies to other noble titles as well, to a greater or lesser degree. At least use phrases such as 'milady', 'my lord' and so on.
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  • You can access the next part by following the link at the bottom, but here's a list for convenience: [[CampaignWML|'''[campaign]''']] tag is an opening tag. In the last line there's also a closing tag, '''[/campaign]'''. All tags must have both
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  • ...tor and will not swear loyalty. His large army keeps the queen's loyalists at bay while his desire not to start a civil war preserves his half of the imp Baldras and Harper arrive at Carcyn under the cover of night. A young thief named Link tells them they m
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  • When they arrive at the dwarvish city, Thursagan inspects the Ruby of Fire and is impressed by ...tools from the Shorbear clan. As Rugnur did such a poor job of bargaining last time, Durstorn accompanies him.
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  • * '''description''': (optional) The help string that appears at the bottom of the screen when you mouse-over.
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  • From this point onwards, the timeline is structured around the point at which the largest gateway to Inferno was opened in the Valley of Weldyn, an The Far North at this point has become a relatively stable and thriving ensemble of human an
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  • ...lenz, but this is not much of a constraint as Kalenz was around in 1YW and at least until the beginning of HttT in 517 YW. ...dric IV in 350, the beginning of the First Dark Age. It's arbitrarily set at 353; Kalenz began his wanderings ten years later, so the timing for Arvith
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  • It begins on the Isle of Alduin, at the Academy which trains mages from throughout the Great Continent. ...ace. After the darkness, dawn. From death springs new life. I give you the last part of your name, the final syllable of power. DOR
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  • '''Warven:''' At least I die an honorable death. The Northern host encamped at Galcadar, by the ford of Abez, and the king led his forces to meet them. Sp
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  • ...also now able to define their own achievements. Documentation can be found at https://wiki.wesnoth.org/AchievementsWML and https://wiki.wesnoth.org/LuaAP When a leader is killed, it is correctly replaced by a commander at the start of the next scenario instead of a Peasant.
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  • '''Gorlack:''' Our trial for aspirancy has come at last. The hunt that awaits us below will prove a worthy test. ...heir cleansing waters purge miasma from wounds. While the tailleaf growing at their shores makes a fine poultice.
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  • '''Kaleh:''' This bridge leads to the holy island at the centre of our lake. '''Killing Unit:''' Ha! They're destroyed at last.
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  • The right sidebar will now display properly at 800x600 resolution.
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  • ...In the second case, the variable will be read at event handling time, not at registration time, so modifying the variable will dynamically alter the eve ...d''' fires. It can only be set inside a [lua] tag outside an event, either at [scenario] level or global.
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  • ...complete it was still eating all of my free time (Time not spent sleeping, at school / work, or with loved ones / friends) until mid-November... Even now
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  • ====Last Caravan (no stone)==== ====Last Caravan (with stone)====
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  • '''Darken Volk:''' Your incompetence at this simple task is appalling. You will never grow strong enough to be of u ...of snow, orcs descended from the northern hills to ravage the settlements at the frontier. Every year, Malin's father led the townsfolk to repel the rai
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  • CreditsWML provides the list of creators that can be displayed at the end of campaigns and by the title screen's Credits button. The top-leve Any '''[campaign]''' that includes at least one '''[about]''' tag is parsed for the purposes of the credits.
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  • ...illagers vanished from their houses with nary a clue nor sign of struggle. At first, the settlers suspected raiders from the great desert, but when they '''Unit:''' I'm at the trapdoor! Follow me!
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  • ...y soon take my leave of this mortal realm. I shall not be sorry to rest at last, for life in this world can be hard and cruel, yet I would not depart witho The last of the tyrants was named King Rurcyn. It was he who signed the pact with th
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  • ...e - Karun and his small group of bodyguards were attacked and slain to the last man. There were no survivors to confirm the incident, but it soon became be ...ng. Thus the years that followed were relatively peaceful and prosperous - at least, for the humans.
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  • * '''Master at Arms''' — Майстер рук (Майстер зброї)
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  • ...etwork_Stack_Rewrite#Questions|questions]] about the network stack project at the [[SummerofCode_Orfest#6.29_Answers|bottom]] of this page. ...husiastic and experienced enough. This year I've represented my university at the ACM ICPC World Finals. Unfortunately, we didn't get any medals. I'm loo
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  • ...mColorizer. You don't have to do this in the shell. Python is likely to be at
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  • ...y recovered, and Wesnoth expands for a last time before its definitive end at the dawn of the Golden Age of Irdya. ...s Gwiti Ha'atel again in the Estmarks, and takes on him for the second and last time.
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  • ...i>Floating Darkness</i> all have 6 or more movement points. However as the last 3 units are rather weak and expensive, make sure you keep enough cash for b ...s and Undead, but can be used to retaliate against the cold damage or poke at the saurians for the former or ghosts for the latter.
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  • ...nits you recruited, you should be able to counter-attack with good results at favorable time of the day. ...fe Thieves</i> on offense to reduce retaliation and can be a threat itself at night especially against the cold-fearing Drakes.
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  • The first part of the proposal is described at [[SoC_Ideas_Lua_AI]]. So if the AI is exposed to lua and works, the AI shou * If you're too weak, flee even at the cost you loose villages (if not, try to defend them)
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  • ===1.6) What country are you from, at what time are you most likely to be able to join IRC?=== 1. is to release some steam 2. for eduactional reasons: to look at the code afterwards if its opensource 3. social reasons
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  • *SharedVictory: At the basic level, if two or more players have this true for each other, than *If gabba implements his whiteboard idea whether through GSoC or not, at least one additional permission will be required. We are both aware of this
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  • * team - this will be a shortcut to set all the other parameters at once - if both players have "team" selected for the other, they will show w ...t familiarizing myself with the code (what relevant parts I haven't looked at in advance of the starting date) and planning the details of basic implemen
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  • Lobby chat, games, and other statistics are echoed at [irc://irc.libera.chat/wesnoth-mp-lobby-stable #wesnoth-mp-lobby-stable] an
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  • ...he result of the aspect evaluation given the game state at the time of the last [[Wesnoth_AI_Framework#Some_more_on_the_invalidation_keys|invalidation of t ...pon'' is provided, it is the number of the weapon to be used (count starts at 1, not 0, as always in Lua), otherwise choice of the weapon is left to the
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  • ...eeting a (potential) enemy noble for the first time, characters will often at least try to be polite. Of course, Wesnoth etiquette is not going to be the ...s to King, Duke, Lord and Baron and leave use of other more obscure titles at the discretion of individual campaign authors.
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  • ...] for instructions on how to do this, or the complete list of AI resources at [[Wesnoth AI]]. ...] tag is always used in an event. There is no difference between using it at the beginning of the scenario, that is, in a ''prestart'' or ''start'' even
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  • I'm currently in my second year studying Computer Science at Imperial College London 1.6) What country are you from, at what time are you most likely to be able to join IRC?
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  • ...ail confirmation (as proposed by shadowm) is almost identical what we have at forum.wesnoth.org but will require notable amount of work. Most of UMC auth ...iggest change in UI (e.g I'm going to replace download counts with date of last update)
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  • ...It would allow you to see your ally's moves exactly as if you were staring at the same screen while he plays his turn. Net effect: you don't wait forever ...it does is it shows you your allies' moves exactly as if you were staring at the same screen while he plays his turn. Net effect: you don't wait forever
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  • ...tunity of getting programming experience and helping open-source projects. At the same time! I'm an undergrad in Computer Engineering at Instituto Tecnológico de Aeronáutica.I have just started my fourth year.
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  • After discussing sprite sheets at lenght with various wesnoth developers and artists (both [http://forums.wes ...dependency wouldn't be very nice for Wesnoth. I'll contact their community at the beginning of May to see what's their interest in making the tool a sepa
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  • ** '''default''': an integer value. The slider will be positioned at this value by default.
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  • ...Error loading game configuration files: 'Missing closing tag for tag frame at core/_main.cfg:12 included from _main.cfg:5, value '' at core/units/dwarves/Thunderguard.cfg:194
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  • For this last point, you can of course place labels all over the place, but this project ...y at the beginning of your turn, and there's no visual display to show you at a glance which units have gotos set. You have no way to modify them outside
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  • I'm an undergrad with an undeclared major at Sacramento City College. In terms of credit earned, I am in my third year, ====What country are you from, at what time are you most likely to be able to join IRC?====
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  • also shows which button is pressed at a certain moment so the user can see
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  • As with the last releases, we continue to offer two versions of changelogs: a rather nice to ...281.7_branch.29 download page]. Once the others are done you can find them at the [http://wiki.wesnoth.org/Download#Development_.281.7_branch.29 download
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  • ...pponent is either at or slightly above my skill level. By facing opponents at that skill range, I am able to have a challenging and educational game, no '''3.2) Are you good at interacting with other players? Our developer community is friendly, but th
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  • More Information at [[EclipsePlugin]]
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  • If you have your own idea the best thing is to join IRC wesnoth-dev at irc.freenode.net and discuss the idea with the developers there. If the dev
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  • ...ital Arts at Guadalajara. But I did previously 2 years of Computer Science at ITESO Guadalajara, Mexico. <h4>What country are you from, at what time are you most likely to be able to join IRC?</h4>
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  • I'm studying computer engineering at Instituto Técnológico de Aeronáutica. As I said before, I'm on the third <h4>What country are you from, at what time are you most likely to be able to join IRC?</h4>
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  • ...er variables with given name and returns a table containing them (starting at index 1). The context specifies where to get variables from. You can pass e ...er variables with given name and returns a table containing them (starting at index 1). This function is similar to [[#helper.get_variable_array]], excep
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  • ...not even a ''preload'' one. It has to be set inside a [lua] tag outside or at [scenario] level. ...his requires the event handler to have been assigned an [[EventWML#id|id]] at creation time.
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  • Modifies the terrain at the given location. Places a tile overlay (either an image or a halo) at a given location. The overlay is described by a table supporting the same f
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  • * '''defeat_condition''': string (read/write) See description at [[SideWML]], [[ScenarioWML#Scenario_End_Conditions]] ...read/write) If lost=true this side will be removed from the persitent list at the end of the scenario. This key can also be used to stop the engine from
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  • ...g one playlist with another, this will return information on the second-to-last track added to the new playlist, not the track you actually heard playing f Shows a popup menu onscreen at the current mouse location. This could be used for example to produce a sor
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  • ...this in more details in my wiki page. Or if you wish to view a pdf version at:<br> I am currently in my 3rd year majoring in Computer Science at the National University of Singapore.
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  • I'm Timotei, and I want to participate in GSOC, as a developer at Battle for Wesnoth game. I'm interested in developing the Eclipse UMC plugi <i>Last Updated: 16th of April 2010</i>
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  • ..._main.cfg''' file (or equivalent file). The Lua code will then be executed at the start of each scenario. ...ing unit types with events, since unit types are not necessarily available at ''preload'' time, hence preventing the usage of [[#wesnoth.dofile]] for pre
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  • I am studying Double Degree Program in Computer Science and Mathematics at University of Warsaw. I am on second year of bachelor studies. <h4>1.6) What country are you from, at what time are you most likely to be able to join IRC?</h4>
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  • ...side_users''': string (read only) List of how sides are assigned to users (at game start) ...appears to be less powerful than the [modify_unit] tag and may be removed at some point in the future.
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  • ...ity in the fall. I have taken far more classes then most second years, as at the end of this semester I'll have around 90 units, rather then the 60 norm <h4>What country are you from, at what time are you most likely to be able to join IRC?</h4> I'm on the West
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  • ...C ([[User:Trademark/GSoC_2013/Addon_Server:_Create_a_new_and_shiny_one|see last year's proposal here]]). If you are interested, and before starting anythin ...ng. Nevertheless, we would like you to have some familiarity with C++11 or at least C++. If you don't know C++ but you are interested, ask us and we'll g
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  • ...ld. I am currently in my 2nd year of a 4 year Master of Engineering Degree at the University of Bristol in the UK studying Computer Science. I was home e I am currently studying Computer Science at the University of Bristol in the UK. I am in my second year of a four year
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  • ...om). I'm highly motivated and will be dedicating full time to the project (at least 6hrs a day). <h4>1.6) What country are you from, at what time are you most likely to be able to join IRC?</h4>
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  • <i>Last Updated: 4/3/2010</i> ...for my personal entertainment from time to time. I am having my last year at high school and am planning to take the next year off or do some more indep
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  • <h4>What country are you from, at what time are you most likely to be able to join IRC?</h4> <h4>Are you good at interacting with other players? Our developer community is friendly, but th
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  • * (GUI2-heavy) Add a way to see at a glance and easily change the attack weapons for all attacks planned on th
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  • <h4>What country are you from, at what time are you most likely to be able to join IRC?</h4> I just took a week-long vacation on the last week of March, so I don't plan to take any longer break until September. An
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  • john /at/ altenmueller /dot/ com 1.6) What country are you from, at what time are you most likely to be able to join IRC?
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  • ...it's size. This will be the format normally used. Generation should occur at build time uing a custom tool added to build process. It will be possible t ...ng may lower memory requiements. Instead of holding spritesheets in memory at all times, only the needed ones should be loaded. This can be implemented b
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  • ...act you’re wrong if you thought about anything relating to wesnoth stuff at all. xD Only jking, but if you really wanted to get into specifics, this ti
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  • *If you have several planned moves available at the beginning of your turn and they're all trivial moves (i.e. equivalent t ...e any remaining planned moves when you end your turn. ''Is gotos executing at the beginning of the turn an essential feature of Wesnoth?'' Many strategy
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  • My name is Kevin Howell. I'm a computer science student (third year) at a liberal arts university in the United States. I'm interested in game prog kevin.adam.howell (at) gmail (dot) com
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  • 1.6) What country are you from, at what time are you most likely to be able to join IRC? 3.3) Are you good at interacting with other players? Our developer community is friendly, but th
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  • ...this tactic doesn't work on all maps, it's still good to know and be good at. <br>Some maps that are good for this are: Castle Hopping Isle (duh)<br>
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  • -- Read location starting at the second argument -- note: n will be 0 if a location wasn't found at that position
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  • * [[#Reading Variables|'''Querying a variable''']]: retrieves the last value stored in the variable (usually returning an empty string if no value ...o</code>. Hence, if the value stored in <code>foo.length</code> is 18, the last container in the array would be <code>foo[17]</code>.
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  • ...ch are sets of changes that are either all written at once, or not written at all. <br/> ...stent for a single playthrough of a scenario should be read in immediately at the beginning of the scenario (side 1 turn 1), and set or cleared only in t
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  • ...ly removing any hand-edited WML. A comment warning about this is now added at the top of these .cfg files. ...imarily affected add-ons which tried to use the same ID for multiple units at the same time.
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  • ...on it's corresponding side set (i.e if there is a transition with the tile at its north, transition-n will be set) possible values: ''n,ne,nw,s,se,sw'' A ...ions in the image= field of the generated terrain code. See the dicussion at the begining of the builder section
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  • ...ons, 2D animation, proofreading, beta-testing, gameplay, etc. I'm the best at drawing animals and Disney/Warner style animation, but also know a bit abou karlos1982 (at) hotmail (dot) com
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  • ...in pixel art. Their size will affect subsequent animation, so take a look at the image you're working with to get an idea of the appropriate size. We mu
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  • ...the blade that felled him. He died on the spot, with not a chance to issue last commands or farewells. Without him his wardens soon fell into confusion, an But humans, though crude and brash, at least had in them a creative spark which elves could recognize as akin to t
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  • ...prepared for this, and had hastily devised a surprise of their own. Ships at the mouth of the bay that had seemed but derelict hulks disgorged hordes of ...but they had no skin. Our spears went right through them; they ''laughed'' at our weapons. And they smelled like nothing in the sea, of dank earth and ro
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  • ...are required for specific tasks. Usually, only a few of them will be alive at the end of a scenario, mostly because of their low health. Use them last. Everyone is on high health? Send mages first, fighters after them, and fil
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  • ...o their hearts! Like all of the bandit units, they are much more dangerous at night. ...deadly against them. Like the rest of the bandits, they are more dangerous at night!
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  • ...inning of the API freeze;''' no API changes for for any reason can be made at this point. Additional RC releases will be done as needed.
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  • ...evels up on another player's turn will have one of its advancements chosen at random. The way the credits are displayed at the end of a campaign has been updated to a cleaner, nicer look. Additional
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  • ellipsis: &#x2026; U+2026 (8230) not used at present, use three full stops ...&#x2010; U+2010 (8208) actual hyphen character, not used at present
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  • ...than Hunters, limiting this usefulness. Many scenarios benefit from having at least multiple healer units (for two battle hot-spots, for longer lines and ...s can be painful, as one of the victory conditions is that the Kai must be at least level 1.
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  • ...list of directory entries, sorted alphabetically with directories grouped at the beginning. In this case, there is also an '''ndirs''' member which cont
    3 KB (386 words) - 18:04, 18 April 2024
  • ...ugh for these puny villages. These hapless clods barely have anything, but at least the witch's gold is good. ...y do we got to pay taxes to the King? Maybe Elensefar doesn't help us, but at least they don't take our gold.
    42 KB (7,387 words) - 08:21, 23 August 2022
  • ...e Rio''' (no inglês, '''The Great River'''): Corre do leste para o oeste, até o Grande Oceano. ...en (no inglês, '''River Aethen'''): Rio que corre das '''Dulatus Hills''' até o '''Grande Oceano''', através da floresta de '''Aethenwood'''.
    6 KB (947 words) - 20:57, 29 January 2011
  • ...ctly". Basically you have to be able to tell a good story. If you are good at doing this, it is easy. If you have extreme problems with the language you ...s want to limit the amount of units of a certain type that the AI can have at the same time. There should be a tunable parameter that will tell the AI to
    7 KB (1,129 words) - 02:52, 6 March 2011
  • ...allied/on the same team like 2 (more...) other sides which can be enemies at the same time. (achieved by defining a side via [side]team_name=1,2 etc.) ...nchor|has_enemy|'''[has_enemy]'''}}: The currently filtered side must have at least one enemy matching this StandardSideFilter for it to match. (Note tha
    4 KB (609 words) - 01:13, 25 February 2024
  • for other AI parameters, figure it out or ask Crab_ on #wesnoth-dev on IRC at libera.chat ai goal syntax is at [http://web.archive.org/web/20150917185742/http://wiki.wesnoth.org/Customiz
    6 KB (941 words) - 16:22, 17 April 2023
  • # Though I'm a beginner at Wesnoth, I'd give this a 1-2, as it was quite easy for me to win this. ...ould rate this around a 5-6 -- it was pretty fun, and given my novice-ness at the game, it was nice to win :-).
    7 KB (1,286 words) - 03:03, 6 March 2011
  • Alone at Last 8 Alone at Last I wasn't able to get to Darken before Malin's sister or the paladins arrive
    3 KB (478 words) - 02:59, 6 March 2011
  • Just so you know, after the last scenario, I checked my stats and saw that i were lucky overall. I don't kno ...ust to hold for 15 turns, I finished it with a bit of luck (But no reload) at turn 8.
    11 KB (1,833 words) - 02:59, 6 March 2011
  • ...ll of this campaign on easiest difficulty and part of it (up to The Terror at the Ford of Parthyn) on Mage difficulty. Terror at the Ford of Parthyn 1
    2 KB (423 words) - 02:58, 6 March 2011
  • #The storyline is very interesting at this point, I can hardly stand skipping ahead to see how it ends. == Scenario 12: Terror at the Ford of Parthyn ==
    12 KB (1,914 words) - 02:59, 6 March 2011
  • 4) very good history at the beginning and dialogs 8) last turns
    2 KB (278 words) - 02:58, 6 March 2011
  • #Mostly clear objectives. The leader charging straight at the village caught be by surprise, although in retrospective, I should paid #Fun: 4. Although there is not much to say at this point.
    8 KB (1,243 words) - 03:02, 6 March 2011
  • Scenario #1 (The outpost): Keeping the enemy at bay. Scenario #3 (An Unexpected Appearence): Fighting on both flanks at the same time.
    10 KB (1,513 words) - 03:03, 6 March 2011
  • #Small problem was the nasty spider at the end, but everything else was good. I even found the chest. ...was a little bit hard to find the Sceptre and to fight with all the bosses at once but with good tactic I succeeded.
    13 KB (2,087 words) - 02:33, 24 April 2023
  • ...If not which part would you like to be documented better?''' I checked it at the end to make sure the spot I was moving on my 60th(out of 60) turn would ...meeting the objectives of the scenario?''' the fact that 41 enemies spawn AT THE SAME TIME!
    14 KB (2,544 words) - 03:43, 21 March 2013
  • ...ep, but I ended up scrambling around with my vampire bats looking for that last town. XD ...re fun? Um. No real suggestions..maybe make the orc boss harder? He didn't last long.
    17 KB (2,879 words) - 02:59, 6 March 2011
  • #*Bugs : The bug with the AI player and bugs at start (fixed after manualy loaded) #*Bugs : The bug with the AI player and bugs at start
    3 KB (419 words) - 03:02, 6 March 2011
  • 8) last turns, i think | 8) at night
    4 KB (467 words) - 03:03, 6 March 2011
  • Automatically found a possible data directory at D:/jocuri/Battle for Wesnoth Unexpected characters at line start, value ' ' at <unknown>:1
    21 KB (3,532 words) - 02:28, 31 December 2010
  • ...ter movement, because he only moves one tile a turn, meaning that it takes at least 10 turns to get to shore. ...ncrease gold so that a solid flow of units happens, which can overwhelm me at the begginning
    9 KB (1,580 words) - 03:03, 6 March 2011
  • ...s. Filed bug report for this (with screenshot and instructions to recreate at: https://gna.org/bugs/index.php?17358 )
    11 KB (1,453 words) - 04:15, 3 May 2023
  • ...that the main force should be delayed 1 or 2 more turns before they arrive at the gate. A little too hard for a first scenario, but it is OK. Dialogue fu ...ut that down, the rest became gradually easier. Also, the journey from the last citadel to the house could be shortened.
    5 KB (947 words) - 03:03, 6 March 2011
  • ==At the Eastern Gate:==
    7 KB (1,352 words) - 03:03, 6 March 2011
  • :6 extra turns at the end [https://gna.org/bugs/index.php?17176 17176] :(2) 1=Easy 10=Hard It was a 4, which seems kind of easy for the last scenario in a campaign
    3 KB (470 words) - 03:03, 6 March 2011
  • ...em was the attacks from two sides and the power of enemy units (especially at night). #Scenario difficulty: 3. For last scenario in the campaign it’s very easy. For increasing the scenario diff
    7 KB (1,079 words) - 02:33, 24 April 2023
  • ...ory text: What is meant by "Those orcs don't imagine they are living their last day"? Perhaps something along the lines of "Those orcs shall pay for our ra ...From the dialogue it is unclear, and everything looks the same when I look at the unit profile.
    12 KB (2,011 words) - 03:03, 6 March 2011
  • ...culty level should take this into account, even if the campaign was played at highest difficulty. The campaign plot wasn't really developped, but I think ...n this difficulty) some more gold to the orcish leader, or give him one l2 at start.
    6 KB (956 words) - 02:58, 6 March 2011
  • Narrator - Durstorn, the Lord of Dwarfdom. Or at least of <u>his</u> clan.
    13 KB (2,402 words) - 03:03, 6 March 2011
  • ...: I kept note of bugs as I played, and was intending to report all of them at once when I submitted this report, however [https://gna.org/bugs/index.php? ...I've never seen any legitimate need for swearing in Wesnoth's dialog, let alone in the <em>comments</em>...
    30 KB (5,465 words) - 03:03, 6 March 2011
  • ...would make the hero unit a little different from the starter children..or at least give SOME of the starting peasants swords. This scenario made all that work on the last one worth it. 8/10
    9 KB (1,409 words) - 03:02, 6 March 2011
  • ...the scenario to make it more fun? - remove the water pillaging parties, or at least make it 1 group, they make the scenario way too difficult. taking them to the fort with at least 5 members alive is quite hard , and try to do it faster becaus eif yo
    16 KB (3,007 words) - 03:03, 6 March 2011
  • ...he bulk of the AI's units reached me and attacked during dawn which put it at a disadvantage. #The AI decided to attack from the water after I set up a defensive position at the edge of the forest. This gave me a considerable advantage which more th
    9 KB (1,412 words) - 02:59, 6 March 2011
  • == Scenario 1: At The East Gate == ...big number of enemy units. It was very hard to fight with orcs and bandits at once.
    7 KB (1,102 words) - 02:30, 24 April 2023
  • ...ore than “Challenging”. I would at least consider this campaign to be at the very least called “hard”.
    12 KB (2,080 words) - 02:58, 6 March 2011
  • ...would have made to the scenario to make it more fun?''' Slow down the pace at which enemies are produced. (even if you just gave them 50 gold less to sta ...he hit damage of the ghosts and shades is extremely high...25's constantly at night..Hurts just a bit.
    15 KB (2,788 words) - 02:58, 6 March 2011
  • To make this more fun? Have the guards automatically notice you at say, 16 turns in. I enjoyed playing against undead, after my last campaign, Descent into Darkness. Little bit of nostalgia, if you will. 7/10
    6 KB (1,004 words) - 03:02, 6 March 2011
  • At The East Gate 2 ...ost all the factions in Wesnoth. I fought the drakes for the first time. 5 At The East Gate no problems Reclaiming The Past What is the point into making
    3 KB (468 words) - 02:59, 6 March 2011
  • ...irectly announced itself an independent power from Wesnoth, being somewhat at odds with that great country.
    1 KB (204 words) - 03:52, 8 May 2023
  • ...exception of level 0 scout), so you do not need to heal so much. However, at least one fifth of your army should be patriarchs.
    4 KB (638 words) - 17:51, 17 December 2022
  • | Master at Arms || || 先任警衛兵曹 ||
    17 KB (1,023 words) - 11:00, 2 June 2013
  • ...- Breaking the Chains - I found this level the first and unfortunately the last level with concentrated strategy thinking required becouse of the low moves ...many losts which can make the player give up from the level(and campaign) at this dificulty. My best option is to or increase the moves with 2-3(wich i
    7 KB (1,263 words) - 03:02, 6 March 2011
  • ...create their animation by outlining and then fully shading each frame one at a time. Generally speaking, this is a very bad idea. You may realize when y '''Base Frame:''' Character is at rest.
    6 KB (956 words) - 19:22, 30 January 2012
  • ...Green Isle and the Great Continent. Haldric is the main historical figure at this time. This age ends with the founding of Wesnoth as a country in the G * Human settlers, led by Prince Haldric, arrive at the western coast of the Great Continent (the landfall occurs in the future
    32 KB (5,072 words) - 06:36, 19 April 2023
  • ...f in the list of arrivals and stuff like this. FOSDEM 2011 will take place at the first weekend in Febuary 2011, on Saturday 5th and Sunday 6th. | Fri, 4th (at ULB ~15:00)
    18 KB (3,078 words) - 17:43, 20 March 2013
  • 8. This scenarios dialogue is simple as it should be at the beginning. 5. The major challenge was being able to take on three bosses at once.
    13 KB (2,429 words) - 03:02, 6 March 2011
  • More info at [[SoC_Ideas2011_Template]]
    804 bytes (114 words) - 21:37, 8 March 2011
  • More info at [[SoC_Ideas_Eclipse_Plugin2011]] ...h has wesnoth specific properties. The tab can have a dummy label/checkbox at first.
    4 KB (562 words) - 04:11, 3 May 2023
  • More info at [[SoC_Ideas_Simple_Content_Manager]]
    3 KB (458 words) - 04:31, 3 May 2023
  • More info at [[SoC_Ideas_LuaAI_2011]]
    5 KB (893 words) - 19:18, 5 May 2023
  • More info at [[SoC_Ideas_Multiplayer_Improvements_2011]] ...we cannot select difficulty in multiplayer game (the data's already parsed at the point when the game is created). Note that parsing takes a lot of time,
    6 KB (900 words) - 20:17, 5 May 2023
  • ...is is the first ever NWP guide. In this guide we’re going to take a look at terrain and how it can affect your game play.
    3 KB (542 words) - 18:57, 6 April 2014
  • ...is is the first ever NWP guide. In this guide we’re going to take a look at terrain and how it can affect your game play.
    3 KB (557 words) - 19:00, 6 April 2014
  • ...thoughts, theories, etc through weekly guides for everyone. There will be at least 1 guide for PWP and NWP per week At any time feel free to add comment on my guides or add ideas and theories of
    3 KB (440 words) - 21:52, 20 January 2013
  • If you have your own idea the best thing is to join IRC wesnoth-dev at irc.freenode.net and discuss the idea with the developers there. If the dev
    949 bytes (144 words) - 11:50, 23 March 2011
  • ...again welcome to WSNPP, NWP #2. In this guide we’re going to take a look at Zone Of Control or more commonly known as, ZOC. Zone of Control is the area Applying ZOC in games isn’t hard at all and it can mean between life and death is almost every game. Two common
    3 KB (607 words) - 19:01, 6 April 2014
  • - Yell at your partner ...n would be a lawful race and a chaotic race for you’ll have players good at both night and day however you might not have large amounts of firepower ne
    6 KB (1,061 words) - 19:15, 6 April 2014

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