GCI/Playtesting/The Eastern Invasion/Easy

From The Battle for Wesnoth Wiki

The eastern invasion easy https://gna.org/bugs/index.php?17141 https://gna.org/bugs/index.php?17149

this bug doesn't apply to scenario https://gna.org/bugs/index.php?17142

saves, which i found on computer and answers on questions of each scenario here http://www.2shared.com/file/nXHWzOlg/1_online.html


(1) What difficulty levels and what version of Wesnoth have you played the scenario on?

(2) How difficult did you find the scenario? (1-10)

(3) How clear did you find the scenario objectives?

(4) How clear and interesting did you find the dialog and storyline of the scenario?

(5) What were your major challenges in meeting the objectives of the scenario?

(6) How fun do you think the scenario is? (1-10)

(7) What, if any, are changes you would have made to the scenario to make it more fun?

(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?


The Outpost

1) easy, wesnoth 1.9.2 | 2) 3 | 3) completely | 4) not bad, interesting | 5) no problems | 6) 4 | 7) - | 8) last turns, i think |

Escape Tunnel

1) easy, wesnoth 1.9.2 | 2) 5 | 3) completely | 4) more interesting then first for me | 5) no problems | 6) 6 | 7) - | 8) no problems

An Unexpected Appearance

1) easy, wesnoth 1.9.2 | 2) 7 | 3) completely | 4) normal | 5) trying to kill one of the leaders and doesn't lose the game | 6) 6 | 7) - | 8) p.5

Elven Alliance

1) easy, wesnoth 1.9.2 | 2) 5 | 3) completely | 4) good | 5) no problems | 6) 4 | 7) - | 8) it wasn't hard

The Undead Border Patrol

1) easy, wesnoth 1.9.2 | 2) 5 | 3) completely | 4) normal | 5) was not complicated situations | 6) 5 | 7) - | 8) wasn't

Mal-Ravanal's Capital

1) easy, wesnoth 1.9.2 | 2) 6 | 3) completely | 4) normal | 5) hard to kill undead when night | 6) 5 | 7) - | 8) at night

The Northern Outpost

1) easy, wesnoth 1.9.2 | 2) 4 | 3) completely | 4) good | 5) was not complicated situations | 6) 6 | 7) - | 8) wasn't

Undead Crossing

1) easy, wesnoth 1.9.2 | 2) 6 | 3) completely | 4) normal | 5) as elsewhere, in killing enemy leader | 6) 5 | 7) - | 8) lost many of units on trying to kill leader

The Crossing

1) easy, wesnoth 1.9.2 | 2) 6 | 3) completely | 4) good | 5) killing the 2nd undead leader | 6) 6 | 7) - | 8) when 2nd undead leader spawned his 2lvl units

Training the Ogres

1) easy, wesnoth 1.9.2 | 2) 4 | 3) completely | 4) - | 5) was not complicated situations | 6) 3 | 7) - | 8) wasn't

Xenophobia

1) easy, wesnoth 1.9.2 | 2) 9, real hard | 3) completely | 4) one of the best scenario | 5) every meetings with enemy-good challenge | 6) 8 | 7) - | 8) three leaders on map

Lake Vrug

1) easy, wesnoth 1.9.2 | 2) 6 | 3) completely | 4) good | 5) gryphons | 6) 6 | 7) - | 8) a lot of ogres

Captured

1) easy, wesnoth 1.9.2 | 2) 7 | 3) completely | 4) very good | 5) in the begining of scenario | 6) 6 | 7) - | 8) enemies

Evacuation

1) easy, wesnoth 1.9.2 | 2) 10 | 3) completely | 4) good | 5) killing 3 leaders | 6) 7 | 7) - | 8) 12 turns

The Drowned Plains

1) easy, wesnoth 1.9.2 | 2) 6 | 3) completely | 4) good | 5) swamp-big problem | 6) 4 | 7) - | 8) enemies

Approaching Weldyn

1) easy, wesnoth 1.9.2 | 2) 3 | 3) completely | 4) not bad, interesting | 5) no problems | 6) 3 | 7) - | 8) nothing

The Council

1) easy, wesnoth 1.9.2 | 2) 0 | 3) completely | 4) good dialogos | 5) - | 6) 9 (text) | 7) - | 8) -

Weldyn Under Attack

1) easy, wesnoth 1.9.2 | 2) 10 | 3) completely | 4) good | 5) undead enemies | 6) 10 | 7) - | 8) undeads very strong at night, i have not many of 2-3 lvl unit

The Duel

1) easy, wesnoth 1.9.2 | 2) 8 | 3) completely | 4) not bad, interesting | 5) mal-ranaval 'dictation' of rules, his cheating | 6) 6 | 7) - | 8) pass through enemies

Weldyn Besieged

1) easy, wesnoth 1.9.2 | 2) 10 | 3) completely | 4) good | 5) you must have a lot of high-lvl units to win this scenario, excellent scenario | 6) 8 | 7) - | 8) p.5

This page was last edited on 6 March 2011, at 03:03.