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  • The Battle for Wesnoth is a turn-based strategy game with a fantasy theme. ...Choose units from a large pool of specialists, and hand-pick a force with the right strengths to fight well on different terrains against all manner of o
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  • | The Far Sea | The Ford of Abez
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  • ...was a long stretch where it hadn't been updated since 2/22/14, so much of the info on this page may still be out-of-date) Flight to Freedom is a campaign featuring the Drakes. The hero, Malakar, and his tribe have been enslaved by humans,
    13 KB (2,033 words) - 05:49, 27 January 2024
  • ===Breaking the Chains=== * '''Objective:''' Defeat the orc leaders.
    48 KB (8,524 words) - 21:21, 19 April 2024
  • ...umans]], the [[elves]], the [[orcs]], the [[dwarves]], the [[undead]], and the [[drakes]]. == The Six Main Races ==
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  • ...Delfador]] seeks to guide him to claim his position as the titular Heir to the Throne. ...ign has seen some changes over the years without the respective updates of the walkthrough. It is generally valid and useful, however.
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  • This is the walkthrough for the mainline drakes campaign, '''Winds of Fate'''. It was formerly known as ''' ''The story of how the drakes first arrived on the Great Continent.''
    16 KB (2,774 words) - 05:54, 21 January 2022
  • (At the moment, most of the walkthrough takes the perspective of the Lord (Challenging) difficult setting.) Over the course of this campaign, you will need to level up to some:
    96 KB (17,109 words) - 21:59, 3 June 2021
  • :''This walkthrough is in the process of being updated for version 1.18+'' ...e support of a White Mage named Dacyn, who will be by your side throughout the campaign.
    35 KB (5,862 words) - 20:06, 11 April 2024
  • == The Eastern Invasion == ...under attack by an advance element of the undead invasion. Gweddry defends the outpost until Dacyn discovers a trapdoor, and they manage to escape.
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  • ...ras is summarized before the timeline for that era begins. This history of the Great Continent is a subject of active scholarship. The world that Wesnoth resides in is called Irdya. Before the Great Fall and the (unchronicled) technological age, this name is only rarely used.
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  • == The Breaking of the Pact == (by Turin the Bard and Autolycus)
    10 KB (1,741 words) - 01:52, 14 June 2019
  • The following tags are actions: Ends the scenario.
    61 KB (9,881 words) - 03:40, 22 February 2024
  • A map is the most basic of user made content you can create. Complex scenarios can be de ...om the <b>Map Editor</b> option at the main menu. Inside you will find all the tools you need to create your own arenas to stage your adventures.
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  • .... If you want to add a translated title and description to your addon, see the [https://wiki.wesnoth.org/PblWml#.5Btranslation.5D wiki page]. ...nimations. There is also a new unit called falconer, which is a branch in the skirmisher line.
    8 KB (1,301 words) - 18:23, 22 August 2020
  • This the Wesnoth 1.12 version of the [[Guide_to_UMC_Content]]. It provides unfamiliar players with detailed info ...otes about whether the campaign is already available for Wesnoth 1.14, and the new name if it's been renamed.
    48 KB (7,479 words) - 07:52, 19 April 2023
  • ...n. Given the circumstances, your leveling strategy should lean strongly to the offensive. ...bution is strongly biased against you, and conquering a village cluster is the key to victory. Your main opponents are Trolls, other Dwarves and Elves, an
    31 KB (5,538 words) - 08:23, 21 August 2022
  • Wesnoth [[TerrainGraphicsWML|terrain graphics]] system allows the WML designer to create various terrain graphics "models": rules that allow to determine how the different
    11 KB (1,800 words) - 03:18, 9 April 2023
  • This is a transcription of all dialogues from Secrets of the Ancients. It's meant as a resource for Wesnoth writers. If you don't want s ...'' The girl will still recognize you for a short time, so make the most of the time you have left.
    56 KB (9,787 words) - 08:50, 14 May 2021
  • .... In case you are not the author of a campaign, please state where you got the background information from. ...Characters that do not appear repeatedly in the campaign are excluded from the character list. If they are important for translation purposes, feel free t
    48 KB (7,351 words) - 04:21, 3 May 2023
  • ..., trolls who are tricked into combat by the orcs, and the serpentine naga. The Northerners play best by taking advantage of having many low-cost and high ...d also because their brother orcs are well aware how dependent they are on the goblins.
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  • <!--The text of the article is the official in-game race description. Please do not add or remove text unless ...ce tends to focus almost solely on strengthening itself in preparation for the next armed conflict. Orcs are known to possess a crude system of writing -
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  • ...their surroundings and many younger whelps even enjoy traveling and seeing the world. As trolls grow older they tend to become increasingly passive, gradu ...es for the misled trolls. The most common enemy of trolls are dwarves, and the animosity between these two races is ancient.
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  • ...socially acceptable among others of their race, but have become allies of the dwarves due to common enemies. This leads to a combination of tough and def ...they have constructed fantastic fortifications and settlements deep within the mountains and crags of their territory.
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  • <!--The text of the article is the official in-game race description. Please do not add or remove text unless ...they have constructed fantastic fortifications and settlements deep within the mountains and crags of their territory.
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  • ...is an attempt by Eleazar to flesh out the history, beliefs and culture of the various races of Wesnoth as an aid to storytelling. ...to the great battle Orcs, the paragons of Orc-kind, and ''in general'' to the race as a whole--including Goblins and Drudges.
    10 KB (1,831 words) - 06:32, 23 January 2021
  • ...velling towards the eastern shore. It is up to a family of outlaws to warn the island's inhabitants before it's too late. ...dor, the north country of the green Isle never truly explored as read in ''The Rise of Wesnoth''.
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  • ...'War of the Jewel'' and ''Aria of the Dragonslayer''. The forum thread for the campaign can be found [https://forums.wesnoth.org/viewtopic.php?f=8&t=38210 There are a couple bugs in ASoF version 0.5.8 (the latest version as of September 2016), but they're pretty easy to fix/avoid:
    59 KB (10,011 words) - 21:46, 16 October 2016
  • ...rios are the Quenoth Elves, who are particularly well-adapted to living on the sands. ...esting by typically changing their victory conditions several times before the scenario is won.
    59 KB (10,424 words) - 15:58, 17 February 2024
  • |caption=A map of part of the Great Continent. ...[Dwarves|dwarves]], [[Elves|elves]], [[Humans|humans]], [[Orcs|orcs]], and the [[Undead (race)|undead]].
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  • ...rsion 1.14.7. This walkthrough is current as of version 1.16.6, so much of the advice here no longer applies to earlier versions. ...rements differ based on difficulty level and the order in which you select the upgrades. They can continue to accumulate AMLA upgrades after reaching lvl
    61 KB (10,978 words) - 16:19, 18 January 2023
  • A list of music tracks written for the Battle for Wesnoth. ...th/tree/master/data/core/music Wesnoth repository at GitHub] also contains the latest version of these files.
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  • ...page listing all the items currently available in the campaign "Legend of the Invincibles". ...5 10:09:33 2023 using version git-e67581e of LotI and version 0.3.5.1 of the generation script.
    248 KB (38,140 words) - 09:10, 5 August 2023
  • The walkthrough is based on medium difficulty, and there are comments covering ...orest scenario occurs much earlier and is therefore much more challenging. The following guide is current as of version 1.16.
    33 KB (5,978 words) - 08:30, 27 December 2022
  • ...game mechanics. It should also not be seen as a substitute for a recap of the campaign's story, which can instead be found in [[An Orcish Incursion story ...scenario has an individual forum thread where you can provide feedback to the authors. You can find these [http://www.wesnoth.org/forum/viewtopic.php?f=
    9 KB (1,698 words) - 16:16, 7 April 2023
  • '''4.1) Did you select a project from our list? If that is the case, what project did you select? What do you want to especially concentra ....2) If you have invented your own project, please describe the project and the scope.'''
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  • ''A Gryphon's Tale tells the story of a community of civilized Gryphons, and of Neliflua, an ambitious y ==== After the Storm ====
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  • <b>I would like to reorganize the current AI subsystem to allow different people collaborate more efficiently <b>Also, I would like to make the Wesnoth AI better.</b><br/>
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  • ...nd hair. Few differences between humans and elves are more pronounced than the latter’s unusually long life - most, unless claimed by illness, accident ...they have constructed fantastic fortifications and settlements deep within the mountains and crags of their territory.
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  • Ageless Era is a compilation of the most popular eras and factions on the add-on server. It is more an Era Pack than an Era. The current version of the era is '''4.29''' and is currently being worked on for version '''1.16''' o
    44 KB (6,780 words) - 07:45, 19 April 2023
  • Here is an overview of the story of [[Sceptre of Fire]] (the campaign). ...ith the Ruby and the payment safely in dwarvish hands, Rugnur goes to tell the tribal leaders of their task.
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  • ...rrently the dialog as it was circa 2011. For the up-to-date text, refer to the scenario files}} This is a transcription of all dialogue from Heir to the Throne. It is meant as a resource for Wesnoth writers. If you don't want sp
    120 KB (21,542 words) - 07:36, 3 February 2023
  • This is a transcription of all dialogue from Under the Burning Suns. It is meant as a resource for Wesnoth writers. If you don't w To die on the cusp of victory. Oh the irony!
    277 KB (51,172 words) - 06:38, 10 July 2022
  • This is a transcription of all dialogue from The Sceptre of Fire. It is meant as a resource for Wesnoth writers. If you don' ...and the challenge he set, or that of Konrad, king of Wesnoth by virtue of the Sceptre.
    51 KB (9,142 words) - 13:28, 6 February 2012
  • Then my battle against the orcs is lost! No! I will not fall this close to achieving the goal of so many years!
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  • The light fades... We are doomed... ...e men of Gweddry's troop that they did not live to witness the fullness of the grim tide of undead sweeping westward into Wesnoth, laying waste to all in
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  • ...required for specific tasks. Usually, only a few of them will be alive at the end of a scenario, mostly because of their low health. ...ncers, Saurian Skirmishers, Dune Skirmishers, and experienced thieves from the Knalgan Alliance.
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  • This is a transcription of all dialogue from The South Guard. It is meant as a resource for Wesnoth writers. If you don't wa I have lost all helping the humans... Now they will surely perish!
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  • Nym:Yes <U>come</u> out.The storm has<U> already</u> passed.<br> Dwarf: I have made <u>my</u> boys mine the end of the tunnel<br>
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  • Tallin: The orcs have <u>gone</u> careless<br> Tallin: This might be the only chance we <u>have</u> got to get rid of this scum once and for all.<Br
    17 KB (3,114 words) - 03:02, 6 March 2011
  • This page was created by Andrei Badea as part of the ''Google Code-in 2010'' initiative: Note: Will format the page later on.
    8 KB (1,291 words) - 01:49, 27 December 2010
  • Wesfolk Leader: They pledged to to visit all <u>the</u> terrors of hell<br> It <u>was</u> not long before the first orcish scouts were spotted<br>
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  • '''What difficulty levels and what version of Wesnoth have you played the scenario on?''' Normal difficulty (easiest option for campaign) with 1.9.2+ ==01-Breaking the Chains==
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  • <p align = “center”><big>The Sceptre of Fire</big></p> <b>(The corrections are underlined)</b>
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  • ...to report or link to bugs. So for now you will just find them mentioned in the appropriate scenarios in my report.</p> <h2>The Morning After</h2>
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  • 1) Breaking the Chains ...easants were slaughtered easily, until I got about two leveled up units on the field. 8/10
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  • I played the Sceptre of Fire campaign, on Difficult. The dialogs were interesting and I really liked the story.
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  • ...ith "avoiding" the enemy(which was exactly the hard part of it). Eitherway the level is perfect. ...s. Otherwise the level is fine, not so fun as the previous one(becouse of the losses), and it have 1 minor bug:
    7 KB (1,263 words) - 03:02, 6 March 2011
  • ...as is summarized before the timeline for that era begins. This history of the Great Continent is a subject of active scholarship. The world that Wesnoth resides in is called Irdya. Before the Fall and the (unchronicled) technological age, this name is only rarely used.
    32 KB (5,072 words) - 06:36, 19 April 2023
  • *All islands are considered small, and therefore all use the locative case. This extends to towns and cities as well. We follow as much as possible 'Golden Age' Latin, that is the Latin of Caesar, Virgil, Horace, Cicero etc. This is in terms of grammar, s
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  • ...as is summarized before the timeline for that era begins. This history of the Great Continent is a subject of active scholarship. The world that Wesnoth resides in is called Irdya. Before the Fall and the (unchronicled) technological age, this name is only rarely used.
    37 KB (2,339 words) - 03:51, 12 August 2017
  • Since the Undead branch is currently not in use, the dialogue will not be shown here. '''Tallin:''' No! Without the dwarvish weapons we have no hope!
    123 KB (22,117 words) - 06:31, 8 September 2022
  • ...howing that the ML Recruiter achieves dramatically better performance than the RCA AI recruiter, describe known issues and suggest a development road map. ...r is a work in progress. We welcome feedback on it. Please discuss it on the thread "Machine Learning Recruiter" at http://forums.wesnoth.org/viewtopic.
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  • This list covers add-ons for the latest 2 stable releases (1.14 and 1.16) of Wesnoth. There are archived ver ...tidy-up that doesn't need you to start changing the campaign, and then ask the old maintainer. (You should probably also wait a bit before assuming that a
    36 KB (5,529 words) - 05:45, 27 January 2024
  • '''Campaign''' * [add the name of the reviewed campaign here] [version number of reviewed campaign] '''Tags:''' * describe the add-on using a few keywords
    60 KB (10,139 words) - 10:41, 11 August 2015
  • ...ble for categories of units currently available in the campaign "Legend of the Invincibles". See [[LotI Standard Advancements]] for unit-specific advancem ...5 10:09:33 2023 using version git-e67581e of LotI and version 0.3.5.1 of the generation script.
    153 KB (22,727 words) - 09:10, 5 August 2023
  • ...ents that are unit specific currently available in the campaign "Legend of the Invincibles". See [[LotI Standard Advancements]] for general advancements s ...5 10:09:33 2023 using version git-e67581e of LotI and version 0.3.5.1 of the generation script.
    690 KB (107,304 words) - 09:10, 5 August 2023
  • ...e listing all the scenarios currently available in the campaign "Legend of the Invincibles". ...5 10:09:33 2023 using version git-e67581e of LotI and version 0.3.5.1 of the generation script.
    154 KB (27,085 words) - 09:10, 5 August 2023
  • ...ired the Ruby of Fire for himself. Eventually, he set sail with his men to the east. ...Fire in the hopes of tricking Jevyan into believing he had traded it with the elves. [[Aethyr|Commander Aethyr]] agreed to plant a fake treaty on his bod
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  • ...he [[First Crown Prince of Southbay|Crown Prince of Southbay]]'s voyage to the [[Great Continent]]. ...lating the [[Book of Fire and Darkness]] such that Haldric was able to use the [[Ruby of Fire]].
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  • ...ontinent]], he accompanied [[Haldric I|Prince Haldric]] on his exodus from the [[Green Isle]], eventually returning to his homeland. |source=Burin describes how he came to the [[Green Isle]].
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  • ...ren''') was a white mage and minister to the Lords of Light. He resided in the [[Swamp of Esten]]. ...he invasion of orcs throughout the [[Green Isle]], the cultists who shared the swamp with Edren grew in strength uninhibited.<ref name="swamp">{{Cite|este
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  • '''Ruddry''' (also known as '''Sir Ruddry''') was a knight and member of the [[Clearwater|Clearwater Port]] expeditionary force. ...onary force. His companions ran into a very large army of orcs, and he was the sole survivor.<ref name="swamp">{{Cite|esten}}</ref>
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  • ...King Haldric II and the Knalgan dwarves, it was sculpted by Thursagan into the Sceptre of Fire. | quote=Casting fire is the least of the Ruby's abilities. You are twice a fool, for having failed to plumb more tha
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  • ...e]], his post was overrun and he hit his head. By the time he had come to, the orcs had already passed his position.<ref name="midlands">{{Cite|midlands}} ...te=They overran my post. I got hit on the head pretty good. When I came to the orcish army had already passed my position.
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  • <!--The text of the article is the official in-game race description. Please do not add or remove text unless ...rness, ocean depths, and other climes of the world. They figure largely in the tales and nightmares of its denizens, as well.
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  • |caption=The Brown Hills on a map of the [[Great Continent]]. The '''Brown Hills''' were a group of hills on the [[Great Continent]].
    2 KB (323 words) - 02:59, 2 September 2019
  • This is a '''list of supporting characters''' from the campaign [[The Rise of Wesnoth]]. {{Further|The Rise of Wesnoth#Characters}}
    54 KB (8,180 words) - 07:32, 14 October 2019
  • | titles=Chief Intendant of the Flight of Galun ...s to arrive at [[Morogor]], and also took part in the flight's team during the Contention, victoriously fighting alongside Galun as his Chief Intendant.
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  • '''Part I, Embracing the Darkness, Chapter 1, Ascension''' ...when you are flush with gold, so that they will (usually) be available on the recall list.
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  • '''Part I, Embracing the Darkness, Chapter 3, Shadows of the Night''' ...ovide no income, check the status table (Alt-s, then Scenario Settings) at the start of each scenario.
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  • '''Part I, Embracing the Darkness, Chapter 4, To Destroy the Wesnothian Empire''' ==He Came Down from the Mountains==
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  • '''Part II, Into the Light, Chapter 6, Rising from the Grave''' ...ormation in the entry for "Friends No More" that will help you prepare for the rest of Part II.
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  • '''Part II, Into the Light, Chapter 7, Hand of Blood''' ...eally good chance of redeeming them in one shot. Either way the result is the same, do it.
    16 KB (2,927 words) - 02:02, 5 April 2024
  • '''Part II, Into the Light, Chapter 8, Götterdämmerung''' ...should pretty much stay out of the fight, though pick up some cheap XP at the end if you can.
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  • '''Part II, Into the Light, Chapter 9, Under the Burning Skies''' ...elled once discovered. You probably want to leave one or more troops near the entrance to each scenario so that if you find yourself in trouble you can r
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  • '''Part II, Into the Light, Chapter 10, Dawning of a New Era''' ..., so SPEND IT. Craft the big stuff and/or craft a lot. If you didn't equip the kids for this back in chapter 8, you are in trouble. If you spent lots of c
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  • '''Part 3: Improving the first scenario''' ...iculty-based change in enemy leader and put a ''#textdomain'' directive at the beginning - both didn't really change much, and our first scenario is still
    24 KB (3,693 words) - 16:05, 25 November 2021
  • ...back from the front lines to heal or cure from poison</li><li>Weak during the night, can be overrun by more units easily</li></ul> ...nister.png</div>|| <ul><li>Very strong during the night, fast in hills and caves</li><li>Powerful melee specialist</li><li>Main and additional healer</li></
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