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  • This is a transcription of all dialogue from The South Guard. It is meant as a resource for Wesnoth writers. If you don't want spoilers, leave ==Death Dialogue==
    73 KB (12,872 words) - 10:08, 8 December 2021
  • This is a transcription of all dialogue from Liberty. It is meant as a resource for Wesnoth writers. If you don't want spoilers, leave ==Death Dialogue==
    42 KB (7,387 words) - 08:21, 23 August 2022
  • I don't know if this is because of my computer or not, but 1.9.2 worked fine. ...f the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented
    21 KB (3,532 words) - 02:28, 31 December 2010
  • ...a lone troll should guard the treasure chest, because otherwise, the gold is "free". The undead border patrol:
    9 KB (1,580 words) - 03:03, 6 March 2011
  • ...lines should be changed, but these are minor errors. Overall, the campaign is very interesting and fun, and the scenarios were quite smooth, with the exe Introductory text: What is meant by "Those orcs don't imagine they are living their last day"? Perhaps
    12 KB (2,011 words) - 03:03, 6 March 2011
  • ...us_id=1&chunksz=150&boxoptionwanted=1 bugs.wesnoth.org] (actually gna.org) is currently down, so I am unable to report or link to bugs. So for now you wi       No more than 3. But it is the first scenario of the campaign, after all.
    30 KB (5,465 words) - 03:03, 6 March 2011
  • ...ore the timeline for that era begins. This history of the Great Continent is a subject of active scholarship. ...rdya. Before the Fall and the (unchronicled) technological age, this name is only rarely used.
    32 KB (5,072 words) - 06:36, 19 April 2023
  • ...a transcription of all dialogue from The Tale of Two Brothers (1.9.5). It is meant as a resource for Wesnoth writers. If you don't want spoilers, leave ...ilog hint that Arvith may have traveled with the elf-lord Kalenz, but this is not much of a constraint as Kalenz was around in 1YW and at least until the
    21 KB (3,766 words) - 09:02, 31 March 2021
  • This is a transcription of all dialogue from Son of the Black Eye. It is meant as a resource for Wesnoth writers. If you don't want spoilers, leave ==Death Dialogue==
    62 KB (10,875 words) - 20:36, 18 September 2023
  • This is a transcription of all dialogue from The Hammer of Thursagan. It is meant as a resource for Wesnoth writers. If you don't want spoilers, leave ==Death Dialogue==
    36 KB (5,972 words) - 19:01, 15 April 2011
  • ...rnate continuity. Even though it is not required, the timeline stated here is done in relation to the Official Wesnoth timeline for comparison. This is Irdya's largest known continent. However, only a small portion of it has be
    28 KB (4,440 words) - 03:25, 9 April 2023
  • ...mposition? To put it simply: ‘What units make up your army’ or ‘What is your army made out of?’. ...lmost every unit in the game however this build costs more than the first, is less versatile and individual units lacks the ability to support itself.
    6 KB (1,077 words) - 19:17, 6 April 2014
  • ...ore the timeline for that era begins. This history of the Great Continent is a subject of active scholarship. ...rdya. Before the Fall and the (unchronicled) technological age, this name is only rarely used.
    37 KB (2,339 words) - 03:51, 12 August 2017
  • This is a transcription of all dialogue from Northern Rebirth. It is meant as a resource for Wesnoth writers. If you don't want spoilers, leave Since the Undead branch is currently not in use, the dialogue will not be shown here.
    123 KB (22,117 words) - 06:31, 8 September 2022
  • If there is no topic linked yet, you can create one yourself (look at one of the existi <b> This is a dialog scenario. </b>
    28 KB (3,970 words) - 18:43, 9 May 2021
  • ...ll as detailed information about eras. Feel free to edit this guide, as it is a wiki. ...t over, please ensure that its entry on the older (1.12 or 1.10) wiki page is up to date, add a link to the add-on's feedback thread in the forums, and g
    36 KB (5,529 words) - 05:45, 27 January 2024
  • ...ric retreats to the south. King Eldaric remains to continue the battle and is killed. ...of orcs is between the forest and Southbay but the road to Clearwater Port is free of orcs. The orcs are bogged down in the swamp of Esten. They join for
    8 KB (1,465 words) - 15:06, 6 February 2024
  • ...ver than comes out of Lake Vrug. This is the elvish name; among humans it is called Longlier. ** '''Great River''': The origin of this river is somewhere in the east of the northern lands
    24 KB (3,093 words) - 05:46, 18 April 2023
  • ...ant to be a timeline for the campaigns of the Dragon Trilogy. In no way it is meant to be canonical, but simply to help players of the Dragon Trilogy to ...own) continent on Irdya, and home to most of its inhabitants and races. It is commonly divided into eight regions: the West, comprising elven lands such
    28 KB (4,554 words) - 22:19, 12 February 2021
  • ...[[Guide_to_UMC_Content|Guide to User-made Content (UMC)]]. Please edit, it is a wiki.'' ...llowing the events of <i>Invasion from the Unknown</i>. Since the campaign is divided into three episodes, I'll talk about each one separately.
    60 KB (10,139 words) - 10:41, 11 August 2015
  • This is an auto-generated wiki page listing all the advancements available for cate As this is auto-generated, DO NOT EDIT THIS PAGE.
    153 KB (22,727 words) - 09:10, 5 August 2023
  • This is an auto-generated wiki page listing all the advancements that are unit spec As this is auto-generated, DO NOT EDIT THIS PAGE.
    690 KB (107,304 words) - 09:10, 5 August 2023
  • ...enario (18 playable, 3 dialogue only) campaign by beetlenaut featuring the undead. This campaign was added to mainline in Wesnoth 1.14, and the campaign's di ...veral loyal units, which are recalled for free in all future scenarios. It is highly recommended to keep them all alive, especially the saurian healer be
    28 KB (4,951 words) - 08:57, 15 September 2020
  • (for example <i>5</i> or <i>I don't remember</i> is also valid) <br> == A War Of Life And Death ==
    19 KB (2,700 words) - 16:19, 7 October 2022
  • Deze pagina is onderdeel van [[DutchTranslation]] ===Ondoden (Undead)===
    9 KB (1,150 words) - 12:38, 6 March 2019
  • ...tps://units.wesnoth.org/1.14/mainline/nl_NL/mainline.html de eenhedenboom] is up-to-date en kan sinds 30-03-2019 als referentie gebruikt worden.''' |Undead||Ondoden
    12 KB (1,547 words) - 11:13, 28 April 2024
  • |Scenario 9||The Valley of Death|| |Scenario 6A||Undead Crossing||Oversteek der Ondoden
    12 KB (1,423 words) - 20:22, 28 April 2024
  • ...proceeded to clear the swamp of the three cultists there and the summoned undead forces before winter's arrival. Before they could proceed further south, th ...]] proclaiming his intentions to return to the surface. Each time Lenvan's undead forces killed one of Haldric's men, the soldier's corpse was reincarnated t
    31 KB (5,084 words) - 01:17, 10 April 2023
  • ...ew land-trow}}</ref> Her vital role in the journey was forgotten after the death of the Crown Prince, however.<ref name="southbay" /> ...in their journey. With his help, Jessene and Haldric cleared the swamp of undead, and killed the three dark cultists who had settled there. Before they coul
    30 KB (4,859 words) - 01:20, 10 April 2023
  • ...ubusercontent.com/wesnoth/wesnoth/master/data/core/images/portraits/undead/death-knight.png * [[Undead]]
    3 KB (477 words) - 01:29, 10 April 2023
  • ...not elsewhere fighting orcs instead. They fought their way through various undead forces and slew the three cultists residing there. Before they could advanc ...repared. Burin aided Haldric in defeating the orcs as well as a cluster of undead sent by the [[Jevyan|Lich-Lord Jevyan]]. Once the threat was eliminated, Bu
    15 KB (2,457 words) - 01:38, 10 April 2023
  • ...forged document on his person, such that in death, he tricked the orcs and undead into believing that Haldric had given the [[Ruby of Fire]] to the elves. |source=Commander Aethyr is slain by the [[Jevyan|Lich-Lord Jevyan]].
    7 KB (1,092 words) - 01:33, 10 April 2023
  • * [[Undead]] ...s done. Prepare to be ground to dust. If you're lucky I may raise you from death for my own amusement.
    7 KB (1,184 words) - 02:14, 10 April 2023
  • {{Hatnote|This article is about the campaign. For the scenario, see [[The Rise of Wesnoth (scenario)] '''The Rise of Wesnoth''' is a campaign documenting the migration of humans from the [[Green Isle]] to t
    18 KB (2,918 words) - 19:14, 14 October 2019
  • {{Hatnote|This article is about the scenario. For the swamp, see [[Swamp of Esten]].}} ...ast in the previous scenario. If he did not, the scenario [[The Midlands]] is played instead.
    7 KB (982 words) - 07:27, 14 October 2019
  • * The [[Lenvan|Lich-Lord Lenvan]] is slain. |belligerents 2=Lenvan's undead
    3 KB (500 words) - 08:37, 13 October 2019
  • Jevyan's undead * 1 [https://units.wesnoth.org/1.14/mainline/en_US/Death%20Knight.html Death Knight]
    8 KB (1,226 words) - 08:29, 13 October 2019
  • '''Cursed Isle''' is a scenario in [[The Rise of Wesnoth]] campaign. Depending on in-game decisi * Death of Prince Haldric
    6 KB (860 words) - 20:22, 11 October 2019
  • Jevyan's undead '''The Vanguard''' is the seventeenth scenario in [[The Rise of Wesnoth]] campaign.
    8 KB (1,204 words) - 08:30, 13 October 2019
  • |belligerents 2=Jevyan's undead '''The Rise of Wesnoth''' is the nineteenth and final scenario in [[The Rise of Wesnoth]] campaign.
    10 KB (1,475 words) - 08:31, 13 October 2019
  • |belligerents 2=Jevyan's undead '''Return of the Fleet''' is the eighteenth scenario in [[The Rise of Wesnoth]] campaign.
    10 KB (1,516 words) - 08:31, 13 October 2019
  • {{Hatnote|This article is about the scenario. For the peninsula, see [[Fallen Lich Point (peninsula)] * The [[Caror|Lich-Lord Caror]] is destroyed.
    7 KB (965 words) - 07:31, 14 October 2019
  • ...a civil war with the death of King Haldric IV, and all the while, orcs and undead harassed its people. ...sheviere, took the crown. A brutal civil war followed, concluding with her death at the hands of her own daughter, who was crowned Queen Li'sar.
    27 KB (4,481 words) - 08:32, 13 October 2019
  • ...he basic layout of the game screen is the same. The majority of the screen is filled with a map which shows all of the action that takes place in the gam ...tive income means you'll lose gold, a positive means you gain gold. Upkeep is the gold you pay your units. Villages shows how many you own, each village
    22 KB (3,756 words) - 19:15, 31 January 2023
  • * [[Undead]] ...worst things about this place, my lord. It is said that the legions of the undead have come here in great numbers and devastated the island into an ugly wast
    4 KB (664 words) - 18:33, 7 December 2019
  • |race=[[Undead (race)|Undead]] |source=The [[Lenvan|Lich-Lord Lenvan]] is released from his prison.
    4 KB (544 words) - 19:14, 14 October 2019
  • This is a '''list of supporting characters''' from the campaign [[The Rise of Wesno The campaign is centred around [[Haldric I|Prince Haldric]] of [[Stormvale]], the son of [[
    54 KB (8,180 words) - 07:32, 14 October 2019
  • <big>'''This page is no longer relevant to Wesnoth lore and will not be added to the game in an == Undead lore (complete, but not added) ==
    37 KB (6,160 words) - 22:30, 4 August 2020
  • ...tps://units.wesnoth.org/1.14/mainline/nl_NL/mainline.html de eenhedenboom] is up-to-date en kan sinds 30-03-2019 als referentie gebruikt worden.''' |Undead||Ondoden
    30 KB (3,821 words) - 20:27, 28 April 2024
  • '''[WHU]''' A classic frontal assault is difficult and time consuming. I will send one or two units west to collect ...ush South on turn 8, in the morning. Time will be tight. The Orcish leader is hard to kill.
    22 KB (4,166 words) - 21:23, 6 April 2024

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