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  • This is an auto-generated wiki page listing all the advancements available for cate As this is auto-generated, DO NOT EDIT THIS PAGE.
    153 KB (22,727 words) - 09:10, 5 August 2023
  • This is an auto-generated wiki page listing all the advancements that are unit spec As this is auto-generated, DO NOT EDIT THIS PAGE.
    690 KB (107,304 words) - 09:10, 5 August 2023
  • ...enario (18 playable, 3 dialogue only) campaign by beetlenaut featuring the undead. This campaign was added to mainline in Wesnoth 1.14, and the campaign's di ...veral loyal units, which are recalled for free in all future scenarios. It is highly recommended to keep them all alive, especially the saurian healer be
    28 KB (4,951 words) - 08:57, 15 September 2020
  • (for example <i>5</i> or <i>I don't remember</i> is also valid) <br> == A War Of Life And Death ==
    19 KB (2,700 words) - 16:19, 7 October 2022
  • Deze pagina is onderdeel van [[DutchTranslation]] ===Ondoden (Undead)===
    9 KB (1,150 words) - 12:38, 6 March 2019
  • ...tps://units.wesnoth.org/1.14/mainline/nl_NL/mainline.html de eenhedenboom] is up-to-date en kan sinds 30-03-2019 als referentie gebruikt worden.''' |Undead||Ondoden
    12 KB (1,547 words) - 11:13, 28 April 2024
  • |Scenario 9||The Valley of Death|| |Scenario 6A||Undead Crossing||Oversteek der Ondoden
    12 KB (1,423 words) - 20:22, 28 April 2024
  • ...proceeded to clear the swamp of the three cultists there and the summoned undead forces before winter's arrival. Before they could proceed further south, th ...]] proclaiming his intentions to return to the surface. Each time Lenvan's undead forces killed one of Haldric's men, the soldier's corpse was reincarnated t
    31 KB (5,084 words) - 01:17, 10 April 2023
  • ...ew land-trow}}</ref> Her vital role in the journey was forgotten after the death of the Crown Prince, however.<ref name="southbay" /> ...in their journey. With his help, Jessene and Haldric cleared the swamp of undead, and killed the three dark cultists who had settled there. Before they coul
    30 KB (4,859 words) - 01:20, 10 April 2023
  • ...ubusercontent.com/wesnoth/wesnoth/master/data/core/images/portraits/undead/death-knight.png * [[Undead]]
    3 KB (477 words) - 01:29, 10 April 2023
  • ...not elsewhere fighting orcs instead. They fought their way through various undead forces and slew the three cultists residing there. Before they could advanc ...repared. Burin aided Haldric in defeating the orcs as well as a cluster of undead sent by the [[Jevyan|Lich-Lord Jevyan]]. Once the threat was eliminated, Bu
    15 KB (2,457 words) - 01:38, 10 April 2023
  • ...forged document on his person, such that in death, he tricked the orcs and undead into believing that Haldric had given the [[Ruby of Fire]] to the elves. |source=Commander Aethyr is slain by the [[Jevyan|Lich-Lord Jevyan]].
    7 KB (1,092 words) - 01:33, 10 April 2023
  • * [[Undead]] ...s done. Prepare to be ground to dust. If you're lucky I may raise you from death for my own amusement.
    7 KB (1,184 words) - 02:14, 10 April 2023
  • {{Hatnote|This article is about the campaign. For the scenario, see [[The Rise of Wesnoth (scenario)] '''The Rise of Wesnoth''' is a campaign documenting the migration of humans from the [[Green Isle]] to t
    18 KB (2,918 words) - 19:14, 14 October 2019
  • {{Hatnote|This article is about the scenario. For the swamp, see [[Swamp of Esten]].}} ...ast in the previous scenario. If he did not, the scenario [[The Midlands]] is played instead.
    7 KB (982 words) - 07:27, 14 October 2019
  • * The [[Lenvan|Lich-Lord Lenvan]] is slain. |belligerents 2=Lenvan's undead
    3 KB (500 words) - 08:37, 13 October 2019
  • Jevyan's undead * 1 [https://units.wesnoth.org/1.14/mainline/en_US/Death%20Knight.html Death Knight]
    8 KB (1,226 words) - 08:29, 13 October 2019
  • '''Cursed Isle''' is a scenario in [[The Rise of Wesnoth]] campaign. Depending on in-game decisi * Death of Prince Haldric
    6 KB (860 words) - 20:22, 11 October 2019
  • Jevyan's undead '''The Vanguard''' is the seventeenth scenario in [[The Rise of Wesnoth]] campaign.
    8 KB (1,204 words) - 08:30, 13 October 2019
  • |belligerents 2=Jevyan's undead '''The Rise of Wesnoth''' is the nineteenth and final scenario in [[The Rise of Wesnoth]] campaign.
    10 KB (1,475 words) - 08:31, 13 October 2019
  • |belligerents 2=Jevyan's undead '''Return of the Fleet''' is the eighteenth scenario in [[The Rise of Wesnoth]] campaign.
    10 KB (1,516 words) - 08:31, 13 October 2019
  • {{Hatnote|This article is about the scenario. For the peninsula, see [[Fallen Lich Point (peninsula)] * The [[Caror|Lich-Lord Caror]] is destroyed.
    7 KB (965 words) - 07:31, 14 October 2019
  • ...a civil war with the death of King Haldric IV, and all the while, orcs and undead harassed its people. ...sheviere, took the crown. A brutal civil war followed, concluding with her death at the hands of her own daughter, who was crowned Queen Li'sar.
    27 KB (4,481 words) - 08:32, 13 October 2019
  • ...he basic layout of the game screen is the same. The majority of the screen is filled with a map which shows all of the action that takes place in the gam ...tive income means you'll lose gold, a positive means you gain gold. Upkeep is the gold you pay your units. Villages shows how many you own, each village
    22 KB (3,756 words) - 19:15, 31 January 2023
  • * [[Undead]] ...worst things about this place, my lord. It is said that the legions of the undead have come here in great numbers and devastated the island into an ugly wast
    4 KB (664 words) - 18:33, 7 December 2019
  • |race=[[Undead (race)|Undead]] |source=The [[Lenvan|Lich-Lord Lenvan]] is released from his prison.
    4 KB (544 words) - 19:14, 14 October 2019
  • This is a '''list of supporting characters''' from the campaign [[The Rise of Wesno The campaign is centred around [[Haldric I|Prince Haldric]] of [[Stormvale]], the son of [[
    54 KB (8,180 words) - 07:32, 14 October 2019
  • <big>'''This page is no longer relevant to Wesnoth lore and will not be added to the game in an == Undead lore (complete, but not added) ==
    37 KB (6,160 words) - 22:30, 4 August 2020
  • ...tps://units.wesnoth.org/1.14/mainline/nl_NL/mainline.html de eenhedenboom] is up-to-date en kan sinds 30-03-2019 als referentie gebruikt worden.''' |Undead||Ondoden
    30 KB (3,821 words) - 20:27, 28 April 2024
  • '''[WHU]''' A classic frontal assault is difficult and time consuming. I will send one or two units west to collect ...ush South on turn 8, in the morning. Time will be tight. The Orcish leader is hard to kill.
    22 KB (4,166 words) - 21:23, 6 April 2024
  • '''[Thrash]''' In a nutshell, recruiting is 10x normal cost, but units are automatically recalled, are loyal, and advan ...s follow the southeast branch with your fastest leader. North of the town is a swamp, kill the lich. You will be given the opportunity to go on an opti
    19 KB (3,537 words) - 22:52, 8 April 2024
  • '''WDF:''' If time is a problem, there is a room with a necrophage in it, if you go to the bottom right of it [Thrash ...k enemy attacks. Protect your leaders with terrain. After the first wave is broken, head west, then north, and finally northeast.
    10 KB (1,841 words) - 23:15, 16 May 2024
  • '''[WHU]''' This one is really easy to lose. Your enemies are very tough. Recruit a mob of walkin ...s and undead to whittle the enemy down. Use leadership from Efriam. Vritra is going to get separated soon, if you haven't been hoarding gems, which she w
    19 KB (3,565 words) - 17:05, 6 April 2024
  • Making ("defining") a custom macro is typically like that: What's important is the '''#define MACRO_NAME''', the argument list in the same line and the ''
    28 KB (4,415 words) - 16:53, 25 November 2021

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