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  • == The '''[lua]''' tag == ...sWML#.5Blua.5D|ConditionalWML]] It makes it possible to write actions with the [http://www.lua.org Lua 5.4] language.
    22 KB (3,191 words) - 02:14, 25 April 2024
  • | ||Elvish Hero||15 (6)||10 (6)||0||0||0||-||-||0||-||0||0||0||0||0||0||0 | ||Tentacle of the Deep||6 (3)||5 (3)||6||0||0||-||-||0||-||0||0||0||0||0||0||0
    32 KB (2,440 words) - 06:58, 8 April 2009
  • 1.1) I'm Phil, I've been an active member of the Wesnoth community for nearly 2 years. 1.4) This summer is the last one that I have free to do what I like, since I'm coming up to my last
    6 KB (1,057 words) - 22:47, 8 July 2009
  • ...eep in mind that this involves bringing together information from all over the Wesnothian universe. In other words, this forum does contain spoilers. If you have an IRC client, you can also join the [irc://irc.freenode.net/wesnoth #wesnoth] channel on irc.freenode.net and t
    3 KB (448 words) - 11:19, 5 June 2014
  • Here is an overview of the story of [[Sceptre of Fire]] (the campaign). ...ith the Ruby and the payment safely in dwarvish hands, Rugnur goes to tell the tribal leaders of their task.
    7 KB (1,245 words) - 05:23, 8 May 2023
  • == Irdya in the Thunderstone Era == * The First Elven War is fought after the assassination of an elvish lord.
    5 KB (771 words) - 20:48, 14 October 2009
  • ==Scenario 1: The Hunt== From the skies above, the glider caste felt the Winds of Fate.
    74 KB (12,602 words) - 11:44, 1 May 2024
  • This is a transcription of all dialogue from Under the Burning Suns. It is meant as a resource for Wesnoth writers. If you don't w To die on the cusp of victory. Oh the irony!
    277 KB (51,172 words) - 06:38, 10 July 2022
  • <b>Notiz:</b> <b>A Simple Campaign</b> by Anonymissimus oder '''The Final Exam''' von Elven sind Erweiterungen, die gemacht wurden, um Leuten d ;Shade (author of The Rise of Wesnoth) wrote<nowiki>:</nowiki>
    9 KB (1,451 words) - 09:32, 15 February 2022
  • Then my battle against the orcs is lost! No! I will not fall this close to achieving the goal of so many years!
    76 KB (13,273 words) - 07:19, 7 April 2023
  • What follows is a list of all of the details we are collaborating on in the lines of Wesnoth ('''Versus Vesnotei'''). **''''Navis Longa'''' (this and transport galleon were the wrong way round)
    11 KB (1,282 words) - 03:09, 9 April 2023
  • * '''Elvish Hero''' — Ельфійський герой * '''Tentacle of the Deep''' — Щупальце з Глибини
    17 KB (618 words) - 14:50, 31 March 2024
  • == Late History: Irdya Before the Fall == ...d Wesnoth expands for a last time before its definitive end at the dawn of the Golden Age of Irdya.
    11 KB (1,774 words) - 15:58, 5 April 2023
  • ...summary of the available documentation. This page is a reference guide to the Lua AI functions, variables and component syntax. ...and [[Creating_Custom_AIs#Execution_Function|execution]] functions to code the desired AI behavior.
    22 KB (3,533 words) - 23:27, 9 April 2024
  • This page describes the [[LuaWML]] functions and helpers for handling WML variables and containers. ...a scalar for a WML attribute, and a table for a WML object. The format of the table is described in [[LuaWML#Encoding WML objects into Lua tables]].
    5 KB (795 words) - 13:26, 12 February 2021
  • This page describes the [[LuaWML]] functions and helpers for interacting with events and action han ...gument 1 is the name of the action. Argument 2 is the WML table describing the action. Note: WML variables are substituted.
    14 KB (2,207 words) - 13:26, 12 February 2021
  • This page describes the [[LuaWML]] functions and helpers for interfacing with the user. ...w and dumps it to the lua/info log domain (''--log-info=scripting/lua'' on the command-line).
    32 KB (4,945 words) - 16:24, 29 April 2024
  • The general idea of this project is introducing variables that are independent ...on scenario WML, and their usage will allow that variables, as defined by the [set_variable] family of tags, (from now onwards we will call those ones "l
    20 KB (3,399 words) - 01:25, 21 March 2013
  • This is a transcription of all dialogue from The South Guard. It is meant as a resource for Wesnoth writers. If you don't wa I have lost all helping the humans... Now they will surely perish!
    73 KB (12,872 words) - 10:08, 8 December 2021
  • This is the end for me... ==Scenario 1: The Raid==
    42 KB (7,387 words) - 08:21, 23 August 2022
  • Beginning of the Revenge 5 Eternal Night first hero 2 second hero 4 third hero didn't win
    3 KB (478 words) - 02:59, 6 March 2011
  • ...about what I tought about the campaign generally, then I'm gonna answer to the quizz :) ...ti could still get better, but it's already very good, congratulations to the campaign maker.
    11 KB (1,833 words) - 02:59, 6 March 2011
  • ...ws the results of testing The Battle for Wesnoth 1.9.2 - campaign "Heir to the Throne" on Normal (Medium) difficulty. I followed the guidelines on [[GCI/Playtesting|this page]] for the analysis.
    13 KB (2,087 words) - 02:33, 24 April 2023
  • This scenario was relatively easy, especially with the backup from the NPC. 3/10 for difficulty. Storyline was clear, but the dialogue annoyed me, as it was aimed to do. That guy
    17 KB (2,879 words) - 02:59, 6 March 2011
  • Please get an artist to remake the characters. The icons look really bad (portrait ones for text) Also, the "shock" ability on the horse-hero does not work.
    9 KB (1,580 words) - 03:03, 6 March 2011
  • Scenario 1: Born to the Banner ...t the main force should be delayed 1 or 2 more turns before they arrive at the gate. A little too hard for a first scenario, but it is OK. Dialogue fun an
    5 KB (947 words) - 03:03, 6 March 2011
  • This page shows the results of testing The Battle for Wesnoth 1.9.2 - campaign "An Orcish Incursion" on Normal (Medium I followed the guidelines on [[GCI/Playtesting|this page]] for the analysis.
    7 KB (1,079 words) - 02:33, 24 April 2023
  • ...Kalenz]], Paladin, Elvish Marshal, Elvish Champion, Elvish Captain, Elvish Hero ...en into the trunk of a large tree in scenario 19a Snow Plains in [[Heir to the Throne]].
    888 bytes (127 words) - 05:11, 30 May 2023
  • ...ign is very interesting and fun, and the scenarios were quite smooth, with the exeption of some later ones. ...rcs don't imagine they are living their last day"? Perhaps something along the lines of "Those orcs shall pay for our ransacked villages" or other might d
    12 KB (2,011 words) - 03:03, 6 March 2011
  • 1) Breaking the Chains ...easants were slaughtered easily, until I got about two leveled up units on the field. 8/10
    9 KB (1,409 words) - 03:02, 6 March 2011
  • 1- What difficulty levels and what version of Wesnoth have you played the scenario on? Warrior (difficult) , 1.9.2 2- How difficult did you find the scenario? 8
    16 KB (3,007 words) - 03:03, 6 March 2011
  • ...sar]], [[Kalenz]], Elvish Marshal, Elvish Champion, Elvish Captain, Elvish Hero, Elvish Fighter, Elvish Avenger, Elvish Ranger, Paladin, Grand Knight, Knig ...ed by one of the Death Knights in scenario 19b Swamp Of Dread in [[Heir to the Throne]].
    1 KB (145 words) - 05:12, 30 May 2023
  • | Delfador the Great || 偉大なる Delfador|| || 人間族の魔術師。httt、dm === Wesnothの起源(The Rise Of Wesnoth)===
    14 KB (875 words) - 17:11, 11 October 2016
  • At The East Gate 2 Reclaiming The Past 1
    3 KB (468 words) - 02:59, 6 March 2011
  • | Elvish Hero || || エルフの英雄 || | Troll Hero || || トロルの英雄 ||
    17 KB (1,023 words) - 11:00, 2 June 2013
  • Hello to new players of Wesnoth, this is the first ever NWP guide. In this guide we’re going to take a look at terrain ...in deep water (70% in forests and 20% in deep water) where as a merman is the total opposite (60% in deep water, 20% on forests).
    3 KB (542 words) - 18:57, 6 April 2014
  • Hello to new players of Wesnoth, this is the first ever NWP guide. In this guide we’re going to take a look at terrain ...deep water (70% in forests and 20% in shallow water) where as a merman is the total opposite (60% in shallow water, 20% on forests).
    3 KB (557 words) - 19:00, 6 April 2014
  • .... In this edition we’re looking build orders when we have extra Keeps on the battlefield. An example of such a map is ‘Fallenstar Lake’. Depending on the map size, a good build order is to recruit a few units then migrate to anot
    2 KB (401 words) - 19:01, 6 April 2014
  • This is a transcription of all dialogue from Son of the Black Eye. It is meant as a resource for Wesnoth writers. If you don't want '''Kapou'e:''' The Council will never be complete again. This is hopeless.
    62 KB (10,875 words) - 20:36, 18 September 2023
  • This is a list of the people currently translating Northern Rebirth into different languages: * [[CharactersStorys#Northern_Rebirth | List of Hero descriptions]]
    3 KB (448 words) - 06:00, 20 May 2023
  • This is a transcription of all dialogue from The Hammer of Thursagan. It is meant as a resource for Wesnoth writers. If you ==Scenario 1: At the East Gate==
    36 KB (5,972 words) - 19:01, 15 April 2011
  • ...though it is not required, the timeline stated here is done in relation to the Official Wesnoth timeline for comparison. =====The Sandy Wastes=====
    28 KB (4,440 words) - 03:25, 9 April 2023
  • Since the Undead branch is currently not in use, the dialogue will not be shown here. '''Tallin:''' No! Without the dwarvish weapons we have no hope!
    123 KB (22,117 words) - 06:31, 8 September 2022
  • ...hat you will escape the banks but in actual fact you’re still haunted by the banks. To put it simply, you’re the customer and the bank at the same time. The idea is to save money early game (thus no units, meaning less upkeep) whils
    3 KB (459 words) - 19:01, 6 April 2014
  • | '''Wüterich'''<br /> Hero | '''Großer Wüterich'''<br /> Grand Hero
    8 KB (905 words) - 13:25, 18 April 2018
  • ...n the mapbuilder frequently, this should provide more efficience and solve the consistency problems. * integrate the mapbuilder and the validator - 2 months
    11 KB (1,840 words) - 03:18, 21 March 2013
  • ...of mainline campaigns, see [https://forums.wesnoth.org/viewforum.php?f=22 the official feedback threads]. If you want to go back to the overview, click [[Player_UMC_replays|here]].
    28 KB (3,970 words) - 18:43, 9 May 2021
  • * Update of the "multiple leaders" section. ...forum.wesnoth.org/viewtopic.php?f=8&t=36571&p=525919#p525846 discussion on the forum].
    34 KB (5,773 words) - 19:55, 20 March 2013
  • This list covers add-ons for the latest 2 stable releases (1.14 and 1.16) of Wesnoth. There are archived ver ...tidy-up that doesn't need you to start changing the campaign, and then ask the old maintainer. (You should probably also wait a bit before assuming that a
    36 KB (5,529 words) - 05:45, 27 January 2024
  • The <tt>wml</tt> module contains functions for working with WML tables. This mo ...y-formatted Lua table representing WML tags and values. For more detail on the format of WML tables, see [[LuaWML#Encoding_WML_objects_into_Lua_tables|Lua
    16 KB (2,332 words) - 17:56, 18 April 2024

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