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  • ...ad, create a new issue at [https://github.com/matsjoyce/LotIWikiGen/issues/new the tracker] and the script will be adjusted. ...ast that scares even the most courageous monster hunters. It has literally a dozen mouths, most of them belonging to ghoul homunculi attached to its bod
    721 KB (111,936 words) - 16:31, 18 May 2024
  • ...ad, create a new issue at [https://github.com/matsjoyce/LotIWikiGen/issues/new the tracker] and the script will be adjusted. <span style='color:#808080'><i>When a unit adjacent to this unit takes damage, this unit heals 5% of the damage.<
    43 KB (6,996 words) - 16:31, 18 May 2024
  • ...sene]]'s translation, he was able to utilize the power of the Ruby of Fire a few months after reaching [[Southbay]]. Before Haldric managed to depart, h ...an, before Haldric's forces finally destroyed Jevyan, who managed to plant a curse upon Haldric and his people before dying.
    31 KB (5,084 words) - 01:17, 10 April 2023
  • ...I]] and first royal consort of [[Wesnoth]]. She was born into nobility as a princess of the [[Wesfolk]]. During the time of peace between the Wesfolk a ..., however, she joined forces with its evacuees. She served as an important ally and advisor to Haldric during his exodus to the Great Continent, translatin
    30 KB (4,859 words) - 01:20, 10 April 2023
  • # '''Isar's Cross is a small map'''. Avoid recruiting mounted scouts, especially worthless are wol ...ill begin quickly. You'll rarely have too much units and cheaper units are a bit better value for money (except 0 lvl ones, those are situational).
    5 KB (956 words) - 05:54, 8 June 2019
  • '''Abraxas''' was a naga warrior allied with the [[Jevyan|Lich-Lord Jevyan]]. Abraxas survived the battle, later discovering an ally, Jevyan, fighting against Haldric on the [[western coast of the Great Conti
    2 KB (234 words) - 01:41, 10 April 2023
  • ...of the human [[Wesnoth|Kingdom of Wesnoth]] years later. He was killed in a civil war by elves who defected to Landar. ...e hills to the south of the Great River. He also witnessed the creation of a 'Pact of Mutual Aid', such that when the elves were in need, the humans wou
    5 KB (826 words) - 01:45, 10 April 2023
  • |name=A Summer of Storms '''A Summer of Storms''' is the first scenario in [[The Rise of Wesnoth]] campai
    3 KB (457 words) - 23:31, 2 September 2019
  • | caption=The capital of Wesnoth, Weldyn, on a map of the Great Continent. ...to Tath. Despite its attempts to stop necromancy, the practice soon became a prominent threat. The Sceptre of Fire, its most invaluable artifact, was fo
    27 KB (4,481 words) - 08:32, 13 October 2019
  • '''Haldric's people''' were a group of humans who lived on the [[Green Isle]] until immigrating to the [[ | quote=We were prosperous, strong, and numerous. We lived in a rich land with many kings.
    5 KB (697 words) - 19:18, 14 October 2019
  • * The main lore starts in the [https://r.wesnoth.org/t51194 A grand design for singleplayer mainline lore] thread. ...up of powerful (non-human) necromancers among the Wesfolk who learned from a secret cache of knowledge.
    37 KB (6,160 words) - 22:30, 4 August 2020
  • ...access to their high level advancements. You may want to recruit at least a couple of all the basic unit types, particularly when you are flush with go ...to collect villages, and Delenia (Delly) south along the east edge. Send a couple other units, perhaps rogues, west then south going around the Orc fo
    22 KB (4,166 words) - 21:23, 6 April 2024
  • ...Units can be normally recalled, but you will start some scenarios without a keep so you can't rely on this. Don’t forget about using gems and items o ...ollow the southeast branch with your fastest leader. North of the town is a swamp, kill the lich. You will be given the opportunity to go on an option
    19 KB (3,537 words) - 22:52, 8 April 2024
  • ...ts when you approach, so you might want to make sure you start a turn from a position where you can end up next to him in one turn. Or not, it's not li ...Efraim. Proceed directly into the lake, ignoring enemies unless they pose a threat to Ekrathan. Pick an enemy leader and kill him. The other will pro
    18 KB (3,263 words) - 15:46, 30 March 2024
  • '''[WHU]''' It's a new start. ...ls or items, but your gems carry over and will very very valuable to equip new recruits, so you probably want to stockpile them for those two occassions.
    10 KB (1,841 words) - 23:15, 16 May 2024
  • ...ve good arcane resistance, so have sources of illumination and darkens and a good mix of attack types. ...'' This one is really easy to lose. Your enemies are very tough. Recruit a mob of walking corpses, who will do pretty much nothing but keep the enemie
    19 KB (3,565 words) - 17:05, 6 April 2024
  • '''Part II, Into the Light, Chapter 10, Dawning of a New Era''' ...still access your gem stash, so SPEND IT. Craft the big stuff and/or craft a lot. If you didn't equip the kids for this back in chapter 8, you are in tr
    13 KB (2,430 words) - 14:13, 15 March 2024
  • ...|part 2]] and [[MakingCampaignInWML3|part 3]] we know the basics of making a campaign - you could almost make one with the information you have now, but ...d the folder, we have to create a file with .cfg extension inside. If it's a generic file, we typically name it ''utils.cfg'' or ''macros.cfg'', if it's
    28 KB (4,415 words) - 16:53, 25 November 2021
  • This is a walkthrough for The Beautiful Child (TBC), by Dugi. It was created using B ...ave to pick the type of your main character type. I find Lieutenant to be a useful choice for the leadership. Then you choose your legacy. Next, you'
    10 KB (1,771 words) - 05:16, 29 July 2023
  • This is a walkthrough for Affably Evil, by Dugi. It was created using BfW 1.14.15, A ...uld try to incarcerate, which often means choosing to attack an enemy with a unit/attack that won't quite kill if it gets N hits. And always scan the b
    11 KB (1,949 words) - 05:21, 21 March 2024

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