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− | The Lich-Lords were a ruling class of liches who controlled the [[Wesfolk]].<ref name="oldwood">{{Cite|the oldwood}}</ref><ref name="final">{{Cite|a final spring}}</ref> While on the [[Old Continent]],<ref name="return">{{Cite|return to oldwood}}</ref> the Wesfolk spent many generations learning the dark arts of necromancy.<ref name="minds">{{Cite|minds}}</ref> Motivated by their desire for immortality, the elite of the Wesfolk became | + | The Lich-Lords were a ruling class of liches who controlled the [[Wesfolk]].<ref name="oldwood">{{Cite|the oldwood}}</ref><ref name="final">{{Cite|a final spring}}</ref> While on the [[Old Continent]],<ref name="return">{{Cite|return to oldwood}}</ref> the Wesfolk spent many generations learning the dark arts of necromancy.<ref name="minds">{{Cite|minds}}</ref> Motivated by their desire for immortality, the elite of the Wesfolk became Lich-Lords upon death, while the lesser Wesfolk became their undead servants.<ref name="return"/> They also had possession of a valuable artifact, the Ruby of Fire.<ref name="oldwood"/> |
The Lich-Lords lost the Wesfolk a war on the Old Continent, and a contingent of Wesfolk refugees led by the Lich-Lord Lenvan fled east to the [[Green Isle]].<ref name="oldwood"/> Upon their arrival, they encountered Haldric's people, resulting in the Wesfolk War. Though the Lich-Lords' necromancy gave the Wesfolk an advantage,<ref name="summer">{{Cite|summer}}</ref> the war turned against them when Haldric's people succesfully utilized mages for the first time, petrifying the [[Caror|Lich-Lord Caror]] in stone along with the Book of Fire and Darkness.<ref name="clearwater">{{Cite|clearwater}}</ref> Also during the war, Lenvan was magically sealed within a [[Oldwood catacombs|temple's catacombs]].<ref name="oldwood"/> The war ended in defeat for the Lich-Lords,<ref name="summer"/> and the Wesfolk withdrew to their capital, [[Jevyan's Haven]], named after the [[Jevyan|Lich-Lord Jevyan]].<ref name="final"/> | The Lich-Lords lost the Wesfolk a war on the Old Continent, and a contingent of Wesfolk refugees led by the Lich-Lord Lenvan fled east to the [[Green Isle]].<ref name="oldwood"/> Upon their arrival, they encountered Haldric's people, resulting in the Wesfolk War. Though the Lich-Lords' necromancy gave the Wesfolk an advantage,<ref name="summer">{{Cite|summer}}</ref> the war turned against them when Haldric's people succesfully utilized mages for the first time, petrifying the [[Caror|Lich-Lord Caror]] in stone along with the Book of Fire and Darkness.<ref name="clearwater">{{Cite|clearwater}}</ref> Also during the war, Lenvan was magically sealed within a [[Oldwood catacombs|temple's catacombs]].<ref name="oldwood"/> The war ended in defeat for the Lich-Lords,<ref name="summer"/> and the Wesfolk withdrew to their capital, [[Jevyan's Haven]], named after the [[Jevyan|Lich-Lord Jevyan]].<ref name="final"/> |
Revision as of 21:06, 3 September 2019
Lich-Lords | |
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The Lich-Lords were a group of liches who ruled over the Wesfolk.
History
Rise, my soldiers of darkness, the world will be ours once more! |
—The Lich-Lord Lenvan is released from his prison. |
The Lich-Lords were a ruling class of liches who controlled the Wesfolk.[1][2] While on the Old Continent,[3] the Wesfolk spent many generations learning the dark arts of necromancy.[4] Motivated by their desire for immortality, the elite of the Wesfolk became Lich-Lords upon death, while the lesser Wesfolk became their undead servants.[3] They also had possession of a valuable artifact, the Ruby of Fire.[1]
The Lich-Lords lost the Wesfolk a war on the Old Continent, and a contingent of Wesfolk refugees led by the Lich-Lord Lenvan fled east to the Green Isle.[1] Upon their arrival, they encountered Haldric's people, resulting in the Wesfolk War. Though the Lich-Lords' necromancy gave the Wesfolk an advantage,[5] the war turned against them when Haldric's people succesfully utilized mages for the first time, petrifying the Lich-Lord Caror in stone along with the Book of Fire and Darkness.[6] Also during the war, Lenvan was magically sealed within a temple's catacombs.[1] The war ended in defeat for the Lich-Lords,[5] and the Wesfolk withdrew to their capital, Jevyan's Haven, named after the Lich-Lord Jevyan.[2]
The Lich-Lords took on the sorcerer Malifor as a pupil, who subsequently learned the arts of necromancy.[7] During the Second Wesfolk War, the Lich-Lords became desperate enough to open gateways to the old continent, allowing orcs to invade the Green Isle.[5] Malifor was disloyal to the Lich-Lords, however, and fled with the Wesfolk. Some time after reaching the Great Continent, he became a lich himself.[7] Jevyan began to conquer the Green Isle, but upon discovering that Prince Haldric had obtained the Ruby of Fire,[2] followed the humans to the Great Continent.[8] There he was defeated in combat by the human refugees.[9]
Though the national identity of the Wesfolk eventually disappeared with the founding of the Kingdom of Wesnoth,[10] the legacy of the Lich-Lords did not. Ardonna, a pupil on the Isle of Alduin, sought to replicate the Lich-Lords dark arts,[11] eventually becoming a lich herself.[12] Her former headmaster, Aimucasur, in spite of his initial hostility to necromancy,[11] also transformed into a lich, taking on the title of Lich-Lord until his death at the hands of Konrad.[13]
References
- ↑ 1.0 1.1 1.2 1.3 The Oldwood, The Rise of Wesnoth
- ↑ 2.0 2.1 2.2 A Final Spring, The Rise of Wesnoth
- ↑ 3.0 3.1 Return to Oldwood, The Rise of Wesnoth
- ↑ Meeting of the Minds, Secrets of the Ancients
- ↑ 5.0 5.1 5.2 A Summer of Storms, The Rise of Wesnoth
- ↑ Clearwater Port, The Rise of Wesnoth
- ↑ 7.0 7.1 The Pursuit, Northern Rebirth
- ↑ The Vanguard, The Rise of Wesnoth
- ↑ The Rise of Wesnoth, The Rise of Wesnoth
- ↑ Epilogue, The Rise of Wesnoth
- ↑ 11.0 11.1 Slipping Away, Secrets of the Ancients
- ↑ Mortality, Secrets of the Ancients
- ↑ Swamp of Dread, Heir to the Throne