Search results

  • ...olunteers]] from diverse backgrounds. Conceived in 2003 by David White, <i>Wesnoth</i> has caught the interest of a multitude of fans who have since contribut ...wesnoth.org/viewtopic.php?t=55254 elected] by the development team for the Wesnoth 1.17.x development cycle is Pentarctagon. Past Project Managers include Cha
    4 KB (583 words) - 22:59, 21 March 2024
  • |im Forum & Discord erreichbar |wesnoth AT bstumm DOT de
    9 KB (1,245 words) - 11:38, 4 April 2024
  • * Bei formatiertem Text (z.B. <italic>text='Battle for Wesnoth'</italic>) handelt es sich um Pango Markup. Achtet darauf, dass es für jed [http://units.wesnoth.org/trunk/mainline/de_DE/mainline.html Mainline]
    23 KB (3,076 words) - 19:23, 19 November 2023
  • * [https://github.com/wesnoth/wesnoth/issues/ Wesnoth bugs page on Github] * [http://www.wesnoth.org/forum/viewforum.php?f=4 Wesnoth forum - Technical Support]
    6 KB (988 words) - 20:44, 26 August 2021
  • <!-- http://wesnoth.slack.it/wesnoth-images/drake-flameheart.png --><span style="font-size: <!-- http://wesnoth.slack.it/wesnoth-images/drake-flameheart.png -->
    13 KB (2,033 words) - 05:49, 27 January 2024
  • == Wesnoth in Italiano == ...ile trovare alcune informazioni utili per la traduzione di "The Battle for Wesnoth"
    15 KB (2,229 words) - 16:45, 21 November 2023
  • Interested in creating your content? One of Wesnoth's best features is its extensibility. Players can create new maps, units, r ...ou have everything you need to build your own world. However, learning the Wesnoth Markup Language (WML) takes some effort. This section will guide you throug
    4 KB (610 words) - 00:47, 7 January 2022
  • ..., displayed leftmost in the add-ons download dialog. It must be a standard Wesnoth file and '''not a custom one'''. A custom file will only work for users who : {{DevFeature1.13|12}} Instead of a standard Wesnoth image, a [[DataURI]] can also be used. This way, an image can be directly i
    13 KB (1,973 words) - 08:08, 19 April 2024
  • ...re]. As a reminder, there is also the previous [https://github.com/wesnoth/wesnoth/issues/4750 1.16 Checklist] issue on github, for those who added items to t ...e point release that you intend to have it implemented by, as well as your forum username in parenthesis after the feature description. The point release so
    7 KB (1,069 words) - 14:39, 2 September 2021
  • This the Wesnoth 1.12 version of the [[Guide_to_UMC_Content]]. It provides unfamiliar player There are also some notes about whether the campaign is already available for Wesnoth 1.14, and the new name if it's been renamed.
    48 KB (7,479 words) - 07:52, 19 April 2023
  • ...replays] of scenarios of [[Guide_to_UMC_Content|UMC]], by and for players, wesnoth version 1.14.x. For replays of mainline campaigns, see [https://forums.wesnoth.org/viewforum.php?f=22 the official feedback threads].
    137 KB (19,530 words) - 21:51, 3 January 2021
  • ...esnoth AI as part of GSoC-2009, and is an expert on all aspects of current Wesnoth AI codebase. So, he's the person to ask about anything in '''src/ai'''. He ...r a number of years. Currently working on balancing the default+khalifate era, but interested in, and often available for, testing various aspects game p
    8 KB (1,354 words) - 12:46, 8 February 2014
  • Use the following list to demystify the various (mostly wesnoth specific) terms and acronyms you may run into. ; era: A set of factions available in multiplayer. You can download additional e
    11 KB (1,773 words) - 03:08, 24 December 2023
  • ...n up to date list of good starting issues, see [https://github.com/wesnoth/wesnoth/issues?q=is%3Aissue+is%3Aopen+label%3A%22Good+first+issue%22 here]. If you're not, you should post a feature request and discuss your idea on the forum or IRC or Discord. A coder with better knowledge of the code might give you
    10 KB (1,642 words) - 17:23, 29 April 2024
  • ...onslayer''. The forum thread for the campaign can be found [https://forums.wesnoth.org/viewtopic.php?f=8&t=38210 here]. .../scenarios'' folder - if you don't know where your add-ons folder is, open Wesnoth, go to Preferences -> General and click on the Paths button) in a text edit
    59 KB (10,011 words) - 21:46, 16 October 2016
  • If you're not, you should post a feature request and discuss your idea on the forum or IRC or Discord. A coder with better knowledge of the code might give you If you are part of the Wesnoth dev team you can also add new entries to the list, a new entry must contain
    15 KB (2,460 words) - 07:17, 6 May 2024
  • ...describes the [[WML]] used to communicate with the multiplayer server for Wesnoth, [[wesnothd]]. ...x01 instead to request entire connection to be [https://github.com/wesnoth/wesnoth/blob/2f8136951cd77526188cf8d0fb2cf21eaa2ebe63/src/server/common/server_base
    10 KB (1,604 words) - 17:53, 1 March 2024
  • <br>• Forum Thread: [http://www.wesnoth.org/forum/viewtopic.php?f=8&t=26709] <br>• Forum Thread: [http://www.wesnoth.org/forum/viewtopic.php?f=8&t=17144&hilit=Alfhelm+the+Wise]
    18 KB (2,749 words) - 16:43, 28 August 2019
  • ...zed level there are some unofficial options that are made available by the Wesnoth Community. Have a look to see if anything fits your shoe, and please help u *[http://wesnoth.gamingladder.info/ Ladder of Wesnoth]
    9 KB (1,535 words) - 16:11, 18 August 2020
  • ...rld-building project that is home to the Wild Era, Imperial Era and Feudal Era, and (currently) six campaigns for them. This page is designed to give a ba ...'d like to contribute, send a pm, post in one of the Orbivm threads on the forum, or head over to the repository at https://github.com/UnwiseOwl/Imperial_Er
    19 KB (3,056 words) - 14:56, 11 June 2018
  • '''1) As the art director for Wesnoth, where do you plan to take us, graphically? Do you have any 'big project' u ...finished code for in the form of the Stratagus Engine. It would also make Wesnoth itself look incredibly good - there are many similar games like FFT, Disgae
    10 KB (1,803 words) - 02:25, 9 May 2008
  • '''1) Although you have only been contributing to wesnoth for a few months now, you have produced a complete set of (very nice) portr ...ich enables me to do what I do for Wesnoth. To cut a long story short, the Wesnoth project allows me to combine my loves for illustration, gaming and fantasy.
    6 KB (1,128 words) - 02:26, 9 May 2008
  • == Battle for Wesnoth 1.10.x - stable == '''Faction/Era:''' Gryphon/Orc
    53 KB (8,158 words) - 07:43, 19 April 2023
  • .../monolith1.png '''Ageless Era''' https://raw.githubusercontent.com/wesnoth/wesnoth/1.16/data/core/images/scenery/monolith1.png <br> |'''Wesnoth Version(s)''' || 1.12, 1.13, 1.14, 1.15, 1.16
    44 KB (6,780 words) - 07:45, 19 April 2023
  • ...narzędzie pozwalające na wszelkie zmiany. Jednakże nauka WML (''ang.'' Wesnoth Markup Language) wymaga pewnego wysiłku. Ta sekcja przeprowadzi Cię przez * [[EditingWesnoth|Edycja The Battle for Wesnoth (''en'')]]
    5 KB (787 words) - 02:26, 12 August 2017
  • ==Ageless Era Credits== Almost all credit goes to the original creators of the all the factions in my era which are listed below.
    15 KB (1,981 words) - 13:18, 24 April 2015
  • ===Wesnoth 1.9.13 aka 1.10-beta4: Development Release=== ...w release with us in [http://forums.wesnoth.org/viewtopic.php?t=35687 this forum thread].
    18 KB (2,870 words) - 18:11, 24 April 2023
  • ...e texto UTF-8 e todo um mundo novo se abre a você. Entretanto, aprender a Wesnoth Markup Language (WML) exige esforço. Esta seção busca lhe ajudar atravé <div class="thumbcaption">Battle for Wesnoth 1.10 map editor</div></div>
    4 KB (604 words) - 02:26, 12 August 2017
  • This list covers add-ons for the latest 2 stable releases (1.14 and 1.16) of Wesnoth. There are archived versions of this page for [[Guide_to_UMC_Content/1.10|1 ** <b>Skirmish</b> = small to medium sized armies, your standard Wesnoth gameplay
    36 KB (5,529 words) - 05:45, 27 January 2024
  • ...dditional task) Once all other possible tasks have been completed, start a forum thread in the "wml" section and see if anyone has a unique/much needed addi 1.3) If you have chosen a nick for IRC and Wesnoth forums, what is it?
    16 KB (2,529 words) - 21:12, 4 April 2014
  • ...ed fashion, if at all. Please refer to the in-game help pages for relevant Wesnoth lore.''' Forum threads:
    37 KB (6,160 words) - 22:30, 4 August 2020
  • ...e (WHU) based on LotI beta version 3.2.6.187.g15736fc played on Battle for Wesnoth version 1.15.15. While these are development versions, they are also very ...[https://forums.wesnoth.org/viewtopic.php?t=32384 LotI Campaign Discussion forum thread].
    5 KB (893 words) - 22:33, 29 December 2023
  • [[File:Wesnoth-1.5.10-editor.png|thumb|簡單的使用地圖編輯器]] * [[Wesnoth AI|Artificial Intelligence]] - 如何創建和修改 AI 行為
    4 KB (359 words) - 17:26, 7 January 2022
  • ...The release schedule for Development releases can be found [https://forums.wesnoth.org/viewtopic.php?f=2&t=52785 here (link is to the 1.17 page, might change ...e point release that you intend to have it implemented by, as well as your forum username in parenthesis after the feature description. The point release so
    3 KB (477 words) - 10:10, 11 May 2024
  • | Links to the Wesnoth forums | Links to the Wesnoth Discord server
    43 KB (6,159 words) - 17:55, 27 April 2024