Difference between revisions of "Create/zh-Hant"

From The Battle for Wesnoth Wiki
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<div class="tright"> __TOC__ </div>
 
<div class="tright"> __TOC__ </div>
  
有興趣創建您的內容嗎? Wesnoth 的最佳特性之一是它的可擴展性。 玩家可以創建新的地圖、單位、種族、場景、美術、音樂,甚至整個戰役!
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有興趣創建您的內容嗎? 韋諾的特性之一,是它的可拓展性。 玩家可以創建新的地圖、單位、種族、場景、美術、音樂,甚至整個戰役!
  
 
獲得遊戲的“膽量”既簡單又困難; 如果您有一個 UTF-8 文本編輯器,那麼您就擁有了構建自己的世界所需的一切。 然而,學習韋諾標記語言 (WML) 需要一些努力。 本節將指導您完成創建和分發您自己的內容的過程。
 
獲得遊戲的“膽量”既簡單又困難; 如果您有一個 UTF-8 文本編輯器,那麼您就擁有了構建自己的世界所需的一切。 然而,學習韋諾標記語言 (WML) 需要一些努力。 本節將指導您完成創建和分發您自己的內容的過程。
  
Remember you can always ask for assistance and collaborate with fellow content creators on the Wesnoth forums.
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請記住,您可以隨時在韋諾論壇上尋求幫助並與其他內容創作者合作。
 
   
 
   
== Read this first! ==
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== 先讀這個! ==
  
Before you modify or create anything, it is important to understand how the game stores and organizes its data. These articles will explain the game's directory structure and introduce the ''userdata'' directory.
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在您修改或創建任何東西之前,了解遊戲如何存儲和組織其數據很重要。 這些文章將解釋遊戲的目錄結構並介紹“userdata”目錄。
 
* [[EditingWesnoth]]
 
* [[EditingWesnoth]]
 
* [[AddonStructure]]
 
* [[AddonStructure]]
  
== What can I create, and how? ==
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== 我可以創建什麼,以及如何創建? ==
 
[[File:Wesnoth-1.5.10-editor.png|thumb|Easy to use map editor]]
 
[[File:Wesnoth-1.5.10-editor.png|thumb|Easy to use map editor]]
  
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* [[Maintenance tools]] - tools for helping you sanity-check and maintain campaigns
 
* [[Maintenance tools]] - tools for helping you sanity-check and maintain campaigns
  
== What have others done? ==
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== 其他人做了什麼? ==
  
 
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You should be able to pick one of these up and complete it with much less effort than doing an all-new one.
 
You should be able to pick one of these up and complete it with much less effort than doing an all-new one.
  
== The world of Wesnoth ==
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== 韋諾的世界 ==
  
 
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* [[Poetry of Wesnoth|Wesnothian poetry]]
 
* [[Poetry of Wesnoth|Wesnothian poetry]]
  
== Miscellaneous ==
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== 雜項 ==
  
 
* [[ReferenceWML|WML Reference]] - a quicklink
 
* [[ReferenceWML|WML Reference]] - a quicklink

Revision as of 16:50, 7 January 2022

有興趣創建您的內容嗎? 韋諾的特性之一,是它的可拓展性。 玩家可以創建新的地圖、單位、種族、場景、美術、音樂,甚至整個戰役!

獲得遊戲的“膽量”既簡單又困難; 如果您有一個 UTF-8 文本編輯器,那麼您就擁有了構建自己的世界所需的一切。 然而,學習韋諾標記語言 (WML) 需要一些努力。 本節將指導您完成創建和分發您自己的內容的過程。

請記住,您可以隨時在韋諾論壇上尋求幫助並與其他內容創作者合作。

先讀這個!

在您修改或創建任何東西之前,了解遊戲如何存儲和組織其數據很重要。 這些文章將解釋遊戲的目錄結構並介紹“userdata”目錄。

我可以創建什麼,以及如何創建?

Easy to use map editor

其他人做了什麼?

umc-example-1.12-175.jpg

After the Storm, a UMC campaign

There is a multitude of multiplayer factions and eras, multiplayer maps and discussion of campaigns on the Wesnoth forums

If you want to be creative without having to invent an entire new campaign, we have some hidden treasures:

You should be able to pick one of these up and complete it with much less effort than doing an all-new one.

韋諾的世界

wesnoth-map-1.12-175.jpg

The Great Continent

Not all campaigns take place in Wesnoth, but many do. There is definitely a certain flavor to campaigns that are intended to take place somewhere in the world of Wesnoth. Stake out a time period or a map locale and tell a story.

雜項