Difference between revisions of "Create"

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{{Translations}}
 
{{Translations}}
{| style="float:right"
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<div class="tright"> __TOC__ </div>
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Interested in creating your content? One of Wesnoth's best features is its extensibility. Players can create new maps, units, races, scenarios, art, music, and even entire campaigns!  
 
Interested in creating your content? One of Wesnoth's best features is its extensibility. Players can create new maps, units, races, scenarios, art, music, and even entire campaigns!  
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== What can I create, and how? ==
 
== What can I create, and how? ==
 
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[[File:Wesnoth-1.5.10-editor.png|thumb|Easy to use map editor]]
<div class="thumb tright"><div>
 
[https://www.wesnoth.org/images/sshots/wesnoth-1.11.8-4.jpg https://www.wesnoth.org/images/sshots/wesnoth-1.11.8-4-175.jpg]
 
<div class="thumbcaption">The map editor</div></div>
 
</div>
 
  
 
* [[WML for Complete Beginners|WML Tutorial]] - Introduction to WML ''(In Progress)''
 
* [[WML for Complete Beginners|WML Tutorial]] - Introduction to WML ''(In Progress)''
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* [[MultiplayerContent|Multiplayer Scenarios and Campaigns]] - making your content accessible in multiplayer
 
* [[MultiplayerContent|Multiplayer Scenarios and Campaigns]] - making your content accessible in multiplayer
 
* [[BuildingUnits|Custom Units]]
 
* [[BuildingUnits|Custom Units]]
* [[BuildingFactions|Multiplayer factions and eras]]
 
 
* [[Distributing content]] - all about the add-on server
 
* [[Distributing content]] - all about the add-on server
 
* [[Create Art|Art]] - complete with '''tutorials!'''
 
* [[Create Art|Art]] - complete with '''tutorials!'''
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<div class="thumb tright"><div>
 
<div class="thumb tright"><div>
 
[https://www.wesnoth.org/wiki-images/umc-example-1.12.jpg https://www.wesnoth.org/wiki-images/umc-example-1.12-175.jpg]
 
[https://www.wesnoth.org/wiki-images/umc-example-1.12.jpg https://www.wesnoth.org/wiki-images/umc-example-1.12-175.jpg]
<div class="thumbcaption"><i>After the Storm</i>, an UMC campaign</div></div>
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<div class="thumbcaption"><i>After the Storm</i>, a UMC campaign</div></div>
 
</div>
 
</div>
 
There is a multitude of multiplayer factions and eras, multiplayer maps and discussion of campaigns on the [https://forums.wesnoth.org/ Wesnoth forums]
 
There is a multitude of multiplayer factions and eras, multiplayer maps and discussion of campaigns on the [https://forums.wesnoth.org/ Wesnoth forums]
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* [[Player_UMC_Reviews|Player UMC Reviews]]
 
* [[Player_UMC_Reviews|Player UMC Reviews]]
  
If you want to be creative without having to invent an entire new campaign,  
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If you want to be creative without having to invent an entire new campaign, we have some hidden treasures:
see this thread on [https://forums.wesnoth.org/viewtopic.php?t=17171 abandoned campaigns]. You should be able to pick one of these up and complete it with much less effort than doing an all-new one.
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* A forum thread on [https://forums.wesnoth.org/viewtopic.php?t=17171 abandoned campaigns]  
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* A [https://docs.google.com/spreadsheets/d/1C3RJNgIfYY6H6wU73drO8qSByelZNBXra-pvwNEu8RQ/edit?usp=drive_web&ouid=109233572392013695552 google sheet document]
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You should be able to pick one of these up and complete it with much less effort than doing an all-new one.
  
 
== The world of Wesnoth ==
 
== The world of Wesnoth ==
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== Miscellaneous ==
 
== Miscellaneous ==
  
* [[ExternalUtilities| External Utilities]] - some extra tools for easier creating stuff
 
 
* [[ReferenceWML|WML Reference]] - a quicklink
 
* [[ReferenceWML|WML Reference]] - a quicklink
 
* [[FAQ]] - if you have a question, post it
 
* [[FAQ]] - if you have a question, post it

Latest revision as of 19:59, 9 September 2024

Interested in creating your content? One of Wesnoth's best features is its extensibility. Players can create new maps, units, races, scenarios, art, music, and even entire campaigns!

Access to the "guts" of the game is both simple and difficult; if you have a UTF-8 text editor you have everything you need to build your own world. However, learning the Wesnoth Markup Language (WML) takes some effort. This section will guide you through the process of creating and distributing your own content.

Remember you can always ask for assistance and collaborate with fellow content creators on the Wesnoth forums.

Read this first!

Before you modify or create anything, it is important to understand how the game stores and organizes its data. These articles will explain the game's directory structure and introduce the userdata directory.

What can I create, and how?

Easy to use map editor

What have others done?

umc-example-1.12-175.jpg

After the Storm, a UMC campaign

There is a multitude of multiplayer factions and eras, multiplayer maps and discussion of campaigns on the Wesnoth forums

If you want to be creative without having to invent an entire new campaign, we have some hidden treasures:

You should be able to pick one of these up and complete it with much less effort than doing an all-new one.

The world of Wesnoth

wesnoth-map-1.12-175.jpg

The Great Continent

Not all campaigns take place in Wesnoth, but many do. There is definitely a certain flavor to campaigns that are intended to take place somewhere in the world of Wesnoth. Stake out a time period or a map locale and tell a story.

Miscellaneous

This page was last edited on 9 September 2024, at 19:59.