Difference between revisions of "Create"

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Interested in creating your own scenarios and campaigns?  One of Wesnoth's best features is its extensibility.  Players can create new maps, units, races, scenarios, art, music, and even entire campaigns.  Access to the "guts" of the game is both simple and difficult; if you have an ASCII text editor you have everything you need to build your own world.  However, learning the Wesnoth Markup Language (WML) takes some effort.  This section will guide you through the process of creating and distributing your own content.
 
  
It should also be noted that '''we need a lot of help creating artwork for the core of the game.'''  The current projects we are working on are [http://www.wesnoth.org/forum/viewtopic.php?t=9162 listed here].  We'll happily help you out, if you take a swing at them.
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Interested in creating your content? One of Wesnoth's best features is its extensibility. Players can create new maps, units, races, scenarios, art, music, and even entire campaigns!
  
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Access to the "guts" of the game is both simple and difficult; if you have a UTF-8 text editor you have everything you need to build your own world. However, learning the Wesnoth Markup Language (WML) takes some effort. This section will guide you through the process of creating and distributing your own content.
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Remember you can always ask for assistance and collaborate with fellow content creators on the Wesnoth forums.
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== Read this first! ==
 
== Read this first! ==
Before you modify or add anything, it is important to understand how the game stores and organizes its data. This article will explain the game's directory structure and introduce the ''userdata'' directory.
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Before you modify or create anything, it is important to understand how the game stores and organizes its data. These articles will explain the game's directory structure and introduce the ''userdata'' directory.
 
* [[EditingWesnoth]]
 
* [[EditingWesnoth]]
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* [[AddonStructure]]
  
 
== What can I create, and how? ==
 
== What can I create, and how? ==
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[[File:Wesnoth-1.5.10-editor.png|thumb|Easy to use map editor]]
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* [[WML for Complete Beginners|WML Tutorial]] - Introduction to WML ''(In Progress)''
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* [[BuildingMaps|Maps]] - the battlefields the game is played on
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* [[BuildingScenarios|Scenarios]] - making things happen on a map, making it playable
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* [[BuildingCampaigns|Campaigns]] - putting it all together into a campaign
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* [[MultiplayerContent|Multiplayer Scenarios and Campaigns]] - making your content accessible in multiplayer
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* [[BuildingUnits|Custom Units]]
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* [[Distributing content]] - all about the add-on server
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* [[Create Art|Art]] - complete with '''tutorials!'''
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* [[Create Music|Music]]
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* [[Create Writing|Writing]]
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* [[Wesnoth AI|Artificial Intelligence]] - how to create and modify AI behavior
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* [[WesnothTranslations|Translations]] - work on translating Wesnoth
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* [[Authoring tools]] - tools for helping you write campaign WML
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* [[Maintenance tools]] - tools for helping you sanity-check and maintain campaigns
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== What have others done? ==
  
 
<div class="thumb tright"><div>
 
<div class="thumb tright"><div>
[http://www.wesnoth.org/images/sshots/wesnoth_editor-1.3.4.jpg http://www.wesnoth.org/images/sshots/wesnoth_editor-1.3.4-175.jpg]
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[https://www.wesnoth.org/wiki-images/umc-example-1.12.jpg https://www.wesnoth.org/wiki-images/umc-example-1.12-175.jpg]
<div class="thumbcaption">Battle for Wesnoth map editor</div></div>
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<div class="thumbcaption"><i>After the Storm</i>, a UMC campaign</div></div>
 
</div>
 
</div>
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There is a multitude of multiplayer factions and eras, multiplayer maps and discussion of campaigns on the [https://forums.wesnoth.org/ Wesnoth forums]
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* [https://forums.wesnoth.org/viewforum.php?f=8 Scenario and Campaign Development forum]
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* [https://forums.wesnoth.org/viewforum.php?f=15 Multiplayer Development forum]
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* [https://forums.wesnoth.org/viewforum.php?f=19 Faction and Era Development forum]
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* [[Guide_to_UMC_Content|Guide to UMC Content]]
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* [[Player_UMC_Reviews|Player UMC Reviews]]
  
* [[BuildingMaps|Maps]] - the layout of terrain tiles
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If you want to be creative without having to invent an entire new campaign, we have some hidden treasures:
* [[BuildingScenarios|Scenarios]] - a scenario makes things happen on a map, making it playable
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* A forum thread on [https://forums.wesnoth.org/viewtopic.php?t=17171 abandoned campaigns]  
* [[BuildingCampaigns|Campaigns]] - how to put it all together into a campaign
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* A [https://docs.google.com/spreadsheets/d/1C3RJNgIfYY6H6wU73drO8qSByelZNBXra-pvwNEu8RQ/edit?usp=drive_web&ouid=109233572392013695552 google sheet document]
* [[BuildingMultiplayer|Multiplayer Maps and Scenarios]] - a specialized look at maps and scenarios
 
* [[MultiplayerCampaigns|Multiplayer Campaigns]] - making a campaign accessible in multiplayer
 
  
* [[BuildingUnits|Units]]
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You should be able to pick one of these up and complete it with much less effort than doing an all-new one.
* [[BuildingFactions|Multiplayer factions and eras]]
 
  
* '''[[Create Art|Art]]''' - complete with '''tutorials!'''
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== The world of Wesnoth ==
* [[Create Music|Music]]
 
* [[WesnothTranslations|Translations]] - work on translating Wesnoth
 
  
* [[Distributing content]] - all about the campaign server
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<div class="thumb tright"><div>
* [[Maintenance tools]] - tools for helping you sanity-check and maintain campaigns.
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[https://www.wesnoth.org/wiki-images/wesnoth-map-1.12.jpg https://www.wesnoth.org/wiki-images/wesnoth-map-1.12-175.jpg]
 
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<div class="thumbcaption">The Great Continent</div></div>
== What have others done? ==
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</div>
Quick descriptions of the campaigns and scenarios that have been published on the campaign server.
 
* [[UserScenarios|User contributed campaigns]]
 
List of abandoned campaigns you can work on
 
* [[Abandoned_Campaigns]]
 
There are a multitude multiplayer maps and discussion of the campaigns on the [http://www.wesnoth.org/forum Wesnoth forum]
 
* [http://www.wesnoth.org/forum/viewforum.php?f=15 Multiplayer development forum]
 
* [http://www.wesnoth.org/forum/viewforum.php?f=8 Scenario and campaign development forum]
 
* [[Complete Faction List (unfinished)|Complete Faction List]]
 
 
 
== The world of Wesnoth ==
 
 
Not all campaigns take place in Wesnoth, but many do.  There is definitely a certain flavor to campaigns that are intended to take place somewhere in the world of Wesnoth.  Stake out a time period or a map locale and tell a story.
 
Not all campaigns take place in Wesnoth, but many do.  There is definitely a certain flavor to campaigns that are intended to take place somewhere in the world of Wesnoth.  Stake out a time period or a map locale and tell a story.
* [[WesnothHistory|The history of Wesnoth]]
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* [[Timeline of Wesnoth|The timeline of Wesnoth]]
* [[WesnothGeography|The geography of Wesnoth]]
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* [[Geography of Wesnoth|The geography of Wesnoth]]
* [[RaceDescriptions|The races of creatures in Wesnoth]]
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* [[Races|The races of creatures in Wesnoth]]
* [[WesnothPoetry|Wesnothian poetry]]
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* [[Poetry of Wesnoth|Wesnothian poetry]]
  
 
== Miscellaneous ==
 
== Miscellaneous ==
* [[ExternalUtilities| External Utilities]] - some extra tools for easier creating stuff
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* [[ReferenceWML|WML Reference]] - a quicklink
 
* [[ReferenceWML|WML Reference]] - a quicklink
* [[FAQ#Scenario_and_Campaigns|FAQ]] - if you have a question, post it
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* [[FAQ]] - if you have a question, post it
* Campaign server [http://wolff.to/campaigns/list.html web interface] - An alternate way to download user campaigns
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* [https://addons.wesnoth.org Add-on server web interface] - An alternate way to download user made content
* [[Status_of_User_Scenarios| Status of User Scenarios]] - Lists which usercampaigns are working and which ones are broken
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{{Home}}
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[[Category:Create|*]]

Latest revision as of 19:59, 9 September 2024

Interested in creating your content? One of Wesnoth's best features is its extensibility. Players can create new maps, units, races, scenarios, art, music, and even entire campaigns!

Access to the "guts" of the game is both simple and difficult; if you have a UTF-8 text editor you have everything you need to build your own world. However, learning the Wesnoth Markup Language (WML) takes some effort. This section will guide you through the process of creating and distributing your own content.

Remember you can always ask for assistance and collaborate with fellow content creators on the Wesnoth forums.

Read this first!

Before you modify or create anything, it is important to understand how the game stores and organizes its data. These articles will explain the game's directory structure and introduce the userdata directory.

What can I create, and how?

Easy to use map editor

What have others done?

umc-example-1.12-175.jpg

After the Storm, a UMC campaign

There is a multitude of multiplayer factions and eras, multiplayer maps and discussion of campaigns on the Wesnoth forums

If you want to be creative without having to invent an entire new campaign, we have some hidden treasures:

You should be able to pick one of these up and complete it with much less effort than doing an all-new one.

The world of Wesnoth

wesnoth-map-1.12-175.jpg

The Great Continent

Not all campaigns take place in Wesnoth, but many do. There is definitely a certain flavor to campaigns that are intended to take place somewhere in the world of Wesnoth. Stake out a time period or a map locale and tell a story.

Miscellaneous

This page was last edited on 9 September 2024, at 19:59.