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  • This page was created by Andrei Badea as part of the ''Google Code-in 2010'' initiative: Note: Will format the page later on.
    8 KB (1,291 words) - 01:49, 27 December 2010
  • Wesfolk Leader: They pledged to to visit all <u>the</u> terrors of hell<br> It <u>was</u> not long before the first orcish scouts were spotted<br>
    26 KB (4,719 words) - 03:03, 6 March 2011
  • '''What difficulty levels and what version of Wesnoth have you played the scenario on?''' Normal difficulty (easiest option for campaign) with 1.9.2+ ==01-Breaking the Chains==
    14 KB (2,544 words) - 03:43, 21 March 2013
  • <p align = “center”><big>The Sceptre of Fire</big></p> <b>(The corrections are underlined)</b>
    13 KB (2,402 words) - 03:03, 6 March 2011
  • ...to report or link to bugs. So for now you will just find them mentioned in the appropriate scenarios in my report.</p> <h2>The Morning After</h2>
    30 KB (5,465 words) - 03:03, 6 March 2011
  • 1) Breaking the Chains ...easants were slaughtered easily, until I got about two leveled up units on the field. 8/10
    9 KB (1,409 words) - 03:02, 6 March 2011
  • I played the Sceptre of Fire campaign, on Difficult. The dialogs were interesting and I really liked the story.
    4 KB (633 words) - 03:03, 6 March 2011
  • ...ith "avoiding" the enemy(which was exactly the hard part of it). Eitherway the level is perfect. ...s. Otherwise the level is fine, not so fun as the previous one(becouse of the losses), and it have 1 minor bug:
    7 KB (1,263 words) - 03:02, 6 March 2011
  • ...as is summarized before the timeline for that era begins. This history of the Great Continent is a subject of active scholarship. The world that Wesnoth resides in is called Irdya. Before the Fall and the (unchronicled) technological age, this name is only rarely used.
    32 KB (5,072 words) - 06:36, 19 April 2023
  • *All islands are considered small, and therefore all use the locative case. This extends to towns and cities as well. We follow as much as possible 'Golden Age' Latin, that is the Latin of Caesar, Virgil, Horace, Cicero etc. This is in terms of grammar, s
    13 KB (1,879 words) - 03:11, 9 April 2023
  • ...as is summarized before the timeline for that era begins. This history of the Great Continent is a subject of active scholarship. The world that Wesnoth resides in is called Irdya. Before the Fall and the (unchronicled) technological age, this name is only rarely used.
    37 KB (2,339 words) - 03:51, 12 August 2017
  • Since the Undead branch is currently not in use, the dialogue will not be shown here. '''Tallin:''' No! Without the dwarvish weapons we have no hope!
    123 KB (22,117 words) - 06:31, 8 September 2022
  • ...howing that the ML Recruiter achieves dramatically better performance than the RCA AI recruiter, describe known issues and suggest a development road map. ...r is a work in progress. We welcome feedback on it. Please discuss it on the thread "Machine Learning Recruiter" at http://forums.wesnoth.org/viewtopic.
    30 KB (3,821 words) - 15:54, 25 October 2019
  • This list covers add-ons for the latest 2 stable releases (1.14 and 1.16) of Wesnoth. There are archived ver ...tidy-up that doesn't need you to start changing the campaign, and then ask the old maintainer. (You should probably also wait a bit before assuming that a
    36 KB (5,553 words) - 02:35, 8 June 2024
  • '''Campaign''' * [add the name of the reviewed campaign here] [version number of reviewed campaign] '''Tags:''' * describe the add-on using a few keywords
    60 KB (10,139 words) - 10:41, 11 August 2015
  • ...ble for categories of units currently available in the campaign "Legend of the Invincibles". See [[LotI Standard Advancements]] for unit-specific advancem ...18 17:31:25 2024 using version git-0a0a7e9 of LotI and version 0.3.5.1 of the generation script.
    153 KB (22,811 words) - 16:31, 18 May 2024
  • ...ents that are unit specific currently available in the campaign "Legend of the Invincibles". See [[LotI Standard Advancements]] for general advancements s ...18 17:31:25 2024 using version git-0a0a7e9 of LotI and version 0.3.5.1 of the generation script.
    721 KB (111,936 words) - 16:31, 18 May 2024
  • ...e listing all the scenarios currently available in the campaign "Legend of the Invincibles". ...18 17:31:25 2024 using version git-0a0a7e9 of LotI and version 0.3.5.1 of the generation script.
    158 KB (27,652 words) - 16:31, 18 May 2024
  • ...ired the Ruby of Fire for himself. Eventually, he set sail with his men to the east. ...Fire in the hopes of tricking Jevyan into believing he had traded it with the elves. [[Aethyr|Commander Aethyr]] agreed to plant a fake treaty on his bod
    31 KB (5,084 words) - 01:17, 10 April 2023
  • ...he [[First Crown Prince of Southbay|Crown Prince of Southbay]]'s voyage to the [[Great Continent]]. ...lating the [[Book of Fire and Darkness]] such that Haldric was able to use the [[Ruby of Fire]].
    30 KB (4,859 words) - 01:20, 10 April 2023

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