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  • Here is an overview of the story of [[Sceptre of Fire]] (the campaign). ...ith the Ruby and the payment safely in dwarvish hands, Rugnur goes to tell the tribal leaders of their task.
    7 KB (1,245 words) - 05:23, 8 May 2023
  • ...rrently the dialog as it was circa 2011. For the up-to-date text, refer to the scenario files}} This is a transcription of all dialogue from Heir to the Throne. It is meant as a resource for Wesnoth writers. If you don't want sp
    120 KB (21,542 words) - 07:36, 3 February 2023
  • This is a transcription of all dialogue from Under the Burning Suns. It is meant as a resource for Wesnoth writers. If you don't w To die on the cusp of victory. Oh the irony!
    277 KB (51,172 words) - 06:38, 10 July 2022
  • This is a transcription of all dialogue from The Sceptre of Fire. It is meant as a resource for Wesnoth writers. If you don' ...and the challenge he set, or that of Konrad, king of Wesnoth by virtue of the Sceptre.
    51 KB (9,142 words) - 13:28, 6 February 2012
  • Then my battle against the orcs is lost! No! I will not fall this close to achieving the goal of so many years!
    76 KB (13,273 words) - 07:19, 7 April 2023
  • The light fades... We are doomed... ...e men of Gweddry's troop that they did not live to witness the fullness of the grim tide of undead sweeping westward into Wesnoth, laying waste to all in
    53 KB (9,234 words) - 12:45, 4 May 2024
  • ...required for specific tasks. Usually, only a few of them will be alive at the end of a scenario, mostly because of their low health. ...ncers, Saurian Skirmishers, Dune Skirmishers, and experienced thieves from the Knalgan Alliance.
    4 KB (787 words) - 22:22, 8 March 2022
  • This is a transcription of all dialogue from The South Guard. It is meant as a resource for Wesnoth writers. If you don't wa I have lost all helping the humans... Now they will surely perish!
    73 KB (12,872 words) - 10:08, 8 December 2021
  • Nym:Yes <U>come</u> out.The storm has<U> already</u> passed.<br> Dwarf: I have made <u>my</u> boys mine the end of the tunnel<br>
    12 KB (2,202 words) - 03:03, 6 March 2011
  • Tallin: The orcs have <u>gone</u> careless<br> Tallin: This might be the only chance we <u>have</u> got to get rid of this scum once and for all.<Br
    17 KB (3,114 words) - 03:02, 6 March 2011
  • This page was created by Andrei Badea as part of the ''Google Code-in 2010'' initiative: Note: Will format the page later on.
    8 KB (1,291 words) - 01:49, 27 December 2010
  • Wesfolk Leader: They pledged to to visit all <u>the</u> terrors of hell<br> It <u>was</u> not long before the first orcish scouts were spotted<br>
    26 KB (4,719 words) - 03:03, 6 March 2011
  • '''What difficulty levels and what version of Wesnoth have you played the scenario on?''' Normal difficulty (easiest option for campaign) with 1.9.2+ ==01-Breaking the Chains==
    14 KB (2,544 words) - 03:43, 21 March 2013
  • <p align = “center”><big>The Sceptre of Fire</big></p> <b>(The corrections are underlined)</b>
    13 KB (2,402 words) - 03:03, 6 March 2011
  • ...to report or link to bugs. So for now you will just find them mentioned in the appropriate scenarios in my report.</p> <h2>The Morning After</h2>
    30 KB (5,465 words) - 03:03, 6 March 2011
  • 1) Breaking the Chains ...easants were slaughtered easily, until I got about two leveled up units on the field. 8/10
    9 KB (1,409 words) - 03:02, 6 March 2011
  • I played the Sceptre of Fire campaign, on Difficult. The dialogs were interesting and I really liked the story.
    4 KB (633 words) - 03:03, 6 March 2011
  • ...ith "avoiding" the enemy(which was exactly the hard part of it). Eitherway the level is perfect. ...s. Otherwise the level is fine, not so fun as the previous one(becouse of the losses), and it have 1 minor bug:
    7 KB (1,263 words) - 03:02, 6 March 2011
  • ...as is summarized before the timeline for that era begins. This history of the Great Continent is a subject of active scholarship. The world that Wesnoth resides in is called Irdya. Before the Fall and the (unchronicled) technological age, this name is only rarely used.
    32 KB (5,072 words) - 06:36, 19 April 2023
  • *All islands are considered small, and therefore all use the locative case. This extends to towns and cities as well. We follow as much as possible 'Golden Age' Latin, that is the Latin of Caesar, Virgil, Horace, Cicero etc. This is in terms of grammar, s
    13 KB (1,879 words) - 03:11, 9 April 2023

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