Dunefolk: Difference between revisions

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faction = Dunefolk|
faction = Dunefolk|
image=  
image=  
https://raw.githubusercontent.com/wesnoth/wesnoth/1.14/data/core/images/units/dunefolk/soldier.png |
https://raw.githubusercontent.com/wesnoth/wesnoth/1.16/data/core/images/units/dunefolk/rover/rover.png |
era=[[Default Era]] |
era=[[Default Era]] |
race=[[Dunefolk]], [[Nagas]] |
race=[[Dunefolk]], [[Nagas]] |
Line 8: Line 8:
units=Dune Burner, Dune Herbalist, Dune Rider, Dune Rover, Dune Skirmisher, Dune Soldier, Naga Dirkfang |
units=Dune Burner, Dune Herbalist, Dune Rider, Dune Rover, Dune Skirmisher, Dune Soldier, Naga Dirkfang |
tactics=[[How to play Dunefolk]] |
tactics=[[How to play Dunefolk]] |
tree=[https://www.wesnoth.org/units/1.15/mainline/en_US/era_dunefolk.html#Dunefolk 1.14]  
tree=[https://www.wesnoth.org/units/1.16/mainline/en_US/era_dunefolk.html#Dunefolk 1.16]  
}}
}}
 
{{Translations}}
Dunefolk is a new faction of humans from far desert lands, who choose to not use magic. There is not much, that other races know about Dunefolk, yet... with exception of fact, that some of the Naga agreed to guard important waters near their homeland.
Dunefolk is a relatively new faction of humans from far desert lands, who choose to not use magic. There is not much, that other races know about Dunefolk, yet... with exception of fact, that some of the Naga agreed to guard important waters near their homeland.


{{Factionbox}}
{{Factionbox}}


[[Category:Factions]]
[[Category:Factions]]

Latest revision as of 08:24, 28 June 2026

Dunefolk
rover.png
Era(s) Default Era
Race(s) Dunefolk, Nagas
Alignment(s) Lawful, liminal, neutral
Recruitable Units Dune Burner, Dune Herbalist, Dune Rider, Dune Rover, Dune Skirmisher, Dune Soldier, Naga Dirkfang
Tactics How to play Dunefolk
Unit Tree 1.16


Dunefolk is a relatively new faction of humans from far desert lands, who choose to not use magic. There is not much, that other races know about Dunefolk, yet... with exception of fact, that some of the Naga agreed to guard important waters near their homeland.

Factions of the Default Era

Description: Loyalists • Rebels • Northerners • Undead • Knalgan Alliance • Drakes • Dunefolk
How to Play: Loyalists • Rebels • Northerners • Undead • Knalgan Alliance • Drakes • Dunefolk

This page was last edited on 28 June 2026, at 08:24.
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