StartingPoints
From The Battle for Wesnoth Wiki
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What would you like to learn about Wesnoth in this wiki? Play it, create with it, support for it, examine the project, view credits of it.
This is a page with starting points to exploring this wiki about The Battle for Wesnoth. In addition to the wiki, there's also a homepage, a forum, and a Github project page.
Getting the Game
Downloading
- Download - get the most recent source-files and many binaries
- WesnothBinariesLinux - precompiled for many GNU/Linux distributions
Compiling
- Compiling Wesnoth - on Unix, Mac, Windows, GNU/Linux, etc
- DebuggingWesnoth - on GNU/Linux and Unix-like systems
Playing the Game (Play)
For New Players
- GettingStarted - read me first!
- WesnothManual - the rules
- MainlineCampaigns - walkthroughs for the game-supplied campaigns
For Not-So-New Players
- AdvancedTactics - beating the AI and other people
- MultiplayerServers - where to play against other people online
- Replays - archive of replays new and old
- How to play... - learn more about various faction vs faction strategies
Reference
- HotKeysSystem - keyboard shortcuts
- CommandMode - commands you can use in-game
- ChatCommands - commands you can use when on a multiplayer server
- ServerAdministration - commands that invoke direct server response (mostly for getting information)
- Units - Units advancement trees and stats
- Races - Drakes, Dwarves, Elves, Humans, Orcs, Undead, etc.
- Factions - all major factions, mainline and user-made
- Glossary - common Wesnothian jargon, acronyms and slang explained
- Lore - a starting point for Wesnoth's lore
Tweaking the Game (Create)
Scenarios & Campaigns
- Guide_to_UMC_Content - user-written scenarios, campaigns and game modifications
- BuildingCampaigns - how to make your own single player campaigns
- MultiplayerContent - how to make your own multiplayer scenarios and campaigns
- BuildingScenarios - how to make your own scenarios
- BuildingUnits - how to make your own units
- BuildingFactions - how to make your own faction
References
- ReferenceWML - all about Wesnoth Markup Language
- Art Tutorials - help in creating art
Improving the Game
- ReportingBugs - use GitHub!
- Guidelines for suggesting features - To submit a feature request, use https://bugs.wesnoth.org
Developer information
- DeveloperResources - useful links
- Changelog - the most recent changes made to the game
- WesnothRepository - accessing the source code
- HackingWesnoth - guide for programmers
- CodingStandards - for programmers
- DeveloperGuide - for those who received repository commit rights
- Git_for_Wesnoth_Crash_Course - guide for contributors who are new to git / github
- SoftwareTesting - for programmers
- Missing unit animations - what's available and what's missing
- Wesnoth_AI - starting point for AI documentation
- ThemeSystem - customizing the screen layout for the game and the editor
- ReleasingWesnoth - steps to follow to release a new version
- EasyCoding - Bugs and features that are easy to implement for new coders
- NotSoEasyCoding - Bugs and features which are doable but lacking someone working on them
- WesnothdDesign - Guide to the design of wesnothd, the multiplayer server.
- SummerOfCodeIdeas - Ideas for Google summer of code
Game translations
- GettextForTranslators - how to translate Wesnoth under GetText
- WesnothTranslations - translation maintainers contact information
About the Game
- WesnothPhilosophy - Dave on Wesnoth
- Timeline of Wesnoth - the timeline of Wesnoth campaigns
- Geography of Wesnoth - description of Wesnoth and surrounding lands
- WesnothFigures - notable figures of valorous and infamous deeds in Wesnoth
- WesnothReviews - third party reviews of Wesnoth
- #wesnoth - our IRC channel
- Trailer - the Wesnoth trailer
Other
About this Wiki
- Editing - learn how to edit pages
- Sandbox - experiment with the wiki
- WikiMigration - we were looking for a replacement for our old wiki (and ended up using Mediawiki)
This page was last edited on 25 March 2024, at 01:23.