Difference between revisions of "How to make nice map in few minutes"

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How to make a map in few minutes? Using Wesnoth map editor it is very easy, so you can quickly made a map or even a nice map collection.
 
How to make a map in few minutes? Using Wesnoth map editor it is very easy, so you can quickly made a map or even a nice map collection.
  
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'''Step 1''': Lets make a small map. 15x15 is good for small map. Change the default terrain to something you will not need too much, like Natural Cave Wall. Now, lets find a center. 15:2, rounded up - 8. So you need to find 8,8 hex. Use the biggest radius available and make some flat lands in the center of the map.
 
'''Step 1''': Lets make a small map. 15x15 is good for small map. Change the default terrain to something you will not need too much, like Natural Cave Wall. Now, lets find a center. 15:2, rounded up - 8. So you need to find 8,8 hex. Use the biggest radius available and make some flat lands in the center of the map.
  
[[File:Map editor - step 1.png|thumb|Map editor - step 1]]
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[[File:Map editor - step 1.png|frameless|Map editor - step 1]]
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<hr />
  
 
'''Step 2''': Use the same radius to make your flat land bigger. In 3 player map, make the same in all 3 directions. There are two options: Players are in the top left, top right and in the bottom, or only one player is in the top and others ones are in the bottom left and bottom right. Place castle and a keep. Also make starting positions for players.
 
'''Step 2''': Use the same radius to make your flat land bigger. In 3 player map, make the same in all 3 directions. There are two options: Players are in the top left, top right and in the bottom, or only one player is in the top and others ones are in the bottom left and bottom right. Place castle and a keep. Also make starting positions for players.
  
[[File:Map editor - step 2.png|thumb|Map editor - step 2]]
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[[File:Map editor - step 2.png|frameless|Map editor - step 2]]
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<hr />
  
 
'''Step 3''': Make elves happy. Add some trees. Use radius 2 tool.
 
'''Step 3''': Make elves happy. Add some trees. Use radius 2 tool.
  
[[File:Map editor - step 3.png|thumb|Map editor - step 3]]
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[[File:Map editor - step 3.png|frameless|Map editor - step 3]]
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<hr />
  
 
'''Step 4''': Make orcs and dwarves happy. Add some mountains and hills.
 
'''Step 4''': Make orcs and dwarves happy. Add some mountains and hills.
  
[[File:Map editor - step 4.png|thumb|Map editor - step 4]]
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[[File:Map editor - step 4.png|frameless|Map editor - step 4]]
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<hr />
  
'''Step 5''': Make merfolk and nagas happy. Add some shallow and deep water. Also, 3 pieces of coastal reef.
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'''Step 5''': Make merfolk and nagas happy. Add some shallow and deep water.
  
[[File:Map editor - step 5.png|thumb|Map editor - step 5]]
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[[File:Map editor - step 5.png|frameless|Map editor - step 5]]
  
'''Step 6''': Make horsemen happy. You added forests and hills, but there is not much flat plains. So, open it a bit.
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<hr />
  
[[File:Map editor - step 6.png|thumb|Map editor - step 6]]
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'''Step 6''': Make horsemen happy. You added forests and hills, but there is not much flat plains. So, open it a bit. Also you can use more types of flat lands, hills etc, so it is more colorful.
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[[File:Map editor - step 6.png|frameless|Map editor - step 6]]
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<hr />
  
 
'''Step 7''': Make drakes, dunefolk and everyone else also happy. Add some desert, cold... it is up to you.
 
'''Step 7''': Make drakes, dunefolk and everyone else also happy. Add some desert, cold... it is up to you.
  
[[File:Map editor - step 7.png|thumb|Map editor - step 7]]
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[[File:Map editor - step 7.png|frameless|Map editor - step 7]]
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<hr />
  
 
'''Step 8''': Villages. Add some. Also make sure to close map a bit, so sides can use terrain to their advantage. Make it a little bit random, so everything is balanced, but some things does not have to be the same place to the left and to the right. Change surrounding to something nice. Done.
 
'''Step 8''': Villages. Add some. Also make sure to close map a bit, so sides can use terrain to their advantage. Make it a little bit random, so everything is balanced, but some things does not have to be the same place to the left and to the right. Change surrounding to something nice. Done.
  
[[File:Map editor - step 8.png|thumb|Map editor - step 8]]
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[[File:Map editor - step 8.png|frameless|Map editor - step 8]]
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'''Step 9''': Test it. Against AI or against human players on Wesnoth server. You can make and test map in Battle for Wesnoth quickly.
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You can also [[Make_your_Map_Pack|make your map pack]].
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== See Also ==
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* [[BuildingMaps]]
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* [[TerrainCodesWML]]
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* [[ScenarioWML]]
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* [[ReferenceWML]]

Latest revision as of 19:54, 17 April 2021


How to make a map in few minutes? Using Wesnoth map editor it is very easy, so you can quickly made a map or even a nice map collection.

In this example, we will make a very simple map for 3 players. This type of map is very fast, minimalistic, but still nice for more players or for a player versus AI scenario.

Step 1: Lets make a small map. 15x15 is good for small map. Change the default terrain to something you will not need too much, like Natural Cave Wall. Now, lets find a center. 15:2, rounded up - 8. So you need to find 8,8 hex. Use the biggest radius available and make some flat lands in the center of the map.

Map editor - step 1


Step 2: Use the same radius to make your flat land bigger. In 3 player map, make the same in all 3 directions. There are two options: Players are in the top left, top right and in the bottom, or only one player is in the top and others ones are in the bottom left and bottom right. Place castle and a keep. Also make starting positions for players.

Map editor - step 2


Step 3: Make elves happy. Add some trees. Use radius 2 tool.

Map editor - step 3


Step 4: Make orcs and dwarves happy. Add some mountains and hills.

Map editor - step 4


Step 5: Make merfolk and nagas happy. Add some shallow and deep water.

Map editor - step 5


Step 6: Make horsemen happy. You added forests and hills, but there is not much flat plains. So, open it a bit. Also you can use more types of flat lands, hills etc, so it is more colorful.

Map editor - step 6


Step 7: Make drakes, dunefolk and everyone else also happy. Add some desert, cold... it is up to you.

Map editor - step 7


Step 8: Villages. Add some. Also make sure to close map a bit, so sides can use terrain to their advantage. Make it a little bit random, so everything is balanced, but some things does not have to be the same place to the left and to the right. Change surrounding to something nice. Done.

Map editor - step 8

Step 9: Test it. Against AI or against human players on Wesnoth server. You can make and test map in Battle for Wesnoth quickly.

You can also make your map pack.

See Also

This page was last edited on 17 April 2021, at 19:54.