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  • bugs.wesnoth.org - I cant open that site so i will write the bugs here. (1) What difficulty levels and what version of Wesnoth have you played the scenario on?
    7 KB (1,176 words) - 02:58, 6 March 2011
  • King Eldaric IV: Haldric, what <u>do you say</u> in this matter<br> (1) What difficulty levels and what version of Wesnoth have you played the scenario on?<br>
    26 KB (4,719 words) - 03:03, 6 March 2011
  • (1) What difficulty levels and what version of Wesnoth have you played the scenario on? I played all of the scenarios on challenging difficulty, Wesnoth 1.9.2.
    10 KB (1,513 words) - 03:03, 6 March 2011
  • '''What difficulty levels and what version of Wesnoth have you played the scenario on?''' Normal difficulty (easiest option for c ...g out too soon, had to go back to recruit more (I had already killed green king). thought about sending him to greens old castle, too far.
    14 KB (2,544 words) - 03:43, 21 March 2013
  • Haldric - I except it <u>to be </u>done before my reign as king <u>will end</u>. (1) What difficulty levels and what version of Wesnoth have you played the scenario on?<br>
    13 KB (2,402 words) - 03:03, 6 March 2011
  • ...htly different [http://www.google-melange.com/gci/task/show/google/gci2010/wesnoth/t129047236279#c8001 set of criteria] which has been quoted below: #What difficulty levels and what version of Wesnoth have you played the scenario on?
    9 KB (1,412 words) - 02:59, 6 March 2011
  • Wesnoth Dead Water Testing 1) I played Wesnoth 1.9.2 Dead Water Campaign on “Challenging” Dificulty.
    12 KB (2,080 words) - 02:58, 6 March 2011
  • ==10 Principles to Playing Wesnoth Well== 10. Use your king.
    930 bytes (148 words) - 18:32, 20 January 2011
  • ...e, using the Foundation of Wesnoth as a base. BW=Before Wesnoth, YW=Years Wesnoth. They function the same way as BC and AD do in our timekeeping system. Eac
    32 KB (5,072 words) - 06:36, 19 April 2023
  • 1) I played Wesnoth 1.9.3 Son of the Black-Eye Campaign on “Nightmare” Difficulty. 1. I played Wesnoth 1.9.3 Son of the Black-Eye Campaign on “Nightmare” Difficulty.
    13 KB (2,429 words) - 03:02, 6 March 2011
  • * [http://wiki.wesnoth.org/User:Mnewton1 Mnewton1] * [http://forums.wesnoth.org/memberlist.php?mode=viewprofile&u=129456 Ravana]
    15 KB (1,981 words) - 13:18, 24 April 2015
  • ...ing functionality by first exposing all of the C++ AI support functions to Wesnoth's Lua API, and then adding WML utilities to include and handle custom Lua A ====If you have chosen a nick for IRC and Wesnoth forums, what is it?====
    30 KB (4,934 words) - 00:55, 4 May 2023
  • ...insane, and have therefore decided to use varying degrees of archaisms in Wesnoth, ('''for flavour!'''), including the use of Old Latin. ! colspan="2"| '''Rēx –ēs <br> ''king'' m.'''
    13 KB (1,879 words) - 03:11, 9 April 2023
  • ...not required, the timeline stated here is done in relation to the Official Wesnoth timeline for comparison. BW: Before Wesnoth
    28 KB (4,440 words) - 03:25, 9 April 2023
  • ...e, using the Foundation of Wesnoth as a base. BW=Before Wesnoth, YW=Years Wesnoth. They function the same way as BC and AD do in our timekeeping system. Eac The world that Wesnoth resides in is called Irdya. Before the Fall and the (unchronicled) technol
    37 KB (2,339 words) - 03:51, 12 August 2017
  • ...ption of all dialogue from Northern Rebirth. It is meant as a resource for Wesnoth writers. If you don't want spoilers, leave this page now. ...ixed community known as Dwarven Doors. Food, wood, and cloth from all over Wesnoth and many elvish lands as well were brought here to be sold to the dwarves,
    123 KB (22,117 words) - 06:31, 8 September 2022
  • <h4>Angel Guevara - Social Network Integration with Battle for Wesnoth</h4> The wesnoth users will be given the option to integrate their forums accounts with thei
    8 KB (1,321 words) - 03:47, 21 March 2013
  • ...within the dialog then recalculate the chance to kill taking into account wesnoth specials and abilities (like slow, illuminate and leadership). =Wesnoth Background=
    8 KB (1,424 words) - 03:13, 21 March 2013
  • ...replays] of scenarios of [[Guide_to_UMC_Content|UMC]], by and for players, Wesnoth version 1.15.x, 1.16.x. For replays of mainline campaigns, see [https://forums.wesnoth.org/viewforum.php?f=22 the official feedback threads].
    28 KB (3,970 words) - 18:43, 9 May 2021
  • This list covers add-ons for the latest 2 stable releases (1.14 and 1.16) of Wesnoth. There are archived versions of this page for [[Guide_to_UMC_Content/1.10|1 ** <b>Skirmish</b> = small to medium sized armies, your standard Wesnoth gameplay
    36 KB (5,553 words) - 02:35, 8 June 2024

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