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- For survival scenarios that come with the base game, leader units with low movepoints - mainly Knalgans - are no longer given the Quick trait In the units' help, the Dunefolk and Human pages now link to each other, and clarify tha4 KB (595 words) - 20:29, 20 September 2020
- * '''-80''': overlays that should always be drawn under units (like rails etc...) Normal units are drawn above layer 0, except if the basey of the tile is > 56 in which c14 KB (2,058 words) - 17:44, 7 May 2023
- ===Units Lands on Sword=== ===Generic Units===44 KB (7,834 words) - 16:35, 31 March 2021
- ...fighters, that are good in some situations, but they are not the frontline units. Skirmishers are fast, can ignore Zone of Control (ZOC), and are required f ...out what exactly is your enemy doing and what is the best target for your units. Use cavalry, infantry, bowmen... And you can also use Fencer, your skirmis4 KB (787 words) - 22:22, 8 March 2022
- ...an's lance will also strike fear into their hearts! Like all of the bandit units, they are much more dangerous at night. '''Narrator:''' Thieves are more subtle than thugs. They try to surround your units and stab them in the back. Make sure that thieves never have an opportunity73 KB (12,872 words) - 10:08, 8 December 2021
- ...snoth/issues/6315 #6315] Fix+backport "[store_unit] and [modify_unit] move units from recall list to map" (octalot or celticminstrel)6 KB (701 words) - 16:40, 24 November 2023
- === New Fauna Units === Several new fauna units have been added to the core game. These are the Tusklet, Gorer, Crocodile,3 KB (522 words) - 17:59, 18 October 2020
- ...This mostly applies to tutorial-style scenarios. When introducing items or units with special abilities in ordinary scenarios, use italics to highlight the21 KB (3,291 words) - 06:04, 14 June 2023
- ...g, vulnerable enemy unit, traversal of "roadblocks", or the positioning of units in better-defensible terrain. (Of course, moving behind the enemy line is d ...atively, or in addition to Brawlers, you could focus on the vanilla Merman units which have non-pierce attacks: The '''Netcaster''' and the '''Priestess''',40 KB (7,111 words) - 23:28, 12 June 2024
- local w, h = filesystem.image_size "units/transport/galleon.png"3 KB (386 words) - 18:04, 18 April 2024
- ===Enemy units attack===42 KB (7,387 words) - 08:21, 23 August 2022
- ...her for a mass of low-cost low-quality units or few high-cost high-quality units. # (integer) maximum number of units to be recruited7 KB (1,129 words) - 02:52, 6 March 2011
- ...ecall_list''': (boolean yes|no, default no) whether to include recall list units when trying to match this [[StandardUnitFilter]] against a unit4 KB (609 words) - 01:13, 25 February 2024
- const std::vector<std::string>& units()4 KB (403 words) - 03:03, 6 March 2011
- The graphics in the caves can be improved.The movements of units are not shown clearly.<br>17 KB (3,114 words) - 03:02, 6 March 2011
- #The major challenge is keeping units alive if you do not have a druid. ..., actually. This might have been because I started this scenario with many units near level up.6 KB (891 words) - 02:58, 6 March 2011
- ...he gold bonus, but it could have been more clear) for not creating as many units as I did.7 KB (1,286 words) - 03:03, 6 March 2011
- - If you pay the trolls they tend to block your units when they begin to move, which might loose you some turns. ...nario? - Surviving the waves is quite hard since i cant use any of leveled units from the previous mission, so i only menaged to get to 9th wave.10 KB (1,808 words) - 03:03, 6 March 2011
- (2) 5 - A bit hard to not lose your experienced units, I had to reload once because I wanted to finish it too fast. (8) Yes, I played badly and didn't protected well my experienced units, so i had to reload once.11 KB (1,833 words) - 02:59, 6 March 2011
- ...”. It’s a bit spooky because a person might think that all his current units must survive. So I think you should change it to “Delfador and Ulrek must ...like Delfador, Kalenz, and Chantal. I it was also fun recruiting level 2 units in The Return of Trouble.2 KB (423 words) - 02:58, 6 March 2011