GCI/Playtesting/The South Guard/Easy

From The Battle for Wesnoth Wiki

Scenario 1:

1:What difficulty levels and what version of Wesnoth have you played the scenario on: Easy(recruit),1.9.2

(2) How difficult did you find the scenario? - quite balanced for a first scenario - 6

(3) How clear did you find the scenario objectives? - very clear.

(4) How clear and interesting did you find the dialog and storyline of the scenario? - It gets you in the story, so it was pretty good.

(5) What were your major challenges in meeting the objectives of the scenario? - no major chalenges here.

(6) How fun do you think the scenario is? (1-10) - 6

(7) What, if any, are changes you would have made to the scenario to make it more fun? - nothing.

(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario? - no such events.


Scenario 2:

1:What difficulty levels and what version of Wesnoth have you played the scenario on? - easy , 1.9.2

2:How difficult did you find the scenario? (1-10) - It is quite hard until you ocupy the fort, then it gets kind of easier -7.

3:How clear did you find the scenario objectives? - very clear.

4:How clear and interesting did you find the dialog and storyline of the scenario? - good.

5:What were your major challenges in meeting the objectives of the scenario? - getting to the river castle.

6:How fun do you think the scenario is? (1-10) - 7

7:What, if any, are changes you would have made to the scenario to make it more fun? - nothing.

8:Was there any event that caused you to lose the game and forced you to reload or restart the scenario? - no such events.


Scenario 3:

1:What difficulty levels and what version of Wesnoth have you played the scenario on? - easy , 1.9.2

2:How difficult did you find the scenario? (1-10) - with proper positioning of hylas, it gets pretty easy. -4

3:How clear did you find the scenario objectives? - very clear.

4:How clear and interesting did you find the dialog and storyline of the scenario? - clear and interesting.

5:What were your major challenges in meeting the objectives of the scenario? - no major challenges here.

6:How fun do you think the scenario is? (1-10) - 7.

7:What, if any, are changes you would have made to the scenario to make it more fun? - possibly make another bandit camp to make the scenario a bit difficult.

8:Was there any event that caused you to lose the game and forced you to reload or restart the scenario? - no such events.


Scenario 4:

1:What difficulty levels and what version of Wesnoth have you played the scenario on? - easy, 1.9.2

2:How difficult did you find the scenario? (1-10) - 9

3:How clear did you find the scenario objectives? - very clear.

4:How clear and interesting did you find the dialog and storyline of the scenario? - good.

5:What were your major challenges in meeting the objectives of the scenario? - getting through the first undead base, combined with defending from the bandits.

6:How fun do you think the scenario is? (1-10) - 8.

7:What, if any, are changes you would have made to the scenario to make it more fun? - no changes.

8:Was there any event that caused you to lose the game and forced you to reload or restart the scenario? - no such events.



Scenario 5:

1:What difficulty levels and what version of Wesnoth have you played the scenario on? - easy , 1.9.2

2:How difficult did you find the scenario? (1-10) - 6 with the elves, 7 with the bandits beacuse the lack of healers.

3:How clear did you find the scenario objectives? - very clear.

4:How clear and interesting did you find the dialog and storyline of the scenario? good.

5:What were your major challenges in meeting the objectives of the scenario? - no mahor challenges.

6:How fun do you think the scenario is? (1-10) - 8.

7:What, if any, are changes you would have made to the scenario to make it more fun? - possibly add a healer unit to the bandit forces.

8:Was there any event that caused you to lose the game and forced you to reload or restart the scenario? - no such events.


Elf path:

Scenario 6:

1:What difficulty levels and what version of Wesnoth have you played the scenario on? -easy , 1.9.2

2:How difficult did you find the scenario? (1-10) -3

3:How clear did you find the scenario objectives? - very clear.

4:How clear and interesting did you find the dialog and storyline of the scenario? - good.

5:What were your major challenges in meeting the objectives of the scenario? - no major challenges.

6:How fun do you think the scenario is? (1-10) - 6.

7:What, if any, are changes you would have made to the scenario to make it more fun? - make the naga boss a little harder , since he went down pretty easy.

8:Was there any event that caused you to lose the game and forced you to reload or restart the scenario? - no such events.


Scenario 7:

1:What difficulty levels and what version of Wesnoth have you played the scenario on? - easy , 1.9.2

2:How difficult did you find the scenario? (1-10) - 9.

3:How clear did you find the scenario objectives? - very clear,

4:How clear and interesting did you find the dialog and storyline of the scenario? - good.

5:What were your major challenges in meeting the objectives of the scenario?

   - getting to the trolls is quite challenging since the skeletons hit quite hard , theres not enough space to moove freely and position healers.
   - If you pay the trolls they tend to block your units when they begin to move, which might loose you some turns.
   - The lich himself hits pretty hard.

6:How fun do you think the scenario is? (1-10) - 6.

7:What, if any, are changes you would have made to the scenario to make it more fun?- possibly make the coridoors a little bigger , and somehow stop the trolls from blocking the way.

8:Was there any event that caused you to lose the game and forced you to reload or restart the scenario? - The trolls blocked my heroes from getting to the lich with only 6 turns left, which made me loose the game.


Scenario 8:

1:What difficulty levels and what version of Wesnoth have you played the scenario on? - easy , 1.9.2

2:How difficult did you find the scenario? (1-10) -6

3:How clear did you find the scenario objectives? - very clear

4:How clear and interesting did you find the dialog and storyline of the scenario? - good.

5:What were your major challenges in meeting the objectives of the scenario? - no challenges.

6:How fun do you think the scenario is? (1-10) - 7.

7:What, if any, are changes you would have made to the scenario to make it more fun? - nothing

8:Was there any event that caused you to lose the game and forced you to reload or restart the scenario? - no such events.


Scenario 9:


1:What difficulty levels and what version of Wesnoth have you played the scenario on? - easy , 1.9.2

2:How difficult did you find the scenario? (1-10) - depending on your luck 2-9

3:How clear did you find the scenario objectives? very clear.

4:How clear and interesting did you find the dialog and storyline of the scenario? - good, but kind of anticlimactic.

5:What were your major challenges in meeting the objectives of the scenario?- depending on your luck you can finish it in 3 moves ot you have to fight an entire army of elves.

6:How fun do you think the scenario is? (1-10) -7

7:What, if any, are changes you would have made to the scenario to make it more fun? - make it impossible to skip the army(like i did the first time).

8:Was there any event that caused you to lose the game and forced you to reload or restart the scenario? - no such events.


BANDIT PATH


Scenario 7:

1:What difficulty levels and what version of Wesnoth have you played the scenario on? - easy, 1.9.2

2:How difficult did you find the scenario? (1-10) - 10 or even 11.

3:How clear did you find the scenario objectives? - very clear

4:How clear and interesting did you find the dialog and storyline of the scenario? - very good.

5:What were your major challenges in meeting the objectives of the scenario?

  -The constantly Advancing undeads and the elven ambushes are probably the hardest thing in the entire campaign.

6:How fun do you think the scenario is? (1-10) - 10

7:What, if any, are changes you would have made to the scenario to make it more fun? - possibly make the undead waves begin from the third or fourth turn since the 2nd turn doesnt give you enough time to prepare for whats ahead.

8:Was there any event that caused you to lose the game and forced you to reload or restart the scenario? - Despite its difficulty - no.


Scenario 8:

1:What difficulty levels and what version of Wesnoth have you played the scenario on? - easy , 1.9.2

2:How difficult did you find the scenario? (1-10) - 9.

3:How clear did you find the scenario objectives? - very clear.

4:How clear and interesting did you find the dialog and storyline of the scenario? - Very good.

5:What were your major challenges in meeting the objectives of the scenario? - Surviving the waves is quite hard since i cant use any of leveled units from the previous mission, so i only menaged to get to 9th wave.

6:How fun do you think the scenario is? (1-10) - 10.

7:What, if any, are changes you would have made to the scenario to make it more fun? - its quite fun already, but maybe lower the damage of the draugs because they easily one shot everything in their way.

8:Was there any event that caused you to lose the game and forced you to reload or restart the scenario? - again its only the difficulty.


Scenario 9:

1:What difficulty levels and what version of Wesnoth have you played the scenario on? - easy 1.9.2

2:How difficult did you find the scenario? (1-10) - 8

3:How clear did you find the scenario objectives? - clear.

4:How clear and interesting did you find the dialog and storyline of the scenario? It`s a better edning than the Elven path in my opinion.

5:What were your major challenges in meeting the objectives of the scenario? - The level itself is quite hard if you didnt do that well in the previous mission , but when the council show up it becomes considerably easier.

6:How fun do you think the scenario is? (1-10) - 8.

7:What, if any, are changes you would have made to the scenario to make it more fun? - nothing.

8:Was there any event that caused you to lose the game and forced you to reload or restart the scenario? - no such events.

This page was last edited on 6 March 2011, at 03:03.