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  • ** An extra loyal Knight unit as a bonus if the enemy leader is defeated on ''Challenging'' difficul ...to kill the orc leader, you will receive a special reward: Simyr, a loyal Knight with the ''intelligent'' trait, will join your army. This might very well b
    135 KB (22,121 words) - 11:14, 29 March 2024
  • 2. The Fall - 1 Knight<br> ...should be wounded or separated from their comrades), clearing a path for a Knight of yours to arrive at the SW keep and attack the Wesfolk leader. This strat
    96 KB (17,109 words) - 21:59, 3 June 2021
  • ...ip sailing to Alduin. However the port area is being attacked by Orcs. The Knight who is lord here offers the assistance of horsemen. A horseman named Haldie ...s of Knalga. They must make haste to cross the river as the heavy snows of winter approach.
    9 KB (1,539 words) - 15:29, 26 June 2019
  • ...e a heroine to the whole continent! I shall begin research in earnest this winter. * Gweddin (Knight)
    56 KB (9,787 words) - 08:50, 14 May 2021
  • The settlement is guarded by an L2 Goblin Knight in the mid-North of the level, who recruits (Goblin) Wolf Riders, Goblin Im ...t an attack wave, starting to hit you by turn 3 or so. In fact, the Goblin Knight leader ''himself'' is likely to join this raid, despite it being out of sig
    61 KB (10,978 words) - 16:19, 18 January 2023
  • ...eaty, let us put it into action. We will take the fight to the orcs before winter falls; we need you to demonstrate against them, drawing them away from the ...h invaders. It was quickly decided to send a force to their aid. But harsh winter weather descended while it was en route...
    66 KB (11,665 words) - 04:34, 8 May 2023
  • ...nd Knights is perfect for doing the real heavy work of a battle. The Grand Knight is one of the highest-HP units in the game, so it makes a very good line-ho ...nvolve slogging through streams of enemies, such as Crossroads or Northern Winter; in The Rise of Wesnoth, many scenarios, like the Midlands have open ground
    9 KB (1,695 words) - 19:12, 17 June 2009
  • ...are among the North Elves, in the Lintanir Forest. Our arts hold back the winter cold within these woods. To the south and west of here lies a wasteland inh *Gurbash (Goblin Knight)
    73 KB (12,735 words) - 15:34, 7 April 2023
  • ...at Abez. Make haste though, for you will not be able to ford the river in winter! ...orth. It is too late to return to the safety of Elensefar or Alduin before winter falls. We must therefore cross the great river and continue toward the land
    120 KB (21,542 words) - 07:36, 3 February 2023
  • ===Seeing the Death Knight=== ...ye listen tae me, dragons. Ah cannae hae ye juist standing aroond th'hail winter dumping yer ye-ken-whit oan th'frozen slopes, whilk, come spring, wull mak'
    74 KB (12,602 words) - 16:00, 11 June 2023
  • ==Scenario 3: A Haunting in Winter== ...e of good fortune, they stumble across a mostly abandoned cave just as the winter sets in.
    76 KB (13,273 words) - 07:19, 7 April 2023
  • *''Goblin Knight'' *''Grand Knight''
    11 KB (1,282 words) - 03:09, 9 April 2023
  • '''Deoran:''' My kind? I am a knight of Wesnoth and a messenger apponted by the King himself! What do you mean, '''Sir Gerrick:''' At last, reinforcements! Sir Knight, bandits have overrun the whole countryside, killing and pillaging without
    73 KB (12,872 words) - 10:08, 8 December 2021
  • ===Southbay in Winter=== ...n IX. Jessene makes a deal to allow wesfolk refugess into the city for the winter. Haldric, Jessene etc plan to sail to the east to the great continent
    8 KB (1,465 words) - 15:06, 6 February 2024
  • ...s=[https://units.wesnoth.org/1.16/mainline/en_US/Grand%20Knight.html Grand Knight] ...n repelling the first orcish assault.<ref name="winter">{{Cite|southbay in winter}}</ref>
    7 KB (1,072 words) - 01:36, 10 April 2023
  • | titles=Knight of Clearwater | types= [https://units.wesnoth.org/1.16/mainline/en_US/Knight.html Knight]
    11 KB (1,742 words) - 01:29, 10 April 2023
  • | titles=Knight of Southbay | types= [https://units.wesnoth.org/1.16/mainline/en_US/Knight.html Knight]
    11 KB (1,730 words) - 01:23, 10 April 2023
  • ...Wesfolk War|second Wesfolk War]]. He was slain and resurrected as a death knight for Jevyan's amusement. * [[Ruddry|Sir Ruddry]] was a knight and member of the Clearwater expeditionary force. If Haldric's people went
    18 KB (2,918 words) - 19:14, 14 October 2019
  • * [https://units.wesnoth.org/1.14/mainline/en_US/Knight.html Knights] * 1 [https://units.wesnoth.org/1.14/mainline/en_US/Death%20Knight.html Death Knight]
    8 KB (1,226 words) - 08:29, 13 October 2019
  • ...Sir Ruddry]], a [[Clearwater]] knight; and [[Ladoc|Sir Ladoc]], a Southbay knight. ...in Southbay by winter, he and Ut'Tan-Grilg were still waiting by the time winter arrived. Garrisoned outside the entrance to the sewers of Southbay, they sa
    54 KB (8,180 words) - 07:32, 14 October 2019

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