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  • ** day (morning) = sabah ** Tentacle of the Deep = Dokunaç
    16 KB (2,130 words) - 10:47, 14 July 2021
  • | The Far Sea | The Ford of Abez
    23 KB (3,076 words) - 19:23, 19 November 2023
  • This is the walkthrough for the mainline drakes campaign, '''Winds of Fate'''. It was formerly known as ''' ''The story of how the drakes first arrived on the Great Continent.''
    16 KB (2,774 words) - 05:54, 21 January 2022
  • (At the moment, most of the walkthrough takes the perspective of the Lord (Challenging) difficult setting.) Over the course of this campaign, you will need to level up to some:
    96 KB (17,109 words) - 21:59, 3 June 2021
  • * morning star : morgenstern (féminin) ou étoile du matin
    4 KB (519 words) - 21:51, 19 February 2012
  • name= _ "The Bitter Swamp" {MORNING}
    9 KB (1,124 words) - 12:47, 23 March 2008
  • ...of mainline campaigns, see [https://forums.wesnoth.org/viewforum.php?f=22 the official feedback threads]. If you want to go back to the overview, click [[Player_UMC_Replays|here]].
    137 KB (19,530 words) - 21:51, 3 January 2021
  • This is a transcription of all dialogues from Secrets of the Ancients. It's meant as a resource for Wesnoth writers. If you don't want s ...'' The girl will still recognize you for a short time, so make the most of the time you have left.
    56 KB (9,787 words) - 08:50, 14 May 2021
  • The time of day influences damage done by lawful and chaotic units; this makes ...picture (landscape with sun or moon) in the status table, and by darkening the screen during night turns.
    4 KB (564 words) - 04:01, 24 November 2023
  • From [[FilterWML]], this is the standard way of filtering on locations. ..., if the tag [filter_location] is not mentioned to be a possible subtag of the outer tag in question, then don't put it.
    13 KB (2,092 words) - 14:57, 26 February 2024
  • ...rk on the russian translation of the campaign [[CampaignBurningSuns|"Under the Burning Suns"]]. === Under the Burning Suns ===
    11 KB (365 words) - 11:59, 9 October 2009
  • {MORNING} # The Saurians
    14 KB (1,760 words) - 12:49, 23 March 2008
  • ==Scenario 4 - The Great River== This scenario is still unfinished. Check out the discussion page to see what is stil missing
    30 KB (3,889 words) - 12:48, 23 March 2008
  • {MORNING} ...his tale begins in the north of a country called Arendia, near Wesnoth. It the story of a man called Reth, and of his people's struggle to escape a soon-t
    5 KB (594 words) - 06:03, 4 May 2010
  • ...i recruits have been removed, and many scenarios were changed), so much of the advice here won’t apply to earlier campaign versions. ...id a commented playthrough of the campaign with screenshots and replays on the [https://forums.wesnoth.org/viewtopic.php?f=3&t=43960 forums].) Feel free t
    59 KB (10,605 words) - 17:03, 2 October 2017
  • |After Maximum Level Advancement / AMLA |Morning
    12 KB (1,582 words) - 06:40, 26 November 2011
  • {MORNING}
    2 KB (284 words) - 13:42, 1 October 2008
  • ...rios are the Quenoth Elves, who are particularly well-adapted to living on the sands. ...esting by typically changing their victory conditions several times before the scenario is won.
    59 KB (10,424 words) - 15:58, 17 February 2024
  • ...or it; for a recap of the story, see [[A Tale Of Two Brothers Story]]. For the campaign's dialogue, see [[CampaignDialogue:TB]]. ...ey will save you a lot of gold and enable recruiting more units throughout the game.
    13 KB (2,225 words) - 03:20, 9 April 2023
  • The toughest enemies in this campaign will be skeletal undead and liches. It is ...level up, and those will be the only impact attacks you have access to for the first 3 scenarios, so maximizing their XP early can make a big difference.
    47 KB (8,402 words) - 23:54, 30 March 2022

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