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  • * [[WesnothPhilosophy]] - Dave on Wesnoth
    5 KB (689 words) - 08:38, 23 January 2021
  • Several Wesnoth developers, including Dave, find the number 0 to be very ambiguous when used in a non-numeric context.
    9 KB (1,503 words) - 02:04, 23 January 2021
  • ...special example of how open source can accomplish great things. Thanks to Dave and all the others who have worked hard to create this game!
    4 KB (595 words) - 09:48, 30 August 2013
  • by [//www.wesnoth.org/forum/profile.php?mode=viewprofile&u=3 Dave]
    19 KB (2,729 words) - 08:03, 30 September 2022
  • warrior was wondering... Why did Big Chief Dave convoke them for this unexpected council? Councils were not a problem, Every warrior was present in the circle now. Big Chief Dave was about to speak. And he spoke. "My faithful warriors, I
    2 KB (438 words) - 21:28, 24 February 2008
  • ...ab, fendrin/Fabi, Ivanovic, Mordante/SkeletonCrew, Noy, shadowmaster, Sirp/Dave, Soliton)
    4 KB (629 words) - 20:10, 15 May 2020
  • Wenn bei den Zufallszahlen geschummelt wurde, sprich mit Dave über das Implementieren eines Anti-Schummel-Codes.
    9 KB (1,454 words) - 16:11, 18 August 2020
  • === Dave alias Sirp ===
    8 KB (1,354 words) - 12:46, 8 February 2014
  • * [[WesnothPhilosophy|Filozofia]] - Dave o Wesnoth
    6 KB (850 words) - 07:36, 22 April 2015
  • If an RNG cheat was used, speak with Dave about implementing the anti-cheat code.
    9 KB (1,535 words) - 16:11, 18 August 2020
  • Sirp/Dave already added schemes to Frogatto [1](another project he's working
    3 KB (410 words) - 21:39, 21 March 2011
  • ...wesnothd, Wesnoth's multiplayer server. This document was written after I (Dave) re-designed wesnothd to try and make it more efficient.
    12 KB (2,088 words) - 23:36, 25 December 2020
  • * Dave's talk (Chavanne, Saturday, 15:00-15:45) - http://fosdem.org/2008/schedule/
    2 KB (328 words) - 01:53, 23 January 2021
  • Sirp/Dave already added schemes to frogatto [1](another project he's working on).
    1 KB (217 words) - 03:23, 6 March 2011
  • ...rings at least some improvement. And what's most important - since in both Dave's and DartFool's proposal they mentioned possibility of using formula AI, t
    26 KB (4,338 words) - 00:22, 21 March 2013
  • ...nges for 1.7 (see [http://www.wesnoth.org/forum/viewtopic.php?f=10&t=24511 Dave's forum post]). The algorithm can be used to allow for a test of previously
    10 KB (1,693 words) - 15:15, 9 April 2009
  • ...ture" which will always have the last word. In the past we sometimes asked Dave for help in situations where reaching a consensus was not possible but we s
    16 KB (2,843 words) - 13:17, 2 February 2014
  • (por Dave)
    19 KB (2,865 words) - 03:49, 12 August 2017
  • ...project that we know today as The <i>Battle For Wesnoth</i>. At the time, Dave was the game’s sole programmer, working alongside another person, Francis
    14 KB (2,219 words) - 06:31, 21 May 2016
  • As Dave mentioned [https://forums.wesnoth.org/viewtopic.php?p=600463#p600463 here],
    10 KB (1,693 words) - 17:52, 24 May 2021