Search results

  • Units have traits which reflect aspects of their character. Traits are assigned randomly to units when they are created.
    15 KB (2,410 words) - 06:43, 23 February 2008
  • ...calmer track; probably appropriate for single-character scenarios where a character has to face a trial alone. Reminiscent of a hero being sad about a comrade ...who has died doesn't necessarily have to have been a king; it could be any character deeply missed and grieved for by the remaining party members. Has a mix bet
    11 KB (1,685 words) - 16:03, 16 October 2022
  • ...e>'''), making sure to follow alphabetical order with respect to the first character that will be displayed.</p>
    5 KB (851 words) - 12:26, 27 September 2023
  • The map shows initial character placements, etc, for actions and scenario events. This panel is complement ...g/drop fashion, one can drag actions onto the map to associate the tile or character on the tile (ambiguities will be handled through action context or dialog).
    3 KB (526 words) - 08:36, 24 May 2021
  • ...progress. Since these locations are frequently mentioned in narration and character conversations, it may be more than merely a "nice touch" to match the map l
    54 KB (9,029 words) - 06:36, 25 April 2024
  • The character choice dialog is no longer shown when watching the replay of the first scen
    1 KB (176 words) - 04:44, 22 August 2021
  • ...ple may choose not to use him. He is however, along with Fox, the fastest character in the game. If you don't get hit (and you don't run off the edge of the m
    8 KB (1,424 words) - 02:25, 9 May 2008
  • ...no enemies, with some gates in the east which will be opened by the first character to reach them. If that doesn't match what you're seeing in the game, you'r
    33 KB (5,978 words) - 08:30, 27 December 2022
  • ...t up things like village ownership. For things displayed on-screen such as character dialog, use '''start''' instead.
    44 KB (6,986 words) - 17:13, 24 March 2024
  • ...movement : the viewer must not feel that parts of your armour obstruct the character's moves. Pictures will help design believable sets of armour. If you have ...luish for the sky, orange for torchlight or a campfire, the colour of your character's clothes where they reflect light, brown next to leather or a wooden shiel
    5 KB (851 words) - 06:30, 23 January 2021
  • ...hy Style Guide]] if necessary. We do not currently plan to use the ellipis character … U+2026 (8230), so three dots continues to remain acceptable for an elli
    9 KB (1,564 words) - 10:14, 12 June 2023
  • ...ames in which you lead a group). I usually play as a rogue or mage type of character, but don't have a preference to any kind of opponents. For me the story and
    5 KB (933 words) - 22:00, 3 April 2009
  • * '''Footpad:''' This weak character is really only useful versus Undead as a cheap scout. His Impact damage is
    43 KB (7,317 words) - 16:13, 19 June 2021
  • ...[http://en.wikipedia.org/wiki/Forms_of_address_in_the_United_Kingdom]. Any character born a noble ''will'' know this stuff, and will automatically get it right; apostrophe: &#x2019; U+2019 (8217) same character as the right single quote
    9 KB (1,538 words) - 03:45, 8 May 2023
  • Now, I must tell you of another character in our drama. Durstorn, the lord of Dwarfdom. Or at least of this clan.
    51 KB (9,142 words) - 13:28, 6 February 2012
  • ...in 20 turns. Something like: protect character X (not necessarily the main character) for 10 turns, where the enemy just tries to kill you, conquer the castle a
    13 KB (2,281 words) - 00:23, 21 March 2013
  • ...it) and macros for defining dialogue for units that activates when a "main character" stops south of them. ==== Set the main character ====
    23 KB (2,301 words) - 06:50, 29 September 2009
  • # add explicit line joining(eg as done in python with the '\' character)
    13 KB (2,298 words) - 01:13, 21 March 2013
  • We're going to create a character selection dialog, similar to the tutorial dialog, but with more than two ch -- If you uncomment this line you can specify the character options directly in the WML tag.
    8 KB (804 words) - 23:38, 5 July 2021
  • ...ou need to get it right, and check the etiquette link(s) on Wikipedia. Any character born a noble will know this stuff, and will automatically get it right; to
    11 KB (1,809 words) - 21:14, 25 April 2014
  • ...chain size is 2, meaning that the analyzer treats words as consisting of 2-character syllables.
    21 KB (3,124 words) - 10:01, 7 May 2021
  • Yes I am, but I have a strange personal character, so I can often be misunderstood by them. Also, I am often to talkative for
    16 KB (2,765 words) - 01:24, 21 March 2013
  • ...nically permitted, it is recommended not to use an underscore as the first character of a variable name. ...some periods. Doubled periods, final periods (followed by a non-identifier character), and some periods that would result in an illegal variable name will not b
    21 KB (3,325 words) - 16:25, 24 February 2024
  • *In this attribute, the character "." means "child of", *In this attribute, the character "^" means "parent of", must follow a namespace and may only be directly fol
    13 KB (2,073 words) - 21:11, 28 November 2022
  • ...noth to crash when it was installed to a location with certain non-English character in the folder name and there was also an add-on installed that had translat
    2 KB (377 words) - 05:51, 12 September 2020
  • This style guide describes how character dialogue within campaigns should be marked up. For dialogue within the Wesn ==Character Usage Summary==
    21 KB (3,291 words) - 06:04, 14 June 2023
  • #Very good. The new character introduced was interesting.
    6 KB (891 words) - 02:58, 6 March 2011
  • ...this campaign because of getting the chance to play with different famous character like Delfador, Kalenz, and Chantal. I it was also fun recruiting level 2 u
    2 KB (423 words) - 02:58, 6 March 2011
  • ...and after it (chronologically), and was also good at expanding Delfador's character to more than just the archetypal "wise old mage". This campaign is another
    12 KB (1,914 words) - 02:59, 6 March 2011
  • Reason: Main character is stupid to be useless.
    7 KB (1,176 words) - 02:58, 6 March 2011
  • ...e orcs before both characters come to shore, I have to wait until my other character comes to shore and then the dialogue that appears makes the assumption ther
    9 KB (1,580 words) - 03:03, 6 March 2011
  • <p>For the Ring of Speed, I would suggest adding an option message when a character moves onto its location. (See my comment on scenario two, regarding the Rin
    30 KB (5,465 words) - 03:03, 6 March 2011
  • 8) main character death 8) main character death
    2 KB (309 words) - 03:03, 6 March 2011
  • The main character on this mission acted like he had a stick up his..uhm. Anyways. Storyline a
    6 KB (1,004 words) - 03:02, 6 March 2011
  • All of the commands are prefixed with "/". Any lines starting with this character will be considered commands.<br>
    2 KB (330 words) - 08:08, 22 August 2021
  • The magic of animation is "capturing" how your character moves and reacts through a series of frames. To animate well, we must learn ...n response. Why? Well, for a variety of reasonsbut principally to keep the character balanced, and/or to maintain/increase the force behind the movement.
    6 KB (956 words) - 19:22, 30 January 2012
  • (All the characters are in a spritesheet and so are the character's speach animations)
    14 KB (2,515 words) - 01:21, 21 March 2013
  • When the content assist finds the '$' character, it will supply the user + default variables gathered so far.
    27 KB (4,496 words) - 18:16, 24 April 2023
  • ...andle dynamics of many objects moving at once. Since we have no predefined character move sequence, we may try considering that all of the units move at once an ...th with the quests that are all the same. When I spent ages to level up my character and then understood that I don't like this class, instead of creating a new
    51 KB (7,944 words) - 00:50, 4 May 2023
  • ...ific pro's and con's that define a character. In wesnoth terms traits give character's advantages or weaknesses (normally known as flaws but meh =P).
    2 KB (346 words) - 19:00, 6 April 2014
  • ...movement: the viewer must not feel that parts of your armour obstruct the character's moves. Reference pictures of actual armour ('''not''' pictures of typica ...luish for the sky, orange for torchlight or a campfire, the colour of your character's clothes where they reflect light, brown next to leather or a wooden shiel
    5 KB (948 words) - 19:00, 21 October 2013
  • ...is simply a sequence of ASCII characters that can include pretty much any character on your keyboard. Strings may be divided into two categories: Standard and ...stead of a numerical one. Numerical strings can be either a single numeric character like this:
    14 KB (2,433 words) - 19:35, 29 January 2023
  • ...chain size is 2, meaning that the analyzer treats words as consisting of 2-character syllables. * '''sep''': The character that separates the version components from the suffix (usually either + or
    40 KB (6,092 words) - 18:12, 17 April 2024
  • ...mere. We quickly jump right into the action, and discover a very important character in scenario 2. There are a bunch of nice plot points here, including the de ...ed with grammatical mistakes, is nevertheless a very engaging read about a character many will know from DiD. It tells of the journey of Malifor from an young,
    60 KB (10,139 words) - 10:41, 11 August 2015
  • ...uld only contain letters (not accented) and numbers and the underscore _ character. : - variables holding a single value, like a number, a character string
    48 KB (6,497 words) - 12:57, 17 July 2019
  • ...nstead of having a lot of pictures, we can have, for example, just one per character with all animations needed. It works like a chess board where you can acess ...ame, cursor... For example, we have a character that is 32x32 pixels. This character has only one animation with 4 frames. We create a SpriteSheet with 64x64. I
    10 KB (1,852 words) - 23:22, 12 March 2014
  • ...le, in GW2, the newbies ask me to what kind of equip need to improve their character.
    8 KB (1,439 words) - 00:03, 30 March 2014
  • ...stead of a numerical one. Numerical strings can be either a single numeric character like this:
    11 KB (1,130 words) - 03:59, 12 August 2017
  • ...of a dull grey/black the units have a unique color scheme that gives more character to the faction.
    6 KB (1,013 words) - 17:17, 15 May 2023
  • ...ing a terrain code, the replacement method is determined by the <tt>^</tt> character in the code. If the terrain code starts with <tt>^</tt>, only the overlay w
    4 KB (585 words) - 22:19, 17 December 2023

View (previous 50 | next 50) (20 | 50 | 100 | 250 | 500)