Difference between revisions of "LotI Items"
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This is an auto-generated wiki page listing all the items currently available in the campaign "Legend of the Invincibles". | This is an auto-generated wiki page listing all the items currently available in the campaign "Legend of the Invincibles". | ||
− | This was generated at Sat | + | This was generated at Sat May 18 17:31:25 2024 using version git-0a0a7e9 of LotI and version 0.3.5.1 of the generation script. |
As this is auto-generated, DO NOT EDIT THIS PAGE. | As this is auto-generated, DO NOT EDIT THIS PAGE. | ||
− | Instead, create a new issue at https://github.com/matsjoyce/LotIWikiGen/issues/new and the script will be adjusted. | + | Instead, create a new issue at [https://github.com/matsjoyce/LotIWikiGen/issues/new the tracker] and the script will be adjusted. |
Other LotI-related wiki pages: | Other LotI-related wiki pages: | ||
− | * | + | * [[LotI Items]] – items, such as weapons and books |
− | * | + | * [[LotI Standard Advancements]] – general advancements such as legacies and books |
− | * | + | * [[LotI Unit Advancements]] – unit-specific advancements |
− | * | + | * [[LotI Abilities]] – abilities and weapon specials |
− | * | + | * [[LotI Scenarios]] – scenario information |
− | * | + | * [[DeadlyUnitsFromLotI]] |
− | === | + | == amulet == |
− | <span style='color:#808080'><i> | + | === Amulet of Lich's Bane – amulet === |
− | <span style='color:# | + | <span style='color:#808080'><i>Learn what the enemy will use against you and prepare yourself for it.</i></span><br/> |
+ | <span style='color:#60A0FF'>Resistance to cold increased by 20%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to arcane increased by 20%</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Amulet of Reason – amulet === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>The world is much better without magic.</i></span><br/> |
− | <span style='color:# | + | <span style='color:#60A0FF'>Resistance to fire increased by 20%</span><br/> |
+ | <span style='color:#60A0FF'>Resistance to cold increased by 20%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to arcane increased by 10%</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Amulet of Shiva – amulet === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>All shall bow down to the Destroyer.</i></span><br/> |
− | <span style='color:# | + | <span style='color:green'>Damage increased by 3</span><br/> |
+ | <span style='color:green'>Increases all magical damages by 10%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to fire increased by 20%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to cold increased by 15%</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Amulet of the Last Guide – amulet === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Death itself is not evil. Imagine yourself torn to shreds and rotting and having to feel the pain.</i></span><br/> |
− | <span style='color:green'> | + | <span style='color:green'>1 more attacks</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>Resistance to blade increased by 3%</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>Resistance to impact increased by 3%</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Resistance to pierce increased by 3%</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Resistance to fire increased by 3%</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>Resistance to cold increased by 3%</span><br/> |
+ | <span style='color:#60A0FF'>Resistance to arcane increased by 3%</span><br/> | ||
+ | <span style='color:purple'>12 more hitpoints (requires [[#Cloak of the Pale Rider_.E2.80.93_cloak|Cloak of the Pale Rider]])</span><br/> | ||
+ | <span style='color:purple'>5% to arcane, blade, cold, fire, impact and pierce resistance (requires [[#Angel of Death's Ring_.E2.80.93_ring|Angel of Death's Ring]])</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Amulet of Twilight – amulet === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>When the day and night mix, unique powers appear.</i></span><br/> |
− | <span style='color:green'> | + | <span style='color:green'>Damage increased by 40%</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:green'>Increases all magical damages by 30%</span><br/> |
+ | <span style='color:#60A0FF'>Resistance to fire increased by 10%</span><br/> | ||
+ | <span style='color:#60A0FF'>Sets alignment to liminal</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Ascent – amulet === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Wizards do not need manual skills.</i></span><br/> |
− | <span style='color:green'>Damage decreased by | + | <span style='color:green'>Damage decreased by 65% (in EASY difficulty), 75% (in MEDIUM difficulty), 85% (in HARD difficulty)</span><br/> |
− | + | <span style='color:green'>Increases all magical damages by 50% (in EASY difficulty), 45% (in MEDIUM difficulty), 40% (in HARD difficulty)</span><br/> | |
− | <span style='color:green'> | ||
− | |||
− | |||
<br/> | <br/> | ||
− | === | + | === Black Widow – amulet === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>That horrid thing corrupts the very air around us!</i></span><br/> |
− | + | <span style='color:green'>New weapon special: poison</span><br/> | |
− | + | <span style='color:#60A0FF'>Resistance to blade increased by 15%</span><br/> | |
− | <span style='color: | + | <span style='color:#60A0FF'>Resistance to pierce increased by 10%</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#dark aura_.E2.80.93_dummy|dark aura]]</span><br/> |
<br/> | <br/> | ||
− | === | + | === Crapsack World – amulet === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>'Oh, almighty god, why did you create this world?' |
+ | 'It was not me. I have a perfect alibi, by the way.'</i></span><br/> | ||
+ | <span style='color:#60A0FF'>Increases physical resistances by 10%</span><br/> | ||
+ | <span style='color:green'>Damage increased by 15%</span><br/> | ||
+ | <span style='color:green'>Damage increased by 2</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to fire increased by 10%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to cold increased by 10%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to arcane increased by 10%</span><br/> | ||
+ | <span style='color:#60A0FF'>1 more movement points</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Demon Core – amulet === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>If you awaken it, foul light will ravage flesh.</i></span><br/> |
− | <span style='color:#60A0FF'>Resistance to cold increased by | + | <span style='color:#60A0FF'>Sucks 1 health from targets with each hit</span><br/> |
− | <span style='color:#60A0FF'>Resistance to arcane increased by | + | <span style='color:#60A0FF'>Spells suck 1 (in EASY difficulty) health from targets with each hit</span><br/> |
+ | <span style='color:#60A0FF'>Resistance to cold increased by 10%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to arcane increased by 10%</span><br/> | ||
+ | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#radiation_.E2.80.93_poison|radiation]]</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Eidolon's Necklace – amulet === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>He was ingenious enough to become something new, not a pack of bones but a spirit. An opaque one.</i></span><br/> |
− | <span style='color:#60A0FF'>Resistance to fire | + | <span style='color:#60A0FF'>Resistance to blade increased by 10%</span><br/> |
+ | <span style='color:#60A0FF'>Resistance to pierce increased by 15%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to fire decreased by 10%</span><br/> | ||
<span style='color:#60A0FF'>Resistance to cold increased by 20%</span><br/> | <span style='color:#60A0FF'>Resistance to cold increased by 20%</span><br/> | ||
− | <span style='color:# | + | <span style='color:purple'>4% to cold resistance (requires [[#Eidolon's Ring_.E2.80.93_ring|Eidolon's Ring]])</span><br/> |
+ | <span style='color:purple'>3% to blade resistance (requires [[#Eidolon's Armour_.E2.80.93_armour|Eidolon's Armour]])</span><br/> | ||
+ | <span style='color:purple'>4 more hitpoints (requires [[#Eidolon's Mask_.E2.80.93_helm|Eidolon's Mask]])</span><br/> | ||
+ | <span style='color:purple'>Damage increased by 1 (requires [[#Eidolon's Gauntlets_.E2.80.93_gauntlets|Eidolon's Gauntlets]])</span><br/> | ||
+ | <span style='color:purple'>1 more movement points (requires [[#Eidolon's Boots_.E2.80.93_boots|Eidolon's Boots]])</span><br/> | ||
+ | <span style='color:purple'>2% to arcane resistance (requires [[#Eidolon's Coat_.E2.80.93_cloak|Eidolon's Coat]])</span><br/> | ||
+ | <span style='color:purple'>New ability: [[LotI_Abilities#frail tide (INTENSITY)_.E2.80.93_resistance|frail tide (15)]] (requires [[#Eidolon's Sword_.E2.80.93_sword|Eidolon's Sword]])</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Frozen Locket – amulet === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Frozen memories shall thaw and redeem.</i></span><br/> |
− | |||
<span style='color:green'>Increases all magical damages by 10%</span><br/> | <span style='color:green'>Increases all magical damages by 10%</span><br/> | ||
− | |||
<span style='color:#60A0FF'>Resistance to cold increased by 15%</span><br/> | <span style='color:#60A0FF'>Resistance to cold increased by 15%</span><br/> | ||
+ | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#freezing aura_.E2.80.93_dummy|freezing aura]]</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Havoc Bliss – amulet === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Destruction can save you from suffering if you do it right.</i></span><br/> |
− | <span style='color:green'> | + | <span style='color:green'>Damage increased by 15%</span><br/> |
− | + | <span style='color:green'>Damage increased by 1</span><br/> | |
− | <span style='color: | + | <span style='color:#60A0FF'>1 more movement points</span><br/> |
− | <span style='color:#60A0FF'> | ||
− | |||
− | |||
− | |||
− | |||
− | |||
<br/> | <br/> | ||
− | === | + | === Hydraulic Core – amulet === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Purpose... unknown. Origin... unknown. Material... unknown. Mode of operation... unknown.</i></span><br/> |
− | + | <span style='color:#60A0FF'>Resistance to pierce increased by 5%</span><br/> | |
− | |||
− | <span style='color:#60A0FF'>Resistance to | ||
− | |||
<br/> | <br/> | ||
− | === | + | === Leechward – amulet === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Transform your blood into acid and nobody will drink it.</i></span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>Resistance to arcane increased by 20%</span><br/> |
− | <span style='color: | + | <span style='color:green'>Adds status undrainable</span><br/> |
<br/> | <br/> | ||
− | === Ancient Armour of the Power of the Ancients – armour === | + | === Liquid Hatred – amulet === |
+ | <span style='color:#808080'><i>The essence of liquid hatred, purified and distilled.</i></span><br/> | ||
+ | <span style='color:green'>Damage decreased by 3</span><br/> | ||
+ | <span style='color:green'>1 more attacks</span><br/> | ||
+ | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#wrath_.E2.80.93_dummy|wrath]]</span><br/> | ||
+ | <br/> | ||
+ | === Lucky Farmer's Amulet – amulet === | ||
+ | <span style='color:#808080'><i>Look at this trinket I found in my haystack. It will protect me from the atrocities of war.</i></span><br/> | ||
+ | <span style='color:#60A0FF'>Chance to get hit decreased by 10%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to arcane increased by 10%</span><br/> | ||
+ | <span style='color:#60A0FF'>16 more hitpoints</span><br/> | ||
+ | <br/> | ||
+ | === Tears of the Dead – amulet === | ||
+ | <span style='color:#808080'><i>Pity the walking dead for they know no pleasure.</i></span><br/> | ||
+ | <span style='color:#60A0FF'>Sucks 1 health from targets with each hit</span><br/> | ||
+ | <span style='color:green'>Enemy resistances to arcane decreased by 10%</span><br/> | ||
+ | <span style='color:green'>Increases all magical damages by 10%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to arcane increased by 10%</span><br/> | ||
+ | <span style='color:green'>Adds status undrainable</span><br/> | ||
+ | <br/> | ||
+ | === The gloomy Amulet – amulet === | ||
+ | <span style='color:#808080'><i>Bring sadness to your enemies by showing them how weak they are.</i></span><br/> | ||
+ | <span style='color:green'>Damage increased by 30% (in EASY difficulty), 20% (in MEDIUM difficulty), 10% (in HARD difficulty)</span><br/> | ||
+ | <span style='color:green'>1 more attacks</span><br/> | ||
+ | <span style='color:purple'>Damage increased by 1 (requires [[#The gloomy Cloak_.E2.80.93_cloak|The gloomy Cloak]])</span><br/> | ||
+ | <span style='color:purple'>Damage increased by 1 (requires [[#The gloomy Ring_.E2.80.93_ring|The gloomy Ring]])</span><br/> | ||
+ | <br/> | ||
+ | === Unthought Memories – amulet === | ||
+ | <span style='color:#808080'><i>Your life's experience may disappear when you perish, but once somebody will come to the same experience.</i></span><br/> | ||
+ | <span style='color:green'>Enemy resistances to fire decreased by 5%</span><br/> | ||
+ | <span style='color:green'>Enemy resistances to cold decreased by 5%</span><br/> | ||
+ | <span style='color:green'>Enemy resistances to arcane decreased by 5%</span><br/> | ||
+ | <span style='color:green'>Increases all magical damages by 10%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to fire increased by 10%</span><br/> | ||
+ | <span style='color:purple'>4% to blade, impact and pierce resistance (requires [[#Unseen Writings_.E2.80.93_cloak|Unseen Writings]])</span><br/> | ||
+ | <span style='color:purple'>2% to arcane, blade, cold, fire, impact and pierce resistance (requires [[#Unspoken Words_.E2.80.93_gauntlets|Unspoken Words]])</span><br/> | ||
+ | <span style='color:purple'>4% to arcane, cold and fire resistance (requires [[#Unsung Odes_.E2.80.93_armour|Unsung Odes]])</span><br/> | ||
+ | <br/> | ||
+ | == armour == | ||
+ | === Ancient Armour – armour === | ||
+ | <span style='color:#808080'><i>Our ancestors were very strong if they could carry this around and run in it.</i></span><br/> | ||
+ | <span style='color:#60A0FF'>Increases physical resistances by 22%</span><br/> | ||
+ | <span style='color:#60A0FF'>2 fewer movement points</span><br/> | ||
+ | <br/> | ||
+ | === Ancient Armour of the Power of the Ancients – armour === | ||
<span style='color:#808080'><i>The Ancients knew that imbuing armours with ancient power will make even the most ancient armour useful.</i></span><br/> | <span style='color:#808080'><i>The Ancients knew that imbuing armours with ancient power will make even the most ancient armour useful.</i></span><br/> | ||
<span style='color:#60A0FF'>Increases physical resistances by 22%</span><br/> | <span style='color:#60A0FF'>Increases physical resistances by 22%</span><br/> | ||
Line 107: | Line 169: | ||
<span style='color:#60A0FF'>2 fewer movement points</span><br/> | <span style='color:#60A0FF'>2 fewer movement points</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Ancient Armour of the Power of the Ancients – armour === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>The Ancients knew that imbuing armours with ancient power will make even the most ancient armour useful.</i></span><br/> |
+ | <span style='color:#60A0FF'>Increases physical resistances by 22%</span><br/> | ||
+ | <span style='color:green'>Damage increased by 15%</span><br/> | ||
<span style='color:green'>Damage increased by 2</span><br/> | <span style='color:green'>Damage increased by 2</span><br/> | ||
− | <span style='color: | + | <span style='color:green'>Increases all magical damages by 15%</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>2 fewer movement points</span><br/> |
− | <span style='color:# | + | <span style='color:#808080'>This item is duplicated inside LotI, see the [https://github.com/matsjoyce/LotIWikiGen/issues/15 GitHub issue] for more details</span><br/> |
− | |||
− | |||
<br/> | <br/> | ||
− | === | + | === Archer's Leather Armour – armour === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Better do not let enemies anywhere near you when wearing this.</i></span><br/> |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
<span style='color:#60A0FF'>Increases physical resistances by 10%</span><br/> | <span style='color:#60A0FF'>Increases physical resistances by 10%</span><br/> | ||
− | |||
− | |||
<br/> | <br/> | ||
=== Armour of the King – armour === | === Armour of the King – armour === | ||
Line 137: | Line 188: | ||
<span style='color:#60A0FF'>Resistance to cold increased by 5%</span><br/> | <span style='color:#60A0FF'>Resistance to cold increased by 5%</span><br/> | ||
<span style='color:#60A0FF'>2 fewer movement points</span><br/> | <span style='color:#60A0FF'>2 fewer movement points</span><br/> | ||
− | <span style='color:purple'>New | + | <span style='color:#60A0FF'>Movement costs on hills set to 1</span><br/> |
− | <span style='color:purple'>1 more movement | + | <span style='color:#60A0FF'>Movement costs on mountains set to 1</span><br/> |
+ | <span style='color:purple'>New ability: [[LotI_Abilities#warlord's rule_.E2.80.93_damage|warlord's rule]] (requires [[#Sceptre of the King_.E2.80.93_mace|Sceptre of the King]])</span><br/> | ||
+ | <span style='color:purple'>1 more movement points (requires [[#Crown of the King_.E2.80.93_helm|Crown of the King]])</span><br/> | ||
<span style='color:purple'>4 more hitpoints per level (requires [[#Ring of the King_.E2.80.93_ring|Ring of the King]])</span><br/> | <span style='color:purple'>4 more hitpoints per level (requires [[#Ring of the King_.E2.80.93_ring|Ring of the King]])</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Beyond Death – armour === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Death can be temporary.</i></span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>Increases physical resistances by 10%</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Resistance to blade increased by 25%</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Resistance to impact decreased by 10%</span><br/> |
− | <span style='color:#60A0FF'>Resistance to fire increased by | + | <span style='color:#60A0FF'>Resistance to pierce increased by 40%</span><br/> |
+ | <span style='color:#60A0FF'>Resistance to fire decreased by 10%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to cold increased by 40%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to arcane decreased by 25%</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Cunctator's Armour – armour === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Enemies were bored to death when Cunctator finally attacked.</i></span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Increases physical resistances by 22%</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>2 fewer movement points</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#shield (INTENSITY)_.E2.80.93_resistance|shield (40)]]</span><br/> |
− | <span style='color:#60A0FF'>New ability: [[LotI_Abilities# | + | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#antisocial_.E2.80.93_leadership|antisocial]]</span><br/> |
+ | <span style='color:purple'>5% to arcane, blade, cold, fire, impact and pierce resistance (requires [[#Cunctator's sword_.E2.80.93_sword|Cunctator's Sword]])</span><br/> | ||
+ | <span style='color:purple'>5% to arcane, blade, cold, fire, impact and pierce resistance (requires [[#Cunctator's Helmet_.E2.80.93_helm|Cunctator's Helmet]])</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Dark Sarcasm – armour === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>You missed! You cannot even hit me! Hahahaha! I feel so good to see you fail, loser!</i></span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Increases physical resistances by 10%</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Chance to get hit decreased by 10%</span><br/> |
− | + | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#mockery_.E2.80.93_dummy|mockery]]</span><br/> | |
− | |||
− | <span style='color: | ||
− | |||
− | |||
<br/> | <br/> | ||
− | === | + | === Defender of the Faith – armour === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>We shall clear the world of this filth!</i></span><br/> |
− | + | <span style='color:#60A0FF'>Increases physical resistances by 20%</span><br/> | |
− | + | <span style='color:green'>Enemy resistances to arcane decreased by 15%</span><br/> | |
− | + | <span style='color:#60A0FF'>1 more movement points</span><br/> | |
− | |||
− | <span style='color: | ||
− | <span style='color: | ||
− | <span style='color:#60A0FF'> | ||
<br/> | <br/> | ||
− | === | + | === Eidolon's Armour – armour === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Clothes, masks and cosmetics helped him conceal his etherealness, his defeat of an undead army made him a nobleman.</i></span><br/> |
<span style='color:#60A0FF'>Increases physical resistances by 10%</span><br/> | <span style='color:#60A0FF'>Increases physical resistances by 10%</span><br/> | ||
− | <span style='color: | + | <span style='color:#60A0FF'>New ability: regenerates</span><br/> |
− | <span style='color:# | + | <span style='color:purple'>4% to cold resistance (requires [[#Eidolon's Ring_.E2.80.93_ring|Eidolon's Ring]])</span><br/> |
− | <span style='color: | + | <span style='color:purple'>3% to pierce resistance (requires [[#Eidolon's Necklace_.E2.80.93_amulet|Eidolon's Necklace]])</span><br/> |
− | <span style='color:# | + | <span style='color:purple'>4 more hitpoints (requires [[#Eidolon's Mask_.E2.80.93_helm|Eidolon's Mask]])</span><br/> |
+ | <span style='color:purple'>Damage increased by 1 (requires [[#Eidolon's Gauntlets_.E2.80.93_gauntlets|Eidolon's Gauntlets]])</span><br/> | ||
+ | <span style='color:purple'>1 more movement points (requires [[#Eidolon's Boots_.E2.80.93_boots|Eidolon's Boots]])</span><br/> | ||
+ | <span style='color:purple'>2% to arcane resistance (requires [[#Eidolon's Coat_.E2.80.93_cloak|Eidolon's Coat]])</span><br/> | ||
+ | <span style='color:purple'>New ability: [[LotI_Abilities#wrath_.E2.80.93_dummy|wrath]] (requires [[#Eidolon's Sword_.E2.80.93_sword|Eidolon's Sword]])</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Greater Guardsman's Leather Armour – armour === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>A good guardsman never yields.</i></span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Increases physical resistances by 10%</span><br/> |
− | <span style='color:#60A0FF | + | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#unyielding_.E2.80.93_resistance|unyielding]]</span><br/> |
− | |||
<br/> | <br/> | ||
− | === | + | === Guardsman's Leather Armour – armour === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Loyalty will protect you like an expensive armour.</i></span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Increases physical resistances by 10%</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>New ability: steadfast</span><br/> |
− | |||
<br/> | <br/> | ||
− | === | + | === Heart of Ice – armour === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Even warm smokes can bring frost. The sun is what we need.</i></span><br/> |
− | <span style='color:#60A0FF'>Increases physical resistances by | + | <span style='color:#60A0FF'>Increases physical resistances by 20%</span><br/> |
− | <span style='color: | + | <span style='color:green'>New weapon special: slow (ranged attacks only)</span><br/> |
− | <span style='color:#60A0FF'>Resistance to | + | <span style='color:#60A0FF'>Resistance to cold increased by 30%</span><br/> |
− | <span style='color: | + | <span style='color:purple'>New weapon special (melee attacks only): slow (requires [[#Iced Boots_.E2.80.93_boots|Iced Boots]])</span><br/> |
− | + | <span style='color:purple'>Damage increased by 1 (requires [[#Chilling Touch_.E2.80.93_gauntlets|Chilling Touch]])</span><br/> | |
− | <span style='color: | ||
− | |||
<br/> | <br/> | ||
− | === | + | === Hell Warlord's Armour – armour === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Abaddon ruled Inferno with an iron hand, but it did not stop his loyals from following him.</i></span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>Increases physical resistances by 25%</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:green'>Increases all magical damages by 5%</span><br/> |
+ | <span style='color:#60A0FF'>Resistance to fire increased by 40%</span><br/> | ||
+ | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#warlord's rule_.E2.80.93_damage|warlord's rule]]</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Hellforge Armour – armour === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>'Forge me an armour. I need to have forged armour to stop attacks armour stops.' - Abaddon</i></span><br/> |
+ | <span style='color:#60A0FF'>Increases physical resistances by 25%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to fire increased by 35%</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Hellforge Armour of Forging – armour === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Forge weapons. Give the forgery to your enemies. They shall see that forged arsenal is not useful.</i></span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>Increases physical resistances by 25%</span><br/> |
− | + | <span style='color:#60A0FF'>Resistance to fire increased by 35%</span><br/> | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | <span style='color:#60A0FF'>Resistance to fire increased by | ||
− | |||
<span style='color:#60A0FF'>New ability: [[LotI_Abilities#despair (INTENSITY)_.E2.80.93_leadership|despair (20)]]</span><br/> | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#despair (INTENSITY)_.E2.80.93_leadership|despair (20)]]</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Herod's Mithral Armour – armour === |
− | <span style='color:#808080'><i>He | + | <span style='color:#808080'><i>He was a powerful ruler, but he was not very righteous. No wonder that his cousin dethroned him.</i></span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Increases physical resistances by 15%</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Resistance to impact increased by 5%</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>1 fewer movement points</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#NAME (INTENSITY)_.E2.80.93_leadership|damage aura (10)]]</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#steals_.E2.80.93_dummy|steals]]</span><br/> |
<br/> | <br/> | ||
− | === | + | === Hope of the Fallen – armour === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Dark immortality is encased in great sadness, but the encasement has its flaws.</i></span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Increases physical resistances by 10%</span><br/> |
− | <span style='color:#60A0FF'>Resistance to | + | <span style='color:#60A0FF'>Resistance to blade decreased by 10%</span><br/> |
− | <span style='color:#60A0FF'>Resistance to | + | <span style='color:#60A0FF'>Resistance to impact increased by 10%</span><br/> |
+ | <span style='color:#60A0FF'>Resistance to pierce decreased by 15%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to fire increased by 20%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to cold decreased by 20%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to arcane increased by 35%</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Horrid Ice Armour – armour === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Frost not only causes you cold feet, it also kills a peasant's crops, veggies and culinary weed.</i></span><br/> |
− | <span style='color:#60A0FF'>Increases physical resistances by | + | <span style='color:#60A0FF'>Increases physical resistances by 20%</span><br/> |
− | <span style='color:green | + | <span style='color:green'>New weapon special: [[LotI_Abilities#horrid_.E2.80.93_dummy|horrid]]</span><br/> |
− | + | <span style='color:#60A0FF'>Resistance to cold increased by 30%</span><br/> | |
− | |||
− | |||
− | |||
− | <span style='color:# | ||
<br/> | <br/> | ||
− | === | + | === Hunter of Kings – armour === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Nobody knows who he was. Nobody knows where he came from. Nobody knows how to stop him.</i></span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>Increases physical resistances by 25%</span><br/> |
− | <span style='color:#60A0FF'>Resistance to | + | <span style='color:#60A0FF'>Resistance to fire increased by 25%</span><br/> |
− | <span style='color:# | + | <span style='color:purple'>New ability: [[LotI_Abilities#frail tide (INTENSITY)_.E2.80.93_resistance|frail tide (30)]] (requires [[#Lost Memoirs of the Inglorious_.E2.80.93_limited|Lost Memoirs of the Inglorious]])</span><br/> |
+ | <span style='color:purple'>New ability: [[LotI_Abilities#conviction (INTENSITY)_.E2.80.93_resistance|conviction (20)]] (requires [[#Legion Slayer_.E2.80.93_cloak|Legion Slayer]])</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Ice Armour – armour === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Dwarvish runes can prevent ice from melting.</i></span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Increases physical resistances by 20%</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>Resistance to cold increased by 30%</span><br/> |
<br/> | <br/> | ||
− | === | + | === Ice Armour of Health – armour === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Hot weather is bad for health.</i></span><br/> |
− | + | <span style='color:#60A0FF'>Increases physical resistances by 20%</span><br/> | |
− | <span style='color: | + | <span style='color:#60A0FF'>Resistance to cold increased by 30%</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>5 more hitpoints per level</span><br/> |
− | <span style='color:#60A0FF'> | ||
<br/> | <br/> | ||
− | === | + | === Iron Armour – armour === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>When choosing between a hundred warriors clad in iron and fifty warriors clad in mithril, choose iron.</i></span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Increases physical resistances by 13%</span><br/> |
+ | <span style='color:#60A0FF'>1 fewer movement points</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Iron Armour of the Friendly General – armour === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>I will not let you die, my protégé.</i></span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Increases physical resistances by 13%</span><br/> |
+ | <span style='color:#60A0FF'>1 fewer movement points</span><br/> | ||
+ | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#shield (INTENSITY)_.E2.80.93_resistance|shield (20)]]</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Iron Armour of Thorns – armour === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Do you think that you can attack me and leave uninjured?</i></span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Increases physical resistances by 13%</span><br/> |
+ | <span style='color:#60A0FF'>1 fewer movement points</span><br/> | ||
+ | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#thorns_.E2.80.93_dummy|thorns]]</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Iron Sentinel – armour === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>If the defender cannot stop the attacks, he has to kill the enemies before they hurt him.</i></span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Increases physical resistances by 13%</span><br/> |
+ | <span style='color:green'>1 more attacks</span><br/> | ||
+ | <span style='color:green'>Enemy resistances to pierce decreased by 20%</span><br/> | ||
+ | <span style='color:#60A0FF'>1 fewer movement points</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Leather Armour – armour === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>I know that it is cheap, but it does not slow me down.</i></span><br/> |
− | <span style='color:#60A0FF'>Increases physical resistances | + | <span style='color:#60A0FF'>Increases physical resistances by 10%</span><br/> |
− | |||
− | |||
<br/> | <br/> | ||
− | === | + | === Lethalia's Armour – armour === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Tinebrithiel's survives forever.</i></span><br/> |
− | <span style='color:#60A0FF'>Increases physical resistances by | + | <span style='color:#60A0FF'>Increases physical resistances by 10%</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:green'>Damage increased by 1</span><br/> |
+ | <span style='color:green'>Increases all magical damages by 15%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to fire increased by 10%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to cold increased by 10%</span><br/> | ||
+ | <span style='color:purple'>5% to arcane, blade, cold, fire, impact and pierce resistance (requires [[#Lethalia's Staff_.E2.80.93_staff|Lethalia's Staff]])</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Lionheart – armour === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Lions spend twenty hours per day slacking. Yet they are a symbol of bravery. Like our nobles.</i></span><br/> |
− | <span style='color:#60A0FF'>Increases physical resistances by | + | <span style='color:#60A0FF'>Increases physical resistances by 15%</span><br/> |
− | <span style='color:green'>Damage increased by | + | <span style='color:green'>Damage increased by 1</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>10% chance to strike a devastating blow</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>16 more hitpoints</span><br/> |
<br/> | <br/> | ||
− | === | + | === Marilyn's Armour – armour === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>A manly man can have a woman's name without being funny.</i></span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Increases physical resistances by 20%</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>10% chance to strike a devastating blow</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>1 fewer movement points</span><br/> |
+ | <span style='color:#60A0FF'>24 more hitpoints</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Mithral Armour – armour === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>This highly valuable armour is told to be made by dwarvish apprentices. I wonder what their masters make.</i></span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Increases physical resistances by 15%</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>Resistance to impact increased by 5%</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>1 fewer movement points</span><br/> |
<br/> | <br/> | ||
− | === | + | === Mithral Armour of Wrath – armour === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Forged for the elite among Dwarvish Berserkers.</i></span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Increases physical resistances by 15%</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Resistance to impact increased by 5%</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>1 fewer movement points</span><br/> |
− | <span style='color:#60A0FF'>New ability: [[LotI_Abilities# | + | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#wrath_.E2.80.93_dummy|wrath]]</span><br/> |
<br/> | <br/> | ||
− | === | + | === Morok's Armour – armour === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Fear the one who calls himself a god of war.</i></span><br/> |
− | <span style='color:#60A0FF'>Increases physical resistances by | + | <span style='color:#60A0FF'>Increases physical resistances by 17%</span><br/> |
− | <span style='color: | + | <span style='color:green'>New weapon special: [[LotI_Abilities#horrid_.E2.80.93_dummy|horrid]]</span><br/> |
<span style='color:#60A0FF'>Resistance to impact increased by 5%</span><br/> | <span style='color:#60A0FF'>Resistance to impact increased by 5%</span><br/> | ||
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>1 fewer movement points</span><br/> |
<br/> | <br/> | ||
− | === | + | === Mystic Armour – armour === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Forged at unknown location who knows when.</i></span><br/> |
− | + | <span style='color:#60A0FF'>Increases physical resistances by 30%</span><br/> | |
− | + | <span style='color:#60A0FF'>Sucks 1 health from targets with each hit</span><br/> | |
− | + | <span style='color:#60A0FF'>Resistance to fire increased by 15%</span><br/> | |
− | <span style='color: | + | <span style='color:#60A0FF'>Resistance to cold increased by 15%</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>Resistance to arcane increased by 20%</span><br/> |
− | <span style='color:#60A0FF'> | ||
− | <span style='color:#60A0FF'> | ||
<br/> | <br/> | ||
− | === | + | === Mystic Armour of the Untouchable – armour === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Body count matters. I will better let that evasive and well armoured warrior for others.</i></span><br/> |
+ | <span style='color:#60A0FF'>Increases physical resistances by 30%</span><br/> | ||
<span style='color:#60A0FF'>Sucks 1 health from targets with each hit</span><br/> | <span style='color:#60A0FF'>Sucks 1 health from targets with each hit</span><br/> | ||
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>Chance to get hit decreased by 15%</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>Resistance to fire increased by 15%</span><br/> |
− | + | <span style='color:#60A0FF'>Resistance to cold increased by 15%</span><br/> | |
− | + | <span style='color:#60A0FF'>Resistance to arcane increased by 20%</span><br/> | |
− | |||
− | |||
− | |||
− | <span style='color:#60A0FF'> | ||
− | <span style='color:#60A0FF'> | ||
<br/> | <br/> | ||
− | === | + | === Mystic Occult Armour of Carpathia – armour === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Psychospiritual mysticism leads to nocturnal blackness.</i></span><br/> |
− | <span style='color:#60A0FF'>Increases physical resistances by | + | <span style='color:#60A0FF'>Increases physical resistances by 30%</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Sucks 1 health from targets with each hit</span><br/> |
− | |||
<span style='color:green'>Increases all magical damages by 10%</span><br/> | <span style='color:green'>Increases all magical damages by 10%</span><br/> | ||
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>Resistance to fire increased by 15%</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>Resistance to cold increased by 15%</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>Resistance to arcane increased by 20%</span><br/> |
− | |||
<br/> | <br/> | ||
− | === | + | === Mystic Occult Armour of Carpathia – armour === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Psychospiritual mysticism leads to nocturnal blackness.</i></span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Increases physical resistances by 30%</span><br/> |
− | <span style='color:#60A0FF'>Sucks 1 | + | <span style='color:#60A0FF'>Sucks 1 health from targets with each hit</span><br/> |
− | <span style='color:green'> | + | <span style='color:green'>Increases all magical damages by 10%</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Resistance to fire increased by 15%</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Resistance to cold increased by 15%</span><br/> |
+ | <span style='color:#60A0FF'>Resistance to arcane increased by 20%</span><br/> | ||
+ | <span style='color:#808080'>This item is duplicated inside LotI, see the [https://github.com/matsjoyce/LotIWikiGen/issues/15 GitHub issue] for more details</span><br/> | ||
+ | <br/> | ||
+ | === Prismatic Iron Armour – armour === | ||
+ | <span style='color:#808080'><i>This armour was made to kill wizards, so do not expect it to save you from deadly blades.</i></span><br/> | ||
+ | <span style='color:#60A0FF'>Increases physical resistances by 13%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to fire increased by 10%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to cold increased by 10%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to arcane increased by 10%</span><br/> | ||
+ | <span style='color:#60A0FF'>1 fewer movement points</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Redshirt Armour – armour === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Why do they all try to kill that man?</i></span><br/> |
<span style='color:#60A0FF'>Increases physical resistances by 10%</span><br/> | <span style='color:#60A0FF'>Increases physical resistances by 10%</span><br/> | ||
− | <span style='color: | + | <span style='color:#60A0FF'>Chance to get hit decreased by 10%</span><br/> |
+ | <span style='color:#60A0FF'>Resistance to fire increased by 10%</span><br/> | ||
<span style='color:#60A0FF'>Resistance to cold increased by 10%</span><br/> | <span style='color:#60A0FF'>Resistance to cold increased by 10%</span><br/> | ||
− | <span style='color: | + | <span style='color:#60A0FF'>1 more movement points</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#absorbs (1)_.E2.80.93_dummy|absorbs (1)]]</span><br/> |
<br/> | <br/> | ||
− | === | + | === Rherraent's Armour – armour === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Shiny armour will only attract unwanted attention.</i></span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Increases physical resistances by 25%</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>1 fewer movement points</span><br/> |
− | <span style='color: | + | <span style='color:purple'>1 more movement points (requires [[#Rherraent's Sword_.E2.80.93_sword|Rherraent's Sword]])</span><br/> |
+ | <span style='color:purple'>3% to arcane, blade, cold, fire, impact and pierce resistance (requires [[#Rherraent's Helm_.E2.80.93_helm|Rherraent's Helm]])</span><br/> | ||
+ | <span style='color:purple'>3% to arcane, blade, cold, fire, impact and pierce resistance (requires [[#Rherraent's Ring_.E2.80.93_ring|Rherraent's Ring]])</span><br/> | ||
+ | <br/> | ||
+ | === Runner's Leather Armour – armour === | ||
+ | <span style='color:#808080'><i>Running is always better without heavy armour.</i></span><br/> | ||
+ | <span style='color:#60A0FF'>Increases physical resistances by 10%</span><br/> | ||
+ | <span style='color:#60A0FF'>2 more movement points</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Shadows of Deception – armour === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>So much energy spent on nothing. A good spend.</i></span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#antimagic (INTENSITY)_.E2.80.93_resistance|antimagic (35)]]</span><br/> |
− | |||
− | |||
<br/> | <br/> | ||
− | === | + | === Shroud of Iron – armour === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Those armours are not very good, but if you wear more of them at the same time...</i></span><br/> |
− | <span style='color:green'>Damage | + | <span style='color:#60A0FF'>Increases physical resistances by 26%</span><br/> |
− | <span style='color: | + | <span style='color:green'>Damage decreased by 1</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:green'>1 fewer attacks</span><br/> |
+ | <span style='color:#60A0FF'>2 fewer movement points</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === The Deterrent – armour === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>If you want to fight my friends, you will have to fight me first.</i></span><br/> |
− | + | <span style='color:#60A0FF'>Increases physical resistances by 10%</span><br/> | |
− | + | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#thorns aura_.E2.80.93_dummy|thorns aura]]</span><br/> | |
− | <span style='color:#60A0FF'> | ||
− | |||
− | <span style='color:#60A0FF | ||
− | |||
<br/> | <br/> | ||
− | === | + | === The Generous Armour – armour === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Hey there, you are a bad fighter, wear this.</i></span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>Increases physical resistances by 10%</span><br/> |
− | + | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#producer_.E2.80.93_dummy|producer]]</span><br/> | |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>1 fewer movement points</span><br/> |
− | |||
− | <span style='color:#60A0FF'> | ||
<br/> | <br/> | ||
− | === | + | === The Noble Survivor – armour === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>He wishes that all the nobility could be hung with the guts of priests. That will not work on me.</i></span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Increases physical resistances by 25%</span><br/> |
− | <span style='color:#60A0FF'>Resistance to | + | <span style='color:#60A0FF'>Resistance to fire increased by 35%</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>1 fewer movement points</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#leeches_.E2.80.93_dummy|leech]]</span><br/> |
− | + | <span style='color:#60A0FF'>New ability: submerge</span><br/> | |
− | <span style='color: | ||
<br/> | <br/> | ||
− | === | + | === The Parasite – armour === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>They make promises of the impossible. |
− | <span style='color: | + | They say they guide you to reach the impossible. |
− | <span style='color:green'>Enemy resistances to | + | They pretend you had reached the impossible. |
+ | If you do not believe them, you did it wrong.</i></span><br/> | ||
+ | <span style='color:#60A0FF'>Increases physical resistances by 20%</span><br/> | ||
+ | <span style='color:green'>Enemy resistances to arcane decreased by 10%</span><br/> | ||
<span style='color:green'>Increases all magical damages by 10%</span><br/> | <span style='color:green'>Increases all magical damages by 10%</span><br/> | ||
− | <span style='color:#60A0FF'>New ability: | + | <span style='color:#60A0FF'>2 fewer movement points</span><br/> |
+ | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#parasite_.E2.80.93_dummy|parasite]]</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === The Unraveller – armour === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>A mummy cannot be stopped. If it is tangled, it will just unravel the tangled parts.</i></span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Increases physical resistances by 10%</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>3 fewer movement points</span><br/> |
− | <span style='color: | + | <span style='color:green'>Adds status unslowable</span><br/> |
<br/> | <br/> | ||
− | === | + | === Unsung Odes – armour === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Your deeds of valour will not be revered forever. But their consequences will not vanish.</i></span><br/> |
<span style='color:#60A0FF'>Increases physical resistances by 15%</span><br/> | <span style='color:#60A0FF'>Increases physical resistances by 15%</span><br/> | ||
− | <span style='color: | + | <span style='color:green'>Enemy resistances to fire decreased by 10%</span><br/> |
− | + | <span style='color:green'>Enemy resistances to cold decreased by 10%</span><br/> | |
− | + | <span style='color:green'>Enemy resistances to arcane decreased by 10%</span><br/> | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | <span style='color:green'> | ||
− | |||
− | |||
− | |||
− | <span style='color: | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
<span style='color:green'>Increases all magical damages by 15%</span><br/> | <span style='color:green'>Increases all magical damages by 15%</span><br/> | ||
− | <span style='color:purple'> | + | <span style='color:#60A0FF'>Resistance to blade increased by 10%</span><br/> |
− | <span style='color:purple'> | + | <span style='color:purple'>2% to arcane, blade, cold, fire, impact and pierce resistance (requires [[#Unseen Writings_.E2.80.93_cloak|Unseen Writings]])</span><br/> |
− | <span style='color:purple'> | + | <span style='color:purple'>4% to blade, impact and pierce resistance (requires [[#Unspoken Words_.E2.80.93_gauntlets|Unspoken Words]])</span><br/> |
+ | <span style='color:purple'>4% to arcane, cold and fire resistance (requires [[#Unthought Memories_.E2.80.93_amulet|Unthought Memories]])</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Vanquisher's Mithral Armour – armour === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Like a tempest, he landed on his enemies, gore flying everywhere. Even his armour helped him spill blood.</i></span><br/> |
<span style='color:#60A0FF'>Increases physical resistances by 15%</span><br/> | <span style='color:#60A0FF'>Increases physical resistances by 15%</span><br/> | ||
− | <span style='color:green'> | + | <span style='color:green'>Damage increased by 30% (in EASY difficulty), 25% (in MEDIUM difficulty), 20% (in HARD difficulty)</span><br/> |
+ | <span style='color:#60A0FF'>Resistance to impact increased by 5%</span><br/> | ||
<span style='color:#60A0FF'>1 fewer movement points</span><br/> | <span style='color:#60A0FF'>1 fewer movement points</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Vinegar Bath – armour === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Bathe bones in vinegar, they will soften and will bend rather than break.</i></span><br/> |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
<span style='color:#60A0FF'>Increases physical resistances by 10%</span><br/> | <span style='color:#60A0FF'>Increases physical resistances by 10%</span><br/> | ||
− | <span style='color: | + | <span style='color:#60A0FF'>Resistance to blade decreased by 10%</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Resistance to impact increased by 35%</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Resistance to pierce decreased by 10%</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Resistance to arcane increased by 10%</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>1 fewer movement points</span><br/> |
− | |||
<br/> | <br/> | ||
− | === | + | === Violent Mage's Armour – armour === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>As a heavyweight chessboxing champion, he adjusted his techniques to fit both of his talents.</i></span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Increases physical resistances by 13%</span><br/> |
− | <span style='color:green'> | + | <span style='color:green'>1 more attacks</span><br/> |
− | <span style='color:green'>Increases all magical damages by | + | <span style='color:green'>Increases all magical damages by 10%</span><br/> |
+ | <span style='color:#60A0FF'>Resistance to blade increased by 5%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to impact increased by 5%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to pierce increased by 5%</span><br/> | ||
+ | <span style='color:#60A0FF'>1 fewer movement points</span><br/> | ||
+ | <span style='color:purple'>Damage increased by 20% for the violent beatdown attack (requires [[#Violent Mage's Cloak_.E2.80.93_cloak|Violent Mage's Cloak]])</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Void – armour === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Try to cut through this. There is nothing inside, my guts are in another dimension!</i></span><br/> |
− | <span style='color:green'> | + | <span style='color:#60A0FF'>Sucks 1 health from targets with each hit</span><br/> |
− | <span style='color:#60A0FF'>Resistance to | + | <span style='color:green'>Enemy resistances to arcane decreased by 10%</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Resistance to blade increased by 25%</span><br/> |
+ | <span style='color:#60A0FF'>Resistance to impact increased by 25%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to pierce increased by 25%</span><br/> | ||
+ | <br/> | ||
+ | == axe == | ||
+ | === Axe of Perun – axe === | ||
+ | <span style='color:#808080'><i>Perun's axe smote the wicked with thundering rage.</i></span><br/> | ||
+ | <span style='color:green'>Damage increased by 55% (in EASY difficulty), 35% (in MEDIUM difficulty), 15% (in HARD difficulty)</span><br/> | ||
+ | <span style='color:green'>25% more attacks</span><br/> | ||
+ | <span style='color:green'>Sets damage type to fire</span><br/> | ||
+ | <span style='color:green'>Enemy resistances to fire decreased by 10%</span><br/> | ||
+ | <span style='color:green'>New weapon special: slow</span><br/> | ||
+ | <span style='color:green'>Increases all magical damages by 15%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to fire increased by 20%</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Barbaric Glory – axe === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Abandon the order, attack them randomly when unprepared.</i></span><br/> |
<span style='color:#60A0FF'>Increases physical resistances by 10%</span><br/> | <span style='color:#60A0FF'>Increases physical resistances by 10%</span><br/> | ||
− | <span style='color:green'>Damage increased by | + | <span style='color:green'>Damage increased by 60% (in EASY difficulty), 45% (in MEDIUM difficulty), 30% (in HARD difficulty)</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Sucks 1 health from targets with each hit</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>Resistance to arcane increased by 10%</span><br/> |
+ | <span style='color:#60A0FF'>Sets alignment to chaotic</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Bringer of Fragility – axe === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>How can a weapon and armour this heavy be so ineffective?!</i></span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Sucks 1 health from targets with each hit</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#conviction (INTENSITY)_.E2.80.93_resistance|conviction (15)]]</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#despair (INTENSITY)_.E2.80.93_leadership|despair (10)]]</span><br/> |
− | <span style='color: | + | <br/> |
− | <span style='color:green'> | + | === Deathblade Inheritance – axe === |
− | <span style='color:green'> | + | <span style='color:#808080'><i>It might not hit hard, but it will bring you reinforcements.</i></span><br/> |
− | <span style='color: | + | <span style='color:green'>40% (in EASY difficulty), 35% (in MEDIUM difficulty), 30% (in HARD difficulty) more attacks</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:green'>Sets damage type to blade</span><br/> |
+ | <span style='color:green'>New weapon special: [[LotI_Abilities#plague (LANGUAGE_TYPE)_.E2.80.93_plague|plague (Deathblade)]]</span><br/> | ||
+ | <span style='color:#60A0FF'>Chance to get hit decreased by 5%</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Executioner's Axe – axe === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>A good executioner kills with a single blow.</i></span><br/> |
− | |||
<span style='color:green'>Merges attacks</span><br/> | <span style='color:green'>Merges attacks</span><br/> | ||
− | <span style='color: | + | <span style='color:#60A0FF'>Resistance to cold increased by 5%</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>Sets alignment to neutral</span><br/> |
<br/> | <br/> | ||
− | === | + | === Fowleri's Chopper – axe === |
− | + | <span style='color:#808080'><i>He broke her heart. No, wait, not heart, sanity. He broke her sanity.</i></span><br/> | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | <span style='color:#808080'><i> | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
<span style='color:#60A0FF'>Increases physical resistances by 10%</span><br/> | <span style='color:#60A0FF'>Increases physical resistances by 10%</span><br/> | ||
− | <span style='color:#60A0FF'>Chance to get hit decreased by | + | <span style='color:green'>Damage increased by 15% (in EASY difficulty), 5% (in MEDIUM difficulty), -5% (in HARD difficulty)</span><br/> |
− | <span style='color:#60A0FF'>New ability: [[LotI_Abilities# | + | <span style='color:green'>Increases all magical damages by 10%</span><br/> |
+ | <span style='color:#60A0FF'>Chance to get hit decreased by 5%</span><br/> | ||
+ | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#wrath_.E2.80.93_dummy|wrath]]</span><br/> | ||
+ | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#retribution_.E2.80.93_dummy|retribution]]</span><br/> | ||
+ | <span style='color:#60A0FF'>1 more movement points</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Headsmasher – axe === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>'Let us give the orcs something they like, maybe they will let us be.' |
− | <span style='color:green'>Damage increased by | + | 'What do they like?' |
− | <span style='color:green'> | + | 'Smashing heads.'</i></span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:green'>Damage increased by 20%</span><br/> |
− | + | <span style='color:green'>60% more attacks</span><br/> | |
− | + | <span style='color:#60A0FF'>Sucks 1 (in EASY difficulty) health from targets with each hit</span><br/> | |
<br/> | <br/> | ||
− | === | + | === Iridium – axe === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Mages hypothetise that there is an extremely heavy metal that its ore's weight pulls it into depths.</i></span><br/> |
− | <span style='color:green'> | + | <span style='color:green'>Damage increased by 60% (in EASY difficulty), 40% (in MEDIUM difficulty), 20% (in HARD difficulty)</span><br/> |
− | <span style='color: | + | <span style='color:green'>Damage increased by 4</span><br/> |
− | <span style='color: | + | <span style='color:green'>Enemy resistances to blade decreased by 15%</span><br/> |
<br/> | <br/> | ||
− | === | + | === Lake of Blood – axe === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Liquids soak into the ground. To fill a lake, you have to gather liquids fast.</i></span><br/> |
− | <span style='color:green'>Damage increased by | + | <span style='color:green'>Damage increased by 30%</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#murderlust_.E2.80.93_dummy|murderlust]]</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>2 more movement points</span><br/> |
<br/> | <br/> | ||
− | === | + | === Lethal Axe – axe === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Girls went chopping for revenge. One of them prepared herself quite well.</i></span><br/> |
− | <span style='color:green'> | + | <span style='color:green'>Damage increased by 45%</span><br/> |
− | <span style='color:green'> | + | <span style='color:green'>35% more attacks</span><br/> |
− | <span style='color:green'>New weapon special: | + | <span style='color:green'>New weapon special: marksman</span><br/> |
− | <span style='color: | + | <span style='color:purple'>Damage increased by 10% (requires [[#Lethal staff_.E2.80.93_staff|Lethal Staff]])</span><br/> |
− | |||
<br/> | <br/> | ||
− | === | + | === Lilith's Precious – axe === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>In order to be able to fight with any weapon available, Lilith swaps weapon types once per century.</i></span><br/> |
− | <span style='color:green'>Damage increased by | + | <span style='color:green'>Damage increased by 15% (in EASY difficulty), 5% (in MEDIUM difficulty), -5% (in HARD difficulty)</span><br/> |
− | <span style='color: | + | <span style='color:green'>New weapon special: charge</span><br/> |
− | <span style='color: | + | <span style='color:green'>Increases all magical damages by 20%</span><br/> |
− | |||
− | |||
<br/> | <br/> | ||
− | === | + | === Morrígan's Slasher – axe === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Why do these heathens believe that there can be a <b>goddess</b> of war?</i></span><br/> |
− | <span style='color: | + | <span style='color:green'>Damage increased by 50%</span><br/> |
− | <span style='color:green'> | + | <span style='color:green'>Damage increased by 3</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>Resistance to arcane increased by 5%</span><br/> |
+ | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#murderlust_.E2.80.93_dummy|murderlust]]</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Silver Axe – axe === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Good metal is better than flashy magic.</i></span><br/> |
− | <span style='color: | + | <span style='color:green'>Damage increased by 35%</span><br/> |
− | + | <span style='color:green'>25% more attacks</span><br/> | |
− | <span style='color: | ||
− | |||
− | |||
− | |||
<br/> | <br/> | ||
− | === | + | === The Grim Butcher – axe === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Pigs, goats, men... is there a difference? They all taste the same.</i></span><br/> |
− | <span style='color: | + | <span style='color:green'>Damage increased by 50% (in EASY difficulty), 35% (in MEDIUM difficulty), 20% (in HARD difficulty)</span><br/> |
− | + | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#evisceration_.E2.80.93_dummy|evisceration]]</span><br/> | |
− | <span style='color:#60A0FF'>New ability: [[LotI_Abilities# | + | <span style='color:#60A0FF'>New ability: regenerates</span><br/> |
− | <span style='color:#60A0FF'> | ||
− | |||
<br/> | <br/> | ||
− | === | + | === Unholy Axe – axe === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>You, comrade with that Unholy Axe, position yourself as far from me as possible!</i></span><br/> |
− | <span style='color:#60A0FF'>Sucks 1 | + | <span style='color:green'>Damage increased by 30%</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Sucks 1 health from targets with each hit</span><br/> |
− | <span style='color:#60A0FF'>Resistance to arcane increased by | + | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#darkens_.E2.80.93_illuminates|darkens]]</span><br/> |
− | <span style='color:#60A0FF'>New ability: | + | <span style='color:#60A0FF'>Sets alignment to chaotic</span><br/> |
+ | <br/> | ||
+ | === Winged Axe – axe === | ||
+ | <span style='color:#808080'><i>Each day, he fought bravely in distant lands. Every night, he enjoyed his time with his wife.</i></span><br/> | ||
+ | <span style='color:green'>Damage increased by 20%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to arcane increased by 5%</span><br/> | ||
+ | <span style='color:#60A0FF'>Sets alignment to neutral</span><br/> | ||
+ | <span style='color:#60A0FF'>1 fewer movement points</span><br/> | ||
+ | <span style='color:#60A0FF'>New ability: teleport</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Zealous Axe – axe === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Let them try to attack us for we shall be those who strike first.</i></span><br/> |
− | <span style='color:green'>Damage | + | <span style='color:green'>Damage increased by 45%</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Resistance to blade increased by 10%</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#zeal aura_.E2.80.93_firststrike|zeal aura]]</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>1 more movement points</span><br/> |
<br/> | <br/> | ||
− | === | + | == boots == |
− | <span style='color:#808080'><i> | + | === Bones of Steel – boots === |
+ | <span style='color:#808080'><i>A magical device with no detected magical activity.</i></span><br/> | ||
<span style='color:#60A0FF'>Increases physical resistances by 10%</span><br/> | <span style='color:#60A0FF'>Increases physical resistances by 10%</span><br/> | ||
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>Resistance to impact increased by 20%</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>1 fewer movement points</span><br/> |
− | <span style='color: | + | <span style='color:purple'>Damage increased by 2 (requires [[#Hydraulic Core_.E2.80.93_amulet|Hydraulic Core]])</span><br/> |
<br/> | <br/> | ||
− | === | + | === Boots of Evanescence – boots === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Now you see me. Now you don't.</i></span><br/> |
+ | <span style='color:#60A0FF'>Increases physical resistances by 5%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to arcane decreased by 10%</span><br/> | ||
+ | <span style='color:#60A0FF'>New ability: teleport</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Boots of Fleeing – boots === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>I hit you and hide in the masses. You will never learn who hit you.</i></span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Increases physical resistances by 7%</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#penetrates_.E2.80.93_dummy|penetrates]]</span><br/> |
− | |||
− | |||
− | |||
− | |||
− | |||
<br/> | <br/> | ||
− | === | + | === Boots of Foolish Fighters – boots === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Run fast, hit hard.</i></span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Increases physical resistances by 5%</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Resistance to fire increased by 5%</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>1 more movement points</span><br/> |
− | |||
− | |||
− | |||
<br/> | <br/> | ||
− | === | + | === Crushing Walk – boots === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Sometimes I am not looking where I step and the casualties can be significant.</i></span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Increases physical resistances by 15%</span><br/> |
− | <span style='color: | + | <span style='color:green'>Sets damage type to impact</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>1 fewer movement points</span><br/> |
− | <span style='color: | + | <br/> |
− | <span style='color: | + | === Eidolon's Boots – boots === |
+ | <span style='color:#808080'><i>His champion in shining armour faced evils for centuries, often together with his children. The land became prosperous.</i></span><br/> | ||
+ | <span style='color:#60A0FF'>Increases physical resistances by 10%</span><br/> | ||
+ | <span style='color:#60A0FF'>New ability: skirmisher</span><br/> | ||
+ | <span style='color:purple'>4% to cold resistance (requires [[#Eidolon's Ring_.E2.80.93_ring|Eidolon's Ring]])</span><br/> | ||
+ | <span style='color:purple'>3% to pierce resistance (requires [[#Eidolon's Necklace_.E2.80.93_amulet|Eidolon's Necklace]])</span><br/> | ||
+ | <span style='color:purple'>3% to blade resistance (requires [[#Eidolon's Armour_.E2.80.93_armour|Eidolon's Armour]])</span><br/> | ||
+ | <span style='color:purple'>4 more hitpoints (requires [[#Eidolon's Mask_.E2.80.93_helm|Eidolon's Mask]])</span><br/> | ||
+ | <span style='color:purple'>Damage increased by 1 (requires [[#Eidolon's Gauntlets_.E2.80.93_gauntlets|Eidolon's Gauntlets]])</span><br/> | ||
+ | <span style='color:purple'>2% to arcane resistance (requires [[#Eidolon's Coat_.E2.80.93_cloak|Eidolon's Coat]])</span><br/> | ||
+ | <span style='color:purple'>New ability: [[LotI_Abilities#wardrums_.E2.80.93_dummy|wardrums]] (requires [[#Eidolon's Sword_.E2.80.93_sword|Eidolon's Sword]])</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Elusive Boots – boots === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Enemies are blocking the way? Who cares?</i></span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Increases physical resistances by 2%</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Chance to get hit decreased by 5%</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>New ability: skirmisher</span><br/> |
<br/> | <br/> | ||
− | === | + | === Fit for Speed – boots === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>The best runners are too thin to fight.</i></span><br/> |
− | <span style='color:green'>Damage | + | <span style='color:green'>Damage decreased by 70% (in EASY difficulty), 80% (in MEDIUM difficulty), 90% (in HARD difficulty)</span><br/> |
− | + | <span style='color:#60A0FF'>4 more movement points</span><br/> | |
− | |||
− | |||
− | <span style='color:#60A0FF'> | ||
<br/> | <br/> | ||
− | === | + | === Flying Boots – boots === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>He could run through caves and hills like on a plain road. He could even walk on water.</i></span><br/> |
+ | <span style='color:#60A0FF'>Increases physical resistances by 7%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to arcane increased by 10%</span><br/> | ||
+ | <span style='color:#60A0FF'>Movement costs through forests set to 1</span><br/> | ||
+ | <span style='color:#60A0FF'>Movement costs on frozen lands set to 1</span><br/> | ||
+ | <span style='color:#60A0FF'>Movement costs on flat terrains set to 1</span><br/> | ||
+ | <span style='color:#60A0FF'>Movement costs through dark caves set to 1</span><br/> | ||
+ | <span style='color:#60A0FF'>Movement costs through mushroom groves set to 1</span><br/> | ||
+ | <span style='color:#60A0FF'>Movement costs through villages set to 1</span><br/> | ||
+ | <span style='color:#60A0FF'>Movement costs through castles set to 1</span><br/> | ||
+ | <span style='color:#60A0FF'>Movement costs in shallow waters set to 1</span><br/> | ||
+ | <span style='color:#60A0FF'>Movement costs on coastal reefs set to 1</span><br/> | ||
+ | <span style='color:#60A0FF'>Movement costs in deep waters set to 1</span><br/> | ||
+ | <span style='color:#60A0FF'>Movement costs through swampy places set to 1</span><br/> | ||
+ | <span style='color:#60A0FF'>Movement costs on hills set to 1</span><br/> | ||
+ | <span style='color:#60A0FF'>Movement costs across sands set to 1</span><br/> | ||
+ | <br/> | ||
+ | === Iced Boots – boots === | ||
+ | <span style='color:#808080'><i>When flames fall from the skies or spring from the ground, hot days are not what you should fear.</i></span><br/> | ||
+ | <span style='color:#60A0FF'>Increases physical resistances by 10%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to cold increased by 10%</span><br/> | ||
+ | <span style='color:#60A0FF'>1 fewer movement points</span><br/> | ||
+ | <span style='color:purple'>1 more movement points (requires [[#Heart of Ice_.E2.80.93_armour|Heart of Ice]])</span><br/> | ||
+ | <span style='color:purple'>Damage increased by 1 (requires [[#Chilling Touch_.E2.80.93_gauntlets|Chilling Touch]])</span><br/> | ||
+ | <br/> | ||
+ | === Merciless Wake – boots === | ||
+ | <span style='color:#808080'><i>Why so much hurry? Go slowly, look around, contemplate, kill whatever you like...</i></span><br/> | ||
<span style='color:#60A0FF'>Increases physical resistances by 5%</span><br/> | <span style='color:#60A0FF'>Increases physical resistances by 5%</span><br/> | ||
− | + | <span style='color:green'>Damage increased by 5</span><br/> | |
− | + | <span style='color:#60A0FF'>2 fewer movement points</span><br/> | |
− | <span style='color:green'> | ||
− | <span style='color:#60A0FF'> | ||
<br/> | <br/> | ||
− | === | + | === Mountain Trek – boots === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>'It will take us months to pass through these mountains!' |
− | <span style='color:#60A0FF'>Increases physical resistances by | + | 'I will wait for you on the other side.'</i></span><br/> |
− | <span style='color:green'> | + | <span style='color:#60A0FF'>Increases physical resistances by 5%</span><br/> |
− | <span style='color:green'> | + | <span style='color:#60A0FF'>Resistance to cold increased by 5%</span><br/> |
+ | <span style='color:#60A0FF'>2 more movement points</span><br/> | ||
+ | <span style='color:#60A0FF'>Movement costs on hills set to 1</span><br/> | ||
+ | <span style='color:#60A0FF'>Movement costs on mountains set to 1</span><br/> | ||
+ | <br/> | ||
+ | === Path of Perpetual Torment – boots === | ||
+ | <span style='color:#808080'><i>Cursed to fight the unholy without respite.</i></span><br/> | ||
+ | <span style='color:green'>New weapon special: [[LotI_Abilities#unholybane_.E2.80.93_damage|unholybane]]</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to arcane decreased by 15%</span><br/> | ||
+ | <span style='color:#60A0FF'>2 fewer movement points</span><br/> | ||
+ | <span style='color:#60A0FF'>Sets alignment to lawful</span><br/> | ||
+ | <span style='color:#60A0FF'>New ability: regenerates</span><br/> | ||
+ | <span style='color:#60A0FF'>Movement costs through dark caves set to 1</span><br/> | ||
+ | <span style='color:#60A0FF'>Movement costs through mushroom groves set to 1</span><br/> | ||
+ | <br/> | ||
+ | === Search for Wisdom – boots === | ||
+ | <span style='color:#808080'><i>They look for wisdom. But that is a fool's errand, it never existed.</i></span><br/> | ||
+ | <span style='color:#60A0FF'>Increases physical resistances by 5%</span><br/> | ||
+ | <span style='color:#60A0FF'>Spells suck 1 health from targets with each hit</span><br/> | ||
+ | <span style='color:green'>Enemy resistances to fire decreased by 10%</span><br/> | ||
<span style='color:green'>Increases all magical damages by 15%</span><br/> | <span style='color:green'>Increases all magical damages by 15%</span><br/> | ||
− | <span style='color:# | + | <span style='color:purple'>1 more movement points (requires [[#Wisdom of the Ages_.E2.80.93_helm|Wisdom of the Ages]])</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:purple'>1 more movement points (requires [[#Tracking the Lost Knowledge_.E2.80.93_cloak|Tracking the Lost Knowledge]])</span><br/> |
+ | <br/> | ||
+ | === Slow Boots – boots === | ||
+ | <span style='color:#808080'><i>If you cannot outrun the knights, why do you even try?</i></span><br/> | ||
+ | <span style='color:#60A0FF'>Increases physical resistances by 10%</span><br/> | ||
<span style='color:#60A0FF'>Resistance to pierce increased by 10%</span><br/> | <span style='color:#60A0FF'>Resistance to pierce increased by 10%</span><br/> | ||
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>1 fewer movement points</span><br/> |
− | |||
− | |||
− | |||
− | |||
<br/> | <br/> | ||
− | === | + | === Slow Boots of Certainty – boots === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>I could have been here yesterday, but it was not worth the danger.</i></span><br/> |
− | <span style='color:#60A0FF'>Increases physical resistances by | + | <span style='color:#60A0FF'>Increases physical resistances by 10%</span><br/> |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
<span style='color:#60A0FF'>Chance to get hit decreased by 10%</span><br/> | <span style='color:#60A0FF'>Chance to get hit decreased by 10%</span><br/> | ||
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>Resistance to pierce increased by 10%</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>1 fewer movement points</span><br/> |
− | <span style='color:#60A0FF'> | + | <br/> |
− | <span style='color: | + | === Steps to Perdition – boots === |
+ | <span style='color:#808080'><i>I agree that you are effective, but it still leads to disaster - one accident and you are dead.</i></span><br/> | ||
+ | <span style='color:#60A0FF'>Decreases physical resistances by 20% (in EASY difficulty), 25% (in MEDIUM difficulty), 30% (in HARD difficulty)</span><br/> | ||
+ | <span style='color:green'>Damage increased by 20% (in EASY difficulty), 15% (in MEDIUM difficulty), 10% (in HARD difficulty)</span><br/> | ||
+ | <span style='color:#60A0FF'>10% chance to strike a devastating blow</span><br/> | ||
+ | <span style='color:green'>Enemy resistances to blade decreased by 10%</span><br/> | ||
+ | <span style='color:green'>Enemy resistances to impact decreased by 10%</span><br/> | ||
+ | <span style='color:green'>Enemy resistances to pierce decreased by 10%</span><br/> | ||
+ | <span style='color:#60A0FF'>2 more movement points</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Taxes – boots === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Legends speak of a man who took from the poor and gave to the rich.</i></span><br/> |
<span style='color:#60A0FF'>Increases physical resistances by 15%</span><br/> | <span style='color:#60A0FF'>Increases physical resistances by 15%</span><br/> | ||
− | <span style='color: | + | <span style='color:#60A0FF'>3 more movement points</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#tax collector_.E2.80.93_dummy|tax collector]]</span><br/> |
− | <span style='color:#60A0FF'>New ability: [[LotI_Abilities# | + | <br/> |
− | <span style='color:# | + | === Taxes – boots === |
− | <span style='color:# | + | <span style='color:#808080'><i>Legends speak of a man who took from the poor and gave to the rich.</i></span><br/> |
+ | <span style='color:#60A0FF'>Increases physical resistances by 15%</span><br/> | ||
+ | <span style='color:#60A0FF'>3 more movement points</span><br/> | ||
+ | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#tax collector_.E2.80.93_dummy|tax collector]]</span><br/> | ||
+ | <span style='color:#808080'>This item is duplicated inside LotI, see the [https://github.com/matsjoyce/LotIWikiGen/issues/15 GitHub issue] for more details</span><br/> | ||
+ | <br/> | ||
+ | === The Pit Dweller – boots === | ||
+ | <span style='color:#808080'><i>Darkness is where he stays.</i></span><br/> | ||
+ | <span style='color:#60A0FF'>1 more movement points</span><br/> | ||
+ | <span style='color:#60A0FF'>Sets alignment to chaotic</span><br/> | ||
+ | <span style='color:#60A0FF'>Movement costs through dark caves set to 1</span><br/> | ||
+ | <span style='color:#60A0FF'>Movement costs through mushroom groves set to 1</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === The Practical Boots – boots === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Your footwear dictates your mobility and protects you from environment. Avoid any sacrifices for style or comfort.</i></span><br/> |
<span style='color:#60A0FF'>Increases physical resistances by 10%</span><br/> | <span style='color:#60A0FF'>Increases physical resistances by 10%</span><br/> | ||
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>Chance to get hit decreased by 10%</span><br/> |
− | + | <span style='color:#60A0FF'>8 more hitpoints</span><br/> | |
− | <span style='color: | ||
− | |||
− | |||
− | |||
− | |||
− | |||
<br/> | <br/> | ||
− | === | + | === The Southern Boots – boots === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Boots are impractical in hot weather? We shall see about that!</i></span><br/> |
<span style='color:#60A0FF'>Increases physical resistances by 10%</span><br/> | <span style='color:#60A0FF'>Increases physical resistances by 10%</span><br/> | ||
− | <span style='color:#60A0FF'>Resistance to | + | <span style='color:#60A0FF'>Resistance to fire increased by 30%</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>Movement costs across sands set to 1</span><br/> |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
<br/> | <br/> | ||
− | === | + | === Wanderlust – boots === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>See far. Go far. Know the beauty of the world.</i></span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Increases physical resistances by 5%</span><br/> |
− | <span style='color: | + | <span style='color:green'>Increases all magical damages by 5%</span><br/> |
− | + | <span style='color:#60A0FF'>2 more movement points</span><br/> | |
− | <span style='color: | ||
− | |||
− | |||
− | |||
− | |||
<br/> | <br/> | ||
− | === | + | == bow == |
− | <span style='color:#808080'><i> | + | === Bow of Many Arrows – bow === |
− | <span style='color: | + | <span style='color:#808080'><i>There must be a thousand archers over there, but I see only one!</i></span><br/> |
− | + | <span style='color:green'>40% (in EASY difficulty), 30% (in MEDIUM difficulty), 20% (in HARD difficulty) more attacks</span><br/> | |
− | + | <span style='color:green'>New weapon special: [[LotI_Abilities#cleave_.E2.80.93_damage|cleave]]</span><br/> | |
− | + | <span style='color:#60A0FF'>Resistance to pierce increased by 10%</span><br/> | |
− | |||
− | |||
− | <span style='color: | ||
− | <span style='color: | ||
− | |||
− | |||
<br/> | <br/> | ||
− | === | + | === Bow of Plagiarism – bow === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>You have learned something? Well, it will be helpful to me.</i></span><br/> |
− | <span style='color: | + | <span style='color:green'>25% more attacks</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>Sucks 1 health from targets with each hit</span><br/> |
− | + | <span style='color:green'>New weapon special: [[LotI_Abilities#mind raid_.E2.80.93_dummy|mind raid]]</span><br/> | |
− | |||
− | <span style='color: | ||
− | |||
− | |||
− | |||
<br/> | <br/> | ||
− | === | + | === Bow of the Cantor – bow === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Now I shall teach you how to hit the bull's eye. Stay close while I am talking.</i></span><br/> |
− | <span style='color: | + | <span style='color:green'>Damage increased by 30%</span><br/> |
− | <span style='color: | + | <span style='color:green'>New weapon special: marksman</span><br/> |
− | <span style='color: | + | <span style='color:green'>Increases all magical damages by 10%</span><br/> |
− | <span style='color:#60A0FF | + | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#cantor_.E2.80.93_chance_to_hit|cantor]]</span><br/> |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
<br/> | <br/> | ||
− | === | + | === Coward's Bow – bow === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>I am using a bow because I hate being hit. I even have a bow made specially for me.</i></span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>Increases physical resistances by 15%</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>Sucks 1 health from targets with each hit</span><br/> |
− | <span style='color:#60A0FF'>Resistance to | + | <span style='color:#60A0FF'>Resistance to fire increased by 5%</span><br/> |
− | <span style='color:#60A0FF'>Resistance to | + | <span style='color:#60A0FF'>Resistance to cold increased by 5%</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Resistance to arcane increased by 5%</span><br/> |
− | |||
− | |||
− | |||
− | |||
− | |||
<br/> | <br/> | ||
− | === | + | === Dragonslayer – bow === |
− | <span style='color:#808080'><i>He | + | <span style='color:#808080'><i>He killed dragons with his legendary bow, but he was no match for saurians.</i></span><br/> |
− | <span style='color:green'> | + | <span style='color:green'>Damage increased by 35%</span><br/> |
− | <span style='color:green'> | + | <span style='color:green'>25% more attacks</span><br/> |
− | <span style='color:green'>New weapon special: [[LotI_Abilities# | + | <span style='color:green'>New weapon special: [[LotI_Abilities#misdraconia_.E2.80.93_damage|misdraconia]]</span><br/> |
− | + | <span style='color:#60A0FF'>Resistance to blade increased by 15%</span><br/> | |
− | <span style='color: | + | <span style='color:#60A0FF'>Resistance to fire increased by 20%</span><br/> |
− | |||
− | |||
− | <span style='color: | ||
− | |||
− | |||
<br/> | <br/> | ||
− | === | + | === Fine bow – bow === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Precision is more important than anything else.</i></span><br/> |
− | <span style='color: | + | <span style='color:green'>Damage increased by 50% (in EASY difficulty), 35% (in MEDIUM difficulty), 20% (in HARD difficulty)</span><br/> |
− | <span style='color: | + | <span style='color:green'>30% more attacks</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:green'>New weapon special: [[LotI_Abilities#focused_.E2.80.93_chance_to_hit|focused]]</span><br/> |
+ | <span style='color:#60A0FF'>Resistance to cold increased by 10%</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Heavy Bow – bow === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Fellows, what would you say if I made a bow that shoots spears?</i></span><br/> |
+ | <span style='color:green'>Damage increased by 120% (in EASY difficulty), 100% (in MEDIUM difficulty), 80% (in HARD difficulty)</span><br/> | ||
+ | <span style='color:green'>30% fewer attacks</span><br/> | ||
+ | <span style='color:green'>New weapon special: [[LotI_Abilities#pierce_.E2.80.93_dummy|pierce]]</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Poisonous Bow – bow === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Please stop focusing on one enemy.</i></span><br/> |
− | <span style='color:green'>Damage increased by | + | <span style='color:green'>Damage increased by 20%</span><br/> |
− | <span style='color:green'> | + | <span style='color:green'>35% more attacks</span><br/> |
− | <span style='color:green'> | + | <span style='color:green'>New weapon special: poison</span><br/> |
− | |||
<br/> | <br/> | ||
− | === | + | === Stormforce – bow === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Is that the fabled Stormforce? I thought it was just a legend!</i></span><br/> |
− | <span style='color:green'> | + | <span style='color:green'>Damage increased by 70% (in EASY difficulty), 50% (in MEDIUM difficulty), 30% (in HARD difficulty)</span><br/> |
− | <span style='color:#60A0FF'>Resistance to | + | <span style='color:green'>30% more attacks</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:green'>New weapon special: slow</span><br/> |
+ | <span style='color:#60A0FF'>Resistance to impact increased by 5%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to arcane increased by 5%</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Stormforce – bow === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Is that the fabled Stormforce? I thought it was just a legend!</i></span><br/> |
− | <span style='color:green'>Damage increased by 30%</span><br/> | + | <span style='color:green'>Damage increased by 70% (in EASY difficulty), 50% (in MEDIUM difficulty), 30% (in HARD difficulty)</span><br/> |
− | <span style='color:green'> | + | <span style='color:green'>30% more attacks</span><br/> |
− | <span style='color:green'>New weapon special: | + | <span style='color:green'>New weapon special: slow</span><br/> |
+ | <span style='color:#60A0FF'>Resistance to impact increased by 5%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to arcane increased by 5%</span><br/> | ||
+ | <span style='color:#808080'>This item is duplicated inside LotI, see the [https://github.com/matsjoyce/LotIWikiGen/issues/15 GitHub issue] for more details</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === The Outcast – bow === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Loneliness will teach you to stop relying on others. It makes you free if you pay its price.</i></span><br/> |
− | <span style='color:green'>Damage increased by 20%</span><br/> | + | <span style='color:green'>Damage increased by 10%</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:green'>20% more attacks</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Resistance to fire increased by 10%</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Resistance to cold increased by 10%</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Resistance to arcane increased by 10%</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>New ability: regenerates</span><br/> |
+ | <span style='color:#60A0FF'>2 more movement points</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === The Predator – bow === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Try not to split from the group.</i></span><br/> |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
<span style='color:green'>Damage increased by 30% (in EASY difficulty), 20% (in MEDIUM difficulty), 10% (in HARD difficulty)</span><br/> | <span style='color:green'>Damage increased by 30% (in EASY difficulty), 20% (in MEDIUM difficulty), 10% (in HARD difficulty)</span><br/> | ||
− | <span style='color:green'> | + | <span style='color:green'>New weapon special: [[LotI_Abilities#lurk_.E2.80.93_damage|lurk]]</span><br/> |
− | + | <span style='color:#60A0FF'>Resistance to pierce increased by 15%</span><br/> | |
− | <span style='color: | + | <span style='color:#60A0FF'>1 more movement points</span><br/> |
− | <span style='color: | ||
<br/> | <br/> | ||
− | === | + | === The Unrepenting – bow === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>I have broken the sacred vow, forgotten the pledge of allegiance, lost my faith. |
− | <span style='color: | + | I did what I did. I cannot change it, so why should I torment myself with it?</i></span><br/> |
− | <span style='color:# | + | <span style='color:green'>Damage increased by 5 (in EASY difficulty), 4 (in MEDIUM difficulty), 3 (in HARD difficulty)</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:green'>40% (in EASY difficulty), 30% (in MEDIUM difficulty), 20% (in HARD difficulty) more attacks</span><br/> |
+ | <span style='color:green'>New weapon special: [[LotI_Abilities#distant attack_.E2.80.93_attacks|distant attack]]</span><br/> | ||
+ | <span style='color:green'>New weapon special: [[LotI_Abilities#hit and run_.E2.80.93_dummy|hit and run]]</span><br/> | ||
+ | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#anathema_.E2.80.93_leadership|anathema]]</span><br/> | ||
<br/> | <br/> | ||
− | === | + | == claws == |
− | <span style='color:#808080'><i> | + | === Blooddrunk Beast – claws === |
− | <span style='color:#60A0FF'> | + | <span style='color:#808080'><i>Drink blood, it will keep you going in this hostile environment.</i></span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Sucks 2 health from targets with each hit</span><br/> |
− | + | <span style='color:#60A0FF'>Resistance to arcane increased by 10%</span><br/> | |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>1 more movement points</span><br/> |
<br/> | <br/> | ||
− | === | + | == cloak == |
− | <span style='color:#808080'><i> | + | === Acantha's Cloak – cloak === |
− | + | <span style='color:#808080'><i>She was forced to abandon politics and care about children. She indoctrinated them with evil.</i></span><br/> | |
− | + | <span style='color:green'>New weapon special: poison</span><br/> | |
− | <span style='color:green'>New weapon special: | + | <span style='color:#60A0FF'>Chance to get hit decreased by 10%</span><br/> |
− | <span style='color:#60A0FF'> | ||
<br/> | <br/> | ||
− | === | + | === Beyond the Grasp of Men – cloak === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Fast, evasive and seeing further than most. No man shall catch the unreachable.</i></span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>Chance to get hit decreased by 15%</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>1 more movement points</span><br/> |
<br/> | <br/> | ||
− | === | + | === Blackened Cloak – cloak === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Under black skies, people start losing faith that the sun will ever rise.</i></span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Resistance to fire increased by 10%</span><br/> |
− | <span style='color:#60A0FF'>10% | + | <span style='color:#60A0FF'>Resistance to cold increased by 10%</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#despair (INTENSITY)_.E2.80.93_leadership|despair (20)]]</span><br/> |
<br/> | <br/> | ||
− | === | + | === Cloak of Burning Retribution – cloak === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>You spat on the ground at my feet? I will set your house on fire!</i></span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Resistance to fire increased by 15%</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#retribution_.E2.80.93_dummy|retribution]]</span><br/> |
− | |||
− | |||
<br/> | <br/> | ||
− | === | + | === Cloak of Koschei – cloak === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Koschei made it so far on the path of immortality, yet one silly mistake happened to be fatal.</i></span><br/> |
− | <span style='color:green'> | + | <span style='color:green'>New weapon special: plague (melee attacks only)</span><br/> |
− | <span style='color: | + | <span style='color:green'>Increases all magical damages by 20%</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>Resistance to blade increased by 5%</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Resistance to pierce increased by 5%</span><br/> |
− | <span style='color:# | + | <span style='color:#60A0FF'>Resistance to arcane decreased by 10%</span><br/> |
+ | <span style='color:purple'>New ability: [[LotI_Abilities#absorbs (1)_.E2.80.93_dummy|absorbs (1)]] (requires [[#Koschei's Journal_.E2.80.93_limited|Koschei's Journal]])</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Cloak of the Assassin leader – cloak === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>I care not if you are assassins or not, when you are around me, you will attack my way.</i></span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>Decreases physical resistances by 20%</span><br/> |
+ | <span style='color:green'>New weapon special: backstab</span><br/> | ||
+ | <span style='color:#60A0FF'>Chance to get hit decreased by 10%</span><br/> | ||
<span style='color:#60A0FF'>Resistance to arcane increased by 10%</span><br/> | <span style='color:#60A0FF'>Resistance to arcane increased by 10%</span><br/> | ||
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#murderous presence_.E2.80.93_damage|murderous presence]]</span><br/> |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
<br/> | <br/> | ||
− | === | + | === Cloak of the Pale Rider – cloak === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Do not fear death if it is not near you.</i></span><br/> |
− | <span style='color:green'>Damage increased by | + | <span style='color:green'>Damage increased by 10%</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Resistance to blade increased by 10%</span><br/> |
− | + | <span style='color:#60A0FF'>Resistance to impact increased by 10%</span><br/> | |
− | <span style='color:#60A0FF'>Resistance to | + | <span style='color:#60A0FF'>Resistance to pierce increased by 20%</span><br/> |
− | <span style='color:#60A0FF'>Resistance to pierce increased by | + | <span style='color:purple'>12 more hitpoints (requires [[#Angel of Death's Ring_.E2.80.93_ring|Angel of Death's Ring]])</span><br/> |
− | <span style='color: | + | <span style='color:purple'>5% to arcane, blade, cold, fire, impact and pierce resistance (requires [[#Amulet of the Last Guide_.E2.80.93_amulet|Amulet of the Last Guide]])</span><br/> |
− | <span style='color: | ||
<br/> | <br/> | ||
− | === | + | === Eidolon's Coat – cloak === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>He, a being of darkness, studied the art of white mages for generations. He learned the powers of light.</i></span><br/> |
− | <span style='color:#60A0FF'>New ability: [[LotI_Abilities# | + | <span style='color:green'>Increases all magical damages by 15%</span><br/> |
+ | <span style='color:#60A0FF'>New ability: cures</span><br/> | ||
+ | <span style='color:purple'>4% to cold resistance (requires [[#Eidolon's Ring_.E2.80.93_ring|Eidolon's Ring]])</span><br/> | ||
+ | <span style='color:purple'>3% to pierce resistance (requires [[#Eidolon's Necklace_.E2.80.93_amulet|Eidolon's Necklace]])</span><br/> | ||
+ | <span style='color:purple'>3% to blade resistance (requires [[#Eidolon's Armour_.E2.80.93_armour|Eidolon's Armour]])</span><br/> | ||
+ | <span style='color:purple'>4 more hitpoints (requires [[#Eidolon's Mask_.E2.80.93_helm|Eidolon's Mask]])</span><br/> | ||
+ | <span style='color:purple'>Damage increased by 1 (requires [[#Eidolon's Gauntlets_.E2.80.93_gauntlets|Eidolon's Gauntlets]])</span><br/> | ||
+ | <span style='color:purple'>New ability: [[LotI_Abilities#absorbs (1)_.E2.80.93_dummy|absorbs (1)]] (requires [[#Eidolon's Sword_.E2.80.93_sword|Eidolon's Sword]])</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Legion Slayer – cloak === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Nobody knows how he works. Nobody knows when he strikes. Nobody lives to tell how he looks.</i></span><br/> |
− | <span style='color:#60A0FF'>Increases physical resistances by | + | <span style='color:#60A0FF'>Increases physical resistances by 5%</span><br/> |
− | + | <span style='color:#60A0FF'>Resistance to fire increased by 10%</span><br/> | |
− | + | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#penetrates_.E2.80.93_dummy|penetrates]]</span><br/> | |
− | <span style='color:#60A0FF'> | + | <span style='color:purple'>2 more movement points (requires [[#Hunter of Kings_.E2.80.93_armour|Hunter of Kings]])</span><br/> |
− | <span style='color:#60A0FF'>New ability: [[LotI_Abilities# | ||
− | <span style='color: | ||
− | |||
<br/> | <br/> | ||
− | === | + | === Nocturnal Cloak – cloak === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>You merely adopted darkness, I was molded by it.</i></span><br/> |
− | <span style='color:green'> | + | <span style='color:green'>New weapon special: backstab (melee attacks only)</span><br/> |
− | <span style='color:#60A0FF'>Resistance to | + | <span style='color:#60A0FF'>Resistance to arcane decreased by 10%</span><br/> |
− | <span style='color:#60A0FF'>New ability: [[LotI_Abilities# | + | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#lesser nightstalk_.E2.80.93_hides|lesser nightstalk]]</span><br/> |
+ | <span style='color:#60A0FF'>Sets alignment to chaotic</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Paranoia – cloak === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Every face is an enemy.</i></span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Resistance to blade increased by 10%</span><br/> |
+ | <span style='color:#60A0FF'>Resistance to arcane increased by 20%</span><br/> | ||
+ | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#forsaken_.E2.80.93_resistance|forsaken]]</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Pyromancer's Cloak – cloak === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>When his body was destroyed, he rose again from the ashes.</i></span><br/> |
− | <span style='color:green'> | + | <span style='color:green'>Enemy resistances to fire decreased by 10%</span><br/> |
− | <span style='color: | + | <span style='color:green'>Increases all magical damages by 20%</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Resistance to fire increased by 10%</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:purple'>5% to arcane, cold and fire resistance (requires [[#Pyromancer's Sword_.E2.80.93_sword|Pyromancer's Sword]])</span><br/> |
− | <span style='color:#60A0FF'>Resistance to | + | <span style='color:purple'>New ability: [[LotI_Abilities#from the ashes_.E2.80.93_dummy|from the ashes]] (requires [[#Pyromancer's Ring_.E2.80.93_ring|Pyromancer's Ring]])</span><br/> |
− | <span style='color:# | + | <br/> |
+ | === Robes of Filth – cloak === | ||
+ | <span style='color:#808080'><i>You call my new shirt filth?! For the thirty dirty pins in the sleeves?</i></span><br/> | ||
+ | <span style='color:#60A0FF'>Increases physical resistances by 10%</span><br/> | ||
+ | <span style='color:green'>New weapon special: [[LotI_Abilities#infect_.E2.80.93_poison|infect]] (melee attacks only)</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to arcane decreased by 10%</span><br/> | ||
+ | <span style='color:#60A0FF'>Sets alignment to chaotic</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === The Deadborn – cloak === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Darkest legends tell of necromancers creating undead so pure that they were never tainted by life, dead from birth.</i></span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Sucks 1 health from targets with each hit</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>5% chance to strike a devastating blow</span><br/> |
− | <span style='color:green'> | + | <span style='color:green'>Enemy resistances to arcane decreased by 10%</span><br/> |
− | |||
<br/> | <br/> | ||
− | === | + | === The gloomy Cloak – cloak === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Bring sadness to your enemies by showing them how slow they are.</i></span><br/> |
− | + | <span style='color:green'>Damage increased by 40%</span><br/> | |
− | <span style='color:green'>Damage increased by | + | <span style='color:#60A0FF'>Sucks 1 (in EASY difficulty) health from targets with each hit</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Resistance to arcane increased by 20%</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:purple'>1 more movement points (requires [[#The gloomy Ring_.E2.80.93_ring|The gloomy Ring]])</span><br/> |
− | <span style='color: | + | <span style='color:purple'>1 more movement points (requires [[#The gloomy Amulet_.E2.80.93_amulet|The gloomy Amulet]])</span><br/> |
− | <span style='color: | ||
<br/> | <br/> | ||
− | === | + | === The Grey Cloak – cloak === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>It somewhat reminds me of Gundolf the Great.</i></span><br/> |
− | <span style='color:#60A0FF'>Increases physical resistances by 10%</span><br/> | + | <span style='color:#60A0FF'>Increases physical resistances by 5%</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:green'>Damage increased by 10%</span><br/> |
+ | <span style='color:#60A0FF'>Sucks 1 (in EASY difficulty) health from targets with each hit</span><br/> | ||
+ | <span style='color:green'>Enemy resistances to blade decreased by 5%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to fire increased by 10%</span><br/> | ||
+ | <span style='color:#60A0FF'>1 more movement points</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === The Ragtag Misfit – cloak === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>All I want is your love... Yes, I know I will get no love, but I will get your gold at least.</i></span><br/> |
− | <span style='color: | + | <span style='color:green'>Damage increased by 2</span><br/> |
+ | <span style='color:#60A0FF'>Resistance to cold increased by 5%</span><br/> | ||
+ | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#steals_.E2.80.93_dummy|steals]]</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === The Touch of God – cloak === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>'I... I have been touched by god.' |
− | <span style='color:#60A0FF'> | + | 'Touched by our almighty lord and saviour?' |
− | <span style='color:#60A0FF'>New ability: | + | 'No, by lord Cthulhu.'</i></span><br/> |
+ | <span style='color:#60A0FF'>Decreases physical resistances by 20%</span><br/> | ||
+ | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#despair (INTENSITY)_.E2.80.93_leadership|despair (40)]]</span><br/> | ||
+ | <span style='color:#60A0FF'>1 fewer movement points</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === The Touch of God – cloak === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>'I... I have been touched by god.' |
− | <span style='color: | + | 'Touched by our almighty lord and saviour?' |
− | <span style='color: | + | 'No, by lord Cthulhu.'</i></span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>Decreases physical resistances by 20%</span><br/> |
− | <span style='color:# | + | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#despair (INTENSITY)_.E2.80.93_leadership|despair (40)]]</span><br/> |
− | + | <span style='color:#60A0FF'>1 fewer movement points</span><br/> | |
+ | <span style='color:#808080'>This item is duplicated inside LotI, see the [https://github.com/matsjoyce/LotIWikiGen/issues/15 GitHub issue] for more details</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Tracking the Lost Knowledge – cloak === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>If it has been lost, then it must had been created before. Maybe it was never created.</i></span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Sucks 1 health from targets with each hit</span><br/> |
+ | <span style='color:#60A0FF'>Spells suck 1 (in EASY difficulty) health from targets with each hit</span><br/> | ||
+ | <span style='color:green'>Enemy resistances to arcane decreased by 10%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to fire increased by 10%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to cold increased by 10%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to arcane increased by 10%</span><br/> | ||
+ | <span style='color:purple'>New ability: [[LotI_Abilities#absorbs (1)_.E2.80.93_dummy|absorbs (1)]] (requires [[#Wisdom of the Ages_.E2.80.93_helm|Wisdom of the Ages]])</span><br/> | ||
+ | <span style='color:purple'>New weapon special (ranged attacks only): [[LotI_Abilities#horrid_.E2.80.93_dummy|horrid]] (requires [[#Search for Wisdom_.E2.80.93_boots|Search for Wisdom]])</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Transformed Flesh – cloak === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Some barbarian civilisations could achieve great inventions without magic.</i></span><br/> |
− | <span style='color: | + | <span style='color:purple'>Chance to get hit in forests reduced by 5% (requires [[#Hydraulic Core_.E2.80.93_amulet|Hydraulic Core]])</span><br/> |
− | <span style='color: | + | <span style='color:purple'>Chance to get hit on frozen places reduced by 5% (requires [[#Hydraulic Core_.E2.80.93_amulet|Hydraulic Core]])</span><br/> |
+ | <span style='color:purple'>Chance to get hit on flat terrains reduced by 5% (requires [[#Hydraulic Core_.E2.80.93_amulet|Hydraulic Core]])</span><br/> | ||
+ | <span style='color:purple'>Chance to get hit in caves reduced by 5% (requires [[#Hydraulic Core_.E2.80.93_amulet|Hydraulic Core]])</span><br/> | ||
+ | <span style='color:purple'>Chance to get hit in mushroom groves reduced by 5% (requires [[#Hydraulic Core_.E2.80.93_amulet|Hydraulic Core]])</span><br/> | ||
+ | <span style='color:purple'>Chance to get hit in villages reduced by 5% (requires [[#Hydraulic Core_.E2.80.93_amulet|Hydraulic Core]])</span><br/> | ||
+ | <span style='color:purple'>Chance to get hit in castles reduced by 5% (requires [[#Hydraulic Core_.E2.80.93_amulet|Hydraulic Core]])</span><br/> | ||
+ | <span style='color:purple'>Chance to get hit in shallow waters reduced by 5% (requires [[#Hydraulic Core_.E2.80.93_amulet|Hydraulic Core]])</span><br/> | ||
+ | <span style='color:purple'>Chance to get hit in deep water reduced by 5% (requires [[#Hydraulic Core_.E2.80.93_amulet|Hydraulic Core]])</span><br/> | ||
+ | <span style='color:purple'>Chance to get hit in swamps reduced by 5% (requires [[#Hydraulic Core_.E2.80.93_amulet|Hydraulic Core]])</span><br/> | ||
+ | <span style='color:purple'>Chance to get hit on hills reduced by 5% (requires [[#Hydraulic Core_.E2.80.93_amulet|Hydraulic Core]])</span><br/> | ||
+ | <span style='color:purple'>Chance to get hit on mountains reduced by 5% (requires [[#Hydraulic Core_.E2.80.93_amulet|Hydraulic Core]])</span><br/> | ||
+ | <span style='color:purple'>Chance to get hit on sands reduced by 5% (requires [[#Hydraulic Core_.E2.80.93_amulet|Hydraulic Core]])</span><br/> | ||
+ | <span style='color:purple'>Chance to get hit above unwalkable places reduced by 5% (requires [[#Hydraulic Core_.E2.80.93_amulet|Hydraulic Core]])</span><br/> | ||
+ | <span style='color:purple'>Chance to get hit in forests reduced by 5% (requires [[#Mind Assisting Element_.E2.80.93_helm|Mind Assisting Element]])</span><br/> | ||
+ | <span style='color:purple'>Chance to get hit on frozen places reduced by 5% (requires [[#Mind Assisting Element_.E2.80.93_helm|Mind Assisting Element]])</span><br/> | ||
+ | <span style='color:purple'>Chance to get hit on flat terrains reduced by 5% (requires [[#Mind Assisting Element_.E2.80.93_helm|Mind Assisting Element]])</span><br/> | ||
+ | <span style='color:purple'>Chance to get hit in caves reduced by 5% (requires [[#Mind Assisting Element_.E2.80.93_helm|Mind Assisting Element]])</span><br/> | ||
+ | <span style='color:purple'>Chance to get hit in mushroom groves reduced by 5% (requires [[#Mind Assisting Element_.E2.80.93_helm|Mind Assisting Element]])</span><br/> | ||
+ | <span style='color:purple'>Chance to get hit in villages reduced by 5% (requires [[#Mind Assisting Element_.E2.80.93_helm|Mind Assisting Element]])</span><br/> | ||
+ | <span style='color:purple'>Chance to get hit in castles reduced by 5% (requires [[#Mind Assisting Element_.E2.80.93_helm|Mind Assisting Element]])</span><br/> | ||
+ | <span style='color:purple'>Chance to get hit in shallow waters reduced by 5% (requires [[#Mind Assisting Element_.E2.80.93_helm|Mind Assisting Element]])</span><br/> | ||
+ | <span style='color:purple'>Chance to get hit in deep water reduced by 5% (requires [[#Mind Assisting Element_.E2.80.93_helm|Mind Assisting Element]])</span><br/> | ||
+ | <span style='color:purple'>Chance to get hit in swamps reduced by 5% (requires [[#Mind Assisting Element_.E2.80.93_helm|Mind Assisting Element]])</span><br/> | ||
+ | <span style='color:purple'>Chance to get hit on hills reduced by 5% (requires [[#Mind Assisting Element_.E2.80.93_helm|Mind Assisting Element]])</span><br/> | ||
+ | <span style='color:purple'>Chance to get hit on mountains reduced by 5% (requires [[#Mind Assisting Element_.E2.80.93_helm|Mind Assisting Element]])</span><br/> | ||
+ | <span style='color:purple'>Chance to get hit on sands reduced by 5% (requires [[#Mind Assisting Element_.E2.80.93_helm|Mind Assisting Element]])</span><br/> | ||
+ | <span style='color:purple'>Chance to get hit above unwalkable places reduced by 5% (requires [[#Mind Assisting Element_.E2.80.93_helm|Mind Assisting Element]])</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Unseen Writings – cloak === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>No matter how well you write, after a millenium there will be nothing of it. Though copies may survive.</i></span><br/> |
− | <span style='color: | + | <span style='color:green'>Enemy resistances to fire decreased by 5%</span><br/> |
− | <span style='color: | + | <span style='color:green'>Enemy resistances to cold decreased by 5%</span><br/> |
− | + | <span style='color:green'>Enemy resistances to arcane decreased by 5%</span><br/> | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | <span style='color:green'> | ||
− | |||
− | |||
<span style='color:green'>Increases all magical damages by 10%</span><br/> | <span style='color:green'>Increases all magical damages by 10%</span><br/> | ||
− | <span style='color:# | + | <span style='color:#60A0FF'>Resistance to cold increased by 10%</span><br/> |
+ | <span style='color:purple'>4% to arcane, cold and fire resistance (requires [[#Unspoken Words_.E2.80.93_gauntlets|Unspoken Words]])</span><br/> | ||
+ | <span style='color:purple'>New weapon special (ranged attacks only): [[LotI_Abilities#struggle_.E2.80.93_chance_to_hit|struggle]] (requires [[#Unthought Memories_.E2.80.93_amulet|Unthought Memories]])</span><br/> | ||
+ | <span style='color:purple'>4% to blade, impact and pierce resistance (requires [[#Unsung Odes_.E2.80.93_armour|Unsung Odes]])</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Violent Mage's Cloak – cloak === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>After many brawls, he decided to use his magic to improve his brawling abilities.</i></span><br/> |
− | <span style='color:green'> | + | <span style='color:green'>Increases all magical damages by 15%</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>Resistance to blade increased by 5%</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Resistance to impact increased by 5%</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Resistance to pierce increased by 5%</span><br/> |
− | <span style='color: | + | <span style='color:purple'>Damage increased by 20% for the violent beatdown attack (requires [[#Violent Mage's Armour_.E2.80.93_armour|Violent Mage's Armour]])</span><br/> |
<br/> | <br/> | ||
− | === | + | === Woodland Cloak – cloak === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Where is the elf wearing that green cloak? Has anybody seen him?</i></span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>New ability: ambush</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Chance to get hit in forests reduced by 10%</span><br/> |
− | <span style='color:#60A0FF'>1 | + | <span style='color:#60A0FF'>Movement costs through forests set to 1</span><br/> |
<br/> | <br/> | ||
− | === | + | === Worshipper of Darkness – cloak === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Worshipping the heralds of Light is a heavy burden people think to be pleasant to carry.</i></span><br/> |
− | + | <span style='color:green'>Damage decreased by 2</span><br/> | |
− | + | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#Deathaura (INTENSITY)_.E2.80.93_periodic_damage_aura|deathaura (8)]]</span><br/> | |
− | <span style='color:green'>Damage | + | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#despair (INTENSITY)_.E2.80.93_leadership|despair (10)]]</span><br/> |
− | <span style='color: | ||
− | <span style='color:#60A0FF'> | ||
<br/> | <br/> | ||
− | === | + | == craftable as any armour == |
− | <span style='color:#808080'><i>If you | + | === Blood Revenge – craftable as any armour === |
− | <span style='color: | + | <span style='color:#808080'><i>If you go spilling blood, make sure it is not your blood that would end up spilled.</i></span><br/> |
− | <span style='color:green'>Damage increased by | + | <span style='color:#60A0FF'>Increases physical resistances by 15%</span><br/> |
− | <span style='color: | + | <span style='color:green'>Damage increased by 35% (in EASY difficulty), 30% (in MEDIUM difficulty), 25% (in HARD difficulty)</span><br/> |
+ | <span style='color:#60A0FF'>Resistance to blade increased by 5%</span><br/> | ||
<span style='color:#60A0FF'>Resistance to pierce increased by 5%</span><br/> | <span style='color:#60A0FF'>Resistance to pierce increased by 5%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to arcane increased by 10%</span><br/> | ||
+ | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#retribution_.E2.80.93_dummy|retribution]]</span><br/> | ||
+ | <span style='color:#000080'>Gems needed for crafting: 3 Obsidians, 1 Topaz, 3 Opals, 4 Pearls and 1 Diamond</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Chaos – craftable as any armour === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>What had the creator of this in mind when he was designing?</i></span><br/> |
− | <span style='color:#60A0FF'>10 | + | <span style='color:#60A0FF'>Increases physical resistances by 20%</span><br/> |
− | <span style='color=#60A0FF'> | + | <span style='color:green'>1 more attacks</span><br/> |
+ | <span style='color:green'>Increases all magical damages by 10%</span><br/> | ||
+ | <span style='color:#60A0FF'>Movement costs on frozen lands set to 1</span><br/> | ||
+ | <span style='color:#60A0FF'>New ability: skirmisher</span><br/> | ||
+ | <span style='color:#60A0FF'>1 more movement points</span><br/> | ||
+ | <span style='color:#000080'>Gems needed for crafting: 1 Obsidian, 2 Topazes, 1 Opal, 1 Diamond, 4 Emeralds, 2 Sapphires and 1 Black Pearl</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Defensive Stance – craftable as any armour === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>A good defence is the best offence.</i></span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Increases physical resistances by 20% (in EASY difficulty), 15% (in MEDIUM difficulty), 10% (in HARD difficulty)</span><br/> |
+ | <span style='color:#60A0FF'>Resistance to fire increased by 10%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to cold increased by 10%</span><br/> | ||
+ | <span style='color:#60A0FF'>New ability: steadfast</span><br/> | ||
+ | <span style='color:#60A0FF'>2 fewer movement points</span><br/> | ||
+ | <span style='color:#000080'>Gems needed for crafting: 3 Obsidians and 2 Topazes</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Deflector of Light – craftable as any armour === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Drive all light away and enjoy the darkness.</i></span><br/> |
<span style='color:#60A0FF'>Increases physical resistances by 20%</span><br/> | <span style='color:#60A0FF'>Increases physical resistances by 20%</span><br/> | ||
− | + | <span style='color:#60A0FF'>Chance to get hit decreased by 10%</span><br/> | |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#darkens severely_.E2.80.93_illuminates|darkens severely]]</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>Sets alignment to chaotic</span><br/> |
− | <span style='color: | + | <span style='color:#000080'>Gems needed for crafting: 4 Obsidians, 2 Topazes, 1 Opal, 3 Diamonds, 1 Ruby and 1 Emerald</span><br/> |
− | <span style='color: | ||
<br/> | <br/> | ||
− | === | + | === Dugi's Ward – craftable as any armour === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Metal is the best, especially if it's heavy enough.</i></span><br/> |
− | + | <span style='color:#60A0FF'>Increases physical resistances by 30%</span><br/> | |
− | + | <span style='color:green'>Damage increased by 15%</span><br/> | |
− | <span style='color:#60A0FF'> | + | <span style='color:green'>1 more attacks</span><br/> |
− | + | <span style='color:green'>Increases all magical damages by 15%</span><br/> | |
− | + | <span style='color:#60A0FF'>Resistance to blade increased by 10%</span><br/> | |
− | |||
− | |||
− | |||
− | <span style='color:green'>Damage increased by | ||
− | <span style='color:green'> | ||
− | <span style='color:green | ||
− | |||
− | |||
− | |||
− | |||
− | <span style='color: | ||
<span style='color:#60A0FF'>Resistance to impact increased by 10%</span><br/> | <span style='color:#60A0FF'>Resistance to impact increased by 10%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to pierce increased by 10%</span><br/> | ||
<span style='color:#60A0FF'>Resistance to fire increased by 10%</span><br/> | <span style='color:#60A0FF'>Resistance to fire increased by 10%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to cold increased by 10%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to arcane increased by 10%</span><br/> | ||
+ | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#absorbs (3)_.E2.80.93_dummy|absorbs (3)]]</span><br/> | ||
+ | <span style='color:#000080'>Gems needed for crafting: 2 Obsidians, 2 Topazes, 2 Opals, 2 Pearls, 2 Diamonds, 2 Rubies, 4 Emeralds, 4 Amethysts, 4 Sapphires and 4 Black Pearls</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Fear Eater – craftable as any armour === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Your fear weakens you... and feeds me.</i></span><br/> |
− | <span style='color:#60A0FF'>Increases physical resistances by | + | <span style='color:#60A0FF'>Increases physical resistances by 30%</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#leeches_.E2.80.93_dummy|leech]]</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#despair (INTENSITY)_.E2.80.93_leadership|despair (30)]]</span><br/> |
− | + | <span style='color:#000080'>Gems needed for crafting: 3 Obsidians, 2 Topazes, 2 Diamonds, 3 Rubies and 1 Emerald</span><br/> | |
− | <span style='color:# | ||
<br/> | <br/> | ||
− | === | + | === Hatred – craftable as any armour === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Arm yourself with hatred, your lacking skill will not matter.</i></span><br/> |
<span style='color:#60A0FF'>Increases physical resistances by 25%</span><br/> | <span style='color:#60A0FF'>Increases physical resistances by 25%</span><br/> | ||
− | <span style='color:green'> | + | <span style='color:green'>Damage increased by 8 (in EASY difficulty), 7 (in MEDIUM difficulty), 6 (in HARD difficulty)</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>10% chance to strike a devastating blow</span><br/> |
− | <span style='color: | + | <span style='color:green'>Increases all magical damages by 10%</span><br/> |
+ | <span style='color:purple'>1 more attacks (requires [[#Soul Thrash_.E2.80.93_gauntlets|Soul Thrash]])</span><br/> | ||
+ | <span style='color:#000080'>Gems needed for crafting: 1 Obsidian, 2 Topazes, 1 Opal, 1 Amethyst, 2 Sapphires and 1 Black Pearl</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Intoxicator – craftable as any armour === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Orcish legends talk about a poison so potent that it debilitates its victims instantly.</i></span><br/> |
<span style='color:#60A0FF'>Increases physical resistances by 25%</span><br/> | <span style='color:#60A0FF'>Increases physical resistances by 25%</span><br/> | ||
− | <span style='color: | + | <span style='color:green'>Damage increased by 10%</span><br/> |
+ | <span style='color:green'>New weapon special: poison</span><br/> | ||
+ | <span style='color:green'>New weapon special: slow</span><br/> | ||
+ | <span style='color:green'>Adds status unpoisonable</span><br/> | ||
+ | <span style='color:#000080'>Gems needed for crafting: 2 Obsidians, 3 Opals, 1 Pearl, 2 Diamonds and 2 Emeralds</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Killhunger – craftable as any armour === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Killing makes you stronger, why should you stop doing it?</i></span><br/> |
− | <span style='color:#60A0FF'>Increases physical resistances by | + | <span style='color:#60A0FF'>Increases physical resistances by 20%</span><br/> |
− | <span style='color:#60A0FF'>Resistance to | + | <span style='color:#60A0FF'>Resistance to cold increased by 5%</span><br/> |
− | <span style='color:#60A0FF'>New ability: [[LotI_Abilities# | + | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#killhunger_.E2.80.93_dummy|killhunger]]</span><br/> |
+ | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#penetrates_.E2.80.93_dummy|penetrates]]</span><br/> | ||
+ | <span style='color:#000080'>Gems needed for crafting: 2 Topazes, 3 Pearls, 1 Diamond, 1 Ruby and 2 Emeralds</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Lightning Agility – craftable as any armour === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>That speed... Nothing can hit him.</i></span><br/> |
− | + | <span style='color:#60A0FF'>Chance to get hit decreased by 10%</span><br/> | |
− | |||
− | <span style='color:#60A0FF'> | ||
<span style='color:#60A0FF'>1 more movement points</span><br/> | <span style='color:#60A0FF'>1 more movement points</span><br/> | ||
+ | <span style='color:#000080'>Gems needed for crafting: 1 Obsidian, 3 Topazes, 3 Opals and 1 Pearl</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Mastodon – craftable as any armour === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>You will need a lot of hits to strike down a mastodon.</i></span><br/> |
− | <span style='color:#60A0FF'>Increases physical resistances by | + | <span style='color:#60A0FF'>Increases physical resistances by 20%</span><br/> |
− | <span style='color:green'> | + | <span style='color:green'>Damage increased by 2</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>8 more hitpoints</span><br/> |
− | <span style='color:# | + | <span style='color:#60A0FF'>6 more hitpoints per level</span><br/> |
+ | <span style='color:#000080'>Gems needed for crafting: 2 Obsidians, 1 Opal and 3 Pearls</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Nighwalker – craftable as any armour === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Black and transparent</i></span><br/> |
<span style='color:#60A0FF'>Increases physical resistances by 10%</span><br/> | <span style='color:#60A0FF'>Increases physical resistances by 10%</span><br/> | ||
− | <span style='color:#60A0FF'>New ability: | + | <span style='color:#60A0FF'>Resistance to cold increased by 10%</span><br/> |
+ | <span style='color:#60A0FF'>Resistance to arcane increased by 10%</span><br/> | ||
+ | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#lesser nightstalk_.E2.80.93_hides|lesser nightstalk]]</span><br/> | ||
+ | <span style='color:#60A0FF'>1 more movement points</span><br/> | ||
+ | <span style='color:#000080'>Gems needed for crafting: 3 Obsidians and 1 Opal</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Perfection – craftable as any armour === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>I am from a perfect breed. Orcs are so low-born, they must be exterminated.</i></span><br/> |
<span style='color:#60A0FF'>Increases physical resistances by 15%</span><br/> | <span style='color:#60A0FF'>Increases physical resistances by 15%</span><br/> | ||
− | <span style='color: | + | <span style='color:green'>New weapon special: [[LotI_Abilities#misorcia_.E2.80.93_damage|misorcia]]</span><br/> |
− | <span style='color: | + | <span style='color:green'>Increases all magical damages by 15%</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>Resistance to blade increased by 20%</span><br/> |
− | <span style='color:# | + | <span style='color:#000080'>Gems needed for crafting: 2 Obsidians, 1 Topaz, 1 Opal, 1 Diamond and 2 Rubies</span><br/> |
<br/> | <br/> | ||
− | === | + | === Prayer – craftable as any armour === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>'I feel sick, can you help me?' |
− | <span style='color: | + | 'No, but I shall pray for you.'</i></span><br/> |
− | <br/> | + | <span style='color:#60A0FF'>Increases physical resistances by 15%</span><br/> |
− | + | <span style='color:#60A0FF'>Resistance to arcane increased by 15%</span><br/> | |
− | <span style='color:# | + | <span style='color:#60A0FF'>New ability: regenerates</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>New ability: cures</span><br/> |
− | <span style='color: | + | <span style='color:#000080'>Gems needed for crafting: 2 Topazes, 1 Opal, 3 Pearls, 3 Diamonds and 2 Rubies</span><br/> |
− | <span style='color: | + | <br/> |
− | <span style='color:#60A0FF'> | + | === Purity – craftable as any armour === |
− | <span style='color:#60A0FF'> | + | <span style='color:#808080'><i>Glory of the pure led the nocturnal creatures away.</i></span><br/> |
− | <span style='color:#60A0FF'>New ability: [[LotI_Abilities# | + | <span style='color:#60A0FF'>Increases physical resistances by 15%</span><br/> |
+ | <span style='color:#60A0FF'>Resistance to arcane increased by 15%</span><br/> | ||
+ | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#improved illumination_.E2.80.93_illuminates|improved illumination]]</span><br/> | ||
<span style='color:#60A0FF'>Sets alignment to lawful</span><br/> | <span style='color:#60A0FF'>Sets alignment to lawful</span><br/> | ||
+ | <span style='color:#000080'>Gems needed for crafting: 4 Topazes, 2 Diamonds and 1 Amethyst</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Quintessence – craftable as any armour === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>'All is made of four elements.' |
− | <span style='color:#60A0FF'>Increases physical resistances by | + | 'Master, four is not a pretty number. Why not five?' |
− | <span style='color:#60A0FF'> | + | 'Very well, I was testing you. There is a fifth element.'</i></span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Increases physical resistances by 15%</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Spells suck 1 health from targets with each hit</span><br/> |
− | <span style='color: | + | <span style='color:green'>Enemy resistances to fire decreased by 10%</span><br/> |
− | <span style='color: | + | <span style='color:green'>Enemy resistances to cold decreased by 10%</span><br/> |
− | <span style='color:# | + | <span style='color:green'>Enemy resistances to arcane decreased by 10%</span><br/> |
+ | <span style='color:green'>Increases all magical damages by 20%</span><br/> | ||
+ | <span style='color:purple'>New ability: regenerates (requires [[#The Essence of Magic_.E2.80.93_craftable as any weapon|The Essence of Magic]])</span><br/> | ||
+ | <span style='color:#000080'>Gems needed for crafting: 1 Topaz, 3 Opals, 1 Ruby, 2 Emeralds and 1 Amethyst</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Scourge of All Living – craftable as any armour === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Stories talk about a disease that comes out of nowhere and no one can survive.</i></span><br/> |
− | <span style='color:#60A0FF'>Increases physical resistances by 20%</span><br/> | + | <span style='color:#60A0FF'>Increases physical resistances by 5%</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Resistance to impact increased by 20%</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>Resistance to fire increased by 20%</span><br/> |
+ | <span style='color:#60A0FF'>Resistance to arcane increased by 30%</span><br/> | ||
+ | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#cancer_.E2.80.93_dummy|cancer]]</span><br/> | ||
+ | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#despair (INTENSITY)_.E2.80.93_leadership|despair (20)]]</span><br/> | ||
+ | <span style='color:#000080'>Gems needed for crafting: 3 Obsidians, 1 Opal, 1 Pearl, 1 Diamond and 1 Emerald</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Sorcery – craftable as any armour === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>'You shall never question my power!' |
− | <span style='color: | + | 'Only because of that cheap decorated armour of yours?'</i></span><br/> |
+ | <span style='color:#60A0FF'>Increases physical resistances by 10%</span><br/> | ||
+ | <span style='color:green'>Increases all magical damages by 20%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to fire increased by 20%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to cold increased by 10%</span><br/> | ||
+ | <span style='color:#000080'>Gems needed for crafting: 1 Obsidian, 1 Opal and 2 Pearls</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Spell Devourer – craftable as any armour === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>When the mighty wizard saw soldiers wearing armour protecting from his magic, he summoned undead to fight them.</i></span><br/> |
− | <span style='color:#60A0FF'>Increases physical resistances by | + | <span style='color:#60A0FF'>Increases physical resistances by 20%</span><br/> |
− | <span style='color:#60A0FF'>Resistance to fire increased by | + | <span style='color:#60A0FF'>Resistance to fire increased by 10%</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>Resistance to cold increased by 15%</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Resistance to arcane increased by 15%</span><br/> |
+ | <span style='color:#000080'>Gems needed for crafting: 2 Obsidians, 3 Pearls, 3 Diamonds and 2 Rubies</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Spiritual Presence – craftable as any armour === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Run through hills, swamps and sand as if you had no body limiting you.</i></span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:green'>Increases all magical damages by 15%</span><br/> |
− | <span style='color:#60A0FF'>Resistance to cold increased by | + | <span style='color:#60A0FF'>Resistance to blade increased by 15%</span><br/> |
+ | <span style='color:#60A0FF'>Resistance to impact increased by 15%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to pierce increased by 15%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to cold increased by 40%</span><br/> | ||
+ | <span style='color:#60A0FF'>Movement costs through forests set to 1</span><br/> | ||
+ | <span style='color:#60A0FF'>Movement costs on frozen lands set to 1</span><br/> | ||
+ | <span style='color:#60A0FF'>Movement costs on flat terrains set to 1</span><br/> | ||
+ | <span style='color:#60A0FF'>Movement costs through dark caves set to 1</span><br/> | ||
+ | <span style='color:#60A0FF'>Movement costs through mushroom groves set to 1</span><br/> | ||
+ | <span style='color:#60A0FF'>Movement costs through villages set to 1</span><br/> | ||
+ | <span style='color:#60A0FF'>Movement costs through castles set to 1</span><br/> | ||
+ | <span style='color:#60A0FF'>Movement costs on coastal reefs set to 1</span><br/> | ||
+ | <span style='color:#60A0FF'>Movement costs through swampy places set to 1</span><br/> | ||
+ | <span style='color:#60A0FF'>Movement costs on hills set to 1</span><br/> | ||
+ | <span style='color:#60A0FF'>Movement costs across sands set to 1</span><br/> | ||
+ | <span style='color:#000080'>Gems needed for crafting: 2 Topazes, 1 Opal, 1 Diamond, 3 Emeralds, 2 Amethysts and 1 Sapphire</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Strength – craftable as any armour === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Why does nobody want to play handwrestling with me?</i></span><br/> |
− | <span style='color:#60A0FF'>Increases physical resistances by | + | <span style='color:#60A0FF'>Increases physical resistances by 5%</span><br/> |
− | <span style='color:#60A0FF'>Resistance to | + | <span style='color:#60A0FF'>Resistance to impact increased by 10%</span><br/> |
− | <span style='color:# | + | <span style='color:#000080'>Gems needed for crafting: 1 Obsidian, 3 Topazes and 2 Opals</span><br/> |
<br/> | <br/> | ||
− | === | + | === The Art of War – craftable as any armour === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>If you know the enemy and you know yourself, you need not fear the outcome of a thousand battles.</i></span><br/> |
− | <span style='color:#60A0FF'>Increases physical resistances by | + | <span style='color:#60A0FF'>Increases physical resistances by 25%</span><br/> |
− | <span style='color: | + | <span style='color:green'>Damage increased by 3</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#NAME (INTENSITY)_.E2.80.93_leadership|damage aura (25)]]</span><br/> |
− | + | <span style='color:#000080'>Gems needed for crafting: 2 Obsidians, 2 Topazes, 1 Opal, 1 Pearl, 3 Emeralds and 3 Sapphires</span><br/> | |
− | <span style='color: | ||
<br/> | <br/> | ||
− | === | + | === The Godless – craftable as any armour === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Do not justify your actions with the name of a man made deity.</i></span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Increases physical resistances by 35% (in EASY difficulty), 30% (in MEDIUM difficulty), 20% (in HARD difficulty)</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Resistance to fire increased by 25% (in EASY difficulty), 20% (in MEDIUM difficulty), 15% (in HARD difficulty)</span><br/> |
− | + | <span style='color:#60A0FF'>Resistance to arcane increased by 30% (in EASY difficulty), 25% (in MEDIUM difficulty), 20% (in HARD difficulty)</span><br/> | |
− | + | <span style='color:#000080'>Gems needed for crafting: 1 Obsidian, 1 Topaz, 1 Opal, 1 Pearl, 1 Diamond, 1 Ruby and 1 Emerald</span><br/> | |
− | <span style='color:#60A0FF'>Resistance to | ||
− | <span style='color:#000080'>Gems needed for crafting: 1 Obsidian, 1 Opal, | ||
<br/> | <br/> | ||
− | === | + | === The Shiverbringer – craftable as any armour === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>His presence brought shivers of fear to everyone who defied him. He was defeated by the insane.</i></span><br/> |
− | <span style='color:#60A0FF'>Increases physical resistances by | + | <span style='color:#60A0FF'>Increases physical resistances by 20%</span><br/> |
− | <span style='color:green'> | + | <span style='color:green'>Enemy resistances to cold decreased by 15%</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Resistance to arcane increased by 10%</span><br/> |
− | <span style='color:#60A0FF'>New ability: [[LotI_Abilities# | + | <span style='color:#60A0FF'>New ability: regenerates</span><br/> |
− | <span style='color:#000080'>Gems needed for crafting: 2 Obsidians | + | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#despair (INTENSITY)_.E2.80.93_leadership|despair (20)]]</span><br/> |
+ | <span style='color:#000080'>Gems needed for crafting: 2 Obsidians, 1 Opal, 2 Diamonds, 2 Rubies, 1 Emerald and 1 Amethyst</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Unimpalability – craftable as any armour === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>The executioner tried to impale him on a stick. It was his last mistake.</i></span><br/> |
− | <span style='color:green'> | + | <span style='color:#60A0FF'>Increases physical resistances by 15%</span><br/> |
− | <span style='color: | + | <span style='color:green'>Increases all magical damages by 10%</span><br/> |
+ | <span style='color:#60A0FF'>Resistance to blade increased by 15%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to pierce increased by 40%</span><br/> | ||
+ | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#frail tide (INTENSITY)_.E2.80.93_resistance|frail tide (15)]]</span><br/> | ||
+ | <span style='color:#000080'>Gems needed for crafting: 3 Opals and 1 Pearl</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Warheart – craftable as any armour === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>This will please my war loving heart.</i></span><br/> |
− | <span style='color:#60A0FF'>Increases physical resistances by | + | <span style='color:#60A0FF'>Increases physical resistances by 25%</span><br/> |
− | <span style='color:#60A0FF'>1 | + | <span style='color:#60A0FF'>5% chance to strike a devastating blow</span><br/> |
+ | <span style='color:#60A0FF'>Resistance to blade increased by 10%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to fire increased by 10%</span><br/> | ||
+ | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#NAME (INTENSITY)_.E2.80.93_leadership|damage aura (10)]]</span><br/> | ||
+ | <span style='color:purple'>1 more attacks (requires [[#Warguard_.E2.80.93_gauntlets|Warguard]])</span><br/> | ||
+ | <span style='color:#000080'>Gems needed for crafting: 2 Obsidians, 1 Opal, 1 Diamond, 2 Rubies and 1 Amethyst</span><br/> | ||
<br/> | <br/> | ||
− | === | + | == craftable as any weapon == |
− | <span style='color:#808080'><i> | + | === Anger – craftable as any weapon === |
− | <span style='color: | + | <span style='color:#808080'><i>If we were not born to rage, why would we have the ability to rage then?</i></span><br/> |
− | <span style='color: | + | <span style='color:green'>Damage increased by 30%</span><br/> |
− | <span style='color: | + | <span style='color:green'>30% more attacks</span><br/> |
+ | <span style='color:green'>New weapon special: [[LotI_Abilities#anger_.E2.80.93_attacks|anger]]</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to fire increased by 10%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to arcane increased by 10%</span><br/> | ||
+ | <span style='color:#000080'>Gems needed for crafting: 2 Obsidians, 1 Opal, 3 Rubies and 1 Emerald</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Dominion – craftable as any weapon === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Obey.</i></span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:green'>Damage increased by 40% (in EASY difficulty), 20% (in MEDIUM difficulty), 0% (in HARD difficulty)</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:green'>New weapon special: [[LotI_Abilities#mind raid_.E2.80.93_dummy|mind raid]]</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:green'>Increases all magical damages by 10%</span><br/> |
+ | <span style='color:#60A0FF'>Resistance to fire increased by 15%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to cold increased by 15%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to arcane increased by 15%</span><br/> | ||
+ | <span style='color:#000080'>Gems needed for crafting: 1 Obsidian, 2 Opals, 1 Pearl, 2 Emeralds and 1 Amethyst</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Dugi's Wrath – craftable as any weapon === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>The probability that somebody will get this is quite low, maybe some of my assumptions were wrong.</i></span><br/> |
− | <span style='color:#60A0FF'>Increases physical resistances by | + | <span style='color:#60A0FF'>Increases physical resistances by 15%</span><br/> |
− | <span style='color:green'> | + | <span style='color:green'>Damage increased by 70% (in EASY difficulty), 50% (in MEDIUM difficulty), 30% (in HARD difficulty)</span><br/> |
− | <span style='color:green'> | + | <span style='color:green'>30% more attacks</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>Spells suck 2 health from targets with each hit</span><br/> |
+ | <span style='color:#60A0FF'>15% chance to strike a devastating blow</span><br/> | ||
+ | <span style='color:green'>New weapon special: [[LotI_Abilities#leeches_.E2.80.93_damage|leech]]</span><br/> | ||
+ | <span style='color:green'>New weapon special: berserk</span><br/> | ||
+ | <span style='color:green'>New weapon special: charge</span><br/> | ||
+ | <span style='color:#60A0FF'>Chance to get hit decreased by 10%</span><br/> | ||
+ | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#radiating insanity_.E2.80.93_berserk|radiating insanity]]</span><br/> | ||
+ | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#warlord's rule_.E2.80.93_damage|warlord's rule]]</span><br/> | ||
+ | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#wrath_.E2.80.93_dummy|wrath]]</span><br/> | ||
+ | <span style='color:#000080'>Gems needed for crafting: 3 Obsidians, 3 Topazes, 3 Opals, 3 Pearls, 3 Diamonds, 10 Rubies, 10 Emeralds, 10 Amethysts, 10 Sapphires and 10 Black Pearls</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Equality – craftable as any weapon === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Even the weak can kill with this one.</i></span><br/> |
− | + | <span style='color:green'>Damage increased by 7 (in EASY difficulty), 6 (in MEDIUM difficulty), 5 (in HARD difficulty)</span><br/> | |
− | <span style='color: | + | <span style='color:green'>20% more attacks</span><br/> |
− | <span style='color: | + | <span style='color:green'>Increases all magical damages by 15%</span><br/> |
− | <span style='color: | + | <span style='color:#000080'>Gems needed for crafting: 3 Topazes and 2 Opals</span><br/> |
− | <span style='color:# | ||
<br/> | <br/> | ||
− | === | + | === Forestburner – craftable as any weapon === |
− | + | <span style='color:#808080'><i>Sarah always preferred money over pristine nature.</i></span><br/> | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | <span style='color:#808080'><i> | ||
<span style='color:green'>Damage increased by 40% (in EASY difficulty), 30% (in MEDIUM difficulty), 20% (in HARD difficulty)</span><br/> | <span style='color:green'>Damage increased by 40% (in EASY difficulty), 30% (in MEDIUM difficulty), 20% (in HARD difficulty)</span><br/> | ||
− | <span style='color:green'> | + | <span style='color:green'>New weapon special: [[LotI_Abilities#misdryadia_.E2.80.93_damage|misdryadia]]</span><br/> |
− | <span style='color:green'>New | + | <span style='color:green'>Increases all magical damages by 15%</span><br/> |
− | <span style='color:#000080'>Gems needed for crafting: | + | <span style='color:#60A0FF'>Resistance to blade increased by 15%</span><br/> |
+ | <span style='color:#60A0FF'>Resistance to pierce increased by 15%</span><br/> | ||
+ | <span style='color:green'>New attack: fireball (13 - 4, fire)</span><br/> | ||
+ | <span style='color:#000080'>Gems needed for crafting: 1 Obsidian, 1 Opal, 4 Rubies and 1 Amethyst</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Gloombringer – craftable as any weapon === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>One side wins, the other side loses. Both sides' widows weep.</i></span><br/> |
− | <span style='color: | + | <span style='color:green'>Damage increased by 80% (in EASY difficulty), 50% (in MEDIUM difficulty), 20% (in HARD difficulty)</span><br/> |
+ | <span style='color:green'>30% more attacks</span><br/> | ||
+ | <span style='color:green'>New weapon special: poison</span><br/> | ||
+ | <span style='color:#60A0FF'>Chance to get hit decreased by 10%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to pierce increased by 10%</span><br/> | ||
+ | <span style='color:#000080'>Gems needed for crafting: 2 Obsidians, 1 Topaz, 1 Ruby, 4 Emeralds and 1 Amethyst</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Guerrilla – craftable as any weapon === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Fight when you choose to fight, hide when you are hunted.</i></span><br/> |
− | <span style='color:green'>Damage increased by | + | <span style='color:green'>Damage increased by 2</span><br/> |
− | <span style='color: | + | <span style='color:green'>New weapon special: [[LotI_Abilities#hit and run_.E2.80.93_dummy|hit and run]]</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>New ability: concealment</span><br/> |
+ | <span style='color:#60A0FF'>2 more movement points</span><br/> | ||
+ | <span style='color:#000080'>Gems needed for crafting: 1 Obsidian, 1 Topaz, 1 Opal, 1 Pearl, 1 Diamond, 2 Emeralds and 1 Sapphire</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Inferno – craftable as any weapon === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Infernal flames will devour those who are struck with the ruby-clad weapon.</i></span><br/> |
− | <span style='color:# | + | <span style='color:green'>Damage increased by 50% (in EASY difficulty), 40% (in MEDIUM difficulty), 30% (in HARD difficulty)</span><br/> |
+ | <span style='color:green'>Sets damage type to fire</span><br/> | ||
+ | <span style='color:green'>New weapon special: [[LotI_Abilities#incinerate_.E2.80.93_dummy|incinerate]]</span><br/> | ||
+ | <span style='color:green'>Increases all magical damages by 10%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to fire increased by 20%</span><br/> | ||
+ | <span style='color:#000080'>Gems needed for crafting: 1 Obsidian, 1 Opal, 3 Rubies and 2 Emeralds</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Konrad's Might – craftable as any weapon === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>No sword or shield can protect from my wrath.</i></span><br/> |
− | <span style='color: | + | <span style='color:green'>Damage increased by 40% (in EASY difficulty), 30% (in MEDIUM difficulty), 20% (in HARD difficulty)</span><br/> |
− | <span style='color: | + | <span style='color:green'>Damage increased by 2</span><br/> |
+ | <span style='color:green'>New weapon special: marksman</span><br/> | ||
+ | <span style='color:#000080'>Gems needed for crafting: 3 Obsidians and 1 Topaz</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Malice – craftable as any weapon === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Dishonest combat is usually stronger.</i></span><br/> |
− | <span style='color: | + | <span style='color:green'>Damage increased by 25%</span><br/> |
− | <span style='color: | + | <span style='color:green'>Damage increased by 4</span><br/> |
− | <span style='color:#60A0FF'>New | + | <span style='color:#60A0FF'>Sucks 1 health from targets with each hit</span><br/> |
− | <span style='color: | + | <span style='color:green'>New weapon special: backstab</span><br/> |
+ | <span style='color:#60A0FF'>Chance to get hit decreased by 5%</span><br/> | ||
+ | <span style='color:#000080'>Gems needed for crafting: 2 Topazes, 1 Pearl and 1 Diamond</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Marie Byrd – craftable as any weapon === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>He set foot into the Land of Always Winter and named it after his wife.</i></span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:green'>Damage increased by 60% (in EASY difficulty), 55% (in MEDIUM difficulty), 30% (in HARD difficulty)</span><br/> |
+ | <span style='color:green'>Sets damage type to cold</span><br/> | ||
+ | <span style='color:green'>New weapon special: slow</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to cold increased by 40%</span><br/> | ||
+ | <span style='color:#60A0FF'>1 more movement points</span><br/> | ||
+ | <span style='color:#60A0FF'>Movement costs on frozen lands set to 1</span><br/> | ||
+ | <span style='color:#000080'>Gems needed for crafting: 1 Obsidian, 1 Pearl, 1 Diamond, 1 Emerald and 4 Sapphires</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Marrowrend – craftable as any weapon === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Let your anger penetrate into the depths of your bones.</i></span><br/> |
− | <span style='color:green'>Damage increased by | + | <span style='color:green'>Damage increased by 40% (in EASY difficulty), 25% (in MEDIUM difficulty), 10% (in HARD difficulty)</span><br/> |
− | <span style='color:green'> | + | <span style='color:green'>Damage increased by 2</span><br/> |
− | <span style='color:green'> | + | <span style='color:green'>30% fewer attacks</span><br/> |
− | <span style='color: | + | <span style='color:green'>Sets damage type to impact</span><br/> |
+ | <span style='color:#60A0FF'>Sucks 1 health from targets with each hit</span><br/> | ||
+ | <span style='color:green'>Enemy resistances to impact decreased by 20%</span><br/> | ||
+ | <span style='color:green'>New weapon special: [[LotI_Abilities#anger_.E2.80.93_attacks|anger]]</span><br/> | ||
+ | <span style='color:#000080'>Gems needed for crafting: 1 Opal, 1 Pearl, 3 Rubies and 1 Black Pearl</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Misanthropia – craftable as any weapon === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>I have seen pillagers torturing children for fun. The worst of monsters are humans. They must be smitten.</i></span><br/> |
− | <span style='color:green'>Enemy resistances to | + | <span style='color:green'>Damage increased by 30%</span><br/> |
− | <span style='color:green'> | + | <span style='color:green'>25% more attacks</span><br/> |
− | <span style='color: | + | <span style='color:green'>Enemy resistances to cold decreased by 20%</span><br/> |
+ | <span style='color:green'>New weapon special: [[LotI_Abilities#misanthropia_.E2.80.93_damage|misanthropia]]</span><br/> | ||
+ | <span style='color:green'>New weapon special: [[LotI_Abilities#misnania_.E2.80.93_damage|misnania]]</span><br/> | ||
+ | <span style='color:green'>Increases all magical damages by 20%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to arcane increased by 15%</span><br/> | ||
+ | <span style='color:#000080'>Gems needed for crafting: 1 Topaz, 1 Pearl, 2 Diamonds and 1 Emerald</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Scaryface – craftable as any weapon === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Behold my countenance and tremble!</i></span><br/> |
− | + | <span style='color:green'>Damage increased by 70% (in EASY difficulty), 50% (in MEDIUM difficulty), 30% (in HARD difficulty)</span><br/> | |
− | <span style='color:green'>Damage increased by | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
<span style='color:green'>Damage increased by 3</span><br/> | <span style='color:green'>Damage increased by 3</span><br/> | ||
− | <span style='color:green'> | + | <span style='color:green'>20% more attacks</span><br/> |
− | <span style='color:#60A0FF'>Resistance to | + | <span style='color:green'>New weapon special: [[LotI_Abilities#horrid_.E2.80.93_dummy|horrid]]</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Resistance to fire decreased by 10%</span><br/> |
+ | <span style='color:#60A0FF'>Resistance to cold increased by 40%</span><br/> | ||
+ | <span style='color:#000080'>Gems needed for crafting: 1 Obsidian, 1 Opal, 1 Amethyst and 1 Sapphire</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Soul Eclipse – craftable as any weapon === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Hide your soul and gifts of undeath await you.</i></span><br/> |
− | <span style='color:green'>Damage increased by | + | <span style='color:green'>Damage increased by 4 (in EASY difficulty), 1 (in MEDIUM difficulty), -4 (in HARD difficulty)</span><br/> |
− | <span style='color:green'> | + | <span style='color:green'>New weapon special: drain</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>Resistance to blade increased by 5%</span><br/> |
− | <span style='color:#60A0FF'>Resistance to | + | <span style='color:#60A0FF'>Resistance to pierce increased by 5%</span><br/> |
+ | <span style='color:#60A0FF'>Resistance to arcane decreased by 10%</span><br/> | ||
+ | <span style='color:green'>Adds status unpoisonable,undrainable,unplagueable</span><br/> | ||
+ | <span style='color:#000080'>Gems needed for crafting: 3 Obsidians, 2 Topazes, 3 Diamonds, 1 Emerald and 2 Amethysts</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Soul Hunter – craftable as any weapon === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Noble cannibals do not eat corpses, they eat souls.</i></span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:green'>Damage increased by 40%</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:green'>Damage increased by 1</span><br/> |
− | <span style='color:#000080'>Gems needed for crafting: 1 | + | <span style='color:#60A0FF'>Resistance to fire increased by 10%</span><br/> |
+ | <span style='color:#60A0FF'>Resistance to cold increased by 10%</span><br/> | ||
+ | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#murderlust_.E2.80.93_dummy|murderlust]]</span><br/> | ||
+ | <span style='color:#000080'>Gems needed for crafting: 2 Obsidians, 1 Topaz, 3 Opals and 2 Pearls</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Soul Render – craftable as any weapon === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Sticks and stones will break his bones, but this will destroy even his soul.</i></span><br/> |
− | <span style='color:green'>Damage increased by | + | <span style='color:green'>Damage increased by 70% (in EASY difficulty), 55% (in MEDIUM difficulty), 40% (in HARD difficulty)</span><br/> |
− | <span style='color:green'> | + | <span style='color:green'>30% more attacks</span><br/> |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
<span style='color:#60A0FF'>10% chance to strike a devastating blow</span><br/> | <span style='color:#60A0FF'>10% chance to strike a devastating blow</span><br/> | ||
− | <span style='color:#60A0FF'> | + | <span style='color:green'>New weapon special: [[LotI_Abilities#leeches_.E2.80.93_damage|leech]]</span><br/> |
+ | <span style='color:green'>Increases all magical damages by 30%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to arcane increased by 20%</span><br/> | ||
+ | <span style='color:#000080'>Gems needed for crafting: 2 Obsidians, 1 Topaz, 1 Pearl, 2 Rubies, 3 Emeralds, 1 Amethyst, 2 Sapphires and 1 Black Pearl</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === The End of All that Is – craftable as any weapon === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>From the victim's point of view, there was no death at all.</i></span><br/> |
− | <span style='color:green'>Damage | + | <span style='color:green'>Damage increased by 40% (in EASY difficulty), 30% (in MEDIUM difficulty), 20% (in HARD difficulty)</span><br/> |
− | <span style='color:green'> | + | <span style='color:green'>20% more attacks</span><br/> |
− | <span style='color: | + | <span style='color:green'>New weapon special: [[LotI_Abilities#soul annihilation_.E2.80.93_damage|soul annihilation]]</span><br/> |
+ | <span style='color:#60A0FF'>1 more movement points</span><br/> | ||
+ | <span style='color:#000080'>Gems needed for crafting: 2 Topazes, 1 Opal, 1 Pearl, 3 Diamonds, 1 Ruby, 2 Emeralds and 1 Amethyst</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === The Essence of Magic – craftable as any weapon === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Fire, earth, air and water. And then there is magic.</i></span><br/> |
− | <span style='color: | + | <span style='color:green'>Damage increased by 20%</span><br/> |
− | <span style='color: | + | <span style='color:green'>Sets damage type to arcane</span><br/> |
− | <span style='color:# | + | <span style='color:green'>Increases all magical damages by 35%</span><br/> |
+ | <span style='color:purple'>5% to arcane, blade, cold, fire, impact and pierce resistance (requires [[#Quintessence_.E2.80.93_craftable as any armour|Quintessence]])</span><br/> | ||
+ | <span style='color:#000080'>Gems needed for crafting: 1 Topaz, 1 Pearl, 1 Diamond and 1 Ruby</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === The Lesser Lich – craftable as any weapon === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Let this skeleton be my lieutenant. They will not notice any difference.</i></span><br/> |
− | <span style='color:green'>Damage increased by 20%</span><br/> | + | <span style='color:green'>Damage increased by 25% (in EASY difficulty), 20% (in MEDIUM difficulty), 15% (in HARD difficulty)</span><br/> |
− | <span style='color:green'> | + | <span style='color:green'>30% (in EASY difficulty), 25% (in MEDIUM difficulty), 20% (in HARD difficulty) more attacks</span><br/> |
− | <span style='color:#60A0FF'>Sucks | + | <span style='color:green'>Sets damage type to arcane</span><br/> |
− | <span style='color:green'>New weapon special: | + | <span style='color:#60A0FF'>Sucks 2 health from targets with each hit</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:green'>New weapon special: [[LotI_Abilities#plague (LANGUAGE_TYPE)_.E2.80.93_plague|plague (Soulless)]]</span><br/> |
− | <span style='color:#000080'>Gems needed for crafting: | + | <span style='color:#60A0FF'>Resistance to blade increased by 5%</span><br/> |
+ | <span style='color:#60A0FF'>Resistance to pierce increased by 10%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to cold increased by 10%</span><br/> | ||
+ | <span style='color:#000080'>Gems needed for crafting: 3 Obsidians, 1 Topaz, 1 Pearl, 1 Emerald, 1 Amethyst, 2 Sapphires and 1 Black Pearl</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Thundering Revenge – craftable as any weapon === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>I call this new weapon of mine.. bazooka!</i></span><br/> |
− | <span style='color: | + | <span style='color:green'>Damage decreased by 30% (in EASY difficulty), 40% (in MEDIUM difficulty), 50% (in HARD difficulty)</span><br/> |
− | <span style='color:green'> | + | <span style='color:green'>Sets damage type to lightning</span><br/> |
+ | <span style='color:green'>New weapon special: [[LotI_Abilities#explosive_.E2.80.93_damage|explosive]]</span><br/> | ||
+ | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#retribution_.E2.80.93_dummy|retribution]]</span><br/> | ||
+ | <span style='color:#000080'>Gems needed for crafting: 1 Topaz, 1 Pearl, 2 Rubies, 3 Emeralds and 1 Sapphire</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Widowmaker, Widowermaker – craftable as any weapon === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>The number of widows will rise after this battle.</i></span><br/> |
− | <span style='color:green'>Damage | + | <span style='color:green'>Damage decreased by 10%</span><br/> |
− | + | <span style='color:green'>New weapon special: charge</span><br/> | |
− | <span style='color:green'>New weapon special: | + | <span style='color:green'>Increases all magical damages by 10%</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Resistance to fire increased by 5%</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#000080'>Gems needed for crafting: 1 Topaz, 1 Opal, 2 Pearls and 1 Diamond</span><br/> |
− | |||
− | <span style='color:#000080'>Gems needed for crafting: 1 | ||
<br/> | <br/> | ||
− | === | + | === Wretched Defiler – craftable as any weapon === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Minimise your casualties, even at the cost of defiling corpses.</i></span><br/> |
− | <span style='color: | + | <span style='color:green'>Damage increased by 25%</span><br/> |
− | <span style='color:# | + | <span style='color:green'>New weapon special: [[LotI_Abilities#plague (LANGUAGE_TYPE)_.E2.80.93_plague|plague (Soulless)]]</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:green'>Increases all magical damages by 10%</span><br/> |
− | <span style='color:# | + | <span style='color:#60A0FF'>Resistance to arcane increased by 25%</span><br/> |
+ | <span style='color:#000080'>Gems needed for crafting: 2 Topazes, 2 Opals and 1 Pearl</span><br/> | ||
<br/> | <br/> | ||
− | === | + | == dagger == |
− | <span style='color:#808080'><i> | + | === Chaosbringer – dagger === |
− | <span style='color:green'> | + | <span style='color:#808080'><i>Do you like order? Shame that I do not.</i></span><br/> |
− | + | <span style='color:green'>40% more attacks</span><br/> | |
− | + | <span style='color:#60A0FF'>Sucks 1 (in EASY difficulty) health from targets with each hit</span><br/> | |
− | + | <span style='color:green'>New weapon special: [[LotI_Abilities#misanthropia_.E2.80.93_damage|misanthropia]]</span><br/> | |
− | <span style='color:#60A0FF'>Sucks 1 health from targets with each hit</span><br/> | + | <span style='color:green'>New weapon special: [[LotI_Abilities#misnania_.E2.80.93_damage|misnania]]</span><br/> |
− | <span style='color:green'> | + | <span style='color:green'>New weapon special: [[LotI_Abilities#misdryadia_.E2.80.93_damage|misdryadia]]</span><br/> |
− | <span style='color:green'>New weapon special: [[LotI_Abilities# | ||
− | <span style='color: | ||
<br/> | <br/> | ||
− | === | + | === Dagger of Craving – dagger === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Does this make you feel some sort of... bloodlust?</i></span><br/> |
− | <span style='color: | + | <span style='color:green'>Damage increased by 20%</span><br/> |
− | + | <span style='color:#60A0FF'>Resistance to arcane decreased by 10%</span><br/> | |
− | <span style='color:#60A0FF'>Resistance to | + | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#aura of hunger_.E2.80.93_drains|aura of hunger]]</span><br/> |
− | <span style='color:#60A0FF'>New ability: [[LotI_Abilities# | ||
<br/> | <br/> | ||
− | === | + | === Dagger of Shielding – dagger === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>He survived a thousand knife fights. Not because of his bravery.</i></span><br/> |
− | <span style='color:#60A0FF'>Increases physical resistances by | + | <span style='color:#60A0FF'>Increases physical resistances by 10%</span><br/> |
− | <span style='color:green'> | + | <span style='color:green'>Damage increased by 20%</span><br/> |
− | <span style='color: | + | <span style='color:green'>New weapon special: poison</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>Chance to get hit decreased by 10%</span><br/> |
<br/> | <br/> | ||
− | === | + | === Dagger of Sicarii – dagger === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>An oppressed nation will find a way to have its revenge.</i></span><br/> |
− | <span style='color: | + | <span style='color:green'>Damage increased by 50% (in EASY difficulty), 20% (in MEDIUM difficulty), -10% (in HARD difficulty)</span><br/> |
− | <span style='color:green'> | + | <span style='color:green'>25% more attacks</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>Spells suck 1 health from targets with each hit</span><br/> |
− | <span style='color:# | + | <span style='color:green'>New weapon special: poison</span><br/> |
+ | <span style='color:green'>New weapon special: [[LotI_Abilities#uber backstab_.E2.80.93_damage|uber backstab]]</span><br/> | ||
+ | <span style='color:green'>Increases all magical damages by 10%</span><br/> | ||
+ | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#darkens_.E2.80.93_illuminates|darkens]]</span><br/> | ||
+ | <span style='color:#60A0FF'>New ability: nightstalk</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Dagger of Surprises – dagger === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>One stab to rule them all.</i></span><br/> |
− | <span style='color: | + | <span style='color:green'>25% more attacks</span><br/> |
− | <span style='color: | + | <span style='color:green'>Merges attacks</span><br/> |
− | <span style='color: | + | <span style='color:green'>New weapon special: backstab</span><br/> |
+ | <span style='color:#60A0FF'>Resistance to cold increased by 10%</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Exterminator's Dagger – dagger === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Slay the tyrant. Put an end to his wicked rule.</i></span><br/> |
− | <span style='color:#60A0FF'>Increases | + | <span style='color:green'>Damage increased by 20%</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Sucks 1 health from targets with each hit</span><br/> |
− | <span style='color:# | + | <span style='color:green'>Increases all magical damages by 15%</span><br/> |
+ | <span style='color:purple'>2% to arcane, blade, cold, fire, impact and pierce resistance (requires [[#Exterminator's Scythe_.E2.80.93_polearm|Exterminator's Scythe]])</span><br/> | ||
+ | <span style='color:purple'>2% to arcane, blade, cold, fire, impact and pierce resistance (requires [[#Exterminator's Knives_.E2.80.93_knife|Exterminator's Knives]])</span><br/> | ||
+ | <span style='color:purple'>2% to arcane, blade, cold, fire, impact and pierce resistance (requires [[#Exterminator's Ring_.E2.80.93_ring|Exterminator's Ring]])</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Exterminator's Dagger – dagger === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Slay the tyrant. Put an end to his wicked rule.</i></span><br/> |
− | <span style='color: | + | <span style='color:green'>Damage increased by 20%</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Sucks 1 health from targets with each hit</span><br/> |
− | <span style='color: | + | <span style='color:green'>Increases all magical damages by 15%</span><br/> |
− | <span style='color: | + | <span style='color:purple'>2% to arcane, blade, cold, fire, impact and pierce resistance (requires [[#Exterminator's Scythe_.E2.80.93_polearm|Exterminator's Scythe]])</span><br/> |
− | + | <span style='color:purple'>2% to arcane, blade, cold, fire, impact and pierce resistance (requires [[#Exterminator's Knives_.E2.80.93_knife|Exterminator's Knives]])</span><br/> | |
− | + | <span style='color:purple'>2% to arcane, blade, cold, fire, impact and pierce resistance (requires [[#Exterminator's Ring_.E2.80.93_ring|Exterminator's Ring]])</span><br/> | |
− | + | <span style='color:#808080'>This item is duplicated inside LotI, see the [https://github.com/matsjoyce/LotIWikiGen/issues/15 GitHub issue] for more details</span><br/> | |
− | |||
− | <span style='color: | ||
− | |||
− | <span style='color: | ||
− | <span style='color: | ||
− | |||
<br/> | <br/> | ||
− | === | + | === Nightstalker – dagger === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>That looming darkness is a herald of his arrival. Somebody will die very soon.</i></span><br/> |
− | <span style='color: | + | <span style='color:green'>New weapon special: [[LotI_Abilities#greater backstab_.E2.80.93_damage|greater backstab]]</span><br/> |
− | <span style='color:#60A0FF'>New ability: [[LotI_Abilities# | + | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#darkens_.E2.80.93_illuminates|darkens]]</span><br/> |
− | <span style='color:#60A0FF'>New ability: | + | <span style='color:#60A0FF'>New ability: nightstalk</span><br/> |
<br/> | <br/> | ||
− | === | + | === Souldrainer – dagger === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>To kill or to preserve oneself? One has to consider the situation.</i></span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>Resistance to arcane increased by 20%</span><br/> |
− | <span style='color: | + | <span style='color:green'>New bonus attack: drain (30% damage and 100% attacks of the base attack, melee)</span><br/> |
− | <span style='color: | + | <span style='color:green'>New weapon special for the drain attack: drain</span><br/> |
<br/> | <br/> | ||
− | === | + | === Straight out of Nowhere – dagger === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Expect the unexpected. Diabolus ex machina.</i></span><br/> |
− | <span style='color: | + | <span style='color:green'>Damage increased by 20%</span><br/> |
− | <span style='color:# | + | <span style='color:green'>Merges attacks</span><br/> |
− | <span style='color: | + | <span style='color:green'>New weapon special: poison</span><br/> |
− | <span style='color:#60A0FF'>New ability: [[LotI_Abilities# | + | <br/> |
+ | === Survival of the Cowardliest – dagger === | ||
+ | <span style='color:#808080'><i>Revered men once went to war. Revered men now lay in red mud.</i></span><br/> | ||
+ | <span style='color:green'>New weapon special: [[LotI_Abilities#greater backstab_.E2.80.93_damage|greater backstab]]</span><br/> | ||
+ | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#cowardice_.E2.80.93_dummy|cowardice]]</span><br/> | ||
+ | <br/> | ||
+ | === The Psychotic's Dagger – dagger === | ||
+ | <span style='color:#808080'><i>I will kill you! Kill! Kill! Hahahahahahaha, aaahahahahahahaaa! Hahahaaa!</i></span><br/> | ||
+ | <span style='color:green'>30% (in EASY difficulty), 25% (in MEDIUM difficulty), 20% (in HARD difficulty) more attacks</span><br/> | ||
+ | <span style='color:green'>New weapon special: poison</span><br/> | ||
+ | <span style='color:green'>New bonus attack: fury (100% damage and 75% attacks of the base attack, melee)</span><br/> | ||
+ | <span style='color:green'>New weapon special for the fury attack: [[LotI_Abilities#lesser berserk (COUNT)_.E2.80.93_berserk|lesser berserk (5)]]</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Titan's Bane – dagger === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>My blows may cause mere scratches on your skin, but it can be enough for you to die.</i></span><br/> |
− | <span style='color:green'>Damage increased by | + | <span style='color:green'>Damage increased by 20%</span><br/> |
<span style='color:green'>Sets damage type to arcane</span><br/> | <span style='color:green'>Sets damage type to arcane</span><br/> | ||
− | <span style='color:green'> | + | <span style='color:#60A0FF'>20% chance to strike a devastating blow</span><br/> |
− | <span style='color:#60A0FF'>New | + | <br/> |
+ | === Traces of Blood – dagger === | ||
+ | <span style='color:#808080'><i>That assassin is hard to find, but his bloody trace can be followed. Shame that it costs so many lives.</i></span><br/> | ||
+ | <span style='color:green'>Damage increased by 60% (in EASY difficulty), 50% (in MEDIUM difficulty), 40% (in HARD difficulty)</span><br/> | ||
+ | <span style='color:#60A0FF'>Sucks 1 (in EASY difficulty) health from targets with each hit</span><br/> | ||
+ | <span style='color:green'>New weapon special: [[LotI_Abilities#mayhem_.E2.80.93_dummy|mayhem]]</span><br/> | ||
<br/> | <br/> | ||
− | === | + | == gauntlets == |
− | <span style='color:#808080'><i> | + | === Brawler's Triumph – gauntlets === |
− | <span style='color:#60A0FF'>Increases physical resistances by | + | <span style='color:#808080'><i>It protects well... but not as much from punches.</i></span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Increases physical resistances by 5%</span><br/> |
+ | <span style='color:#60A0FF'>Resistance to blade increased by 10%</span><br/> | ||
<span style='color:#60A0FF'>Resistance to impact increased by 5%</span><br/> | <span style='color:#60A0FF'>Resistance to impact increased by 5%</span><br/> | ||
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>Resistance to pierce increased by 10%</span><br/> |
<br/> | <br/> | ||
− | === | + | === Chilling Touch – gauntlets === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Unnatural clouds of dust can come and cover the sun. No heat will come and summer crops will be touched by chill.</i></span><br/> |
− | <span style='color:green'>Damage increased by | + | <span style='color:#60A0FF'>Increases physical resistances by 10%</span><br/> |
− | <span style='color: | + | <span style='color:green'>Damage decreased by 3</span><br/> |
− | <span style='color:#60A0FF'>Resistance to arcane increased by | + | <span style='color:#60A0FF'>Resistance to fire increased by 10%</span><br/> |
− | <span style='color:# | + | <span style='color:#60A0FF'>Resistance to cold increased by 15%</span><br/> |
+ | <span style='color:purple'>New ability: [[LotI_Abilities#freezing aura_.E2.80.93_dummy|freezing aura]] (requires [[#Heart of Ice_.E2.80.93_armour|Heart of Ice]])</span><br/> | ||
+ | <span style='color:purple'>Damage increased by 1 (requires [[#Iced Boots_.E2.80.93_boots|Iced Boots]])</span><br/> | ||
+ | <br/> | ||
+ | === Dark Gloves of Destruction – gauntlets === | ||
+ | <span style='color:#808080'><i>Surviving warriors have learned that healing while fighting is necessary for survival.</i></span><br/> | ||
+ | <span style='color:#60A0FF'>Increases physical resistances by 5%</span><br/> | ||
+ | <span style='color:#60A0FF'>Sucks 1 health from targets with each hit</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to arcane increased by 15%</span><br/> | ||
+ | <span style='color:purple'>Damage increased by 1 (requires [[#Dark Sword of Destruction_.E2.80.93_sword|Dark Sword of Destruction]])</span><br/> | ||
+ | <span style='color:purple'>Damage increased by 1 (requires [[#Dark Helm of Destruction_.E2.80.93_helm|Dark Helm of Destruction]])</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Draingloves – gauntlets === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>You hit, you heal. I hit, you heal. But can you heal enough?</i></span><br/> |
+ | <span style='color:#60A0FF'>Increases physical resistances by 5%</span><br/> | ||
+ | <span style='color:#60A0FF'>Sucks 1 health from targets with each hit</span><br/> | ||
<span style='color:#60A0FF'>Spells suck 1 health from targets with each hit</span><br/> | <span style='color:#60A0FF'>Spells suck 1 health from targets with each hit</span><br/> | ||
− | + | <span style='color:green'>Increases all magical damages by 5%</span><br/> | |
− | <span style='color:green'>Increases all magical damages by | + | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#absorbs (1)_.E2.80.93_dummy|absorbs (1)]]</span><br/> |
− | <span style='color:#60A0FF'> | ||
− | |||
− | |||
− | |||
<br/> | <br/> | ||
− | === | + | === Eidolon's Gauntlets – gauntlets === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>He hired white mages to imbue a glorious warrior with their power. The warrior thought this power came from a god.</i></span><br/> |
− | |||
<span style='color:#60A0FF'>Increases physical resistances by 5%</span><br/> | <span style='color:#60A0FF'>Increases physical resistances by 5%</span><br/> | ||
− | <span style='color:#60A0FF'>Resistance to | + | <span style='color:#60A0FF'>Resistance to arcane increased by 20%</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>1 more movement points</span><br/> |
− | <span style='color:# | + | <span style='color:purple'>4% to cold resistance (requires [[#Eidolon's Ring_.E2.80.93_ring|Eidolon's Ring]])</span><br/> |
− | <span style='color:# | + | <span style='color:purple'>3% to pierce resistance (requires [[#Eidolon's Necklace_.E2.80.93_amulet|Eidolon's Necklace]])</span><br/> |
+ | <span style='color:purple'>3% to blade resistance (requires [[#Eidolon's Armour_.E2.80.93_armour|Eidolon's Armour]])</span><br/> | ||
+ | <span style='color:purple'>4 more hitpoints (requires [[#Eidolon's Mask_.E2.80.93_helm|Eidolon's Mask]])</span><br/> | ||
+ | <span style='color:purple'>Damage increased by 1 (requires [[#Eidolon's Boots_.E2.80.93_boots|Eidolon's Boots]])</span><br/> | ||
+ | <span style='color:purple'>2% to arcane resistance (requires [[#Eidolon's Coat_.E2.80.93_cloak|Eidolon's Coat]])</span><br/> | ||
+ | <span style='color:purple'>New ability: [[LotI_Abilities#steals_.E2.80.93_dummy|steals]] (requires [[#Eidolon's Sword_.E2.80.93_sword|Eidolon's Sword]])</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Fiery Blood – gauntlets === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Red is the fire. Red is the blood. I am not sure which of them is pouring.</i></span><br/> |
− | <span style='color:#60A0FF'>Increases physical resistances by | + | <span style='color:#60A0FF'>Increases physical resistances by 5%</span><br/> |
− | <span style='color: | + | <span style='color:green'>1 more attacks</span><br/> |
− | <span style='color: | + | <span style='color:green'>Sets damage type to fire</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>Resistance to fire increased by 10%</span><br/> |
− | |||
<br/> | <br/> | ||
− | === | + | === Grim Trigger – gauntlets === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>If someone throws stones at you, make an example out of him and no one will ever dare again.</i></span><br/> |
− | <span style='color:#60A0FF'>Increases physical resistances by | + | <span style='color:#60A0FF'>Increases physical resistances by 10%</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#triggerable_.E2.80.93_dummy|triggerable]]</span><br/> |
− | |||
− | |||
− | |||
<br/> | <br/> | ||
− | === | + | === Hands of Sorrow – gauntlets === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>He grew up as a mercenary bound to obey any command. Remorse led him to distant corners where he died, miserable and alone.</i></span><br/> |
− | <span style='color:#60A0FF'>Increases physical resistances by | + | <span style='color:#60A0FF'>Increases physical resistances by 5%</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>5% chance to strike a devastating blow</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>Movement costs on frozen lands set to 1</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>Movement costs through dark caves set to 1</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>Movement costs through mushroom groves set to 1</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#despair (INTENSITY)_.E2.80.93_leadership|despair (5)]]</span><br/> |
<br/> | <br/> | ||
− | === | + | === Heavy Gauntlets – gauntlets === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>How the hell do you fight with this?</i></span><br/> |
− | <span style='color:#60A0FF'>Increases physical resistances | + | <span style='color:#60A0FF'>Increases physical resistances by 15%</span><br/> |
− | + | <span style='color:#60A0FF'>Resistance to impact increased by 10%</span><br/> | |
− | + | <span style='color:#60A0FF'>Resistance to fire increased by 10%</span><br/> | |
− | |||
− | <span style='color:#60A0FF'>Resistance to | ||
− | <span style='color:#60A0FF'>Resistance to | ||
<br/> | <br/> | ||
− | === | + | === Heavy Gauntlets of Virility – gauntlets === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>It protects you well, but are you sure that you can lift a weapon with that?</i></span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Increases physical resistances by 15%</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>Resistance to impact increased by 10%</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>Resistance to fire increased by 10%</span><br/> |
+ | <span style='color:#60A0FF'>4 more hitpoints per level</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Hellslash – gauntlets === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Careful about him, you will get hurt even if he is not attacking you.</i></span><br/> |
− | <span style='color:#60A0FF'>Increases physical resistances by | + | <span style='color:#60A0FF'>Increases physical resistances by 5%</span><br/> |
− | + | <span style='color:green'>New weapon special: [[LotI_Abilities#cleave_.E2.80.93_damage|cleave]] (melee attacks only)</span><br/> | |
− | <span style='color: | + | <span style='color:#60A0FF'>Resistance to fire increased by 10%</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>Resistance to arcane increased by 5%</span><br/> |
− | <span style='color:# | ||
<br/> | <br/> | ||
− | === | + | === Mighty Gauntlets – gauntlets === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Like any other visitor, he put his sword on a rack outside. His mighty fists were deadly enough.</i></span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Increases physical resistances by 5%</span><br/> |
− | <span style='color:#60A0FF'>Resistance to | + | <span style='color:#60A0FF'>Resistance to impact increased by 5%</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>Resistance to cold increased by 10%</span><br/> |
− | |||
<br/> | <br/> | ||
− | === | + | === Quick Gauntlets – gauntlets === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Quick hands are the best defence.</i></span><br/> |
+ | <span style='color:#60A0FF'>Increases physical resistances by 5%</span><br/> | ||
+ | <span style='color:green'>1 more attacks</span><br/> | ||
+ | <span style='color:green'>Increases all magical damages by 5%</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Rationality – gauntlets === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Magic is just very well made quackery.</i></span><br/> |
− | + | <span style='color:#60A0FF'>Increases physical resistances by 5%</span><br/> | |
− | <span style='color:#60A0FF'> | + | <span style='color:green'>Sets damage type to blade</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Resistance to arcane increased by 15%</span><br/> |
− | <span style='color:#60A0FF'> | ||
<br/> | <br/> | ||
− | === | + | === Soul Thrash – gauntlets === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>'My life is in ruins, if I die, I cannot lose anything.' |
− | <br/> | + | Then he saw this item.</i></span><br/> |
− | + | <span style='color:#60A0FF'>Increases physical resistances by 15%</span><br/> | |
− | <span style='color: | + | <span style='color:green'>Damage decreased by 20% (in EASY difficulty), 30% (in MEDIUM difficulty), 40% (in HARD difficulty)</span><br/> |
− | + | <span style='color:green'>New weapon special: [[LotI_Abilities#soul thrash_.E2.80.93_damage|soul thrash]]</span><br/> | |
<span style='color:#60A0FF'>New ability: [[LotI_Abilities#wrath_.E2.80.93_dummy|wrath]]</span><br/> | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#wrath_.E2.80.93_dummy|wrath]]</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Stormgrip – gauntlets === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>You are an evil overlord, armoured and shielded against everything? I will slay you anyway.</i></span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Increases physical resistances by 5%</span><br/> |
− | <span style='color:green'> | + | <span style='color:green'>Sets damage type to lightning</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>5% chance to strike a devastating blow</span><br/> |
<br/> | <br/> | ||
− | === | + | === The Touch of Death – gauntlets === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>There is no touch of death. But you can take your time to aim at the windpipe from the correct angle...</i></span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>Increases physical resistances by 5%</span><br/> |
− | <span style='color: | + | <span style='color:green'>Damage increased by 20 (in EASY difficulty), 18 (in MEDIUM difficulty), 16 (in HARD difficulty)</span><br/> |
+ | <span style='color:green'>4 fewer attacks</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Unspoken Words – gauntlets === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>No matter how wise you are, your words once shall be forgotten. But meaning may remain.</i></span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>Increases physical resistances by 5%</span><br/> |
− | <span style='color:#60A0FF'>Resistance to arcane increased by | + | <span style='color:green'>Enemy resistances to fire decreased by 5%</span><br/> |
− | <span style='color:# | + | <span style='color:green'>Enemy resistances to cold decreased by 5%</span><br/> |
+ | <span style='color:green'>Enemy resistances to arcane decreased by 5%</span><br/> | ||
+ | <span style='color:green'>Increases all magical damages by 10%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to arcane increased by 10%</span><br/> | ||
+ | <span style='color:purple'>4% to blade, impact and pierce resistance (requires [[#Unseen Writings_.E2.80.93_cloak|Unseen Writings]])</span><br/> | ||
+ | <span style='color:purple'>4% to arcane, cold and fire resistance (requires [[#Unthought Memories_.E2.80.93_amulet|Unthought Memories]])</span><br/> | ||
+ | <span style='color:purple'>2% to arcane, blade, cold, fire, impact and pierce resistance (requires [[#Unsung Odes_.E2.80.93_armour|Unsung Odes]])</span><br/> | ||
+ | <br/> | ||
+ | === Warguard – gauntlets === | ||
+ | <span style='color:#808080'><i>A real warrior's armour is heavy.</i></span><br/> | ||
+ | <span style='color:#60A0FF'>Increases physical resistances by 15%</span><br/> | ||
+ | <span style='color:green'>Enemy resistances to blade decreased by 5%</span><br/> | ||
+ | <span style='color:#60A0FF'>1 fewer movement points</span><br/> | ||
<br/> | <br/> | ||
− | === | + | == gem == |
− | <span style='color:#808080'><i> | + | === Amethyst – gem === |
+ | <span style='color:#808080'><i>These purple precious stones always attracted people for their massive magical power. However, its use as decoration by those without any knowledge of magic is widespread.</i></span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Black Pearl – gem === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Black pearls are legendarily rare and powerful items, investigated because of its powers reaching beyond the borders of standard magic.</i></span><br/> |
− | |||
− | |||
− | |||
− | |||
− | |||
<br/> | <br/> | ||
− | === | + | === Diamond – gem === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>This colourless precious stone is known to be the hardest mineral, but it is too fragile to be used in weapons or armour as a hard material. However, it very useful due to its magical properties.</i></span><br/> |
− | |||
− | |||
<br/> | <br/> | ||
− | === | + | === Emerald – gem === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Diamonds tainted with copper salts are coloured green and possess huge magical power. However, it is uneasy to extract it.</i></span><br/> |
− | |||
− | |||
− | |||
<br/> | <br/> | ||
− | === | + | === Obsidian – gem === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Although this gem looks interesting in appearance, its magical power is limited. However, in combination with other gems, it can find some use.</i></span><br/> |
− | |||
<br/> | <br/> | ||
− | === | + | === Opal – gem === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>This is the least rare of precious gems, but it can be still used to craft useful items.</i></span><br/> |
− | |||
− | |||
− | |||
<br/> | <br/> | ||
− | === | + | === Pearl – gem === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>This is one of the few kinds of precious gems that are grown, and not created by volcanic or tectonic processes. It has a wide use in decorating things or granting them magical properties.</i></span><br/> |
− | |||
<br/> | <br/> | ||
− | === | + | === Ruby – gem === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>This is a diamond containing other minerals, that make its colour bright red. Its magical power is strong, and it can be used to create powerful magical things.</i></span><br/> |
− | |||
− | |||
<br/> | <br/> | ||
− | === | + | === Sapphire – gem === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>This incredibly rare colour variation is highly sought after for its incredible magical power.</i></span><br/> |
− | |||
<br/> | <br/> | ||
− | === | + | === Topaz – gem === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Although this gem looks interesting in appearance, its magical power is not really remarkable, but its importance for magical gem combination is not to be neglected.</i></span><br/> |
− | |||
<br/> | <br/> | ||
− | === | + | == gold == |
− | <span style='color:#808080'><i> | + | === 100 gold – gold === |
− | <span style='color: | + | <span style='color:#808080'><i>Why conquer when you can buy?</i></span><br/> |
+ | <span style='color:#808080'><i>100 gold</i></span><br/> | ||
<br/> | <br/> | ||
− | === | + | === 200 gold – gold === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Money will not buy you anything. It is you who has to buy it for money.</i></span><br/> |
− | <span style='color | + | <span style='color:#808080'><i>200 gold</i></span><br/> |
− | |||
<br/> | <br/> | ||
− | === | + | === 50 gold – gold === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Money is more powerful than magic.</i></span><br/> |
− | + | <span style='color:#808080'><i>50 gold</i></span><br/> | |
− | <span style='color:# | ||
− | |||
− | |||
− | |||
− | |||
<br/> | <br/> | ||
− | === | + | == helm == |
− | <span style='color:#808080'><i> | + | === Apricity – helm === |
− | <span style='color: | + | <span style='color:#808080'><i>In winter, the burning sun is actually enjoyable.</i></span><br/> |
− | <span style='color:#60A0FF'>Resistance to | + | <span style='color:#60A0FF'>Increases physical resistances by 10%</span><br/> |
+ | <span style='color:#60A0FF'>Resistance to cold increased by 20%</span><br/> | ||
<span style='color:#60A0FF'>1 more movement points</span><br/> | <span style='color:#60A0FF'>1 more movement points</span><br/> | ||
− | |||
− | |||
<br/> | <br/> | ||
− | === | + | === Crown of the King – helm === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>The masses obeyed the one who had the crown. Whoever it was.</i></span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>Increases physical resistances by 5%</span><br/> |
− | <span style='color: | + | <span style='color:green'>Increases all magical damages by 15%</span><br/> |
− | <span style='color: | + | <span style='color:purple'>New ability: [[LotI_Abilities#cantor_.E2.80.93_chance_to_hit|cantor]] (requires [[#Ring of the King_.E2.80.93_ring|Ring of the King]])</span><br/> |
− | <span style='color: | + | <span style='color:purple'>1 more attacks (requires [[#Armour of the King_.E2.80.93_armour|Armour of the King]])</span><br/> |
− | <span style='color: | + | <span style='color:purple'>1 more movement points (requires [[#Sceptre of the King_.E2.80.93_mace|Sceptre of the King]])</span><br/> |
<br/> | <br/> | ||
− | === | + | === Cunctator's Helmet – helm === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>If you command Cunctator to attack immediately, he will not obey.</i></span><br/> |
− | <span style='color:#60A0FF'>Increases physical resistances by | + | <span style='color:#60A0FF'>Increases physical resistances by 25%</span><br/> |
− | <span style='color: | + | <span style='color:green'>Damage decreased by 10% (in EASY difficulty), 20% (in MEDIUM difficulty), 30% (in HARD difficulty)</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#despair (INTENSITY)_.E2.80.93_leadership|despair (15)]]</span><br/> |
− | <span style='color: | + | <span style='color:purple'>New ability: [[LotI_Abilities#careful_.E2.80.93_resistance|careful (10)]] (requires [[#Cunctator's sword_.E2.80.93_sword|Cunctator's Sword]])</span><br/> |
− | <span style='color:# | + | <span style='color:purple'>10% to blade, impact and pierce resistance (requires [[#Cunctator's Armour_.E2.80.93_armour|Cunctator's Armour]])</span><br/> |
<br/> | <br/> | ||
− | === | + | === Dark Helm of Destruction – helm === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Deadly warriors wear even offensive armour.</i></span><br/> |
− | <span style='color:#60A0FF'>Increases physical resistances by | + | <span style='color:#60A0FF'>Increases physical resistances by 5%</span><br/> |
− | <span style='color: | + | <span style='color:green'>1 more attacks</span><br/> |
− | <span style='color: | + | <span style='color:purple'>Damage increased by 1 (requires [[#Dark Sword of Destruction_.E2.80.93_sword|Dark Sword of Destruction]])</span><br/> |
− | <span style='color: | + | <span style='color:purple'>Damage increased by 1 (requires [[#Dark Gloves of Destruction_.E2.80.93_gauntlets|Dark Gloves of Destruction]])</span><br/> |
− | |||
<br/> | <br/> | ||
− | === | + | === Diadem of the Dark Headmaster – helm === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>He presides. He protects. He teaches. He attacks.</i></span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Increases physical resistances by 10%</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Spells suck 1 health from targets with each hit</span><br/> |
− | <span style='color: | + | <span style='color:green'>Enemy resistances to cold decreased by 10%</span><br/> |
− | <span style='color: | + | <span style='color:green'>Enemy resistances to arcane decreased by 10%</span><br/> |
− | |||
<br/> | <br/> | ||
− | === | + | === Dying Dreams – helm === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Have you ever dreamed of defeating me? Feel your weakness and see me recovering from everything.</i></span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>Increases physical resistances by 15%</span><br/> |
− | <span style='color: | + | <span style='color:green'>1 more attacks</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>Sucks 1 health from targets with each hit</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#leeches_.E2.80.93_dummy|leech]]</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#despair (INTENSITY)_.E2.80.93_leadership|despair (15)]]</span><br/> |
<br/> | <br/> | ||
− | === | + | === Eidolon's Mask – helm === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>His experience showed him that if dead are all around, people need a champion. Otherwise they fall without resistance.</i></span><br/> |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
<span style='color:#60A0FF'>Increases physical resistances by 5%</span><br/> | <span style='color:#60A0FF'>Increases physical resistances by 5%</span><br/> | ||
− | <span style='color: | + | <span style='color:#60A0FF'>Chance to get hit decreased by 10%</span><br/> |
− | <span style='color: | + | <span style='color:purple'>4% to cold resistance (requires [[#Eidolon's Ring_.E2.80.93_ring|Eidolon's Ring]])</span><br/> |
+ | <span style='color:purple'>3% to pierce resistance (requires [[#Eidolon's Necklace_.E2.80.93_amulet|Eidolon's Necklace]])</span><br/> | ||
+ | <span style='color:purple'>3% to blade resistance (requires [[#Eidolon's Armour_.E2.80.93_armour|Eidolon's Armour]])</span><br/> | ||
+ | <span style='color:purple'>Damage increased by 1 (requires [[#Eidolon's Gauntlets_.E2.80.93_gauntlets|Eidolon's Gauntlets]])</span><br/> | ||
+ | <span style='color:purple'>2% to arcane resistance (requires [[#Eidolon's Coat_.E2.80.93_cloak|Eidolon's Coat]])</span><br/> | ||
+ | <span style='color:purple'>New ability: [[LotI_Abilities#mockery_.E2.80.93_dummy|mockery]] (requires [[#Eidolon's Sword_.E2.80.93_sword|Eidolon's Sword]])</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === False Paradise – helm === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Their society was almost utopian. They grew lazy and weak and became an easy prey for invaders.</i></span><br/> |
− | + | <span style='color:#60A0FF'>Increases physical resistances by 20%</span><br/> | |
− | + | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#regenerates (VALUE)_.E2.80.93_regenerate|regenerates (24)]]</span><br/> | |
− | <span style='color:#60A0FF'>Increases physical resistances by | + | <span style='color:#60A0FF'>3 (in EASY difficulty), 4 (in MEDIUM difficulty), 5 (in HARD difficulty) fewer movement points</span><br/> |
− | <span style='color: | ||
− | |||
− | |||
− | |||
− | |||
− | <span style='color:# | ||
<br/> | <br/> | ||
− | === | + | === Helmet of Paladins – helm === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Let the light show you the way into the darkness that you can enlighten.</i></span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Increases physical resistances by 10%</span><br/> |
+ | <span style='color:#60A0FF'>New ability: illuminates loti</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Irongut Helmet – helm === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>'Are those berries edible?' |
+ | 'Who cares?'</i></span><br/> | ||
<span style='color:#60A0FF'>Increases physical resistances by 5%</span><br/> | <span style='color:#60A0FF'>Increases physical resistances by 5%</span><br/> | ||
− | <span style='color: | + | <span style='color:#60A0FF'>Resistance to fire increased by 5%</span><br/> |
− | <span style='color:#60A0FF'>Resistance to | + | <span style='color:#60A0FF'>Resistance to cold increased by 5%</span><br/> |
+ | <span style='color:green'>Adds status unpoisonable</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === King Salmon's Crown – helm === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>What? The king has a known name? Now I can no longer call him what I want...</i></span><br/> |
<span style='color:#60A0FF'>Increases physical resistances by 10%</span><br/> | <span style='color:#60A0FF'>Increases physical resistances by 10%</span><br/> | ||
− | |||
<span style='color:#60A0FF'>Resistance to fire increased by 10%</span><br/> | <span style='color:#60A0FF'>Resistance to fire increased by 10%</span><br/> | ||
− | <span style='color:#60A0FF'>Resistance to cold increased by | + | <span style='color:#60A0FF'>Resistance to cold increased by 30%</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>Resistance to arcane increased by 10%</span><br/> |
− | |||
<br/> | <br/> | ||
− | === | + | === Man with a Vision – helm === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>His vision has the potential to bring sorrow and eternal tears to some</i></span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Increases physical resistances by 10%</span><br/> |
− | <span style='color:green'> | + | <span style='color:green'>Damage increased by 10%</span><br/> |
− | |||
<br/> | <br/> | ||
− | === | + | === Mask of Famine – helm === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>His hunger... it feeds on everyone nearby!</i></span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Increases physical resistances by 2%</span><br/> |
− | + | <span style='color:#60A0FF'>Resistance to blade increased by 5%</span><br/> | |
− | <span style='color:#60A0FF'>Resistance to | + | <span style='color:#60A0FF'>Resistance to cold increased by 5%</span><br/> |
− | <span style='color:#60A0FF'>Resistance to cold increased by | + | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#leeches_.E2.80.93_dummy|leech]]</span><br/> |
− | <span style='color:#60A0FF'> | ||
<br/> | <br/> | ||
− | === | + | === Mask of Insanity – helm === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Insanity allows doing things that could not be done otherwise, but at a great cost.</i></span><br/> |
− | <span style='color:#60A0FF'>Increases physical resistances by | + | <span style='color:#60A0FF'>Increases physical resistances by 5%</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:green'>New weapon special: [[LotI_Abilities#lesser berserk (COUNT)_.E2.80.93_berserk|lesser berserk (2)]] (melee attacks only)</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Chance to get hit decreased by 15%</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Resistance to arcane increased by 10%</span><br/> |
− | <span style='color: | + | <br/> |
+ | === Mask of the Demiurge – helm === | ||
+ | <span style='color:#808080'><i>Souls and magic are crafted into a world that obeys strict laws.</i></span><br/> | ||
+ | <span style='color:#60A0FF'>Increases physical resistances by 10%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to arcane increased by 10%</span><br/> | ||
+ | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#antimagic (INTENSITY)_.E2.80.93_resistance|antimagic (20)]]</span><br/> | ||
+ | <br/> | ||
+ | === Mental Sheath – helm === | ||
+ | <span style='color:#808080'><i>You can never touch my spirit, you can never catch my soul.</i></span><br/> | ||
+ | <span style='color:#60A0FF'>Increases physical resistances by 5%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to arcane increased by 20%</span><br/> | ||
+ | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#absorbs (1)_.E2.80.93_dummy|absorbs (1)]]</span><br/> | ||
+ | <br/> | ||
+ | === Mind Assisting Element – helm === | ||
+ | <span style='color:#808080'><i>This soulless clockwork wonder seems to somehow have a mind of its own.</i></span><br/> | ||
+ | <span style='color:#60A0FF'>Chance to get hit decreased by 15%</span><br/> | ||
+ | <br/> | ||
+ | === Misery's Crown – helm === | ||
+ | <span style='color:#808080'><i>Do not bring your misery down on me.</i></span><br/> | ||
+ | <span style='color:#60A0FF'>Decreases physical resistances by 5%</span><br/> | ||
+ | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#conviction (INTENSITY)_.E2.80.93_resistance|conviction (15)]]</span><br/> | ||
+ | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#leeches_.E2.80.93_dummy|leech]]</span><br/> | ||
<br/> | <br/> | ||
=== Rherraent's Helm – helm === | === Rherraent's Helm – helm === | ||
Line 1,847: | Line 2,036: | ||
<span style='color:#60A0FF'>Increases physical resistances by 10%</span><br/> | <span style='color:#60A0FF'>Increases physical resistances by 10%</span><br/> | ||
<span style='color:#60A0FF'>Resistance to impact increased by 5%</span><br/> | <span style='color:#60A0FF'>Resistance to impact increased by 5%</span><br/> | ||
− | <span style='color:purple'>1 more movement | + | <span style='color:purple'>1 more movement points (requires [[#Rherraent's Sword_.E2.80.93_sword|Rherraent's Sword]])</span><br/> |
<span style='color:purple'>12 more hitpoints (requires [[#Rherraent's Armour_.E2.80.93_armour|Rherraent's Armour]])</span><br/> | <span style='color:purple'>12 more hitpoints (requires [[#Rherraent's Armour_.E2.80.93_armour|Rherraent's Armour]])</span><br/> | ||
<span style='color:purple'>12 more hitpoints (requires [[#Rherraent's Ring_.E2.80.93_ring|Rherraent's Ring]])</span><br/> | <span style='color:purple'>12 more hitpoints (requires [[#Rherraent's Ring_.E2.80.93_ring|Rherraent's Ring]])</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Royal Diadem – helm === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Even a fake king can lead soldiers into victory.</i></span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Increases physical resistances by 5%</span><br/> |
− | <span style='color: | + | <span style='color:green'>Increases all magical damages by 10%</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>New ability: royalty</span><br/> |
<br/> | <br/> | ||
− | === | + | === Shako – helm === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Nobody would wear this helmet if it was not for its magic.</i></span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Increases physical resistances by 5%</span><br/> |
− | <span style='color: | + | <span style='color:green'>Enemy resistances to fire decreased by 10%</span><br/> |
− | + | <span style='color:green'>Increases all magical damages by 20%</span><br/> | |
− | <span style='color: | ||
− | |||
− | |||
<br/> | <br/> | ||
− | === | + | === Static Float – helm === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>This one will be destroyed only at the end of times.</i></span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Increases physical resistances by 5%</span><br/> |
− | <span style='color:#60A0FF'>New ability: | + | <span style='color:#60A0FF'>New ability: submerge</span><br/> |
<br/> | <br/> | ||
− | === | + | === Steel Helmet – helm === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>'What is this thing good for?' |
− | <span style='color: | + | 'Nothing special.'</i></span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Increases physical resistances by 5%</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Resistance to blade increased by 5%</span><br/> |
+ | <span style='color:#60A0FF'>Resistance to impact increased by 5%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to pierce increased by 5%</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === The Jester – helm === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>We needed better entertainment. They're in flames now.</i></span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Increases physical resistances by 2%</span><br/> |
− | <span style='color:green'> | + | <span style='color:green'>Enemy resistances to fire decreased by 10%</span><br/> |
− | <span style='color: | + | <span style='color:green'>New weapon special: [[LotI_Abilities#incinerate_.E2.80.93_dummy|incinerate]]</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>Resistance to fire increased by 10%</span><br/> |
<br/> | <br/> | ||
− | === | + | === The Sick Face – helm === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>He looks sick. Killing him will be easy, just try not to catch whatever he has.</i></span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>Increases physical resistances by 15%</span><br/> |
− | <span style='color: | + | <span style='color:green'>New weapon special: poison (melee attacks only)</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#radiation_.E2.80.93_poison|radiation]]</span><br/> |
− | <span style='color:#60A0FF'>New ability: [[LotI_Abilities# | + | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#dark aura_.E2.80.93_dummy|dark aura]]</span><br/> |
+ | <span style='color:#60A0FF'>16 fewer hitpoints</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Virtual Void – helm === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>The pure shall be overridden.</i></span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>Increases physical resistances by 10%</span><br/> |
− | <span style='color:#60A0FF'>Resistance to | + | <span style='color:green'>Damage increased by 4</span><br/> |
+ | <span style='color:green'>Sets damage type to cold</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to cold increased by 10%</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Visions of Cruelty – helm === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>There is cruelty. As far as I can see, cruelty is everywhere.</i></span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>Increases physical resistances by 10%</span><br/> |
− | <span style='color: | + | <span style='color:green'>Damage increased by 20% (in EASY difficulty), 15% (in MEDIUM difficulty), 10% (in HARD difficulty)</span><br/> |
− | |||
− | |||
<br/> | <br/> | ||
− | === | + | === What no man should know – helm === |
− | <span style='color:#808080'><i>' | + | <span style='color:#808080'><i>I saw a man, frozen solid in a midsummer day. He had this pretty helmet, let me try it on...</i></span><br/> |
− | ' | + | <span style='color:#60A0FF'>Increases physical resistances by 5%</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Resistance to impact increased by 20%</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Resistance to fire increased by 20%</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>Resistance to cold increased by 10%</span><br/> |
+ | <span style='color:#60A0FF'>Resistance to arcane increased by 20%</span><br/> | ||
+ | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#frostbite_.E2.80.93_dummy|frostbite]]</span><br/> | ||
+ | <span style='color:#60A0FF'>New ability: regenerates</span><br/> | ||
+ | <br/> | ||
+ | === Wisdom of the Ages – helm === | ||
+ | <span style='color:#808080'><i>There is no ancient wisdom. Knowledge must be created in present.</i></span><br/> | ||
+ | <span style='color:#60A0FF'>Increases physical resistances by 5%</span><br/> | ||
+ | <span style='color:#60A0FF'>Sucks 1 (in EASY difficulty) health from targets with each hit</span><br/> | ||
+ | <span style='color:#60A0FF'>Spells suck 1 health from targets with each hit</span><br/> | ||
+ | <span style='color:green'>Enemy resistances to cold decreased by 10%</span><br/> | ||
+ | <span style='color:purple'>1 more attacks (requires [[#Search for Wisdom_.E2.80.93_boots|Search for Wisdom]])</span><br/> | ||
+ | <span style='color:purple'>Damage increased by 2 (requires [[#Tracking the Lost Knowledge_.E2.80.93_cloak|Tracking the Lost Knowledge]])</span><br/> | ||
<br/> | <br/> | ||
− | === | + | == knife == |
− | <span style='color:#808080'><i> | + | === Blade Juggler – knife === |
− | <span style='color: | + | <span style='color:#808080'><i>He threw a dozen knives into the air, catching and throwing them one by one.</i></span><br/> |
− | <span style='color: | + | <span style='color:green'>Damage decreased by 25%</span><br/> |
− | <span style='color: | + | <span style='color:green'>100% (in EASY difficulty), 85% (in MEDIUM difficulty), 70% (in HARD difficulty) more attacks</span><br/> |
− | <span style='color: | + | <span style='color:green'>Sets damage type to cold</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Chance to get hit decreased by 5%</span><br/> |
+ | <span style='color:#60A0FF'>Resistance to blade increased by 5%</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Exterminator's Knives – knife === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>It may be hard to get close enough.</i></span><br/> |
<span style='color:green'>Damage increased by 40%</span><br/> | <span style='color:green'>Damage increased by 40%</span><br/> | ||
− | + | <span style='color:green'>Sets damage type to cold</span><br/> | |
− | <span style='color:green'>Sets damage type to | + | <span style='color:purple'>Damage increased by 1 (ranged attacks only) (requires [[#Exterminator's Scythe_.E2.80.93_polearm|Exterminator's Scythe]])</span><br/> |
− | <span style='color: | + | <span style='color:purple'>16 more hitpoints (requires [[#Exterminator's Dagger_.E2.80.93_dagger|Exterminator's Dagger]])</span><br/> |
− | <span style='color:# | + | <span style='color:purple'>1 more attacks (requires [[#Exterminator's Ring_.E2.80.93_ring|Exterminator's Ring]])</span><br/> |
− | <span style='color: | ||
− | |||
<br/> | <br/> | ||
− | === | + | === Exterminator's Knives – knife === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>It may be hard to get close enough.</i></span><br/> |
− | <span style='color:green'> | + | <span style='color:green'>Damage increased by 40%</span><br/> |
+ | <span style='color:green'>Sets damage type to cold</span><br/> | ||
+ | <span style='color:purple'>Damage increased by 1 (ranged attacks only) (requires [[#Exterminator's Scythe_.E2.80.93_polearm|Exterminator's Scythe]])</span><br/> | ||
+ | <span style='color:purple'>16 more hitpoints (requires [[#Exterminator's Dagger_.E2.80.93_dagger|Exterminator's Dagger]])</span><br/> | ||
+ | <span style='color:purple'>1 more attacks (requires [[#Exterminator's Ring_.E2.80.93_ring|Exterminator's Ring]])</span><br/> | ||
+ | <span style='color:#808080'>This item is duplicated inside LotI, see the [https://github.com/matsjoyce/LotIWikiGen/issues/15 GitHub issue] for more details</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Glowing Flight – knife === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>The pragmatic baron sent an assassin to kill a necromancer. It was not a bad idea.</i></span><br/> |
− | <span style='color: | + | <span style='color:green'>Damage increased by 40%</span><br/> |
− | <span style='color: | + | <span style='color:green'>40% more attacks</span><br/> |
− | <span style='color:#60A0FF'>Resistance to arcane increased by | + | <span style='color:green'>Sets damage type to arcane</span><br/> |
+ | <span style='color:#60A0FF'>Resistance to arcane increased by 10%</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Glowing Flight – knife === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>The pragmatic baron sent an assassin to kill a necromancer. It was not a bad idea.</i></span><br/> |
− | <span style='color: | + | <span style='color:green'>Damage increased by 40%</span><br/> |
− | <span style='color:green'> | + | <span style='color:green'>40% more attacks</span><br/> |
− | <span style='color:#60A0FF'>Resistance to arcane | + | <span style='color:green'>Sets damage type to arcane</span><br/> |
− | <span style='color:# | + | <span style='color:#60A0FF'>Resistance to arcane increased by 10%</span><br/> |
+ | <span style='color:#808080'>This item is duplicated inside LotI, see the [https://github.com/matsjoyce/LotIWikiGen/issues/15 GitHub issue] for more details</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Rigor Mortis – knife === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Freeze! I need to aim!</i></span><br/> |
− | <span style='color: | + | <span style='color:green'>Damage increased by 4 (in EASY difficulty), 3 (in MEDIUM difficulty), 2 (in HARD difficulty)</span><br/> |
− | <span style='color: | + | <span style='color:green'>15% more attacks</span><br/> |
− | <span style='color: | + | <span style='color:green'>New weapon special: [[LotI_Abilities#focused_.E2.80.93_chance_to_hit|focused]]</span><br/> |
− | |||
<br/> | <br/> | ||
− | === | + | === Shredder – knife === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Doing gruesome things to your enemies will enhance their fear and make them weak.</i></span><br/> |
− | + | <span style='color:green'>Damage increased by 50% (in EASY difficulty), 40% (in MEDIUM difficulty), 30% (in HARD difficulty)</span><br/> | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | <span style='color:green'>Damage increased by | ||
− | |||
<span style='color:green'>20% more attacks</span><br/> | <span style='color:green'>20% more attacks</span><br/> | ||
<span style='color:green'>New weapon special: [[LotI_Abilities#horrid_.E2.80.93_dummy|horrid]]</span><br/> | <span style='color:green'>New weapon special: [[LotI_Abilities#horrid_.E2.80.93_dummy|horrid]]</span><br/> | ||
− | <span style='color:#60A0FF'>Resistance to fire | + | <span style='color:#60A0FF'>Resistance to fire increased by 5%</span><br/> |
− | |||
− | |||
<br/> | <br/> | ||
− | === | + | === Soul Drinker – knife === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>The wounded assassin hid in the shadows. Only thrown knives could be seen. Then, he returned healthy.</i></span><br/> |
− | + | <span style='color:green'>Damage decreased by 20%</span><br/> | |
− | <span style='color:green'> | + | <span style='color:green'>80% (in EASY difficulty), 65% (in MEDIUM difficulty), 50% (in HARD difficulty) more attacks</span><br/> |
− | |||
− | <span style='color: | ||
− | |||
− | |||
− | |||
− | |||
− | |||
<span style='color:#60A0FF'>Sucks 1 health from targets with each hit</span><br/> | <span style='color:#60A0FF'>Sucks 1 health from targets with each hit</span><br/> | ||
− | <span style='color: | + | <span style='color:#60A0FF'>Resistance to cold increased by 15%</span><br/> |
− | |||
− | |||
<br/> | <br/> | ||
− | === | + | === Spectral Jet – knife === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>When you die, you should not expect your soul to go where you think it belongs.</i></span><br/> |
− | <span style='color: | + | <span style='color:green'>Damage decreased by 20% (in EASY difficulty), 25% (in MEDIUM difficulty), 30% (in HARD difficulty)</span><br/> |
− | + | <span style='color:green'>New weapon special: [[LotI_Abilities#plague (LANGUAGE_TYPE)_.E2.80.93_plague|plague (Ghost)]]</span><br/> | |
− | |||
− | |||
− | <span style='color: | ||
− | |||
− | |||
<br/> | <br/> | ||
− | === | + | === Spineripper – knife === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Look at that exposed back.</i></span><br/> |
− | <span style='color: | + | <span style='color:green'>25% more attacks</span><br/> |
− | <span style='color: | + | <span style='color:green'>New weapon special: poison</span><br/> |
− | <span style='color:green'> | + | <span style='color:green'>New weapon special: backstab</span><br/> |
− | <span style='color:green'> | + | <span style='color:green'>New weapon special: [[LotI_Abilities#mayhem_.E2.80.93_dummy|mayhem]]</span><br/> |
− | |||
− | |||
<br/> | <br/> | ||
− | === | + | === The Crusher – knife === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>I will send my assassins to slay the lich. You will gear them properly.</i></span><br/> |
− | <span style='color: | + | <span style='color:green'>Damage increased by 60% (in EASY difficulty), 45% (in MEDIUM difficulty), 30% (in HARD difficulty)</span><br/> |
+ | <span style='color:green'>Sets damage type to impact</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === The Shrapnel Knife – knife === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>I can hit all four of you with a single knife, hehe.</i></span><br/> |
− | <span style='color: | + | <span style='color:green'>Damage increased by 45% (in EASY difficulty), 35% (in MEDIUM difficulty), 25% (in HARD difficulty)</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Resistance to fire increased by 15%</span><br/> |
− | <span style='color:green'> | + | <span style='color:green'>New bonus attack: shrapnel (100% damage and 100% attacks of the base attack, ranged)</span><br/> |
+ | <span style='color:green'>New weapon special for the shrapnel attack: [[LotI_Abilities#cone_.E2.80.93_dummy|cone]]</span><br/> | ||
+ | <span style='color:#60A0FF'>1 more movement points</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === The Vile Knife – knife === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Wounds heal, poison remains.</i></span><br/> |
− | <span style='color:green'>Damage increased by | + | <span style='color:green'>Damage increased by 25% (in EASY difficulty), 15% (in MEDIUM difficulty), 5% (in HARD difficulty)</span><br/> |
− | <span style='color:green'> | + | <span style='color:green'>40% more attacks</span><br/> |
− | <span style='color:green'>New weapon special: | + | <span style='color:green'>Sets damage type to cold</span><br/> |
− | <span style='color: | + | <span style='color:green'>New weapon special: poison</span><br/> |
+ | <span style='color:green'>New weapon special: [[LotI_Abilities#greater backstab_.E2.80.93_damage|greater backstab]]</span><br/> | ||
<br/> | <br/> | ||
− | === | + | == limited == |
− | <span style='color:#808080'><i> | + | === Al-Fuṣūl wa al-ghāyāt – limited === |
− | <span style='color: | + | <span style='color:#808080'><i>They would not have accepted a spoken lie, |
− | <span style='color: | + | but whips were raised to strike them, |
− | + | traditions were brought to them.</i></span><br/> | |
− | + | <span style='color:purple'>10% to arcane resistance (requires [[#Theophrastus Redivivus_.E2.80.93_limited|Theophrastus Redivivus]])</span><br/> | |
+ | <span style='color:purple'>New ability: [[LotI_Abilities#frail tide (INTENSITY)_.E2.80.93_resistance|frail tide (10)]] (requires [[#Treatise of the Three Impostors_.E2.80.93_limited|Treatise of the Three Impostors]])</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Blue orb of dragonflame – limited === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>'Have you ever seen something like this?' |
− | <span style='color:green'> | + | 'No, I will never see anything like this.'</i></span><br/> |
− | <span style='color:green'> | + | <span style='color:green'>2 more attacks</span><br/> |
+ | <span style='color:green'>Sets damage type to fire</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to fire increased by 30%</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Book of Courage – limited === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Daniel was looking for this book. But it was in a dark corner.</i></span><br/> |
− | <span style='color:green'> | + | <span style='color:green'>Unit becomes fearless</span><br/> |
− | |||
− | |||
<br/> | <br/> | ||
− | === | + | === Book of Fireballs – limited === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Burn, incinerate, scorch, see your foes turn to ash.</i></span><br/> |
− | <span style='color: | + | <span style='color:orange'>New advancements: Casting fireballs, from basic casting to explosive damages</span><br/> |
− | |||
− | |||
<br/> | <br/> | ||
− | === | + | === Book of Herbal Tinctures and Malignancies – limited === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Like real cures are not needed to get payment for healing, real poison is not needed to harm.</i></span><br/> |
− | <span style='color: | + | <span style='color:orange'>New advancements: Poisons and cures</span><br/> |
− | |||
− | |||
− | |||
<br/> | <br/> | ||
− | === | + | === Book of Magical Swordplay – limited === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>It is not strength or motivation that makes a great warrior. It is the skill.</i></span><br/> |
− | <span style='color: | + | <span style='color:orange'>New advancements: Fencing techniques, offensive and also defensive</span><br/> |
− | |||
− | |||
− | |||
<br/> | <br/> | ||
− | === | + | === Glitch Item – limited === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Everything can fail. Regardless of the amount of polishing done.</i></span><br/> |
− | + | <span style='color:purple'>8 more hitpoints</span><br/> | |
− | <span style='color: | ||
− | |||
− | |||
− | |||
− | |||
<br/> | <br/> | ||
− | === | + | === Guide to Lycanthropy – limited === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Search your memories and find the monster you are.</i></span><br/> |
− | <span style='color: | + | <span style='color:orange'>New advancements: Abilities that allow a transformation into powerful animal forms</span><br/> |
− | |||
− | |||
− | |||
<br/> | <br/> | ||
− | === | + | === Heart of Darkness – limited === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Find your dark subconscience and embrace it.</i></span><br/> |
− | <span style='color: | + | <span style='color:orange'>New advancements: Various wicked spells</span><br/> |
− | + | <br/> | |
− | + | === How to be an Overlord – limited === | |
− | + | <span style='color:#808080'><i>Attack! Attack! Attack!</i></span><br/> | |
− | <span style='color:# | + | <span style='color:orange'>New advancements: Leadership-like abilities</span><br/> |
− | |||
− | <span style='color: | ||
<br/> | <br/> | ||
− | === | + | === Koschei's Journal – limited === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>The princess asked him where his soul was hidden. The prince found it.</i></span><br/> |
− | <span style='color: | + | <span style='color:orange'>New advancements: Powerful improvements to spells</span><br/> |
− | |||
− | |||
− | |||
− | |||
− | |||
<br/> | <br/> | ||
− | === | + | === Lost Memoirs of the Inglorious – limited === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Nobody knew his identity, yet everyone knew his face.</i></span><br/> |
− | <span style='color: | + | <span style='color:purple'>15% to arcane resistance (requires [[#Legion Slayer_.E2.80.93_cloak|Legion Slayer]])</span><br/> |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
<br/> | <br/> | ||
− | === | + | === Orb of Demonic Wrath – limited === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Live for the spite, serve the rage, love the hate, drink the anger, embrace the loathing, |
− | + | pet the resentment, enjoy the scorning, cuddle the abhorrence, kiss all the foul.</i></span><br/> | |
− | |||
− | |||
− | |||
<span style='color:#60A0FF'>New ability: [[LotI_Abilities#wrath_.E2.80.93_dummy|wrath]]</span><br/> | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#wrath_.E2.80.93_dummy|wrath]]</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Raijer's Bloody Field – limited === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Those who are the first of their kinds are often the mightiest of them.</i></span><br/> |
− | <span style='color: | + | <span style='color:orange'>New advancements: Techniques of extracting the victim's soul and using it for own profit</span><br/> |
− | |||
− | |||
<br/> | <br/> | ||
− | === | + | === Serendipity – limited === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>'Some inventions come out of nowhere.' - Kevla the Saviour</i></span><br/> |
− | <span style='color: | + | <span style='color:orange'>New advancements: You never know what will be learned from here</span><br/> |
− | |||
<br/> | <br/> | ||
− | === | + | === The Doctrine of Vindictiveness – limited === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>If they attack you, make sure they will not dare or will not exist to attack again.</i></span><br/> |
− | <span style='color: | + | <span style='color:orange'>New advancements: A distinctively vindictive view on combat</span><br/> |
− | |||
− | |||
− | |||
− | |||
<br/> | <br/> | ||
− | === | + | === The Fencer's Study – limited === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Do you think fencing takes a lot of time to learn? Just buy this for 20 gold and see how easy it is!</i></span><br/> |
− | <span style='color: | + | <span style='color:orange'>New advancements: Quick mastery of fencing</span><br/> |
− | |||
− | |||
<br/> | <br/> | ||
− | === | + | === The Infidel – limited === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Fidel is dead. Hail the Infidel.</i></span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Sets alignment to neutral</span><br/> |
<br/> | <br/> | ||
− | === | + | === Theophrastus Redivivus – limited === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Difficile est negave Deos, si inconcione quaratur, sed in familliarium, sermone, en consessur facilitimum...</i></span><br/> |
− | <span style='color: | + | <span style='color:purple'>10% to arcane resistance (requires [[#Treatise of the Three Impostors_.E2.80.93_limited|Treatise of the Three Impostors]])</span><br/> |
− | + | <span style='color:purple'>New ability: [[LotI_Abilities#regenerates slightly_.E2.80.93_regenerate|regenerates slightly]] (requires [[#Al-Fuṣūl wa al-ghāyāt_.E2.80.93_limited|Al-Fuṣūl wa al-ghāyāt]])</span><br/> | |
− | |||
− | |||
− | |||
− | <span style='color: | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
<br/> | <br/> | ||
− | === | + | === Tome of Bards – limited === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Stand up and fight |
− | <span style='color: | + | Stand up and see the sky turn bright</i></span><br/> |
− | + | <span style='color:orange'>New advancements: Techniques of inspiring allies to deal more damage</span><br/> | |
− | |||
− | |||
− | |||
<br/> | <br/> | ||
− | === | + | === Tome of Bards, Volume II – limited === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Shining and so glorious |
− | <span style='color: | + | The bloodline of true warriors</i></span><br/> |
− | + | <span style='color:orange'>New advancements: Techniques of inspiring allies to fight better and annoying enemies</span><br/> | |
− | |||
− | |||
<br/> | <br/> | ||
− | === | + | === Tome of Liches – limited === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Are you fed up of mortality?</i></span><br/> |
− | <span style='color: | + | <span style='color:orange'>New advancements: Teachings of the dark arts of necromancy</span><br/> |
− | |||
− | |||
<br/> | <br/> | ||
− | === | + | === Treatise of the Three Impostors – limited === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>However important it may be for all men to know the Truth, very few, nevertheless, are acquainted with it...</i></span><br/> |
− | <span style='color: | + | <span style='color:purple'>10% to arcane resistance (requires [[#Theophrastus Redivivus_.E2.80.93_limited|Theophrastus Redivivus]])</span><br/> |
− | + | <span style='color:purple'>New ability: [[LotI_Abilities#exile_.E2.80.93_resistance|exile]] (requires [[#Al-Fuṣūl wa al-ghāyāt_.E2.80.93_limited|Al-Fuṣūl wa al-ghāyāt]])</span><br/> | |
− | <span style='color: | ||
− | |||
<br/> | <br/> | ||
− | === | + | === Wrathful Combat Techniques – limited === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Let the anger flow through your veins.</i></span><br/> |
− | <span style='color: | + | <span style='color:orange'>New advancements: Techniques of using anger in battle</span><br/> |
− | |||
− | |||
− | |||
− | |||
<br/> | <br/> | ||
− | === | + | == mace == |
− | <span style='color:#808080'><i> | + | === Beelzebub's Hammer – mace === |
− | <span style='color:green'>Damage increased by | + | <span style='color:#808080'><i>Where is Bruce gone?</i></span><br/> |
− | <span style='color:green'>New weapon special: [[LotI_Abilities# | + | <span style='color:green'>Damage increased by 40% (in EASY difficulty), 25% (in MEDIUM difficulty), 10% (in HARD difficulty)</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:green'>New weapon special: [[LotI_Abilities#lord of the flies_.E2.80.93_damage|lord of the flies]]</span><br/> |
+ | <span style='color:#60A0FF'>Resistance to blade increased by 15%</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Despicable Heroism – mace === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Your deeds are revered, but the way you do them is damned.</i></span><br/> |
− | <span style='color: | + | <span style='color:green'>Damage decreased by 40% (in EASY difficulty), 50% (in MEDIUM difficulty), 55% (in HARD difficulty)</span><br/> |
− | <span style='color:green'> | + | <span style='color:green'>New weapon special: [[LotI_Abilities#plague (LANGUAGE_TYPE)_.E2.80.93_plague|plague (Revenant)]]</span><br/> |
− | <span style='color:green'>Increases all magical damages by | + | <span style='color:green'>Increases all magical damages by 10%</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>Resistance to arcane decreased by 5%</span><br/> |
<br/> | <br/> | ||
− | === | + | === Despicable Heroism – mace === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Your deeds are revered, but the way you do them is damned.</i></span><br/> |
− | <span style='color:green'> | + | <span style='color:green'>Damage decreased by 20% (in EASY difficulty), 30% (in MEDIUM difficulty), 40% (in HARD difficulty)</span><br/> |
− | <span style='color:green'> | + | <span style='color:green'>New weapon special: [[LotI_Abilities#plague (LANGUAGE_TYPE)_.E2.80.93_plague|plague (Revenant)]]</span><br/> |
− | <span style='color:green'> | + | <span style='color:green'>Increases all magical damages by 10%</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Resistance to arcane decreased by 5%</span><br/> |
− | <span style='color: | + | <span style='color:#808080'>This item is duplicated inside LotI, see the [https://github.com/matsjoyce/LotIWikiGen/issues/15 GitHub issue] for more details</span><br/> |
<br/> | <br/> | ||
− | === | + | === Eternity's End – mace === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Even lich lords cannot live forever.</i></span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:green'>Damage increased by 40% (in EASY difficulty), 30% (in MEDIUM difficulty), 20% (in HARD difficulty)</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:green'>Sets damage type to arcane</span><br/> |
+ | <span style='color:green'>Enemy resistances to blade decreased by 20%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to cold increased by 10%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to arcane increased by 20%</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Fist of Anarchy – mace === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Rebirth through devastation, freedom through bloodshed.</i></span><br/> |
− | + | <span style='color:green'>60% (in EASY difficulty), 50% (in MEDIUM difficulty), 40% (in HARD difficulty) more attacks</span><br/> | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | <span style='color: | ||
− | |||
<span style='color:#60A0FF'>10% chance to strike a devastating blow</span><br/> | <span style='color:#60A0FF'>10% chance to strike a devastating blow</span><br/> | ||
− | <span style='color:green'> | + | <span style='color:green'>New weapon special: [[LotI_Abilities#anarchy_.E2.80.93_damage|anarchy]]</span><br/> |
− | |||
− | |||
− | |||
<br/> | <br/> | ||
− | === | + | === Fleshrending Scourge – mace === |
− | <span style='color:#808080'><i>I | + | <span style='color:#808080'><i>Do not run away from me. I will catch you anyway.</i></span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:green'>Damage increased by 60% (in EASY difficulty), 40% (in MEDIUM difficulty), 20% (in HARD difficulty)</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:green'>20% more attacks</span><br/> |
+ | <span style='color:#60A0FF'>Sucks 1 health from targets with each hit</span><br/> | ||
+ | <span style='color:green'>Enemy resistances to impact decreased by 10%</span><br/> | ||
+ | <span style='color:#60A0FF'>2 more movement points</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Godsmasher – mace === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>'With this beast, I can kill even a god!' |
+ | 'Crunch, munch,... burp. Anybody else thinks that it can kill dragons too?'</i></span><br/> | ||
<span style='color:green'>Damage increased by 70% (in EASY difficulty), 50% (in MEDIUM difficulty), 30% (in HARD difficulty)</span><br/> | <span style='color:green'>Damage increased by 70% (in EASY difficulty), 50% (in MEDIUM difficulty), 30% (in HARD difficulty)</span><br/> | ||
− | <span style='color:green'> | + | <span style='color:green'>20% more attacks</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>10% chance to strike a devastating blow</span><br/> |
− | <span style='color: | + | <span style='color:green'>Enemy resistances to impact decreased by 20%</span><br/> |
− | <span style='color: | + | <span style='color:green'>New weapon special: [[LotI_Abilities#leeches_.E2.80.93_damage|leech]]</span><br/> |
<br/> | <br/> | ||
− | === | + | === Godsmasher – mace === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>'With this beast, I can kill even a god!' |
− | <span style='color: | + | 'Crunch, munch,... burp. Anybody else thinks that it can kill dragons too?'</i></span><br/> |
− | <span style='color:green'> | + | <span style='color:green'>Damage increased by 70% (in EASY difficulty), 50% (in MEDIUM difficulty), 30% (in HARD difficulty)</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:green'>20% more attacks</span><br/> |
− | + | <span style='color:#60A0FF'>10% chance to strike a devastating blow</span><br/> | |
− | + | <span style='color:green'>Enemy resistances to impact decreased by 20%</span><br/> | |
− | <span style='color: | + | <span style='color:green'>New weapon special: [[LotI_Abilities#leeches_.E2.80.93_damage|leech]]</span><br/> |
− | + | <span style='color:#808080'>This item is duplicated inside LotI, see the [https://github.com/matsjoyce/LotIWikiGen/issues/15 GitHub issue] for more details</span><br/> | |
− | <span style='color:green'> | ||
− | <span style='color: | ||
<br/> | <br/> | ||
− | === | + | === Gvødgührvoḧzzorghkuz – mace === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Ürhrabgzubruprÿÿrv øẗhnäæzdaz grohruth züürd myyvöthgavrhyd...</i></span><br/> |
− | <span style='color:green'> | + | <span style='color:green'>30% (in EASY difficulty), 25% (in MEDIUM difficulty), 20% (in HARD difficulty) more attacks</span><br/> |
− | + | <span style='color:green'>New weapon special: [[LotI_Abilities#anger_.E2.80.93_attacks|anger]]</span><br/> | |
− | <span style='color:green'>New weapon special: | ||
<br/> | <br/> | ||
− | === | + | === Heathenbasher – mace === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Dark is the night that has set to your mind, sweet is the pride that reflects in your eyes.</i></span><br/> |
− | <span style='color: | + | <span style='color:green'>Damage increased by 30%</span><br/> |
− | <span style='color:green'> | + | <span style='color:green'>New weapon special: [[LotI_Abilities#lawful_.E2.80.93_damage|lawful]]</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Resistance to impact increased by 5%</span><br/> |
− | <span style='color:#60A0FF'>Resistance to | + | <span style='color:#60A0FF'>Resistance to arcane increased by 10%</span><br/> |
− | <span style='color:# | + | <span style='color:#60A0FF'>New ability: illuminates loti</span><br/> |
<br/> | <br/> | ||
− | === | + | === Jawbreaker – mace === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Why are you grinning like that? It could have killed you!</i></span><br/> |
− | <span style='color:green'>Damage | + | <span style='color:green'>Damage decreased by 10% (in EASY difficulty), 20% (in MEDIUM difficulty), 30% (in HARD difficulty)</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Sucks 1 health from targets with each hit</span><br/> |
− | <span style='color:green'>New weapon special: | + | <span style='color:green'>New weapon special: [[LotI_Abilities#mayhem_.E2.80.93_dummy|mayhem]]</span><br/> |
− | |||
<br/> | <br/> | ||
− | === | + | === Lilith's Old Precious – mace === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>In order to be able to fight with any weapon available, Lilith swaps weapon types once per century.</i></span><br/> |
− | <span style='color:green'>Damage increased by | + | <span style='color:green'>Damage increased by 2</span><br/> |
− | <span style='color:green'> | + | <span style='color:green'>50% (in EASY difficulty), 40% (in MEDIUM difficulty), 30% (in HARD difficulty) more attacks</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>20% chance to strike a devastating blow</span><br/> |
+ | <span style='color:green'>New weapon special: [[LotI_Abilities#dazzle_.E2.80.93_dummy|dazzle]]</span><br/> | ||
+ | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#dark aura_.E2.80.93_dummy|dark aura]]</span><br/> | ||
+ | <span style='color:#60A0FF'>1 more movement points</span><br/> | ||
+ | <span style='color:#60A0FF'>24 more hitpoints</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Morgenstern – mace === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>The star of dawn will smash your face.</i></span><br/> |
− | <span style='color: | + | <span style='color:green'>Damage increased by 60%</span><br/> |
− | <span style='color: | + | <span style='color:green'>Sets damage type to arcane</span><br/> |
− | <span style='color:#60A0FF'>New ability: [[LotI_Abilities# | + | <span style='color:green'>New weapon special: magical</span><br/> |
+ | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#twilightstalk_.E2.80.93_hides|twilightstalk]]</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Organ Grinder – mace === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Keep that man away from me... Hey, keep him away! Do not flee! Aaarghh! Ehhmragehhhd...</i></span><br/> |
− | + | <span style='color:green'>Damage increased by 8 (in EASY difficulty), 6 (in MEDIUM difficulty), 4 (in HARD difficulty)</span><br/> | |
− | <span style='color:green'> | + | <span style='color:green'>New weapon special: [[LotI_Abilities#mayhem_.E2.80.93_dummy|mayhem]]</span><br/> |
− | <span style='color:green'> | + | <span style='color:green'>New weapon special: [[LotI_Abilities#lethargy_.E2.80.93_dummy|lethargy]]</span><br/> |
− | |||
− | <span style='color: | ||
<br/> | <br/> | ||
− | === | + | === Preacher of Hatred – mace === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Your descendants, ancestors and friends are demonic kin that is behind all our suffering.</i></span><br/> |
− | <span style='color:green'> | + | <span style='color:green'>25% more attacks</span><br/> |
− | <span style='color:#60A0FF'>New ability: [[LotI_Abilities# | + | <span style='color:#60A0FF'>Resistance to impact increased by 10%</span><br/> |
+ | <span style='color:#60A0FF'>1 more movement points</span><br/> | ||
+ | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#hate speech_.E2.80.93_dummy|hate speech]]</span><br/> | ||
+ | <span style='color:#60A0FF'>Sets alignment to chaotic</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Righteous Cause – mace === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Once he starts attacking, you cannot stop him. You can only run.</i></span><br/> |
− | + | <span style='color:green'>Damage increased by 8 (in EASY difficulty), 6 (in MEDIUM difficulty), 5 (in HARD difficulty)</span><br/> | |
− | <span style='color:green'>Damage increased by | + | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#zeal_.E2.80.93_resistance|zeal]]</span><br/> |
− | <span style='color:#60A0FF'>New ability: [[LotI_Abilities# | ||
− | |||
<br/> | <br/> | ||
− | === | + | === Sceptre of Antipater – mace === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>You can be evil even if you heal people.</i></span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>20% chance to strike a devastating blow</span><br/> |
− | <span style='color: | + | <span style='color:green'>New weapon special: [[LotI_Abilities#chaotic_.E2.80.93_damage|chaotic]]</span><br/> |
− | <span style='color:green'> | + | <span style='color:green'>Increases all magical damages by 20%</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#heals +VALUE_.E2.80.93_heals|heals (16)]]</span><br/> |
<br/> | <br/> | ||
− | === | + | === Sceptre of the King – mace === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>The sceptre was the symbol of king's power. Using it as a weapon did not stop the assassin.</i></span><br/> |
− | <span style='color:green'>Damage increased by | + | <span style='color:green'>Damage increased by 40% (in EASY difficulty), 30% (in MEDIUM difficulty), 30% (in HARD difficulty)</span><br/> |
− | <span style='color:green'> | + | <span style='color:green'>20% more attacks</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>Sucks 1 health from targets with each hit</span><br/> |
− | + | <span style='color:purple'>New ability: [[LotI_Abilities#radiation_.E2.80.93_poison|radiation]] (requires [[#Crown of the King_.E2.80.93_helm|Crown of the King]])</span><br/> | |
− | + | <span style='color:purple'>1 more attacks (requires [[#Armour of the King_.E2.80.93_armour|Armour of the King]])</span><br/> | |
− | <span style='color: | + | <span style='color:purple'>Damage increased by 2 (requires [[#Ring of the King_.E2.80.93_ring|Ring of the King]])</span><br/> |
− | <span style='color: | ||
− | <span style='color: | ||
<br/> | <br/> | ||
− | === The Cure – mace === | + | === The Disease and the Cure – mace === |
<span style='color:#808080'><i>You are the disease. We are the cure.</i></span><br/> | <span style='color:#808080'><i>You are the disease. We are the cure.</i></span><br/> | ||
<span style='color:green'>Damage increased by 6 (in EASY difficulty), 5 (in MEDIUM difficulty), 4 (in HARD difficulty)</span><br/> | <span style='color:green'>Damage increased by 6 (in EASY difficulty), 5 (in MEDIUM difficulty), 4 (in HARD difficulty)</span><br/> | ||
<span style='color:#60A0FF'>New ability: [[LotI_Abilities#NAME (INTENSITY)_.E2.80.93_leadership|damage aura (25)]]</span><br/> | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#NAME (INTENSITY)_.E2.80.93_leadership|damage aura (25)]]</span><br/> | ||
<br/> | <br/> | ||
− | === The | + | === The Fighting Bull – mace === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Takes a blink of an eye to anger, takes a day to calm down.</i></span><br/> |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
<span style='color:green'>New weapon special: [[LotI_Abilities#anger_.E2.80.93_attacks|anger]]</span><br/> | <span style='color:green'>New weapon special: [[LotI_Abilities#anger_.E2.80.93_attacks|anger]]</span><br/> | ||
− | <span style='color: | + | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#wrath_.E2.80.93_dummy|wrath]]</span><br/> |
− | + | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#triggerable_.E2.80.93_dummy|triggerable]]</span><br/> | |
− | <span style='color:#60A0FF'> | ||
− | |||
<br/> | <br/> | ||
− | === The | + | === The Great Truth – mace === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>The Great Truth is that there is no Great Truth.</i></span><br/> |
− | <span style='color: | + | <span style='color:green'>Damage increased by 14 (in EASY difficulty), 12 (in MEDIUM difficulty), 10 (in HARD difficulty)</span><br/> |
+ | <span style='color:#60A0FF'>Resistance to cold increased by 10%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to arcane increased by 20%</span><br/> | ||
<br/> | <br/> | ||
− | === The | + | === The Unstoppable – mace === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>No one can bargain with him. There is no way to reason with him. He feels no fear. There is nothing at all that would stop him... until the evil is banished.</i></span><br/> |
− | <span style='color:green'> | + | <span style='color:green'>New weapon special: marksman</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Resistance to blade increased by 10%</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Resistance to impact increased by 10%</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>Resistance to pierce increased by 10%</span><br/> |
− | <span style='color: | + | <span style='color:green'>Adds status unslowable</span><br/> |
<br/> | <br/> | ||
− | === | + | === Tormentor of Light – mace === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>In the absence of light, darkness and disorder rules.</i></span><br/> |
− | <span style='color:green'>Damage increased by | + | <span style='color:green'>Damage increased by 30%</span><br/> |
− | <span style='color:green'> | + | <span style='color:green'>25% more attacks</span><br/> |
− | <span style='color:green'> | + | <span style='color:green'>New weapon special: [[LotI_Abilities#chaotic_.E2.80.93_damage|chaotic]]</span><br/> |
− | + | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#darkens_.E2.80.93_illuminates|darkens]]</span><br/> | |
− | <span style='color:# | ||
<br/> | <br/> | ||
− | === | + | === Unrighteous Cause – mace === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Avoid hitting too hard, it will defeat the enemy too fast and take away the fun.</i></span><br/> |
− | <span style='color: | + | <span style='color:green'>Damage decreased by 4</span><br/> |
+ | <span style='color:#60A0FF'>Resistance to impact increased by 30%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to fire increased by 30%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to arcane increased by 20%</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Wrath of the Pagan – mace === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Law or chaos? That is just a point of view not everyone shares.</i></span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:green'>Damage increased by 50% (in EASY difficulty), 40% (in MEDIUM difficulty), 30% (in HARD difficulty)</span><br/> |
− | <span style='color:# | + | <span style='color:green'>30% more attacks</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:green'>New weapon special: marksman</span><br/> |
+ | <span style='color:green'>New weapon special: [[LotI_Abilities#chaotic and lawful_.E2.80.93_damage|chaotic and lawful]]</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to blade increased by 10%</span><br/> | ||
+ | <br/> | ||
+ | === Wrath of the Pagan – mace === | ||
+ | <span style='color:#808080'><i>Law or chaos? That is just a point of view not everyone shares.</i></span><br/> | ||
+ | <span style='color:green'>Damage increased by 50% (in EASY difficulty), 40% (in MEDIUM difficulty), 30% (in HARD difficulty)</span><br/> | ||
+ | <span style='color:green'>30% more attacks</span><br/> | ||
+ | <span style='color:green'>New weapon special: marksman</span><br/> | ||
+ | <span style='color:green'>New weapon special: [[LotI_Abilities#chaotic and lawful_.E2.80.93_damage|chaotic and lawful]]</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to blade increased by 10%</span><br/> | ||
+ | <span style='color:#808080'>This item is duplicated inside LotI, see the [https://github.com/matsjoyce/LotIWikiGen/issues/15 GitHub issue] for more details</span><br/> | ||
<br/> | <br/> | ||
− | === | + | == polearm == |
− | <span style='color:#808080'><i> | + | === Exterminator's Scythe – polearm === |
+ | <span style='color:#808080'><i>Victims' loyals look for revenge.</i></span><br/> | ||
<span style='color:green'>Damage increased by 30% (in EASY difficulty), 20% (in MEDIUM difficulty), 10% (in HARD difficulty)</span><br/> | <span style='color:green'>Damage increased by 30% (in EASY difficulty), 20% (in MEDIUM difficulty), 10% (in HARD difficulty)</span><br/> | ||
− | <span style='color:green'> | + | <span style='color:green'>35% more attacks</span><br/> |
− | <span style='color:purple'> | + | <span style='color:purple'>Damage increased by 1 (requires [[#Exterminator's Dagger_.E2.80.93_dagger|Exterminator's Dagger]])</span><br/> |
− | <span style='color:purple'> | + | <span style='color:purple'>Damage increased by 1 (requires [[#Exterminator's Knives_.E2.80.93_knife|Exterminator's Knives]])</span><br/> |
+ | <span style='color:purple'>Damage increased by 1 (requires [[#Exterminator's Ring_.E2.80.93_ring|Exterminator's Ring]])</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Exterminator's Scythe – polearm === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Victims' loyals look for revenge.</i></span><br/> |
− | <span style='color:green'>Damage increased by | + | <span style='color:green'>Damage increased by 30% (in EASY difficulty), 20% (in MEDIUM difficulty), 10% (in HARD difficulty)</span><br/> |
− | <span style='color: | + | <span style='color:green'>35% more attacks</span><br/> |
− | <span style='color: | + | <span style='color:purple'>Damage increased by 1 (requires [[#Exterminator's Dagger_.E2.80.93_dagger|Exterminator's Dagger]])</span><br/> |
− | <span style='color:purple'>1 | + | <span style='color:purple'>Damage increased by 1 (requires [[#Exterminator's Knives_.E2.80.93_knife|Exterminator's Knives]])</span><br/> |
− | <span style='color:purple'>1 | + | <span style='color:purple'>Damage increased by 1 (requires [[#Exterminator's Ring_.E2.80.93_ring|Exterminator's Ring]])</span><br/> |
+ | <span style='color:#808080'>This item is duplicated inside LotI, see the [https://github.com/matsjoyce/LotIWikiGen/issues/15 GitHub issue] for more details</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Xuanquang's Soul Harvest – polearm === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Don't be afraid when seeing a bloody road. Keep calm and turn back to face the one who made it so bloody.</i></span><br/> |
− | <span style='color:green'>Damage increased by | + | <span style='color:green'>Damage increased by 40% (in EASY difficulty), 30% (in MEDIUM difficulty), 20% (in HARD difficulty)</span><br/> |
− | <span style='color:green'> | + | <span style='color:green'>Merges attacks</span><br/> |
− | <span style='color: | + | <span style='color:green'>New weapon special: [[LotI_Abilities#kamikaze sprint_.E2.80.93_damage|kamikaze sprint]]</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Resistance to cold increased by 20%</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>1 more movement points</span><br/> |
<br/> | <br/> | ||
− | === | + | == potion == |
− | <span style='color:#808080'><i> | + | === Bloodsucker's Potion – potion === |
− | <span style='color: | + | <span style='color:#808080'><i>All this blood. It is yours. You will drink it. You will guzzle it. You will choke on it. You will drown in it.</i></span><br/> |
− | + | <span style='color:green'>New weapon special (ranged attacks only): drain</span><br/> | |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#blood drinking_.E2.80.93_dummy|blood drinking]]</span><br/> |
− | |||
<br/> | <br/> | ||
− | === | + | === Creepy Potion – potion === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>If you hear me better fear me, if you see me better flee me.</i></span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#conviction (INTENSITY)_.E2.80.93_resistance|conviction (20)]]</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#despair (INTENSITY)_.E2.80.93_leadership|despair (20)]]</span><br/> |
− | |||
<br/> | <br/> | ||
− | === | + | === Fire-Forged Friend – potion === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>'I make my friends with hammer and anvil.' -Pygmaliophaestus</i></span><br/> |
− | <span style='color:#60A0FF'>Increases physical resistances by | + | <span style='color:#60A0FF'>Increases physical resistances by 50%</span><br/> |
− | + | <span style='color:#60A0FF'>4 fewer movement points</span><br/> | |
− | |||
− | |||
− | |||
− | <span style='color:#60A0FF'> | ||
<br/> | <br/> | ||
− | === | + | === Foul Potion – potion === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>It helps us greatly, but its user pays a great price.</i></span><br/> |
− | + | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#unholy hunger_.E2.80.93_dummy|unholy hunger]]</span><br/> | |
− | <span style='color:#60A0FF'>New ability: [[LotI_Abilities# | ||
− | |||
<br/> | <br/> | ||
− | === | + | === Greater Healing Potion – potion === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>This can heal almost anyone, find the one who brewed it!</i></span><br/> |
− | <span style='color: | + | <span style='color:orange'>This unit is completely restored, including statuses, moves and attacks.</span><br/> |
− | |||
<br/> | <br/> | ||
− | === | + | === Healing Potion – potion === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>I am healed! More healthy than ever!</i></span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>10 more hitpoints</span><br/> |
− | + | <span style='color=#60A0FF'>Full heal</span><br/> | |
− | <span style='color | ||
− | |||
<br/> | <br/> | ||
− | === | + | === Holy potion – potion === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Grrrh! Remove this filth from this world! Rrrargh!</i></span><br/> |
− | <span style='color: | + | <span style='color:green'>New weapon special (melee attacks only): [[LotI_Abilities#unholybane_.E2.80.93_damage|unholybane]]</span><br/> |
<br/> | <br/> | ||
− | === | + | === Lesser Potion of Invisibility – potion === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>When you are defeated, search for solace in the darkness.</i></span><br/> |
− | <span style='color:#60A0FF | + | <span style='color:#60A0FF'>New ability: nightstalk</span><br/> |
− | |||
− | |||
− | |||
<br/> | <br/> | ||
− | === | + | === Otherworldly Cinders – potion === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Arise, the bird of death, burn when you die and reappear from your flames.</i></span><br/> |
− | |||
− | |||
<span style='color:#60A0FF'>Resistance to fire increased by 40%</span><br/> | <span style='color:#60A0FF'>Resistance to fire increased by 40%</span><br/> | ||
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#from the ashes_.E2.80.93_dummy|from the ashes]]</span><br/> |
<br/> | <br/> | ||
− | === | + | === Poison – potion === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Why is this technique a taboo?</i></span><br/> |
− | <span style='color:green'> | + | <span style='color:green'>New weapon special (melee attacks only): poison</span><br/> |
− | + | <span style='color:green'>New weapon special (ranged pierce attacks only): poison</span><br/> | |
− | <span style='color:green'>New weapon special: | ||
<br/> | <br/> | ||
− | === | + | === Potion of Authority – potion === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>One gulp to rule them all!</i></span><br/> |
− | + | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#leadership (as level LEVEL unit)_.E2.80.93_leadership|leadership (as level 6 unit)]]</span><br/> | |
− | |||
− | |||
− | <span style='color:#60A0FF'>New ability: [[LotI_Abilities# | ||
− | |||
<br/> | <br/> | ||
− | === | + | === Potion of Mundanity – potion === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>What if magic was just a nocebo?</i></span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Resistance to fire increased by 60%</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Resistance to cold increased by 60%</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Resistance to arcane increased by 60%</span><br/> |
− | <span style='color: | + | <br/> |
+ | === Potion of Sacrifice – potion === | ||
+ | <span style='color:#808080'><i>'I will need you to understand the conception of divine sacrifice.' - Luke</i></span><br/> | ||
+ | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#martyrdom_.E2.80.93_dummy|martyrdom]]</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Potion of Speed – potion === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>The quickest, the fastest, born under the sonic sign.</i></span><br/> |
− | <span style='color:green'> | + | <span style='color:green'>1 more attacks</span><br/> |
− | |||
− | |||
− | |||
− | |||
− | |||
<span style='color:#60A0FF'>2 more movement points</span><br/> | <span style='color:#60A0FF'>2 more movement points</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Potion of Steel Skin – potion === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Only magic can make steel bend easily when needed. Or not?</i></span><br/> |
− | + | <span style='color:#60A0FF'>Increases physical resistances by 25%</span><br/> | |
− | + | <br/> | |
− | <span style='color:#60A0FF'>Increases physical resistances by | + | === Potion of the Northern Winds – potion === |
− | <span style='color: | + | <span style='color:#808080'><i>I will rule my frostbitten kingdom with an iron hand.</i></span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#northfrost aura_.E2.80.93_dummy|northfrost aura]]</span><br/> |
− | <span style='color:# | + | <br/> |
− | <span style='color:#60A0FF'>New ability: | + | === Potion of Titanic Strength – potion === |
+ | <span style='color:#808080'><i>Cronus was the mightiest of the Titans. Only a fraction of his strength is devastating.</i></span><br/> | ||
+ | <span style='color:orange'>Increases damage of all melee weapons by 10</span><br/> | ||
+ | <br/> | ||
+ | === Potion of Vitality – potion === | ||
+ | <span style='color:#808080'><i>A new life flows in the veins of those who drink this brew.</i></span><br/> | ||
+ | <span style='color:#60A0FF'>New ability: regenerates</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Spirits of a Madman's Alacrity – potion === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Are you sane? You cannot fight so much, we will run out of enemies too soon!</i></span><br/> |
− | <span style='color: | + | <span style='color:orange'>1 extra attack per turn</span><br/> |
− | |||
− | |||
− | |||
<br/> | <br/> | ||
− | === | + | === Stolen Potion – potion === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>I have stolen this. Now all the world is here for me to steal.</i></span><br/> |
− | + | <span style='color:#60A0FF'>New ability: skirmisher</span><br/> | |
− | <span style='color:#60A0FF'> | ||
<span style='color:#60A0FF'>New ability: [[LotI_Abilities#steals_.E2.80.93_dummy|steals]]</span><br/> | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#steals_.E2.80.93_dummy|steals]]</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Virulent Poison – potion === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>He is not only farting poison, he also sweats and burps it.</i></span><br/> |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
<span style='color:#60A0FF'>New ability: [[LotI_Abilities#dark aura_.E2.80.93_dummy|dark aura]]</span><br/> | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#dark aura_.E2.80.93_dummy|dark aura]]</span><br/> | ||
− | |||
<br/> | <br/> | ||
− | === | + | == ring == |
− | <span style='color:#808080'><i> | + | === Angel of Death's Ring – ring === |
− | <span style='color:#60A0FF'> | + | <span style='color:#808080'><i>Death is the end, but sometimes an end is needed.</i></span><br/> |
− | <span style='color: | + | <span style='color:green'>Damage increased by 2</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Resistance to fire increased by 7%</span><br/> |
+ | <span style='color:#60A0FF'>Resistance to cold increased by 7%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to arcane increased by 7%</span><br/> | ||
+ | <span style='color:purple'>12 more hitpoints (requires [[#Cloak of the Pale Rider_.E2.80.93_cloak|Cloak of the Pale Rider]])</span><br/> | ||
+ | <span style='color:purple'>5% to arcane, blade, cold, fire, impact and pierce resistance (requires [[#Amulet of the Last Guide_.E2.80.93_amulet|Amulet of the Last Guide]])</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Dazzling Ring – ring === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>You were born to die blind.</i></span><br/> |
− | + | <span style='color:green'>New weapon special: [[LotI_Abilities#dazzle_.E2.80.93_dummy|dazzle]]</span><br/> | |
− | + | <span style='color:#60A0FF'>Chance to get hit decreased by 5%</span><br/> | |
− | <span style='color: | + | <span style='color:#60A0FF'>Resistance to pierce increased by 10%</span><br/> |
− | <span style='color:#60A0FF'> | ||
− | <span style='color:#60A0FF'> | ||
<br/> | <br/> | ||
− | === | + | === Eidolon's Ring – ring === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>When he was old and dying, he remembered what he could from the days he loved a necromanceress.</i></span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Resistance to blade increased by 5%</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Resistance to pierce increased by 10%</span><br/> |
− | <span style='color:# | + | <span style='color:#60A0FF'>Resistance to cold increased by 20%</span><br/> |
+ | <span style='color:#60A0FF'>Resistance to arcane decreased by 10%</span><br/> | ||
+ | <span style='color:purple'>3% to pierce resistance (requires [[#Eidolon's Necklace_.E2.80.93_amulet|Eidolon's Necklace]])</span><br/> | ||
+ | <span style='color:purple'>3% to blade resistance (requires [[#Eidolon's Armour_.E2.80.93_armour|Eidolon's Armour]])</span><br/> | ||
+ | <span style='color:purple'>4 more hitpoints (requires [[#Eidolon's Mask_.E2.80.93_helm|Eidolon's Mask]])</span><br/> | ||
+ | <span style='color:purple'>Damage increased by 1 (requires [[#Eidolon's Gauntlets_.E2.80.93_gauntlets|Eidolon's Gauntlets]])</span><br/> | ||
+ | <span style='color:purple'>2% to arcane resistance (requires [[#Eidolon's Coat_.E2.80.93_cloak|Eidolon's Coat]])</span><br/> | ||
+ | <span style='color:purple'>New ability: [[LotI_Abilities#Deathaura (INTENSITY)_.E2.80.93_periodic_damage_aura|deathaura (8)]] (requires [[#Eidolon's Sword_.E2.80.93_sword|Eidolon's Sword]])</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Exterminator's Ring – ring === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Hide from the revolution.</i></span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:green'>Damage increased by 1</span><br/> |
− | <span style='color:# | + | <span style='color:#60A0FF'>Resistance to blade increased by 15%</span><br/> |
− | <span style='color:# | + | <span style='color:purple'>Damage increased by 1 (ranged attacks only) (requires [[#Exterminator's Scythe_.E2.80.93_polearm|Exterminator's Scythe]])</span><br/> |
+ | <span style='color:purple'>Damage increased by 1 (ranged attacks only) (requires [[#Exterminator's Dagger_.E2.80.93_dagger|Exterminator's Dagger]])</span><br/> | ||
+ | <span style='color:purple'>2% to arcane, blade, cold, fire, impact and pierce resistance (requires [[#Exterminator's Knives_.E2.80.93_knife|Exterminator's Knives]])</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Exterminator's Ring – ring === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Hide from the revolution.</i></span><br/> |
− | + | <span style='color:green'>Damage increased by 1</span><br/> | |
− | <span style='color:green'>Damage increased by | + | <span style='color:#60A0FF'>Resistance to blade increased by 15%</span><br/> |
− | <span style='color: | + | <span style='color:purple'>Damage increased by 1 (ranged attacks only) (requires [[#Exterminator's Scythe_.E2.80.93_polearm|Exterminator's Scythe]])</span><br/> |
− | <span style='color: | + | <span style='color:purple'>Damage increased by 1 (ranged attacks only) (requires [[#Exterminator's Dagger_.E2.80.93_dagger|Exterminator's Dagger]])</span><br/> |
− | <span style='color: | + | <span style='color:purple'>2% to arcane, blade, cold, fire, impact and pierce resistance (requires [[#Exterminator's Knives_.E2.80.93_knife|Exterminator's Knives]])</span><br/> |
− | <span style='color: | + | <span style='color:#808080'>This item is duplicated inside LotI, see the [https://github.com/matsjoyce/LotIWikiGen/issues/15 GitHub issue] for more details</span><br/> |
<br/> | <br/> | ||
− | === | + | === Precious Eagle Cactus Fruit – ring === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>I need sacrifice. Be it involuntary or not.</i></span><br/> |
− | <span style='color:green'> | + | <span style='color:#60A0FF'>Decreases physical resistances by 20%</span><br/> |
+ | <span style='color:#60A0FF'>Resistance to fire decreased by 20%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to cold decreased by 20%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to arcane decreased by 20%</span><br/> | ||
+ | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#heals +VALUE_.E2.80.93_heals|heals (40)]]</span><br/> | ||
+ | <br/> | ||
+ | === Pyromancer's Ring – ring === | ||
+ | <span style='color:#808080'><i>He could feed on fire and magic, spitting it back on those who tried to harm him with it.</i></span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to fire increased by 10%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to cold increased by 5%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to arcane increased by 5%</span><br/> | ||
+ | <span style='color:purple'>New attack: fireball (11 - 4, fire) (requires [[#Pyromancer's Sword_.E2.80.93_sword|Pyromancer's Sword]])</span><br/> | ||
+ | <span style='color:purple'>Damage increased by 2 (requires [[#Pyromancer's Cloak_.E2.80.93_cloak|Pyromancer's Cloak]])</span><br/> | ||
+ | <br/> | ||
+ | === Rherraent's Ring – ring === | ||
+ | <span style='color:#808080'><i>His poor widow sold his property bit by bit, and they lost their power.</i></span><br/> | ||
+ | <span style='color:green'>Enemy resistances to blade decreased by 10%</span><br/> | ||
<span style='color:#60A0FF'>Resistance to blade increased by 10%</span><br/> | <span style='color:#60A0FF'>Resistance to blade increased by 10%</span><br/> | ||
− | <span style='color: | + | <span style='color:purple'>New ability: regenerates (requires [[#Rherraent's Sword_.E2.80.93_sword|Rherraent's Sword]])</span><br/> |
− | |||
− | |||
<br/> | <br/> | ||
− | === | + | === Ring of Deathaura – ring === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>A harbinger of death from the world of witchcraft.</i></span><br/> |
− | <span style='color:green'> | + | <span style='color:green'>Enemy resistances to arcane decreased by 10%</span><br/> |
− | <span style='color:green'> | + | <span style='color:green'>Increases all magical damages by 5%</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Resistance to cold increased by 20%</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#Deathaura (INTENSITY)_.E2.80.93_periodic_damage_aura|deathaura (13)]]</span><br/> |
− | |||
<br/> | <br/> | ||
− | === | + | === Ring of Devil's Doom – ring === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>The demonic magic is deadly, but you can prepare yourself to live through it.</i></span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Resistance to fire increased by 20%</span><br/> |
− | <span style='color:#60A0FF'>Resistance to cold increased by | + | <span style='color:#60A0FF'>Resistance to cold increased by 20%</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>Resistance to arcane increased by 10%</span><br/> |
− | + | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#absorbs (1)_.E2.80.93_dummy|absorbs (1)]]</span><br/> | |
− | |||
− | |||
− | |||
− | <span style='color: | ||
<br/> | <br/> | ||
− | === | + | === Ring of Dragon's Bane – ring === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Dragons are no challenge, let us hunt scorpions instead.</i></span><br/> |
− | + | <span style='color:#60A0FF'>Resistance to blade increased by 10%</span><br/> | |
− | <span style='color: | + | <span style='color:#60A0FF'>Resistance to fire increased by 30%</span><br/> |
− | |||
− | |||
− | <span style='color:#60A0FF'> | ||
− | |||
<br/> | <br/> | ||
− | === | + | === Ring of Health – ring === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Health is more important than body count.</i></span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Resistance to blade increased by 10%</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Resistance to arcane increased by 10%</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>8 more hitpoints per level</span><br/> |
− | <span style='color:#60A0FF'>New ability: [[LotI_Abilities# | + | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#regenerates slightly_.E2.80.93_regenerate|regenerates slightly]]</span><br/> |
− | |||
<br/> | <br/> | ||
− | === | + | === Ring of Iced Veins – ring === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>'Your hand is colder than ice! Are you sure do not need warm tea?' |
− | <span style='color:green'> | + | 'No, I am fine, mom.'</i></span><br/> |
− | <span style='color:green'> | + | <span style='color:green'>Sets damage type to cold</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:green'>New weapon special: slow</span><br/> |
+ | <span style='color:#60A0FF'>Resistance to fire increased by 15%</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Ring of the King – ring === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>The king was greatly fond of his magical ring. He should have been more fond of his throne.</i></span><br/> |
− | + | <span style='color:#60A0FF'>Resistance to pierce increased by 5%</span><br/> | |
− | <span style='color: | + | <span style='color:#60A0FF'>Resistance to fire increased by 5%</span><br/> |
+ | <span style='color:purple'>New ability: [[LotI_Abilities#leadership (as level LEVEL unit)_.E2.80.93_leadership|leadership (as level 3 unit)]] (requires [[#Armour of the King_.E2.80.93_armour|Armour of the King]])</span><br/> | ||
+ | <span style='color:purple'>Damage increased by 1 (requires [[#Crown of the King_.E2.80.93_helm|Crown of the King]])</span><br/> | ||
+ | <span style='color:purple'>5% to arcane, blade, cold, fire, impact and pierce resistance (requires [[#Sceptre of the King_.E2.80.93_mace|Sceptre of the King]])</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Ring of Unearthly Existence – ring === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Warriors were no match for him. He was no match for wizards.</i></span><br/> |
− | + | <span style='color:green'>Damage increased by 40%</span><br/> | |
− | <span style='color: | + | <span style='color:green'>1 more attacks</span><br/> |
+ | <span style='color:#60A0FF'>Sucks 1 health from targets with each hit</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to fire decreased by 30%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to cold decreased by 30%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to arcane decreased by 30%</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Ring of Unearthly Existence – ring === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Warriors were no match for him. He was no match for wizards.</i></span><br/> |
− | <span style='color: | + | <span style='color:green'>Damage increased by 40%</span><br/> |
+ | <span style='color:green'>1 more attacks</span><br/> | ||
+ | <span style='color:#60A0FF'>Sucks 1 health from targets with each hit</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to fire decreased by 30%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to cold decreased by 30%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to arcane decreased by 30%</span><br/> | ||
+ | <span style='color:#808080'>This item is duplicated inside LotI, see the [https://github.com/matsjoyce/LotIWikiGen/issues/15 GitHub issue] for more details</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Ring of Wisdom – ring === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>This magical artefact is one of a kind. Use it well.</i></span><br/> |
+ | <span style='color:green'>Increases all magical damages by 40%</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Ring of Wizard's Bane – ring === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Nice fireworks, loser.</i></span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Resistance to fire increased by 15%</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Resistance to cold increased by 15%</span><br/> |
− | + | <span style='color:#60A0FF'>Resistance to arcane increased by 15%</span><br/> | |
− | <span style='color:#60A0FF'> | ||
<br/> | <br/> | ||
− | === | + | === Rock Solid – ring === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>In halls of stone... walls are impassable.</i></span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Increases physical resistances by 10%</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Resistance to impact increased by 5%</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>Resistance to pierce increased by 5%</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Resistance to arcane increased by 10%</span><br/> |
− | |||
<br/> | <br/> | ||
− | === | + | === Sinister Lunacy – ring === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>If there was no lunatic causing the war, there would be no war.</i></span><br/> |
− | <span style='color:green'> | + | <span style='color:green'>New weapon special: charge (melee attacks only)</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>Resistance to impact increased by 10%</span><br/> |
− | |||
<br/> | <br/> | ||
− | === | + | === Sparkling Ring – ring === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Nobody knows why the yellow-green gemstone in this ring is sparkling.</i></span><br/> |
− | <span style='color: | + | <span style='color:green'>New weapon special: poison</span><br/> |
− | + | <span style='color:#60A0FF'>Resistance to fire increased by 20%</span><br/> | |
− | + | <span style='color:#60A0FF'>Resistance to arcane increased by 20%</span><br/> | |
− | <span style='color:#60A0FF'>Resistance to fire increased by | ||
− | |||
− | <span style='color:#60A0FF'>Resistance to arcane increased by | ||
− | |||
− | |||
<br/> | <br/> | ||
− | === | + | === The Alliance – ring === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>We are The Alliance! We are one!</i></span><br/> |
− | <span style='color: | + | <span style='color:green'>Damage increased by 1</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#alliance_.E2.80.93_leadership|alliance]]</span><br/> |
<br/> | <br/> | ||
− | === | + | === The Black Ring – ring === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>There were two hundreds of us before the battle. Three hundreds of us left the battlefield.</i></span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Spells suck 1 health from targets with each hit</span><br/> |
− | <span style='color:green'> | + | <span style='color:green'>New weapon special: plague (melee attacks only)</span><br/> |
− | <span style='color: | + | <span style='color:green'>Increases all magical damages by 5%</span><br/> |
− | |||
<br/> | <br/> | ||
− | === | + | === The gloomy Ring – ring === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Bring sadness to your enemies by showing them how futile their effort is.</i></span><br/> |
− | <span style='color:green'>Damage increased by | + | <span style='color:green'>Damage increased by 10%</span><br/> |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
<span style='color:green'>Increases all magical damages by 10%</span><br/> | <span style='color:green'>Increases all magical damages by 10%</span><br/> | ||
− | <span style='color:#60A0FF'>Resistance to | + | <span style='color:#60A0FF'>Resistance to fire increased by 20%</span><br/> |
− | <span style='color:# | + | <span style='color:purple'>New ability: [[LotI_Abilities#Deathaura (INTENSITY)_.E2.80.93_periodic_damage_aura|deathaura (10)]] (requires [[#The gloomy Cloak_.E2.80.93_cloak|The gloomy Cloak]])</span><br/> |
+ | <span style='color:purple'>New ability: [[LotI_Abilities#despair (INTENSITY)_.E2.80.93_leadership|despair (20)]] (requires [[#The gloomy Amulet_.E2.80.93_amulet|The gloomy Amulet]])</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === The Unprecious Ring – ring === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Sometimes a fiery or rimy blade is not what you need.</i></span><br/> |
− | <span style='color:green'> | + | <span style='color:green'>Sets damage type to blade</span><br/> |
− | <span style='color: | + | <span style='color:green'>New weapon special: [[LotI_Abilities#struggle_.E2.80.93_chance_to_hit|struggle]]</span><br/> |
− | + | <span style='color:#60A0FF'>Resistance to cold increased by 5%</span><br/> | |
− | <span style='color:#60A0FF'>Resistance to | ||
<br/> | <br/> | ||
− | === | + | === The Warmth – ring === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Solace from depressive gloom of northern winters when dusk follows dawn with nothing in between.</i></span><br/> |
− | <span style='color:green'>Enemy resistances to fire decreased by | + | <span style='color:green'>Enemy resistances to fire decreased by 10%</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Resistance to cold increased by 30%</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>New ability: regenerates</span><br/> |
− | |||
− | |||
− | |||
− | |||
<br/> | <br/> | ||
− | === | + | == sling == |
− | <span style='color:#808080'><i> | + | === Balls of Steel – sling === |
− | + | <span style='color:#808080'><i>You will need courage in this cruel world.</i></span><br/> | |
− | <span style='color:green'> | + | <span style='color:green'>Damage increased by 20%</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Resistance to impact increased by 10%</span><br/> |
− | + | <span style='color:#60A0FF'>16 more hitpoints</span><br/> | |
− | |||
− | <span style='color: | ||
− | |||
− | |||
<br/> | <br/> | ||
− | === | + | == spear == |
− | <span style='color:#808080'><i> | + | === Caeordwyccywyrin's Spear – spear === |
− | + | <span style='color:#808080'><i>Whose spear is this?</i></span><br/> | |
− | <span style='color:green'> | + | <span style='color:green'>Damage increased by 4</span><br/> |
− | <span style='color:green'> | + | <span style='color:green'>40% more attacks</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Chance to get hit decreased by 5%</span><br/> |
− | + | <span style='color:#60A0FF'>1 more movement points</span><br/> | |
− | <span style='color: | ||
− | |||
− | |||
<br/> | <br/> | ||
− | === | + | === Corpsegrinder – spear === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Mutilating dead enemies makes you forget your woes.</i></span><br/> |
− | <span style='color:green'> | + | <span style='color:green'>Damage increased by 30%</span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Resistance to cold increased by 10%</span><br/> |
− | + | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#evisceration_.E2.80.93_dummy|evisceration]]</span><br/> | |
− | |||
− | <span style='color: | ||
− | |||
− | |||
<br/> | <br/> | ||
− | === | + | === Explosionlance – spear === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Take that away, we need to stay silent.</i></span><br/> |
− | <span style='color: | + | <span style='color:green'>Damage increased by 30%</span><br/> |
− | <span style='color:green'>Damage increased by | + | <span style='color:green'>Damage increased by 1</span><br/> |
− | <span style='color: | + | <span style='color:green'>New weapon special: [[LotI_Abilities#extra damage (+5; impact)_.E2.80.93_dummy|extra damage (+5; impact)]]</span><br/> |
− | |||
<br/> | <br/> | ||
− | === | + | === Hellrake – spear === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Flowers bloom in hell too. And every flower has its gardener.</i></span><br/> |
− | <span style='color: | + | <span style='color:green'>Damage increased by 60% (in EASY difficulty), 50% (in MEDIUM difficulty), 40% (in HARD difficulty)</span><br/> |
− | + | <span style='color:green'>New weapon special: poison</span><br/> | |
− | <span style='color: | + | <span style='color:#60A0FF'>Resistance to fire increased by 10%</span><br/> |
− | + | <span style='color:#60A0FF'>1 more movement points</span><br/> | |
− | <span style='color:#60A0FF'>Resistance to | ||
− | <span style='color:#60A0FF'>1 | ||
<br/> | <br/> | ||
− | === | + | === Lightbringer's Trident – spear === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>He brought light, but it was red and searing.</i></span><br/> |
− | <span style='color: | + | <span style='color:green'>Damage increased by 50% (in EASY difficulty), 35% (in MEDIUM difficulty), 20% (in HARD difficulty)</span><br/> |
− | <span style='color:green'> | + | <span style='color:green'>50% more attacks</span><br/> |
− | <span style='color:green'> | + | <span style='color:#60A0FF'>Sucks 1 health from targets with each hit</span><br/> |
− | <span style='color:#60A0FF'>Resistance to | + | <span style='color:#60A0FF'>Resistance to fire increased by 30%</span><br/> |
+ | <br/> | ||
+ | === Odin's Spear – spear === | ||
+ | <span style='color:#808080'><i>Odin was a warrior, but every winter solstice, he came and brought gifts to kids.</i></span><br/> | ||
+ | <span style='color:green'>Damage increased by 50%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to fire increased by 20%</span><br/> | ||
+ | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#absorbs (1)_.E2.80.93_dummy|absorbs (1)]]</span><br/> | ||
+ | <span style='color:green'>Adds status undrainable</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Return to the Tribe – spear === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>I may be no better, but at least I am different.</i></span><br/> |
− | <span style='color:green'> | + | <span style='color:green'>Damage increased by 30%</span><br/> |
+ | <span style='color:green'>50% (in EASY difficulty), 40% (in MEDIUM difficulty), 30% (in HARD difficulty) more attacks</span><br/> | ||
<span style='color:#60A0FF'>Resistance to fire increased by 10%</span><br/> | <span style='color:#60A0FF'>Resistance to fire increased by 10%</span><br/> | ||
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>Resistance to cold increased by 10%</span><br/> |
+ | <span style='color:#60A0FF'>Movement costs through forests set to 1</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Something – spear === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Uhm... I wanted to say... ehm, that... it was... uh... basically... so now, I am saying that... uhm...</i></span><br/> |
− | <span style='color: | + | <span style='color:green'>Damage increased by 20%</span><br/> |
+ | <span style='color:green'>Damage increased by 2</span><br/> | ||
+ | <span style='color:green'>30% (in EASY difficulty), 20% (in MEDIUM difficulty), 10% (in HARD difficulty) more attacks</span><br/> | ||
+ | <span style='color:green'>Enemy resistances to pierce decreased by 10%</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === The Humongously Enormous Megaspear – spear === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Small weapons are for wimps.</i></span><br/> |
− | + | <span style='color:green'>40% (in EASY difficulty), 50% (in MEDIUM difficulty), 60% (in HARD difficulty) fewer attacks</span><br/> | |
− | <span style='color:green'> | + | <span style='color:green'>New weapon special: [[LotI_Abilities#hose_.E2.80.93_dummy|hose]]</span><br/> |
<br/> | <br/> | ||
− | === | + | === The Impaler – spear === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Do not hide behind your comrades, just run away.</i></span><br/> |
− | <span style='color: | + | <span style='color:green'>Damage increased by 30%</span><br/> |
− | <span style='color:green'>Enemy resistances to | + | <span style='color:green'>Enemy resistances to pierce decreased by 10%</span><br/> |
− | <span style='color: | + | <span style='color:green'>New weapon special: [[LotI_Abilities#pierce_.E2.80.93_dummy|pierce]]</span><br/> |
− | + | <span style='color:#60A0FF'>Resistance to pierce increased by 5%</span><br/> | |
− | <span style='color:#60A0FF'>Resistance to pierce increased by | ||
<br/> | <br/> | ||
− | === | + | === The Original Trident of Storms – spear === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>This is no obvious fake. Is it the true one or just a better fake?</i></span><br/> |
− | <span style='color: | + | <span style='color:green'>Damage increased by 20%</span><br/> |
− | <span style='color:green'> | + | <span style='color:green'>Sets damage type to fire</span><br/> |
− | <span style='color: | + | <span style='color:green'>New weapon special: slow</span><br/> |
+ | <span style='color:green'>New attack: storm trident (14 - 4, fire)</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Wicked Spear of Cruelty – spear === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>With horror, he realised that the horse under him had joined the walking dead.</i></span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:green'>Damage increased by 50% (in EASY difficulty), 40% (in MEDIUM difficulty), 30% (in HARD difficulty)</span><br/> |
− | <span style='color:green'> | + | <span style='color:green'>Sets damage type to cold</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:green'>New weapon special: plague</span><br/> |
− | <span style='color: | + | <br/> |
+ | == staff == | ||
+ | === Absence of Purpose and Meaning – staff === | ||
+ | <span style='color:#808080'><i>Do not look for the meaning of this. There is none.</i></span><br/> | ||
+ | <span style='color:green'>Damage increased by 4</span><br/> | ||
+ | <span style='color:#60A0FF'>Sucks 1 health from targets with each hit</span><br/> | ||
+ | <span style='color:#60A0FF'>Spells suck 1 (in EASY difficulty) health from targets with each hit</span><br/> | ||
+ | <span style='color:green'>Enemy resistances to pierce decreased by 20%</span><br/> | ||
+ | <span style='color:green'>Increases all magical damages by 20%</span><br/> | ||
+ | <span style='color:#60A0FF'>New ability: submerge</span><br/> | ||
+ | <br/> | ||
+ | === Ashes of Dead Suns – staff === | ||
+ | <span style='color:#808080'><i>Things that destroy stars can destroy anything. According to one of a thousand hypotheses.</i></span><br/> | ||
+ | <span style='color:#60A0FF'>15% chance to strike a devastating blow</span><br/> | ||
+ | <span style='color:green'>Enemy resistances to fire decreased by 10%</span><br/> | ||
+ | <span style='color:green'>Increases all magical damages by 25%</span><br/> | ||
<span style='color:#60A0FF'>Resistance to fire increased by 10%</span><br/> | <span style='color:#60A0FF'>Resistance to fire increased by 10%</span><br/> | ||
− | |||
− | |||
<br/> | <br/> | ||
− | === | + | === Cursed Memories – staff === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Every hero suffers from horrors of the past. Only a few can have their enemies suffer from them instead.</i></span><br/> |
− | <span style='color: | + | <span style='color:green'>Damage increased by 7 (in EASY difficulty), 6 (in MEDIUM difficulty), 5 (in HARD difficulty)</span><br/> |
− | + | <span style='color:green'>New weapon special: [[LotI_Abilities#horrid_.E2.80.93_dummy|horrid]]</span><br/> | |
− | <span style='color: | + | <span style='color:green'>Increases all magical damages by 40% (in EASY difficulty), 35% (in MEDIUM difficulty), 30% (in HARD difficulty)</span><br/> |
− | |||
− | |||
− | |||
− | <span style='color: | ||
<br/> | <br/> | ||
− | === | + | === Dead End Road – staff === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>You will walk away from a necromancer fight. That does not imply that you will survive.</i></span><br/> |
− | <span style='color:green'>Damage increased by | + | <span style='color:green'>Damage increased by 25%</span><br/> |
− | <span style='color:green'> | + | <span style='color:green'>New weapon special: [[LotI_Abilities#greater infect_.E2.80.93_poison|greater infect]]</span><br/> |
− | <span style='color:green'> | + | <span style='color:green'>Increases all magical damages by 25%</span><br/> |
<br/> | <br/> | ||
− | === | + | === Lethal staff – staff === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Most elvish shamans heal. Others kill.</i></span><br/> |
− | <span style='color:green'> | + | <span style='color:green'>Enemy resistances to arcane decreased by 15%</span><br/> |
− | + | <span style='color:green'>Increases all magical damages by 30%</span><br/> | |
− | <span style='color:green'>Increases all magical damages by | + | <span style='color:purple'>Damage increased by 10% (requires [[#Lethal Axe_.E2.80.93_axe|Lethal Axe]])</span><br/> |
− | <span style='color: | ||
− | |||
<br/> | <br/> | ||
− | === | + | === Lethalia's Staff – staff === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Tinebrithiel's will never be forgotten.</i></span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Increases physical resistances by 10%</span><br/> |
− | <span style='color: | + | <span style='color:green'>Damage increased by 3</span><br/> |
− | <span style='color: | + | <span style='color:green'>Increases all magical damages by 30%</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>Resistance to arcane increased by 10%</span><br/> |
− | <span style='color:# | + | <span style='color:purple'>1 more movement points (requires [[#Lethalia's Armour_.E2.80.93_armour|Lethalia's Armour]])</span><br/> |
<br/> | <br/> | ||
− | === | + | === Mother de Rais – staff === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>The undead were too numerous to be burned by her fireballs. She had to jump into a river far below to save herself.</i></span><br/> |
− | <span style='color: | + | <span style='color:#60A0FF'>Spells suck 1 health from targets with each hit</span><br/> |
− | <span style='color:green'>Enemy resistances to | + | <span style='color:green'>Enemy resistances to fire decreased by 10%</span><br/> |
− | <span style='color: | + | <span style='color:green'>Increases all magical damages by 30% (in EASY difficulty), 25% (in MEDIUM difficulty), 20% (in HARD difficulty)</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>Movement costs in shallow waters set to 1</span><br/> |
+ | <span style='color:#60A0FF'>Movement costs on coastal reefs set to 1</span><br/> | ||
+ | <span style='color:#60A0FF'>Movement costs through swampy places set to 1</span><br/> | ||
+ | <span style='color:#60A0FF'>1 more movement points</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Showshaunshog's Staff – staff === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Anaximandros said that all comes from water. |
− | <span style='color: | + | Showshaunshog proved him wrong by collecting condensed water from smoke.</i></span><br/> |
− | + | <span style='color:green'>Sets damage type to fire</span><br/> | |
<span style='color:#60A0FF'>Spells suck 1 health from targets with each hit</span><br/> | <span style='color:#60A0FF'>Spells suck 1 health from targets with each hit</span><br/> | ||
+ | <span style='color:green'>Enemy resistances to fire decreased by 25%</span><br/> | ||
+ | <span style='color:green'>Increases all magical damages by 15%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to fire increased by 15% (in EASY difficulty)</span><br/> | ||
+ | <br/> | ||
+ | === Staff of Aimucasur – staff === | ||
+ | <span style='color:#808080'><i>A skeletal horde rose from the mud to take lives away. Konrad's warriors were too strong for them.</i></span><br/> | ||
<span style='color:green'>Enemy resistances to cold decreased by 10%</span><br/> | <span style='color:green'>Enemy resistances to cold decreased by 10%</span><br/> | ||
− | <span style='color: | + | <span style='color:green'>New weapon special: drain</span><br/> |
− | <span style='color: | + | <span style='color:green'>Increases all magical damages by 30%</span><br/> |
+ | <span style='color:#60A0FF'>Resistance to pierce increased by 5%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to cold increased by 5%</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Staff of Circe – staff === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Eurylochus knew he could not trust her. It saved his life.</i></span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:green'>Increases all magical damages by 40% (in EASY difficulty), 35% (in MEDIUM difficulty), 30% (in HARD difficulty)</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>Resistance to fire increased by 10%</span><br/> |
+ | <span style='color:#60A0FF'>Resistance to cold increased by 10%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to arcane increased by 10%</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Staff of Crelanu – staff === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Crelanu's staff fell into the wrong hands before it was even made.</i></span><br/> |
− | <span style='color:green'> | + | <span style='color:green'>Increases all magical damages by 40%</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>Resistance to blade increased by 10%</span><br/> |
− | <span style='color:#60A0FF'> | + | <span style='color:#60A0FF'>Resistance to fire increased by 10%</span><br/> |
<br/> | <br/> | ||
− | === | + | === Staff of Crelanu – staff === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Crelanu's staff fell into the wrong hands before it was even made.</i></span><br/> |
− | <span style='color:green'> | + | <span style='color:green'>Increases all magical damages by 40%</span><br/> |
− | |||
− | |||
− | |||
<span style='color:#60A0FF'>Resistance to blade increased by 10%</span><br/> | <span style='color:#60A0FF'>Resistance to blade increased by 10%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to fire increased by 10%</span><br/> | ||
+ | <span style='color:#808080'>This item is duplicated inside LotI, see the [https://github.com/matsjoyce/LotIWikiGen/issues/15 GitHub issue] for more details</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Staff of Kerathur – staff === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>'I know that you have no idea who I am...' - Kerathur the Unheard Of</i></span><br/> |
− | <span style='color: | + | <span style='color:green'>Damage increased by 2</span><br/> |
+ | <span style='color:green'>70% (in EASY difficulty), 55% (in MEDIUM difficulty), 40% (in HARD difficulty) more attacks</span><br/> | ||
+ | <span style='color:green'>Increases all magical damages by 20%</span><br/> | ||
+ | <span style='color:#60A0FF'>Chance to get hit decreased by 5%</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Staff of Koschei – staff === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>Koschei kidnapped a young princess. His mundane motivations caused his fall.</i></span><br/> |
− | <span style='color:green'> | + | <span style='color:#60A0FF'>Spells suck 2 health from targets with each hit</span><br/> |
− | <span style='color:green'>New weapon special: [[LotI_Abilities# | + | <span style='color:green'>Enemy resistances to fire decreased by 10%</span><br/> |
+ | <span style='color:green'>Enemy resistances to cold decreased by 10%</span><br/> | ||
+ | <span style='color:green'>Increases all magical damages by 20%</span><br/> | ||
+ | <span style='color:purple'>16 more hitpoints (requires [[#Koschei's Journal_.E2.80.93_limited|Koschei's Journal]])</span><br/> | ||
+ | <br/> | ||
+ | === Stardust – staff === | ||
+ | <span style='color:#808080'><i>Born from absolute destruction, craving for absolute destruction.</i></span><br/> | ||
+ | <span style='color:#60A0FF'>Sucks 1 (in EASY difficulty) health from targets with each hit</span><br/> | ||
+ | <span style='color:green'>Enemy resistances to fire decreased by 10%</span><br/> | ||
+ | <span style='color:green'>Increases all magical damages by 20%</span><br/> | ||
+ | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#murderlust_.E2.80.93_dummy|murderlust]]</span><br/> | ||
+ | <br/> | ||
+ | === Static Cast – staff === | ||
+ | <span style='color:#808080'><i>Whenever you destroy something, do not touch it again or you will be dead on the spot.</i></span><br/> | ||
+ | <span style='color:green'>Enemy resistances to fire decreased by 10%</span><br/> | ||
+ | <span style='color:green'>Enemy resistances to cold decreased by 10%</span><br/> | ||
+ | <span style='color:green'>Enemy resistances to arcane decreased by 10%</span><br/> | ||
+ | <span style='color:green'>Increases all magical damages by 30% (in EASY difficulty), 25% (in MEDIUM difficulty), 20% (in HARD difficulty)</span><br/> | ||
+ | <span style='color:green'>New attack: lightning (18 - 2, lightning)</span><br/> | ||
+ | <br/> | ||
+ | === Tears of Void – staff === | ||
+ | <span style='color:#808080'><i>Who made up this name? What was he thinking?</i></span><br/> | ||
+ | <span style='color:#60A0FF'>Spells suck 1 health from targets with each hit</span><br/> | ||
+ | <span style='color:green'>Increases all magical damages by 40% (in EASY difficulty), 30% (in MEDIUM difficulty), 20% (in HARD difficulty)</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to arcane increased by 15%</span><br/> | ||
+ | <span style='color:green'>New bonus attack: aim (80% damage and 100% attacks of the base attack, ranged)</span><br/> | ||
+ | <span style='color:green'>New weapon special for the aim attack: [[LotI_Abilities#guided_.E2.80.93_chance_to_hit|guided]]</span><br/> | ||
+ | <br/> | ||
+ | === The Killer of Great Magi – staff === | ||
+ | <span style='color:#808080'><i>I care not how much better you are. Your crippling overspecialisation will be your downfall.</i></span><br/> | ||
+ | <span style='color:#60A0FF'>Spells suck 1 health from targets with each hit</span><br/> | ||
<span style='color:green'>Increases all magical damages by 10%</span><br/> | <span style='color:green'>Increases all magical damages by 10%</span><br/> | ||
− | + | <span style='color:#60A0FF'>Resistance to fire increased by 40%</span><br/> | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | <span style='color:#60A0FF'>Resistance to | ||
<span style='color:#60A0FF'>1 more movement points</span><br/> | <span style='color:#60A0FF'>1 more movement points</span><br/> | ||
<br/> | <br/> | ||
− | === | + | === Townsend Dark Discharge – staff === |
− | <span style='color:#808080'><i> | + | <span style='color:#808080'><i>The right tool for a self-sustaining wizard.</i></span><br/> |
− | <span style='color:green'>Damage increased by | + | <span style='color:green'>Damage increased by 3</span><br/> |
+ | <span style='color:green'>Sets damage type to lightning</span><br/> | ||
+ | <span style='color:#60A0FF'>Sucks 1 health from targets with each hit</span><br/> | ||
+ | <span style='color:green'>New weapon special: charge</span><br/> | ||
+ | <span style='color:green'>Increases all magical damages by 15%</span><br/> | ||
+ | <br/> | ||
+ | === Violent Mage's Staff – staff === | ||
+ | <span style='color:#808080'><i>He was not a bad mage, but he enjoyed hitting enemies with hard objects a bit too much.</i></span><br/> | ||
+ | <span style='color:green'>20% more attacks</span><br/> | ||
+ | <span style='color:#60A0FF'>Spells suck 1 health from targets with each hit</span><br/> | ||
+ | <span style='color:green'>New bonus attack: violent beatdown (100% damage and 100% attacks of staff, melee)</span><br/> | ||
+ | <span style='color:green'>New weapon special for the violent beatdown attack: [[LotI_Abilities#anger_.E2.80.93_attacks|anger]]</span><br/> | ||
+ | <span style='color:purple'>New ability: [[LotI_Abilities#firecast_.E2.80.93_dummy|firecast]] (requires the two other Violent Mage's items)</span><br/> | ||
+ | <br/> | ||
+ | === Virtue of Hope – staff === | ||
+ | <span style='color:#808080'><i>See the ones who know.</i></span><br/> | ||
+ | <span style='color:green'>Increases all magical damages by 25%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to fire increased by 10%</span><br/> | ||
+ | <span style='color:#60A0FF'>4 more hitpoints per level</span><br/> | ||
+ | <br/> | ||
+ | == sword == | ||
+ | === Aevyn's Wrath – sword === | ||
+ | <span style='color:#808080'><i>I cannot quite figure out how to use this thing.</i></span><br/> | ||
+ | <span style='color:green'>Damage decreased by 20% (in EASY difficulty), 30% (in MEDIUM difficulty), 40% (in HARD difficulty)</span><br/> | ||
+ | <span style='color:#60A0FF'>Sucks 1 health from targets with each hit</span><br/> | ||
+ | <span style='color:green'>New weapon special: [[LotI_Abilities#anger_.E2.80.93_attacks|anger]]</span><br/> | ||
+ | <span style='color:green'>New weapon special: [[LotI_Abilities#horrid_.E2.80.93_dummy|horrid]]</span><br/> | ||
+ | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#despair (INTENSITY)_.E2.80.93_leadership|despair (10)]]</span><br/> | ||
+ | <br/> | ||
+ | === Avenging Fire – sword === | ||
+ | <span style='color:#808080'><i>Burn! Let the hair catch fire and help the skin burn. Ignite the skin and help the flesh burn.</i></span><br/> | ||
+ | <span style='color:green'>Sets damage type to fire</span><br/> | ||
+ | <span style='color:green'>Enemy resistances to fire decreased by 10%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to fire increased by 10%</span><br/> | ||
+ | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#flaming radiance_.E2.80.93_dummy|flaming radiance]]</span><br/> | ||
+ | <br/> | ||
+ | === Blade of Turisas – sword === | ||
+ | <span style='color:#808080'><i>Every nation had its god of war. Or was it just one with many names?</i></span><br/> | ||
+ | <span style='color:green'>Damage increased by 50% (in EASY difficulty), 35% (in MEDIUM difficulty), 20% (in HARD difficulty)</span><br/> | ||
<span style='color:#60A0FF'>Resistance to blade increased by 10%</span><br/> | <span style='color:#60A0FF'>Resistance to blade increased by 10%</span><br/> | ||
− | <span style='color:#60A0FF'>New ability: [[LotI_Abilities# | + | <span style='color:#60A0FF'>Resistance to pierce increased by 10%</span><br/> |
+ | <br/> | ||
+ | === Brightslash – sword === | ||
+ | <span style='color:#808080'><i>He came like a shining star, | ||
+ | allied with the sun, | ||
+ | he smote the villains, | ||
+ | and saved the righteous.</i></span><br/> | ||
+ | <span style='color:green'>Damage increased by 50% (in EASY difficulty), 35% (in MEDIUM difficulty), 20% (in HARD difficulty)</span><br/> | ||
+ | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#absorbs (2)_.E2.80.93_dummy|absorbs (2)]]</span><br/> | ||
+ | <span style='color:#60A0FF'>New ability: cures</span><br/> | ||
+ | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#regenerates (VALUE)_.E2.80.93_regenerate|regenerates (16)]]</span><br/> | ||
+ | <br/> | ||
+ | === Claymore – sword === | ||
+ | <span style='color:#808080'><i>I am done with you, go away!</i></span><br/> | ||
+ | <span style='color:green'>Damage increased by 10%</span><br/> | ||
+ | <span style='color:green'>Damage increased by 2</span><br/> | ||
+ | <span style='color:green'>New weapon special: [[LotI_Abilities#knockback_.E2.80.93_damage|knockback]]</span><br/> | ||
+ | <br/> | ||
+ | === Colossally Colossal Arch-Devilish Blade of Universal Annihilation – sword === | ||
+ | <span style='color:#808080'><i>Forged by the Paladin of Golden Glory with the Hammer of Eternal Magic.</i></span><br/> | ||
+ | <span style='color:green'>Damage increased by 70% (in EASY difficulty), 50% (in MEDIUM difficulty), 30% (in HARD difficulty)</span><br/> | ||
+ | <span style='color:green'>Enemy resistances to blade decreased by 10%</span><br/> | ||
+ | <span style='color:green'>Increases all magical damages by 10%</span><br/> | ||
+ | <span style='color:#60A0FF'>New ability: aura of power</span><br/> | ||
+ | <br/> | ||
+ | === Cunctator's sword – sword === | ||
+ | <span style='color:#808080'><i>Nobody wanted to face Cunctator. He never fought when you wanted to fight him.</i></span><br/> | ||
+ | <span style='color:#60A0FF'>Increases physical resistances by 10%</span><br/> | ||
+ | <span style='color:green'>Damage decreased by 30% (in EASY difficulty), 40% (in MEDIUM difficulty), 50% (in HARD difficulty)</span><br/> | ||
+ | <span style='color:green'>New weapon special: slow</span><br/> | ||
+ | <span style='color:green'>New weapon special: [[LotI_Abilities#explosive slow_.E2.80.93_damage|explosive slow]]</span><br/> | ||
+ | <span style='color:green'>New weapon special: [[LotI_Abilities#hit and run_.E2.80.93_dummy|hit and run]]</span><br/> | ||
+ | <span style='color:purple'>New weapon special (melee attacks only): [[LotI_Abilities#struggle_.E2.80.93_chance_to_hit|struggle]] (requires [[#Cunctator's Armour_.E2.80.93_armour|Cunctator's Armour]])</span><br/> | ||
+ | <span style='color:purple'>5% to arcane, cold and fire resistance (requires [[#Cunctator's Helmet_.E2.80.93_helm|Cunctator's Helmet]])</span><br/> | ||
+ | <br/> | ||
+ | === Dark Sword of Destruction – sword === | ||
+ | <span style='color:#808080'><i>Real warriors know that their opponents will get heavy armours and prepare for it.</i></span><br/> | ||
+ | <span style='color:green'>Damage increased by 50%</span><br/> | ||
+ | <span style='color:green'>Sets damage type to cold</span><br/> | ||
+ | <span style='color:#60A0FF'>5% chance to strike a devastating blow</span><br/> | ||
+ | <span style='color:purple'>1 more attacks (requires [[#Dark Helm of Destruction_.E2.80.93_helm|Dark Helm of Destruction]])</span><br/> | ||
+ | <span style='color:purple'>1 more attacks (requires [[#Dark Gloves of Destruction_.E2.80.93_gauntlets|Dark Gloves of Destruction]])</span><br/> | ||
+ | <br/> | ||
+ | === Deathbringer – sword === | ||
+ | <span style='color:#808080'><i>Die! Die! Die! Wait... how do I make him die instead of simply getting cut?</i></span><br/> | ||
+ | <span style='color:green'>Damage increased by 70% (in EASY difficulty), 50% (in MEDIUM difficulty), 30% (in HARD difficulty)</span><br/> | ||
+ | <span style='color:green'>New weapon special: [[LotI_Abilities#disintegrate_.E2.80.93_damage|disintegrate]]</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to blade increased by 10%</span><br/> | ||
+ | <br/> | ||
+ | === Deathwhirl – sword === | ||
+ | <span style='color:#808080'><i>Swarm him so that he would not get to me! Oh, dammit...</i></span><br/> | ||
+ | <span style='color:green'>Damage increased by 50% (in EASY difficulty), 40% (in MEDIUM difficulty), 30% (in HARD difficulty)</span><br/> | ||
+ | <span style='color:#60A0FF'>Chance to get hit decreased by 5%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to blade increased by 5%</span><br/> | ||
+ | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#penetrates_.E2.80.93_dummy|penetrates]]</span><br/> | ||
<span style='color:#60A0FF'>1 more movement points</span><br/> | <span style='color:#60A0FF'>1 more movement points</span><br/> | ||
+ | <br/> | ||
+ | === Doombringer – sword === | ||
+ | <span style='color:#808080'><i>Hitting the enemy hard is not crucial. You have to make sure that you will not get killed when he hits you.</i></span><br/> | ||
+ | <span style='color:green'>Damage increased by 70% (in EASY difficulty), 50% (in MEDIUM difficulty), 30% (in HARD difficulty)</span><br/> | ||
+ | <span style='color:green'>20% more attacks</span><br/> | ||
+ | <span style='color:#60A0FF'>Sucks 1 health from targets with each hit</span><br/> | ||
+ | <span style='color:green'>New weapon special: slow</span><br/> | ||
+ | <span style='color:green'>New weapon special: [[LotI_Abilities#disintegrate_.E2.80.93_damage|disintegrate]]</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to blade increased by 10%</span><br/> | ||
+ | <br/> | ||
+ | === Dragon Claw – sword === | ||
+ | <span style='color:#808080'><i>Claws of dragons have no unusual magical properties, but they cut so well.</i></span><br/> | ||
+ | <span style='color:green'>Damage increased by 30%</span><br/> | ||
+ | <span style='color:green'>Damage increased by 2</span><br/> | ||
+ | <span style='color:green'>30% more attacks</span><br/> | ||
+ | <br/> | ||
+ | === Eidolon's Sword – sword === | ||
+ | <span style='color:#808080'><i>He could fuel his champion alone, as his powers of light and darkness amplified each other. He became an Eidolon.</i></span><br/> | ||
+ | <span style='color:green'>Sets damage type to arcane</span><br/> | ||
+ | <span style='color:green'>New weapon special: [[LotI_Abilities#unholybane_.E2.80.93_damage|unholybane]]</span><br/> | ||
+ | <span style='color:green'>New weapon special: [[LotI_Abilities#leeches_.E2.80.93_damage|leech]]</span><br/> | ||
+ | <span style='color:purple'>4% to cold resistance (requires [[#Eidolon's Ring_.E2.80.93_ring|Eidolon's Ring]])</span><br/> | ||
+ | <span style='color:purple'>3% to pierce resistance (requires [[#Eidolon's Necklace_.E2.80.93_amulet|Eidolon's Necklace]])</span><br/> | ||
+ | <span style='color:purple'>3% to blade resistance (requires [[#Eidolon's Armour_.E2.80.93_armour|Eidolon's Armour]])</span><br/> | ||
+ | <span style='color:purple'>4 more hitpoints (requires [[#Eidolon's Mask_.E2.80.93_helm|Eidolon's Mask]])</span><br/> | ||
+ | <span style='color:purple'>Damage increased by 1 (requires [[#Eidolon's Gauntlets_.E2.80.93_gauntlets|Eidolon's Gauntlets]])</span><br/> | ||
+ | <span style='color:purple'>1 more movement points (requires [[#Eidolon's Boots_.E2.80.93_boots|Eidolon's Boots]])</span><br/> | ||
+ | <span style='color:purple'>2% to arcane resistance (requires [[#Eidolon's Coat_.E2.80.93_cloak|Eidolon's Coat]])</span><br/> | ||
+ | <br/> | ||
+ | === Flaming Sword – sword === | ||
+ | <span style='color:#808080'><i>If you need to fight ghosts, good steel is not enough.</i></span><br/> | ||
+ | <span style='color:green'>Damage increased by 7</span><br/> | ||
+ | <span style='color:green'>Sets damage type to fire</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to fire increased by 10%</span><br/> | ||
+ | <br/> | ||
+ | === Holy Sword – sword === | ||
+ | <span style='color:#808080'><i>Stay in my light and your sword shall destroy the servants of darkness.</i></span><br/> | ||
+ | <span style='color:green'>Damage increased by 25%</span><br/> | ||
+ | <span style='color:green'>Sets damage type to arcane</span><br/> | ||
+ | <span style='color:green'>New weapon special: [[LotI_Abilities#lawful_.E2.80.93_damage|lawful]]</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to arcane increased by 15%</span><br/> | ||
+ | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#unholybane (INTENSITY)_.E2.80.93_heals|unholybane (16)]]</span><br/> | ||
+ | <br/> | ||
+ | === Lilith's Other Old Precious – sword === | ||
+ | <span style='color:#808080'><i>In order to be able to fight with any weapon available, Lilith swaps weapon types once per century.</i></span><br/> | ||
+ | <span style='color:green'>Damage increased by 50% (in EASY difficulty), 40% (in MEDIUM difficulty), 30% (in HARD difficulty)</span><br/> | ||
+ | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#absorbs (1)_.E2.80.93_dummy|absorbs (1)]]</span><br/> | ||
+ | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#regenerates (VALUE)_.E2.80.93_regenerate|regenerates (16)]]</span><br/> | ||
+ | <br/> | ||
+ | === Pyromancer's Sword – sword === | ||
+ | <span style='color:#808080'><i>Flames were his nature, they replaced his insides.</i></span><br/> | ||
+ | <span style='color:green'>Damage increased by 20% (in EASY difficulty), -10% (in MEDIUM difficulty), -40% (in HARD difficulty)</span><br/> | ||
+ | <span style='color:green'>Increases all magical damages by 10%</span><br/> | ||
+ | <span style='color:purple'>New ability: [[LotI_Abilities#firecast_.E2.80.93_dummy|firecast]] (requires [[#Pyromancer's Ring_.E2.80.93_ring|Pyromancer's Ring]])</span><br/> | ||
+ | <span style='color:purple'>5% to arcane, cold and fire resistance (requires [[#Pyromancer's Cloak_.E2.80.93_cloak|Pyromancer's Cloak]])</span><br/> | ||
+ | <br/> | ||
+ | === Rherraent's Sword – sword === | ||
+ | <span style='color:#808080'><i>In his hands, the sword was a formidable weapon. In the hands of its thief, it was useless.</i></span><br/> | ||
+ | <span style='color:green'>Damage increased by 20%</span><br/> | ||
+ | <span style='color:#60A0FF'>Sucks 1 (in EASY difficulty) health from targets with each hit</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to blade increased by 10%</span><br/> | ||
+ | <span style='color:purple'>Damage increased by 2 (melee attacks only) (requires [[#Rherraent's Armour_.E2.80.93_armour|Rherraent's Armour]])</span><br/> | ||
+ | <span style='color:purple'>Damage increased by 2 (melee attacks only) (requires [[#Rherraent's Helm_.E2.80.93_helm|Rherraent's Helm]])</span><br/> | ||
+ | <span style='color:purple'>Damage increased by 2 (melee attacks only) (requires [[#Rherraent's Ring_.E2.80.93_ring|Rherraent's Ring]])</span><br/> | ||
+ | <br/> | ||
+ | === Stormrend – sword === | ||
+ | <span style='color:#808080'><i>They are protected well. Have them try to survive lightning.</i></span><br/> | ||
+ | <span style='color:green'>Damage increased by 10% (in EASY difficulty), -5% (in MEDIUM difficulty), -20% (in HARD difficulty)</span><br/> | ||
+ | <span style='color:green'>Sets damage type to lightning</span><br/> | ||
+ | <span style='color:green'>New weapon special: [[LotI_Abilities#trickery_.E2.80.93_dummy|trickery]]</span><br/> | ||
+ | <br/> | ||
+ | === Sword of Barys – sword === | ||
+ | <span style='color:#808080'><i>A rare metal burns with green flame. Its ashes are poisonous, so be careful with it.</i></span><br/> | ||
+ | <span style='color:green'>Damage increased by 20%</span><br/> | ||
+ | <span style='color:green'>Sets damage type to fire</span><br/> | ||
+ | <span style='color:green'>New weapon special: poison</span><br/> | ||
+ | <span style='color:green'>Increases all magical damages by 20%</span><br/> | ||
+ | <br/> | ||
+ | === Sword of Krux – sword === | ||
+ | <span style='color:#808080'><i>Krux has never been a great warrior, deceptive diplomacy was his favourite weapon.</i></span><br/> | ||
+ | <span style='color:green'>Damage increased by 3</span><br/> | ||
+ | <span style='color:green'>Increases all magical damages by 20%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to blade increased by 15%</span><br/> | ||
+ | <br/> | ||
+ | === The Decimator – sword === | ||
+ | <span style='color:#808080'><i>Do not get too crazy with that sword.</i></span><br/> | ||
+ | <span style='color:green'>Damage increased by 20%</span><br/> | ||
+ | <span style='color:green'>New weapon special: charge</span><br/> | ||
+ | <span style='color:green'>New weapon special: [[LotI_Abilities#anger_.E2.80.93_attacks|anger]]</span><br/> | ||
+ | <span style='color:green'>Increases all magical damages by 10%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to blade decreased by 15%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to impact decreased by 15%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to pierce decreased by 15%</span><br/> | ||
+ | <br/> | ||
+ | === The Decimator – sword === | ||
+ | <span style='color:#808080'><i>Do not get too crazy with that sword.</i></span><br/> | ||
+ | <span style='color:green'>Damage increased by 20%</span><br/> | ||
+ | <span style='color:green'>New weapon special: charge</span><br/> | ||
+ | <span style='color:green'>New weapon special: [[LotI_Abilities#anger_.E2.80.93_attacks|anger]]</span><br/> | ||
+ | <span style='color:green'>Increases all magical damages by 10%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to blade decreased by 15%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to impact decreased by 15%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to pierce decreased by 15%</span><br/> | ||
+ | <span style='color:#808080'>This item is duplicated inside LotI, see the [https://github.com/matsjoyce/LotIWikiGen/issues/15 GitHub issue] for more details</span><br/> | ||
+ | <br/> | ||
+ | === The Nightreaver – sword === | ||
+ | <span style='color:#808080'><i>Aggressive and violent, they strike when least expected and take away all serenity.</i></span><br/> | ||
+ | <span style='color:green'>Damage increased by 40% (in EASY difficulty), 30% (in MEDIUM difficulty), 20% (in HARD difficulty)</span><br/> | ||
+ | <span style='color:green'>Enemy resistances to blade decreased by 10%</span><br/> | ||
+ | <span style='color:green'>New weapon special: [[LotI_Abilities#chaotic_.E2.80.93_damage|chaotic]]</span><br/> | ||
+ | <br/> | ||
+ | === The Outsider Sword – sword === | ||
+ | <span style='color:#808080'><i>Mages say it does not come from any world.</i></span><br/> | ||
+ | <span style='color:green'>Damage increased by 65% (in EASY difficulty), 50% (in MEDIUM difficulty), 35% (in HARD difficulty)</span><br/> | ||
+ | <span style='color:green'>25% (in EASY difficulty), 15% (in MEDIUM difficulty), 5% (in HARD difficulty) more attacks</span><br/> | ||
+ | <span style='color:purple'>Damage increased by 2 (melee attacks only) (requires [[#Transformed Flesh_.E2.80.93_cloak|Transformed Flesh]])</span><br/> | ||
+ | <span style='color:purple'>Damage increased by 2 (melee attacks only) (requires [[#Bones of Steel_.E2.80.93_boots|Bones of Steel]])</span><br/> | ||
+ | <span style='color:purple'>Damage increased by 2 (melee attacks only) (requires [[#Hydraulic Core_.E2.80.93_amulet|Hydraulic Core]])</span><br/> | ||
+ | <span style='color:purple'>1 more attacks (melee attacks only) (requires [[#Mind Assisting Element_.E2.80.93_helm|Mind Assisting Element]])</span><br/> | ||
+ | <br/> | ||
+ | === The Searing Ice – sword === | ||
+ | <span style='color:#808080'><i>Be careful not to get some cold burns.</i></span><br/> | ||
+ | <span style='color:#60A0FF'>Sucks 2 health from targets with each hit</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to fire increased by 15%</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to cold increased by 15%</span><br/> | ||
+ | <span style='color:green'>New bonus attack: flaming sword (120% damage and 100% attacks of the base attack, melee fire)</span><br/> | ||
+ | <span style='color:green'>New weapon special for the flaming sword attack: [[LotI_Abilities#incinerate_.E2.80.93_dummy|incinerate]]</span><br/> | ||
+ | <span style='color:green'>New bonus attack: freezing sword (120% damage and 100% attacks of the base attack, melee cold)</span><br/> | ||
+ | <span style='color:green'>New weapon special for the freezing sword attack: slow</span><br/> | ||
+ | <br/> | ||
+ | === Thornsword – sword === | ||
+ | <span style='color:#808080'><i>'How can you cut something with that?' | ||
+ | 'It is not for cutting.'</i></span><br/> | ||
+ | <span style='color:green'>Damage increased by 40% (in EASY difficulty), 30% (in MEDIUM difficulty), 20% (in HARD difficulty)</span><br/> | ||
+ | <span style='color:green'>Sets damage type to pierce</span><br/> | ||
+ | <span style='color:green'>Enemy resistances to pierce decreased by 10%</span><br/> | ||
+ | <span style='color:#60A0FF'>Chance to get hit decreased by 10%</span><br/> | ||
+ | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#thorns_.E2.80.93_dummy|thorns]]</span><br/> | ||
+ | <br/> | ||
+ | === Twinkling Sword – sword === | ||
+ | <span style='color:#808080'><i>Run towards your enemy and attack sooner than he expects.</i></span><br/> | ||
+ | <span style='color:green'>Damage increased by 20%</span><br/> | ||
+ | <span style='color:green'>Sets damage type to cold</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to cold increased by 15%</span><br/> | ||
+ | <span style='color:#60A0FF'>2 more movement points</span><br/> | ||
+ | <br/> | ||
+ | === Winterclaw – sword === | ||
+ | <span style='color:#808080'><i>They come at night. They leave frozen bodies behind. Bodies that awaken.</i></span><br/> | ||
+ | <span style='color:green'>Damage increased by 20%</span><br/> | ||
+ | <span style='color:green'>Enemy resistances to cold decreased by 20%</span><br/> | ||
+ | <span style='color:green'>New weapon special: plague</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to cold increased by 10%</span><br/> | ||
+ | <br/> | ||
+ | == thunderstick == | ||
+ | === Bean Shooter – thunderstick === | ||
+ | <span style='color:#808080'><i>Put there raw beans instead of a bullet, it will hit so many enemies.</i></span><br/> | ||
+ | <span style='color:green'>Damage increased by 3</span><br/> | ||
+ | <span style='color:#60A0FF'>Sucks 1 health from targets with each hit</span><br/> | ||
+ | <span style='color:green'>New weapon special: [[LotI_Abilities#cone_.E2.80.93_dummy|cone]]</span><br/> | ||
+ | <br/> | ||
+ | == xbow == | ||
+ | === Ballista – xbow === | ||
+ | <span style='color:#808080'><i>Are you sure that thing is meant to be hand-held?</i></span><br/> | ||
+ | <span style='color:green'>Damage increased by 120% (in EASY difficulty), 100% (in MEDIUM difficulty), 80% (in HARD difficulty)</span><br/> | ||
+ | <br/> | ||
+ | === Ballista – xbow === | ||
+ | <span style='color:#808080'><i>Are you sure that thing is meant to be hand-held?</i></span><br/> | ||
+ | <span style='color:green'>Damage increased by 120% (in EASY difficulty), 100% (in MEDIUM difficulty), 80% (in HARD difficulty)</span><br/> | ||
+ | <span style='color:#808080'>This item is duplicated inside LotI, see the [https://github.com/matsjoyce/LotIWikiGen/issues/15 GitHub issue] for more details</span><br/> | ||
+ | <br/> | ||
+ | === Black Raptor – xbow === | ||
+ | <span style='color:#808080'><i>Birds look upwards to avoid eagles. They should look down to avoid hunters.</i></span><br/> | ||
+ | <span style='color:#60A0FF'>Decreases physical resistances by 20%</span><br/> | ||
+ | <span style='color:green'>Damage increased by 60%</span><br/> | ||
+ | <span style='color:green'>30% more attacks</span><br/> | ||
+ | <span style='color:green'>New weapon special: marksman</span><br/> | ||
+ | <span style='color:#60A0FF'>1 more movement points</span><br/> | ||
+ | <br/> | ||
+ | === Chu-ko-nu – xbow === | ||
+ | <span style='color:#808080'><i>Do you even reload that thing?</i></span><br/> | ||
+ | <span style='color:green'>Damage increased by 15%</span><br/> | ||
+ | <span style='color:green'>55% more attacks</span><br/> | ||
+ | <span style='color:green'>New weapon special: marksman</span><br/> | ||
+ | <br/> | ||
+ | === Doomsday Machine – xbow === | ||
+ | <span style='color:#808080'><i>To spread doom, you need proper tools.</i></span><br/> | ||
+ | <span style='color:green'>Damage increased by 50% (in EASY difficulty), 40% (in MEDIUM difficulty), 30% (in HARD difficulty)</span><br/> | ||
+ | <span style='color:green'>25% more attacks</span><br/> | ||
+ | <span style='color:green'>Enemy resistances to pierce decreased by 10%</span><br/> | ||
+ | <span style='color:green'>New weapon special: [[LotI_Abilities#shockwave_.E2.80.93_slow|shockwave]]</span><br/> | ||
+ | <span style='color:green'>Increases all magical damages by 15%</span><br/> | ||
+ | <br/> | ||
+ | === Hatred for Men – xbow === | ||
+ | <span style='color:#808080'><i>Fuelled by the venom and hatred.</i></span><br/> | ||
+ | <span style='color:green'>Damage increased by 20%</span><br/> | ||
+ | <span style='color:#60A0FF'>10% chance to strike a devastating blow</span><br/> | ||
+ | <span style='color:green'>New weapon special: [[LotI_Abilities#pierce_.E2.80.93_dummy|pierce]]</span><br/> | ||
+ | <span style='color:green'>New weapon special: poison</span><br/> | ||
+ | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#NAME (INTENSITY)_.E2.80.93_leadership|damage aura (10)]]</span><br/> | ||
+ | <br/> | ||
+ | === Headstriker – xbow === | ||
+ | <span style='color:#808080'><i>If you have a good aim, you will hit a vulnerable spot and kill even with a lightweight bolt.</i></span><br/> | ||
+ | <span style='color:green'>Damage increased by 25%</span><br/> | ||
+ | <span style='color:green'>Damage increased by 2</span><br/> | ||
+ | <span style='color:green'>New weapon special: marksman</span><br/> | ||
+ | <span style='color:#60A0FF'>Resistance to pierce increased by 5%</span><br/> | ||
+ | <br/> | ||
+ | === Orcish Ingenuity – xbow === | ||
+ | <span style='color:#808080'><i>How the hell could an orc invent this?!</i></span><br/> | ||
+ | <span style='color:green'>Damage increased by 40% (in EASY difficulty), 30% (in MEDIUM difficulty), 20% (in HARD difficulty)</span><br/> | ||
+ | <span style='color:green'>New bonus attack: fire bolt (100% damage and 100% attacks of the base attack, ranged fire)</span><br/> | ||
+ | <span style='color:green'>New weapon special for the fire bolt attack: [[LotI_Abilities#incinerate_.E2.80.93_dummy|incinerate]]</span><br/> | ||
+ | <br/> | ||
+ | === Relentless Fury – xbow === | ||
+ | <span style='color:#808080'><i>You tell that my hits are weak? I will show you how many of them you can survive, nothing can stop me!</i></span><br/> | ||
+ | <span style='color:green'>Damage decreased by 30% (in EASY difficulty), 40% (in MEDIUM difficulty), 50% (in HARD difficulty)</span><br/> | ||
+ | <span style='color:green'>100% (in EASY difficulty), 80% (in MEDIUM difficulty), 60% (in HARD difficulty) more attacks</span><br/> | ||
+ | <span style='color:#60A0FF'>24 more hitpoints</span><br/> | ||
+ | <br/> | ||
+ | === Starbreaker – xbow === | ||
+ | <span style='color:#808080'><i>So you are good at blocking? We shall see about that!</i></span><br/> | ||
+ | <span style='color:green'>Damage increased by 8 (in EASY difficulty), 5 (in MEDIUM difficulty), 2 (in HARD difficulty)</span><br/> | ||
+ | <span style='color:green'>New weapon special: [[LotI_Abilities#trickery_.E2.80.93_dummy|trickery]]</span><br/> | ||
+ | <span style='color:#60A0FF'>New ability: [[LotI_Abilities#conviction (INTENSITY)_.E2.80.93_resistance|conviction (15)]]</span><br/> | ||
+ | <br/> | ||
+ | === The Cannon – xbow === | ||
+ | <span style='color:#808080'><i>If I will ever get to you, you will be wrecked!</i></span><br/> | ||
+ | <span style='color:green'>Damage increased by 70% (in EASY difficulty), 60% (in MEDIUM difficulty), 50% (in HARD difficulty)</span><br/> | ||
+ | <span style='color:green'>25% more attacks</span><br/> | ||
+ | <span style='color:#60A0FF'>3 fewer movement points</span><br/> | ||
+ | <br/> | ||
+ | === The Overdrawer – xbow === | ||
+ | <span style='color:#808080'><i>Draw the arrow, draw it more, more, more, and now you can shoot through enemies!</i></span><br/> | ||
+ | <span style='color:green'>Damage increased by 45% (in EASY difficulty), 40% (in MEDIUM difficulty), 30% (in HARD difficulty)</span><br/> | ||
+ | <span style='color:green'>New bonus attack: overdraw (175% damage and 65% attacks of the base attack, ranged)</span><br/> | ||
+ | <span style='color:green'>New bonus attack: great overdraw (250% damage and 40% attacks of the base attack, ranged)</span><br/> | ||
+ | <span style='color:green'>New weapon special for the great overdraw attack: [[LotI_Abilities#pierce_.E2.80.93_dummy|pierce]]</span><br/> | ||
+ | <br/> | ||
+ | === The Underdrawer – xbow === | ||
+ | <span style='color:#808080'><i>Shoot as much as you can, enemies will think they are facing a large army!</i></span><br/> | ||
+ | <span style='color:green'>45% (in EASY difficulty), 40% (in MEDIUM difficulty), 30% (in HARD difficulty) more attacks</span><br/> | ||
+ | <span style='color:green'>New bonus attack: underdraw (65% damage and 165% attacks of the base attack, ranged)</span><br/> | ||
+ | <span style='color:green'>New bonus attack: great underdraw (35% damage and 230% attacks of the base attack, ranged)</span><br/> | ||
+ | <span style='color:green'>New weapon special for the great underdraw attack: [[LotI_Abilities#lesser lethargy_.E2.80.93_dummy|lesser lethargy]]</span><br/> | ||
<br/> | <br/> |
Latest revision as of 16:31, 18 May 2024
This is an auto-generated wiki page listing all the items currently available in the campaign "Legend of the Invincibles". This was generated at Sat May 18 17:31:25 2024 using version git-0a0a7e9 of LotI and version 0.3.5.1 of the generation script. As this is auto-generated, DO NOT EDIT THIS PAGE. Instead, create a new issue at the tracker and the script will be adjusted.
Other LotI-related wiki pages:
- LotI Items – items, such as weapons and books
- LotI Standard Advancements – general advancements such as legacies and books
- LotI Unit Advancements – unit-specific advancements
- LotI Abilities – abilities and weapon specials
- LotI Scenarios – scenario information
- DeadlyUnitsFromLotI
Contents
- 1 amulet
- 1.1 Amulet of Lich's Bane – amulet
- 1.2 Amulet of Reason – amulet
- 1.3 Amulet of Shiva – amulet
- 1.4 Amulet of the Last Guide – amulet
- 1.5 Amulet of Twilight – amulet
- 1.6 Ascent – amulet
- 1.7 Black Widow – amulet
- 1.8 Crapsack World – amulet
- 1.9 Demon Core – amulet
- 1.10 Eidolon's Necklace – amulet
- 1.11 Frozen Locket – amulet
- 1.12 Havoc Bliss – amulet
- 1.13 Hydraulic Core – amulet
- 1.14 Leechward – amulet
- 1.15 Liquid Hatred – amulet
- 1.16 Lucky Farmer's Amulet – amulet
- 1.17 Tears of the Dead – amulet
- 1.18 The gloomy Amulet – amulet
- 1.19 Unthought Memories – amulet
- 2 armour
- 2.1 Ancient Armour – armour
- 2.2 Ancient Armour of the Power of the Ancients – armour
- 2.3 Ancient Armour of the Power of the Ancients – armour
- 2.4 Archer's Leather Armour – armour
- 2.5 Armour of the King – armour
- 2.6 Beyond Death – armour
- 2.7 Cunctator's Armour – armour
- 2.8 Dark Sarcasm – armour
- 2.9 Defender of the Faith – armour
- 2.10 Eidolon's Armour – armour
- 2.11 Greater Guardsman's Leather Armour – armour
- 2.12 Guardsman's Leather Armour – armour
- 2.13 Heart of Ice – armour
- 2.14 Hell Warlord's Armour – armour
- 2.15 Hellforge Armour – armour
- 2.16 Hellforge Armour of Forging – armour
- 2.17 Herod's Mithral Armour – armour
- 2.18 Hope of the Fallen – armour
- 2.19 Horrid Ice Armour – armour
- 2.20 Hunter of Kings – armour
- 2.21 Ice Armour – armour
- 2.22 Ice Armour of Health – armour
- 2.23 Iron Armour – armour
- 2.24 Iron Armour of the Friendly General – armour
- 2.25 Iron Armour of Thorns – armour
- 2.26 Iron Sentinel – armour
- 2.27 Leather Armour – armour
- 2.28 Lethalia's Armour – armour
- 2.29 Lionheart – armour
- 2.30 Marilyn's Armour – armour
- 2.31 Mithral Armour – armour
- 2.32 Mithral Armour of Wrath – armour
- 2.33 Morok's Armour – armour
- 2.34 Mystic Armour – armour
- 2.35 Mystic Armour of the Untouchable – armour
- 2.36 Mystic Occult Armour of Carpathia – armour
- 2.37 Mystic Occult Armour of Carpathia – armour
- 2.38 Prismatic Iron Armour – armour
- 2.39 Redshirt Armour – armour
- 2.40 Rherraent's Armour – armour
- 2.41 Runner's Leather Armour – armour
- 2.42 Shadows of Deception – armour
- 2.43 Shroud of Iron – armour
- 2.44 The Deterrent – armour
- 2.45 The Generous Armour – armour
- 2.46 The Noble Survivor – armour
- 2.47 The Parasite – armour
- 2.48 The Unraveller – armour
- 2.49 Unsung Odes – armour
- 2.50 Vanquisher's Mithral Armour – armour
- 2.51 Vinegar Bath – armour
- 2.52 Violent Mage's Armour – armour
- 2.53 Void – armour
- 3 axe
- 3.1 Axe of Perun – axe
- 3.2 Barbaric Glory – axe
- 3.3 Bringer of Fragility – axe
- 3.4 Deathblade Inheritance – axe
- 3.5 Executioner's Axe – axe
- 3.6 Fowleri's Chopper – axe
- 3.7 Headsmasher – axe
- 3.8 Iridium – axe
- 3.9 Lake of Blood – axe
- 3.10 Lethal Axe – axe
- 3.11 Lilith's Precious – axe
- 3.12 Morrígan's Slasher – axe
- 3.13 Silver Axe – axe
- 3.14 The Grim Butcher – axe
- 3.15 Unholy Axe – axe
- 3.16 Winged Axe – axe
- 3.17 Zealous Axe – axe
- 4 boots
- 4.1 Bones of Steel – boots
- 4.2 Boots of Evanescence – boots
- 4.3 Boots of Fleeing – boots
- 4.4 Boots of Foolish Fighters – boots
- 4.5 Crushing Walk – boots
- 4.6 Eidolon's Boots – boots
- 4.7 Elusive Boots – boots
- 4.8 Fit for Speed – boots
- 4.9 Flying Boots – boots
- 4.10 Iced Boots – boots
- 4.11 Merciless Wake – boots
- 4.12 Mountain Trek – boots
- 4.13 Path of Perpetual Torment – boots
- 4.14 Search for Wisdom – boots
- 4.15 Slow Boots – boots
- 4.16 Slow Boots of Certainty – boots
- 4.17 Steps to Perdition – boots
- 4.18 Taxes – boots
- 4.19 Taxes – boots
- 4.20 The Pit Dweller – boots
- 4.21 The Practical Boots – boots
- 4.22 The Southern Boots – boots
- 4.23 Wanderlust – boots
- 5 bow
- 5.1 Bow of Many Arrows – bow
- 5.2 Bow of Plagiarism – bow
- 5.3 Bow of the Cantor – bow
- 5.4 Coward's Bow – bow
- 5.5 Dragonslayer – bow
- 5.6 Fine bow – bow
- 5.7 Heavy Bow – bow
- 5.8 Poisonous Bow – bow
- 5.9 Stormforce – bow
- 5.10 Stormforce – bow
- 5.11 The Outcast – bow
- 5.12 The Predator – bow
- 5.13 The Unrepenting – bow
- 6 claws
- 7 cloak
- 7.1 Acantha's Cloak – cloak
- 7.2 Beyond the Grasp of Men – cloak
- 7.3 Blackened Cloak – cloak
- 7.4 Cloak of Burning Retribution – cloak
- 7.5 Cloak of Koschei – cloak
- 7.6 Cloak of the Assassin leader – cloak
- 7.7 Cloak of the Pale Rider – cloak
- 7.8 Eidolon's Coat – cloak
- 7.9 Legion Slayer – cloak
- 7.10 Nocturnal Cloak – cloak
- 7.11 Paranoia – cloak
- 7.12 Pyromancer's Cloak – cloak
- 7.13 Robes of Filth – cloak
- 7.14 The Deadborn – cloak
- 7.15 The gloomy Cloak – cloak
- 7.16 The Grey Cloak – cloak
- 7.17 The Ragtag Misfit – cloak
- 7.18 The Touch of God – cloak
- 7.19 The Touch of God – cloak
- 7.20 Tracking the Lost Knowledge – cloak
- 7.21 Transformed Flesh – cloak
- 7.22 Unseen Writings – cloak
- 7.23 Violent Mage's Cloak – cloak
- 7.24 Woodland Cloak – cloak
- 7.25 Worshipper of Darkness – cloak
- 8 craftable as any armour
- 8.1 Blood Revenge – craftable as any armour
- 8.2 Chaos – craftable as any armour
- 8.3 Defensive Stance – craftable as any armour
- 8.4 Deflector of Light – craftable as any armour
- 8.5 Dugi's Ward – craftable as any armour
- 8.6 Fear Eater – craftable as any armour
- 8.7 Hatred – craftable as any armour
- 8.8 Intoxicator – craftable as any armour
- 8.9 Killhunger – craftable as any armour
- 8.10 Lightning Agility – craftable as any armour
- 8.11 Mastodon – craftable as any armour
- 8.12 Nighwalker – craftable as any armour
- 8.13 Perfection – craftable as any armour
- 8.14 Prayer – craftable as any armour
- 8.15 Purity – craftable as any armour
- 8.16 Quintessence – craftable as any armour
- 8.17 Scourge of All Living – craftable as any armour
- 8.18 Sorcery – craftable as any armour
- 8.19 Spell Devourer – craftable as any armour
- 8.20 Spiritual Presence – craftable as any armour
- 8.21 Strength – craftable as any armour
- 8.22 The Art of War – craftable as any armour
- 8.23 The Godless – craftable as any armour
- 8.24 The Shiverbringer – craftable as any armour
- 8.25 Unimpalability – craftable as any armour
- 8.26 Warheart – craftable as any armour
- 9 craftable as any weapon
- 9.1 Anger – craftable as any weapon
- 9.2 Dominion – craftable as any weapon
- 9.3 Dugi's Wrath – craftable as any weapon
- 9.4 Equality – craftable as any weapon
- 9.5 Forestburner – craftable as any weapon
- 9.6 Gloombringer – craftable as any weapon
- 9.7 Guerrilla – craftable as any weapon
- 9.8 Inferno – craftable as any weapon
- 9.9 Konrad's Might – craftable as any weapon
- 9.10 Malice – craftable as any weapon
- 9.11 Marie Byrd – craftable as any weapon
- 9.12 Marrowrend – craftable as any weapon
- 9.13 Misanthropia – craftable as any weapon
- 9.14 Scaryface – craftable as any weapon
- 9.15 Soul Eclipse – craftable as any weapon
- 9.16 Soul Hunter – craftable as any weapon
- 9.17 Soul Render – craftable as any weapon
- 9.18 The End of All that Is – craftable as any weapon
- 9.19 The Essence of Magic – craftable as any weapon
- 9.20 The Lesser Lich – craftable as any weapon
- 9.21 Thundering Revenge – craftable as any weapon
- 9.22 Widowmaker, Widowermaker – craftable as any weapon
- 9.23 Wretched Defiler – craftable as any weapon
- 10 dagger
- 10.1 Chaosbringer – dagger
- 10.2 Dagger of Craving – dagger
- 10.3 Dagger of Shielding – dagger
- 10.4 Dagger of Sicarii – dagger
- 10.5 Dagger of Surprises – dagger
- 10.6 Exterminator's Dagger – dagger
- 10.7 Exterminator's Dagger – dagger
- 10.8 Nightstalker – dagger
- 10.9 Souldrainer – dagger
- 10.10 Straight out of Nowhere – dagger
- 10.11 Survival of the Cowardliest – dagger
- 10.12 The Psychotic's Dagger – dagger
- 10.13 Titan's Bane – dagger
- 10.14 Traces of Blood – dagger
- 11 gauntlets
- 11.1 Brawler's Triumph – gauntlets
- 11.2 Chilling Touch – gauntlets
- 11.3 Dark Gloves of Destruction – gauntlets
- 11.4 Draingloves – gauntlets
- 11.5 Eidolon's Gauntlets – gauntlets
- 11.6 Fiery Blood – gauntlets
- 11.7 Grim Trigger – gauntlets
- 11.8 Hands of Sorrow – gauntlets
- 11.9 Heavy Gauntlets – gauntlets
- 11.10 Heavy Gauntlets of Virility – gauntlets
- 11.11 Hellslash – gauntlets
- 11.12 Mighty Gauntlets – gauntlets
- 11.13 Quick Gauntlets – gauntlets
- 11.14 Rationality – gauntlets
- 11.15 Soul Thrash – gauntlets
- 11.16 Stormgrip – gauntlets
- 11.17 The Touch of Death – gauntlets
- 11.18 Unspoken Words – gauntlets
- 11.19 Warguard – gauntlets
- 12 gem
- 13 gold
- 14 helm
- 14.1 Apricity – helm
- 14.2 Crown of the King – helm
- 14.3 Cunctator's Helmet – helm
- 14.4 Dark Helm of Destruction – helm
- 14.5 Diadem of the Dark Headmaster – helm
- 14.6 Dying Dreams – helm
- 14.7 Eidolon's Mask – helm
- 14.8 False Paradise – helm
- 14.9 Helmet of Paladins – helm
- 14.10 Irongut Helmet – helm
- 14.11 King Salmon's Crown – helm
- 14.12 Man with a Vision – helm
- 14.13 Mask of Famine – helm
- 14.14 Mask of Insanity – helm
- 14.15 Mask of the Demiurge – helm
- 14.16 Mental Sheath – helm
- 14.17 Mind Assisting Element – helm
- 14.18 Misery's Crown – helm
- 14.19 Rherraent's Helm – helm
- 14.20 Royal Diadem – helm
- 14.21 Shako – helm
- 14.22 Static Float – helm
- 14.23 Steel Helmet – helm
- 14.24 The Jester – helm
- 14.25 The Sick Face – helm
- 14.26 Virtual Void – helm
- 14.27 Visions of Cruelty – helm
- 14.28 What no man should know – helm
- 14.29 Wisdom of the Ages – helm
- 15 knife
- 15.1 Blade Juggler – knife
- 15.2 Exterminator's Knives – knife
- 15.3 Exterminator's Knives – knife
- 15.4 Glowing Flight – knife
- 15.5 Glowing Flight – knife
- 15.6 Rigor Mortis – knife
- 15.7 Shredder – knife
- 15.8 Soul Drinker – knife
- 15.9 Spectral Jet – knife
- 15.10 Spineripper – knife
- 15.11 The Crusher – knife
- 15.12 The Shrapnel Knife – knife
- 15.13 The Vile Knife – knife
- 16 limited
- 16.1 Al-Fuṣūl wa al-ghāyāt – limited
- 16.2 Blue orb of dragonflame – limited
- 16.3 Book of Courage – limited
- 16.4 Book of Fireballs – limited
- 16.5 Book of Herbal Tinctures and Malignancies – limited
- 16.6 Book of Magical Swordplay – limited
- 16.7 Glitch Item – limited
- 16.8 Guide to Lycanthropy – limited
- 16.9 Heart of Darkness – limited
- 16.10 How to be an Overlord – limited
- 16.11 Koschei's Journal – limited
- 16.12 Lost Memoirs of the Inglorious – limited
- 16.13 Orb of Demonic Wrath – limited
- 16.14 Raijer's Bloody Field – limited
- 16.15 Serendipity – limited
- 16.16 The Doctrine of Vindictiveness – limited
- 16.17 The Fencer's Study – limited
- 16.18 The Infidel – limited
- 16.19 Theophrastus Redivivus – limited
- 16.20 Tome of Bards – limited
- 16.21 Tome of Bards, Volume II – limited
- 16.22 Tome of Liches – limited
- 16.23 Treatise of the Three Impostors – limited
- 16.24 Wrathful Combat Techniques – limited
- 17 mace
- 17.1 Beelzebub's Hammer – mace
- 17.2 Despicable Heroism – mace
- 17.3 Despicable Heroism – mace
- 17.4 Eternity's End – mace
- 17.5 Fist of Anarchy – mace
- 17.6 Fleshrending Scourge – mace
- 17.7 Godsmasher – mace
- 17.8 Godsmasher – mace
- 17.9 Gvødgührvoḧzzorghkuz – mace
- 17.10 Heathenbasher – mace
- 17.11 Jawbreaker – mace
- 17.12 Lilith's Old Precious – mace
- 17.13 Morgenstern – mace
- 17.14 Organ Grinder – mace
- 17.15 Preacher of Hatred – mace
- 17.16 Righteous Cause – mace
- 17.17 Sceptre of Antipater – mace
- 17.18 Sceptre of the King – mace
- 17.19 The Disease and the Cure – mace
- 17.20 The Fighting Bull – mace
- 17.21 The Great Truth – mace
- 17.22 The Unstoppable – mace
- 17.23 Tormentor of Light – mace
- 17.24 Unrighteous Cause – mace
- 17.25 Wrath of the Pagan – mace
- 17.26 Wrath of the Pagan – mace
- 18 polearm
- 19 potion
- 19.1 Bloodsucker's Potion – potion
- 19.2 Creepy Potion – potion
- 19.3 Fire-Forged Friend – potion
- 19.4 Foul Potion – potion
- 19.5 Greater Healing Potion – potion
- 19.6 Healing Potion – potion
- 19.7 Holy potion – potion
- 19.8 Lesser Potion of Invisibility – potion
- 19.9 Otherworldly Cinders – potion
- 19.10 Poison – potion
- 19.11 Potion of Authority – potion
- 19.12 Potion of Mundanity – potion
- 19.13 Potion of Sacrifice – potion
- 19.14 Potion of Speed – potion
- 19.15 Potion of Steel Skin – potion
- 19.16 Potion of the Northern Winds – potion
- 19.17 Potion of Titanic Strength – potion
- 19.18 Potion of Vitality – potion
- 19.19 Spirits of a Madman's Alacrity – potion
- 19.20 Stolen Potion – potion
- 19.21 Virulent Poison – potion
- 20 ring
- 20.1 Angel of Death's Ring – ring
- 20.2 Dazzling Ring – ring
- 20.3 Eidolon's Ring – ring
- 20.4 Exterminator's Ring – ring
- 20.5 Exterminator's Ring – ring
- 20.6 Precious Eagle Cactus Fruit – ring
- 20.7 Pyromancer's Ring – ring
- 20.8 Rherraent's Ring – ring
- 20.9 Ring of Deathaura – ring
- 20.10 Ring of Devil's Doom – ring
- 20.11 Ring of Dragon's Bane – ring
- 20.12 Ring of Health – ring
- 20.13 Ring of Iced Veins – ring
- 20.14 Ring of the King – ring
- 20.15 Ring of Unearthly Existence – ring
- 20.16 Ring of Unearthly Existence – ring
- 20.17 Ring of Wisdom – ring
- 20.18 Ring of Wizard's Bane – ring
- 20.19 Rock Solid – ring
- 20.20 Sinister Lunacy – ring
- 20.21 Sparkling Ring – ring
- 20.22 The Alliance – ring
- 20.23 The Black Ring – ring
- 20.24 The gloomy Ring – ring
- 20.25 The Unprecious Ring – ring
- 20.26 The Warmth – ring
- 21 sling
- 22 spear
- 22.1 Caeordwyccywyrin's Spear – spear
- 22.2 Corpsegrinder – spear
- 22.3 Explosionlance – spear
- 22.4 Hellrake – spear
- 22.5 Lightbringer's Trident – spear
- 22.6 Odin's Spear – spear
- 22.7 Return to the Tribe – spear
- 22.8 Something – spear
- 22.9 The Humongously Enormous Megaspear – spear
- 22.10 The Impaler – spear
- 22.11 The Original Trident of Storms – spear
- 22.12 Wicked Spear of Cruelty – spear
- 23 staff
- 23.1 Absence of Purpose and Meaning – staff
- 23.2 Ashes of Dead Suns – staff
- 23.3 Cursed Memories – staff
- 23.4 Dead End Road – staff
- 23.5 Lethal staff – staff
- 23.6 Lethalia's Staff – staff
- 23.7 Mother de Rais – staff
- 23.8 Showshaunshog's Staff – staff
- 23.9 Staff of Aimucasur – staff
- 23.10 Staff of Circe – staff
- 23.11 Staff of Crelanu – staff
- 23.12 Staff of Crelanu – staff
- 23.13 Staff of Kerathur – staff
- 23.14 Staff of Koschei – staff
- 23.15 Stardust – staff
- 23.16 Static Cast – staff
- 23.17 Tears of Void – staff
- 23.18 The Killer of Great Magi – staff
- 23.19 Townsend Dark Discharge – staff
- 23.20 Violent Mage's Staff – staff
- 23.21 Virtue of Hope – staff
- 24 sword
- 24.1 Aevyn's Wrath – sword
- 24.2 Avenging Fire – sword
- 24.3 Blade of Turisas – sword
- 24.4 Brightslash – sword
- 24.5 Claymore – sword
- 24.6 Colossally Colossal Arch-Devilish Blade of Universal Annihilation – sword
- 24.7 Cunctator's sword – sword
- 24.8 Dark Sword of Destruction – sword
- 24.9 Deathbringer – sword
- 24.10 Deathwhirl – sword
- 24.11 Doombringer – sword
- 24.12 Dragon Claw – sword
- 24.13 Eidolon's Sword – sword
- 24.14 Flaming Sword – sword
- 24.15 Holy Sword – sword
- 24.16 Lilith's Other Old Precious – sword
- 24.17 Pyromancer's Sword – sword
- 24.18 Rherraent's Sword – sword
- 24.19 Stormrend – sword
- 24.20 Sword of Barys – sword
- 24.21 Sword of Krux – sword
- 24.22 The Decimator – sword
- 24.23 The Decimator – sword
- 24.24 The Nightreaver – sword
- 24.25 The Outsider Sword – sword
- 24.26 The Searing Ice – sword
- 24.27 Thornsword – sword
- 24.28 Twinkling Sword – sword
- 24.29 Winterclaw – sword
- 25 thunderstick
- 26 xbow
- 26.1 Ballista – xbow
- 26.2 Ballista – xbow
- 26.3 Black Raptor – xbow
- 26.4 Chu-ko-nu – xbow
- 26.5 Doomsday Machine – xbow
- 26.6 Hatred for Men – xbow
- 26.7 Headstriker – xbow
- 26.8 Orcish Ingenuity – xbow
- 26.9 Relentless Fury – xbow
- 26.10 Starbreaker – xbow
- 26.11 The Cannon – xbow
- 26.12 The Overdrawer – xbow
- 26.13 The Underdrawer – xbow
amulet
Amulet of Lich's Bane – amulet
Learn what the enemy will use against you and prepare yourself for it.
Resistance to cold increased by 20%
Resistance to arcane increased by 20%
Amulet of Reason – amulet
The world is much better without magic.
Resistance to fire increased by 20%
Resistance to cold increased by 20%
Resistance to arcane increased by 10%
Amulet of Shiva – amulet
All shall bow down to the Destroyer.
Damage increased by 3
Increases all magical damages by 10%
Resistance to fire increased by 20%
Resistance to cold increased by 15%
Amulet of the Last Guide – amulet
Death itself is not evil. Imagine yourself torn to shreds and rotting and having to feel the pain.
1 more attacks
Resistance to blade increased by 3%
Resistance to impact increased by 3%
Resistance to pierce increased by 3%
Resistance to fire increased by 3%
Resistance to cold increased by 3%
Resistance to arcane increased by 3%
12 more hitpoints (requires Cloak of the Pale Rider)
5% to arcane, blade, cold, fire, impact and pierce resistance (requires Angel of Death's Ring)
Amulet of Twilight – amulet
When the day and night mix, unique powers appear.
Damage increased by 40%
Increases all magical damages by 30%
Resistance to fire increased by 10%
Sets alignment to liminal
Ascent – amulet
Wizards do not need manual skills.
Damage decreased by 65% (in EASY difficulty), 75% (in MEDIUM difficulty), 85% (in HARD difficulty)
Increases all magical damages by 50% (in EASY difficulty), 45% (in MEDIUM difficulty), 40% (in HARD difficulty)
Black Widow – amulet
That horrid thing corrupts the very air around us!
New weapon special: poison
Resistance to blade increased by 15%
Resistance to pierce increased by 10%
New ability: dark aura
Crapsack World – amulet
'Oh, almighty god, why did you create this world?'
'It was not me. I have a perfect alibi, by the way.'
Increases physical resistances by 10%
Damage increased by 15%
Damage increased by 2
Resistance to fire increased by 10%
Resistance to cold increased by 10%
Resistance to arcane increased by 10%
1 more movement points
Demon Core – amulet
If you awaken it, foul light will ravage flesh.
Sucks 1 health from targets with each hit
Spells suck 1 (in EASY difficulty) health from targets with each hit
Resistance to cold increased by 10%
Resistance to arcane increased by 10%
New ability: radiation
Eidolon's Necklace – amulet
He was ingenious enough to become something new, not a pack of bones but a spirit. An opaque one.
Resistance to blade increased by 10%
Resistance to pierce increased by 15%
Resistance to fire decreased by 10%
Resistance to cold increased by 20%
4% to cold resistance (requires Eidolon's Ring)
3% to blade resistance (requires Eidolon's Armour)
4 more hitpoints (requires Eidolon's Mask)
Damage increased by 1 (requires Eidolon's Gauntlets)
1 more movement points (requires Eidolon's Boots)
2% to arcane resistance (requires Eidolon's Coat)
New ability: frail tide (15) (requires Eidolon's Sword)
Frozen Locket – amulet
Frozen memories shall thaw and redeem.
Increases all magical damages by 10%
Resistance to cold increased by 15%
New ability: freezing aura
Havoc Bliss – amulet
Destruction can save you from suffering if you do it right.
Damage increased by 15%
Damage increased by 1
1 more movement points
Hydraulic Core – amulet
Purpose... unknown. Origin... unknown. Material... unknown. Mode of operation... unknown.
Resistance to pierce increased by 5%
Leechward – amulet
Transform your blood into acid and nobody will drink it.
Resistance to arcane increased by 20%
Adds status undrainable
Liquid Hatred – amulet
The essence of liquid hatred, purified and distilled.
Damage decreased by 3
1 more attacks
New ability: wrath
Lucky Farmer's Amulet – amulet
Look at this trinket I found in my haystack. It will protect me from the atrocities of war.
Chance to get hit decreased by 10%
Resistance to arcane increased by 10%
16 more hitpoints
Tears of the Dead – amulet
Pity the walking dead for they know no pleasure.
Sucks 1 health from targets with each hit
Enemy resistances to arcane decreased by 10%
Increases all magical damages by 10%
Resistance to arcane increased by 10%
Adds status undrainable
The gloomy Amulet – amulet
Bring sadness to your enemies by showing them how weak they are.
Damage increased by 30% (in EASY difficulty), 20% (in MEDIUM difficulty), 10% (in HARD difficulty)
1 more attacks
Damage increased by 1 (requires The gloomy Cloak)
Damage increased by 1 (requires The gloomy Ring)
Unthought Memories – amulet
Your life's experience may disappear when you perish, but once somebody will come to the same experience.
Enemy resistances to fire decreased by 5%
Enemy resistances to cold decreased by 5%
Enemy resistances to arcane decreased by 5%
Increases all magical damages by 10%
Resistance to fire increased by 10%
4% to blade, impact and pierce resistance (requires Unseen Writings)
2% to arcane, blade, cold, fire, impact and pierce resistance (requires Unspoken Words)
4% to arcane, cold and fire resistance (requires Unsung Odes)
armour
Ancient Armour – armour
Our ancestors were very strong if they could carry this around and run in it.
Increases physical resistances by 22%
2 fewer movement points
Ancient Armour of the Power of the Ancients – armour
The Ancients knew that imbuing armours with ancient power will make even the most ancient armour useful.
Increases physical resistances by 22%
Damage increased by 15%
Damage increased by 2
Increases all magical damages by 8%
2 fewer movement points
Ancient Armour of the Power of the Ancients – armour
The Ancients knew that imbuing armours with ancient power will make even the most ancient armour useful.
Increases physical resistances by 22%
Damage increased by 15%
Damage increased by 2
Increases all magical damages by 15%
2 fewer movement points
This item is duplicated inside LotI, see the GitHub issue for more details
Archer's Leather Armour – armour
Better do not let enemies anywhere near you when wearing this.
Increases physical resistances by 10%
Armour of the King – armour
King's armour protected the usurper, but it did not suffice to prevent wizards from revolting.
Increases physical resistances by 22%
Resistance to fire increased by 5%
Resistance to cold increased by 5%
2 fewer movement points
Movement costs on hills set to 1
Movement costs on mountains set to 1
New ability: warlord's rule (requires Sceptre of the King)
1 more movement points (requires Crown of the King)
4 more hitpoints per level (requires Ring of the King)
Beyond Death – armour
Death can be temporary.
Increases physical resistances by 10%
Resistance to blade increased by 25%
Resistance to impact decreased by 10%
Resistance to pierce increased by 40%
Resistance to fire decreased by 10%
Resistance to cold increased by 40%
Resistance to arcane decreased by 25%
Cunctator's Armour – armour
Enemies were bored to death when Cunctator finally attacked.
Increases physical resistances by 22%
2 fewer movement points
New ability: shield (40)
New ability: antisocial
5% to arcane, blade, cold, fire, impact and pierce resistance (requires Cunctator's Sword)
5% to arcane, blade, cold, fire, impact and pierce resistance (requires Cunctator's Helmet)
Dark Sarcasm – armour
You missed! You cannot even hit me! Hahahaha! I feel so good to see you fail, loser!
Increases physical resistances by 10%
Chance to get hit decreased by 10%
New ability: mockery
Defender of the Faith – armour
We shall clear the world of this filth!
Increases physical resistances by 20%
Enemy resistances to arcane decreased by 15%
1 more movement points
Eidolon's Armour – armour
Clothes, masks and cosmetics helped him conceal his etherealness, his defeat of an undead army made him a nobleman.
Increases physical resistances by 10%
New ability: regenerates
4% to cold resistance (requires Eidolon's Ring)
3% to pierce resistance (requires Eidolon's Necklace)
4 more hitpoints (requires Eidolon's Mask)
Damage increased by 1 (requires Eidolon's Gauntlets)
1 more movement points (requires Eidolon's Boots)
2% to arcane resistance (requires Eidolon's Coat)
New ability: wrath (requires Eidolon's Sword)
Greater Guardsman's Leather Armour – armour
A good guardsman never yields.
Increases physical resistances by 10%
New ability: unyielding
Guardsman's Leather Armour – armour
Loyalty will protect you like an expensive armour.
Increases physical resistances by 10%
New ability: steadfast
Heart of Ice – armour
Even warm smokes can bring frost. The sun is what we need.
Increases physical resistances by 20%
New weapon special: slow (ranged attacks only)
Resistance to cold increased by 30%
New weapon special (melee attacks only): slow (requires Iced Boots)
Damage increased by 1 (requires Chilling Touch)
Hell Warlord's Armour – armour
Abaddon ruled Inferno with an iron hand, but it did not stop his loyals from following him.
Increases physical resistances by 25%
Increases all magical damages by 5%
Resistance to fire increased by 40%
New ability: warlord's rule
Hellforge Armour – armour
'Forge me an armour. I need to have forged armour to stop attacks armour stops.' - Abaddon
Increases physical resistances by 25%
Resistance to fire increased by 35%
Hellforge Armour of Forging – armour
Forge weapons. Give the forgery to your enemies. They shall see that forged arsenal is not useful.
Increases physical resistances by 25%
Resistance to fire increased by 35%
New ability: despair (20)
Herod's Mithral Armour – armour
He was a powerful ruler, but he was not very righteous. No wonder that his cousin dethroned him.
Increases physical resistances by 15%
Resistance to impact increased by 5%
1 fewer movement points
New ability: damage aura (10)
New ability: steals
Hope of the Fallen – armour
Dark immortality is encased in great sadness, but the encasement has its flaws.
Increases physical resistances by 10%
Resistance to blade decreased by 10%
Resistance to impact increased by 10%
Resistance to pierce decreased by 15%
Resistance to fire increased by 20%
Resistance to cold decreased by 20%
Resistance to arcane increased by 35%
Horrid Ice Armour – armour
Frost not only causes you cold feet, it also kills a peasant's crops, veggies and culinary weed.
Increases physical resistances by 20%
New weapon special: horrid
Resistance to cold increased by 30%
Hunter of Kings – armour
Nobody knows who he was. Nobody knows where he came from. Nobody knows how to stop him.
Increases physical resistances by 25%
Resistance to fire increased by 25%
New ability: frail tide (30) (requires Lost Memoirs of the Inglorious)
New ability: conviction (20) (requires Legion Slayer)
Ice Armour – armour
Dwarvish runes can prevent ice from melting.
Increases physical resistances by 20%
Resistance to cold increased by 30%
Ice Armour of Health – armour
Hot weather is bad for health.
Increases physical resistances by 20%
Resistance to cold increased by 30%
5 more hitpoints per level
Iron Armour – armour
When choosing between a hundred warriors clad in iron and fifty warriors clad in mithril, choose iron.
Increases physical resistances by 13%
1 fewer movement points
Iron Armour of the Friendly General – armour
I will not let you die, my protégé.
Increases physical resistances by 13%
1 fewer movement points
New ability: shield (20)
Iron Armour of Thorns – armour
Do you think that you can attack me and leave uninjured?
Increases physical resistances by 13%
1 fewer movement points
New ability: thorns
Iron Sentinel – armour
If the defender cannot stop the attacks, he has to kill the enemies before they hurt him.
Increases physical resistances by 13%
1 more attacks
Enemy resistances to pierce decreased by 20%
1 fewer movement points
Leather Armour – armour
I know that it is cheap, but it does not slow me down.
Increases physical resistances by 10%
Lethalia's Armour – armour
Tinebrithiel's survives forever.
Increases physical resistances by 10%
Damage increased by 1
Increases all magical damages by 15%
Resistance to fire increased by 10%
Resistance to cold increased by 10%
5% to arcane, blade, cold, fire, impact and pierce resistance (requires Lethalia's Staff)
Lionheart – armour
Lions spend twenty hours per day slacking. Yet they are a symbol of bravery. Like our nobles.
Increases physical resistances by 15%
Damage increased by 1
10% chance to strike a devastating blow
16 more hitpoints
Marilyn's Armour – armour
A manly man can have a woman's name without being funny.
Increases physical resistances by 20%
10% chance to strike a devastating blow
1 fewer movement points
24 more hitpoints
Mithral Armour – armour
This highly valuable armour is told to be made by dwarvish apprentices. I wonder what their masters make.
Increases physical resistances by 15%
Resistance to impact increased by 5%
1 fewer movement points
Mithral Armour of Wrath – armour
Forged for the elite among Dwarvish Berserkers.
Increases physical resistances by 15%
Resistance to impact increased by 5%
1 fewer movement points
New ability: wrath
Morok's Armour – armour
Fear the one who calls himself a god of war.
Increases physical resistances by 17%
New weapon special: horrid
Resistance to impact increased by 5%
1 fewer movement points
Mystic Armour – armour
Forged at unknown location who knows when.
Increases physical resistances by 30%
Sucks 1 health from targets with each hit
Resistance to fire increased by 15%
Resistance to cold increased by 15%
Resistance to arcane increased by 20%
Mystic Armour of the Untouchable – armour
Body count matters. I will better let that evasive and well armoured warrior for others.
Increases physical resistances by 30%
Sucks 1 health from targets with each hit
Chance to get hit decreased by 15%
Resistance to fire increased by 15%
Resistance to cold increased by 15%
Resistance to arcane increased by 20%
Mystic Occult Armour of Carpathia – armour
Psychospiritual mysticism leads to nocturnal blackness.
Increases physical resistances by 30%
Sucks 1 health from targets with each hit
Increases all magical damages by 10%
Resistance to fire increased by 15%
Resistance to cold increased by 15%
Resistance to arcane increased by 20%
Mystic Occult Armour of Carpathia – armour
Psychospiritual mysticism leads to nocturnal blackness.
Increases physical resistances by 30%
Sucks 1 health from targets with each hit
Increases all magical damages by 10%
Resistance to fire increased by 15%
Resistance to cold increased by 15%
Resistance to arcane increased by 20%
This item is duplicated inside LotI, see the GitHub issue for more details
Prismatic Iron Armour – armour
This armour was made to kill wizards, so do not expect it to save you from deadly blades.
Increases physical resistances by 13%
Resistance to fire increased by 10%
Resistance to cold increased by 10%
Resistance to arcane increased by 10%
1 fewer movement points
Redshirt Armour – armour
Why do they all try to kill that man?
Increases physical resistances by 10%
Chance to get hit decreased by 10%
Resistance to fire increased by 10%
Resistance to cold increased by 10%
1 more movement points
New ability: absorbs (1)
Rherraent's Armour – armour
Shiny armour will only attract unwanted attention.
Increases physical resistances by 25%
1 fewer movement points
1 more movement points (requires Rherraent's Sword)
3% to arcane, blade, cold, fire, impact and pierce resistance (requires Rherraent's Helm)
3% to arcane, blade, cold, fire, impact and pierce resistance (requires Rherraent's Ring)
Runner's Leather Armour – armour
Running is always better without heavy armour.
Increases physical resistances by 10%
2 more movement points
Shadows of Deception – armour
So much energy spent on nothing. A good spend.
New ability: antimagic (35)
Shroud of Iron – armour
Those armours are not very good, but if you wear more of them at the same time...
Increases physical resistances by 26%
Damage decreased by 1
1 fewer attacks
2 fewer movement points
The Deterrent – armour
If you want to fight my friends, you will have to fight me first.
Increases physical resistances by 10%
New ability: thorns aura
The Generous Armour – armour
Hey there, you are a bad fighter, wear this.
Increases physical resistances by 10%
New ability: producer
1 fewer movement points
The Noble Survivor – armour
He wishes that all the nobility could be hung with the guts of priests. That will not work on me.
Increases physical resistances by 25%
Resistance to fire increased by 35%
1 fewer movement points
New ability: leech
New ability: submerge
The Parasite – armour
They make promises of the impossible.
They say they guide you to reach the impossible.
They pretend you had reached the impossible.
If you do not believe them, you did it wrong.
Increases physical resistances by 20%
Enemy resistances to arcane decreased by 10%
Increases all magical damages by 10%
2 fewer movement points
New ability: parasite
The Unraveller – armour
A mummy cannot be stopped. If it is tangled, it will just unravel the tangled parts.
Increases physical resistances by 10%
3 fewer movement points
Adds status unslowable
Unsung Odes – armour
Your deeds of valour will not be revered forever. But their consequences will not vanish.
Increases physical resistances by 15%
Enemy resistances to fire decreased by 10%
Enemy resistances to cold decreased by 10%
Enemy resistances to arcane decreased by 10%
Increases all magical damages by 15%
Resistance to blade increased by 10%
2% to arcane, blade, cold, fire, impact and pierce resistance (requires Unseen Writings)
4% to blade, impact and pierce resistance (requires Unspoken Words)
4% to arcane, cold and fire resistance (requires Unthought Memories)
Vanquisher's Mithral Armour – armour
Like a tempest, he landed on his enemies, gore flying everywhere. Even his armour helped him spill blood.
Increases physical resistances by 15%
Damage increased by 30% (in EASY difficulty), 25% (in MEDIUM difficulty), 20% (in HARD difficulty)
Resistance to impact increased by 5%
1 fewer movement points
Vinegar Bath – armour
Bathe bones in vinegar, they will soften and will bend rather than break.
Increases physical resistances by 10%
Resistance to blade decreased by 10%
Resistance to impact increased by 35%
Resistance to pierce decreased by 10%
Resistance to arcane increased by 10%
1 fewer movement points
Violent Mage's Armour – armour
As a heavyweight chessboxing champion, he adjusted his techniques to fit both of his talents.
Increases physical resistances by 13%
1 more attacks
Increases all magical damages by 10%
Resistance to blade increased by 5%
Resistance to impact increased by 5%
Resistance to pierce increased by 5%
1 fewer movement points
Damage increased by 20% for the violent beatdown attack (requires Violent Mage's Cloak)
Void – armour
Try to cut through this. There is nothing inside, my guts are in another dimension!
Sucks 1 health from targets with each hit
Enemy resistances to arcane decreased by 10%
Resistance to blade increased by 25%
Resistance to impact increased by 25%
Resistance to pierce increased by 25%
axe
Axe of Perun – axe
Perun's axe smote the wicked with thundering rage.
Damage increased by 55% (in EASY difficulty), 35% (in MEDIUM difficulty), 15% (in HARD difficulty)
25% more attacks
Sets damage type to fire
Enemy resistances to fire decreased by 10%
New weapon special: slow
Increases all magical damages by 15%
Resistance to fire increased by 20%
Barbaric Glory – axe
Abandon the order, attack them randomly when unprepared.
Increases physical resistances by 10%
Damage increased by 60% (in EASY difficulty), 45% (in MEDIUM difficulty), 30% (in HARD difficulty)
Sucks 1 health from targets with each hit
Resistance to arcane increased by 10%
Sets alignment to chaotic
Bringer of Fragility – axe
How can a weapon and armour this heavy be so ineffective?!
Sucks 1 health from targets with each hit
New ability: conviction (15)
New ability: despair (10)
Deathblade Inheritance – axe
It might not hit hard, but it will bring you reinforcements.
40% (in EASY difficulty), 35% (in MEDIUM difficulty), 30% (in HARD difficulty) more attacks
Sets damage type to blade
New weapon special: plague (Deathblade)
Chance to get hit decreased by 5%
Executioner's Axe – axe
A good executioner kills with a single blow.
Merges attacks
Resistance to cold increased by 5%
Sets alignment to neutral
Fowleri's Chopper – axe
He broke her heart. No, wait, not heart, sanity. He broke her sanity.
Increases physical resistances by 10%
Damage increased by 15% (in EASY difficulty), 5% (in MEDIUM difficulty), -5% (in HARD difficulty)
Increases all magical damages by 10%
Chance to get hit decreased by 5%
New ability: wrath
New ability: retribution
1 more movement points
Headsmasher – axe
'Let us give the orcs something they like, maybe they will let us be.'
'What do they like?'
'Smashing heads.'
Damage increased by 20%
60% more attacks
Sucks 1 (in EASY difficulty) health from targets with each hit
Iridium – axe
Mages hypothetise that there is an extremely heavy metal that its ore's weight pulls it into depths.
Damage increased by 60% (in EASY difficulty), 40% (in MEDIUM difficulty), 20% (in HARD difficulty)
Damage increased by 4
Enemy resistances to blade decreased by 15%
Lake of Blood – axe
Liquids soak into the ground. To fill a lake, you have to gather liquids fast.
Damage increased by 30%
New ability: murderlust
2 more movement points
Lethal Axe – axe
Girls went chopping for revenge. One of them prepared herself quite well.
Damage increased by 45%
35% more attacks
New weapon special: marksman
Damage increased by 10% (requires Lethal Staff)
Lilith's Precious – axe
In order to be able to fight with any weapon available, Lilith swaps weapon types once per century.
Damage increased by 15% (in EASY difficulty), 5% (in MEDIUM difficulty), -5% (in HARD difficulty)
New weapon special: charge
Increases all magical damages by 20%
Morrígan's Slasher – axe
Why do these heathens believe that there can be a goddess of war?
Damage increased by 50%
Damage increased by 3
Resistance to arcane increased by 5%
New ability: murderlust
Silver Axe – axe
Good metal is better than flashy magic.
Damage increased by 35%
25% more attacks
The Grim Butcher – axe
Pigs, goats, men... is there a difference? They all taste the same.
Damage increased by 50% (in EASY difficulty), 35% (in MEDIUM difficulty), 20% (in HARD difficulty)
New ability: evisceration
New ability: regenerates
Unholy Axe – axe
You, comrade with that Unholy Axe, position yourself as far from me as possible!
Damage increased by 30%
Sucks 1 health from targets with each hit
New ability: darkens
Sets alignment to chaotic
Winged Axe – axe
Each day, he fought bravely in distant lands. Every night, he enjoyed his time with his wife.
Damage increased by 20%
Resistance to arcane increased by 5%
Sets alignment to neutral
1 fewer movement points
New ability: teleport
Zealous Axe – axe
Let them try to attack us for we shall be those who strike first.
Damage increased by 45%
Resistance to blade increased by 10%
New ability: zeal aura
1 more movement points
boots
Bones of Steel – boots
A magical device with no detected magical activity.
Increases physical resistances by 10%
Resistance to impact increased by 20%
1 fewer movement points
Damage increased by 2 (requires Hydraulic Core)
Boots of Evanescence – boots
Now you see me. Now you don't.
Increases physical resistances by 5%
Resistance to arcane decreased by 10%
New ability: teleport
Boots of Fleeing – boots
I hit you and hide in the masses. You will never learn who hit you.
Increases physical resistances by 7%
New ability: penetrates
Boots of Foolish Fighters – boots
Run fast, hit hard.
Increases physical resistances by 5%
Resistance to fire increased by 5%
1 more movement points
Crushing Walk – boots
Sometimes I am not looking where I step and the casualties can be significant.
Increases physical resistances by 15%
Sets damage type to impact
1 fewer movement points
Eidolon's Boots – boots
His champion in shining armour faced evils for centuries, often together with his children. The land became prosperous.
Increases physical resistances by 10%
New ability: skirmisher
4% to cold resistance (requires Eidolon's Ring)
3% to pierce resistance (requires Eidolon's Necklace)
3% to blade resistance (requires Eidolon's Armour)
4 more hitpoints (requires Eidolon's Mask)
Damage increased by 1 (requires Eidolon's Gauntlets)
2% to arcane resistance (requires Eidolon's Coat)
New ability: wardrums (requires Eidolon's Sword)
Elusive Boots – boots
Enemies are blocking the way? Who cares?
Increases physical resistances by 2%
Chance to get hit decreased by 5%
New ability: skirmisher
Fit for Speed – boots
The best runners are too thin to fight.
Damage decreased by 70% (in EASY difficulty), 80% (in MEDIUM difficulty), 90% (in HARD difficulty)
4 more movement points
Flying Boots – boots
He could run through caves and hills like on a plain road. He could even walk on water.
Increases physical resistances by 7%
Resistance to arcane increased by 10%
Movement costs through forests set to 1
Movement costs on frozen lands set to 1
Movement costs on flat terrains set to 1
Movement costs through dark caves set to 1
Movement costs through mushroom groves set to 1
Movement costs through villages set to 1
Movement costs through castles set to 1
Movement costs in shallow waters set to 1
Movement costs on coastal reefs set to 1
Movement costs in deep waters set to 1
Movement costs through swampy places set to 1
Movement costs on hills set to 1
Movement costs across sands set to 1
Iced Boots – boots
When flames fall from the skies or spring from the ground, hot days are not what you should fear.
Increases physical resistances by 10%
Resistance to cold increased by 10%
1 fewer movement points
1 more movement points (requires Heart of Ice)
Damage increased by 1 (requires Chilling Touch)
Merciless Wake – boots
Why so much hurry? Go slowly, look around, contemplate, kill whatever you like...
Increases physical resistances by 5%
Damage increased by 5
2 fewer movement points
Mountain Trek – boots
'It will take us months to pass through these mountains!'
'I will wait for you on the other side.'
Increases physical resistances by 5%
Resistance to cold increased by 5%
2 more movement points
Movement costs on hills set to 1
Movement costs on mountains set to 1
Path of Perpetual Torment – boots
Cursed to fight the unholy without respite.
New weapon special: unholybane
Resistance to arcane decreased by 15%
2 fewer movement points
Sets alignment to lawful
New ability: regenerates
Movement costs through dark caves set to 1
Movement costs through mushroom groves set to 1
Search for Wisdom – boots
They look for wisdom. But that is a fool's errand, it never existed.
Increases physical resistances by 5%
Spells suck 1 health from targets with each hit
Enemy resistances to fire decreased by 10%
Increases all magical damages by 15%
1 more movement points (requires Wisdom of the Ages)
1 more movement points (requires Tracking the Lost Knowledge)
Slow Boots – boots
If you cannot outrun the knights, why do you even try?
Increases physical resistances by 10%
Resistance to pierce increased by 10%
1 fewer movement points
Slow Boots of Certainty – boots
I could have been here yesterday, but it was not worth the danger.
Increases physical resistances by 10%
Chance to get hit decreased by 10%
Resistance to pierce increased by 10%
1 fewer movement points
Steps to Perdition – boots
I agree that you are effective, but it still leads to disaster - one accident and you are dead.
Decreases physical resistances by 20% (in EASY difficulty), 25% (in MEDIUM difficulty), 30% (in HARD difficulty)
Damage increased by 20% (in EASY difficulty), 15% (in MEDIUM difficulty), 10% (in HARD difficulty)
10% chance to strike a devastating blow
Enemy resistances to blade decreased by 10%
Enemy resistances to impact decreased by 10%
Enemy resistances to pierce decreased by 10%
2 more movement points
Taxes – boots
Legends speak of a man who took from the poor and gave to the rich.
Increases physical resistances by 15%
3 more movement points
New ability: tax collector
Taxes – boots
Legends speak of a man who took from the poor and gave to the rich.
Increases physical resistances by 15%
3 more movement points
New ability: tax collector
This item is duplicated inside LotI, see the GitHub issue for more details
The Pit Dweller – boots
Darkness is where he stays.
1 more movement points
Sets alignment to chaotic
Movement costs through dark caves set to 1
Movement costs through mushroom groves set to 1
The Practical Boots – boots
Your footwear dictates your mobility and protects you from environment. Avoid any sacrifices for style or comfort.
Increases physical resistances by 10%
Chance to get hit decreased by 10%
8 more hitpoints
The Southern Boots – boots
Boots are impractical in hot weather? We shall see about that!
Increases physical resistances by 10%
Resistance to fire increased by 30%
Movement costs across sands set to 1
Wanderlust – boots
See far. Go far. Know the beauty of the world.
Increases physical resistances by 5%
Increases all magical damages by 5%
2 more movement points
bow
Bow of Many Arrows – bow
There must be a thousand archers over there, but I see only one!
40% (in EASY difficulty), 30% (in MEDIUM difficulty), 20% (in HARD difficulty) more attacks
New weapon special: cleave
Resistance to pierce increased by 10%
Bow of Plagiarism – bow
You have learned something? Well, it will be helpful to me.
25% more attacks
Sucks 1 health from targets with each hit
New weapon special: mind raid
Bow of the Cantor – bow
Now I shall teach you how to hit the bull's eye. Stay close while I am talking.
Damage increased by 30%
New weapon special: marksman
Increases all magical damages by 10%
New ability: cantor
Coward's Bow – bow
I am using a bow because I hate being hit. I even have a bow made specially for me.
Increases physical resistances by 15%
Sucks 1 health from targets with each hit
Resistance to fire increased by 5%
Resistance to cold increased by 5%
Resistance to arcane increased by 5%
Dragonslayer – bow
He killed dragons with his legendary bow, but he was no match for saurians.
Damage increased by 35%
25% more attacks
New weapon special: misdraconia
Resistance to blade increased by 15%
Resistance to fire increased by 20%
Fine bow – bow
Precision is more important than anything else.
Damage increased by 50% (in EASY difficulty), 35% (in MEDIUM difficulty), 20% (in HARD difficulty)
30% more attacks
New weapon special: focused
Resistance to cold increased by 10%
Heavy Bow – bow
Fellows, what would you say if I made a bow that shoots spears?
Damage increased by 120% (in EASY difficulty), 100% (in MEDIUM difficulty), 80% (in HARD difficulty)
30% fewer attacks
New weapon special: pierce
Poisonous Bow – bow
Please stop focusing on one enemy.
Damage increased by 20%
35% more attacks
New weapon special: poison
Stormforce – bow
Is that the fabled Stormforce? I thought it was just a legend!
Damage increased by 70% (in EASY difficulty), 50% (in MEDIUM difficulty), 30% (in HARD difficulty)
30% more attacks
New weapon special: slow
Resistance to impact increased by 5%
Resistance to arcane increased by 5%
Stormforce – bow
Is that the fabled Stormforce? I thought it was just a legend!
Damage increased by 70% (in EASY difficulty), 50% (in MEDIUM difficulty), 30% (in HARD difficulty)
30% more attacks
New weapon special: slow
Resistance to impact increased by 5%
Resistance to arcane increased by 5%
This item is duplicated inside LotI, see the GitHub issue for more details
The Outcast – bow
Loneliness will teach you to stop relying on others. It makes you free if you pay its price.
Damage increased by 10%
20% more attacks
Resistance to fire increased by 10%
Resistance to cold increased by 10%
Resistance to arcane increased by 10%
New ability: regenerates
2 more movement points
The Predator – bow
Try not to split from the group.
Damage increased by 30% (in EASY difficulty), 20% (in MEDIUM difficulty), 10% (in HARD difficulty)
New weapon special: lurk
Resistance to pierce increased by 15%
1 more movement points
The Unrepenting – bow
I have broken the sacred vow, forgotten the pledge of allegiance, lost my faith.
I did what I did. I cannot change it, so why should I torment myself with it?
Damage increased by 5 (in EASY difficulty), 4 (in MEDIUM difficulty), 3 (in HARD difficulty)
40% (in EASY difficulty), 30% (in MEDIUM difficulty), 20% (in HARD difficulty) more attacks
New weapon special: distant attack
New weapon special: hit and run
New ability: anathema
claws
Blooddrunk Beast – claws
Drink blood, it will keep you going in this hostile environment.
Sucks 2 health from targets with each hit
Resistance to arcane increased by 10%
1 more movement points
cloak
Acantha's Cloak – cloak
She was forced to abandon politics and care about children. She indoctrinated them with evil.
New weapon special: poison
Chance to get hit decreased by 10%
Beyond the Grasp of Men – cloak
Fast, evasive and seeing further than most. No man shall catch the unreachable.
Chance to get hit decreased by 15%
1 more movement points
Blackened Cloak – cloak
Under black skies, people start losing faith that the sun will ever rise.
Resistance to fire increased by 10%
Resistance to cold increased by 10%
New ability: despair (20)
Cloak of Burning Retribution – cloak
You spat on the ground at my feet? I will set your house on fire!
Resistance to fire increased by 15%
New ability: retribution
Cloak of Koschei – cloak
Koschei made it so far on the path of immortality, yet one silly mistake happened to be fatal.
New weapon special: plague (melee attacks only)
Increases all magical damages by 20%
Resistance to blade increased by 5%
Resistance to pierce increased by 5%
Resistance to arcane decreased by 10%
New ability: absorbs (1) (requires Koschei's Journal)
Cloak of the Assassin leader – cloak
I care not if you are assassins or not, when you are around me, you will attack my way.
Decreases physical resistances by 20%
New weapon special: backstab
Chance to get hit decreased by 10%
Resistance to arcane increased by 10%
New ability: murderous presence
Cloak of the Pale Rider – cloak
Do not fear death if it is not near you.
Damage increased by 10%
Resistance to blade increased by 10%
Resistance to impact increased by 10%
Resistance to pierce increased by 20%
12 more hitpoints (requires Angel of Death's Ring)
5% to arcane, blade, cold, fire, impact and pierce resistance (requires Amulet of the Last Guide)
Eidolon's Coat – cloak
He, a being of darkness, studied the art of white mages for generations. He learned the powers of light.
Increases all magical damages by 15%
New ability: cures
4% to cold resistance (requires Eidolon's Ring)
3% to pierce resistance (requires Eidolon's Necklace)
3% to blade resistance (requires Eidolon's Armour)
4 more hitpoints (requires Eidolon's Mask)
Damage increased by 1 (requires Eidolon's Gauntlets)
New ability: absorbs (1) (requires Eidolon's Sword)
Legion Slayer – cloak
Nobody knows how he works. Nobody knows when he strikes. Nobody lives to tell how he looks.
Increases physical resistances by 5%
Resistance to fire increased by 10%
New ability: penetrates
2 more movement points (requires Hunter of Kings)
Nocturnal Cloak – cloak
You merely adopted darkness, I was molded by it.
New weapon special: backstab (melee attacks only)
Resistance to arcane decreased by 10%
New ability: lesser nightstalk
Sets alignment to chaotic
Paranoia – cloak
Every face is an enemy.
Resistance to blade increased by 10%
Resistance to arcane increased by 20%
New ability: forsaken
Pyromancer's Cloak – cloak
When his body was destroyed, he rose again from the ashes.
Enemy resistances to fire decreased by 10%
Increases all magical damages by 20%
Resistance to fire increased by 10%
5% to arcane, cold and fire resistance (requires Pyromancer's Sword)
New ability: from the ashes (requires Pyromancer's Ring)
Robes of Filth – cloak
You call my new shirt filth?! For the thirty dirty pins in the sleeves?
Increases physical resistances by 10%
New weapon special: infect (melee attacks only)
Resistance to arcane decreased by 10%
Sets alignment to chaotic
The Deadborn – cloak
Darkest legends tell of necromancers creating undead so pure that they were never tainted by life, dead from birth.
Sucks 1 health from targets with each hit
5% chance to strike a devastating blow
Enemy resistances to arcane decreased by 10%
The gloomy Cloak – cloak
Bring sadness to your enemies by showing them how slow they are.
Damage increased by 40%
Sucks 1 (in EASY difficulty) health from targets with each hit
Resistance to arcane increased by 20%
1 more movement points (requires The gloomy Ring)
1 more movement points (requires The gloomy Amulet)
The Grey Cloak – cloak
It somewhat reminds me of Gundolf the Great.
Increases physical resistances by 5%
Damage increased by 10%
Sucks 1 (in EASY difficulty) health from targets with each hit
Enemy resistances to blade decreased by 5%
Resistance to fire increased by 10%
1 more movement points
The Ragtag Misfit – cloak
All I want is your love... Yes, I know I will get no love, but I will get your gold at least.
Damage increased by 2
Resistance to cold increased by 5%
New ability: steals
The Touch of God – cloak
'I... I have been touched by god.'
'Touched by our almighty lord and saviour?'
'No, by lord Cthulhu.'
Decreases physical resistances by 20%
New ability: despair (40)
1 fewer movement points
The Touch of God – cloak
'I... I have been touched by god.'
'Touched by our almighty lord and saviour?'
'No, by lord Cthulhu.'
Decreases physical resistances by 20%
New ability: despair (40)
1 fewer movement points
This item is duplicated inside LotI, see the GitHub issue for more details
Tracking the Lost Knowledge – cloak
If it has been lost, then it must had been created before. Maybe it was never created.
Sucks 1 health from targets with each hit
Spells suck 1 (in EASY difficulty) health from targets with each hit
Enemy resistances to arcane decreased by 10%
Resistance to fire increased by 10%
Resistance to cold increased by 10%
Resistance to arcane increased by 10%
New ability: absorbs (1) (requires Wisdom of the Ages)
New weapon special (ranged attacks only): horrid (requires Search for Wisdom)
Transformed Flesh – cloak
Some barbarian civilisations could achieve great inventions without magic.
Chance to get hit in forests reduced by 5% (requires Hydraulic Core)
Chance to get hit on frozen places reduced by 5% (requires Hydraulic Core)
Chance to get hit on flat terrains reduced by 5% (requires Hydraulic Core)
Chance to get hit in caves reduced by 5% (requires Hydraulic Core)
Chance to get hit in mushroom groves reduced by 5% (requires Hydraulic Core)
Chance to get hit in villages reduced by 5% (requires Hydraulic Core)
Chance to get hit in castles reduced by 5% (requires Hydraulic Core)
Chance to get hit in shallow waters reduced by 5% (requires Hydraulic Core)
Chance to get hit in deep water reduced by 5% (requires Hydraulic Core)
Chance to get hit in swamps reduced by 5% (requires Hydraulic Core)
Chance to get hit on hills reduced by 5% (requires Hydraulic Core)
Chance to get hit on mountains reduced by 5% (requires Hydraulic Core)
Chance to get hit on sands reduced by 5% (requires Hydraulic Core)
Chance to get hit above unwalkable places reduced by 5% (requires Hydraulic Core)
Chance to get hit in forests reduced by 5% (requires Mind Assisting Element)
Chance to get hit on frozen places reduced by 5% (requires Mind Assisting Element)
Chance to get hit on flat terrains reduced by 5% (requires Mind Assisting Element)
Chance to get hit in caves reduced by 5% (requires Mind Assisting Element)
Chance to get hit in mushroom groves reduced by 5% (requires Mind Assisting Element)
Chance to get hit in villages reduced by 5% (requires Mind Assisting Element)
Chance to get hit in castles reduced by 5% (requires Mind Assisting Element)
Chance to get hit in shallow waters reduced by 5% (requires Mind Assisting Element)
Chance to get hit in deep water reduced by 5% (requires Mind Assisting Element)
Chance to get hit in swamps reduced by 5% (requires Mind Assisting Element)
Chance to get hit on hills reduced by 5% (requires Mind Assisting Element)
Chance to get hit on mountains reduced by 5% (requires Mind Assisting Element)
Chance to get hit on sands reduced by 5% (requires Mind Assisting Element)
Chance to get hit above unwalkable places reduced by 5% (requires Mind Assisting Element)
Unseen Writings – cloak
No matter how well you write, after a millenium there will be nothing of it. Though copies may survive.
Enemy resistances to fire decreased by 5%
Enemy resistances to cold decreased by 5%
Enemy resistances to arcane decreased by 5%
Increases all magical damages by 10%
Resistance to cold increased by 10%
4% to arcane, cold and fire resistance (requires Unspoken Words)
New weapon special (ranged attacks only): struggle (requires Unthought Memories)
4% to blade, impact and pierce resistance (requires Unsung Odes)
Violent Mage's Cloak – cloak
After many brawls, he decided to use his magic to improve his brawling abilities.
Increases all magical damages by 15%
Resistance to blade increased by 5%
Resistance to impact increased by 5%
Resistance to pierce increased by 5%
Damage increased by 20% for the violent beatdown attack (requires Violent Mage's Armour)
Woodland Cloak – cloak
Where is the elf wearing that green cloak? Has anybody seen him?
New ability: ambush
Chance to get hit in forests reduced by 10%
Movement costs through forests set to 1
Worshipper of Darkness – cloak
Worshipping the heralds of Light is a heavy burden people think to be pleasant to carry.
Damage decreased by 2
New ability: deathaura (8)
New ability: despair (10)
craftable as any armour
Blood Revenge – craftable as any armour
If you go spilling blood, make sure it is not your blood that would end up spilled.
Increases physical resistances by 15%
Damage increased by 35% (in EASY difficulty), 30% (in MEDIUM difficulty), 25% (in HARD difficulty)
Resistance to blade increased by 5%
Resistance to pierce increased by 5%
Resistance to arcane increased by 10%
New ability: retribution
Gems needed for crafting: 3 Obsidians, 1 Topaz, 3 Opals, 4 Pearls and 1 Diamond
Chaos – craftable as any armour
What had the creator of this in mind when he was designing?
Increases physical resistances by 20%
1 more attacks
Increases all magical damages by 10%
Movement costs on frozen lands set to 1
New ability: skirmisher
1 more movement points
Gems needed for crafting: 1 Obsidian, 2 Topazes, 1 Opal, 1 Diamond, 4 Emeralds, 2 Sapphires and 1 Black Pearl
Defensive Stance – craftable as any armour
A good defence is the best offence.
Increases physical resistances by 20% (in EASY difficulty), 15% (in MEDIUM difficulty), 10% (in HARD difficulty)
Resistance to fire increased by 10%
Resistance to cold increased by 10%
New ability: steadfast
2 fewer movement points
Gems needed for crafting: 3 Obsidians and 2 Topazes
Deflector of Light – craftable as any armour
Drive all light away and enjoy the darkness.
Increases physical resistances by 20%
Chance to get hit decreased by 10%
New ability: darkens severely
Sets alignment to chaotic
Gems needed for crafting: 4 Obsidians, 2 Topazes, 1 Opal, 3 Diamonds, 1 Ruby and 1 Emerald
Dugi's Ward – craftable as any armour
Metal is the best, especially if it's heavy enough.
Increases physical resistances by 30%
Damage increased by 15%
1 more attacks
Increases all magical damages by 15%
Resistance to blade increased by 10%
Resistance to impact increased by 10%
Resistance to pierce increased by 10%
Resistance to fire increased by 10%
Resistance to cold increased by 10%
Resistance to arcane increased by 10%
New ability: absorbs (3)
Gems needed for crafting: 2 Obsidians, 2 Topazes, 2 Opals, 2 Pearls, 2 Diamonds, 2 Rubies, 4 Emeralds, 4 Amethysts, 4 Sapphires and 4 Black Pearls
Fear Eater – craftable as any armour
Your fear weakens you... and feeds me.
Increases physical resistances by 30%
New ability: leech
New ability: despair (30)
Gems needed for crafting: 3 Obsidians, 2 Topazes, 2 Diamonds, 3 Rubies and 1 Emerald
Hatred – craftable as any armour
Arm yourself with hatred, your lacking skill will not matter.
Increases physical resistances by 25%
Damage increased by 8 (in EASY difficulty), 7 (in MEDIUM difficulty), 6 (in HARD difficulty)
10% chance to strike a devastating blow
Increases all magical damages by 10%
1 more attacks (requires Soul Thrash)
Gems needed for crafting: 1 Obsidian, 2 Topazes, 1 Opal, 1 Amethyst, 2 Sapphires and 1 Black Pearl
Intoxicator – craftable as any armour
Orcish legends talk about a poison so potent that it debilitates its victims instantly.
Increases physical resistances by 25%
Damage increased by 10%
New weapon special: poison
New weapon special: slow
Adds status unpoisonable
Gems needed for crafting: 2 Obsidians, 3 Opals, 1 Pearl, 2 Diamonds and 2 Emeralds
Killhunger – craftable as any armour
Killing makes you stronger, why should you stop doing it?
Increases physical resistances by 20%
Resistance to cold increased by 5%
New ability: killhunger
New ability: penetrates
Gems needed for crafting: 2 Topazes, 3 Pearls, 1 Diamond, 1 Ruby and 2 Emeralds
Lightning Agility – craftable as any armour
That speed... Nothing can hit him.
Chance to get hit decreased by 10%
1 more movement points
Gems needed for crafting: 1 Obsidian, 3 Topazes, 3 Opals and 1 Pearl
Mastodon – craftable as any armour
You will need a lot of hits to strike down a mastodon.
Increases physical resistances by 20%
Damage increased by 2
8 more hitpoints
6 more hitpoints per level
Gems needed for crafting: 2 Obsidians, 1 Opal and 3 Pearls
Nighwalker – craftable as any armour
Black and transparent
Increases physical resistances by 10%
Resistance to cold increased by 10%
Resistance to arcane increased by 10%
New ability: lesser nightstalk
1 more movement points
Gems needed for crafting: 3 Obsidians and 1 Opal
Perfection – craftable as any armour
I am from a perfect breed. Orcs are so low-born, they must be exterminated.
Increases physical resistances by 15%
New weapon special: misorcia
Increases all magical damages by 15%
Resistance to blade increased by 20%
Gems needed for crafting: 2 Obsidians, 1 Topaz, 1 Opal, 1 Diamond and 2 Rubies
Prayer – craftable as any armour
'I feel sick, can you help me?'
'No, but I shall pray for you.'
Increases physical resistances by 15%
Resistance to arcane increased by 15%
New ability: regenerates
New ability: cures
Gems needed for crafting: 2 Topazes, 1 Opal, 3 Pearls, 3 Diamonds and 2 Rubies
Purity – craftable as any armour
Glory of the pure led the nocturnal creatures away.
Increases physical resistances by 15%
Resistance to arcane increased by 15%
New ability: improved illumination
Sets alignment to lawful
Gems needed for crafting: 4 Topazes, 2 Diamonds and 1 Amethyst
Quintessence – craftable as any armour
'All is made of four elements.'
'Master, four is not a pretty number. Why not five?'
'Very well, I was testing you. There is a fifth element.'
Increases physical resistances by 15%
Spells suck 1 health from targets with each hit
Enemy resistances to fire decreased by 10%
Enemy resistances to cold decreased by 10%
Enemy resistances to arcane decreased by 10%
Increases all magical damages by 20%
New ability: regenerates (requires The Essence of Magic)
Gems needed for crafting: 1 Topaz, 3 Opals, 1 Ruby, 2 Emeralds and 1 Amethyst
Scourge of All Living – craftable as any armour
Stories talk about a disease that comes out of nowhere and no one can survive.
Increases physical resistances by 5%
Resistance to impact increased by 20%
Resistance to fire increased by 20%
Resistance to arcane increased by 30%
New ability: cancer
New ability: despair (20)
Gems needed for crafting: 3 Obsidians, 1 Opal, 1 Pearl, 1 Diamond and 1 Emerald
Sorcery – craftable as any armour
'You shall never question my power!'
'Only because of that cheap decorated armour of yours?'
Increases physical resistances by 10%
Increases all magical damages by 20%
Resistance to fire increased by 20%
Resistance to cold increased by 10%
Gems needed for crafting: 1 Obsidian, 1 Opal and 2 Pearls
Spell Devourer – craftable as any armour
When the mighty wizard saw soldiers wearing armour protecting from his magic, he summoned undead to fight them.
Increases physical resistances by 20%
Resistance to fire increased by 10%
Resistance to cold increased by 15%
Resistance to arcane increased by 15%
Gems needed for crafting: 2 Obsidians, 3 Pearls, 3 Diamonds and 2 Rubies
Spiritual Presence – craftable as any armour
Run through hills, swamps and sand as if you had no body limiting you.
Increases all magical damages by 15%
Resistance to blade increased by 15%
Resistance to impact increased by 15%
Resistance to pierce increased by 15%
Resistance to cold increased by 40%
Movement costs through forests set to 1
Movement costs on frozen lands set to 1
Movement costs on flat terrains set to 1
Movement costs through dark caves set to 1
Movement costs through mushroom groves set to 1
Movement costs through villages set to 1
Movement costs through castles set to 1
Movement costs on coastal reefs set to 1
Movement costs through swampy places set to 1
Movement costs on hills set to 1
Movement costs across sands set to 1
Gems needed for crafting: 2 Topazes, 1 Opal, 1 Diamond, 3 Emeralds, 2 Amethysts and 1 Sapphire
Strength – craftable as any armour
Why does nobody want to play handwrestling with me?
Increases physical resistances by 5%
Resistance to impact increased by 10%
Gems needed for crafting: 1 Obsidian, 3 Topazes and 2 Opals
The Art of War – craftable as any armour
If you know the enemy and you know yourself, you need not fear the outcome of a thousand battles.
Increases physical resistances by 25%
Damage increased by 3
New ability: damage aura (25)
Gems needed for crafting: 2 Obsidians, 2 Topazes, 1 Opal, 1 Pearl, 3 Emeralds and 3 Sapphires
The Godless – craftable as any armour
Do not justify your actions with the name of a man made deity.
Increases physical resistances by 35% (in EASY difficulty), 30% (in MEDIUM difficulty), 20% (in HARD difficulty)
Resistance to fire increased by 25% (in EASY difficulty), 20% (in MEDIUM difficulty), 15% (in HARD difficulty)
Resistance to arcane increased by 30% (in EASY difficulty), 25% (in MEDIUM difficulty), 20% (in HARD difficulty)
Gems needed for crafting: 1 Obsidian, 1 Topaz, 1 Opal, 1 Pearl, 1 Diamond, 1 Ruby and 1 Emerald
The Shiverbringer – craftable as any armour
His presence brought shivers of fear to everyone who defied him. He was defeated by the insane.
Increases physical resistances by 20%
Enemy resistances to cold decreased by 15%
Resistance to arcane increased by 10%
New ability: regenerates
New ability: despair (20)
Gems needed for crafting: 2 Obsidians, 1 Opal, 2 Diamonds, 2 Rubies, 1 Emerald and 1 Amethyst
Unimpalability – craftable as any armour
The executioner tried to impale him on a stick. It was his last mistake.
Increases physical resistances by 15%
Increases all magical damages by 10%
Resistance to blade increased by 15%
Resistance to pierce increased by 40%
New ability: frail tide (15)
Gems needed for crafting: 3 Opals and 1 Pearl
Warheart – craftable as any armour
This will please my war loving heart.
Increases physical resistances by 25%
5% chance to strike a devastating blow
Resistance to blade increased by 10%
Resistance to fire increased by 10%
New ability: damage aura (10)
1 more attacks (requires Warguard)
Gems needed for crafting: 2 Obsidians, 1 Opal, 1 Diamond, 2 Rubies and 1 Amethyst
craftable as any weapon
Anger – craftable as any weapon
If we were not born to rage, why would we have the ability to rage then?
Damage increased by 30%
30% more attacks
New weapon special: anger
Resistance to fire increased by 10%
Resistance to arcane increased by 10%
Gems needed for crafting: 2 Obsidians, 1 Opal, 3 Rubies and 1 Emerald
Dominion – craftable as any weapon
Obey.
Damage increased by 40% (in EASY difficulty), 20% (in MEDIUM difficulty), 0% (in HARD difficulty)
New weapon special: mind raid
Increases all magical damages by 10%
Resistance to fire increased by 15%
Resistance to cold increased by 15%
Resistance to arcane increased by 15%
Gems needed for crafting: 1 Obsidian, 2 Opals, 1 Pearl, 2 Emeralds and 1 Amethyst
Dugi's Wrath – craftable as any weapon
The probability that somebody will get this is quite low, maybe some of my assumptions were wrong.
Increases physical resistances by 15%
Damage increased by 70% (in EASY difficulty), 50% (in MEDIUM difficulty), 30% (in HARD difficulty)
30% more attacks
Spells suck 2 health from targets with each hit
15% chance to strike a devastating blow
New weapon special: leech
New weapon special: berserk
New weapon special: charge
Chance to get hit decreased by 10%
New ability: radiating insanity
New ability: warlord's rule
New ability: wrath
Gems needed for crafting: 3 Obsidians, 3 Topazes, 3 Opals, 3 Pearls, 3 Diamonds, 10 Rubies, 10 Emeralds, 10 Amethysts, 10 Sapphires and 10 Black Pearls
Equality – craftable as any weapon
Even the weak can kill with this one.
Damage increased by 7 (in EASY difficulty), 6 (in MEDIUM difficulty), 5 (in HARD difficulty)
20% more attacks
Increases all magical damages by 15%
Gems needed for crafting: 3 Topazes and 2 Opals
Forestburner – craftable as any weapon
Sarah always preferred money over pristine nature.
Damage increased by 40% (in EASY difficulty), 30% (in MEDIUM difficulty), 20% (in HARD difficulty)
New weapon special: misdryadia
Increases all magical damages by 15%
Resistance to blade increased by 15%
Resistance to pierce increased by 15%
New attack: fireball (13 - 4, fire)
Gems needed for crafting: 1 Obsidian, 1 Opal, 4 Rubies and 1 Amethyst
Gloombringer – craftable as any weapon
One side wins, the other side loses. Both sides' widows weep.
Damage increased by 80% (in EASY difficulty), 50% (in MEDIUM difficulty), 20% (in HARD difficulty)
30% more attacks
New weapon special: poison
Chance to get hit decreased by 10%
Resistance to pierce increased by 10%
Gems needed for crafting: 2 Obsidians, 1 Topaz, 1 Ruby, 4 Emeralds and 1 Amethyst
Guerrilla – craftable as any weapon
Fight when you choose to fight, hide when you are hunted.
Damage increased by 2
New weapon special: hit and run
New ability: concealment
2 more movement points
Gems needed for crafting: 1 Obsidian, 1 Topaz, 1 Opal, 1 Pearl, 1 Diamond, 2 Emeralds and 1 Sapphire
Inferno – craftable as any weapon
Infernal flames will devour those who are struck with the ruby-clad weapon.
Damage increased by 50% (in EASY difficulty), 40% (in MEDIUM difficulty), 30% (in HARD difficulty)
Sets damage type to fire
New weapon special: incinerate
Increases all magical damages by 10%
Resistance to fire increased by 20%
Gems needed for crafting: 1 Obsidian, 1 Opal, 3 Rubies and 2 Emeralds
Konrad's Might – craftable as any weapon
No sword or shield can protect from my wrath.
Damage increased by 40% (in EASY difficulty), 30% (in MEDIUM difficulty), 20% (in HARD difficulty)
Damage increased by 2
New weapon special: marksman
Gems needed for crafting: 3 Obsidians and 1 Topaz
Malice – craftable as any weapon
Dishonest combat is usually stronger.
Damage increased by 25%
Damage increased by 4
Sucks 1 health from targets with each hit
New weapon special: backstab
Chance to get hit decreased by 5%
Gems needed for crafting: 2 Topazes, 1 Pearl and 1 Diamond
Marie Byrd – craftable as any weapon
He set foot into the Land of Always Winter and named it after his wife.
Damage increased by 60% (in EASY difficulty), 55% (in MEDIUM difficulty), 30% (in HARD difficulty)
Sets damage type to cold
New weapon special: slow
Resistance to cold increased by 40%
1 more movement points
Movement costs on frozen lands set to 1
Gems needed for crafting: 1 Obsidian, 1 Pearl, 1 Diamond, 1 Emerald and 4 Sapphires
Marrowrend – craftable as any weapon
Let your anger penetrate into the depths of your bones.
Damage increased by 40% (in EASY difficulty), 25% (in MEDIUM difficulty), 10% (in HARD difficulty)
Damage increased by 2
30% fewer attacks
Sets damage type to impact
Sucks 1 health from targets with each hit
Enemy resistances to impact decreased by 20%
New weapon special: anger
Gems needed for crafting: 1 Opal, 1 Pearl, 3 Rubies and 1 Black Pearl
Misanthropia – craftable as any weapon
I have seen pillagers torturing children for fun. The worst of monsters are humans. They must be smitten.
Damage increased by 30%
25% more attacks
Enemy resistances to cold decreased by 20%
New weapon special: misanthropia
New weapon special: misnania
Increases all magical damages by 20%
Resistance to arcane increased by 15%
Gems needed for crafting: 1 Topaz, 1 Pearl, 2 Diamonds and 1 Emerald
Scaryface – craftable as any weapon
Behold my countenance and tremble!
Damage increased by 70% (in EASY difficulty), 50% (in MEDIUM difficulty), 30% (in HARD difficulty)
Damage increased by 3
20% more attacks
New weapon special: horrid
Resistance to fire decreased by 10%
Resistance to cold increased by 40%
Gems needed for crafting: 1 Obsidian, 1 Opal, 1 Amethyst and 1 Sapphire
Soul Eclipse – craftable as any weapon
Hide your soul and gifts of undeath await you.
Damage increased by 4 (in EASY difficulty), 1 (in MEDIUM difficulty), -4 (in HARD difficulty)
New weapon special: drain
Resistance to blade increased by 5%
Resistance to pierce increased by 5%
Resistance to arcane decreased by 10%
Adds status unpoisonable,undrainable,unplagueable
Gems needed for crafting: 3 Obsidians, 2 Topazes, 3 Diamonds, 1 Emerald and 2 Amethysts
Soul Hunter – craftable as any weapon
Noble cannibals do not eat corpses, they eat souls.
Damage increased by 40%
Damage increased by 1
Resistance to fire increased by 10%
Resistance to cold increased by 10%
New ability: murderlust
Gems needed for crafting: 2 Obsidians, 1 Topaz, 3 Opals and 2 Pearls
Soul Render – craftable as any weapon
Sticks and stones will break his bones, but this will destroy even his soul.
Damage increased by 70% (in EASY difficulty), 55% (in MEDIUM difficulty), 40% (in HARD difficulty)
30% more attacks
10% chance to strike a devastating blow
New weapon special: leech
Increases all magical damages by 30%
Resistance to arcane increased by 20%
Gems needed for crafting: 2 Obsidians, 1 Topaz, 1 Pearl, 2 Rubies, 3 Emeralds, 1 Amethyst, 2 Sapphires and 1 Black Pearl
The End of All that Is – craftable as any weapon
From the victim's point of view, there was no death at all.
Damage increased by 40% (in EASY difficulty), 30% (in MEDIUM difficulty), 20% (in HARD difficulty)
20% more attacks
New weapon special: soul annihilation
1 more movement points
Gems needed for crafting: 2 Topazes, 1 Opal, 1 Pearl, 3 Diamonds, 1 Ruby, 2 Emeralds and 1 Amethyst
The Essence of Magic – craftable as any weapon
Fire, earth, air and water. And then there is magic.
Damage increased by 20%
Sets damage type to arcane
Increases all magical damages by 35%
5% to arcane, blade, cold, fire, impact and pierce resistance (requires Quintessence)
Gems needed for crafting: 1 Topaz, 1 Pearl, 1 Diamond and 1 Ruby
The Lesser Lich – craftable as any weapon
Let this skeleton be my lieutenant. They will not notice any difference.
Damage increased by 25% (in EASY difficulty), 20% (in MEDIUM difficulty), 15% (in HARD difficulty)
30% (in EASY difficulty), 25% (in MEDIUM difficulty), 20% (in HARD difficulty) more attacks
Sets damage type to arcane
Sucks 2 health from targets with each hit
New weapon special: plague (Soulless)
Resistance to blade increased by 5%
Resistance to pierce increased by 10%
Resistance to cold increased by 10%
Gems needed for crafting: 3 Obsidians, 1 Topaz, 1 Pearl, 1 Emerald, 1 Amethyst, 2 Sapphires and 1 Black Pearl
Thundering Revenge – craftable as any weapon
I call this new weapon of mine.. bazooka!
Damage decreased by 30% (in EASY difficulty), 40% (in MEDIUM difficulty), 50% (in HARD difficulty)
Sets damage type to lightning
New weapon special: explosive
New ability: retribution
Gems needed for crafting: 1 Topaz, 1 Pearl, 2 Rubies, 3 Emeralds and 1 Sapphire
Widowmaker, Widowermaker – craftable as any weapon
The number of widows will rise after this battle.
Damage decreased by 10%
New weapon special: charge
Increases all magical damages by 10%
Resistance to fire increased by 5%
Gems needed for crafting: 1 Topaz, 1 Opal, 2 Pearls and 1 Diamond
Wretched Defiler – craftable as any weapon
Minimise your casualties, even at the cost of defiling corpses.
Damage increased by 25%
New weapon special: plague (Soulless)
Increases all magical damages by 10%
Resistance to arcane increased by 25%
Gems needed for crafting: 2 Topazes, 2 Opals and 1 Pearl
dagger
Chaosbringer – dagger
Do you like order? Shame that I do not.
40% more attacks
Sucks 1 (in EASY difficulty) health from targets with each hit
New weapon special: misanthropia
New weapon special: misnania
New weapon special: misdryadia
Dagger of Craving – dagger
Does this make you feel some sort of... bloodlust?
Damage increased by 20%
Resistance to arcane decreased by 10%
New ability: aura of hunger
Dagger of Shielding – dagger
He survived a thousand knife fights. Not because of his bravery.
Increases physical resistances by 10%
Damage increased by 20%
New weapon special: poison
Chance to get hit decreased by 10%
Dagger of Sicarii – dagger
An oppressed nation will find a way to have its revenge.
Damage increased by 50% (in EASY difficulty), 20% (in MEDIUM difficulty), -10% (in HARD difficulty)
25% more attacks
Spells suck 1 health from targets with each hit
New weapon special: poison
New weapon special: uber backstab
Increases all magical damages by 10%
New ability: darkens
New ability: nightstalk
Dagger of Surprises – dagger
One stab to rule them all.
25% more attacks
Merges attacks
New weapon special: backstab
Resistance to cold increased by 10%
Exterminator's Dagger – dagger
Slay the tyrant. Put an end to his wicked rule.
Damage increased by 20%
Sucks 1 health from targets with each hit
Increases all magical damages by 15%
2% to arcane, blade, cold, fire, impact and pierce resistance (requires Exterminator's Scythe)
2% to arcane, blade, cold, fire, impact and pierce resistance (requires Exterminator's Knives)
2% to arcane, blade, cold, fire, impact and pierce resistance (requires Exterminator's Ring)
Exterminator's Dagger – dagger
Slay the tyrant. Put an end to his wicked rule.
Damage increased by 20%
Sucks 1 health from targets with each hit
Increases all magical damages by 15%
2% to arcane, blade, cold, fire, impact and pierce resistance (requires Exterminator's Scythe)
2% to arcane, blade, cold, fire, impact and pierce resistance (requires Exterminator's Knives)
2% to arcane, blade, cold, fire, impact and pierce resistance (requires Exterminator's Ring)
This item is duplicated inside LotI, see the GitHub issue for more details
Nightstalker – dagger
That looming darkness is a herald of his arrival. Somebody will die very soon.
New weapon special: greater backstab
New ability: darkens
New ability: nightstalk
Souldrainer – dagger
To kill or to preserve oneself? One has to consider the situation.
Resistance to arcane increased by 20%
New bonus attack: drain (30% damage and 100% attacks of the base attack, melee)
New weapon special for the drain attack: drain
Straight out of Nowhere – dagger
Expect the unexpected. Diabolus ex machina.
Damage increased by 20%
Merges attacks
New weapon special: poison
Survival of the Cowardliest – dagger
Revered men once went to war. Revered men now lay in red mud.
New weapon special: greater backstab
New ability: cowardice
The Psychotic's Dagger – dagger
I will kill you! Kill! Kill! Hahahahahahaha, aaahahahahahahaaa! Hahahaaa!
30% (in EASY difficulty), 25% (in MEDIUM difficulty), 20% (in HARD difficulty) more attacks
New weapon special: poison
New bonus attack: fury (100% damage and 75% attacks of the base attack, melee)
New weapon special for the fury attack: lesser berserk (5)
Titan's Bane – dagger
My blows may cause mere scratches on your skin, but it can be enough for you to die.
Damage increased by 20%
Sets damage type to arcane
20% chance to strike a devastating blow
Traces of Blood – dagger
That assassin is hard to find, but his bloody trace can be followed. Shame that it costs so many lives.
Damage increased by 60% (in EASY difficulty), 50% (in MEDIUM difficulty), 40% (in HARD difficulty)
Sucks 1 (in EASY difficulty) health from targets with each hit
New weapon special: mayhem
gauntlets
Brawler's Triumph – gauntlets
It protects well... but not as much from punches.
Increases physical resistances by 5%
Resistance to blade increased by 10%
Resistance to impact increased by 5%
Resistance to pierce increased by 10%
Chilling Touch – gauntlets
Unnatural clouds of dust can come and cover the sun. No heat will come and summer crops will be touched by chill.
Increases physical resistances by 10%
Damage decreased by 3
Resistance to fire increased by 10%
Resistance to cold increased by 15%
New ability: freezing aura (requires Heart of Ice)
Damage increased by 1 (requires Iced Boots)
Dark Gloves of Destruction – gauntlets
Surviving warriors have learned that healing while fighting is necessary for survival.
Increases physical resistances by 5%
Sucks 1 health from targets with each hit
Resistance to arcane increased by 15%
Damage increased by 1 (requires Dark Sword of Destruction)
Damage increased by 1 (requires Dark Helm of Destruction)
Draingloves – gauntlets
You hit, you heal. I hit, you heal. But can you heal enough?
Increases physical resistances by 5%
Sucks 1 health from targets with each hit
Spells suck 1 health from targets with each hit
Increases all magical damages by 5%
New ability: absorbs (1)
Eidolon's Gauntlets – gauntlets
He hired white mages to imbue a glorious warrior with their power. The warrior thought this power came from a god.
Increases physical resistances by 5%
Resistance to arcane increased by 20%
1 more movement points
4% to cold resistance (requires Eidolon's Ring)
3% to pierce resistance (requires Eidolon's Necklace)
3% to blade resistance (requires Eidolon's Armour)
4 more hitpoints (requires Eidolon's Mask)
Damage increased by 1 (requires Eidolon's Boots)
2% to arcane resistance (requires Eidolon's Coat)
New ability: steals (requires Eidolon's Sword)
Fiery Blood – gauntlets
Red is the fire. Red is the blood. I am not sure which of them is pouring.
Increases physical resistances by 5%
1 more attacks
Sets damage type to fire
Resistance to fire increased by 10%
Grim Trigger – gauntlets
If someone throws stones at you, make an example out of him and no one will ever dare again.
Increases physical resistances by 10%
New ability: triggerable
Hands of Sorrow – gauntlets
He grew up as a mercenary bound to obey any command. Remorse led him to distant corners where he died, miserable and alone.
Increases physical resistances by 5%
5% chance to strike a devastating blow
Movement costs on frozen lands set to 1
Movement costs through dark caves set to 1
Movement costs through mushroom groves set to 1
New ability: despair (5)
Heavy Gauntlets – gauntlets
How the hell do you fight with this?
Increases physical resistances by 15%
Resistance to impact increased by 10%
Resistance to fire increased by 10%
Heavy Gauntlets of Virility – gauntlets
It protects you well, but are you sure that you can lift a weapon with that?
Increases physical resistances by 15%
Resistance to impact increased by 10%
Resistance to fire increased by 10%
4 more hitpoints per level
Hellslash – gauntlets
Careful about him, you will get hurt even if he is not attacking you.
Increases physical resistances by 5%
New weapon special: cleave (melee attacks only)
Resistance to fire increased by 10%
Resistance to arcane increased by 5%
Mighty Gauntlets – gauntlets
Like any other visitor, he put his sword on a rack outside. His mighty fists were deadly enough.
Increases physical resistances by 5%
Resistance to impact increased by 5%
Resistance to cold increased by 10%
Quick Gauntlets – gauntlets
Quick hands are the best defence.
Increases physical resistances by 5%
1 more attacks
Increases all magical damages by 5%
Rationality – gauntlets
Magic is just very well made quackery.
Increases physical resistances by 5%
Sets damage type to blade
Resistance to arcane increased by 15%
Soul Thrash – gauntlets
'My life is in ruins, if I die, I cannot lose anything.'
Then he saw this item.
Increases physical resistances by 15%
Damage decreased by 20% (in EASY difficulty), 30% (in MEDIUM difficulty), 40% (in HARD difficulty)
New weapon special: soul thrash
New ability: wrath
Stormgrip – gauntlets
You are an evil overlord, armoured and shielded against everything? I will slay you anyway.
Increases physical resistances by 5%
Sets damage type to lightning
5% chance to strike a devastating blow
The Touch of Death – gauntlets
There is no touch of death. But you can take your time to aim at the windpipe from the correct angle...
Increases physical resistances by 5%
Damage increased by 20 (in EASY difficulty), 18 (in MEDIUM difficulty), 16 (in HARD difficulty)
4 fewer attacks
Unspoken Words – gauntlets
No matter how wise you are, your words once shall be forgotten. But meaning may remain.
Increases physical resistances by 5%
Enemy resistances to fire decreased by 5%
Enemy resistances to cold decreased by 5%
Enemy resistances to arcane decreased by 5%
Increases all magical damages by 10%
Resistance to arcane increased by 10%
4% to blade, impact and pierce resistance (requires Unseen Writings)
4% to arcane, cold and fire resistance (requires Unthought Memories)
2% to arcane, blade, cold, fire, impact and pierce resistance (requires Unsung Odes)
Warguard – gauntlets
A real warrior's armour is heavy.
Increases physical resistances by 15%
Enemy resistances to blade decreased by 5%
1 fewer movement points
gem
Amethyst – gem
These purple precious stones always attracted people for their massive magical power. However, its use as decoration by those without any knowledge of magic is widespread.
Black Pearl – gem
Black pearls are legendarily rare and powerful items, investigated because of its powers reaching beyond the borders of standard magic.
Diamond – gem
This colourless precious stone is known to be the hardest mineral, but it is too fragile to be used in weapons or armour as a hard material. However, it very useful due to its magical properties.
Emerald – gem
Diamonds tainted with copper salts are coloured green and possess huge magical power. However, it is uneasy to extract it.
Obsidian – gem
Although this gem looks interesting in appearance, its magical power is limited. However, in combination with other gems, it can find some use.
Opal – gem
This is the least rare of precious gems, but it can be still used to craft useful items.
Pearl – gem
This is one of the few kinds of precious gems that are grown, and not created by volcanic or tectonic processes. It has a wide use in decorating things or granting them magical properties.
Ruby – gem
This is a diamond containing other minerals, that make its colour bright red. Its magical power is strong, and it can be used to create powerful magical things.
Sapphire – gem
This incredibly rare colour variation is highly sought after for its incredible magical power.
Topaz – gem
Although this gem looks interesting in appearance, its magical power is not really remarkable, but its importance for magical gem combination is not to be neglected.
gold
100 gold – gold
Why conquer when you can buy?
100 gold
200 gold – gold
Money will not buy you anything. It is you who has to buy it for money.
200 gold
50 gold – gold
Money is more powerful than magic.
50 gold
helm
Apricity – helm
In winter, the burning sun is actually enjoyable.
Increases physical resistances by 10%
Resistance to cold increased by 20%
1 more movement points
Crown of the King – helm
The masses obeyed the one who had the crown. Whoever it was.
Increases physical resistances by 5%
Increases all magical damages by 15%
New ability: cantor (requires Ring of the King)
1 more attacks (requires Armour of the King)
1 more movement points (requires Sceptre of the King)
Cunctator's Helmet – helm
If you command Cunctator to attack immediately, he will not obey.
Increases physical resistances by 25%
Damage decreased by 10% (in EASY difficulty), 20% (in MEDIUM difficulty), 30% (in HARD difficulty)
New ability: despair (15)
New ability: careful (10) (requires Cunctator's Sword)
10% to blade, impact and pierce resistance (requires Cunctator's Armour)
Dark Helm of Destruction – helm
Deadly warriors wear even offensive armour.
Increases physical resistances by 5%
1 more attacks
Damage increased by 1 (requires Dark Sword of Destruction)
Damage increased by 1 (requires Dark Gloves of Destruction)
Diadem of the Dark Headmaster – helm
He presides. He protects. He teaches. He attacks.
Increases physical resistances by 10%
Spells suck 1 health from targets with each hit
Enemy resistances to cold decreased by 10%
Enemy resistances to arcane decreased by 10%
Dying Dreams – helm
Have you ever dreamed of defeating me? Feel your weakness and see me recovering from everything.
Increases physical resistances by 15%
1 more attacks
Sucks 1 health from targets with each hit
New ability: leech
New ability: despair (15)
Eidolon's Mask – helm
His experience showed him that if dead are all around, people need a champion. Otherwise they fall without resistance.
Increases physical resistances by 5%
Chance to get hit decreased by 10%
4% to cold resistance (requires Eidolon's Ring)
3% to pierce resistance (requires Eidolon's Necklace)
3% to blade resistance (requires Eidolon's Armour)
Damage increased by 1 (requires Eidolon's Gauntlets)
2% to arcane resistance (requires Eidolon's Coat)
New ability: mockery (requires Eidolon's Sword)
False Paradise – helm
Their society was almost utopian. They grew lazy and weak and became an easy prey for invaders.
Increases physical resistances by 20%
New ability: regenerates (24)
3 (in EASY difficulty), 4 (in MEDIUM difficulty), 5 (in HARD difficulty) fewer movement points
Helmet of Paladins – helm
Let the light show you the way into the darkness that you can enlighten.
Increases physical resistances by 10%
New ability: illuminates loti
Irongut Helmet – helm
'Are those berries edible?'
'Who cares?'
Increases physical resistances by 5%
Resistance to fire increased by 5%
Resistance to cold increased by 5%
Adds status unpoisonable
King Salmon's Crown – helm
What? The king has a known name? Now I can no longer call him what I want...
Increases physical resistances by 10%
Resistance to fire increased by 10%
Resistance to cold increased by 30%
Resistance to arcane increased by 10%
Man with a Vision – helm
His vision has the potential to bring sorrow and eternal tears to some
Increases physical resistances by 10%
Damage increased by 10%
Mask of Famine – helm
His hunger... it feeds on everyone nearby!
Increases physical resistances by 2%
Resistance to blade increased by 5%
Resistance to cold increased by 5%
New ability: leech
Mask of Insanity – helm
Insanity allows doing things that could not be done otherwise, but at a great cost.
Increases physical resistances by 5%
New weapon special: lesser berserk (2) (melee attacks only)
Chance to get hit decreased by 15%
Resistance to arcane increased by 10%
Mask of the Demiurge – helm
Souls and magic are crafted into a world that obeys strict laws.
Increases physical resistances by 10%
Resistance to arcane increased by 10%
New ability: antimagic (20)
Mental Sheath – helm
You can never touch my spirit, you can never catch my soul.
Increases physical resistances by 5%
Resistance to arcane increased by 20%
New ability: absorbs (1)
Mind Assisting Element – helm
This soulless clockwork wonder seems to somehow have a mind of its own.
Chance to get hit decreased by 15%
Misery's Crown – helm
Do not bring your misery down on me.
Decreases physical resistances by 5%
New ability: conviction (15)
New ability: leech
Rherraent's Helm – helm
Look at your foes face to face,
defeat your foes mace to face.
Increases physical resistances by 10%
Resistance to impact increased by 5%
1 more movement points (requires Rherraent's Sword)
12 more hitpoints (requires Rherraent's Armour)
12 more hitpoints (requires Rherraent's Ring)
Royal Diadem – helm
Even a fake king can lead soldiers into victory.
Increases physical resistances by 5%
Increases all magical damages by 10%
New ability: royalty
Shako – helm
Nobody would wear this helmet if it was not for its magic.
Increases physical resistances by 5%
Enemy resistances to fire decreased by 10%
Increases all magical damages by 20%
Static Float – helm
This one will be destroyed only at the end of times.
Increases physical resistances by 5%
New ability: submerge
Steel Helmet – helm
'What is this thing good for?'
'Nothing special.'
Increases physical resistances by 5%
Resistance to blade increased by 5%
Resistance to impact increased by 5%
Resistance to pierce increased by 5%
The Jester – helm
We needed better entertainment. They're in flames now.
Increases physical resistances by 2%
Enemy resistances to fire decreased by 10%
New weapon special: incinerate
Resistance to fire increased by 10%
The Sick Face – helm
He looks sick. Killing him will be easy, just try not to catch whatever he has.
Increases physical resistances by 15%
New weapon special: poison (melee attacks only)
New ability: radiation
New ability: dark aura
16 fewer hitpoints
Virtual Void – helm
The pure shall be overridden.
Increases physical resistances by 10%
Damage increased by 4
Sets damage type to cold
Resistance to cold increased by 10%
Visions of Cruelty – helm
There is cruelty. As far as I can see, cruelty is everywhere.
Increases physical resistances by 10%
Damage increased by 20% (in EASY difficulty), 15% (in MEDIUM difficulty), 10% (in HARD difficulty)
What no man should know – helm
I saw a man, frozen solid in a midsummer day. He had this pretty helmet, let me try it on...
Increases physical resistances by 5%
Resistance to impact increased by 20%
Resistance to fire increased by 20%
Resistance to cold increased by 10%
Resistance to arcane increased by 20%
New ability: frostbite
New ability: regenerates
Wisdom of the Ages – helm
There is no ancient wisdom. Knowledge must be created in present.
Increases physical resistances by 5%
Sucks 1 (in EASY difficulty) health from targets with each hit
Spells suck 1 health from targets with each hit
Enemy resistances to cold decreased by 10%
1 more attacks (requires Search for Wisdom)
Damage increased by 2 (requires Tracking the Lost Knowledge)
knife
Blade Juggler – knife
He threw a dozen knives into the air, catching and throwing them one by one.
Damage decreased by 25%
100% (in EASY difficulty), 85% (in MEDIUM difficulty), 70% (in HARD difficulty) more attacks
Sets damage type to cold
Chance to get hit decreased by 5%
Resistance to blade increased by 5%
Exterminator's Knives – knife
It may be hard to get close enough.
Damage increased by 40%
Sets damage type to cold
Damage increased by 1 (ranged attacks only) (requires Exterminator's Scythe)
16 more hitpoints (requires Exterminator's Dagger)
1 more attacks (requires Exterminator's Ring)
Exterminator's Knives – knife
It may be hard to get close enough.
Damage increased by 40%
Sets damage type to cold
Damage increased by 1 (ranged attacks only) (requires Exterminator's Scythe)
16 more hitpoints (requires Exterminator's Dagger)
1 more attacks (requires Exterminator's Ring)
This item is duplicated inside LotI, see the GitHub issue for more details
Glowing Flight – knife
The pragmatic baron sent an assassin to kill a necromancer. It was not a bad idea.
Damage increased by 40%
40% more attacks
Sets damage type to arcane
Resistance to arcane increased by 10%
Glowing Flight – knife
The pragmatic baron sent an assassin to kill a necromancer. It was not a bad idea.
Damage increased by 40%
40% more attacks
Sets damage type to arcane
Resistance to arcane increased by 10%
This item is duplicated inside LotI, see the GitHub issue for more details
Rigor Mortis – knife
Freeze! I need to aim!
Damage increased by 4 (in EASY difficulty), 3 (in MEDIUM difficulty), 2 (in HARD difficulty)
15% more attacks
New weapon special: focused
Shredder – knife
Doing gruesome things to your enemies will enhance their fear and make them weak.
Damage increased by 50% (in EASY difficulty), 40% (in MEDIUM difficulty), 30% (in HARD difficulty)
20% more attacks
New weapon special: horrid
Resistance to fire increased by 5%
Soul Drinker – knife
The wounded assassin hid in the shadows. Only thrown knives could be seen. Then, he returned healthy.
Damage decreased by 20%
80% (in EASY difficulty), 65% (in MEDIUM difficulty), 50% (in HARD difficulty) more attacks
Sucks 1 health from targets with each hit
Resistance to cold increased by 15%
Spectral Jet – knife
When you die, you should not expect your soul to go where you think it belongs.
Damage decreased by 20% (in EASY difficulty), 25% (in MEDIUM difficulty), 30% (in HARD difficulty)
New weapon special: plague (Ghost)
Spineripper – knife
Look at that exposed back.
25% more attacks
New weapon special: poison
New weapon special: backstab
New weapon special: mayhem
The Crusher – knife
I will send my assassins to slay the lich. You will gear them properly.
Damage increased by 60% (in EASY difficulty), 45% (in MEDIUM difficulty), 30% (in HARD difficulty)
Sets damage type to impact
The Shrapnel Knife – knife
I can hit all four of you with a single knife, hehe.
Damage increased by 45% (in EASY difficulty), 35% (in MEDIUM difficulty), 25% (in HARD difficulty)
Resistance to fire increased by 15%
New bonus attack: shrapnel (100% damage and 100% attacks of the base attack, ranged)
New weapon special for the shrapnel attack: cone
1 more movement points
The Vile Knife – knife
Wounds heal, poison remains.
Damage increased by 25% (in EASY difficulty), 15% (in MEDIUM difficulty), 5% (in HARD difficulty)
40% more attacks
Sets damage type to cold
New weapon special: poison
New weapon special: greater backstab
limited
Al-Fuṣūl wa al-ghāyāt – limited
They would not have accepted a spoken lie,
but whips were raised to strike them,
traditions were brought to them.
10% to arcane resistance (requires Theophrastus Redivivus)
New ability: frail tide (10) (requires Treatise of the Three Impostors)
Blue orb of dragonflame – limited
'Have you ever seen something like this?'
'No, I will never see anything like this.'
2 more attacks
Sets damage type to fire
Resistance to fire increased by 30%
Book of Courage – limited
Daniel was looking for this book. But it was in a dark corner.
Unit becomes fearless
Book of Fireballs – limited
Burn, incinerate, scorch, see your foes turn to ash.
New advancements: Casting fireballs, from basic casting to explosive damages
Book of Herbal Tinctures and Malignancies – limited
Like real cures are not needed to get payment for healing, real poison is not needed to harm.
New advancements: Poisons and cures
Book of Magical Swordplay – limited
It is not strength or motivation that makes a great warrior. It is the skill.
New advancements: Fencing techniques, offensive and also defensive
Glitch Item – limited
Everything can fail. Regardless of the amount of polishing done.
8 more hitpoints
Guide to Lycanthropy – limited
Search your memories and find the monster you are.
New advancements: Abilities that allow a transformation into powerful animal forms
Heart of Darkness – limited
Find your dark subconscience and embrace it.
New advancements: Various wicked spells
How to be an Overlord – limited
Attack! Attack! Attack!
New advancements: Leadership-like abilities
Koschei's Journal – limited
The princess asked him where his soul was hidden. The prince found it.
New advancements: Powerful improvements to spells
Lost Memoirs of the Inglorious – limited
Nobody knew his identity, yet everyone knew his face.
15% to arcane resistance (requires Legion Slayer)
Orb of Demonic Wrath – limited
Live for the spite, serve the rage, love the hate, drink the anger, embrace the loathing,
pet the resentment, enjoy the scorning, cuddle the abhorrence, kiss all the foul.
New ability: wrath
Raijer's Bloody Field – limited
Those who are the first of their kinds are often the mightiest of them.
New advancements: Techniques of extracting the victim's soul and using it for own profit
Serendipity – limited
'Some inventions come out of nowhere.' - Kevla the Saviour
New advancements: You never know what will be learned from here
The Doctrine of Vindictiveness – limited
If they attack you, make sure they will not dare or will not exist to attack again.
New advancements: A distinctively vindictive view on combat
The Fencer's Study – limited
Do you think fencing takes a lot of time to learn? Just buy this for 20 gold and see how easy it is!
New advancements: Quick mastery of fencing
The Infidel – limited
Fidel is dead. Hail the Infidel.
Sets alignment to neutral
Theophrastus Redivivus – limited
Difficile est negave Deos, si inconcione quaratur, sed in familliarium, sermone, en consessur facilitimum...
10% to arcane resistance (requires Treatise of the Three Impostors)
New ability: regenerates slightly (requires Al-Fuṣūl wa al-ghāyāt)
Tome of Bards – limited
Stand up and fight
Stand up and see the sky turn bright
New advancements: Techniques of inspiring allies to deal more damage
Tome of Bards, Volume II – limited
Shining and so glorious
The bloodline of true warriors
New advancements: Techniques of inspiring allies to fight better and annoying enemies
Tome of Liches – limited
Are you fed up of mortality?
New advancements: Teachings of the dark arts of necromancy
Treatise of the Three Impostors – limited
However important it may be for all men to know the Truth, very few, nevertheless, are acquainted with it...
10% to arcane resistance (requires Theophrastus Redivivus)
New ability: exile (requires Al-Fuṣūl wa al-ghāyāt)
Wrathful Combat Techniques – limited
Let the anger flow through your veins.
New advancements: Techniques of using anger in battle
mace
Beelzebub's Hammer – mace
Where is Bruce gone?
Damage increased by 40% (in EASY difficulty), 25% (in MEDIUM difficulty), 10% (in HARD difficulty)
New weapon special: lord of the flies
Resistance to blade increased by 15%
Despicable Heroism – mace
Your deeds are revered, but the way you do them is damned.
Damage decreased by 40% (in EASY difficulty), 50% (in MEDIUM difficulty), 55% (in HARD difficulty)
New weapon special: plague (Revenant)
Increases all magical damages by 10%
Resistance to arcane decreased by 5%
Despicable Heroism – mace
Your deeds are revered, but the way you do them is damned.
Damage decreased by 20% (in EASY difficulty), 30% (in MEDIUM difficulty), 40% (in HARD difficulty)
New weapon special: plague (Revenant)
Increases all magical damages by 10%
Resistance to arcane decreased by 5%
This item is duplicated inside LotI, see the GitHub issue for more details
Eternity's End – mace
Even lich lords cannot live forever.
Damage increased by 40% (in EASY difficulty), 30% (in MEDIUM difficulty), 20% (in HARD difficulty)
Sets damage type to arcane
Enemy resistances to blade decreased by 20%
Resistance to cold increased by 10%
Resistance to arcane increased by 20%
Fist of Anarchy – mace
Rebirth through devastation, freedom through bloodshed.
60% (in EASY difficulty), 50% (in MEDIUM difficulty), 40% (in HARD difficulty) more attacks
10% chance to strike a devastating blow
New weapon special: anarchy
Fleshrending Scourge – mace
Do not run away from me. I will catch you anyway.
Damage increased by 60% (in EASY difficulty), 40% (in MEDIUM difficulty), 20% (in HARD difficulty)
20% more attacks
Sucks 1 health from targets with each hit
Enemy resistances to impact decreased by 10%
2 more movement points
Godsmasher – mace
'With this beast, I can kill even a god!'
'Crunch, munch,... burp. Anybody else thinks that it can kill dragons too?'
Damage increased by 70% (in EASY difficulty), 50% (in MEDIUM difficulty), 30% (in HARD difficulty)
20% more attacks
10% chance to strike a devastating blow
Enemy resistances to impact decreased by 20%
New weapon special: leech
Godsmasher – mace
'With this beast, I can kill even a god!'
'Crunch, munch,... burp. Anybody else thinks that it can kill dragons too?'
Damage increased by 70% (in EASY difficulty), 50% (in MEDIUM difficulty), 30% (in HARD difficulty)
20% more attacks
10% chance to strike a devastating blow
Enemy resistances to impact decreased by 20%
New weapon special: leech
This item is duplicated inside LotI, see the GitHub issue for more details
Gvødgührvoḧzzorghkuz – mace
Ürhrabgzubruprÿÿrv øẗhnäæzdaz grohruth züürd myyvöthgavrhyd...
30% (in EASY difficulty), 25% (in MEDIUM difficulty), 20% (in HARD difficulty) more attacks
New weapon special: anger
Heathenbasher – mace
Dark is the night that has set to your mind, sweet is the pride that reflects in your eyes.
Damage increased by 30%
New weapon special: lawful
Resistance to impact increased by 5%
Resistance to arcane increased by 10%
New ability: illuminates loti
Jawbreaker – mace
Why are you grinning like that? It could have killed you!
Damage decreased by 10% (in EASY difficulty), 20% (in MEDIUM difficulty), 30% (in HARD difficulty)
Sucks 1 health from targets with each hit
New weapon special: mayhem
Lilith's Old Precious – mace
In order to be able to fight with any weapon available, Lilith swaps weapon types once per century.
Damage increased by 2
50% (in EASY difficulty), 40% (in MEDIUM difficulty), 30% (in HARD difficulty) more attacks
20% chance to strike a devastating blow
New weapon special: dazzle
New ability: dark aura
1 more movement points
24 more hitpoints
Morgenstern – mace
The star of dawn will smash your face.
Damage increased by 60%
Sets damage type to arcane
New weapon special: magical
New ability: twilightstalk
Organ Grinder – mace
Keep that man away from me... Hey, keep him away! Do not flee! Aaarghh! Ehhmragehhhd...
Damage increased by 8 (in EASY difficulty), 6 (in MEDIUM difficulty), 4 (in HARD difficulty)
New weapon special: mayhem
New weapon special: lethargy
Preacher of Hatred – mace
Your descendants, ancestors and friends are demonic kin that is behind all our suffering.
25% more attacks
Resistance to impact increased by 10%
1 more movement points
New ability: hate speech
Sets alignment to chaotic
Righteous Cause – mace
Once he starts attacking, you cannot stop him. You can only run.
Damage increased by 8 (in EASY difficulty), 6 (in MEDIUM difficulty), 5 (in HARD difficulty)
New ability: zeal
Sceptre of Antipater – mace
You can be evil even if you heal people.
20% chance to strike a devastating blow
New weapon special: chaotic
Increases all magical damages by 20%
New ability: heals (16)
Sceptre of the King – mace
The sceptre was the symbol of king's power. Using it as a weapon did not stop the assassin.
Damage increased by 40% (in EASY difficulty), 30% (in MEDIUM difficulty), 30% (in HARD difficulty)
20% more attacks
Sucks 1 health from targets with each hit
New ability: radiation (requires Crown of the King)
1 more attacks (requires Armour of the King)
Damage increased by 2 (requires Ring of the King)
The Disease and the Cure – mace
You are the disease. We are the cure.
Damage increased by 6 (in EASY difficulty), 5 (in MEDIUM difficulty), 4 (in HARD difficulty)
New ability: damage aura (25)
The Fighting Bull – mace
Takes a blink of an eye to anger, takes a day to calm down.
New weapon special: anger
New ability: wrath
New ability: triggerable
The Great Truth – mace
The Great Truth is that there is no Great Truth.
Damage increased by 14 (in EASY difficulty), 12 (in MEDIUM difficulty), 10 (in HARD difficulty)
Resistance to cold increased by 10%
Resistance to arcane increased by 20%
The Unstoppable – mace
No one can bargain with him. There is no way to reason with him. He feels no fear. There is nothing at all that would stop him... until the evil is banished.
New weapon special: marksman
Resistance to blade increased by 10%
Resistance to impact increased by 10%
Resistance to pierce increased by 10%
Adds status unslowable
Tormentor of Light – mace
In the absence of light, darkness and disorder rules.
Damage increased by 30%
25% more attacks
New weapon special: chaotic
New ability: darkens
Unrighteous Cause – mace
Avoid hitting too hard, it will defeat the enemy too fast and take away the fun.
Damage decreased by 4
Resistance to impact increased by 30%
Resistance to fire increased by 30%
Resistance to arcane increased by 20%
Wrath of the Pagan – mace
Law or chaos? That is just a point of view not everyone shares.
Damage increased by 50% (in EASY difficulty), 40% (in MEDIUM difficulty), 30% (in HARD difficulty)
30% more attacks
New weapon special: marksman
New weapon special: chaotic and lawful
Resistance to blade increased by 10%
Wrath of the Pagan – mace
Law or chaos? That is just a point of view not everyone shares.
Damage increased by 50% (in EASY difficulty), 40% (in MEDIUM difficulty), 30% (in HARD difficulty)
30% more attacks
New weapon special: marksman
New weapon special: chaotic and lawful
Resistance to blade increased by 10%
This item is duplicated inside LotI, see the GitHub issue for more details
polearm
Exterminator's Scythe – polearm
Victims' loyals look for revenge.
Damage increased by 30% (in EASY difficulty), 20% (in MEDIUM difficulty), 10% (in HARD difficulty)
35% more attacks
Damage increased by 1 (requires Exterminator's Dagger)
Damage increased by 1 (requires Exterminator's Knives)
Damage increased by 1 (requires Exterminator's Ring)
Exterminator's Scythe – polearm
Victims' loyals look for revenge.
Damage increased by 30% (in EASY difficulty), 20% (in MEDIUM difficulty), 10% (in HARD difficulty)
35% more attacks
Damage increased by 1 (requires Exterminator's Dagger)
Damage increased by 1 (requires Exterminator's Knives)
Damage increased by 1 (requires Exterminator's Ring)
This item is duplicated inside LotI, see the GitHub issue for more details
Xuanquang's Soul Harvest – polearm
Don't be afraid when seeing a bloody road. Keep calm and turn back to face the one who made it so bloody.
Damage increased by 40% (in EASY difficulty), 30% (in MEDIUM difficulty), 20% (in HARD difficulty)
Merges attacks
New weapon special: kamikaze sprint
Resistance to cold increased by 20%
1 more movement points
potion
Bloodsucker's Potion – potion
All this blood. It is yours. You will drink it. You will guzzle it. You will choke on it. You will drown in it.
New weapon special (ranged attacks only): drain
New ability: blood drinking
Creepy Potion – potion
If you hear me better fear me, if you see me better flee me.
New ability: conviction (20)
New ability: despair (20)
Fire-Forged Friend – potion
'I make my friends with hammer and anvil.' -Pygmaliophaestus
Increases physical resistances by 50%
4 fewer movement points
Foul Potion – potion
It helps us greatly, but its user pays a great price.
New ability: unholy hunger
Greater Healing Potion – potion
This can heal almost anyone, find the one who brewed it!
This unit is completely restored, including statuses, moves and attacks.
Healing Potion – potion
I am healed! More healthy than ever!
10 more hitpoints
Full heal
Holy potion – potion
Grrrh! Remove this filth from this world! Rrrargh!
New weapon special (melee attacks only): unholybane
Lesser Potion of Invisibility – potion
When you are defeated, search for solace in the darkness.
New ability: nightstalk
Otherworldly Cinders – potion
Arise, the bird of death, burn when you die and reappear from your flames.
Resistance to fire increased by 40%
New ability: from the ashes
Poison – potion
Why is this technique a taboo?
New weapon special (melee attacks only): poison
New weapon special (ranged pierce attacks only): poison
Potion of Authority – potion
One gulp to rule them all!
New ability: leadership (as level 6 unit)
Potion of Mundanity – potion
What if magic was just a nocebo?
Resistance to fire increased by 60%
Resistance to cold increased by 60%
Resistance to arcane increased by 60%
Potion of Sacrifice – potion
'I will need you to understand the conception of divine sacrifice.' - Luke
New ability: martyrdom
Potion of Speed – potion
The quickest, the fastest, born under the sonic sign.
1 more attacks
2 more movement points
Potion of Steel Skin – potion
Only magic can make steel bend easily when needed. Or not?
Increases physical resistances by 25%
Potion of the Northern Winds – potion
I will rule my frostbitten kingdom with an iron hand.
New ability: northfrost aura
Potion of Titanic Strength – potion
Cronus was the mightiest of the Titans. Only a fraction of his strength is devastating.
Increases damage of all melee weapons by 10
Potion of Vitality – potion
A new life flows in the veins of those who drink this brew.
New ability: regenerates
Spirits of a Madman's Alacrity – potion
Are you sane? You cannot fight so much, we will run out of enemies too soon!
1 extra attack per turn
Stolen Potion – potion
I have stolen this. Now all the world is here for me to steal.
New ability: skirmisher
New ability: steals
Virulent Poison – potion
He is not only farting poison, he also sweats and burps it.
New ability: dark aura
ring
Angel of Death's Ring – ring
Death is the end, but sometimes an end is needed.
Damage increased by 2
Resistance to fire increased by 7%
Resistance to cold increased by 7%
Resistance to arcane increased by 7%
12 more hitpoints (requires Cloak of the Pale Rider)
5% to arcane, blade, cold, fire, impact and pierce resistance (requires Amulet of the Last Guide)
Dazzling Ring – ring
You were born to die blind.
New weapon special: dazzle
Chance to get hit decreased by 5%
Resistance to pierce increased by 10%
Eidolon's Ring – ring
When he was old and dying, he remembered what he could from the days he loved a necromanceress.
Resistance to blade increased by 5%
Resistance to pierce increased by 10%
Resistance to cold increased by 20%
Resistance to arcane decreased by 10%
3% to pierce resistance (requires Eidolon's Necklace)
3% to blade resistance (requires Eidolon's Armour)
4 more hitpoints (requires Eidolon's Mask)
Damage increased by 1 (requires Eidolon's Gauntlets)
2% to arcane resistance (requires Eidolon's Coat)
New ability: deathaura (8) (requires Eidolon's Sword)
Exterminator's Ring – ring
Hide from the revolution.
Damage increased by 1
Resistance to blade increased by 15%
Damage increased by 1 (ranged attacks only) (requires Exterminator's Scythe)
Damage increased by 1 (ranged attacks only) (requires Exterminator's Dagger)
2% to arcane, blade, cold, fire, impact and pierce resistance (requires Exterminator's Knives)
Exterminator's Ring – ring
Hide from the revolution.
Damage increased by 1
Resistance to blade increased by 15%
Damage increased by 1 (ranged attacks only) (requires Exterminator's Scythe)
Damage increased by 1 (ranged attacks only) (requires Exterminator's Dagger)
2% to arcane, blade, cold, fire, impact and pierce resistance (requires Exterminator's Knives)
This item is duplicated inside LotI, see the GitHub issue for more details
Precious Eagle Cactus Fruit – ring
I need sacrifice. Be it involuntary or not.
Decreases physical resistances by 20%
Resistance to fire decreased by 20%
Resistance to cold decreased by 20%
Resistance to arcane decreased by 20%
New ability: heals (40)
Pyromancer's Ring – ring
He could feed on fire and magic, spitting it back on those who tried to harm him with it.
Resistance to fire increased by 10%
Resistance to cold increased by 5%
Resistance to arcane increased by 5%
New attack: fireball (11 - 4, fire) (requires Pyromancer's Sword)
Damage increased by 2 (requires Pyromancer's Cloak)
Rherraent's Ring – ring
His poor widow sold his property bit by bit, and they lost their power.
Enemy resistances to blade decreased by 10%
Resistance to blade increased by 10%
New ability: regenerates (requires Rherraent's Sword)
Ring of Deathaura – ring
A harbinger of death from the world of witchcraft.
Enemy resistances to arcane decreased by 10%
Increases all magical damages by 5%
Resistance to cold increased by 20%
New ability: deathaura (13)
Ring of Devil's Doom – ring
The demonic magic is deadly, but you can prepare yourself to live through it.
Resistance to fire increased by 20%
Resistance to cold increased by 20%
Resistance to arcane increased by 10%
New ability: absorbs (1)
Ring of Dragon's Bane – ring
Dragons are no challenge, let us hunt scorpions instead.
Resistance to blade increased by 10%
Resistance to fire increased by 30%
Ring of Health – ring
Health is more important than body count.
Resistance to blade increased by 10%
Resistance to arcane increased by 10%
8 more hitpoints per level
New ability: regenerates slightly
Ring of Iced Veins – ring
'Your hand is colder than ice! Are you sure do not need warm tea?'
'No, I am fine, mom.'
Sets damage type to cold
New weapon special: slow
Resistance to fire increased by 15%
Ring of the King – ring
The king was greatly fond of his magical ring. He should have been more fond of his throne.
Resistance to pierce increased by 5%
Resistance to fire increased by 5%
New ability: leadership (as level 3 unit) (requires Armour of the King)
Damage increased by 1 (requires Crown of the King)
5% to arcane, blade, cold, fire, impact and pierce resistance (requires Sceptre of the King)
Ring of Unearthly Existence – ring
Warriors were no match for him. He was no match for wizards.
Damage increased by 40%
1 more attacks
Sucks 1 health from targets with each hit
Resistance to fire decreased by 30%
Resistance to cold decreased by 30%
Resistance to arcane decreased by 30%
Ring of Unearthly Existence – ring
Warriors were no match for him. He was no match for wizards.
Damage increased by 40%
1 more attacks
Sucks 1 health from targets with each hit
Resistance to fire decreased by 30%
Resistance to cold decreased by 30%
Resistance to arcane decreased by 30%
This item is duplicated inside LotI, see the GitHub issue for more details
Ring of Wisdom – ring
This magical artefact is one of a kind. Use it well.
Increases all magical damages by 40%
Ring of Wizard's Bane – ring
Nice fireworks, loser.
Resistance to fire increased by 15%
Resistance to cold increased by 15%
Resistance to arcane increased by 15%
Rock Solid – ring
In halls of stone... walls are impassable.
Increases physical resistances by 10%
Resistance to impact increased by 5%
Resistance to pierce increased by 5%
Resistance to arcane increased by 10%
Sinister Lunacy – ring
If there was no lunatic causing the war, there would be no war.
New weapon special: charge (melee attacks only)
Resistance to impact increased by 10%
Sparkling Ring – ring
Nobody knows why the yellow-green gemstone in this ring is sparkling.
New weapon special: poison
Resistance to fire increased by 20%
Resistance to arcane increased by 20%
The Alliance – ring
We are The Alliance! We are one!
Damage increased by 1
New ability: alliance
The Black Ring – ring
There were two hundreds of us before the battle. Three hundreds of us left the battlefield.
Spells suck 1 health from targets with each hit
New weapon special: plague (melee attacks only)
Increases all magical damages by 5%
The gloomy Ring – ring
Bring sadness to your enemies by showing them how futile their effort is.
Damage increased by 10%
Increases all magical damages by 10%
Resistance to fire increased by 20%
New ability: deathaura (10) (requires The gloomy Cloak)
New ability: despair (20) (requires The gloomy Amulet)
The Unprecious Ring – ring
Sometimes a fiery or rimy blade is not what you need.
Sets damage type to blade
New weapon special: struggle
Resistance to cold increased by 5%
The Warmth – ring
Solace from depressive gloom of northern winters when dusk follows dawn with nothing in between.
Enemy resistances to fire decreased by 10%
Resistance to cold increased by 30%
New ability: regenerates
sling
Balls of Steel – sling
You will need courage in this cruel world.
Damage increased by 20%
Resistance to impact increased by 10%
16 more hitpoints
spear
Caeordwyccywyrin's Spear – spear
Whose spear is this?
Damage increased by 4
40% more attacks
Chance to get hit decreased by 5%
1 more movement points
Corpsegrinder – spear
Mutilating dead enemies makes you forget your woes.
Damage increased by 30%
Resistance to cold increased by 10%
New ability: evisceration
Explosionlance – spear
Take that away, we need to stay silent.
Damage increased by 30%
Damage increased by 1
New weapon special: extra damage (+5; impact)
Hellrake – spear
Flowers bloom in hell too. And every flower has its gardener.
Damage increased by 60% (in EASY difficulty), 50% (in MEDIUM difficulty), 40% (in HARD difficulty)
New weapon special: poison
Resistance to fire increased by 10%
1 more movement points
Lightbringer's Trident – spear
He brought light, but it was red and searing.
Damage increased by 50% (in EASY difficulty), 35% (in MEDIUM difficulty), 20% (in HARD difficulty)
50% more attacks
Sucks 1 health from targets with each hit
Resistance to fire increased by 30%
Odin's Spear – spear
Odin was a warrior, but every winter solstice, he came and brought gifts to kids.
Damage increased by 50%
Resistance to fire increased by 20%
New ability: absorbs (1)
Adds status undrainable
Return to the Tribe – spear
I may be no better, but at least I am different.
Damage increased by 30%
50% (in EASY difficulty), 40% (in MEDIUM difficulty), 30% (in HARD difficulty) more attacks
Resistance to fire increased by 10%
Resistance to cold increased by 10%
Movement costs through forests set to 1
Something – spear
Uhm... I wanted to say... ehm, that... it was... uh... basically... so now, I am saying that... uhm...
Damage increased by 20%
Damage increased by 2
30% (in EASY difficulty), 20% (in MEDIUM difficulty), 10% (in HARD difficulty) more attacks
Enemy resistances to pierce decreased by 10%
The Humongously Enormous Megaspear – spear
Small weapons are for wimps.
40% (in EASY difficulty), 50% (in MEDIUM difficulty), 60% (in HARD difficulty) fewer attacks
New weapon special: hose
The Impaler – spear
Do not hide behind your comrades, just run away.
Damage increased by 30%
Enemy resistances to pierce decreased by 10%
New weapon special: pierce
Resistance to pierce increased by 5%
The Original Trident of Storms – spear
This is no obvious fake. Is it the true one or just a better fake?
Damage increased by 20%
Sets damage type to fire
New weapon special: slow
New attack: storm trident (14 - 4, fire)
Wicked Spear of Cruelty – spear
With horror, he realised that the horse under him had joined the walking dead.
Damage increased by 50% (in EASY difficulty), 40% (in MEDIUM difficulty), 30% (in HARD difficulty)
Sets damage type to cold
New weapon special: plague
staff
Absence of Purpose and Meaning – staff
Do not look for the meaning of this. There is none.
Damage increased by 4
Sucks 1 health from targets with each hit
Spells suck 1 (in EASY difficulty) health from targets with each hit
Enemy resistances to pierce decreased by 20%
Increases all magical damages by 20%
New ability: submerge
Ashes of Dead Suns – staff
Things that destroy stars can destroy anything. According to one of a thousand hypotheses.
15% chance to strike a devastating blow
Enemy resistances to fire decreased by 10%
Increases all magical damages by 25%
Resistance to fire increased by 10%
Cursed Memories – staff
Every hero suffers from horrors of the past. Only a few can have their enemies suffer from them instead.
Damage increased by 7 (in EASY difficulty), 6 (in MEDIUM difficulty), 5 (in HARD difficulty)
New weapon special: horrid
Increases all magical damages by 40% (in EASY difficulty), 35% (in MEDIUM difficulty), 30% (in HARD difficulty)
Dead End Road – staff
You will walk away from a necromancer fight. That does not imply that you will survive.
Damage increased by 25%
New weapon special: greater infect
Increases all magical damages by 25%
Lethal staff – staff
Most elvish shamans heal. Others kill.
Enemy resistances to arcane decreased by 15%
Increases all magical damages by 30%
Damage increased by 10% (requires Lethal Axe)
Lethalia's Staff – staff
Tinebrithiel's will never be forgotten.
Increases physical resistances by 10%
Damage increased by 3
Increases all magical damages by 30%
Resistance to arcane increased by 10%
1 more movement points (requires Lethalia's Armour)
Mother de Rais – staff
The undead were too numerous to be burned by her fireballs. She had to jump into a river far below to save herself.
Spells suck 1 health from targets with each hit
Enemy resistances to fire decreased by 10%
Increases all magical damages by 30% (in EASY difficulty), 25% (in MEDIUM difficulty), 20% (in HARD difficulty)
Movement costs in shallow waters set to 1
Movement costs on coastal reefs set to 1
Movement costs through swampy places set to 1
1 more movement points
Showshaunshog's Staff – staff
Anaximandros said that all comes from water.
Showshaunshog proved him wrong by collecting condensed water from smoke.
Sets damage type to fire
Spells suck 1 health from targets with each hit
Enemy resistances to fire decreased by 25%
Increases all magical damages by 15%
Resistance to fire increased by 15% (in EASY difficulty)
Staff of Aimucasur – staff
A skeletal horde rose from the mud to take lives away. Konrad's warriors were too strong for them.
Enemy resistances to cold decreased by 10%
New weapon special: drain
Increases all magical damages by 30%
Resistance to pierce increased by 5%
Resistance to cold increased by 5%
Staff of Circe – staff
Eurylochus knew he could not trust her. It saved his life.
Increases all magical damages by 40% (in EASY difficulty), 35% (in MEDIUM difficulty), 30% (in HARD difficulty)
Resistance to fire increased by 10%
Resistance to cold increased by 10%
Resistance to arcane increased by 10%
Staff of Crelanu – staff
Crelanu's staff fell into the wrong hands before it was even made.
Increases all magical damages by 40%
Resistance to blade increased by 10%
Resistance to fire increased by 10%
Staff of Crelanu – staff
Crelanu's staff fell into the wrong hands before it was even made.
Increases all magical damages by 40%
Resistance to blade increased by 10%
Resistance to fire increased by 10%
This item is duplicated inside LotI, see the GitHub issue for more details
Staff of Kerathur – staff
'I know that you have no idea who I am...' - Kerathur the Unheard Of
Damage increased by 2
70% (in EASY difficulty), 55% (in MEDIUM difficulty), 40% (in HARD difficulty) more attacks
Increases all magical damages by 20%
Chance to get hit decreased by 5%
Staff of Koschei – staff
Koschei kidnapped a young princess. His mundane motivations caused his fall.
Spells suck 2 health from targets with each hit
Enemy resistances to fire decreased by 10%
Enemy resistances to cold decreased by 10%
Increases all magical damages by 20%
16 more hitpoints (requires Koschei's Journal)
Stardust – staff
Born from absolute destruction, craving for absolute destruction.
Sucks 1 (in EASY difficulty) health from targets with each hit
Enemy resistances to fire decreased by 10%
Increases all magical damages by 20%
New ability: murderlust
Static Cast – staff
Whenever you destroy something, do not touch it again or you will be dead on the spot.
Enemy resistances to fire decreased by 10%
Enemy resistances to cold decreased by 10%
Enemy resistances to arcane decreased by 10%
Increases all magical damages by 30% (in EASY difficulty), 25% (in MEDIUM difficulty), 20% (in HARD difficulty)
New attack: lightning (18 - 2, lightning)
Tears of Void – staff
Who made up this name? What was he thinking?
Spells suck 1 health from targets with each hit
Increases all magical damages by 40% (in EASY difficulty), 30% (in MEDIUM difficulty), 20% (in HARD difficulty)
Resistance to arcane increased by 15%
New bonus attack: aim (80% damage and 100% attacks of the base attack, ranged)
New weapon special for the aim attack: guided
The Killer of Great Magi – staff
I care not how much better you are. Your crippling overspecialisation will be your downfall.
Spells suck 1 health from targets with each hit
Increases all magical damages by 10%
Resistance to fire increased by 40%
1 more movement points
Townsend Dark Discharge – staff
The right tool for a self-sustaining wizard.
Damage increased by 3
Sets damage type to lightning
Sucks 1 health from targets with each hit
New weapon special: charge
Increases all magical damages by 15%
Violent Mage's Staff – staff
He was not a bad mage, but he enjoyed hitting enemies with hard objects a bit too much.
20% more attacks
Spells suck 1 health from targets with each hit
New bonus attack: violent beatdown (100% damage and 100% attacks of staff, melee)
New weapon special for the violent beatdown attack: anger
New ability: firecast (requires the two other Violent Mage's items)
Virtue of Hope – staff
See the ones who know.
Increases all magical damages by 25%
Resistance to fire increased by 10%
4 more hitpoints per level
sword
Aevyn's Wrath – sword
I cannot quite figure out how to use this thing.
Damage decreased by 20% (in EASY difficulty), 30% (in MEDIUM difficulty), 40% (in HARD difficulty)
Sucks 1 health from targets with each hit
New weapon special: anger
New weapon special: horrid
New ability: despair (10)
Avenging Fire – sword
Burn! Let the hair catch fire and help the skin burn. Ignite the skin and help the flesh burn.
Sets damage type to fire
Enemy resistances to fire decreased by 10%
Resistance to fire increased by 10%
New ability: flaming radiance
Blade of Turisas – sword
Every nation had its god of war. Or was it just one with many names?
Damage increased by 50% (in EASY difficulty), 35% (in MEDIUM difficulty), 20% (in HARD difficulty)
Resistance to blade increased by 10%
Resistance to pierce increased by 10%
Brightslash – sword
He came like a shining star,
allied with the sun,
he smote the villains,
and saved the righteous.
Damage increased by 50% (in EASY difficulty), 35% (in MEDIUM difficulty), 20% (in HARD difficulty)
New ability: absorbs (2)
New ability: cures
New ability: regenerates (16)
Claymore – sword
I am done with you, go away!
Damage increased by 10%
Damage increased by 2
New weapon special: knockback
Colossally Colossal Arch-Devilish Blade of Universal Annihilation – sword
Forged by the Paladin of Golden Glory with the Hammer of Eternal Magic.
Damage increased by 70% (in EASY difficulty), 50% (in MEDIUM difficulty), 30% (in HARD difficulty)
Enemy resistances to blade decreased by 10%
Increases all magical damages by 10%
New ability: aura of power
Cunctator's sword – sword
Nobody wanted to face Cunctator. He never fought when you wanted to fight him.
Increases physical resistances by 10%
Damage decreased by 30% (in EASY difficulty), 40% (in MEDIUM difficulty), 50% (in HARD difficulty)
New weapon special: slow
New weapon special: explosive slow
New weapon special: hit and run
New weapon special (melee attacks only): struggle (requires Cunctator's Armour)
5% to arcane, cold and fire resistance (requires Cunctator's Helmet)
Dark Sword of Destruction – sword
Real warriors know that their opponents will get heavy armours and prepare for it.
Damage increased by 50%
Sets damage type to cold
5% chance to strike a devastating blow
1 more attacks (requires Dark Helm of Destruction)
1 more attacks (requires Dark Gloves of Destruction)
Deathbringer – sword
Die! Die! Die! Wait... how do I make him die instead of simply getting cut?
Damage increased by 70% (in EASY difficulty), 50% (in MEDIUM difficulty), 30% (in HARD difficulty)
New weapon special: disintegrate
Resistance to blade increased by 10%
Deathwhirl – sword
Swarm him so that he would not get to me! Oh, dammit...
Damage increased by 50% (in EASY difficulty), 40% (in MEDIUM difficulty), 30% (in HARD difficulty)
Chance to get hit decreased by 5%
Resistance to blade increased by 5%
New ability: penetrates
1 more movement points
Doombringer – sword
Hitting the enemy hard is not crucial. You have to make sure that you will not get killed when he hits you.
Damage increased by 70% (in EASY difficulty), 50% (in MEDIUM difficulty), 30% (in HARD difficulty)
20% more attacks
Sucks 1 health from targets with each hit
New weapon special: slow
New weapon special: disintegrate
Resistance to blade increased by 10%
Dragon Claw – sword
Claws of dragons have no unusual magical properties, but they cut so well.
Damage increased by 30%
Damage increased by 2
30% more attacks
Eidolon's Sword – sword
He could fuel his champion alone, as his powers of light and darkness amplified each other. He became an Eidolon.
Sets damage type to arcane
New weapon special: unholybane
New weapon special: leech
4% to cold resistance (requires Eidolon's Ring)
3% to pierce resistance (requires Eidolon's Necklace)
3% to blade resistance (requires Eidolon's Armour)
4 more hitpoints (requires Eidolon's Mask)
Damage increased by 1 (requires Eidolon's Gauntlets)
1 more movement points (requires Eidolon's Boots)
2% to arcane resistance (requires Eidolon's Coat)
Flaming Sword – sword
If you need to fight ghosts, good steel is not enough.
Damage increased by 7
Sets damage type to fire
Resistance to fire increased by 10%
Holy Sword – sword
Stay in my light and your sword shall destroy the servants of darkness.
Damage increased by 25%
Sets damage type to arcane
New weapon special: lawful
Resistance to arcane increased by 15%
New ability: unholybane (16)
Lilith's Other Old Precious – sword
In order to be able to fight with any weapon available, Lilith swaps weapon types once per century.
Damage increased by 50% (in EASY difficulty), 40% (in MEDIUM difficulty), 30% (in HARD difficulty)
New ability: absorbs (1)
New ability: regenerates (16)
Pyromancer's Sword – sword
Flames were his nature, they replaced his insides.
Damage increased by 20% (in EASY difficulty), -10% (in MEDIUM difficulty), -40% (in HARD difficulty)
Increases all magical damages by 10%
New ability: firecast (requires Pyromancer's Ring)
5% to arcane, cold and fire resistance (requires Pyromancer's Cloak)
Rherraent's Sword – sword
In his hands, the sword was a formidable weapon. In the hands of its thief, it was useless.
Damage increased by 20%
Sucks 1 (in EASY difficulty) health from targets with each hit
Resistance to blade increased by 10%
Damage increased by 2 (melee attacks only) (requires Rherraent's Armour)
Damage increased by 2 (melee attacks only) (requires Rherraent's Helm)
Damage increased by 2 (melee attacks only) (requires Rherraent's Ring)
Stormrend – sword
They are protected well. Have them try to survive lightning.
Damage increased by 10% (in EASY difficulty), -5% (in MEDIUM difficulty), -20% (in HARD difficulty)
Sets damage type to lightning
New weapon special: trickery
Sword of Barys – sword
A rare metal burns with green flame. Its ashes are poisonous, so be careful with it.
Damage increased by 20%
Sets damage type to fire
New weapon special: poison
Increases all magical damages by 20%
Sword of Krux – sword
Krux has never been a great warrior, deceptive diplomacy was his favourite weapon.
Damage increased by 3
Increases all magical damages by 20%
Resistance to blade increased by 15%
The Decimator – sword
Do not get too crazy with that sword.
Damage increased by 20%
New weapon special: charge
New weapon special: anger
Increases all magical damages by 10%
Resistance to blade decreased by 15%
Resistance to impact decreased by 15%
Resistance to pierce decreased by 15%
The Decimator – sword
Do not get too crazy with that sword.
Damage increased by 20%
New weapon special: charge
New weapon special: anger
Increases all magical damages by 10%
Resistance to blade decreased by 15%
Resistance to impact decreased by 15%
Resistance to pierce decreased by 15%
This item is duplicated inside LotI, see the GitHub issue for more details
The Nightreaver – sword
Aggressive and violent, they strike when least expected and take away all serenity.
Damage increased by 40% (in EASY difficulty), 30% (in MEDIUM difficulty), 20% (in HARD difficulty)
Enemy resistances to blade decreased by 10%
New weapon special: chaotic
The Outsider Sword – sword
Mages say it does not come from any world.
Damage increased by 65% (in EASY difficulty), 50% (in MEDIUM difficulty), 35% (in HARD difficulty)
25% (in EASY difficulty), 15% (in MEDIUM difficulty), 5% (in HARD difficulty) more attacks
Damage increased by 2 (melee attacks only) (requires Transformed Flesh)
Damage increased by 2 (melee attacks only) (requires Bones of Steel)
Damage increased by 2 (melee attacks only) (requires Hydraulic Core)
1 more attacks (melee attacks only) (requires Mind Assisting Element)
The Searing Ice – sword
Be careful not to get some cold burns.
Sucks 2 health from targets with each hit
Resistance to fire increased by 15%
Resistance to cold increased by 15%
New bonus attack: flaming sword (120% damage and 100% attacks of the base attack, melee fire)
New weapon special for the flaming sword attack: incinerate
New bonus attack: freezing sword (120% damage and 100% attacks of the base attack, melee cold)
New weapon special for the freezing sword attack: slow
Thornsword – sword
'How can you cut something with that?'
'It is not for cutting.'
Damage increased by 40% (in EASY difficulty), 30% (in MEDIUM difficulty), 20% (in HARD difficulty)
Sets damage type to pierce
Enemy resistances to pierce decreased by 10%
Chance to get hit decreased by 10%
New ability: thorns
Twinkling Sword – sword
Run towards your enemy and attack sooner than he expects.
Damage increased by 20%
Sets damage type to cold
Resistance to cold increased by 15%
2 more movement points
Winterclaw – sword
They come at night. They leave frozen bodies behind. Bodies that awaken.
Damage increased by 20%
Enemy resistances to cold decreased by 20%
New weapon special: plague
Resistance to cold increased by 10%
thunderstick
Bean Shooter – thunderstick
Put there raw beans instead of a bullet, it will hit so many enemies.
Damage increased by 3
Sucks 1 health from targets with each hit
New weapon special: cone
xbow
Ballista – xbow
Are you sure that thing is meant to be hand-held?
Damage increased by 120% (in EASY difficulty), 100% (in MEDIUM difficulty), 80% (in HARD difficulty)
Ballista – xbow
Are you sure that thing is meant to be hand-held?
Damage increased by 120% (in EASY difficulty), 100% (in MEDIUM difficulty), 80% (in HARD difficulty)
This item is duplicated inside LotI, see the GitHub issue for more details
Black Raptor – xbow
Birds look upwards to avoid eagles. They should look down to avoid hunters.
Decreases physical resistances by 20%
Damage increased by 60%
30% more attacks
New weapon special: marksman
1 more movement points
Chu-ko-nu – xbow
Do you even reload that thing?
Damage increased by 15%
55% more attacks
New weapon special: marksman
Doomsday Machine – xbow
To spread doom, you need proper tools.
Damage increased by 50% (in EASY difficulty), 40% (in MEDIUM difficulty), 30% (in HARD difficulty)
25% more attacks
Enemy resistances to pierce decreased by 10%
New weapon special: shockwave
Increases all magical damages by 15%
Hatred for Men – xbow
Fuelled by the venom and hatred.
Damage increased by 20%
10% chance to strike a devastating blow
New weapon special: pierce
New weapon special: poison
New ability: damage aura (10)
Headstriker – xbow
If you have a good aim, you will hit a vulnerable spot and kill even with a lightweight bolt.
Damage increased by 25%
Damage increased by 2
New weapon special: marksman
Resistance to pierce increased by 5%
Orcish Ingenuity – xbow
How the hell could an orc invent this?!
Damage increased by 40% (in EASY difficulty), 30% (in MEDIUM difficulty), 20% (in HARD difficulty)
New bonus attack: fire bolt (100% damage and 100% attacks of the base attack, ranged fire)
New weapon special for the fire bolt attack: incinerate
Relentless Fury – xbow
You tell that my hits are weak? I will show you how many of them you can survive, nothing can stop me!
Damage decreased by 30% (in EASY difficulty), 40% (in MEDIUM difficulty), 50% (in HARD difficulty)
100% (in EASY difficulty), 80% (in MEDIUM difficulty), 60% (in HARD difficulty) more attacks
24 more hitpoints
Starbreaker – xbow
So you are good at blocking? We shall see about that!
Damage increased by 8 (in EASY difficulty), 5 (in MEDIUM difficulty), 2 (in HARD difficulty)
New weapon special: trickery
New ability: conviction (15)
The Cannon – xbow
If I will ever get to you, you will be wrecked!
Damage increased by 70% (in EASY difficulty), 60% (in MEDIUM difficulty), 50% (in HARD difficulty)
25% more attacks
3 fewer movement points
The Overdrawer – xbow
Draw the arrow, draw it more, more, more, and now you can shoot through enemies!
Damage increased by 45% (in EASY difficulty), 40% (in MEDIUM difficulty), 30% (in HARD difficulty)
New bonus attack: overdraw (175% damage and 65% attacks of the base attack, ranged)
New bonus attack: great overdraw (250% damage and 40% attacks of the base attack, ranged)
New weapon special for the great overdraw attack: pierce
The Underdrawer – xbow
Shoot as much as you can, enemies will think they are facing a large army!
45% (in EASY difficulty), 40% (in MEDIUM difficulty), 30% (in HARD difficulty) more attacks
New bonus attack: underdraw (65% damage and 165% attacks of the base attack, ranged)
New bonus attack: great underdraw (35% damage and 230% attacks of the base attack, ranged)
New weapon special for the great underdraw attack: lesser lethargy