Difference between revisions of "LotI Items"

From The Battle for Wesnoth Wiki
m (Automated update by matsjoyce)
(Update for loti version 3.2.6d)
Line 1: Line 1:
 
This is an auto-generated wiki page listing all the items currently available in the campaign "Legend of the Invincibles".  
 
This is an auto-generated wiki page listing all the items currently available in the campaign "Legend of the Invincibles".  
This was generated at Sat Dec 15 09:22:40 2018 using version git-333ccec of LotI and version 0.3.5 of the generation script.
+
This was generated at Sat Sep 18 18:06:08 2021 using version 3.2.6d of LotI and version 0.3.5 of the generation script.
 
As this is auto-generated, DO NOT EDIT THIS PAGE.
 
As this is auto-generated, DO NOT EDIT THIS PAGE.
 
Instead, create a new issue at https://github.com/matsjoyce/LotIWikiGen/issues/new and the script will be adjusted.
 
Instead, create a new issue at https://github.com/matsjoyce/LotIWikiGen/issues/new and the script will be adjusted.
Line 105: Line 105:
 
<span style='color:green'>Damage increased by 2</span><br/>
 
<span style='color:green'>Damage increased by 2</span><br/>
 
<span style='color:green'>Increases all magical damages by 8%</span><br/>
 
<span style='color:green'>Increases all magical damages by 8%</span><br/>
 +
<span style='color:#60A0FF'>2 fewer movement points</span><br/>
 +
<br/>
 +
=== Ancient Armour of the Power of the Ancients &ndash; armour ===
 +
<span style='color:#808080'><i>The Ancients knew that imbuing armours with ancient power will make even the most ancient armour useful.</i></span><br/>
 +
<span style='color:#60A0FF'>Increases physical resistances by 22%</span><br/>
 +
<span style='color:green'>Damage increased by 15%</span><br/>
 +
<span style='color:green'>Damage increased by 2</span><br/>
 +
<span style='color:green'>Increases all magical damages by 15%</span><br/>
 
<span style='color:#60A0FF'>2 fewer movement points</span><br/>
 
<span style='color:#60A0FF'>2 fewer movement points</span><br/>
 
<br/>
 
<br/>
Line 130: Line 138:
 
<span style='color:#60A0FF'>Resistance to cold increased by 20%</span><br/>
 
<span style='color:#60A0FF'>Resistance to cold increased by 20%</span><br/>
 
<span style='color:#60A0FF'>1 more movement points</span><br/>
 
<span style='color:#60A0FF'>1 more movement points</span><br/>
 +
<br/>
 +
=== Archer's Leather Armour &ndash; armour ===
 +
<span style='color:#808080'><i>Better do not let enemies anywhere near you when wearing this.</i></span><br/>
 +
<span style='color:#60A0FF'>Increases physical resistances by 10%</span><br/>
 
<br/>
 
<br/>
 
=== Armour of the King &ndash; armour ===
 
=== Armour of the King &ndash; armour ===
Line 137: Line 149:
 
<span style='color:#60A0FF'>Resistance to cold increased by 5%</span><br/>
 
<span style='color:#60A0FF'>Resistance to cold increased by 5%</span><br/>
 
<span style='color:#60A0FF'>2 fewer movement points</span><br/>
 
<span style='color:#60A0FF'>2 fewer movement points</span><br/>
 +
<span style='color:#60A0FF'>Movement costs on hills set to 1</span><br/>
 +
<span style='color:#60A0FF'>Movement costs on mountains set to 1</span><br/>
 
<span style='color:purple'>New Ability: warlord's rule (requires [[#Sceptre of the King_.E2.80.93_mace|Sceptre of the King]])</span><br/>
 
<span style='color:purple'>New Ability: warlord's rule (requires [[#Sceptre of the King_.E2.80.93_mace|Sceptre of the King]])</span><br/>
 
<span style='color:purple'>1 more movement point (requires [[#Crown of the King_.E2.80.93_helm|Crown of the King]])</span><br/>
 
<span style='color:purple'>1 more movement point (requires [[#Crown of the King_.E2.80.93_helm|Crown of the King]])</span><br/>
 
<span style='color:purple'>4 more hitpoints per level (requires [[#Ring of the King_.E2.80.93_ring|Ring of the King]])</span><br/>
 
<span style='color:purple'>4 more hitpoints per level (requires [[#Ring of the King_.E2.80.93_ring|Ring of the King]])</span><br/>
 +
<br/>
 +
=== Ascent &ndash; amulet ===
 +
<span style='color:#808080'><i>Wizards do not need manual skills.</i></span><br/>
 +
<span style='color:green'>Damage decreased by 65% (in EASY difficulty), 75% (in MEDIUM difficulty), 85% (in HARD difficulty)</span><br/>
 +
<span style='color:green'>Increases all magical damages by 50% (in EASY difficulty), 45% (in MEDIUM difficulty), 40% (in HARD difficulty)</span><br/>
 
<br/>
 
<br/>
 
=== Ashes of Dead Suns &ndash; staff ===
 
=== Ashes of Dead Suns &ndash; staff ===
Line 166: Line 185:
 
<br/>
 
<br/>
 
=== Ballista &ndash; xbow ===
 
=== Ballista &ndash; xbow ===
<span style='color:#808080'><i>Are you sure that thing is hand-held?</i></span><br/>
+
<span style='color:#808080'><i>Are you sure that thing is meant to be hand-held?</i></span><br/>
<span style='color:green'>Damage increased by 100% (in EASY difficulty), 80% (in MEDIUM difficulty), 60% (in HARD difficulty)</span><br/>
+
<span style='color:green'>Damage increased by 120% (in EASY difficulty), 100% (in MEDIUM difficulty), 80% (in HARD difficulty)</span><br/>
 +
<br/>
 +
=== Ballista &ndash; xbow ===
 +
<span style='color:#808080'><i>Are you sure that thing is meant to be hand-held?</i></span><br/>
 +
<span style='color:green'>Damage increased by 120% (in EASY difficulty), 100% (in MEDIUM difficulty), 80% (in HARD difficulty)</span><br/>
 
<br/>
 
<br/>
 
=== Balls of Steel &ndash; sling ===
 
=== Balls of Steel &ndash; sling ===
Line 224: Line 247:
 
<span style='color:#808080'><i>That horrid thing corrupts the very air around us!</i></span><br/>
 
<span style='color:#808080'><i>That horrid thing corrupts the very air around us!</i></span><br/>
 
<span style='color:green'>New weapon special: poison</span><br/>
 
<span style='color:green'>New weapon special: poison</span><br/>
<span style='color:#60A0FF'>Resistance to arcane increased by 10%</span><br/>
+
<span style='color:#60A0FF'>Resistance to blade increased by 15%</span><br/>
 +
<span style='color:#60A0FF'>Resistance to pierce increased by 10%</span><br/>
 
<span style='color:#60A0FF'>New ability: [[LotI_Abilities#dark aura_.E2.80.93_dummy|dark aura]]</span><br/>
 
<span style='color:#60A0FF'>New ability: [[LotI_Abilities#dark aura_.E2.80.93_dummy|dark aura]]</span><br/>
 
<br/>
 
<br/>
Line 248: Line 272:
 
<br/>
 
<br/>
 
=== Blood Revenge &ndash; craftable as any armour ===
 
=== Blood Revenge &ndash; craftable as any armour ===
<span style='color:#808080'><i>If you go spilling blood, make sure it is not your blood that would be spilled.</i></span><br/>
+
<span style='color:#808080'><i>If you go spilling blood, make sure it is not your blood that would end up spilled.</i></span><br/>
 
<span style='color:#60A0FF'>Increases physical resistances by 15%</span><br/>
 
<span style='color:#60A0FF'>Increases physical resistances by 15%</span><br/>
<span style='color:green'>Damage increased by 10%</span><br/>
+
<span style='color:green'>Damage increased by 35% (in EASY difficulty), 30% (in MEDIUM difficulty), 25% (in HARD difficulty)</span><br/>
 
<span style='color:#60A0FF'>Resistance to blade increased by 5%</span><br/>
 
<span style='color:#60A0FF'>Resistance to blade increased by 5%</span><br/>
 
<span style='color:#60A0FF'>Resistance to pierce increased by 5%</span><br/>
 
<span style='color:#60A0FF'>Resistance to pierce increased by 5%</span><br/>
Line 274: Line 298:
 
<span style='color:green'>Sets damage type to fire</span><br/>
 
<span style='color:green'>Sets damage type to fire</span><br/>
 
<span style='color:#60A0FF'>Resistance to fire increased by 30%</span><br/>
 
<span style='color:#60A0FF'>Resistance to fire increased by 30%</span><br/>
 +
<br/>
 +
=== Bones of Steel &ndash; boots ===
 +
<span style='color:#808080'><i>A magical device with no detected magical activity.</i></span><br/>
 +
<span style='color:#60A0FF'>Increases physical resistances by 10%</span><br/>
 +
<span style='color:#60A0FF'>Resistance to impact increased by 20%</span><br/>
 +
<span style='color:#60A0FF'>1 fewer movement points</span><br/>
 +
<span style='color:purple'>2 to base damage (requires [[#Hydraulic Core_.E2.80.93_amulet|Hydraulic Core]])</span><br/>
 
<br/>
 
<br/>
 
=== Book of Courage &ndash; limited ===
 
=== Book of Courage &ndash; limited ===
Line 305: Line 336:
 
<span style='color:#808080'><i>Run fast, hit hard.</i></span><br/>
 
<span style='color:#808080'><i>Run fast, hit hard.</i></span><br/>
 
<span style='color:#60A0FF'>Increases physical resistances by 5%</span><br/>
 
<span style='color:#60A0FF'>Increases physical resistances by 5%</span><br/>
<span style='color:green'>Damage increased by 2 (melee attacks only)</span><br/>
 
 
<span style='color:#60A0FF'>Resistance to fire increased by 5%</span><br/>
 
<span style='color:#60A0FF'>Resistance to fire increased by 5%</span><br/>
 
<span style='color:#60A0FF'>1 more movement points</span><br/>
 
<span style='color:#60A0FF'>1 more movement points</span><br/>
Line 361: Line 391:
 
<span style='color:#808080'><i>What had the creator of this in mind when he was designing?</i></span><br/>
 
<span style='color:#808080'><i>What had the creator of this in mind when he was designing?</i></span><br/>
 
<span style='color:#60A0FF'>Increases physical resistances by 20%</span><br/>
 
<span style='color:#60A0FF'>Increases physical resistances by 20%</span><br/>
<span style='color:green'>Damage increased by 1 (melee attacks only)</span><br/>
 
 
<span style='color:green'>1 more attacks</span><br/>
 
<span style='color:green'>1 more attacks</span><br/>
 
<span style='color:green'>Increases all magical damages by 10%</span><br/>
 
<span style='color:green'>Increases all magical damages by 10%</span><br/>
Line 381: Line 410:
 
<span style='color:#60A0FF'>Increases physical resistances by 10%</span><br/>
 
<span style='color:#60A0FF'>Increases physical resistances by 10%</span><br/>
 
<span style='color:green'>Damage decreased by 3</span><br/>
 
<span style='color:green'>Damage decreased by 3</span><br/>
<span style='color:#60A0FF'>Resistance to cold increased by 10%</span><br/>
+
<span style='color:#60A0FF'>Resistance to fire increased by 10%</span><br/>
 +
<span style='color:#60A0FF'>Resistance to cold increased by 15%</span><br/>
 
<span style='color:purple'>New ability: freezing aura (requires [[#Heart of Ice_.E2.80.93_armour|Heart of Ice]])</span><br/>
 
<span style='color:purple'>New ability: freezing aura (requires [[#Heart of Ice_.E2.80.93_armour|Heart of Ice]])</span><br/>
 
<span style='color:purple'>+1 base damage (requires [[#Iced Boots_.E2.80.93_boots|Iced Boots]])</span><br/>
 
<span style='color:purple'>+1 base damage (requires [[#Iced Boots_.E2.80.93_boots|Iced Boots]])</span><br/>
Line 399: Line 429:
 
=== Cloak of Burning Retribution &ndash; cloak ===
 
=== Cloak of Burning Retribution &ndash; cloak ===
 
<span style='color:#808080'><i>You spat on the ground at my feet? I will set your house on fire!</i></span><br/>
 
<span style='color:#808080'><i>You spat on the ground at my feet? I will set your house on fire!</i></span><br/>
<span style='color:green'>Damage increased by 1 (ranged attacks only)</span><br/>
 
 
<span style='color:#60A0FF'>Resistance to fire increased by 15%</span><br/>
 
<span style='color:#60A0FF'>Resistance to fire increased by 15%</span><br/>
 
<span style='color:#60A0FF'>New ability: [[LotI_Abilities#retribution_.E2.80.93_dummy|retribution]]</span><br/>
 
<span style='color:#60A0FF'>New ability: [[LotI_Abilities#retribution_.E2.80.93_dummy|retribution]]</span><br/>
Line 406: Line 435:
 
<span style='color:#808080'><i>Koschei made it so far on the path of immortality, yet one silly mistake happened to be fatal.</i></span><br/>
 
<span style='color:#808080'><i>Koschei made it so far on the path of immortality, yet one silly mistake happened to be fatal.</i></span><br/>
 
<span style='color:green'>New weapon special: plague (melee attacks only)</span><br/>
 
<span style='color:green'>New weapon special: plague (melee attacks only)</span><br/>
<span style='color:green'>Increases all magical damages by 15%</span><br/>
+
<span style='color:green'>Increases all magical damages by 20%</span><br/>
 
<span style='color:#60A0FF'>Resistance to blade increased by 5%</span><br/>
 
<span style='color:#60A0FF'>Resistance to blade increased by 5%</span><br/>
 
<span style='color:#60A0FF'>Resistance to pierce increased by 5%</span><br/>
 
<span style='color:#60A0FF'>Resistance to pierce increased by 5%</span><br/>
Line 423: Line 452:
 
<span style='color:#808080'><i>Do not fear death if it is not near you.</i></span><br/>
 
<span style='color:#808080'><i>Do not fear death if it is not near you.</i></span><br/>
 
<span style='color:green'>Damage increased by 10%</span><br/>
 
<span style='color:green'>Damage increased by 10%</span><br/>
<span style='color:#60A0FF'>Resistance to blade increased by 7%</span><br/>
+
<span style='color:#60A0FF'>Resistance to blade increased by 10%</span><br/>
<span style='color:#60A0FF'>Resistance to impact increased by 7%</span><br/>
+
<span style='color:#60A0FF'>Resistance to impact increased by 10%</span><br/>
<span style='color:#60A0FF'>Resistance to pierce increased by 7%</span><br/>
+
<span style='color:#60A0FF'>Resistance to pierce increased by 20%</span><br/>
 
<span style='color:purple'>+12 to hitpoints (requires [[#Angel of Death's Ring_.E2.80.93_ring|Angel of Death's Ring]])</span><br/>
 
<span style='color:purple'>+12 to hitpoints (requires [[#Angel of Death's Ring_.E2.80.93_ring|Angel of Death's Ring]])</span><br/>
 
<span style='color:purple'>5% to all resistances (requires [[#Amulet of the Last Guide_.E2.80.93_amulet|Amulet of the Last Guide]])</span><br/>
 
<span style='color:purple'>5% to all resistances (requires [[#Amulet of the Last Guide_.E2.80.93_amulet|Amulet of the Last Guide]])</span><br/>
Line 484: Line 513:
 
<span style='color:#60A0FF'>Increases physical resistances by 22%</span><br/>
 
<span style='color:#60A0FF'>Increases physical resistances by 22%</span><br/>
 
<span style='color:#60A0FF'>2 fewer movement points</span><br/>
 
<span style='color:#60A0FF'>2 fewer movement points</span><br/>
<span style='color:#60A0FF'>New ability: [[LotI_Abilities#shield (INTENSITY)_.E2.80.93_resistance|shield (20)]]</span><br/>
+
<span style='color:#60A0FF'>New ability: [[LotI_Abilities#shield (INTENSITY)_.E2.80.93_resistance|shield (40)]]</span><br/>
 
<span style='color:#60A0FF'>New ability: [[LotI_Abilities#antisocial_.E2.80.93_leadership|antisocial]]</span><br/>
 
<span style='color:#60A0FF'>New ability: [[LotI_Abilities#antisocial_.E2.80.93_leadership|antisocial]]</span><br/>
 
<span style='color:purple'>5% to all resistances (requires [[#Cunctator's sword_.E2.80.93_sword|Cunctator's Sword]])</span><br/>
 
<span style='color:purple'>5% to all resistances (requires [[#Cunctator's sword_.E2.80.93_sword|Cunctator's Sword]])</span><br/>
Line 491: Line 520:
 
=== Cunctator's Helmet &ndash; helm ===
 
=== Cunctator's Helmet &ndash; helm ===
 
<span style='color:#808080'><i>If you command Cunctator to attack immediately, he will not obey.</i></span><br/>
 
<span style='color:#808080'><i>If you command Cunctator to attack immediately, he will not obey.</i></span><br/>
<span style='color:#60A0FF'>Increases physical resistances by 5%</span><br/>
+
<span style='color:#60A0FF'>Increases physical resistances by 25%</span><br/>
 
<span style='color:green'>Damage decreased by 10% (in EASY difficulty), 20% (in MEDIUM difficulty), 30% (in HARD difficulty)</span><br/>
 
<span style='color:green'>Damage decreased by 10% (in EASY difficulty), 20% (in MEDIUM difficulty), 30% (in HARD difficulty)</span><br/>
 
<span style='color:#60A0FF'>New ability: [[LotI_Abilities#despair (INTENSITY)_.E2.80.93_leadership|despair (15)]]</span><br/>
 
<span style='color:#60A0FF'>New ability: [[LotI_Abilities#despair (INTENSITY)_.E2.80.93_leadership|despair (15)]]</span><br/>
Line 548: Line 577:
 
<span style='color:#60A0FF'>Increases physical resistances by 5%</span><br/>
 
<span style='color:#60A0FF'>Increases physical resistances by 5%</span><br/>
 
<span style='color:#60A0FF'>Sucks 1 health from targets with each hit</span><br/>
 
<span style='color:#60A0FF'>Sucks 1 health from targets with each hit</span><br/>
 +
<span style='color:#60A0FF'>Resistance to arcane increased by 15%</span><br/>
 
<span style='color:purple'>+1 base damage (requires [[#Dark Sword of Destruction_.E2.80.93_sword|Dark Sword of Destruction]])</span><br/>
 
<span style='color:purple'>+1 base damage (requires [[#Dark Sword of Destruction_.E2.80.93_sword|Dark Sword of Destruction]])</span><br/>
 
<span style='color:purple'>+1 base damage (requires [[#Dark Helm of Destruction_.E2.80.93_helm|Dark Helm of Destruction]])</span><br/>
 
<span style='color:purple'>+1 base damage (requires [[#Dark Helm of Destruction_.E2.80.93_helm|Dark Helm of Destruction]])</span><br/>
Line 584: Line 614:
 
<span style='color:green'>Increases all magical damages by 25%</span><br/>
 
<span style='color:green'>Increases all magical damages by 25%</span><br/>
 
<br/>
 
<br/>
=== Deathblade Inheritance &ndash; craftable as any weapon ===
+
=== Deathblade Inheritance &ndash; axe ===
 
<span style='color:#808080'><i>It might not hit hard, but it will bring you reinforcements.</i></span><br/>
 
<span style='color:#808080'><i>It might not hit hard, but it will bring you reinforcements.</i></span><br/>
 
<span style='color:green'>40% (in EASY difficulty), 35% (in MEDIUM difficulty), 30% (in HARD difficulty) more attacks</span><br/>
 
<span style='color:green'>40% (in EASY difficulty), 35% (in MEDIUM difficulty), 30% (in HARD difficulty) more attacks</span><br/>
Line 590: Line 620:
 
<span style='color:green'>New weapon special: [[LotI_Abilities#plague (LANGUAGE_TYPE)_.E2.80.93_plague|plague (Deathblade)]]</span><br/>
 
<span style='color:green'>New weapon special: [[LotI_Abilities#plague (LANGUAGE_TYPE)_.E2.80.93_plague|plague (Deathblade)]]</span><br/>
 
<span style='color:#60A0FF'>Chance to get hit decreased by 5%</span><br/>
 
<span style='color:#60A0FF'>Chance to get hit decreased by 5%</span><br/>
<span style='color:#000080'>Gems needed for crafting: 3 Obsidians, 1 Topaz, 1 Pearl, 1 Emerald, 1 Amethyst, 2 Sapphires and 1 Black Pearl</span><br/>
 
 
<br/>
 
<br/>
 
=== Deathwhirl &ndash; sword ===
 
=== Deathwhirl &ndash; sword ===
Line 618: Line 647:
 
<span style='color:#808080'><i>Drive all light away and enjoy the darkness.</i></span><br/>
 
<span style='color:#808080'><i>Drive all light away and enjoy the darkness.</i></span><br/>
 
<span style='color:#60A0FF'>Increases physical resistances by 20%</span><br/>
 
<span style='color:#60A0FF'>Increases physical resistances by 20%</span><br/>
<span style='color:#60A0FF'>Chance to get hit decreased by 5%</span><br/>
+
<span style='color:#60A0FF'>Chance to get hit decreased by 10%</span><br/>
 
<span style='color:#60A0FF'>New ability: [[LotI_Abilities#darkens severely_.E2.80.93_illuminates|darkens severely]]</span><br/>
 
<span style='color:#60A0FF'>New ability: [[LotI_Abilities#darkens severely_.E2.80.93_illuminates|darkens severely]]</span><br/>
 
<span style='color:#60A0FF'>Sets alignment to chaotic</span><br/>
 
<span style='color:#60A0FF'>Sets alignment to chaotic</span><br/>
Line 625: Line 654:
 
=== Demon Core &ndash; amulet ===
 
=== Demon Core &ndash; amulet ===
 
<span style='color:#808080'><i>If you awaken it, foul light will ravage flesh.</i></span><br/>
 
<span style='color:#808080'><i>If you awaken it, foul light will ravage flesh.</i></span><br/>
<span style='color:#60A0FF'>Sucks 1 (in EASY difficulty) health from targets with each hit</span><br/>
+
<span style='color:#60A0FF'>Sucks 1 health from targets with each hit</span><br/>
<span style='color:green'>New weapon special: poison</span><br/>
+
<span style='color:#60A0FF'>Spells suck 1 (in EASY difficulty) health from targets with each hit</span><br/>
 +
<span style='color:#60A0FF'>Resistance to cold increased by 10%</span><br/>
 
<span style='color:#60A0FF'>Resistance to arcane increased by 10%</span><br/>
 
<span style='color:#60A0FF'>Resistance to arcane increased by 10%</span><br/>
 
<span style='color:#60A0FF'>New ability: [[LotI_Abilities#radiation_.E2.80.93_dummy|radiation]]</span><br/>
 
<span style='color:#60A0FF'>New ability: [[LotI_Abilities#radiation_.E2.80.93_dummy|radiation]]</span><br/>
Line 633: Line 663:
 
<span style='color:#808080'><i>Your deeds are revered, but the way you do them is damned.</i></span><br/>
 
<span style='color:#808080'><i>Your deeds are revered, but the way you do them is damned.</i></span><br/>
 
<span style='color:green'>Damage decreased by 40% (in EASY difficulty), 50% (in MEDIUM difficulty), 55% (in HARD difficulty)</span><br/>
 
<span style='color:green'>Damage decreased by 40% (in EASY difficulty), 50% (in MEDIUM difficulty), 55% (in HARD difficulty)</span><br/>
 +
<span style='color:green'>New weapon special: [[LotI_Abilities#plague (LANGUAGE_TYPE)_.E2.80.93_plague|plague (Revenant)]]</span><br/>
 +
<span style='color:green'>Increases all magical damages by 10%</span><br/>
 +
<span style='color:#60A0FF'>Resistance to arcane decreased by 5%</span><br/>
 +
<br/>
 +
=== Despicable Heroism &ndash; mace ===
 +
<span style='color:#808080'><i>Your deeds are revered, but the way you do them is damned.</i></span><br/>
 +
<span style='color:green'>Damage decreased by 20% (in EASY difficulty), 30% (in MEDIUM difficulty), 40% (in HARD difficulty)</span><br/>
 
<span style='color:green'>New weapon special: [[LotI_Abilities#plague (LANGUAGE_TYPE)_.E2.80.93_plague|plague (Revenant)]]</span><br/>
 
<span style='color:green'>New weapon special: [[LotI_Abilities#plague (LANGUAGE_TYPE)_.E2.80.93_plague|plague (Revenant)]]</span><br/>
 
<span style='color:green'>Increases all magical damages by 10%</span><br/>
 
<span style='color:green'>Increases all magical damages by 10%</span><br/>
Line 645: Line 682:
 
<br/>
 
<br/>
 
=== Diamond &ndash; gem ===
 
=== Diamond &ndash; gem ===
<span style='color:#808080'><i>This colourless precious stone is known to be the hardest mineral, but it is too fragile to be used in weapons or armour as a hard material. However, it very useful due to its magical properties</i></span><br/>
+
<span style='color:#808080'><i>This colourless precious stone is known to be the hardest mineral, but it is too fragile to be used in weapons or armour as a hard material. However, it very useful due to its magical properties.</i></span><br/>
 
<br/>
 
<br/>
 
=== Dominion &ndash; craftable as any weapon ===
 
=== Dominion &ndash; craftable as any weapon ===
Line 656: Line 693:
 
<span style='color:#60A0FF'>Resistance to arcane increased by 15%</span><br/>
 
<span style='color:#60A0FF'>Resistance to arcane increased by 15%</span><br/>
 
<span style='color:#000080'>Gems needed for crafting: 1 Obsidian, 2 Opals, 1 Pearl, 2 Emeralds and 1 Amethyst</span><br/>
 
<span style='color:#000080'>Gems needed for crafting: 1 Obsidian, 2 Opals, 1 Pearl, 2 Emeralds and 1 Amethyst</span><br/>
 +
<br/>
 +
=== Doombringer &ndash; sword ===
 +
<span style='color:#808080'><i>Hitting the enemy hard is not crucial. You have to make sure that you will not get killed when he hits you.</i></span><br/>
 +
<span style='color:green'>Damage increased by 70% (in EASY difficulty), 50% (in MEDIUM difficulty), 30% (in HARD difficulty)</span><br/>
 +
<span style='color:green'>20% more attacks</span><br/>
 +
<span style='color:#60A0FF'>Sucks 1 health from targets with each hit</span><br/>
 +
<span style='color:green'>New weapon special: slow</span><br/>
 +
<span style='color:green'>New weapon special: [[LotI_Abilities#disintegrate_.E2.80.93_damage|disintegrate]]</span><br/>
 +
<span style='color:#60A0FF'>Resistance to blade increased by 10%</span><br/>
 
<br/>
 
<br/>
 
=== Doombringer &ndash; sword ===
 
=== Doombringer &ndash; sword ===
Line 730: Line 776:
 
<span style='color:#808080'><i>Have you ever dreamed of defeating me? Feel your weakness and see me recovering from everything.</i></span><br/>
 
<span style='color:#808080'><i>Have you ever dreamed of defeating me? Feel your weakness and see me recovering from everything.</i></span><br/>
 
<span style='color:#60A0FF'>Increases physical resistances by 15%</span><br/>
 
<span style='color:#60A0FF'>Increases physical resistances by 15%</span><br/>
<span style='color:green'>Damage increased by 20%</span><br/>
+
<span style='color:green'>1 more attacks</span><br/>
 
<span style='color:#60A0FF'>Sucks 1 health from targets with each hit</span><br/>
 
<span style='color:#60A0FF'>Sucks 1 health from targets with each hit</span><br/>
 
<span style='color:#60A0FF'>New ability: [[LotI_Abilities#leeches_.E2.80.93_dummy|leech]]</span><br/>
 
<span style='color:#60A0FF'>New ability: [[LotI_Abilities#leeches_.E2.80.93_dummy|leech]]</span><br/>
Line 751: Line 797:
 
<span style='color:#808080'><i>His champion in shining armour faced evils for centuries, often together with his children. The land became prosperous.</i></span><br/>
 
<span style='color:#808080'><i>His champion in shining armour faced evils for centuries, often together with his children. The land became prosperous.</i></span><br/>
 
<span style='color:#60A0FF'>Increases physical resistances by 10%</span><br/>
 
<span style='color:#60A0FF'>Increases physical resistances by 10%</span><br/>
<span style='color:#60A0FF'>Resistance to arcane decreased by 10%</span><br/>
 
 
<span style='color:#60A0FF'>New ability: skirmisher</span><br/>
 
<span style='color:#60A0FF'>New ability: skirmisher</span><br/>
 
<span style='color:purple'>4% to cold resistance (requires [[#Eidolon's Ring_.E2.80.93_ring|Eidolon's Ring]])</span><br/>
 
<span style='color:purple'>4% to cold resistance (requires [[#Eidolon's Ring_.E2.80.93_ring|Eidolon's Ring]])</span><br/>
Line 849: Line 894:
 
<span style='color:green'>Damage increased by 7 (in EASY difficulty), 6 (in MEDIUM difficulty), 5 (in HARD difficulty)</span><br/>
 
<span style='color:green'>Damage increased by 7 (in EASY difficulty), 6 (in MEDIUM difficulty), 5 (in HARD difficulty)</span><br/>
 
<span style='color:green'>20% more attacks</span><br/>
 
<span style='color:green'>20% more attacks</span><br/>
<span style='color:green'>Increases all magical damages by 20%</span><br/>
+
<span style='color:green'>Increases all magical damages by 15%</span><br/>
 
<span style='color:#000080'>Gems needed for crafting: 3 Topazes and 2 Opals</span><br/>
 
<span style='color:#000080'>Gems needed for crafting: 3 Topazes and 2 Opals</span><br/>
 +
<br/>
 +
=== Eternity's End &ndash; mace ===
 +
<span style='color:#808080'><i>Even lich lords cannot live forever.</i></span><br/>
 +
<span style='color:green'>Damage increased by 40% (in EASY difficulty), 30% (in MEDIUM difficulty), 20% (in HARD difficulty)</span><br/>
 +
<span style='color:green'>Sets damage type to arcane</span><br/>
 +
<span style='color:green'>Enemy resistances to blade decreased by 20%</span><br/>
 +
<span style='color:#60A0FF'>Resistance to cold increased by 10%</span><br/>
 +
<span style='color:#60A0FF'>Resistance to arcane increased by 20%</span><br/>
 
<br/>
 
<br/>
 
=== Executioner's Axe &ndash; axe ===
 
=== Executioner's Axe &ndash; axe ===
Line 873: Line 926:
 
<span style='color:purple'>2% to all resistances (requires [[#Exterminator's Ring_.E2.80.93_ring|Exterminator's Ring]])</span><br/>
 
<span style='color:purple'>2% to all resistances (requires [[#Exterminator's Ring_.E2.80.93_ring|Exterminator's Ring]])</span><br/>
 
<br/>
 
<br/>
=== Exterminator's Knives &ndash; knife ===
+
=== Exterminator's Dagger &ndash; dagger ===
 +
<span style='color:#808080'><i>Slay the tyrant. Put an end to his wicked rule.</i></span><br/>
 +
<span style='color:green'>Damage increased by 20%</span><br/>
 +
<span style='color:#60A0FF'>Sucks 1 health from targets with each hit</span><br/>
 +
<span style='color:green'>Increases all magical damages by 15%</span><br/>
 +
<span style='color:purple'>2% to all resistances (requires [[#Exterminator's Scythe_.E2.80.93_polearm|Exterminator's Scythe]])</span><br/>
 +
<span style='color:purple'>2% to all resistances (requires [[#Exterminator's Knives_.E2.80.93_knife|Exterminator's Knives]])</span><br/>
 +
<span style='color:purple'>2% to all resistances (requires [[#Exterminator's Ring_.E2.80.93_ring|Exterminator's Ring]])</span><br/>
 +
<br/>
 +
=== Exterminator's Knives &ndash; knife ===
 
<span style='color:#808080'><i>It may be hard to get close enough.</i></span><br/>
 
<span style='color:#808080'><i>It may be hard to get close enough.</i></span><br/>
 
<span style='color:green'>Damage increased by 40%</span><br/>
 
<span style='color:green'>Damage increased by 40%</span><br/>
Line 880: Line 942:
 
<span style='color:purple'>16 more hitpoints (requires [[#Exterminator's Dagger_.E2.80.93_dagger|Exterminator's Dagger]])</span><br/>
 
<span style='color:purple'>16 more hitpoints (requires [[#Exterminator's Dagger_.E2.80.93_dagger|Exterminator's Dagger]])</span><br/>
 
<span style='color:purple'>+1 to base attacks (requires [[#Exterminator's Ring_.E2.80.93_ring|Exterminator's Ring]])</span><br/>
 
<span style='color:purple'>+1 to base attacks (requires [[#Exterminator's Ring_.E2.80.93_ring|Exterminator's Ring]])</span><br/>
 +
<br/>
 +
=== Exterminator's Knives &ndash; knife ===
 +
<span style='color:#808080'><i>It may be hard to get close enough.</i></span><br/>
 +
<span style='color:green'>Damage increased by 40%</span><br/>
 +
<span style='color:green'>Sets damage type to cold</span><br/>
 +
<span style='color:purple'>+1 to base ranged damage (requires [[#Exterminator's Scythe_.E2.80.93_polearm|Exterminator's Scythe]])</span><br/>
 +
<span style='color:purple'>16 more hitpoints (requires [[#Exterminator's Dagger_.E2.80.93_dagger|Exterminator's Dagger]])</span><br/>
 +
<span style='color:purple'>+1 to base attacks (requires [[#Exterminator's Ring_.E2.80.93_ring|Exterminator's Ring]])</span><br/>
 +
<br/>
 +
=== Exterminator's Ring &ndash; ring ===
 +
<span style='color:#808080'><i>Hide from the revolution.</i></span><br/>
 +
<span style='color:green'>Damage increased by 1</span><br/>
 +
<span style='color:#60A0FF'>Resistance to blade increased by 15%</span><br/>
 +
<span style='color:purple'>+1 to base ranged damage (requires [[#Exterminator's Scythe_.E2.80.93_polearm|Exterminator's Scythe]])</span><br/>
 +
<span style='color:purple'>+1 to base ranged damage (requires [[#Exterminator's Dagger_.E2.80.93_dagger|Exterminator's Dagger]])</span><br/>
 +
<span style='color:purple'>2% to all resistances (requires [[#Exterminator's Knives_.E2.80.93_knife|Exterminator's Knives]])</span><br/>
 
<br/>
 
<br/>
 
=== Exterminator's Ring &ndash; ring ===
 
=== Exterminator's Ring &ndash; ring ===
Line 888: Line 966:
 
<span style='color:purple'>+1 to base ranged damage (requires [[#Exterminator's Dagger_.E2.80.93_dagger|Exterminator's Dagger]])</span><br/>
 
<span style='color:purple'>+1 to base ranged damage (requires [[#Exterminator's Dagger_.E2.80.93_dagger|Exterminator's Dagger]])</span><br/>
 
<span style='color:purple'>2% to all resistances (requires [[#Exterminator's Knives_.E2.80.93_knife|Exterminator's Knives]])</span><br/>
 
<span style='color:purple'>2% to all resistances (requires [[#Exterminator's Knives_.E2.80.93_knife|Exterminator's Knives]])</span><br/>
 +
<br/>
 +
=== Exterminator's Scythe &ndash; polearm ===
 +
<span style='color:#808080'><i>Victims' loyals look for revenge.</i></span><br/>
 +
<span style='color:green'>Damage increased by 30% (in EASY difficulty), 20% (in MEDIUM difficulty), 10% (in HARD difficulty)</span><br/>
 +
<span style='color:green'>35% more attacks</span><br/>
 +
<span style='color:purple'>+1 to base damage (requires [[#Exterminator's Dagger_.E2.80.93_dagger|Exterminator's Dagger]])</span><br/>
 +
<span style='color:purple'>+1 to base damage (requires [[#Exterminator's Knives_.E2.80.93_knife|Exterminator's Knives]])</span><br/>
 +
<span style='color:purple'>+1 to base damage (requires [[#Exterminator's Ring_.E2.80.93_ring|Exterminator's Ring]])</span><br/>
 
<br/>
 
<br/>
 
=== Exterminator's Scythe &ndash; polearm ===
 
=== Exterminator's Scythe &ndash; polearm ===
Line 912: Line 998:
 
=== Fine bow &ndash; bow ===
 
=== Fine bow &ndash; bow ===
 
<span style='color:#808080'><i>Precision is more important than anything else.</i></span><br/>
 
<span style='color:#808080'><i>Precision is more important than anything else.</i></span><br/>
<span style='color:green'>Damage increased by 40%</span><br/>
+
<span style='color:green'>Damage increased by 50% (in EASY difficulty), 35% (in MEDIUM difficulty), 20% (in HARD difficulty)</span><br/>
 
<span style='color:green'>30% more attacks</span><br/>
 
<span style='color:green'>30% more attacks</span><br/>
 
<span style='color:green'>New weapon special: [[LotI_Abilities#focused_.E2.80.93_chance_to_hit|focused]]</span><br/>
 
<span style='color:green'>New weapon special: [[LotI_Abilities#focused_.E2.80.93_chance_to_hit|focused]]</span><br/>
Line 927: Line 1,013:
 
<span style='color:#60A0FF'>10% chance to strike a devastating blow</span><br/>
 
<span style='color:#60A0FF'>10% chance to strike a devastating blow</span><br/>
 
<span style='color:green'>New weapon special: [[LotI_Abilities#anarchy_.E2.80.93_damage|anarchy]]</span><br/>
 
<span style='color:green'>New weapon special: [[LotI_Abilities#anarchy_.E2.80.93_damage|anarchy]]</span><br/>
 +
<br/>
 +
=== Fit for Speed &ndash; boots ===
 +
<span style='color:#808080'><i>The best runners are too thin to fight.</i></span><br/>
 +
<span style='color:green'>Damage decreased by 70% (in EASY difficulty), 80% (in MEDIUM difficulty), 90% (in HARD difficulty)</span><br/>
 +
<span style='color:#60A0FF'>4 more movement points</span><br/>
 
<br/>
 
<br/>
 
=== Flaming Sword &ndash; sword ===
 
=== Flaming Sword &ndash; sword ===
 
<span style='color:#808080'><i>If you need to fight ghosts, good steel is not enough.</i></span><br/>
 
<span style='color:#808080'><i>If you need to fight ghosts, good steel is not enough.</i></span><br/>
<span style='color:green'>Damage increased by 30%</span><br/>
+
<span style='color:green'>Damage increased by 7</span><br/>
<span style='color:green'>Damage increased by 1</span><br/>
 
 
<span style='color:green'>Sets damage type to fire</span><br/>
 
<span style='color:green'>Sets damage type to fire</span><br/>
 
<span style='color:#60A0FF'>Resistance to fire increased by 10%</span><br/>
 
<span style='color:#60A0FF'>Resistance to fire increased by 10%</span><br/>
Line 965: Line 1,055:
 
<span style='color:green'>Damage increased by 40% (in EASY difficulty), 30% (in MEDIUM difficulty), 20% (in HARD difficulty)</span><br/>
 
<span style='color:green'>Damage increased by 40% (in EASY difficulty), 30% (in MEDIUM difficulty), 20% (in HARD difficulty)</span><br/>
 
<span style='color:green'>New weapon special: [[LotI_Abilities#misdryadia_.E2.80.93_damage|misdryadia]]</span><br/>
 
<span style='color:green'>New weapon special: [[LotI_Abilities#misdryadia_.E2.80.93_damage|misdryadia]]</span><br/>
<span style='color:green'>Increases all magical damages by 10%</span><br/>
+
<span style='color:green'>Increases all magical damages by 15%</span><br/>
 
<span style='color:#60A0FF'>Resistance to blade increased by 15%</span><br/>
 
<span style='color:#60A0FF'>Resistance to blade increased by 15%</span><br/>
 
<span style='color:#60A0FF'>Resistance to pierce increased by 15%</span><br/>
 
<span style='color:#60A0FF'>Resistance to pierce increased by 15%</span><br/>
<span style='color:green'>New attack: fireball (11 - 4, fire)</span><br/>
+
<span style='color:green'>New attack: fireball (13 - 4, fire)</span><br/>
 
<span style='color:#000080'>Gems needed for crafting: 1 Obsidian, 1 Opal, 4 Rubies and 1 Amethyst</span><br/>
 
<span style='color:#000080'>Gems needed for crafting: 1 Obsidian, 1 Opal, 4 Rubies and 1 Amethyst</span><br/>
 
<br/>
 
<br/>
Line 1,010: Line 1,100:
 
<span style='color:green'>Sets damage type to arcane</span><br/>
 
<span style='color:green'>Sets damage type to arcane</span><br/>
 
<span style='color:#60A0FF'>Resistance to arcane increased by 10%</span><br/>
 
<span style='color:#60A0FF'>Resistance to arcane increased by 10%</span><br/>
 +
<br/>
 +
=== Glowing Flight &ndash; knife ===
 +
<span style='color:#808080'><i>The pragmatic baron sent an assassin to kill a necromancer. It was not a bad idea.</i></span><br/>
 +
<span style='color:green'>Damage increased by 40%</span><br/>
 +
<span style='color:green'>40% more attacks</span><br/>
 +
<span style='color:green'>Sets damage type to arcane</span><br/>
 +
<span style='color:#60A0FF'>Resistance to arcane increased by 10%</span><br/>
 +
<br/>
 +
=== Godsmasher &ndash; mace ===
 +
<span style='color:#808080'><i>'With this beast, I can kill even a god!'
 +
'Crunch, munch,... burp. Anybody else thinks that it can kill dragons too?'</i></span><br/>
 +
<span style='color:green'>Damage increased by 70% (in EASY difficulty), 50% (in MEDIUM difficulty), 30% (in HARD difficulty)</span><br/>
 +
<span style='color:green'>20% more attacks</span><br/>
 +
<span style='color:#60A0FF'>10% chance to strike a devastating blow</span><br/>
 +
<span style='color:green'>Enemy resistances to impact decreased by 20%</span><br/>
 +
<span style='color:green'>New weapon special: [[LotI_Abilities#leeches_.E2.80.93_damage|leech]]</span><br/>
 
<br/>
 
<br/>
 
=== Godsmasher &ndash; mace ===
 
=== Godsmasher &ndash; mace ===
Line 1,028: Line 1,134:
 
<span style='color:#808080'><i>This can heal almost anyone, find the one who brewed it!</i></span><br/>
 
<span style='color:#808080'><i>This can heal almost anyone, find the one who brewed it!</i></span><br/>
 
<span style='color:orange'>This unit is completely restored, including statuses, moves and attacks.</span><br/>
 
<span style='color:orange'>This unit is completely restored, including statuses, moves and attacks.</span><br/>
 +
<br/>
 +
=== Grim Trigger &ndash; gauntlets ===
 +
<span style='color:#808080'><i>If someone throws stones at you, make an example out of him and no one will ever dare again.</i></span><br/>
 +
<span style='color:#60A0FF'>Increases physical resistances by 10%</span><br/>
 +
<span style='color:#60A0FF'>New ability: [[LotI_Abilities#triggerable_.E2.80.93_dummy|triggerable]]</span><br/>
 
<br/>
 
<br/>
 
=== Guardsman's Leather Armour &ndash; armour ===
 
=== Guardsman's Leather Armour &ndash; armour ===
Line 1,063: Line 1,174:
 
<span style='color:#808080'><i>Arm yourself with hatred, your lacking skill will not matter.</i></span><br/>
 
<span style='color:#808080'><i>Arm yourself with hatred, your lacking skill will not matter.</i></span><br/>
 
<span style='color:#60A0FF'>Increases physical resistances by 15%</span><br/>
 
<span style='color:#60A0FF'>Increases physical resistances by 15%</span><br/>
<span style='color:green'>Damage increased by 7 (in EASY difficulty), 6 (in MEDIUM difficulty), 5 (in HARD difficulty)</span><br/>
+
<span style='color:green'>Damage increased by 8 (in EASY difficulty), 7 (in MEDIUM difficulty), 6 (in HARD difficulty)</span><br/>
 
<span style='color:green'>1 more attacks</span><br/>
 
<span style='color:green'>1 more attacks</span><br/>
 
<span style='color:#60A0FF'>5% chance to strike a devastating blow</span><br/>
 
<span style='color:#60A0FF'>5% chance to strike a devastating blow</span><br/>
Line 1,111: Line 1,222:
 
<span style='color:#60A0FF'>Increases physical resistances by 20%</span><br/>
 
<span style='color:#60A0FF'>Increases physical resistances by 20%</span><br/>
 
<span style='color:green'>New weapon special: slow (ranged attacks only)</span><br/>
 
<span style='color:green'>New weapon special: slow (ranged attacks only)</span><br/>
<span style='color:#60A0FF'>Resistance to fire decreased by 10%</span><br/>
 
 
<span style='color:#60A0FF'>Resistance to cold increased by 30%</span><br/>
 
<span style='color:#60A0FF'>Resistance to cold increased by 30%</span><br/>
 
<span style='color:purple'>New weapon special: slows (melee attacks only) (requires [[#Iced Boots_.E2.80.93_boots|Iced Boots]])</span><br/>
 
<span style='color:purple'>New weapon special: slows (melee attacks only) (requires [[#Iced Boots_.E2.80.93_boots|Iced Boots]])</span><br/>
Line 1,133: Line 1,243:
 
<span style='color:#808080'><i>How the hell do you fight with this?</i></span><br/>
 
<span style='color:#808080'><i>How the hell do you fight with this?</i></span><br/>
 
<span style='color:#60A0FF'>Increases physical resistances by 15%</span><br/>
 
<span style='color:#60A0FF'>Increases physical resistances by 15%</span><br/>
<span style='color:green'>Damage decreased by 2 (melee attacks only)</span><br/>
 
 
<span style='color:#60A0FF'>Resistance to impact increased by 10%</span><br/>
 
<span style='color:#60A0FF'>Resistance to impact increased by 10%</span><br/>
 
<span style='color:#60A0FF'>Resistance to fire increased by 10%</span><br/>
 
<span style='color:#60A0FF'>Resistance to fire increased by 10%</span><br/>
Line 1,140: Line 1,249:
 
<span style='color:#808080'><i>It protects you well, but are you sure that you can lift a weapon with that?</i></span><br/>
 
<span style='color:#808080'><i>It protects you well, but are you sure that you can lift a weapon with that?</i></span><br/>
 
<span style='color:#60A0FF'>Increases physical resistances by 15%</span><br/>
 
<span style='color:#60A0FF'>Increases physical resistances by 15%</span><br/>
<span style='color:green'>Damage decreased by 2 (melee attacks only)</span><br/>
 
 
<span style='color:#60A0FF'>Resistance to impact increased by 10%</span><br/>
 
<span style='color:#60A0FF'>Resistance to impact increased by 10%</span><br/>
 
<span style='color:#60A0FF'>Resistance to fire increased by 10%</span><br/>
 
<span style='color:#60A0FF'>Resistance to fire increased by 10%</span><br/>
Line 1,230: Line 1,338:
 
<span style='color:#60A0FF'>New ability: [[LotI_Abilities#frail tide (INTENSITY)_.E2.80.93_resistance|frail tide (30)]]</span><br/>
 
<span style='color:#60A0FF'>New ability: [[LotI_Abilities#frail tide (INTENSITY)_.E2.80.93_resistance|frail tide (30)]]</span><br/>
 
<span style='color:purple'>New ability: conviction (20) (requires [[#Legion Slayer_.E2.80.93_cloak|Legion Slayer]])</span><br/>
 
<span style='color:purple'>New ability: conviction (20) (requires [[#Legion Slayer_.E2.80.93_cloak|Legion Slayer]])</span><br/>
 +
<br/>
 +
=== Hydraulic Core &ndash; amulet ===
 +
<span style='color:#808080'><i>Purpose... unknown. Origin... unknown. Material... unknown. Mode of operation... unknown.</i></span><br/>
 +
<span style='color:#60A0FF'>Resistance to pierce increased by 5%</span><br/>
 
<br/>
 
<br/>
 
=== Ice Armour &ndash; armour ===
 
=== Ice Armour &ndash; armour ===
Line 1,252: Line 1,364:
 
=== Inferno &ndash; craftable as any weapon ===
 
=== Inferno &ndash; craftable as any weapon ===
 
<span style='color:#808080'><i>Infernal flames will devour those who are struck with the ruby-clad weapon.</i></span><br/>
 
<span style='color:#808080'><i>Infernal flames will devour those who are struck with the ruby-clad weapon.</i></span><br/>
<span style='color:green'>Damage increased by 50% (in EASY difficulty), 35% (in MEDIUM difficulty), 20% (in HARD difficulty)</span><br/>
+
<span style='color:green'>Damage increased by 50% (in EASY difficulty), 40% (in MEDIUM difficulty), 30% (in HARD difficulty)</span><br/>
 
<span style='color:green'>Sets damage type to fire</span><br/>
 
<span style='color:green'>Sets damage type to fire</span><br/>
 
<span style='color:green'>New weapon special: [[LotI_Abilities#incinerate_.E2.80.93_dummy|incinerate]]</span><br/>
 
<span style='color:green'>New weapon special: [[LotI_Abilities#incinerate_.E2.80.93_dummy|incinerate]]</span><br/>
 
<span style='color:green'>Increases all magical damages by 10%</span><br/>
 
<span style='color:green'>Increases all magical damages by 10%</span><br/>
<span style='color:#60A0FF'>Resistance to fire increased by 15%</span><br/>
+
<span style='color:#60A0FF'>Resistance to fire increased by 20%</span><br/>
 
<span style='color:#000080'>Gems needed for crafting: 1 Obsidian, 1 Opal, 3 Rubies and 2 Emeralds</span><br/>
 
<span style='color:#000080'>Gems needed for crafting: 1 Obsidian, 1 Opal, 3 Rubies and 2 Emeralds</span><br/>
 
<br/>
 
<br/>
 
=== Intoxicator &ndash; craftable as any armour ===
 
=== Intoxicator &ndash; craftable as any armour ===
 
<span style='color:#808080'><i>Orcish legends talk about a poison so potent that it debilitates its victims instantly.</i></span><br/>
 
<span style='color:#808080'><i>Orcish legends talk about a poison so potent that it debilitates its victims instantly.</i></span><br/>
<span style='color:#60A0FF'>Increases physical resistances by 3%</span><br/>
+
<span style='color:#60A0FF'>Increases physical resistances by 25%</span><br/>
 +
<span style='color:green'>Damage increased by 10%</span><br/>
 
<span style='color:green'>New weapon special: poison</span><br/>
 
<span style='color:green'>New weapon special: poison</span><br/>
 
<span style='color:green'>New weapon special: slow</span><br/>
 
<span style='color:green'>New weapon special: slow</span><br/>
Line 1,271: Line 1,384:
 
<span style='color:green'>Damage increased by 60% (in EASY difficulty), 40% (in MEDIUM difficulty), 20% (in HARD difficulty)</span><br/>
 
<span style='color:green'>Damage increased by 60% (in EASY difficulty), 40% (in MEDIUM difficulty), 20% (in HARD difficulty)</span><br/>
 
<span style='color:green'>Damage increased by 4</span><br/>
 
<span style='color:green'>Damage increased by 4</span><br/>
 +
<span style='color:green'>Enemy resistances to blade decreased by 15%</span><br/>
 
<br/>
 
<br/>
 
=== Iron Armour &ndash; armour ===
 
=== Iron Armour &ndash; armour ===
 
<span style='color:#808080'><i>When choosing between a hundred warriors clad in iron and fifty warriors clad in mithril, choose iron.</i></span><br/>
 
<span style='color:#808080'><i>When choosing between a hundred warriors clad in iron and fifty warriors clad in mithril, choose iron.</i></span><br/>
<span style='color:#60A0FF'>Increases physical resistances by 13 # You can tell to yourself that WTH this defence=13 cannot work, but there are other parts of the code that enable this%</span><br/>
+
<span style='color:#60A0FF'>Increases physical resistances by 13%</span><br/>
 
<span style='color:#60A0FF'>1 fewer movement points</span><br/>
 
<span style='color:#60A0FF'>1 fewer movement points</span><br/>
 
<br/>
 
<br/>
Line 1,313: Line 1,427:
 
<span style='color:#808080'><i>What? The king has a known name? Now I can no longer call him what I want...</i></span><br/>
 
<span style='color:#808080'><i>What? The king has a known name? Now I can no longer call him what I want...</i></span><br/>
 
<span style='color:#60A0FF'>Increases physical resistances by 10%</span><br/>
 
<span style='color:#60A0FF'>Increases physical resistances by 10%</span><br/>
 +
<span style='color:#60A0FF'>Resistance to fire increased by 10%</span><br/>
 
<span style='color:#60A0FF'>Resistance to cold increased by 30%</span><br/>
 
<span style='color:#60A0FF'>Resistance to cold increased by 30%</span><br/>
<span style='color:#60A0FF'>1 more movement points</span><br/>
+
<span style='color:#60A0FF'>Resistance to arcane increased by 10%</span><br/>
 
<br/>
 
<br/>
 
=== Konrad's Might &ndash; craftable as any weapon ===
 
=== Konrad's Might &ndash; craftable as any weapon ===
Line 1,329: Line 1,444:
 
=== Lake of Blood &ndash; axe ===
 
=== Lake of Blood &ndash; axe ===
 
<span style='color:#808080'><i>Liquids soak into the ground. To fill a lake, you have to gather liquids fast.</i></span><br/>
 
<span style='color:#808080'><i>Liquids soak into the ground. To fill a lake, you have to gather liquids fast.</i></span><br/>
<span style='color:green'>Damage increased by 20%</span><br/>
+
<span style='color:green'>Damage increased by 30%</span><br/>
 
<span style='color:#60A0FF'>New ability: [[LotI_Abilities#murderlust_.E2.80.93_dummy|murderlust]]</span><br/>
 
<span style='color:#60A0FF'>New ability: [[LotI_Abilities#murderlust_.E2.80.93_dummy|murderlust]]</span><br/>
<span style='color:#60A0FF'>3 more movement points</span><br/>
+
<span style='color:#60A0FF'>2 more movement points</span><br/>
 
<br/>
 
<br/>
 
=== Leather Armour &ndash; armour ===
 
=== Leather Armour &ndash; armour ===
Line 1,367: Line 1,482:
 
<br/>
 
<br/>
 
=== Lethalia's Armour &ndash; armour ===
 
=== Lethalia's Armour &ndash; armour ===
<span style='color:#808080'><i>Tinebrithiel's legacy survives forever.</i></span><br/>
+
<span style='color:#808080'><i>Tinebrithiel's survives forever.</i></span><br/>
 
<span style='color:#60A0FF'>Increases physical resistances by 10%</span><br/>
 
<span style='color:#60A0FF'>Increases physical resistances by 10%</span><br/>
 
<span style='color:green'>Damage increased by 1</span><br/>
 
<span style='color:green'>Damage increased by 1</span><br/>
Line 1,376: Line 1,491:
 
<br/>
 
<br/>
 
=== Lethalia's Staff &ndash; staff ===
 
=== Lethalia's Staff &ndash; staff ===
<span style='color:#808080'><i>Tinebrithiel's legacy will never be forgotten.</i></span><br/>
+
<span style='color:#808080'><i>Tinebrithiel's will never be forgotten.</i></span><br/>
 
<span style='color:#60A0FF'>Increases physical resistances by 10%</span><br/>
 
<span style='color:#60A0FF'>Increases physical resistances by 10%</span><br/>
 
<span style='color:green'>Damage increased by 3</span><br/>
 
<span style='color:green'>Damage increased by 3</span><br/>
Line 1,393: Line 1,508:
 
<span style='color:#808080'><i>That speed... Nothing can hit him.</i></span><br/>
 
<span style='color:#808080'><i>That speed... Nothing can hit him.</i></span><br/>
 
<span style='color:#60A0FF'>Chance to get hit decreased by 10%</span><br/>
 
<span style='color:#60A0FF'>Chance to get hit decreased by 10%</span><br/>
<span style='color:#60A0FF'>2 more movement points</span><br/>
+
<span style='color:#60A0FF'>1 more movement points</span><br/>
 
<span style='color:#000080'>Gems needed for crafting: 1 Obsidian, 3 Topazes, 3 Opals and 1 Pearl</span><br/>
 
<span style='color:#000080'>Gems needed for crafting: 1 Obsidian, 3 Topazes, 3 Opals and 1 Pearl</span><br/>
 +
<br/>
 +
=== Lilith's Old Precious &ndash; mace ===
 +
<span style='color:#808080'><i>In order to be able to fight with any weapon available, Lilith swaps weapon types once per century.</i></span><br/>
 +
<span style='color:green'>Damage increased by 2</span><br/>
 +
<span style='color:green'>50% (in EASY difficulty), 40% (in MEDIUM difficulty), 30% (in HARD difficulty) more attacks</span><br/>
 +
<span style='color:#60A0FF'>20% chance to strike a devastating blow</span><br/>
 +
<span style='color:green'>New weapon special: [[LotI_Abilities#dazzle_.E2.80.93_dummy|dazzle]]</span><br/>
 +
<span style='color:#60A0FF'>New ability: [[LotI_Abilities#dark aura_.E2.80.93_dummy|dark aura]]</span><br/>
 +
<span style='color:#60A0FF'>1 more movement points</span><br/>
 +
<span style='color:#60A0FF'>24 more hitpoints per level</span><br/>
 +
<br/>
 +
=== Lilith's Other Old Precious &ndash; sword ===
 +
<span style='color:#808080'><i>In order to be able to fight with any weapon available, Lilith swaps weapon types once per century.</i></span><br/>
 +
<span style='color:green'>Damage increased by 50% (in EASY difficulty), 40% (in MEDIUM difficulty), 30% (in HARD difficulty)</span><br/>
 +
<span style='color:#60A0FF'>New ability: [[LotI_Abilities#absorbs (1)_.E2.80.93_dummy|absorbs (1)]]</span><br/>
 +
<span style='color:#60A0FF'>New ability: [[LotI_Abilities#regenerates (VALUE)_.E2.80.93_regenerate|regenerates (16)]]</span><br/>
 
<br/>
 
<br/>
 
=== Lilith's Precious &ndash; axe ===
 
=== Lilith's Precious &ndash; axe ===
Line 1,423: Line 1,554:
 
=== Malice &ndash; craftable as any weapon ===
 
=== Malice &ndash; craftable as any weapon ===
 
<span style='color:#808080'><i>Dishonest combat is usually stronger.</i></span><br/>
 
<span style='color:#808080'><i>Dishonest combat is usually stronger.</i></span><br/>
<span style='color:green'>Damage increased by 20%</span><br/>
+
<span style='color:green'>Damage increased by 25%</span><br/>
<span style='color:green'>Damage increased by 3</span><br/>
+
<span style='color:green'>Damage increased by 4</span><br/>
 
<span style='color:#60A0FF'>Sucks 1 health from targets with each hit</span><br/>
 
<span style='color:#60A0FF'>Sucks 1 health from targets with each hit</span><br/>
 
<span style='color:green'>New weapon special: backstab</span><br/>
 
<span style='color:green'>New weapon special: backstab</span><br/>
Line 1,476: Line 1,607:
 
<span style='color:#60A0FF'>Chance to get hit decreased by 15%</span><br/>
 
<span style='color:#60A0FF'>Chance to get hit decreased by 15%</span><br/>
 
<span style='color:#60A0FF'>Resistance to arcane increased by 10%</span><br/>
 
<span style='color:#60A0FF'>Resistance to arcane increased by 10%</span><br/>
 +
<br/>
 +
=== Mask of the Demiurge &ndash; helm ===
 +
<span style='color:#808080'><i>Souls and magic are crafted into a world that obeys strict laws.</i></span><br/>
 +
<span style='color:#60A0FF'>Increases physical resistances by 10%</span><br/>
 +
<span style='color:#60A0FF'>Resistance to arcane increased by 10%</span><br/>
 +
<span style='color:#60A0FF'>New ability: [[LotI_Abilities#antimagic (INTENSITY)_.E2.80.93_resistance|antimagic (20)]]</span><br/>
 
<br/>
 
<br/>
 
=== Mastodon &ndash; craftable as any armour ===
 
=== Mastodon &ndash; craftable as any armour ===
Line 1,481: Line 1,618:
 
<span style='color:#60A0FF'>Increases physical resistances by 20%</span><br/>
 
<span style='color:#60A0FF'>Increases physical resistances by 20%</span><br/>
 
<span style='color:green'>Damage increased by 2</span><br/>
 
<span style='color:green'>Damage increased by 2</span><br/>
<span style='color:#60A0FF'>16 more hitpoints per level</span><br/>
+
<span style='color:#60A0FF'>8 more hitpoints per level</span><br/>
 +
<span style='color:#60A0FF'>6 more hitpoints per level per level</span><br/>
 
<span style='color:#000080'>Gems needed for crafting: 2 Obsidians, 1 Opal and 3 Pearls</span><br/>
 
<span style='color:#000080'>Gems needed for crafting: 2 Obsidians, 1 Opal and 3 Pearls</span><br/>
 
<br/>
 
<br/>
Line 1,499: Line 1,637:
 
<span style='color:#808080'><i>Like any other visitor, he put his sword on a rack outside. His mighty fists were deadly enough.</i></span><br/>
 
<span style='color:#808080'><i>Like any other visitor, he put his sword on a rack outside. His mighty fists were deadly enough.</i></span><br/>
 
<span style='color:#60A0FF'>Increases physical resistances by 5%</span><br/>
 
<span style='color:#60A0FF'>Increases physical resistances by 5%</span><br/>
<span style='color:green'>Damage increased by 2 (melee attacks only)</span><br/>
 
 
<span style='color:#60A0FF'>Resistance to impact increased by 5%</span><br/>
 
<span style='color:#60A0FF'>Resistance to impact increased by 5%</span><br/>
 
<span style='color:#60A0FF'>Resistance to cold increased by 10%</span><br/>
 
<span style='color:#60A0FF'>Resistance to cold increased by 10%</span><br/>
 +
<br/>
 +
=== Mind Assisting Element &ndash; helm ===
 +
<span style='color:#808080'><i>This soulless clockwork wonder seems to somehow have a mind of its own.</i></span><br/>
 +
<span style='color:#60A0FF'>Chance to get hit decreased by 15%</span><br/>
 
<br/>
 
<br/>
 
=== Misanthropia &ndash; craftable as any weapon ===
 
=== Misanthropia &ndash; craftable as any weapon ===
<span style='color:#808080'><i>I have seen pillagers raping children. The worst of monsters are humans. They must be smitten.</i></span><br/>
+
<span style='color:#808080'><i>I have seen pillagers torturing children for fun. The worst of monsters are humans. They must be smitten.</i></span><br/>
 
<span style='color:green'>Damage increased by 30%</span><br/>
 
<span style='color:green'>Damage increased by 30%</span><br/>
<span style='color:green'>20% more attacks</span><br/>
+
<span style='color:green'>25% more attacks</span><br/>
 +
<span style='color:green'>Enemy resistances to cold decreased by 20%</span><br/>
 
<span style='color:green'>New weapon special: [[LotI_Abilities#misanthropia_.E2.80.93_damage|misanthropia]]</span><br/>
 
<span style='color:green'>New weapon special: [[LotI_Abilities#misanthropia_.E2.80.93_damage|misanthropia]]</span><br/>
 
<span style='color:green'>New weapon special: [[LotI_Abilities#misnania_.E2.80.93_damage|misnania]]</span><br/>
 
<span style='color:green'>New weapon special: [[LotI_Abilities#misnania_.E2.80.93_damage|misnania]]</span><br/>
 
<span style='color:green'>Increases all magical damages by 20%</span><br/>
 
<span style='color:green'>Increases all magical damages by 20%</span><br/>
 +
<span style='color:#60A0FF'>Resistance to arcane increased by 15%</span><br/>
 
<span style='color:#000080'>Gems needed for crafting: 1 Topaz, 1 Pearl, 2 Diamonds and 1 Emerald</span><br/>
 
<span style='color:#000080'>Gems needed for crafting: 1 Topaz, 1 Pearl, 2 Diamonds and 1 Emerald</span><br/>
 
<br/>
 
<br/>
Line 1,605: Line 1,748:
 
<span style='color:#60A0FF'>Resistance to arcane increased by 20%</span><br/>
 
<span style='color:#60A0FF'>Resistance to arcane increased by 20%</span><br/>
 
<br/>
 
<br/>
=== Nightstalker &ndash; dagger ===
+
=== Mystic Occult Armour of Carpathia &ndash; armour ===
 +
<span style='color:#808080'><i>Psychospiritual mysticism leads to nocturnal blackness.</i></span><br/>
 +
<span style='color:#60A0FF'>Increases physical resistances by 30%</span><br/>
 +
<span style='color:#60A0FF'>Sucks 1 health from targets with each hit</span><br/>
 +
<span style='color:green'>Increases all magical damages by 10%</span><br/>
 +
<span style='color:#60A0FF'>Resistance to fire increased by 15%</span><br/>
 +
<span style='color:#60A0FF'>Resistance to cold increased by 15%</span><br/>
 +
<span style='color:#60A0FF'>Resistance to arcane increased by 20%</span><br/>
 +
<br/>
 +
=== Nightstalker &ndash; dagger ===
 
<span style='color:#808080'><i>That looming darkness is a herald of his arrival. Somebody will die very soon.</i></span><br/>
 
<span style='color:#808080'><i>That looming darkness is a herald of his arrival. Somebody will die very soon.</i></span><br/>
 
<span style='color:green'>New weapon special: [[LotI_Abilities#greater backstab_.E2.80.93_damage|greater backstab]]</span><br/>
 
<span style='color:green'>New weapon special: [[LotI_Abilities#greater backstab_.E2.80.93_damage|greater backstab]]</span><br/>
Line 1,614: Line 1,766:
 
<span style='color:#808080'><i>Black and transparent</i></span><br/>
 
<span style='color:#808080'><i>Black and transparent</i></span><br/>
 
<span style='color:#60A0FF'>Increases physical resistances by 10%</span><br/>
 
<span style='color:#60A0FF'>Increases physical resistances by 10%</span><br/>
<span style='color:#60A0FF'>Resistance to cold increased by 20%</span><br/>
+
<span style='color:#60A0FF'>Resistance to cold increased by 10%</span><br/>
 +
<span style='color:#60A0FF'>Resistance to arcane increased by 10%</span><br/>
 
<span style='color:#60A0FF'>New ability: [[LotI_Abilities#lesser nightstalk_.E2.80.93_hides|lesser nightstalk]]</span><br/>
 
<span style='color:#60A0FF'>New ability: [[LotI_Abilities#lesser nightstalk_.E2.80.93_hides|lesser nightstalk]]</span><br/>
 
<span style='color:#60A0FF'>1 more movement points</span><br/>
 
<span style='color:#60A0FF'>1 more movement points</span><br/>
Line 1,643: Line 1,796:
 
pet the resentment, enjoy the scorning, cuddle the abhorrence, kiss all the foul.</i></span><br/>
 
pet the resentment, enjoy the scorning, cuddle the abhorrence, kiss all the foul.</i></span><br/>
 
<span style='color:#60A0FF'>New ability: [[LotI_Abilities#wrath_.E2.80.93_dummy|wrath]]</span><br/>
 
<span style='color:#60A0FF'>New ability: [[LotI_Abilities#wrath_.E2.80.93_dummy|wrath]]</span><br/>
 +
<br/>
 +
=== Orcish Ingenuity &ndash; xbow ===
 +
<span style='color:#808080'><i>How the hell could an orc invent this?!</i></span><br/>
 +
<span style='color:green'>Damage increased by 40% (in EASY difficulty), 30% (in MEDIUM difficulty), 20% (in HARD difficulty)</span><br/>
 
<br/>
 
<br/>
 
=== Organ Grinder &ndash; mace ===
 
=== Organ Grinder &ndash; mace ===
Line 1,660: Line 1,817:
 
<span style='color:#60A0FF'>Resistance to arcane increased by 20%</span><br/>
 
<span style='color:#60A0FF'>Resistance to arcane increased by 20%</span><br/>
 
<span style='color:#60A0FF'>New ability: [[LotI_Abilities#forsaken_.E2.80.93_resistance|forsaken]]</span><br/>
 
<span style='color:#60A0FF'>New ability: [[LotI_Abilities#forsaken_.E2.80.93_resistance|forsaken]]</span><br/>
 +
<br/>
 +
=== Path of Perpetual Torment &ndash; boots ===
 +
<span style='color:#808080'><i>Cursed to fight the unholy without respite.</i></span><br/>
 +
<span style='color:green'>New weapon special: [[LotI_Abilities#unholybane_.E2.80.93_damage|unholybane]]</span><br/>
 +
<span style='color:#60A0FF'>Resistance to arcane decreased by 15%</span><br/>
 +
<span style='color:#60A0FF'>2 fewer movement points</span><br/>
 +
<span style='color:#60A0FF'>Sets alignment to lawful</span><br/>
 +
<span style='color:#60A0FF'>New ability: regenerates</span><br/>
 +
<span style='color:#60A0FF'>Movement costs through dark caves set to 1</span><br/>
 +
<span style='color:#60A0FF'>Movement costs through mushroom groves set to 1</span><br/>
 
<br/>
 
<br/>
 
=== Pearl &ndash; gem ===
 
=== Pearl &ndash; gem ===
Line 1,668: Line 1,835:
 
<span style='color:#60A0FF'>Increases physical resistances by 15%</span><br/>
 
<span style='color:#60A0FF'>Increases physical resistances by 15%</span><br/>
 
<span style='color:green'>New weapon special: [[LotI_Abilities#misorcia_.E2.80.93_damage|misorcia]]</span><br/>
 
<span style='color:green'>New weapon special: [[LotI_Abilities#misorcia_.E2.80.93_damage|misorcia]]</span><br/>
<span style='color:green'>Increases all magical damages by 10%</span><br/>
+
<span style='color:green'>Increases all magical damages by 15%</span><br/>
 
<span style='color:#60A0FF'>Resistance to blade increased by 20%</span><br/>
 
<span style='color:#60A0FF'>Resistance to blade increased by 20%</span><br/>
 
<span style='color:#000080'>Gems needed for crafting: 2 Obsidians, 1 Topaz, 1 Opal, 1 Diamond and 2 Rubies</span><br/>
 
<span style='color:#000080'>Gems needed for crafting: 2 Obsidians, 1 Topaz, 1 Opal, 1 Diamond and 2 Rubies</span><br/>
Line 1,685: Line 1,852:
 
=== Potion of Authority &ndash; potion ===
 
=== Potion of Authority &ndash; potion ===
 
<span style='color:#808080'><i>One gulp to rule them all!</i></span><br/>
 
<span style='color:#808080'><i>One gulp to rule them all!</i></span><br/>
<span style='color:#60A0FF'>New ability: [[LotI_Abilities#leadership (as level LEVEL unit)_.E2.80.93_leadership|leadership (level 6)]]</span><br/>
+
<span style='color:#60A0FF'>New ability: [[LotI_Abilities#leadership (as level LEVEL unit)_.E2.80.93_leadership|leadership (as level 6 unit)]]</span><br/>
 
<br/>
 
<br/>
 
=== Potion of Mundanity &ndash; potion ===
 
=== Potion of Mundanity &ndash; potion ===
Line 1,712: Line 1,879:
 
=== Potion of Titanic Strength &ndash; potion ===
 
=== Potion of Titanic Strength &ndash; potion ===
 
<span style='color:#808080'><i>Cronus was the mightiest of the Titans. Only a fraction of his strength is devastating.</i></span><br/>
 
<span style='color:#808080'><i>Cronus was the mightiest of the Titans. Only a fraction of his strength is devastating.</i></span><br/>
<span style='color:green'>Damage increased by 10 (melee attacks only)</span><br/>
+
<span style='color:orange'>Increases all melee damages by 10</span><br/>
 
<br/>
 
<br/>
 
=== Potion of Vitality &ndash; potion ===
 
=== Potion of Vitality &ndash; potion ===
 
<span style='color:#808080'><i>A new life flows in the veins of those who drink this brew.</i></span><br/>
 
<span style='color:#808080'><i>A new life flows in the veins of those who drink this brew.</i></span><br/>
<span style='color=#60A0FF'>Full heal</span><br/>
 
 
<span style='color:#60A0FF'>New ability: regenerates</span><br/>
 
<span style='color:#60A0FF'>New ability: regenerates</span><br/>
 
<br/>
 
<br/>
Line 1,794: Line 1,960:
 
'Very well, I was testing you. There is a fifth element.'</i></span><br/>
 
'Very well, I was testing you. There is a fifth element.'</i></span><br/>
 
<span style='color:#60A0FF'>Increases physical resistances by 15%</span><br/>
 
<span style='color:#60A0FF'>Increases physical resistances by 15%</span><br/>
 +
<span style='color:#60A0FF'>Spells suck 1 health from targets with each hit</span><br/>
 
<span style='color:green'>Enemy resistances to fire decreased by 10%</span><br/>
 
<span style='color:green'>Enemy resistances to fire decreased by 10%</span><br/>
 
<span style='color:green'>Enemy resistances to cold decreased by 10%</span><br/>
 
<span style='color:green'>Enemy resistances to cold decreased by 10%</span><br/>
 
<span style='color:green'>Enemy resistances to arcane decreased by 10%</span><br/>
 
<span style='color:green'>Enemy resistances to arcane decreased by 10%</span><br/>
<span style='color:green'>Increases all magical damages by 10%</span><br/>
+
<span style='color:green'>Increases all magical damages by 20%</span><br/>
 
<span style='color:purple'>New ability: regenerates (requires [[#The Essence of Magic_.E2.80.93_craftable as any weapon|The Essence of Magic]])</span><br/>
 
<span style='color:purple'>New ability: regenerates (requires [[#The Essence of Magic_.E2.80.93_craftable as any weapon|The Essence of Magic]])</span><br/>
 
<span style='color:#000080'>Gems needed for crafting: 1 Topaz, 3 Opals, 1 Ruby, 2 Emeralds and 1 Amethyst</span><br/>
 
<span style='color:#000080'>Gems needed for crafting: 1 Topaz, 3 Opals, 1 Ruby, 2 Emeralds and 1 Amethyst</span><br/>
Line 1,823: Line 1,990:
 
<span style='color:#808080'><i>You tell that my hits are weak? I will show you how many of them you can survive, nothing can stop me!</i></span><br/>
 
<span style='color:#808080'><i>You tell that my hits are weak? I will show you how many of them you can survive, nothing can stop me!</i></span><br/>
 
<span style='color:green'>Damage decreased by 30% (in EASY difficulty), 40% (in MEDIUM difficulty), 50% (in HARD difficulty)</span><br/>
 
<span style='color:green'>Damage decreased by 30% (in EASY difficulty), 40% (in MEDIUM difficulty), 50% (in HARD difficulty)</span><br/>
<span style='color:green'>120% (in EASY difficulty), 100% (in MEDIUM difficulty), 80% (in HARD difficulty) more attacks</span><br/>
+
<span style='color:green'>100% (in EASY difficulty), 80% (in MEDIUM difficulty), 60% (in HARD difficulty) more attacks</span><br/>
<span style='color:#60A0FF'>16 more hitpoints per level</span><br/>
+
<span style='color:#60A0FF'>24 more hitpoints per level</span><br/>
 
<br/>
 
<br/>
 
=== Return to the Tribe &ndash; spear ===
 
=== Return to the Tribe &ndash; spear ===
Line 1,922: Line 2,089:
 
<span style='color:green'>Damage increased by 40%</span><br/>
 
<span style='color:green'>Damage increased by 40%</span><br/>
 
<span style='color:green'>1 more attacks</span><br/>
 
<span style='color:green'>1 more attacks</span><br/>
<span style='color:green'>Sets damage type to arcane</span><br/>
 
 
<span style='color:#60A0FF'>Sucks 1 health from targets with each hit</span><br/>
 
<span style='color:#60A0FF'>Sucks 1 health from targets with each hit</span><br/>
 
<span style='color:#60A0FF'>Resistance to fire decreased by 30%</span><br/>
 
<span style='color:#60A0FF'>Resistance to fire decreased by 30%</span><br/>
Line 1,928: Line 2,094:
 
<span style='color:#60A0FF'>Resistance to arcane decreased by 30%</span><br/>
 
<span style='color:#60A0FF'>Resistance to arcane decreased by 30%</span><br/>
 
<br/>
 
<br/>
=== Ring of Wisdom &ndash; ring ===
+
=== Ring of Unearthly Existence &ndash; ring ===
<span style='color:#808080'><i>This magical artifact is one of a kind. Use it well.</i></span><br/>
+
<span style='color:#808080'><i>Warriors were no match for him. He was no match for wizards.</i></span><br/>
<span style='color:green'>Increases all magical damages by 40%</span><br/>
+
<span style='color:green'>Damage increased by 40%</span><br/>
 +
<span style='color:green'>1 more attacks</span><br/>
 +
<span style='color:#60A0FF'>Sucks 1 health from targets with each hit</span><br/>
 +
<span style='color:#60A0FF'>Resistance to fire decreased by 30%</span><br/>
 +
<span style='color:#60A0FF'>Resistance to cold decreased by 30%</span><br/>
 +
<span style='color:#60A0FF'>Resistance to arcane decreased by 30%</span><br/>
 +
<br/>
 +
=== Ring of Wisdom &ndash; ring ===
 +
<span style='color:#808080'><i>This magical artifact is one of a kind. Use it well.</i></span><br/>
 +
<span style='color:green'>Increases all magical damages by 40%</span><br/>
 
<br/>
 
<br/>
 
=== Ring of Wizard's Bane &ndash; ring ===
 
=== Ring of Wizard's Bane &ndash; ring ===
Line 1,960: Line 2,135:
 
=== Ruby &ndash; gem ===
 
=== Ruby &ndash; gem ===
 
<span style='color:#808080'><i>This is a diamond containing other minerals, that make its colour bright red. Its magical power is strong, and it can be used to create powerful magical things.</i></span><br/>
 
<span style='color:#808080'><i>This is a diamond containing other minerals, that make its colour bright red. Its magical power is strong, and it can be used to create powerful magical things.</i></span><br/>
 +
<br/>
 +
=== Runner's Leather Armour &ndash; armour ===
 +
<span style='color:#808080'><i>Running is always better without heavy armour.</i></span><br/>
 +
<span style='color:#60A0FF'>Increases physical resistances by 10%</span><br/>
 +
<span style='color:#60A0FF'>2 more movement points</span><br/>
 
<br/>
 
<br/>
 
=== Sapphire &ndash; gem ===
 
=== Sapphire &ndash; gem ===
Line 2,012: Line 2,192:
 
<span style='color:#808080'><i>'Some inventions come out of nowhere.' - Kevla the Saviour</i></span><br/>
 
<span style='color:#808080'><i>'Some inventions come out of nowhere.' - Kevla the Saviour</i></span><br/>
 
<span style='color:orange'>New advancements: You never know what will be learned from here</span><br/>
 
<span style='color:orange'>New advancements: You never know what will be learned from here</span><br/>
 +
<br/>
 +
=== Shadows of Deception &ndash; armour ===
 +
<span style='color:#808080'><i>So much energy spent on nothing. A good spend.</i></span><br/>
 +
<span style='color:#60A0FF'>New ability: [[LotI_Abilities#antimagic (INTENSITY)_.E2.80.93_resistance|antimagic (35)]]</span><br/>
 
<br/>
 
<br/>
 
=== Shako &ndash; helm ===
 
=== Shako &ndash; helm ===
Line 2,018: Line 2,202:
 
<span style='color:green'>Enemy resistances to fire decreased by 10%</span><br/>
 
<span style='color:green'>Enemy resistances to fire decreased by 10%</span><br/>
 
<span style='color:green'>Increases all magical damages by 20%</span><br/>
 
<span style='color:green'>Increases all magical damages by 20%</span><br/>
 +
<br/>
 +
=== Showshaunshog's Staff &ndash; staff ===
 +
<span style='color:#808080'><i>Anaximandros said that all comes from water.
 +
Showshaunshog proved him wrong by collecting condensed water from smoke.</i></span><br/>
 +
<span style='color:green'>Sets damage type to fire</span><br/>
 +
<span style='color:#60A0FF'>Spells suck 1 health from targets with each hit</span><br/>
 +
<span style='color:green'>Enemy resistances to fire decreased by 25%</span><br/>
 +
<span style='color:green'>Increases all magical damages by 15%</span><br/>
 +
<span style='color:#60A0FF'>Resistance to fire increased by 15% (in EASY difficulty)</span><br/>
 
<br/>
 
<br/>
 
=== Shredder &ndash; knife ===
 
=== Shredder &ndash; knife ===
Line 2,040: Line 2,233:
 
=== Sinister Lunacy &ndash; ring ===
 
=== Sinister Lunacy &ndash; ring ===
 
<span style='color:#808080'><i>If there was no lunatic causing the war, there would be no war.</i></span><br/>
 
<span style='color:#808080'><i>If there was no lunatic causing the war, there would be no war.</i></span><br/>
<span style='color:green'>Damage increased by 2 (melee attacks only)</span><br/>
 
 
<span style='color:green'>New weapon special: charge (melee attacks only)</span><br/>
 
<span style='color:green'>New weapon special: charge (melee attacks only)</span><br/>
 
<span style='color:#60A0FF'>Resistance to impact increased by 10%</span><br/>
 
<span style='color:#60A0FF'>Resistance to impact increased by 10%</span><br/>
Line 2,116: Line 2,308:
 
<span style='color:green'>New weapon special: [[LotI_Abilities#soul thrash_.E2.80.93_damage|soul thrash]]</span><br/>
 
<span style='color:green'>New weapon special: [[LotI_Abilities#soul thrash_.E2.80.93_damage|soul thrash]]</span><br/>
 
<span style='color:#60A0FF'>New ability: [[LotI_Abilities#wrath_.E2.80.93_dummy|wrath]]</span><br/>
 
<span style='color:#60A0FF'>New ability: [[LotI_Abilities#wrath_.E2.80.93_dummy|wrath]]</span><br/>
 +
<br/>
 +
=== Souldrainer &ndash; dagger ===
 +
<span style='color:#808080'><i>To kill or to preserve oneself? One has to consider the situation.</i></span><br/>
 +
<span style='color:#60A0FF'>Resistance to arcane increased by 20%</span><br/>
 
<br/>
 
<br/>
 
=== Sparkling Ring &ndash; ring ===
 
=== Sparkling Ring &ndash; ring ===
Line 2,132: Line 2,328:
 
<span style='color:#60A0FF'>Increases physical resistances by 20%</span><br/>
 
<span style='color:#60A0FF'>Increases physical resistances by 20%</span><br/>
 
<span style='color:#60A0FF'>Resistance to fire increased by 10%</span><br/>
 
<span style='color:#60A0FF'>Resistance to fire increased by 10%</span><br/>
<span style='color:#60A0FF'>Resistance to cold increased by 10%</span><br/>
+
<span style='color:#60A0FF'>Resistance to cold increased by 15%</span><br/>
<span style='color:#60A0FF'>Resistance to arcane increased by 10%</span><br/>
+
<span style='color:#60A0FF'>Resistance to arcane increased by 15%</span><br/>
 
<span style='color:#000080'>Gems needed for crafting: 2 Obsidians, 3 Pearls, 3 Diamonds and 2 Rubies</span><br/>
 
<span style='color:#000080'>Gems needed for crafting: 2 Obsidians, 3 Pearls, 3 Diamonds and 2 Rubies</span><br/>
 
<br/>
 
<br/>
Line 2,141: Line 2,337:
 
<span style='color:green'>New weapon special: poison</span><br/>
 
<span style='color:green'>New weapon special: poison</span><br/>
 
<span style='color:green'>New weapon special: backstab</span><br/>
 
<span style='color:green'>New weapon special: backstab</span><br/>
 +
<span style='color:green'>New weapon special: [[LotI_Abilities#mayhem_.E2.80.93_dummy|mayhem]]</span><br/>
 
<br/>
 
<br/>
 
=== Spirits of a Madman's Alacrity &ndash; potion ===
 
=== Spirits of a Madman's Alacrity &ndash; potion ===
Line 2,149: Line 2,346:
 
<span style='color:#808080'><i>Run through hills, swamps and sand as if you had no body limiting you.</i></span><br/>
 
<span style='color:#808080'><i>Run through hills, swamps and sand as if you had no body limiting you.</i></span><br/>
 
<span style='color:green'>Increases all magical damages by 15%</span><br/>
 
<span style='color:green'>Increases all magical damages by 15%</span><br/>
<span style='color:#60A0FF'>Resistance to blade increased by 10%</span><br/>
+
<span style='color:#60A0FF'>Resistance to blade increased by 15%</span><br/>
<span style='color:#60A0FF'>Resistance to impact increased by 10%</span><br/>
+
<span style='color:#60A0FF'>Resistance to impact increased by 15%</span><br/>
<span style='color:#60A0FF'>Resistance to pierce increased by 10%</span><br/>
+
<span style='color:#60A0FF'>Resistance to pierce increased by 15%</span><br/>
 +
<span style='color:#60A0FF'>Resistance to cold increased by 40%</span><br/>
 
<span style='color:#60A0FF'>Movement costs through forests set to 1</span><br/>
 
<span style='color:#60A0FF'>Movement costs through forests set to 1</span><br/>
 
<span style='color:#60A0FF'>Movement costs on frozen lands set to 1</span><br/>
 
<span style='color:#60A0FF'>Movement costs on frozen lands set to 1</span><br/>
Line 2,179: Line 2,377:
 
<span style='color:#60A0FF'>Resistance to cold increased by 10%</span><br/>
 
<span style='color:#60A0FF'>Resistance to cold increased by 10%</span><br/>
 
<span style='color:#60A0FF'>Resistance to arcane increased by 10%</span><br/>
 
<span style='color:#60A0FF'>Resistance to arcane increased by 10%</span><br/>
 +
<br/>
 +
=== Staff of Crelanu &ndash; staff ===
 +
<span style='color:#808080'><i>Crelanu's staff fell into the wrong hands before it was even made.</i></span><br/>
 +
<span style='color:green'>Increases all magical damages by 40%</span><br/>
 +
<span style='color:#60A0FF'>Resistance to blade increased by 10%</span><br/>
 +
<span style='color:#60A0FF'>Resistance to fire increased by 10%</span><br/>
 
<br/>
 
<br/>
 
=== Staff of Crelanu &ndash; staff ===
 
=== Staff of Crelanu &ndash; staff ===
Line 2,195: Line 2,399:
 
=== Staff of Koschei &ndash; staff ===
 
=== Staff of Koschei &ndash; staff ===
 
<span style='color:#808080'><i>Koschei kidnapped a young princess. His mundane motivations caused his fall.</i></span><br/>
 
<span style='color:#808080'><i>Koschei kidnapped a young princess. His mundane motivations caused his fall.</i></span><br/>
<span style='color:#60A0FF'>Spells suck 1 health from targets with each hit</span><br/>
+
<span style='color:#60A0FF'>Spells suck 2 health from targets with each hit</span><br/>
 
<span style='color:green'>Enemy resistances to fire decreased by 10%</span><br/>
 
<span style='color:green'>Enemy resistances to fire decreased by 10%</span><br/>
 
<span style='color:green'>Enemy resistances to cold decreased by 10%</span><br/>
 
<span style='color:green'>Enemy resistances to cold decreased by 10%</span><br/>
<span style='color:green'>Increases all magical damages by 35%</span><br/>
+
<span style='color:green'>Increases all magical damages by 20%</span><br/>
 
<span style='color:purple'>16 to Maximum Health (requires [[#Koschei's Journal_.E2.80.93_limited|Koschei's Journal]])</span><br/>
 
<span style='color:purple'>16 to Maximum Health (requires [[#Koschei's Journal_.E2.80.93_limited|Koschei's Journal]])</span><br/>
 
<br/>
 
<br/>
Line 2,237: Line 2,441:
 
=== Steps to Perdition &ndash; boots ===
 
=== Steps to Perdition &ndash; boots ===
 
<span style='color:#808080'><i>I agree that you are effective, but it still leads to disaster - one accident and you are dead.</i></span><br/>
 
<span style='color:#808080'><i>I agree that you are effective, but it still leads to disaster - one accident and you are dead.</i></span><br/>
<span style='color:#60A0FF'>Decreases physical resistances by 30% (in EASY difficulty), 40% (in MEDIUM difficulty), 50% (in HARD difficulty)</span><br/>
+
<span style='color:#60A0FF'>Decreases physical resistances by 20% (in EASY difficulty), 25% (in MEDIUM difficulty), 30% (in HARD difficulty)</span><br/>
 
<span style='color:green'>Damage increased by 20% (in EASY difficulty), 15% (in MEDIUM difficulty), 10% (in HARD difficulty)</span><br/>
 
<span style='color:green'>Damage increased by 20% (in EASY difficulty), 15% (in MEDIUM difficulty), 10% (in HARD difficulty)</span><br/>
 
<span style='color:#60A0FF'>10% chance to strike a devastating blow</span><br/>
 
<span style='color:#60A0FF'>10% chance to strike a devastating blow</span><br/>
Line 2,249: Line 2,453:
 
<span style='color:#60A0FF'>New ability: skirmisher</span><br/>
 
<span style='color:#60A0FF'>New ability: skirmisher</span><br/>
 
<span style='color:#60A0FF'>New ability: [[LotI_Abilities#steals_.E2.80.93_dummy|steals]]</span><br/>
 
<span style='color:#60A0FF'>New ability: [[LotI_Abilities#steals_.E2.80.93_dummy|steals]]</span><br/>
 +
<br/>
 +
=== Stormforce &ndash; bow ===
 +
<span style='color:#808080'><i>Is that the fabled Stormforce? I thought it was just a legend!</i></span><br/>
 +
<span style='color:green'>Damage increased by 70% (in EASY difficulty), 50% (in MEDIUM difficulty), 30% (in HARD difficulty)</span><br/>
 +
<span style='color:green'>30% more attacks</span><br/>
 +
<span style='color:green'>New weapon special: slow</span><br/>
 +
<span style='color:#60A0FF'>Resistance to impact increased by 5%</span><br/>
 +
<span style='color:#60A0FF'>Resistance to arcane increased by 5%</span><br/>
 
<br/>
 
<br/>
 
=== Stormforce &ndash; bow ===
 
=== Stormforce &ndash; bow ===
Line 2,279: Line 2,491:
 
<span style='color:#808080'><i>Why does nobody want to play handwrestling with me?</i></span><br/>
 
<span style='color:#808080'><i>Why does nobody want to play handwrestling with me?</i></span><br/>
 
<span style='color:#60A0FF'>Increases physical resistances by 5%</span><br/>
 
<span style='color:#60A0FF'>Increases physical resistances by 5%</span><br/>
<span style='color:green'>Damage increased by 10% (melee attacks only)</span><br/>
 
<span style='color:green'>Damage increased by 2 (melee attacks only)</span><br/>
 
 
<span style='color:#60A0FF'>Resistance to impact increased by 10%</span><br/>
 
<span style='color:#60A0FF'>Resistance to impact increased by 10%</span><br/>
 
<span style='color:#000080'>Gems needed for crafting: 1 Obsidian, 3 Topazes and 2 Opals</span><br/>
 
<span style='color:#000080'>Gems needed for crafting: 1 Obsidian, 3 Topazes and 2 Opals</span><br/>
 +
<br/>
 +
=== Survival of the Cowardliest &ndash; dagger ===
 +
<span style='color:#808080'><i>Revered men once went to war. Revered men now lay in red mud.</i></span><br/>
 +
<span style='color:green'>New weapon special: [[LotI_Abilities#greater backstab_.E2.80.93_damage|greater backstab]]</span><br/>
 +
<span style='color:#60A0FF'>New ability: [[LotI_Abilities#cowardice_.E2.80.93_dummy|cowardice]]</span><br/>
 
<br/>
 
<br/>
 
=== Sword of Barys &ndash; sword ===
 
=== Sword of Barys &ndash; sword ===
Line 2,289: Line 2,504:
 
<span style='color:green'>Sets damage type to fire</span><br/>
 
<span style='color:green'>Sets damage type to fire</span><br/>
 
<span style='color:green'>New weapon special: poison</span><br/>
 
<span style='color:green'>New weapon special: poison</span><br/>
<span style='color:green'>Increases all magical damages by 10%</span><br/>
+
<span style='color:green'>Increases all magical damages by 20%</span><br/>
 
<br/>
 
<br/>
 
=== Sword of Krux &ndash; sword ===
 
=== Sword of Krux &ndash; sword ===
Line 2,298: Line 2,513:
 
<br/>
 
<br/>
 
=== Taxes &ndash; boots ===
 
=== Taxes &ndash; boots ===
<span style='color:#808080'><i>What is harder to escape than death? Taxes.</i></span><br/>
+
<span style='color:#808080'><i>Legends speak of a man who took from the poor and gave to the rich.</i></span><br/>
 +
<span style='color:#60A0FF'>Increases physical resistances by 15%</span><br/>
 +
<span style='color:#60A0FF'>3 more movement points</span><br/>
 +
<span style='color:#60A0FF'>New ability: [[LotI_Abilities#tax collector_.E2.80.93_dummy|tax collector]]</span><br/>
 +
<br/>
 +
=== Taxes &ndash; boots ===
 +
<span style='color:#808080'><i>Legends speak of a man who took from the poor and gave to the rich.</i></span><br/>
 
<span style='color:#60A0FF'>Increases physical resistances by 15%</span><br/>
 
<span style='color:#60A0FF'>Increases physical resistances by 15%</span><br/>
 
<span style='color:#60A0FF'>3 more movement points</span><br/>
 
<span style='color:#60A0FF'>3 more movement points</span><br/>
Line 2,310: Line 2,531:
 
<span style='color:#60A0FF'>Resistance to arcane increased by 10%</span><br/>
 
<span style='color:#60A0FF'>Resistance to arcane increased by 10%</span><br/>
 
<span style='color:#60A0FF'>New ability: [[LotI_Abilities#immune to drain_.E2.80.93_dummy|immune to drain]]</span><br/>
 
<span style='color:#60A0FF'>New ability: [[LotI_Abilities#immune to drain_.E2.80.93_dummy|immune to drain]]</span><br/>
 +
<br/>
 +
=== Tears of Void &ndash; staff ===
 +
<span style='color:#808080'><i>Who made up this name? What was he thinking?</i></span><br/>
 +
<span style='color:#60A0FF'>Spells suck 1 health from targets with each hit</span><br/>
 +
<span style='color:green'>Increases all magical damages by 40% (in EASY difficulty), 30% (in MEDIUM difficulty), 20% (in HARD difficulty)</span><br/>
 +
<span style='color:#60A0FF'>Resistance to arcane increased by 15%</span><br/>
 
<br/>
 
<br/>
 
=== The Alliance &ndash; ring ===
 
=== The Alliance &ndash; ring ===
Line 2,325: Line 2,552:
 
=== The Black Ring &ndash; ring ===
 
=== The Black Ring &ndash; ring ===
 
<span style='color:#808080'><i>There were two hundreds of us before the battle. Three hundreds of us left the battlefield.</i></span><br/>
 
<span style='color:#808080'><i>There were two hundreds of us before the battle. Three hundreds of us left the battlefield.</i></span><br/>
<span style='color:green'>Damage increased by 1 (melee attacks only)</span><br/>
 
 
<span style='color:#60A0FF'>Spells suck 1 health from targets with each hit</span><br/>
 
<span style='color:#60A0FF'>Spells suck 1 health from targets with each hit</span><br/>
 
<span style='color:green'>New weapon special: plague (melee attacks only)</span><br/>
 
<span style='color:green'>New weapon special: plague (melee attacks only)</span><br/>
Line 2,332: Line 2,558:
 
=== The Cannon &ndash; xbow ===
 
=== The Cannon &ndash; xbow ===
 
<span style='color:#808080'><i>If I will ever get to you, you will be wrecked!</i></span><br/>
 
<span style='color:#808080'><i>If I will ever get to you, you will be wrecked!</i></span><br/>
<span style='color:green'>Damage increased by 55% (in EASY difficulty), 45% (in MEDIUM difficulty), 35% (in HARD difficulty)</span><br/>
+
<span style='color:green'>Damage increased by 70% (in EASY difficulty), 60% (in MEDIUM difficulty), 50% (in HARD difficulty)</span><br/>
<span style='color:green'>30% more attacks</span><br/>
+
<span style='color:green'>25% more attacks</span><br/>
<span style='color:#60A0FF'>2 fewer movement points</span><br/>
+
<span style='color:#60A0FF'>3 fewer movement points</span><br/>
 
<br/>
 
<br/>
 
=== The Crusher &ndash; knife ===
 
=== The Crusher &ndash; knife ===
Line 2,340: Line 2,566:
 
<span style='color:green'>Damage increased by 60% (in EASY difficulty), 45% (in MEDIUM difficulty), 30% (in HARD difficulty)</span><br/>
 
<span style='color:green'>Damage increased by 60% (in EASY difficulty), 45% (in MEDIUM difficulty), 30% (in HARD difficulty)</span><br/>
 
<span style='color:green'>Sets damage type to impact</span><br/>
 
<span style='color:green'>Sets damage type to impact</span><br/>
<br/>
 
=== The Cure &ndash; mace ===
 
<span style='color:#808080'><i>You are the disease. We are the cure.</i></span><br/>
 
<span style='color:green'>Damage increased by 6 (in EASY difficulty), 5 (in MEDIUM difficulty), 4 (in HARD difficulty)</span><br/>
 
<span style='color:#60A0FF'>New ability: [[LotI_Abilities#NAME (INTENSITY)_.E2.80.93_leadership|damage aura (25)]]</span><br/>
 
 
<br/>
 
<br/>
 
=== The Deadborn &ndash; cloak ===
 
=== The Deadborn &ndash; cloak ===
Line 2,362: Line 2,583:
 
<span style='color:#60A0FF'>Resistance to pierce decreased by 15%</span><br/>
 
<span style='color:#60A0FF'>Resistance to pierce decreased by 15%</span><br/>
 
<br/>
 
<br/>
=== The Doctrine of Vindictiveness &ndash; limited ===
+
=== The Decimator &ndash; sword ===
<span style='color:#808080'><i>If they attack you, make sure they will not dare or will not exist to attack again.</i></span><br/>
+
<span style='color:#808080'><i>Do not get too crazy with that sword.</i></span><br/>
 +
<span style='color:green'>Damage increased by 20%</span><br/>
 +
<span style='color:green'>New weapon special: charge</span><br/>
 +
<span style='color:green'>New weapon special: [[LotI_Abilities#anger_.E2.80.93_attacks|anger]]</span><br/>
 +
<span style='color:green'>Increases all magical damages by 10%</span><br/>
 +
<span style='color:#60A0FF'>Resistance to blade decreased by 15%</span><br/>
 +
<span style='color:#60A0FF'>Resistance to impact decreased by 15%</span><br/>
 +
<span style='color:#60A0FF'>Resistance to pierce decreased by 15%</span><br/>
 +
<br/>
 +
=== The Disease and the Cure &ndash; mace ===
 +
<span style='color:#808080'><i>You are the disease. We are the cure.</i></span><br/>
 +
<span style='color:green'>Damage increased by 6 (in EASY difficulty), 5 (in MEDIUM difficulty), 4 (in HARD difficulty)</span><br/>
 +
<span style='color:#60A0FF'>New ability: [[LotI_Abilities#NAME (INTENSITY)_.E2.80.93_leadership|damage aura (25)]]</span><br/>
 +
<br/>
 +
=== The Doctrine of Vindictiveness &ndash; limited ===
 +
<span style='color:#808080'><i>If they attack you, make sure they will not dare or will not exist to attack again.</i></span><br/>
 
<span style='color:orange'>New advancements: A distinctively vindictive view on combat</span><br/>
 
<span style='color:orange'>New advancements: A distinctively vindictive view on combat</span><br/>
 
<br/>
 
<br/>
Line 2,385: Line 2,621:
 
<span style='color:#808080'><i>Do you think fencing takes a lot of time to learn? Just buy this for 20 gold and see how easy it is!</i></span><br/>
 
<span style='color:#808080'><i>Do you think fencing takes a lot of time to learn? Just buy this for 20 gold and see how easy it is!</i></span><br/>
 
<span style='color:orange'>New advancements: Quick mastery of fencing</span><br/>
 
<span style='color:orange'>New advancements: Quick mastery of fencing</span><br/>
 +
<br/>
 +
=== The Fighting Bull &ndash; mace ===
 +
<span style='color:#808080'><i>Takes a blink of an eye to anger, takes a day to calm down.</i></span><br/>
 +
<span style='color:green'>New weapon special: [[LotI_Abilities#anger_.E2.80.93_attacks|anger]]</span><br/>
 +
<span style='color:#60A0FF'>New ability: [[LotI_Abilities#wrath_.E2.80.93_dummy|wrath]]</span><br/>
 +
<span style='color:#60A0FF'>New ability: [[LotI_Abilities#triggerable_.E2.80.93_dummy|triggerable]]</span><br/>
 
<br/>
 
<br/>
 
=== The Generous Armour &ndash; armour ===
 
=== The Generous Armour &ndash; armour ===
Line 2,417: Line 2,659:
 
=== The Godless &ndash; craftable as any armour ===
 
=== The Godless &ndash; craftable as any armour ===
 
<span style='color:#808080'><i>Do not justify your actions with the name of a man made deity.</i></span><br/>
 
<span style='color:#808080'><i>Do not justify your actions with the name of a man made deity.</i></span><br/>
<span style='color:#60A0FF'>Increases physical resistances by 25%</span><br/>
+
<span style='color:#60A0FF'>Increases physical resistances by 35%</span><br/>
 
<span style='color:#60A0FF'>Resistance to fire increased by 25%</span><br/>
 
<span style='color:#60A0FF'>Resistance to fire increased by 25%</span><br/>
 
<span style='color:#60A0FF'>Resistance to arcane increased by 30%</span><br/>
 
<span style='color:#60A0FF'>Resistance to arcane increased by 30%</span><br/>
Line 2,460: Line 2,702:
 
<br/>
 
<br/>
 
=== The Jester &ndash; helm ===
 
=== The Jester &ndash; helm ===
<span style='color:#808080'><i>We needed better entertainment. There're in flames now.</i></span><br/>
+
<span style='color:#808080'><i>We needed better entertainment. They're in flames now.</i></span><br/>
 
<span style='color:#60A0FF'>Increases physical resistances by 2%</span><br/>
 
<span style='color:#60A0FF'>Increases physical resistances by 2%</span><br/>
 
<span style='color:green'>Enemy resistances to fire decreased by 10%</span><br/>
 
<span style='color:green'>Enemy resistances to fire decreased by 10%</span><br/>
Line 2,472: Line 2,714:
 
<span style='color:#60A0FF'>Resistance to fire increased by 40%</span><br/>
 
<span style='color:#60A0FF'>Resistance to fire increased by 40%</span><br/>
 
<span style='color:#60A0FF'>1 more movement points</span><br/>
 
<span style='color:#60A0FF'>1 more movement points</span><br/>
 +
<br/>
 +
=== The Lesser Lich &ndash; craftable as any weapon ===
 +
<span style='color:#808080'><i>Let this skeleton be my lieutenant. They will not notice any difference.</i></span><br/>
 +
<span style='color:green'>30% (in EASY difficulty), 25% (in MEDIUM difficulty), 20% (in HARD difficulty) more attacks</span><br/>
 +
<span style='color:green'>Sets damage type to arcane</span><br/>
 +
<span style='color:#60A0FF'>Sucks 2 health from targets with each hit</span><br/>
 +
<span style='color:green'>New weapon special: [[LotI_Abilities#plague (LANGUAGE_TYPE)_.E2.80.93_plague|plague (Soulless)]]</span><br/>
 +
<span style='color:#60A0FF'>Resistance to blade increased by 5%</span><br/>
 +
<span style='color:#60A0FF'>Resistance to pierce increased by 10%</span><br/>
 +
<span style='color:#60A0FF'>Resistance to cold increased by 10%</span><br/>
 +
<span style='color:#000080'>Gems needed for crafting: 3 Obsidians, 1 Topaz, 1 Pearl, 1 Emerald, 1 Amethyst, 2 Sapphires and 1 Black Pearl</span><br/>
 
<br/>
 
<br/>
 
=== The Nightreaver &ndash; sword ===
 
=== The Nightreaver &ndash; sword ===
Line 2,503: Line 2,756:
 
<span style='color:#60A0FF'>New ability: regenerates</span><br/>
 
<span style='color:#60A0FF'>New ability: regenerates</span><br/>
 
<span style='color:#60A0FF'>2 more movement points</span><br/>
 
<span style='color:#60A0FF'>2 more movement points</span><br/>
 +
<br/>
 +
=== The Outsider Sword &ndash; sword ===
 +
<span style='color:#808080'><i>Mages say it does not come from any world.</i></span><br/>
 +
<span style='color:green'>Damage increased by 65% (in EASY difficulty), 50% (in MEDIUM difficulty), 35% (in HARD difficulty)</span><br/>
 +
<span style='color:green'>25% (in EASY difficulty), 15% (in MEDIUM difficulty), 5% (in HARD difficulty) more attacks</span><br/>
 +
<span style='color:purple'>2 to base melee damage (requires [[#Transformed Flesh_.E2.80.93_cloak|Transformed Flesh]])</span><br/>
 +
<span style='color:purple'>2 to base melee damage (requires [[#Bones of Steel_.E2.80.93_boots|Bones of Steel]])</span><br/>
 +
<span style='color:purple'>2 to base melee damage (requires [[#Hydraulic Core_.E2.80.93_amulet|Hydraulic Core]])</span><br/>
 +
<span style='color:purple'>1 to base melee attacks (requires [[#Mind Assisting Element_.E2.80.93_helm|Mind Assisting Element]])</span><br/>
 +
<br/>
 +
=== The Overdrawer &ndash; xbow ===
 +
<span style='color:#808080'><i>Draw the arrow, draw it more, more, more, and now you can shoot through enemies!</i></span><br/>
 +
<span style='color:green'>Damage increased by 45% (in EASY difficulty), 40% (in MEDIUM difficulty), 30% (in HARD difficulty)</span><br/>
 
<br/>
 
<br/>
 
=== The Parasite &ndash; armour ===
 
=== The Parasite &ndash; armour ===
 
<span style='color:#808080'><i>They make promises of the impossible.
 
<span style='color:#808080'><i>They make promises of the impossible.
 
They say they guide you to reach the impossible.
 
They say they guide you to reach the impossible.
They pretend you had reached the impossible.</i></span><br/>
+
They pretend you had reached the impossible.
 +
If you do not believe them, you did it wrong.</i></span><br/>
 
<span style='color:#60A0FF'>Increases physical resistances by 20%</span><br/>
 
<span style='color:#60A0FF'>Increases physical resistances by 20%</span><br/>
 
<span style='color:green'>Enemy resistances to arcane decreased by 10%</span><br/>
 
<span style='color:green'>Enemy resistances to arcane decreased by 10%</span><br/>
Line 2,514: Line 2,781:
 
<span style='color:#60A0FF'>New ability: [[LotI_Abilities#parasite_.E2.80.93_dummy|parasite]]</span><br/>
 
<span style='color:#60A0FF'>New ability: [[LotI_Abilities#parasite_.E2.80.93_dummy|parasite]]</span><br/>
 
<br/>
 
<br/>
=== The Predator &ndash; bow ===
+
=== The Pit Dweller &ndash; boots ===
<span style='color:#808080'><i>Try not to split from the group.</i></span><br/>
+
<span style='color:#808080'><i>Darkness is where he stays.</i></span><br/>
<span style='color:green'>Damage increased by 30% (in EASY difficulty), 20% (in MEDIUM difficulty), 10% (in HARD difficulty)</span><br/>
 
<span style='color:green'>New weapon special: [[LotI_Abilities#lurk_.E2.80.93_damage|lurk]]</span><br/>
 
<span style='color:#60A0FF'>Resistance to pierce increased by 15%</span><br/>
 
 
<span style='color:#60A0FF'>1 more movement points</span><br/>
 
<span style='color:#60A0FF'>1 more movement points</span><br/>
<br/>
+
<span style='color:#60A0FF'>Sets alignment to chaotic</span><br/>
 +
<span style='color:#60A0FF'>Movement costs through dark caves set to 1</span><br/>
 +
<span style='color:#60A0FF'>Movement costs through mushroom groves set to 1</span><br/>
 +
<br/>
 +
=== The Practical Boots &ndash; boots ===
 +
<span style='color:#808080'><i>Your footwear dictates your mobility and protects you from environment. Avoid any sacrifices for style or comfort.</i></span><br/>
 +
<span style='color:#60A0FF'>Increases physical resistances by 10%</span><br/>
 +
<span style='color:#60A0FF'>Chance to get hit decreased by 10%</span><br/>
 +
<span style='color:#60A0FF'>8 more hitpoints per level</span><br/>
 +
<br/>
 +
=== The Predator &ndash; bow ===
 +
<span style='color:#808080'><i>Try not to split from the group.</i></span><br/>
 +
<span style='color:green'>Damage increased by 30% (in EASY difficulty), 20% (in MEDIUM difficulty), 10% (in HARD difficulty)</span><br/>
 +
<span style='color:green'>New weapon special: [[LotI_Abilities#lurk_.E2.80.93_damage|lurk]]</span><br/>
 +
<span style='color:#60A0FF'>Resistance to pierce increased by 15%</span><br/>
 +
<span style='color:#60A0FF'>1 more movement points</span><br/>
 +
<br/>
 +
=== The Psychotic's Dagger &ndash; dagger ===
 +
<span style='color:#808080'><i>I will kill you! Kill! Kill! Hahahahahahaha, aaahahahahahahaaa! Hahahaaa!</i></span><br/>
 +
<span style='color:green'>30% (in EASY difficulty), 25% (in MEDIUM difficulty), 20% (in HARD difficulty) more attacks</span><br/>
 +
<span style='color:green'>New weapon special: poison</span><br/>
 +
<br/>
 
=== The Ragtag Misfit &ndash; cloak ===
 
=== The Ragtag Misfit &ndash; cloak ===
 
<span style='color:#808080'><i>All I want is your love... Yes, I know I will get no love, but I will get your gold at least.</i></span><br/>
 
<span style='color:#808080'><i>All I want is your love... Yes, I know I will get no love, but I will get your gold at least.</i></span><br/>
Line 2,526: Line 2,811:
 
<span style='color:#60A0FF'>Resistance to cold increased by 5%</span><br/>
 
<span style='color:#60A0FF'>Resistance to cold increased by 5%</span><br/>
 
<span style='color:#60A0FF'>New ability: [[LotI_Abilities#steals_.E2.80.93_dummy|steals]]</span><br/>
 
<span style='color:#60A0FF'>New ability: [[LotI_Abilities#steals_.E2.80.93_dummy|steals]]</span><br/>
 +
<br/>
 +
=== The Searing Ice &ndash; sword ===
 +
<span style='color:#808080'><i>Be careful not to get some cold burns.</i></span><br/>
 +
<span style='color:#60A0FF'>Sucks 2 health from targets with each hit</span><br/>
 +
<span style='color:#60A0FF'>Resistance to fire increased by 15%</span><br/>
 +
<span style='color:#60A0FF'>Resistance to cold increased by 15%</span><br/>
 
<br/>
 
<br/>
 
=== The Shiverbringer &ndash; craftable as any armour ===
 
=== The Shiverbringer &ndash; craftable as any armour ===
Line 2,531: Line 2,822:
 
<span style='color:#60A0FF'>Increases physical resistances by 20%</span><br/>
 
<span style='color:#60A0FF'>Increases physical resistances by 20%</span><br/>
 
<span style='color:green'>Enemy resistances to cold decreased by 15%</span><br/>
 
<span style='color:green'>Enemy resistances to cold decreased by 15%</span><br/>
 +
<span style='color:#60A0FF'>Resistance to arcane increased by 10%</span><br/>
 
<span style='color:#60A0FF'>New ability: regenerates</span><br/>
 
<span style='color:#60A0FF'>New ability: regenerates</span><br/>
 
<span style='color:#60A0FF'>New ability: [[LotI_Abilities#despair (INTENSITY)_.E2.80.93_leadership|despair (20)]]</span><br/>
 
<span style='color:#60A0FF'>New ability: [[LotI_Abilities#despair (INTENSITY)_.E2.80.93_leadership|despair (20)]]</span><br/>
 
<span style='color:#000080'>Gems needed for crafting: 2 Obsidians, 1 Opal, 2 Diamonds, 2 Rubies, 1 Emerald and 1 Amethyst</span><br/>
 
<span style='color:#000080'>Gems needed for crafting: 2 Obsidians, 1 Opal, 2 Diamonds, 2 Rubies, 1 Emerald and 1 Amethyst</span><br/>
 +
<br/>
 +
=== The Shrapnel Knife &ndash; knife ===
 +
<span style='color:#808080'><i>I can hit all four of you with a single knife, hehe.</i></span><br/>
 +
<span style='color:green'>Damage increased by 45% (in EASY difficulty), 35% (in MEDIUM difficulty), 25% (in HARD difficulty)</span><br/>
 +
<span style='color:#60A0FF'>Resistance to fire increased by 15%</span><br/>
 +
<span style='color:#60A0FF'>1 more movement points</span><br/>
 
<br/>
 
<br/>
 
=== The Sick Face &ndash; helm ===
 
=== The Sick Face &ndash; helm ===
Line 2,542: Line 2,840:
 
<span style='color:#60A0FF'>New ability: [[LotI_Abilities#dark aura_.E2.80.93_dummy|dark aura]]</span><br/>
 
<span style='color:#60A0FF'>New ability: [[LotI_Abilities#dark aura_.E2.80.93_dummy|dark aura]]</span><br/>
 
<span style='color:#60A0FF'>16 fewer hitpoints per level</span><br/>
 
<span style='color:#60A0FF'>16 fewer hitpoints per level</span><br/>
 +
<br/>
 +
=== The Southern Boots &ndash; boots ===
 +
<span style='color:#808080'><i>Boots are impractical in hot weather? We shall see about that!</i></span><br/>
 +
<span style='color:#60A0FF'>Increases physical resistances by 10%</span><br/>
 +
<span style='color:#60A0FF'>Resistance to fire increased by 30%</span><br/>
 +
<span style='color:#60A0FF'>Movement costs across sands set to 1</span><br/>
 
<br/>
 
<br/>
 
=== The Touch of Death &ndash; gauntlets ===
 
=== The Touch of Death &ndash; gauntlets ===
Line 2,557: Line 2,861:
 
<span style='color:#60A0FF'>1 fewer movement points</span><br/>
 
<span style='color:#60A0FF'>1 fewer movement points</span><br/>
 
<br/>
 
<br/>
=== The Unprecious Ring &ndash; ring ===
+
=== The Touch of God &ndash; cloak ===
<span style='color:#808080'><i>Sometimes a fiery or rimy blade is not what you need.</i></span><br/>
+
<span style='color:#808080'><i>'I... I have been touched by god.'
<span style='color:green'>Sets damage type to blade</span><br/>
+
'Touched by our almightly lord and saviour?'
<span style='color:green'>New weapon special: [[LotI_Abilities#struggle_.E2.80.93_chance_to_hit|struggle]]</span><br/>
+
'No, by lord Cthulhu.'</i></span><br/>
 +
<span style='color:#60A0FF'>Decreases physical resistances by 20%</span><br/>
 +
<span style='color:#60A0FF'>New ability: [[LotI_Abilities#despair (INTENSITY)_.E2.80.93_leadership|despair (40)]]</span><br/>
 +
<span style='color:#60A0FF'>1 fewer movement points</span><br/>
 +
<br/>
 +
=== The Underdrawer &ndash; xbow ===
 +
<span style='color:#808080'><i>Shoot as much as you can, enemies will think they are facing a large army!</i></span><br/>
 +
<span style='color:green'>45% (in EASY difficulty), 40% (in MEDIUM difficulty), 30% (in HARD difficulty) more attacks</span><br/>
 +
<br/>
 +
=== The Unprecious Ring &ndash; ring ===
 +
<span style='color:#808080'><i>Sometimes a fiery or rimy blade is not what you need.</i></span><br/>
 +
<span style='color:green'>Sets damage type to blade</span><br/>
 +
<span style='color:green'>New weapon special: [[LotI_Abilities#struggle_.E2.80.93_chance_to_hit|struggle]]</span><br/>
 
<span style='color:#60A0FF'>Resistance to cold increased by 5%</span><br/>
 
<span style='color:#60A0FF'>Resistance to cold increased by 5%</span><br/>
 
<br/>
 
<br/>
Line 2,637: Line 2,953:
 
The bloodline of true warriors</i></span><br/>
 
The bloodline of true warriors</i></span><br/>
 
<span style='color:orange'>New advancements: Techniques of inspiring allies to fight better and annoying enemies</span><br/>
 
<span style='color:orange'>New advancements: Techniques of inspiring allies to fight better and annoying enemies</span><br/>
 +
<br/>
 +
=== Tome of Liches &ndash; limited ===
 +
<span style='color:#808080'><i>Are you fed up of mortality?</i></span><br/>
 +
<span style='color:orange'>New advancements: Teachings of the dark arts of necromancy</span><br/>
 
<br/>
 
<br/>
 
=== Tome of Liches &ndash; limited ===
 
=== Tome of Liches &ndash; limited ===
Line 2,643: Line 2,963:
 
<br/>
 
<br/>
 
=== Topaz &ndash; gem ===
 
=== Topaz &ndash; gem ===
<span style='color:#808080'><i>Although this gem looks interesting in appearance, its magical power is not really remarkable, but its importance for magical gem combination is not neglectful.</i></span><br/>
+
<span style='color:#808080'><i>Although this gem looks interesting in appearance, its magical power is not really remarkable, but its importance for magical gem combination is not to be neglected.</i></span><br/>
 
<br/>
 
<br/>
 
=== Tormentor of Light &ndash; mace ===
 
=== Tormentor of Light &ndash; mace ===
Line 2,676: Line 2,996:
 
<span style='color:purple'>New ability: absorb (1) (requires [[#Wisdom of the Ages_.E2.80.93_helm|Wisdom of the Ages]])</span><br/>
 
<span style='color:purple'>New ability: absorb (1) (requires [[#Wisdom of the Ages_.E2.80.93_helm|Wisdom of the Ages]])</span><br/>
 
<span style='color:purple'>New base ranged weapon special: horrid (requires [[#Search for Wisdom_.E2.80.93_boots|Search for Wisdom]])</span><br/>
 
<span style='color:purple'>New base ranged weapon special: horrid (requires [[#Search for Wisdom_.E2.80.93_boots|Search for Wisdom]])</span><br/>
 +
<br/>
 +
=== Transformed Flesh &ndash; cloak ===
 +
<span style='color:#808080'><i>Some barbarian civilisations could achieve great inventions without magic.</i></span><br/>
 +
<span style='color:purple'>5% better defence on all terrains (requires [[#Hydraulic Core_.E2.80.93_amulet|Hydraulic Core]])</span><br/>
 +
<span style='color:purple'>5% better defence on all terrains (requires [[#Mind Assisting Element_.E2.80.93_helm|Mind Assisting Element]])</span><br/>
 
<br/>
 
<br/>
 
=== Treatise of the Three Impostors &ndash; limited ===
 
=== Treatise of the Three Impostors &ndash; limited ===
Line 2,700: Line 3,025:
 
<span style='color:#60A0FF'>Increases physical resistances by 15%</span><br/>
 
<span style='color:#60A0FF'>Increases physical resistances by 15%</span><br/>
 
<span style='color:green'>Increases all magical damages by 10%</span><br/>
 
<span style='color:green'>Increases all magical damages by 10%</span><br/>
 +
<span style='color:#60A0FF'>Resistance to blade increased by 15%</span><br/>
 
<span style='color:#60A0FF'>Resistance to pierce increased by 40%</span><br/>
 
<span style='color:#60A0FF'>Resistance to pierce increased by 40%</span><br/>
 +
<span style='color:#60A0FF'>New ability: [[LotI_Abilities#frail tide (INTENSITY)_.E2.80.93_resistance|frail tide (15)]]</span><br/>
 
<span style='color:#000080'>Gems needed for crafting: 3 Opals and 1 Pearl</span><br/>
 
<span style='color:#000080'>Gems needed for crafting: 3 Opals and 1 Pearl</span><br/>
 
<br/>
 
<br/>
Line 2,716: Line 3,043:
 
<span style='color:green'>Enemy resistances to arcane decreased by 5%</span><br/>
 
<span style='color:green'>Enemy resistances to arcane decreased by 5%</span><br/>
 
<span style='color:green'>Increases all magical damages by 10%</span><br/>
 
<span style='color:green'>Increases all magical damages by 10%</span><br/>
 +
<span style='color:#60A0FF'>Resistance to cold increased by 10%</span><br/>
 
<span style='color:purple'>4% to magical resistances (requires [[#Unspoken Words_.E2.80.93_gauntlets|Unspoken Words]])</span><br/>
 
<span style='color:purple'>4% to magical resistances (requires [[#Unspoken Words_.E2.80.93_gauntlets|Unspoken Words]])</span><br/>
 
<span style='color:purple'>New base ranged weapon special: struggle (requires [[#Unthought Memories_.E2.80.93_amulet|Unthought Memories]])</span><br/>
 
<span style='color:purple'>New base ranged weapon special: struggle (requires [[#Unthought Memories_.E2.80.93_amulet|Unthought Memories]])</span><br/>
Line 2,727: Line 3,055:
 
<span style='color:green'>Enemy resistances to arcane decreased by 5%</span><br/>
 
<span style='color:green'>Enemy resistances to arcane decreased by 5%</span><br/>
 
<span style='color:green'>Increases all magical damages by 10%</span><br/>
 
<span style='color:green'>Increases all magical damages by 10%</span><br/>
 +
<span style='color:#60A0FF'>Resistance to arcane increased by 10%</span><br/>
 
<span style='color:purple'>4% to all physical resistances (requires [[#Unseen Writings_.E2.80.93_cloak|Unseen Writings]])</span><br/>
 
<span style='color:purple'>4% to all physical resistances (requires [[#Unseen Writings_.E2.80.93_cloak|Unseen Writings]])</span><br/>
 
<span style='color:purple'>4% to magical resistances (requires [[#Unthought Memories_.E2.80.93_amulet|Unthought Memories]])</span><br/>
 
<span style='color:purple'>4% to magical resistances (requires [[#Unthought Memories_.E2.80.93_amulet|Unthought Memories]])</span><br/>
Line 2,738: Line 3,067:
 
<span style='color:green'>Enemy resistances to arcane decreased by 10%</span><br/>
 
<span style='color:green'>Enemy resistances to arcane decreased by 10%</span><br/>
 
<span style='color:green'>Increases all magical damages by 15%</span><br/>
 
<span style='color:green'>Increases all magical damages by 15%</span><br/>
 +
<span style='color:#60A0FF'>Resistance to blade increased by 10%</span><br/>
 
<span style='color:purple'>2% to all resistances (requires [[#Unseen Writings_.E2.80.93_cloak|Unseen Writings]])</span><br/>
 
<span style='color:purple'>2% to all resistances (requires [[#Unseen Writings_.E2.80.93_cloak|Unseen Writings]])</span><br/>
 
<span style='color:purple'>4% to all physical resistances (requires [[#Unspoken Words_.E2.80.93_gauntlets|Unspoken Words]])</span><br/>
 
<span style='color:purple'>4% to all physical resistances (requires [[#Unspoken Words_.E2.80.93_gauntlets|Unspoken Words]])</span><br/>
Line 2,748: Line 3,078:
 
<span style='color:green'>Enemy resistances to arcane decreased by 5%</span><br/>
 
<span style='color:green'>Enemy resistances to arcane decreased by 5%</span><br/>
 
<span style='color:green'>Increases all magical damages by 10%</span><br/>
 
<span style='color:green'>Increases all magical damages by 10%</span><br/>
 +
<span style='color:#60A0FF'>Resistance to fire increased by 10%</span><br/>
 
<span style='color:purple'>4% to all physical resistances (requires [[#Unseen Writings_.E2.80.93_cloak|Unseen Writings]])</span><br/>
 
<span style='color:purple'>4% to all physical resistances (requires [[#Unseen Writings_.E2.80.93_cloak|Unseen Writings]])</span><br/>
 
<span style='color:purple'>2% to all resistances (requires [[#Unspoken Words_.E2.80.93_gauntlets|Unspoken Words]])</span><br/>
 
<span style='color:purple'>2% to all resistances (requires [[#Unspoken Words_.E2.80.93_gauntlets|Unspoken Words]])</span><br/>
Line 2,767: Line 3,098:
 
<span style='color:#60A0FF'>Resistance to arcane increased by 10%</span><br/>
 
<span style='color:#60A0FF'>Resistance to arcane increased by 10%</span><br/>
 
<span style='color:#60A0FF'>1 fewer movement points</span><br/>
 
<span style='color:#60A0FF'>1 fewer movement points</span><br/>
 +
<br/>
 +
=== Violent Mage's Armour &ndash; armour ===
 +
<span style='color:#808080'><i>As a heavyweight chessboxing champion, he adjusted his techniques to fit both of his talents.</i></span><br/>
 +
<span style='color:#60A0FF'>Increases physical resistances by 13%</span><br/>
 +
<span style='color:green'>1 more attacks</span><br/>
 +
<span style='color:green'>Increases all magical damages by 10%</span><br/>
 +
<span style='color:#60A0FF'>Resistance to blade increased by 5%</span><br/>
 +
<span style='color:#60A0FF'>Resistance to impact increased by 5%</span><br/>
 +
<span style='color:#60A0FF'>Resistance to pierce increased by 5%</span><br/>
 +
<span style='color:#60A0FF'>1 fewer movement points</span><br/>
 +
<span style='color:purple'>20% increased damage with violent beatdown (requires [[#Violent Mage's Cloak_.E2.80.93_cloak|Violent Mage's Cloak]])</span><br/>
 +
<br/>
 +
=== Violent Mage's Cloak &ndash; cloak ===
 +
<span style='color:#808080'><i>After many brawls, he decided to use his magic to improve his brawling abilities.</i></span><br/>
 +
<span style='color:green'>Increases all magical damages by 15%</span><br/>
 +
<span style='color:#60A0FF'>Resistance to blade increased by 5%</span><br/>
 +
<span style='color:#60A0FF'>Resistance to impact increased by 5%</span><br/>
 +
<span style='color:#60A0FF'>Resistance to pierce increased by 5%</span><br/>
 +
<span style='color:purple'>20% increased damage with violent beatdown (requires [[#Violent Mage's Armour_.E2.80.93_armour|Violent Mage's Armour]])</span><br/>
 +
<br/>
 +
=== Violent Mage's Staff &ndash; staff ===
 +
<span style='color:#808080'><i>He was not a bad mage, but he enjoyed hitting enemies with hard objects a bit too much.</i></span><br/>
 +
<span style='color:green'>20% more attacks</span><br/>
 +
<span style='color:#60A0FF'>Spells suck 1 health from targets with each hit</span><br/>
 +
<span style='color:purple'>New ability: firecast (requires the two other Violent Mage's items)</span><br/>
 
<br/>
 
<br/>
 
=== Virtual Void &ndash; helm ===
 
=== Virtual Void &ndash; helm ===
Line 2,806: Line 3,162:
 
=== Warheart &ndash; craftable as any armour ===
 
=== Warheart &ndash; craftable as any armour ===
 
<span style='color:#808080'><i>This will please my war loving heart.</i></span><br/>
 
<span style='color:#808080'><i>This will please my war loving heart.</i></span><br/>
<span style='color:#60A0FF'>Increases physical resistances by 15%</span><br/>
+
<span style='color:#60A0FF'>Increases physical resistances by 25%</span><br/>
 
<span style='color:green'>1 more attacks</span><br/>
 
<span style='color:green'>1 more attacks</span><br/>
 
<span style='color:#60A0FF'>5% chance to strike a devastating blow</span><br/>
 
<span style='color:#60A0FF'>5% chance to strike a devastating blow</span><br/>
Line 2,872: Line 3,228:
 
<span style='color:#60A0FF'>New ability: [[LotI_Abilities#Deathaura_.E2.80.93_heals|deathaura (8)]]</span><br/>
 
<span style='color:#60A0FF'>New ability: [[LotI_Abilities#Deathaura_.E2.80.93_heals|deathaura (8)]]</span><br/>
 
<span style='color:#60A0FF'>New ability: [[LotI_Abilities#despair (INTENSITY)_.E2.80.93_leadership|despair (10)]]</span><br/>
 
<span style='color:#60A0FF'>New ability: [[LotI_Abilities#despair (INTENSITY)_.E2.80.93_leadership|despair (10)]]</span><br/>
 +
<br/>
 +
=== Wrath of the Pagan &ndash; mace ===
 +
<span style='color:#808080'><i>Law or chaos? That is just a point of view not everyone shares.</i></span><br/>
 +
<span style='color:green'>Damage increased by 50% (in EASY difficulty), 40% (in MEDIUM difficulty), 30% (in HARD difficulty)</span><br/>
 +
<span style='color:green'>30% more attacks</span><br/>
 +
<span style='color:green'>New weapon special: marksman</span><br/>
 +
<span style='color:green'>New weapon special: [[LotI_Abilities#chaotic and lawful_.E2.80.93_damage|chaotic and lawful]]</span><br/>
 +
<span style='color:#60A0FF'>Resistance to blade increased by 10%</span><br/>
 
<br/>
 
<br/>
 
=== Wrath of the Pagan &ndash; mace ===
 
=== Wrath of the Pagan &ndash; mace ===
Line 2,887: Line 3,251:
 
=== Wretched Defiler &ndash; craftable as any weapon ===
 
=== Wretched Defiler &ndash; craftable as any weapon ===
 
<span style='color:#808080'><i>Minimise your casualties, even at the cost of defiling corpses.</i></span><br/>
 
<span style='color:#808080'><i>Minimise your casualties, even at the cost of defiling corpses.</i></span><br/>
<span style='color:green'>Damage increased by 30%</span><br/>
+
<span style='color:green'>Damage increased by 25%</span><br/>
 
<span style='color:green'>New weapon special: [[LotI_Abilities#plague (LANGUAGE_TYPE)_.E2.80.93_plague|plague (Soulless)]]</span><br/>
 
<span style='color:green'>New weapon special: [[LotI_Abilities#plague (LANGUAGE_TYPE)_.E2.80.93_plague|plague (Soulless)]]</span><br/>
 
<span style='color:green'>Increases all magical damages by 10%</span><br/>
 
<span style='color:green'>Increases all magical damages by 10%</span><br/>
 +
<span style='color:#60A0FF'>Resistance to arcane increased by 25%</span><br/>
 
<span style='color:#000080'>Gems needed for crafting: 2 Topazes, 2 Opals and 1 Pearl</span><br/>
 
<span style='color:#000080'>Gems needed for crafting: 2 Topazes, 2 Opals and 1 Pearl</span><br/>
 
<br/>
 
<br/>

Revision as of 22:12, 18 September 2021

This is an auto-generated wiki page listing all the items currently available in the campaign "Legend of the Invincibles". This was generated at Sat Sep 18 18:06:08 2021 using version 3.2.6d of LotI and version 0.3.5 of the generation script. As this is auto-generated, DO NOT EDIT THIS PAGE. Instead, create a new issue at https://github.com/matsjoyce/LotIWikiGen/issues/new and the script will be adjusted.

Other LotI-related wiki pages:

Contents

100 gold – gold

Why conquer when you can buy?
100 gold

200 gold – gold

Money will not buy you anything. It is you who has to buy it for money.
200 gold

50 gold – gold

Money is more powerful than magic.
50 gold

Absence of Purpose and Meaning – staff

Do not look for the meaning of this. There is none.
Damage increased by 4
Sucks 1 health from targets with each hit
Spells suck 1 (in EASY difficulty) health from targets with each hit
Enemy resistances to pierce decreased by 20%
Increases all magical damages by 20%
New ability: submerge

Acantha's Cloak – cloak

She was forced to abandon politics and care about children. She indoctrinated them with evil.
New weapon special: poison
Chance to get hit decreased by 10%

Aevyn's Wrath – sword

I cannot quite figure out how to use this thing.
Damage decreased by 20% (in EASY difficulty), 30% (in MEDIUM difficulty), 40% (in HARD difficulty)
Sucks 1 health from targets with each hit
New weapon special: anger
New weapon special: horrid
New ability: despair (10)

Al-Fuṣūl wa al-ghāyāt – limited

They would not have accepted a spoken lie, but whips were raised to strike them, traditions were brought to them.
10% to arcane resistance (requires Theophrastus Redivivus)
New ability: frail tide (10) (requires Treatise of the Three Impostors)

Amethyst – gem

These purple precious stones always attracted people for their massive magical power. However, its use as decoration by those without any knowledge of magic is widespread.

Amulet of Lich's Bane – amulet

Learn what the enemy will use against you and prepare yourself for it.
Resistance to cold increased by 20%
Resistance to arcane increased by 20%

Amulet of Reason – amulet

The world is much better without magic.
Resistance to fire increased by 20%
Resistance to cold increased by 20%
Resistance to arcane increased by 10%

Amulet of Shiva – amulet

All shall bow down to the Destroyer.
Damage increased by 3
Increases all magical damages by 10%
Resistance to fire increased by 20%
Resistance to cold increased by 15%

Amulet of the Last Guide – amulet

Death itself is not evil. Imagine yourself torn to shreds and rotting and having to feel the pain.
1 more attacks
Resistance to blade increased by 3%
Resistance to impact increased by 3%
Resistance to pierce increased by 3%
Resistance to fire increased by 3%
Resistance to cold increased by 3%
Resistance to arcane increased by 3%
+12 to hitpoints (requires Cloak of the Pale Rider)
5% to all resistances (requires Angel of Death's Ring)

Amulet of Twilight – amulet

When the day and night mix, unique powers appear.
Damage increased by 40%
Increases all magical damages by 30%
Resistance to fire increased by 10%
Sets alignment to liminal

Ancient Armour – armour

Our ancestors were very strong if they could carry this around and run in it.
Increases physical resistances by 22%
2 fewer movement points

Ancient Armour of the Power of the Ancients – armour

The Ancients knew that imbuing armours with ancient power will make even the most ancient armour useful.
Increases physical resistances by 22%
Damage increased by 15%
Damage increased by 2
Increases all magical damages by 8%
2 fewer movement points

Ancient Armour of the Power of the Ancients – armour

The Ancients knew that imbuing armours with ancient power will make even the most ancient armour useful.
Increases physical resistances by 22%
Damage increased by 15%
Damage increased by 2
Increases all magical damages by 15%
2 fewer movement points

Angel of Death's Ring – ring

Death is the end, but sometimes an end is needed.
Damage increased by 2
Resistance to fire increased by 7%
Resistance to cold increased by 7%
Resistance to arcane increased by 7%
+12 to hitpoints (requires Cloak of the Pale Rider)
5% to all resistances (requires Amulet of the Last Guide)

Anger – craftable as any weapon

If we were not born to rage, why would we have the ability to rage then?
Damage increased by 30%
30% more attacks
New weapon special: anger
Resistance to fire increased by 10%
Resistance to arcane increased by 10%
Gems needed for crafting: 2 Obsidians, 1 Opal, 3 Rubies and 1 Emerald

Apricity – helm

In winter, the burning sun is actually enjoyable.
Increases physical resistances by 10%
Resistance to cold increased by 20%
1 more movement points

Archer's Leather Armour – armour

Better do not let enemies anywhere near you when wearing this.
Increases physical resistances by 10%

Armour of the King – armour

King's armour protected the usurper, but it did not suffice to prevent wizards from revolting.
Increases physical resistances by 22%
Resistance to fire increased by 5%
Resistance to cold increased by 5%
2 fewer movement points
Movement costs on hills set to 1
Movement costs on mountains set to 1
New Ability: warlord's rule (requires Sceptre of the King)
1 more movement point (requires Crown of the King)
4 more hitpoints per level (requires Ring of the King)

Ascent – amulet

Wizards do not need manual skills.
Damage decreased by 65% (in EASY difficulty), 75% (in MEDIUM difficulty), 85% (in HARD difficulty)
Increases all magical damages by 50% (in EASY difficulty), 45% (in MEDIUM difficulty), 40% (in HARD difficulty)

Ashes of Dead Suns – staff

Things that destroy stars can destroy anything. According to one of a thousand hypotheses.
15% chance to strike a devastating blow
Enemy resistances to fire decreased by 10%
Increases all magical damages by 25%
Resistance to fire increased by 10%

Avenging Fire – sword

Burn! Let the hair catch fire and help the skin burn. Ignite the skin and help the flesh burn.
Sets damage type to fire
Enemy resistances to fire decreased by 10%
Resistance to fire increased by 10%
New ability: flaming radiance

Axe of Perun – axe

Perun's axe smote the wicked with thundering rage.
Damage increased by 55% (in EASY difficulty), 35% (in MEDIUM difficulty), 15% (in HARD difficulty)
25% more attacks
Sets damage type to fire
Enemy resistances to fire decreased by 10%
New weapon special: slow
Increases all magical damages by 15%
Resistance to fire increased by 20%

Ballista – xbow

Are you sure that thing is meant to be hand-held?
Damage increased by 120% (in EASY difficulty), 100% (in MEDIUM difficulty), 80% (in HARD difficulty)

Ballista – xbow

Are you sure that thing is meant to be hand-held?
Damage increased by 120% (in EASY difficulty), 100% (in MEDIUM difficulty), 80% (in HARD difficulty)

Balls of Steel – sling

You will need courage in this cruel world.
Damage increased by 20%
Resistance to impact increased by 10%
16 more hitpoints per level

Barbaric Glory – axe

Abandon the order, attack them randomly when unprepared.
Increases physical resistances by 10%
Damage increased by 60% (in EASY difficulty), 45% (in MEDIUM difficulty), 30% (in HARD difficulty)
Sucks 1 health from targets with each hit
Resistance to arcane increased by 10%
Sets alignment to chaotic

Bean Shooter – thunderstick

Put there raw beans instead of a bullet, it will hit so many enemies.
Damage increased by 3
Sucks 1 health from targets with each hit
New weapon special: cone

Beelzebub's Hammer – mace

Where is Bruce gone?
Damage increased by 10% (in EASY difficulty), 25% (in MEDIUM difficulty), 40% (in HARD difficulty)
New weapon special: lord of the flies
Resistance to blade increased by 15%

Beyond Death – armour

Death can be temporary.
Increases physical resistances by 10%
Resistance to blade increased by 25%
Resistance to impact decreased by 10%
Resistance to pierce increased by 40%
Resistance to fire decreased by 10%
Resistance to cold increased by 40%
Resistance to arcane decreased by 25%

Beyond the Grasp of Men – cloak

Fast, evasive and seeing further than most. No man shall catch the unreachable.
Chance to get hit decreased by 15%
1 more movement points

Black Pearl – gem

Black pearls are legendarily rare and powerful items, investigated because of its powers reaching beyond the borders of standard magic.

Black Raptor – xbow

Birds look upwards to avoid eagles. They should look down to avoid hunters.
Decreases physical resistances by 20%
Damage increased by 60%
30% more attacks
New weapon special: marksman
1 more movement points

Black Widow – amulet

That horrid thing corrupts the very air around us!
New weapon special: poison
Resistance to blade increased by 15%
Resistance to pierce increased by 10%
New ability: dark aura

Blackened Cloak – cloak

Under black skies, people start losing faith that the sun will ever rise.
Resistance to fire increased by 10%
Resistance to cold increased by 10%
New ability: despair (20)

Blade Juggler – knife

He threw a dozen knives into the air, catching and throwing them one by one.
Damage decreased by 25%
100% (in EASY difficulty), 85% (in MEDIUM difficulty), 70% (in HARD difficulty) more attacks
Sets damage type to cold
Chance to get hit decreased by 5%
Resistance to blade increased by 5%

Blade of Turisas – sword

Every nation had its god of war. Or was it just one with many names?
Damage increased by 50% (in EASY difficulty), 35% (in MEDIUM difficulty), 20% (in HARD difficulty)
Resistance to blade increased by 10%
Resistance to pierce increased by 10%

Blood Revenge – craftable as any armour

If you go spilling blood, make sure it is not your blood that would end up spilled.
Increases physical resistances by 15%
Damage increased by 35% (in EASY difficulty), 30% (in MEDIUM difficulty), 25% (in HARD difficulty)
Resistance to blade increased by 5%
Resistance to pierce increased by 5%
Resistance to arcane increased by 10%
New ability: retribution
Gems needed for crafting: 3 Obsidians, 1 Topaz, 3 Opals, 4 Pearls and 1 Diamond

Blooddrunk Beast – claws

Drink blood, it will keep you going in this hostile environment.
Sucks 2 health from targets with each hit
Resistance to arcane increased by 10%
1 more movement points

Bloodsucker's Potion – potion

All this blood. It is yours. You will drink it. You will guzzle it. You will choke on it. You will drown in it.
New weapon special (ranged attacks only): drain
New ability: blood drinking

Blue orb of dragonflame – limited

'Have you ever seen something like this?' 'No, I will never see anything like this.'
2 more attacks
Sets damage type to fire
Resistance to fire increased by 30%

Bones of Steel – boots

A magical device with no detected magical activity.
Increases physical resistances by 10%
Resistance to impact increased by 20%
1 fewer movement points
2 to base damage (requires Hydraulic Core)

Book of Courage – limited

Daniel was looking for this book. But it was in a dark corner.
Unit becomes fearless

Book of Fireballs – limited

Burn, incinerate, scorch, see your foes turn to ash.
New advancements: Casting fireballs, from basic casting to explosive damages

Book of Herbal Tinctures and Malignancies – limited

Like real cures are not needed to get payment for healing, real poison is not needed to harm.
New advancements: Poisons and cures

Book of Magical Swordplay – limited

It is not strength or motivation that makes a great warrior. It is the skill.
New advancements: Fencing techniques, offensive and also defensive

Boots of Evanescence – boots

Now you see me. Now you don't.
Increases physical resistances by 5%
Resistance to arcane decreased by 10%
New ability: teleport

Boots of Fleeing – boots

I hit you and hide in the masses. You will never learn who hit you.
Increases physical resistances by 7%
New ability: penetrates

Boots of Foolish Fighters – boots

Run fast, hit hard.
Increases physical resistances by 5%
Resistance to fire increased by 5%
1 more movement points

Bow of Many Arrows – bow

There must be a thousand archers over there, but I see only one!
40% (in EASY difficulty), 30% (in MEDIUM difficulty), 20% (in HARD difficulty) more attacks
New weapon special: cleave
Resistance to pierce increased by 10%

Bow of Plagiarism – bow

You have learned something? Well, it will be helpful to me.
25% more attacks
Sucks 1 health from targets with each hit
New weapon special: mind raid

Bow of the Cantor – bow

Now I shall teach you how to hit the bull's eye. Stay close while I am talking.
Damage increased by 30%
New weapon special: marksman
Increases all magical damages by 10%
New ability: cantor

Brawler's Triumph – gauntlets

It protects well... but not as much from punches.
Increases physical resistances by 5%
Resistance to blade increased by 10%
Resistance to impact increased by 5%
Resistance to pierce increased by 10%

Brightslash – sword

He came like a shining star, allied with the sun, he smote the villains, and saved the righteous.
Damage increased by 50% (in EASY difficulty), 35% (in MEDIUM difficulty), 20% (in HARD difficulty)
New ability: absorbs (2)
New ability: cures
New ability: regenerates (16)

Bringer of Fragility – axe

How can a weapon and armour this heavy be so ineffective?!
Sucks 1 health from targets with each hit
New ability: conviction (15)
New ability: despair (10)

Caeordwyccywyrin's Spear – spear

Whose spear is this?
Damage increased by 4
40% more attacks
Chance to get hit decreased by 5%
1 more movement points

Chaos – craftable as any armour

What had the creator of this in mind when he was designing?
Increases physical resistances by 20%
1 more attacks
Increases all magical damages by 10%
Movement costs on frozen lands set to 1
New ability: skirmisher
1 more movement points
Gems needed for crafting: 1 Obsidian, 2 Topazes, 1 Opal, 1 Diamond, 4 Emeralds, 2 Sapphires and 1 Black Pearl

Chaosbringer – dagger

Do you like order? Shame that I do not.
40% more attacks
Sucks 1 (in EASY difficulty) health from targets with each hit
New weapon special: misanthropia
New weapon special: misnania
New weapon special: misdryadia

Chilling Touch – gauntlets

Unnatural clouds of dust can come and cover the sun. No heat will come and summer crops will be touched by chill.
Increases physical resistances by 10%
Damage decreased by 3
Resistance to fire increased by 10%
Resistance to cold increased by 15%
New ability: freezing aura (requires Heart of Ice)
+1 base damage (requires Iced Boots)

Chu-ko-nu – xbow

Do you even reload that thing?
Damage increased by 15%
55% more attacks
New weapon special: marksman

Claymore – sword

I am done with you, go away!
Damage increased by 10%
Damage increased by 2
New weapon special: knockback

Cloak of Burning Retribution – cloak

You spat on the ground at my feet? I will set your house on fire!
Resistance to fire increased by 15%
New ability: retribution

Cloak of Koschei – cloak

Koschei made it so far on the path of immortality, yet one silly mistake happened to be fatal.
New weapon special: plague (melee attacks only)
Increases all magical damages by 20%
Resistance to blade increased by 5%
Resistance to pierce increased by 5%
Resistance to arcane decreased by 10%
New ability: Absorbs (1) (requires Koschei's Journal)

Cloak of the Assassin leader – cloak

I care not if you are assassins or not, when you are around me, you will attack my way.
Decreases physical resistances by 20%
New weapon special: backstab
Chance to get hit decreased by 10%
Resistance to arcane increased by 10%
New ability: murderous presence

Cloak of the Pale Rider – cloak

Do not fear death if it is not near you.
Damage increased by 10%
Resistance to blade increased by 10%
Resistance to impact increased by 10%
Resistance to pierce increased by 20%
+12 to hitpoints (requires Angel of Death's Ring)
5% to all resistances (requires Amulet of the Last Guide)

Colossally Colossal Arch-Devilish Blade of Universal Annihilation – sword

Forged by the Paladin of Golden Glory with the Hammer of Eternal Magic.
Damage increased by 70% (in EASY difficulty), 50% (in MEDIUM difficulty), 30% (in HARD difficulty)
Enemy resistances to blade decreased by 10%
Increases all magical damages by 10%
New ability: aura of power

Corpsegrinder – spear

Mutilating dead enemies makes you forget your woes.
Damage increased by 30%
Resistance to cold increased by 10%
New ability: evisceration

Coward's Bow – bow

I am using a bow because I hate being hit. I even have a bow made specially for me.
Increases physical resistances by 15%
Sucks 1 health from targets with each hit
Resistance to fire increased by 5%
Resistance to cold increased by 5%
Resistance to arcane increased by 5%

Crapsack World – amulet

'Oh, almighty god, why did you create this world?' 'It was not me. I have a perfect alibi, by the way.'
Increases physical resistances by 10%
Damage increased by 15%
Damage increased by 2
Resistance to fire increased by 10%
Resistance to cold increased by 10%
Resistance to arcane increased by 10%
1 more movement points

Creepy Potion – potion

If you hear me better fear me, if you see me better flee me.
New ability: conviction (20)
New ability: despair (20)

Crown of the King – helm

The masses obeyed the one who had the crown. Whoever it was.
Increases physical resistances by 5%
Increases all magical damages by 15%
New Ability: cantor (requires Ring of the King)
+1 to base attacks (requires Armour of the King)
1 more movement point (requires Sceptre of the King)

Crushing Walk – boots

Sometimes I am not looking where I step and the casualties can be significant.
Increases physical resistances by 15%
Sets damage type to impact
1 fewer movement points

Cunctator's Armour – armour

Enemies were bored to death when Cunctator finally attacked.
Increases physical resistances by 22%
2 fewer movement points
New ability: shield (40)
New ability: antisocial
5% to all resistances (requires Cunctator's Sword)
5% to all resistances (requires Cunctator's Helmet)

Cunctator's Helmet – helm

If you command Cunctator to attack immediately, he will not obey.
Increases physical resistances by 25%
Damage decreased by 10% (in EASY difficulty), 20% (in MEDIUM difficulty), 30% (in HARD difficulty)
New ability: despair (15)
New ability: careful (10) (requires Cunctator's Sword)
New ability: 10% to physical resistances (requires Cunctator's Armour)

Cunctator's sword – sword

Nobody wanted to face Cunctator. He never fought when you wanted to fight him.
Increases physical resistances by 10%
Damage decreased by 30% (in EASY difficulty), 40% (in MEDIUM difficulty), 50% (in HARD difficulty)
New weapon special: slow
New weapon special: explosive slow
New weapon special: hit and run
New melee weapon special: struggle (requires Cunctator's Armour)
5% to all magical resistances (requires Cunctator's Helmet)

Cursed Memories – staff

Every hero suffers from horrors of the past. Only a few can have their enemies suffer from them instead.
Damage increased by 7 (in EASY difficulty), 6 (in MEDIUM difficulty), 5 (in HARD difficulty)
New weapon special: horrid
Increases all magical damages by 40% (in EASY difficulty), 35% (in MEDIUM difficulty), 30% (in HARD difficulty)

Dagger of Craving – dagger

Does this make you feel some sort of... bloodlust?
Damage increased by 20%
Resistance to arcane decreased by 10%
New ability: aura of hunger

Dagger of Shielding – dagger

He survived a thousand knife fights. Not because of his bravery.
Increases physical resistances by 10%
Damage increased by 20%
New weapon special: poison
Chance to get hit decreased by 10%

Dagger of Sicarii – dagger

An oppressed nation will find a way to have its revenge.
Damage increased by 50% (in EASY difficulty), 20% (in MEDIUM difficulty), -10% (in HARD difficulty)
25% more attacks
Spells suck 1 health from targets with each hit
New weapon special: poison
New weapon special: uber backstab
Increases all magical damages by 10%
New ability: darkens
New ability: nightstalk

Dagger of Surprises – dagger

One stab to rule them all.
25% more attacks
Merges attacks
New weapon special: backstab
Resistance to cold increased by 10%

Dark Gloves of Destruction – gauntlets

Surviving warriors have learned that healing while fighting is necessary for survival.
Increases physical resistances by 5%
Sucks 1 health from targets with each hit
Resistance to arcane increased by 15%
+1 base damage (requires Dark Sword of Destruction)
+1 base damage (requires Dark Helm of Destruction)

Dark Helm of Destruction – helm

Deadly warriors wear even offensive armour.
Increases physical resistances by 5%
1 more attacks
+1 base damage (requires Dark Sword of Destruction)
+1 base damage (requires Dark Gloves of Destruction)

Dark Sarcasm – armour

You missed! You cannot even hit me! Hahahaha! I feel so good to see you fail, loser!
Increases physical resistances by 10%
Chance to get hit decreased by 10%
New ability: mockery

Dark Sword of Destruction – sword

Real warriors know that their opponents will get heavy armours and prepare for it.
Damage increased by 50%
Sets damage type to cold
5% chance to strike a devastating blow
+1 to base attacks (requires Dark Helm of Destruction)
+1 to base attacks (requires Dark Gloves of Destruction)

Dazzling Ring – ring

You were born to die blind.
New weapon special: dazzle
Chance to get hit decreased by 5%
Resistance to pierce increased by 10%

Dead End Road – staff

You will walk away from a necromancer fight. That does not imply that you will survive.
Damage increased by 25%
New weapon special: greater infect
Increases all magical damages by 25%

Deathblade Inheritance – axe

It might not hit hard, but it will bring you reinforcements.
40% (in EASY difficulty), 35% (in MEDIUM difficulty), 30% (in HARD difficulty) more attacks
Sets damage type to blade
New weapon special: plague (Deathblade)
Chance to get hit decreased by 5%

Deathwhirl – sword

Swarm him so that he would not get to me! Oh, dammit...
Damage increased by 50% (in EASY difficulty), 40% (in MEDIUM difficulty), 30% (in HARD difficulty)
Chance to get hit decreased by 5%
Resistance to blade increased by 5%
New ability: penetrates
1 more movement points

Defender of the Faith – armour

We shall clear the world of this filth!
Increases physical resistances by 20%
Enemy resistances to arcane decreased by 15%
1 more movement points

Defensive Stance – craftable as any armour

A good defence is the best offence.
Increases physical resistances by 20% (in EASY difficulty), 15% (in MEDIUM difficulty), 10% (in HARD difficulty)
Resistance to fire increased by 10%
Resistance to cold increased by 10%
New ability: steadfast
2 fewer movement points
Gems needed for crafting: 3 Obsidians and 2 Topazes

Deflector of Light – craftable as any armour

Drive all light away and enjoy the darkness.
Increases physical resistances by 20%
Chance to get hit decreased by 10%
New ability: darkens severely
Sets alignment to chaotic
Gems needed for crafting: 4 Obsidians, 2 Topazes, 1 Opal, 3 Diamonds, 1 Ruby and 1 Emerald

Demon Core – amulet

If you awaken it, foul light will ravage flesh.
Sucks 1 health from targets with each hit
Spells suck 1 (in EASY difficulty) health from targets with each hit
Resistance to cold increased by 10%
Resistance to arcane increased by 10%
New ability: radiation

Despicable Heroism – mace

Your deeds are revered, but the way you do them is damned.
Damage decreased by 40% (in EASY difficulty), 50% (in MEDIUM difficulty), 55% (in HARD difficulty)
New weapon special: plague (Revenant)
Increases all magical damages by 10%
Resistance to arcane decreased by 5%

Despicable Heroism – mace

Your deeds are revered, but the way you do them is damned.
Damage decreased by 20% (in EASY difficulty), 30% (in MEDIUM difficulty), 40% (in HARD difficulty)
New weapon special: plague (Revenant)
Increases all magical damages by 10%
Resistance to arcane decreased by 5%

Diadem of the Dark Headmaster – helm

He presides. He protects. He teaches. He attacks.
Increases physical resistances by 10%
Spells suck 1 health from targets with each hit
Enemy resistances to cold decreased by 10%
Enemy resistances to arcane decreased by 10%

Diamond – gem

This colourless precious stone is known to be the hardest mineral, but it is too fragile to be used in weapons or armour as a hard material. However, it very useful due to its magical properties.

Dominion – craftable as any weapon

Obey.
Damage increased by 40% (in EASY difficulty), 20% (in MEDIUM difficulty), 0% (in HARD difficulty)
New weapon special: mind raid
Increases all magical damages by 10%
Resistance to fire increased by 15%
Resistance to cold increased by 15%
Resistance to arcane increased by 15%
Gems needed for crafting: 1 Obsidian, 2 Opals, 1 Pearl, 2 Emeralds and 1 Amethyst

Doombringer – sword

Hitting the enemy hard is not crucial. You have to make sure that you will not get killed when he hits you.
Damage increased by 70% (in EASY difficulty), 50% (in MEDIUM difficulty), 30% (in HARD difficulty)
20% more attacks
Sucks 1 health from targets with each hit
New weapon special: slow
New weapon special: disintegrate
Resistance to blade increased by 10%

Doombringer – sword

Hitting the enemy hard is not crucial. You have to make sure that you will not get killed when he hits you.
Damage increased by 70% (in EASY difficulty), 50% (in MEDIUM difficulty), 30% (in HARD difficulty)
20% more attacks
Sucks 1 health from targets with each hit
New weapon special: slow
New weapon special: disintegrate
Resistance to blade increased by 10%

Doomsday Machine – xbow

To spread doom, you need proper tools.
Damage increased by 50% (in EASY difficulty), 40% (in MEDIUM difficulty), 30% (in HARD difficulty)
25% more attacks
Enemy resistances to pierce decreased by 10%
New weapon special: shockwave
Increases all magical damages by 15%

Dragon Claw – sword

Claws of dragons have no unusual magical properties, but they cut so well.
Damage increased by 30%
Damage increased by 2
30% more attacks

Dragonslayer – bow

He killed dragons with his legendary bow, but he was no match for saurians.
Damage increased by 35%
25% more attacks
New weapon special: misdraconia
Resistance to blade increased by 15%
Resistance to fire increased by 20%

Draingloves – gauntlets

You hit, you heal. I hit, you heal. But can you heal enough?
Increases physical resistances by 5%
Sucks 1 health from targets with each hit
Spells suck 1 health from targets with each hit
Increases all magical damages by 5%
New ability: absorbs (1)

Dugi's Ward – craftable as any armour

Metal is the best, especially if it's heavy enough.
Increases physical resistances by 30%
Damage increased by 15%
1 more attacks
Increases all magical damages by 15%
Resistance to blade increased by 10%
Resistance to impact increased by 10%
Resistance to pierce increased by 10%
Resistance to fire increased by 10%
Resistance to cold increased by 10%
Resistance to arcane increased by 10%
New ability: absorbs (3)
Gems needed for crafting: 2 Obsidians, 2 Topazes, 2 Opals, 2 Pearls, 2 Diamonds, 2 Rubies, 4 Emeralds, 4 Amethysts, 4 Sapphires and 4 Black Pearls

Dugi's Wrath – craftable as any weapon

The probability that somebody will get this is quite low, maybe some of my assumptions were wrong.
Increases physical resistances by 15%
Damage increased by 70% (in EASY difficulty), 50% (in MEDIUM difficulty), 30% (in HARD difficulty)
30% more attacks
Spells suck 2 health from targets with each hit
15% chance to strike a devastating blow
New weapon special: leech
New weapon special: berserk
New weapon special: charge
Chance to get hit decreased by 10%
New ability: radiating insanity
New ability: warlord's rule
New ability: wrath
Gems needed for crafting: 3 Obsidians, 3 Topazes, 3 Opals, 3 Pearls, 3 Diamonds, 10 Rubies, 10 Emeralds, 10 Amethysts, 10 Sapphires and 10 Black Pearls

Dying Dreams – craftable as any armour

Have you ever dreamed of defeating me? Feel your weakness and see me recovering from everything.
Increases physical resistances by 15%
1 more attacks
Sucks 1 health from targets with each hit
New ability: leech
New ability: despair (15)
Gems needed for crafting: 3 Obsidians, 2 Topazes, 2 Diamonds, 3 Rubies and 1 Emerald

Eidolon's Armour – armour

Clothes, masks and cosmetics helped him conceal his etherealness, his defeat of an undead army made him a nobleman.
Increases physical resistances by 10%
New ability: regenerates
4% to cold resistance (requires Eidolon's Ring)
3% to pierce resistance (requires Eidolon's Necklace)
4 to hitpoints (requires Eidolon's Mask)
1 to damage (requires Eidolon's Gauntlets)
1 to movement (requires Eidolon's Boots)
2% to arcane resistance (requires Eidolon's Coat)
New ability: Wrath (requires Eidolon's Sword)

Eidolon's Boots – boots

His champion in shining armour faced evils for centuries, often together with his children. The land became prosperous.
Increases physical resistances by 10%
New ability: skirmisher
4% to cold resistance (requires Eidolon's Ring)
3% to pierce resistance (requires Eidolon's Necklace)
3% to blade resistance (requires Eidolon's Armour)
4 to hitpoints (requires Eidolon's Mask)
1 to damage (requires Eidolon's Gauntlets)
2% to arcane resistance (requires Eidolon's Coat)
New ability: Wardrums (requires Eidolon's Sword)

Eidolon's Coat – cloak

He, a being of darkness, studied the art of white mages for generations. He learned the powers of light.
Increases all magical damages by 15%
New ability: cures
4% to cold resistance (requires Eidolon's Ring)
3% to pierce resistance (requires Eidolon's Necklace)
3% to blade resistance (requires Eidolon's Armour)
4 to hitpoints (requires Eidolon's Mask)
1 to damage (requires Eidolon's Gauntlets)
New ability: Absorbs (1) (requires Eidolon's Sword)

Eidolon's Gauntlets – gauntlets

He hired white mages to imbue a glorious warrior with their power. The warrior thought this power came from a god.
Increases physical resistances by 5%
Resistance to arcane increased by 20%
1 more movement points
4% to cold resistance (requires Eidolon's Ring)
3% to pierce resistance (requires Eidolon's Necklace)
3% to blade resistance (requires Eidolon's Armour)
4 to hitpoints (requires Eidolon's Mask)
1 to damage (requires Eidolon's Boots)
2% to arcane resistance (requires Eidolon's Coat)
New ability: Steals (requires Eidolon's Sword)

Eidolon's Mask – helm

His experience showed him that if dead are all around, people need a champion. Otherwise they fall without resistance.
Increases physical resistances by 5%
Chance to get hit decreased by 10%
4% to cold resistance (requires Eidolon's Ring)
3% to pierce resistance (requires Eidolon's Necklace)
3% to blade resistance (requires Eidolon's Armour)
1 to damage (requires Eidolon's Gauntlets)
2% to arcane resistance (requires Eidolon's Coat)
New ability: Mockery (requires Eidolon's Sword)

Eidolon's Necklace – amulet

He was ingenious enough to become something new, not a pack of bones but a spirit. An opaque one.
Resistance to blade increased by 10%
Resistance to pierce increased by 15%
Resistance to fire decreased by 10%
Resistance to cold increased by 20%
4% to cold resistance (requires Eidolon's Ring)
3% to blade resistance (requires Eidolon's Armour)
4 to hitpoints (requires Eidolon's Mask)
1 to damage (requires Eidolon's Gauntlets)
1 to movement (requires Eidolon's Boots)
2% to arcane resistance (requires Eidolon's Coat)
New ability: Frail Tide (15) (requires Eidolon's Sword)

Eidolon's Ring – ring

When he was old and dying, he remembered what he could from the days he loved a necromanceress.
Resistance to blade increased by 5%
Resistance to pierce increased by 10%
Resistance to cold increased by 20%
Resistance to arcane decreased by 10%
3% to pierce resistance (requires Eidolon's Necklace)
3% to blade resistance (requires Eidolon's Armour)
4 to hitpoints (requires Eidolon's Mask)
1 to damage (requires Eidolon's Gauntlets)
2% to arcane resistance (requires Eidolon's Coat)
New ability: Deathaura (8) (requires Eidolon's Sword)

Eidolon's Sword – sword

He could fuel his champion alone, as his powers of light and darkness amplified each other. He became an Eidolon.
Sets damage type to arcane
New weapon special: unholybane
New weapon special: leech
4% to cold resistance (requires Eidolon's Ring)
3% to pierce resistance (requires Eidolon's Necklace)
3% to blade resistance (requires Eidolon's Armour)
4 to hitpoints (requires Eidolon's Mask)
1 to damage (requires Eidolon's Gauntlets)
1 to movement (requires Eidolon's Boots)
2% to arcane resistance (requires Eidolon's Coat)

Elusive Boots – boots

Enemies are blocking the way? Who cares?
Increases physical resistances by 2%
Chance to get hit decreased by 5%
New ability: skirmisher

Emerald – gem

Diamonds tainted with copper salts are coloured green and possess huge magical power. However, it is uneasy to extract it.

Equality – craftable as any weapon

Even the weak can kill with this one.
Damage increased by 7 (in EASY difficulty), 6 (in MEDIUM difficulty), 5 (in HARD difficulty)
20% more attacks
Increases all magical damages by 15%
Gems needed for crafting: 3 Topazes and 2 Opals

Eternity's End – mace

Even lich lords cannot live forever.
Damage increased by 40% (in EASY difficulty), 30% (in MEDIUM difficulty), 20% (in HARD difficulty)
Sets damage type to arcane
Enemy resistances to blade decreased by 20%
Resistance to cold increased by 10%
Resistance to arcane increased by 20%

Executioner's Axe – axe

A good executioner kills with a single blow.
Merges attacks
Resistance to cold increased by 5%
Sets alignment to neutral

Explosionlance – spear

Take that away, we need to stay silent.
Damage increased by 30%
Damage increased by 1
New weapon special: extra damage (+5; impact)

Exterminator's Dagger – dagger

Slay the tyrant. Put an end to his wicked rule.
Damage increased by 20%
Sucks 1 health from targets with each hit
Increases all magical damages by 15%
2% to all resistances (requires Exterminator's Scythe)
2% to all resistances (requires Exterminator's Knives)
2% to all resistances (requires Exterminator's Ring)

Exterminator's Dagger – dagger

Slay the tyrant. Put an end to his wicked rule.
Damage increased by 20%
Sucks 1 health from targets with each hit
Increases all magical damages by 15%
2% to all resistances (requires Exterminator's Scythe)
2% to all resistances (requires Exterminator's Knives)
2% to all resistances (requires Exterminator's Ring)

Exterminator's Knives – knife

It may be hard to get close enough.
Damage increased by 40%
Sets damage type to cold
+1 to base ranged damage (requires Exterminator's Scythe)
16 more hitpoints (requires Exterminator's Dagger)
+1 to base attacks (requires Exterminator's Ring)

Exterminator's Knives – knife

It may be hard to get close enough.
Damage increased by 40%
Sets damage type to cold
+1 to base ranged damage (requires Exterminator's Scythe)
16 more hitpoints (requires Exterminator's Dagger)
+1 to base attacks (requires Exterminator's Ring)

Exterminator's Ring – ring

Hide from the revolution.
Damage increased by 1
Resistance to blade increased by 15%
+1 to base ranged damage (requires Exterminator's Scythe)
+1 to base ranged damage (requires Exterminator's Dagger)
2% to all resistances (requires Exterminator's Knives)

Exterminator's Ring – ring

Hide from the revolution.
Damage increased by 1
Resistance to blade increased by 15%
+1 to base ranged damage (requires Exterminator's Scythe)
+1 to base ranged damage (requires Exterminator's Dagger)
2% to all resistances (requires Exterminator's Knives)

Exterminator's Scythe – polearm

Victims' loyals look for revenge.
Damage increased by 30% (in EASY difficulty), 20% (in MEDIUM difficulty), 10% (in HARD difficulty)
35% more attacks
+1 to base damage (requires Exterminator's Dagger)
+1 to base damage (requires Exterminator's Knives)
+1 to base damage (requires Exterminator's Ring)

Exterminator's Scythe – polearm

Victims' loyals look for revenge.
Damage increased by 30% (in EASY difficulty), 20% (in MEDIUM difficulty), 10% (in HARD difficulty)
35% more attacks
+1 to base damage (requires Exterminator's Dagger)
+1 to base damage (requires Exterminator's Knives)
+1 to base damage (requires Exterminator's Ring)

False Paradise – helm

Their society was almost utopian. They grew lazy and weak and became an easy prey for invaders.
Increases physical resistances by 20%
New ability: regenerates (24)
3 (in EASY difficulty), 4 (in MEDIUM difficulty), 5 (in HARD difficulty) fewer movement points

Fiery Blood – gauntlets

Red is the fire. Red is the blood. I am not sure which of them is pouring.
Increases physical resistances by 5%
1 more attacks
Sets damage type to fire
Resistance to fire increased by 10%

Fine bow – bow

Precision is more important than anything else.
Damage increased by 50% (in EASY difficulty), 35% (in MEDIUM difficulty), 20% (in HARD difficulty)
30% more attacks
New weapon special: focused
Resistance to cold increased by 10%

Fire-Forged Friend – potion

'I make my friends with hammer and anvil.' -Pygmaliophaestus
Increases physical resistances by 50%
4 fewer movement points

Fist of Anarchy – mace

Rebirth through devastation, freedom through bloodshed.
60% (in EASY difficulty), 50% (in MEDIUM difficulty), 40% (in HARD difficulty) more attacks
10% chance to strike a devastating blow
New weapon special: anarchy

Fit for Speed – boots

The best runners are too thin to fight.
Damage decreased by 70% (in EASY difficulty), 80% (in MEDIUM difficulty), 90% (in HARD difficulty)
4 more movement points

Flaming Sword – sword

If you need to fight ghosts, good steel is not enough.
Damage increased by 7
Sets damage type to fire
Resistance to fire increased by 10%

Fleshrending Scourge – mace

Do not run away from me. I will catch you anyway.
Damage increased by 60% (in EASY difficulty), 40% (in MEDIUM difficulty), 20% (in HARD difficulty)
20% more attacks
Sucks 1 health from targets with each hit
Enemy resistances to impact decreased by 10%
2 more movement points

Flying Boots – boots

He could run through caves and hills like on a plain road. He could even walk on water.
Increases physical resistances by 7%
Resistance to arcane increased by 10%
Movement costs through forests set to 1
Movement costs on frozen lands set to 1
Movement costs on flat terrains set to 1
Movement costs through dark caves set to 1
Movement costs through mushroom groves set to 1
Movement costs through villages set to 1
Movement costs through castles set to 1
Movement costs in shallow waters set to 1
Movement costs on coastal reefs set to 1
Movement costs in deep waters set to 1
Movement costs through swampy places set to 1
Movement costs on hills set to 1
Movement costs across sands set to 1

Forestburner – craftable as any weapon

Sarah always preferred money over pristine nature.
Damage increased by 40% (in EASY difficulty), 30% (in MEDIUM difficulty), 20% (in HARD difficulty)
New weapon special: misdryadia
Increases all magical damages by 15%
Resistance to blade increased by 15%
Resistance to pierce increased by 15%
New attack: fireball (13 - 4, fire)
Gems needed for crafting: 1 Obsidian, 1 Opal, 4 Rubies and 1 Amethyst

Foul Potion – potion

It helps us greatly, but its user pays a great price.
New ability: unholy hunger

Fowleri's Chopper – axe

He broke her heart. No, wait, not heart, sanity. He broke her sanity.
Increases physical resistances by 10%
Damage increased by 15% (in EASY difficulty), 5% (in MEDIUM difficulty), -5% (in HARD difficulty)
Increases all magical damages by 10%
Chance to get hit decreased by 5%
New ability: wrath
New ability: retribution
1 more movement points

Frozen Locket – amulet

Frozen memories shall thaw and redeem.
Increases all magical damages by 10%
Resistance to cold increased by 15%
New ability: freezing aura

Glitch Item – limited

Everything can fail. Regardless of the amount of polishing done.
New obligation: Report this bug on the forums

Gloombringer – craftable as any weapon

One side wins, the other side loses. Both sides' widows weep.
Damage increased by 80% (in EASY difficulty), 50% (in MEDIUM difficulty), 20% (in HARD difficulty)
30% more attacks
New weapon special: poison
Chance to get hit decreased by 10%
Resistance to pierce increased by 10%
Gems needed for crafting: 2 Obsidians, 1 Topaz, 1 Ruby, 4 Emeralds and 1 Amethyst

Glowing Flight – knife

The pragmatic baron sent an assassin to kill a necromancer. It was not a bad idea.
Damage increased by 40%
40% more attacks
Sets damage type to arcane
Resistance to arcane increased by 10%

Glowing Flight – knife

The pragmatic baron sent an assassin to kill a necromancer. It was not a bad idea.
Damage increased by 40%
40% more attacks
Sets damage type to arcane
Resistance to arcane increased by 10%

Godsmasher – mace

'With this beast, I can kill even a god!' 'Crunch, munch,... burp. Anybody else thinks that it can kill dragons too?'
Damage increased by 70% (in EASY difficulty), 50% (in MEDIUM difficulty), 30% (in HARD difficulty)
20% more attacks
10% chance to strike a devastating blow
Enemy resistances to impact decreased by 20%
New weapon special: leech

Godsmasher – mace

'With this beast, I can kill even a god!' 'Crunch, munch,... burp. Anybody else thinks that it can kill dragons too?'
Damage increased by 70% (in EASY difficulty), 50% (in MEDIUM difficulty), 30% (in HARD difficulty)
20% more attacks
10% chance to strike a devastating blow
Enemy resistances to impact decreased by 20%
New weapon special: leech

Greater Guardsman's Leather Armour – armour

A good guardsman never yields.
Increases physical resistances by 10%
New ability: unyielding

Greater Healing Potion – potion

This can heal almost anyone, find the one who brewed it!
This unit is completely restored, including statuses, moves and attacks.

Grim Trigger – gauntlets

If someone throws stones at you, make an example out of him and no one will ever dare again.
Increases physical resistances by 10%
New ability: triggerable

Guardsman's Leather Armour – armour

Loyalty will protect you like an expensive armour.
Increases physical resistances by 10%
New ability: steadfast

Guerrilla – craftable as any weapon

Fight when you choose to fight, hide when you are hunted.
Damage increased by 2
New weapon special: hit and run
New ability: concealment
2 more movement points
Gems needed for crafting: 1 Obsidian, 1 Topaz, 1 Opal, 1 Pearl, 1 Diamond, 2 Emeralds and 1 Sapphire

Guide to Lycanthropy – limited

Search your memories and find the monster you are.
New advancements: Abilities that allow a transformation into powerful animal forms

Gvødgührvoḧzzorghkuz – mace

Ürhrabgzubruprÿÿrv øẗhnäæzdaz grohruth züürd myyvöthgavrhyd...
30% (in EASY difficulty), 25% (in MEDIUM difficulty), 20% (in HARD difficulty) more attacks
New weapon special: anger

Hands of Sorrow – gauntlets

He grew up as a mercenary bound to obey any command. Remorse led him to distant corners where he died, miserable and alone.
Increases physical resistances by 5%
5% chance to strike a devastating blow
Movement costs on frozen lands set to 1
Movement costs through dark caves set to 1
Movement costs through mushroom groves set to 1
New ability: despair (5)

Hatred – craftable as any armour

Arm yourself with hatred, your lacking skill will not matter.
Increases physical resistances by 15%
Damage increased by 8 (in EASY difficulty), 7 (in MEDIUM difficulty), 6 (in HARD difficulty)
1 more attacks
5% chance to strike a devastating blow
Increases all magical damages by 10%
Gems needed for crafting: 1 Obsidian, 2 Topazes, 1 Opal, 1 Amethyst, 2 Sapphires and 1 Black Pearl

Hatred for Men – xbow

Fuelled by the venom and hatred.
Damage increased by 20%
10% chance to strike a devastating blow
New weapon special: pierce
New weapon special: poison
New ability: damage aura (10)

Havoc Bliss – amulet

Destruction can save you from suffering if you do it right.
Damage increased by 15%
Damage increased by 1
1 more movement points

Headsmasher – axe

'Let us give the orcs something they like, maybe they will let us be.' 'What do they like?' 'Smashing heads.'
Damage increased by 20%
60% more attacks
Sucks 1 (in EASY difficulty) health from targets with each hit

Headstriker – xbow

If you have a good aim, you will hit a vulnerable spot and kill even with a lightweight bolt.
Damage increased by 25%
Damage increased by 2
New weapon special: marksman
Resistance to pierce increased by 5%

Healing Potion – potion

I am healed! More healthy than ever!
10 more hitpoints per level
Full heal

Heart of Darkness – limited

Find your dark subconscience and embrace it.
New advancements: Various wicked spells

Heart of Ice – armour

Even warm smokes can bring frost. The sun is what we need.
Increases physical resistances by 20%
New weapon special: slow (ranged attacks only)
Resistance to cold increased by 30%
New weapon special: slows (melee attacks only) (requires Iced Boots)
+1 base damage (requires Chilling Touch)

Heathenbasher – mace

Dark is the night that has set to your mind, sweet is the pride that reflects in your eyes.
Damage increased by 30%
New weapon special: lawful
Resistance to impact increased by 5%
Resistance to arcane increased by 10%
New ability: illuminates

Heavy Bow – bow

Fellows, what would you say if I made a bow that shoots spears?
Damage increased by 120% (in EASY difficulty), 100% (in MEDIUM difficulty), 80% (in HARD difficulty)
30% fewer attacks
New weapon special: pierce

Heavy Gauntlets – gauntlets

How the hell do you fight with this?
Increases physical resistances by 15%
Resistance to impact increased by 10%
Resistance to fire increased by 10%

Heavy Gauntlets of Virility – gauntlets

It protects you well, but are you sure that you can lift a weapon with that?
Increases physical resistances by 15%
Resistance to impact increased by 10%
Resistance to fire increased by 10%
4 more hitpoints per level per level

Hell Warlord's Armour – armour

Abaddon ruled Inferno with an iron hand, but it did not stop his loyals from following him.
Increases physical resistances by 25%
Increases all magical damages by 5%
Resistance to fire increased by 40%
New ability: warlord's rule

Hellforge Armour – armour

'Forge me an armour. I need to have forged armour to stop attacks armour stops.' - Abaddon
Increases physical resistances by 25%
Resistance to fire increased by 35%

Hellforge Armour of Forging – armour

Forge weapons. Give the forgery to your enemies. They shall see that forged arsenal is not useful.
Increases physical resistances by 25%
Resistance to fire increased by 35%
New ability: despair (20)

Hellrake – spear

Flowers bloom in hell too. And every flower has its gardener.
Damage increased by 60% (in EASY difficulty), 50% (in MEDIUM difficulty), 40% (in HARD difficulty)
New weapon special: poison
Resistance to fire increased by 10%
1 more movement points

Hellslash – gauntlets

Careful about him, you will get hurt even if he is not attacking you.
Increases physical resistances by 5%
New weapon special: cleave (melee attacks only)
Resistance to fire increased by 10%
Resistance to arcane increased by 5%

Helmet of Paladins – helm

Let the light show you the way into the darkness that you can enlighten.
Increases physical resistances by 10%
New ability: illuminates

Herod's Mithral Armour – armour

He was a poweful ruler, but he was not very righteous. No wonder that his cousin dethroned him.
Increases physical resistances by 15%
Resistance to impact increased by 5%
1 fewer movement points
New ability: damage aura (10)
New ability: steals

Holy potion – potion

Grrrh! Remove this filth from this world! Rrrargh!
New weapon special (melee attacks only): unholybane

Holy Sword – sword

You, comrade with that Unholy Axe, position yourself as far from me as possible!
Damage increased by 25%
Sets damage type to arcane
Enemy resistances to arcane decreased by 10%
Resistance to arcane increased by 10%
New ability: illuminates
New ability: unholybane (12)
Sets alignment to lawful

Hope of the Fallen – armour

Dark immortality is encased in great sadness, but the encasement has its flaws.
Increases physical resistances by 10%
Resistance to blade decreased by 10%
Resistance to impact increased by 10%
Resistance to pierce decreased by 15%
Resistance to fire increased by 20%
Resistance to cold decreased by 20%
Resistance to arcane increased by 35%

Horrid Ice Armour – armour

Frost not only causes you cold feet, it also kills a peasant's crops, veggies and culinary weed.
Increases physical resistances by 20%
New weapon special: horrid
Resistance to cold increased by 30%

How to be an Overlord – limited

Attack! Attack! Attack!
New advancements: Leadership-like abilities

Hunter of Kings – armour

Nobody knows who he was. Nobody knows where he came from. Nobody knows how to stop him.
Increases physical resistances by 25%
Resistance to fire increased by 25%
New ability: frail tide (30)
New ability: conviction (20) (requires Legion Slayer)

Hydraulic Core – amulet

Purpose... unknown. Origin... unknown. Material... unknown. Mode of operation... unknown.
Resistance to pierce increased by 5%

Ice Armour – armour

Dwarvish runes can prevent ice from melting.
Increases physical resistances by 20%
Resistance to cold increased by 30%

Ice Armour of Health – armour

Hot weather is bad for health.
Increases physical resistances by 20%
Resistance to cold increased by 30%
5 more hitpoints per level per level

Iced Boots – boots

When flames fall from the skies or spring from the ground, hot days are not what you should fear.
Increases physical resistances by 10%
Resistance to cold increased by 10%
1 fewer movement points
Movement increased by 1 (requires Heart of Ice)
+1 base damage (requires Chilling Touch)

Inferno – craftable as any weapon

Infernal flames will devour those who are struck with the ruby-clad weapon.
Damage increased by 50% (in EASY difficulty), 40% (in MEDIUM difficulty), 30% (in HARD difficulty)
Sets damage type to fire
New weapon special: incinerate
Increases all magical damages by 10%
Resistance to fire increased by 20%
Gems needed for crafting: 1 Obsidian, 1 Opal, 3 Rubies and 2 Emeralds

Intoxicator – craftable as any armour

Orcish legends talk about a poison so potent that it debilitates its victims instantly.
Increases physical resistances by 25%
Damage increased by 10%
New weapon special: poison
New weapon special: slow
New ability: immune to poison
Gems needed for crafting: 2 Obsidians, 3 Opals, 1 Pearl, 2 Diamonds and 2 Emeralds

Iridium – axe

Mages hypothetise that there is an extremely heavy metal that its ore's weight pulls it into depths.
Damage increased by 60% (in EASY difficulty), 40% (in MEDIUM difficulty), 20% (in HARD difficulty)
Damage increased by 4
Enemy resistances to blade decreased by 15%

Iron Armour – armour

When choosing between a hundred warriors clad in iron and fifty warriors clad in mithril, choose iron.
Increases physical resistances by 13%
1 fewer movement points

Iron Armour of the Friendly General – armour

I will not let you die, my protégé.
Increases physical resistances by 13%
1 fewer movement points
New ability: shield (20)

Iron Armour of Thorns – armour

Do you think that you can attack me and leave uninjured?
Increases physical resistances by 13%
1 fewer movement points
New ability: thorns

Iron Sentinel – armour

If the defender cannot stop the attacks, he has to kill the enemies before they hurt him.
Increases physical resistances by 13%
1 more attacks
Enemy resistances to pierce decreased by 20%
1 fewer movement points

Irongut Helmet – helm

'Are those berries edible?' 'Who cares?'
Increases physical resistances by 5%
Resistance to fire increased by 5%
Resistance to cold increased by 5%
New ability: immune to poison

Jawbreaker – mace

Why are you grinning like that? It could have killed you!
Damage decreased by 10% (in EASY difficulty), 20% (in MEDIUM difficulty), 30% (in HARD difficulty)
Sucks 1 health from targets with each hit
New weapon special: mayhem

King Salmon's Crown – helm

What? The king has a known name? Now I can no longer call him what I want...
Increases physical resistances by 10%
Resistance to fire increased by 10%
Resistance to cold increased by 30%
Resistance to arcane increased by 10%

Konrad's Might – craftable as any weapon

No sword or shield can protect from my wrath.
Damage increased by 40% (in EASY difficulty), 30% (in MEDIUM difficulty), 20% (in HARD difficulty)
Damage increased by 2
New weapon special: marksman
Gems needed for crafting: 3 Obsidians and 1 Topaz

Koschei's Journal – limited

The princess asked him where his soul was hidden. The prince found it.
New advancements: Powerful improvements to spells

Lake of Blood – axe

Liquids soak into the ground. To fill a lake, you have to gather liquids fast.
Damage increased by 30%
New ability: murderlust
2 more movement points

Leather Armour – armour

I know that it is cheap, but it does not slow me down.
Increases physical resistances by 10%

Leechward – amulet

Transform your blood to acid and nobody will drink it.
Resistance to arcane increased by 20%
New ability: immune to drain

Legion Slayer – cloak

Nobody knows how he works. Nobody knows when he strikes. Nobody lives to tell how he looks.
Increases physical resistances by 5%
Resistance to fire increased by 10%
New ability: penetrates
2 more movement points (requires Hunter of Kings)

Lesser Potion of Invisibility – potion

When you are defeated, search for solace in the darkness.
New ability: nightstalk

Lethal Axe – axe

Girls went chopping for revenge. One of them prepared herself quite well.
Damage increased by 45%
35% more attacks
New weapon special: marksman
10% more overall damage (requires Lethal Staff)

Lethal staff – staff

Most elvish shamans heal. Others kill.
Enemy resistances to arcane decreased by 15%
Increases all magical damages by 30%
10% more overall damage (requires Lethal Axe)

Lethalia's Armour – armour

Tinebrithiel's survives forever.
Increases physical resistances by 10%
Damage increased by 1
Increases all magical damages by 15%
Resistance to fire increased by 10%
Resistance to cold increased by 10%
5% to all base resistances (requires Lethalia's Staff)

Lethalia's Staff – staff

Tinebrithiel's will never be forgotten.
Increases physical resistances by 10%
Damage increased by 3
Increases all magical damages by 30%
Resistance to arcane increased by 10%
1 more movement point (requires Lethalia's Armour)

Lightbringer's Trident – spear

He brought light, but it was red and searing.
Damage increased by 50% (in EASY difficulty), 35% (in MEDIUM difficulty), 20% (in HARD difficulty)
50% more attacks
Sucks 1 health from targets with each hit
Resistance to fire increased by 30%

Lightning Agility – craftable as any armour

That speed... Nothing can hit him.
Chance to get hit decreased by 10%
1 more movement points
Gems needed for crafting: 1 Obsidian, 3 Topazes, 3 Opals and 1 Pearl

Lilith's Old Precious – mace

In order to be able to fight with any weapon available, Lilith swaps weapon types once per century.
Damage increased by 2
50% (in EASY difficulty), 40% (in MEDIUM difficulty), 30% (in HARD difficulty) more attacks
20% chance to strike a devastating blow
New weapon special: dazzle
New ability: dark aura
1 more movement points
24 more hitpoints per level

Lilith's Other Old Precious – sword

In order to be able to fight with any weapon available, Lilith swaps weapon types once per century.
Damage increased by 50% (in EASY difficulty), 40% (in MEDIUM difficulty), 30% (in HARD difficulty)
New ability: absorbs (1)
New ability: regenerates (16)

Lilith's Precious – axe

In order to be able to fight with any weapon available, Lilith swaps weapon types once per century.
Damage increased by 15% (in EASY difficulty), 5% (in MEDIUM difficulty), -5% (in HARD difficulty)
New weapon special: charge
Increases all magical damages by 20%

Lionheart – armour

Lions spend twenty hours per day slacking. Yet they are a symbol of bravery. Like our nobles.
Increases physical resistances by 15%
Damage increased by 1
10% chance to strike a devastating blow
16 more hitpoints per level

Liquid Hatred – amulet

The essence of liquid hatred, purified and distilled.
Damage decreased by 3
1 more attacks
New ability: wrath

Lucky Farmer's Amulet – amulet

Look at this trinket I found in my haystack. It will protect me from the atrocities of war.
Chance to get hit decreased by 10%
Resistance to arcane increased by 10%
16 more hitpoints per level

Malice – craftable as any weapon

Dishonest combat is usually stronger.
Damage increased by 25%
Damage increased by 4
Sucks 1 health from targets with each hit
New weapon special: backstab
Chance to get hit decreased by 5%
Gems needed for crafting: 2 Topazes, 1 Pearl and 1 Diamond

Man with a Vision – helm

His vision has the potential to bring sorrow and eternal tears to some
Increases physical resistances by 10%
Damage increased by 10%

Marie Byrd – craftable as any weapon

He set foot into the Land of Always Winter and named it after his wife.
Damage increased by 60% (in EASY difficulty), 55% (in MEDIUM difficulty), 30% (in HARD difficulty)
Sets damage type to cold
New weapon special: slow
Resistance to cold increased by 40%
1 more movement points
Movement costs on frozen lands set to 1
Gems needed for crafting: 1 Obsidian, 1 Pearl, 1 Diamond, 1 Emerald and 4 Sapphires

Marilyn's Armour – armour

A manly man can have a woman's name without being funny.
Increases physical resistances by 20%
10% chance to strike a devastating blow
1 fewer movement points
24 more hitpoints per level

Marrowrend – craftable as any weapon

Let your anger penetrate into the depths of your bones.
Damage increased by 40% (in EASY difficulty), 25% (in MEDIUM difficulty), 10% (in HARD difficulty)
Damage increased by 2
30% more attacks
Sets damage type to impact
Sucks 1 health from targets with each hit
Enemy resistances to impact decreased by 20%
New weapon special: anger
Gems needed for crafting: 1 Opal, 1 Pearl, 3 Rubies and 1 Black Pearl

Mask of Famine – helm

His hunger... it feeds on everyone nearby!
Increases physical resistances by 2%
Resistance to blade increased by 5%
Resistance to cold increased by 5%
New ability: leech

Mask of Insanity – helm

Insanity allows doing things that could not be done otherwise, but at a great cost.
Increases physical resistances by 5%
New weapon special: lesser berserk (2) (melee attacks only)
Chance to get hit decreased by 15%
Resistance to arcane increased by 10%

Mask of the Demiurge – helm

Souls and magic are crafted into a world that obeys strict laws.
Increases physical resistances by 10%
Resistance to arcane increased by 10%
New ability: antimagic (20)

Mastodon – craftable as any armour

You will need a lot of hits to strike down a mastodon.
Increases physical resistances by 20%
Damage increased by 2
8 more hitpoints per level
6 more hitpoints per level per level
Gems needed for crafting: 2 Obsidians, 1 Opal and 3 Pearls

Mental Sheath – helm

You can never touch my spirit, you can never catch my soul.
Increases physical resistances by 5%
Resistance to arcane increased by 20%
New ability: absorbs (1)

Merciless Wake – boots

Why so much hurry? Go slowly, look around, contemplate, kill whatever you like...
Increases physical resistances by 5%
Damage increased by 5
2 fewer movement points

Mighty Gauntlets – gauntlets

Like any other visitor, he put his sword on a rack outside. His mighty fists were deadly enough.
Increases physical resistances by 5%
Resistance to impact increased by 5%
Resistance to cold increased by 10%

Mind Assisting Element – helm

This soulless clockwork wonder seems to somehow have a mind of its own.
Chance to get hit decreased by 15%

Misanthropia – craftable as any weapon

I have seen pillagers torturing children for fun. The worst of monsters are humans. They must be smitten.
Damage increased by 30%
25% more attacks
Enemy resistances to cold decreased by 20%
New weapon special: misanthropia
New weapon special: misnania
Increases all magical damages by 20%
Resistance to arcane increased by 15%
Gems needed for crafting: 1 Topaz, 1 Pearl, 2 Diamonds and 1 Emerald

Misery's Crown – helm

Do not bring your misery down on me.
Decreases physical resistances by 5%
New ability: conviction (15)
New ability: leech

Mithral Armour – armour

This highly valuable armour is told to be made by dwarvish apprentices. I wonder what their masters make.
Increases physical resistances by 15%
Resistance to impact increased by 5%
1 fewer movement points

Mithral Armour of Wrath – armour

Forged for the elite among Dwarvish Berserkers.
Increases physical resistances by 15%
Resistance to impact increased by 5%
1 fewer movement points
New ability: wrath

Morgenstern – mace

The star of dawn will smash your face.
Damage increased by 60%
Sets damage type to arcane
New weapon special: magical
New ability: twilightstalk

Morok's Armour – armour

Fear the one who calls himself a god of war.
Increases physical resistances by 17%
New weapon special: horrid
Resistance to impact increased by 5%
1 fewer movement points

Morrígan's Slasher – axe

Why do these heathens believe that there can be a goddess of war?
Damage increased by 50%
Damage increased by 3
Resistance to arcane increased by 5%
New ability: murderlust

Mother de Rais – staff

The undead were too numerous to be burned by her fireballs. She had to jump into a river far below to save herself.
Spells suck 1 health from targets with each hit
Enemy resistances to fire decreased by 10%
Increases all magical damages by 30% (in EASY difficulty), 25% (in MEDIUM difficulty), 20% (in HARD difficulty)
Movement costs in shallow waters set to 1
Movement costs on coastal reefs set to 1
Movement costs through swampy places set to 1
1 more movement points

Mountain Trek – boots

'It will take us months to pass through these mountains!' 'I will wait for you on the other side.'
Increases physical resistances by 5%
Resistance to cold increased by 5%
2 more movement points
Movement costs on hills set to 1
Movement costs on mountains set to 1

Murderlust – craftable as any armour

Killing makes you stronger, why should you stop doing it?
Increases physical resistances by 20%
Resistance to cold increased by 5%
New ability: murderlust
New ability: penetrates
Gems needed for crafting: 2 Topazes, 3 Pearls, 1 Diamond, 1 Ruby and 2 Emeralds

Mystic Armour – armour

Forged at unknown location who knows when.
Increases physical resistances by 30%
Sucks 1 health from targets with each hit
Resistance to fire increased by 15%
Resistance to cold increased by 15%
Resistance to arcane increased by 20%

Mystic Armour of the Untouchable – armour

Body count matters. I will better let that evasive and well armoured warrior for others.
Increases physical resistances by 30%
Sucks 1 health from targets with each hit
Chance to get hit decreased by 15%
Resistance to fire increased by 15%
Resistance to cold increased by 15%
Resistance to arcane increased by 20%

Mystic Occult Armour of Carpathia – armour

Psychospiritual mysticism leads to nocturnal blackness.
Increases physical resistances by 30%
Sucks 1 health from targets with each hit
Increases all magical damages by 10%
Resistance to fire increased by 15%
Resistance to cold increased by 15%
Resistance to arcane increased by 20%

Mystic Occult Armour of Carpathia – armour

Psychospiritual mysticism leads to nocturnal blackness.
Increases physical resistances by 30%
Sucks 1 health from targets with each hit
Increases all magical damages by 10%
Resistance to fire increased by 15%
Resistance to cold increased by 15%
Resistance to arcane increased by 20%

Nightstalker – dagger

That looming darkness is a herald of his arrival. Somebody will die very soon.
New weapon special: greater backstab
New ability: darkens
New ability: nightstalk

Nighwalker – craftable as any armour

Black and transparent
Increases physical resistances by 10%
Resistance to cold increased by 10%
Resistance to arcane increased by 10%
New ability: lesser nightstalk
1 more movement points
Gems needed for crafting: 3 Obsidians and 1 Opal

Nocturnal Cloak – cloak

You merely adopted darkness, I was molded by it.
New weapon special: backstab (melee attacks only)
Resistance to arcane decreased by 10%
New ability: lesser nightstalk
Sets alignment to chaotic

Obsidian – gem

Although this gem looks interesting in appearance, its magical power is limited. However, in combination with other gems, it can find some use.

Odin's Spear – spear

Odin was a warrior, but every winter solstice, he came and brought gifts to kids.
Damage increased by 50%
Resistance to fire increased by 20%
New ability: immune to drain
New ability: absorbs (1)

Opal – gem

This is the least rare of precious gems, but it can be still used to craft useful items.

Orb of Demonic Wrath – limited

Live for the spite, serve the rage, love the hate, drink the anger, embrace the loathing, pet the resentment, enjoy the scorning, cuddle the abhorrence, kiss all the foul.
New ability: wrath

Orcish Ingenuity – xbow

How the hell could an orc invent this?!
Damage increased by 40% (in EASY difficulty), 30% (in MEDIUM difficulty), 20% (in HARD difficulty)

Organ Grinder – mace

Keep that man away from me... Hey, keep him away! Do not flee! Aaarghh! Ehhmragehhhd...
Damage increased by 8 (in EASY difficulty), 6 (in MEDIUM difficulty), 4 (in HARD difficulty)
New weapon special: mayhem
New weapon special: lethargy

Otherworldy Cinders – potion

Arise, the bird of death, burn when you die and reappear from your flames.
Resistance to fire increased by 40%
New ability: from the ashes

Paranoia – cloak

Every face is an enemy.
Resistance to blade increased by 10%
Resistance to arcane increased by 20%
New ability: forsaken

Path of Perpetual Torment – boots

Cursed to fight the unholy without respite.
New weapon special: unholybane
Resistance to arcane decreased by 15%
2 fewer movement points
Sets alignment to lawful
New ability: regenerates
Movement costs through dark caves set to 1
Movement costs through mushroom groves set to 1

Pearl – gem

This is one of the few kinds of precious gems that are grown, and not created by volcanic or tectonic processes. It has a wide use in decorating things or granting them magical properties.

Perfection – craftable as any armour

I am from a perfect breed. Orcs are so low-born, they must be exterminated.
Increases physical resistances by 15%
New weapon special: misorcia
Increases all magical damages by 15%
Resistance to blade increased by 20%
Gems needed for crafting: 2 Obsidians, 1 Topaz, 1 Opal, 1 Diamond and 2 Rubies

Poison – potion

Why is this technique a taboo?
New weapon special (melee attacks only): poison
New weapon special (ranged pierce attacks only): poison

Poisonous Bow – bow

Please stop focusing on one enemy.
Damage increased by 20%
35% more attacks
New weapon special: poison

Potion of Authority – potion

One gulp to rule them all!
New ability: leadership (as level 6 unit)

Potion of Mundanity – potion

What if magic was just a nocebo?
Resistance to fire increased by 60%
Resistance to cold increased by 60%
Resistance to arcane increased by 60%

Potion of Sacrifice – potion

'I will need you to understand the conception of divine sacrifice.' - Luke
New ability: martyrdom

Potion of Speed – potion

The quickest, the fastest, born under the sonic sign.
1 more attacks
2 more movement points

Potion of Steel Skin – potion

Only magic can make steel bend easily when needed. Or not?
Increases physical resistances by 25%

Potion of the Northern Winds – potion

I will rule my frostbitten kingdom with an iron hand.
New ability: northfrost aura

Potion of Titanic Strength – potion

Cronus was the mightiest of the Titans. Only a fraction of his strength is devastating.
Increases all melee damages by 10

Potion of Vitality – potion

A new life flows in the veins of those who drink this brew.
New ability: regenerates

Prayer – craftable as any armour

'I feel sick, can you help me?' 'No, but I shall pray for you.'
Increases physical resistances by 15%
Resistance to arcane increased by 15%
New ability: regenerates
New ability: cures
Gems needed for crafting: 2 Topazes, 1 Opal, 3 Pearls, 3 Diamonds and 2 Rubies

Preacher of Hatred – mace

Your descendants, ancestors and friends are demonic kin that is behind all our suffering.
25% more attacks
Resistance to impact increased by 10%
1 more movement points
New ability: hate speech
Sets alignment to chaotic

Precious Eagle Cactus Fruit – ring

I need sacrifice. Be it involuntary or not.
Decreases physical resistances by 20%
Resistance to fire decreased by 20%
Resistance to cold decreased by 20%
Resistance to arcane decreased by 20%
New ability: heals (40)

Prismatic Iron Armour – armour

This armour was made to kill wizards, so do not expect it to save you from deadly blades.
Increases physical resistances by 13%
Resistance to fire increased by 10%
Resistance to cold increased by 10%
Resistance to arcane increased by 10%
1 fewer movement points

Purity – craftable as any armour

Glory of the pure led the nocturnal creatures away.
Increases physical resistances by 15%
Resistance to arcane increased by 15%
New ability: improved illumination
Sets alignment to lawful
Gems needed for crafting: 4 Topazes, 2 Diamonds and 1 Amethyst

Pyromancer's Cloak – cloak

When his body was destroyed, he rose again from the ashes.
Enemy resistances to fire decreased by 10%
Increases all magical damages by 20%
Resistance to fire increased by 10%
5% to magical resistances (requires Pyromancer's Sword)
New ability: from the ashes (requires Pyromancer's Ring)

Pyromancer's Ring – ring

He could feed on fire and magic, spitting it back on those who tried to harm him with it.
Resistance to fire increased by 10%
Resistance to cold increased by 5%
Resistance to arcane increased by 5%
New attack: fireball (11-4 fire damage, magical) (requires Pyromancer's Sword)
Damage increased by 2 (requires Pyromancer's Cloak)

Pyromancer's Sword – sword

Flames were his nature, they replaced his insides.
Damage increased by 20% (in EASY difficulty), -10% (in MEDIUM difficulty), -40% (in HARD difficulty)
Increases all magical damages by 10%
New ability: firecast (requires Pyromancer's Ring)
5% to magical resistances (requires Pyromancer's Cloak)

Quick Gauntlets – gauntlets

Quick hands are the best defence.
Increases physical resistances by 5%
1 more attacks
Increases all magical damages by 5%

Quintessence – craftable as any armour

'All is made of four elements.' 'Master, four is not a pretty number. Why not five?' 'Very well, I was testing you. There is a fifth element.'
Increases physical resistances by 15%
Spells suck 1 health from targets with each hit
Enemy resistances to fire decreased by 10%
Enemy resistances to cold decreased by 10%
Enemy resistances to arcane decreased by 10%
Increases all magical damages by 20%
New ability: regenerates (requires The Essence of Magic)
Gems needed for crafting: 1 Topaz, 3 Opals, 1 Ruby, 2 Emeralds and 1 Amethyst

Raijer's Bloody Field – limited

Those who are the first of their kinds are often the mightiest of them.
New advancements: Techniques of extracting the victims's soul and using it for own profit

Rationality – gauntlets

Magic is just very well made quackery.
Increases physical resistances by 5%
Sets damage type to blade
Resistance to arcane increased by 15%

Redshirt Armour – armour

Why do they all try to kill that man?
Increases physical resistances by 10%
Chance to get hit decreased by 10%
Resistance to fire increased by 10%
Resistance to cold increased by 10%
1 more movement points
New ability: absorbs (1)

Relentless Fury – xbow

You tell that my hits are weak? I will show you how many of them you can survive, nothing can stop me!
Damage decreased by 30% (in EASY difficulty), 40% (in MEDIUM difficulty), 50% (in HARD difficulty)
100% (in EASY difficulty), 80% (in MEDIUM difficulty), 60% (in HARD difficulty) more attacks
24 more hitpoints per level

Return to the Tribe – spear

I may be no better, but at least I am different.
Damage increased by 30%
50% (in EASY difficulty), 40% (in MEDIUM difficulty), 30% (in HARD difficulty) more attacks
Resistance to fire increased by 10%
Resistance to cold increased by 10%
Movement costs through forests set to 1

Rherraent's Armour – armour

Shiny armour will only attract unwanted attention.
Increases physical resistances by 25%
1 fewer movement points
1 more movement point (requires Rherraent's Sword)
3% to all resistances (requires Rherraent's Helm)
3% to all resistances (requires Rherraent's Ring)

Rherraent's Helm – helm

Look at your foes face to face, defeat your foes mace to face.
Increases physical resistances by 10%
Resistance to impact increased by 5%
1 more movement point (requires Rherraent's Sword)
12 more hitpoints (requires Rherraent's Armour)
12 more hitpoints (requires Rherraent's Ring)

Rherraent's Ring – ring

His poor widow sold his property bit by bit, and they lost their power.
Enemy resistances to blade decreased by 10%
Resistance to blade increased by 10%
New Ability: regenerates (requires Rherraent's Sword)

Rherraent's Sword – sword

In his hands, the sword was a formidable weapon. In the hands of its thief, it was useless.
Damage increased by 20%
Sucks 1 (in EASY difficulty) health from targets with each hit
Resistance to blade increased by 10%
+2 to base melee damage (requires Rherraent's Armour)
+2 to base melee damage (requires Rherraent's Helm)
+2 to base melee damage (requires Rherraent's Ring)

Righteous Cause – mace

Once he starts attacking, you cannot stop him. You can only run.
Damage increased by 8 (in EASY difficulty), 6 (in MEDIUM difficulty), 5 (in HARD difficulty)
New ability: zeal

Rigor Mortis – knife

Freeze! I need to aim!
Damage increased by 4 (in EASY difficulty), 3 (in MEDIUM difficulty), 2 (in HARD difficulty)
15% more attacks
New weapon special: focused

Ring of Deathaura – ring

A harbinger of death from the world of witchcraft.
Enemy resistances to arcane decreased by 10%
Increases all magical damages by 5%
Resistance to cold increased by 20%
New ability: deathaura (13)

Ring of Devil's Doom – ring

The demonic magic is deadly, but you can prepare yourself to live through it.
Resistance to fire increased by 20%
Resistance to cold increased by 20%
Resistance to arcane increased by 10%
New ability: absorbs (1)

Ring of Dragon's Bane – ring

Dragons are no challenge, let us hunt scorpions instead.
Resistance to blade increased by 10%
Resistance to fire increased by 30%

Ring of Health – ring

Health is more important than body count.
Resistance to blade increased by 10%
Resistance to arcane increased by 10%
8 more hitpoints per level per level
New ability: regenerates slightly

Ring of Iced Veins – ring

'Your hand is colder than ice! Are you sure do not need warm tea?' 'No, I am fine, mom.'
Sets damage type to cold
New weapon special: slow
Resistance to fire increased by 15%

Ring of the King – ring

The king was greatly fond of his magical ring. He should have been more fond of his throne.
Resistance to pierce increased by 5%
Resistance to fire increased by 5%
New Ability: leadership (level 3) (requires Armour of the King)
+1 base damage (requires Crown of the King)
5% to all resistances (requires Sceptre of the King)

Ring of Unearthly Existence – ring

Warriors were no match for him. He was no match for wizards.
Damage increased by 40%
1 more attacks
Sucks 1 health from targets with each hit
Resistance to fire decreased by 30%
Resistance to cold decreased by 30%
Resistance to arcane decreased by 30%

Ring of Unearthly Existence – ring

Warriors were no match for him. He was no match for wizards.
Damage increased by 40%
1 more attacks
Sucks 1 health from targets with each hit
Resistance to fire decreased by 30%
Resistance to cold decreased by 30%
Resistance to arcane decreased by 30%

Ring of Wisdom – ring

This magical artifact is one of a kind. Use it well.
Increases all magical damages by 40%

Ring of Wizard's Bane – ring

Nice fireworks, loser.
Resistance to fire increased by 15%
Resistance to cold increased by 15%
Resistance to arcane increased by 15%

Robes of Filth – cloak

You call my new shirt filth?! For the thirty dirty pins in the sleeves?
Increases physical resistances by 10%
New weapon special: infect (melee attacks only)
Resistance to arcane decreased by 10%
Sets alignment to chaotic

Rock Solid – ring

In halls of stone... walls are impassable.
Increases physical resistances by 10%
Resistance to impact increased by 5%
Resistance to pierce increased by 5%
Resistance to arcane increased by 10%

Royal Diadem – helm

Even a fake king can lead soldiers into victory.
Increases physical resistances by 5%
Increases all magical damages by 10%
New ability: royalty

Ruby – gem

This is a diamond containing other minerals, that make its colour bright red. Its magical power is strong, and it can be used to create powerful magical things.

Runner's Leather Armour – armour

Running is always better without heavy armour.
Increases physical resistances by 10%
2 more movement points

Sapphire – gem

This incredibly rare colour variation is highly sought after for its incredible magical power.

Scaryface – craftable as any weapon

Behold my countenance and tremble!
Damage increased by 70% (in EASY difficulty), 50% (in MEDIUM difficulty), 30% (in HARD difficulty)
Damage increased by 3
20% more attacks
New weapon special: horrid
Resistance to fire decreased by 10%
Resistance to cold increased by 40%
Gems needed for crafting: 1 Obsidian, 1 Opal, 1 Amethyst and 1 Sapphire

Sceptre of Antipater – mace

You can be evil even if you heal people.
20% chance to strike a devastating blow
New weapon special: chaotic
Increases all magical damages by 20%
New ability: heals (16)

Sceptre of the King – mace

The sceptre was the symbol of king's power. Using it as a weapon did not stop the assassin.
Damage increased by 40% (in EASY difficulty), 30% (in MEDIUM difficulty), 30% (in HARD difficulty)
20% more attacks
Sucks 1 health from targets with each hit
New Ability: radiation (requires Crown of the King)
+1 to base attacks (requires Armour of the King)
+2 to base damage (requires Ring of the King)

Scourge of All Living – craftable as any armour

Stories talk about a disease that comes out of nowhere and no one can survive.
Increases physical resistances by 5%
Resistance to impact increased by 20%
Resistance to fire increased by 20%
Resistance to arcane increased by 30%
New ability: cancer
New ability: despair (20)
Gems needed for crafting: 3 Obsidians, 1 Opal, 1 Pearl, 1 Diamond and 1 Emerald

Search for Wisdom – boots

They look for wisdom. But that is a fool's errand, it never existed.
Increases physical resistances by 5%
Spells suck 1 health from targets with each hit
Enemy resistances to fire decreased by 10%
Increases all magical damages by 15%
1 more movement point (requires Wisdom of the Ages)
1 more movement point (requires Tracking the Lost Knowledge)

Serendipity – limited

'Some inventions come out of nowhere.' - Kevla the Saviour
New advancements: You never know what will be learned from here

Shadows of Deception – armour

So much energy spent on nothing. A good spend.
New ability: antimagic (35)

Shako – helm

Nobody would wear this helmet if it was not for its magic.
Increases physical resistances by 5%
Enemy resistances to fire decreased by 10%
Increases all magical damages by 20%

Showshaunshog's Staff – staff

Anaximandros said that all comes from water. Showshaunshog proved him wrong by collecting condensed water from smoke.
Sets damage type to fire
Spells suck 1 health from targets with each hit
Enemy resistances to fire decreased by 25%
Increases all magical damages by 15%
Resistance to fire increased by 15% (in EASY difficulty)

Shredder – knife

Doing gruesome things to your enemies will enhance their fear and make them weak.
Damage increased by 50% (in EASY difficulty), 40% (in MEDIUM difficulty), 30% (in HARD difficulty)
20% more attacks
New weapon special: horrid
Resistance to fire increased by 5%

Shroud of Iron – armour

Those armours are not very good, but if you wear more of them at the same time...
Increases physical resistances by 26%
Damage decreased by 1
1 fewer attacks
2 fewer movement points

Silver Axe – axe

Good metal is better than flashy magic.
Damage increased by 35%
25% more attacks

Sinister Lunacy – ring

If there was no lunatic causing the war, there would be no war.
New weapon special: charge (melee attacks only)
Resistance to impact increased by 10%

Slow Boots – boots

If you cannot outrun the knights, why do you even try?
Increases physical resistances by 10%
Resistance to pierce increased by 10%
1 fewer movement points

Slow Boots of Certainty – boots

I could have been here yesterday, but it was not worth the danger.
Increases physical resistances by 10%
Chance to get hit decreased by 10%
Resistance to pierce increased by 10%
1 fewer movement points

Something – spear

Uhm... I wanted to say... ehm, that... it was... uh... basically... so now, I am saying that... uhm...
Damage increased by 20%
Damage increased by 2
30% (in EASY difficulty), 20% (in MEDIUM difficulty), 10% (in HARD difficulty) more attacks
Enemy resistances to pierce decreased by 10%

Sorcery – craftable as any armour

'You shall never question my power!' 'Only because of that cheap decorated armour of yours?'
Increases physical resistances by 10%
Increases all magical damages by 20%
Resistance to fire increased by 20%
Resistance to cold increased by 10%
Gems needed for crafting: 1 Obsidian, 1 Opal and 2 Pearls

Soul Drinker – knife

The wounded assassin hid in the shadows. Only thrown knives could be seen. Then, he returned healthy.
Damage decreased by 20%
80% (in EASY difficulty), 65% (in MEDIUM difficulty), 50% (in HARD difficulty) more attacks
Sucks 1 health from targets with each hit
Resistance to cold increased by 15%

Soul Eclipse – craftable as any weapon

Hide your soul and gifts of undeath await you.
Damage increased by 4 (in EASY difficulty), 0 (in MEDIUM difficulty), -4 (in HARD difficulty)
New weapon special: drain
Resistance to blade increased by 5%
Resistance to pierce increased by 5%
Resistance to arcane decreased by 10%
Unlife (immunity to poison, plague and drain)
Gems needed for crafting: 3 Obsidians, 2 Topazes, 3 Diamonds, 1 Emerald and 2 Amethysts

Soul Hunter – craftable as any weapon

Noble cannibals do not eat corpses, they eat souls.
Damage increased by 40%
Damage increased by 1
Resistance to fire increased by 10%
Resistance to cold increased by 10%
New ability: murderlust
Gems needed for crafting: 2 Obsidians, 1 Topaz, 3 Opals and 2 Pearls

Soul Render – craftable as any weapon

Sticks and stones will break his bones, but this will destroy even his soul.
Damage increased by 70% (in EASY difficulty), 55% (in MEDIUM difficulty), 40% (in HARD difficulty)
30% more attacks
10% chance to strike a devastating blow
New weapon special: leech
Increases all magical damages by 30%
Resistance to arcane increased by 20%
Gems needed for crafting: 2 Obsidians, 1 Topaz, 1 Pearl, 2 Rubies, 3 Emeralds, 1 Amethyst, 2 Sapphires and 1 Black Pearl

Soul Thrash – gauntlets

'My life is in ruins, if I die, I cannot lose anything.' Then he saw this item.
Increases physical resistances by 15%
Damage decreased by 30% (in EASY difficulty), 40% (in MEDIUM difficulty), 50% (in HARD difficulty)
New weapon special: soul thrash
New ability: wrath

Souldrainer – dagger

To kill or to preserve oneself? One has to consider the situation.
Resistance to arcane increased by 20%

Sparkling Ring – ring

Nobody knows why the yellow-green gemstone in this ring is sparkling.
New weapon special: poison
Resistance to fire increased by 20%
Resistance to arcane increased by 20%

Spectral Jet – knife

When you die, you should not expect your soul to go where you think it belongs.
Damage decreased by 20% (in EASY difficulty), 25% (in MEDIUM difficulty), 30% (in HARD difficulty)
New weapon special: plague (Ghost)

Spell Devourer – craftable as any armour

When the mighty wizard saw soldiers wearing armour protecting from his magic, he summoned undead to fight them.
Increases physical resistances by 20%
Resistance to fire increased by 10%
Resistance to cold increased by 15%
Resistance to arcane increased by 15%
Gems needed for crafting: 2 Obsidians, 3 Pearls, 3 Diamonds and 2 Rubies

Spineripper – knife

Look at that exposed back.
25% more attacks
New weapon special: poison
New weapon special: backstab
New weapon special: mayhem

Spirits of a Madman's Alacrity – potion

Are you sane? You cannot fight so much, we will run out of enemies too soon!
1 extra attack per turn

Spiritual Presence – craftable as any armour

Run through hills, swamps and sand as if you had no body limiting you.
Increases all magical damages by 15%
Resistance to blade increased by 15%
Resistance to impact increased by 15%
Resistance to pierce increased by 15%
Resistance to cold increased by 40%
Movement costs through forests set to 1
Movement costs on frozen lands set to 1
Movement costs on flat terrains set to 1
Movement costs through dark caves set to 1
Movement costs through mushroom groves set to 1
Movement costs through villages set to 1
Movement costs through castles set to 1
Movement costs on coastal reefs set to 1
Movement costs through swampy places set to 1
Movement costs on hills set to 1
Movement costs across sands set to 1
Gems needed for crafting: 2 Topazes, 1 Opal, 1 Diamond, 3 Emeralds, 2 Amethysts and 1 Sapphire

Staff of Aimucasur – staff

A skeletal horde rose from the mud to take lives away. Konrad's warriors were too strong for them.
Enemy resistances to cold decreased by 10%
New weapon special: drain
Increases all magical damages by 30%
Resistance to pierce increased by 5%
Resistance to cold increased by 5%

Staff of Circe – staff

Eurylochus knew he could not trust her. It saved his life.
Increases all magical damages by 40% (in EASY difficulty), 35% (in MEDIUM difficulty), 30% (in HARD difficulty)
Resistance to fire increased by 10%
Resistance to cold increased by 10%
Resistance to arcane increased by 10%

Staff of Crelanu – staff

Crelanu's staff fell into the wrong hands before it was even made.
Increases all magical damages by 40%
Resistance to blade increased by 10%
Resistance to fire increased by 10%

Staff of Crelanu – staff

Crelanu's staff fell into the wrong hands before it was even made.
Increases all magical damages by 40%
Resistance to blade increased by 10%
Resistance to fire increased by 10%

Staff of Kerathur – staff

'I know that you have no idea who I am...' - Kerathur the Unheard Of
Damage increased by 2
70% (in EASY difficulty), 55% (in MEDIUM difficulty), 40% (in HARD difficulty) more attacks
Increases all magical damages by 20%
Chance to get hit decreased by 5%

Staff of Koschei – staff

Koschei kidnapped a young princess. His mundane motivations caused his fall.
Spells suck 2 health from targets with each hit
Enemy resistances to fire decreased by 10%
Enemy resistances to cold decreased by 10%
Increases all magical damages by 20%
16 to Maximum Health (requires Koschei's Journal)

Starbreaker – xbow

So you are good at blocking? We shall see about that!
Damage increased by 8 (in EASY difficulty), 5 (in MEDIUM difficulty), 2 (in HARD difficulty)
New weapon special: trickery
New ability: conviction (15)

Stardust – staff

Born from absolute destruction, craving for absolute destruction.
Sucks 1 (in EASY difficulty) health from targets with each hit
Enemy resistances to fire decreased by 10%
Increases all magical damages by 20%
New ability: murderlust

Static Cast – staff

Whenever you destroy something, do not touch it again or you will be dead on the spot.
Enemy resistances to fire decreased by 10%
Enemy resistances to cold decreased by 10%
Enemy resistances to arcane decreased by 10%
Increases all magical damages by 30% (in EASY difficulty), 25% (in MEDIUM difficulty), 20% (in HARD difficulty)
New attack: lightning (18 - 2, lightning)

Static Float – helm

This one will be destroyed only at the end of times.
Increases physical resistances by 5%
New ability: submerge

Steel Helmet – helm

'What is this thing good for?' 'Nothing special.'
Increases physical resistances by 5%
Resistance to blade increased by 5%
Resistance to impact increased by 5%
Resistance to pierce increased by 5%

Steps to Perdition – boots

I agree that you are effective, but it still leads to disaster - one accident and you are dead.
Decreases physical resistances by 20% (in EASY difficulty), 25% (in MEDIUM difficulty), 30% (in HARD difficulty)
Damage increased by 20% (in EASY difficulty), 15% (in MEDIUM difficulty), 10% (in HARD difficulty)
10% chance to strike a devastating blow
Enemy resistances to blade decreased by 10%
Enemy resistances to impact decreased by 10%
Enemy resistances to pierce decreased by 10%
2 more movement points

Stolen Potion – potion

I have stolen this. Now all the word is here for me to steal.
New ability: skirmisher
New ability: steals

Stormforce – bow

Is that the fabled Stormforce? I thought it was just a legend!
Damage increased by 70% (in EASY difficulty), 50% (in MEDIUM difficulty), 30% (in HARD difficulty)
30% more attacks
New weapon special: slow
Resistance to impact increased by 5%
Resistance to arcane increased by 5%

Stormforce – bow

Is that the fabled Stormforce? I thought it was just a legend!
Damage increased by 70% (in EASY difficulty), 50% (in MEDIUM difficulty), 30% (in HARD difficulty)
30% more attacks
New weapon special: slow
Resistance to impact increased by 5%
Resistance to arcane increased by 5%

Stormgrip – gauntlets

You are an evil overlord, armoured and shielded against everything? I will slay you anyway.
Increases physical resistances by 5%
Sets damage type to lightning
5% chance to strike a devastating blow

Stormrend – sword

They are protected well. Have them try to survive lightning.
Damage increased by 10% (in EASY difficulty), -5% (in MEDIUM difficulty), -20% (in HARD difficulty)
Sets damage type to lightning
New weapon special: trickery

Straight out of Nowhere – dagger

Expect the unexpected. Diabolus ex machina.
Damage increased by 20%
Merges attacks
New weapon special: poison

Strength – craftable as any armour

Why does nobody want to play handwrestling with me?
Increases physical resistances by 5%
Resistance to impact increased by 10%
Gems needed for crafting: 1 Obsidian, 3 Topazes and 2 Opals

Survival of the Cowardliest – dagger

Revered men once went to war. Revered men now lay in red mud.
New weapon special: greater backstab
New ability: cowardice

Sword of Barys – sword

A rare metal burns with green flame. Its ashes are poisonous, so be careful with it.
Damage increased by 20%
Sets damage type to fire
New weapon special: poison
Increases all magical damages by 20%

Sword of Krux – sword

Krux has never been a great warrior, deceptive diplomacy was his favourite weapon.
Damage increased by 3
Increases all magical damages by 20%
Resistance to blade increased by 15%

Taxes – boots

Legends speak of a man who took from the poor and gave to the rich.
Increases physical resistances by 15%
3 more movement points
New ability: tax collector

Taxes – boots

Legends speak of a man who took from the poor and gave to the rich.
Increases physical resistances by 15%
3 more movement points
New ability: tax collector

Tears of the Dead – amulet

Pity the walking dead for they know no pleasure.
Sucks 1 health from targets with each hit
Enemy resistances to arcane decreased by 10%
Increases all magical damages by 10%
Resistance to arcane increased by 10%
New ability: immune to drain

Tears of Void – staff

Who made up this name? What was he thinking?
Spells suck 1 health from targets with each hit
Increases all magical damages by 40% (in EASY difficulty), 30% (in MEDIUM difficulty), 20% (in HARD difficulty)
Resistance to arcane increased by 15%

The Alliance – ring

We are The Alliance! We are one!
Damage increased by 1
New ability: alliance

The Art of War – craftable as any armour

If you know the enemy and you know yourself, you need not fear the outcome of a thousand battles.
Increases physical resistances by 25%
Damage increased by 3
New ability: damage aura (25)
Gems needed for crafting: 2 Obsidians, 2 Topazes, 1 Opal, 1 Pearl, 3 Emeralds and 3 Sapphires

The Black Ring – ring

There were two hundreds of us before the battle. Three hundreds of us left the battlefield.
Spells suck 1 health from targets with each hit
New weapon special: plague (melee attacks only)
Increases all magical damages by 5%

The Cannon – xbow

If I will ever get to you, you will be wrecked!
Damage increased by 70% (in EASY difficulty), 60% (in MEDIUM difficulty), 50% (in HARD difficulty)
25% more attacks
3 fewer movement points

The Crusher – knife

I will send my assassins to slay the lich. You will gear them properly.
Damage increased by 60% (in EASY difficulty), 45% (in MEDIUM difficulty), 30% (in HARD difficulty)
Sets damage type to impact

The Deadborn – cloak

Darkest legends tell of necromancers creating undead so pure that they were never tainted by life, dead from birth.
Sucks 1 health from targets with each hit
5% chance to strike a devastating blow
Enemy resistances to arcane decreased by 10%

The Decimator – sword

Do not get too crazy with that sword.
Damage increased by 20%
New weapon special: charge
New weapon special: anger
Increases all magical damages by 10%
Resistance to blade decreased by 15%
Resistance to impact decreased by 15%
Resistance to pierce decreased by 15%

The Decimator – sword

Do not get too crazy with that sword.
Damage increased by 20%
New weapon special: charge
New weapon special: anger
Increases all magical damages by 10%
Resistance to blade decreased by 15%
Resistance to impact decreased by 15%
Resistance to pierce decreased by 15%

The Disease and the Cure – mace

You are the disease. We are the cure.
Damage increased by 6 (in EASY difficulty), 5 (in MEDIUM difficulty), 4 (in HARD difficulty)
New ability: damage aura (25)

The Doctrine of Vindictiveness – limited

If they attack you, make sure they will not dare or will not exist to attack again.
New advancements: A distinctively vindictive view on combat

The End of All that Is – craftable as any weapon

From the victim's point of view, there was no death at all.
Damage increased by 40% (in EASY difficulty), 30% (in MEDIUM difficulty), 20% (in HARD difficulty)
20% more attacks
New weapon special: soul annihilation
1 more movement points
Gems needed for crafting: 2 Topazes, 1 Opal, 1 Pearl, 3 Diamonds, 1 Ruby, 2 Emeralds and 1 Amethyst

The Essence of Magic – craftable as any weapon

Fire, earth, air and water. And then there is magic.
Damage increased by 20%
Sets damage type to arcane
Increases all magical damages by 35%
5% to all resistances to magic (requires Quintessence)
Gems needed for crafting: 1 Topaz, 1 Pearl, 1 Diamond and 1 Ruby

The Fencer's Study – limited

Do you think fencing takes a lot of time to learn? Just buy this for 20 gold and see how easy it is!
New advancements: Quick mastery of fencing

The Fighting Bull – mace

Takes a blink of an eye to anger, takes a day to calm down.
New weapon special: anger
New ability: wrath
New ability: triggerable

The Generous Armour – armour

Hey there, you are a bad fighter, wear this.
Increases physical resistances by 10%
New ability: producer
1 fewer movement points

The gloomy Amulet – amulet

Bring sadness to your enemies by showing them how weak they are.
Damage increased by 30% (in EASY difficulty), 20% (in MEDIUM difficulty), 10% (in HARD difficulty)
1 more attacks
+1 base damage (requires The gloomy Cloak)
+1 base damage (requires The gloomy Ring)

The gloomy Cloak – cloak

Bring sadness to your enemies by showing them how slow they are.
Damage increased by 40%
Sucks 1 (in EASY difficulty) health from targets with each hit
Resistance to arcane increased by 20%
1 more movement point (requires The gloomy Ring)
1 more movement point (requires The gloomy Amulet)

The gloomy Ring – ring

Bring sadness to your enemies by showing them how futile their effort is.
Damage increased by 10%
Increases all magical damages by 10%
Resistance to fire increased by 20%
New Ability: deathaura (requires The gloomy Cloak)
New Ability: despair (requires The gloomy Amulet)

The Godless – craftable as any armour

Do not justify your actions with the name of a man made deity.
Increases physical resistances by 35%
Resistance to fire increased by 25%
Resistance to arcane increased by 30%
Gems needed for crafting: 1 Obsidian, 1 Topaz, 1 Opal, 1 Pearl, 1 Diamond, 1 Ruby and 1 Emerald

The Great Truth – mace

The Great Truth is that there is no Great Truth.
Damage increased by 14 (in EASY difficulty), 12 (in MEDIUM difficulty), 10 (in HARD difficulty)
Resistance to cold increased by 10%
Resistance to arcane increased by 20%

The Grey Cloak – cloak

It somewhat reminds me of Gundolf the Great.
Increases physical resistances by 5%
Damage increased by 10%
Sucks 1 (in EASY difficulty) health from targets with each hit
Enemy resistances to blade decreased by 5%
Resistance to fire increased by 10%
1 more movement points

The Grim Butcher – axe

Pigs, goats, men... is there a difference? They all taste the same.
Damage increased by 50% (in EASY difficulty), 35% (in MEDIUM difficulty), 20% (in HARD difficulty)
New ability: evisceration
New ability: regenerates

The Humongously Enormous Megaspear – spear

Small weapons are for wimps.
40% (in EASY difficulty), 50% (in MEDIUM difficulty), 60% (in HARD difficulty) fewer attacks
New weapon special: hose

The Impaler – spear

Do not hide behind your comrades, just run away.
Damage increased by 30%
Enemy resistances to pierce decreased by 10%
New weapon special: pierce
Resistance to pierce increased by 5%

The Infidel – limited

Fidel is dead. Hail the Infidel.
Sets alignment to neutral

The Jester – helm

We needed better entertainment. They're in flames now.
Increases physical resistances by 2%
Enemy resistances to fire decreased by 10%
New weapon special: incinerate
Resistance to fire increased by 10%

The Killer of Great Magi – staff

I care not how much better you are. Your crippling overspecialisation will be your downfall.
Spells suck 1 health from targets with each hit
Increases all magical damages by 10%
Resistance to fire increased by 40%
1 more movement points

The Lesser Lich – craftable as any weapon

Let this skeleton be my lieutenant. They will not notice any difference.
30% (in EASY difficulty), 25% (in MEDIUM difficulty), 20% (in HARD difficulty) more attacks
Sets damage type to arcane
Sucks 2 health from targets with each hit
New weapon special: plague (Soulless)
Resistance to blade increased by 5%
Resistance to pierce increased by 10%
Resistance to cold increased by 10%
Gems needed for crafting: 3 Obsidians, 1 Topaz, 1 Pearl, 1 Emerald, 1 Amethyst, 2 Sapphires and 1 Black Pearl

The Nightreaver – sword

Aggressive and violent, they strike when least expected and take away all serenity.
Damage increased by 40% (in EASY difficulty), 30% (in MEDIUM difficulty), 20% (in HARD difficulty)
Enemy resistances to blade decreased by 10%
New weapon special: chaotic

The Noble Survivor – armour

He wishes that all the nobility could be hung with the guts of priests. That will not work on me.
Increases physical resistances by 25%
Resistance to fire increased by 35%
1 fewer movement points
New ability: leech
New ability: submerge

The Original Trident of Storms – spear

This is no obvious fake. Is it the true one or just a better fake?
Damage increased by 20%
Sets damage type to fire
New weapon special: slow
New attack: storm trident (14 - 4, fire)

The Outcast – bow

Loneliness will teach you to stop relying on others. It makes you free if you pay its price.
Damage increased by 10%
20% more attacks
Resistance to fire increased by 10%
Resistance to cold increased by 10%
Resistance to arcane increased by 10%
New ability: regenerates
2 more movement points

The Outsider Sword – sword

Mages say it does not come from any world.
Damage increased by 65% (in EASY difficulty), 50% (in MEDIUM difficulty), 35% (in HARD difficulty)
25% (in EASY difficulty), 15% (in MEDIUM difficulty), 5% (in HARD difficulty) more attacks
2 to base melee damage (requires Transformed Flesh)
2 to base melee damage (requires Bones of Steel)
2 to base melee damage (requires Hydraulic Core)
1 to base melee attacks (requires Mind Assisting Element)

The Overdrawer – xbow

Draw the arrow, draw it more, more, more, and now you can shoot through enemies!
Damage increased by 45% (in EASY difficulty), 40% (in MEDIUM difficulty), 30% (in HARD difficulty)

The Parasite – armour

They make promises of the impossible. They say they guide you to reach the impossible. They pretend you had reached the impossible. If you do not believe them, you did it wrong.
Increases physical resistances by 20%
Enemy resistances to arcane decreased by 10%
Increases all magical damages by 10%
2 fewer movement points
New ability: parasite

The Pit Dweller – boots

Darkness is where he stays.
1 more movement points
Sets alignment to chaotic
Movement costs through dark caves set to 1
Movement costs through mushroom groves set to 1

The Practical Boots – boots

Your footwear dictates your mobility and protects you from environment. Avoid any sacrifices for style or comfort.
Increases physical resistances by 10%
Chance to get hit decreased by 10%
8 more hitpoints per level

The Predator – bow

Try not to split from the group.
Damage increased by 30% (in EASY difficulty), 20% (in MEDIUM difficulty), 10% (in HARD difficulty)
New weapon special: lurk
Resistance to pierce increased by 15%
1 more movement points

The Psychotic's Dagger – dagger

I will kill you! Kill! Kill! Hahahahahahaha, aaahahahahahahaaa! Hahahaaa!
30% (in EASY difficulty), 25% (in MEDIUM difficulty), 20% (in HARD difficulty) more attacks
New weapon special: poison

The Ragtag Misfit – cloak

All I want is your love... Yes, I know I will get no love, but I will get your gold at least.
Damage increased by 2
Resistance to cold increased by 5%
New ability: steals

The Searing Ice – sword

Be careful not to get some cold burns.
Sucks 2 health from targets with each hit
Resistance to fire increased by 15%
Resistance to cold increased by 15%

The Shiverbringer – craftable as any armour

His presence brought shivers of fear to everyone who defied him. He was defeated by the insane.
Increases physical resistances by 20%
Enemy resistances to cold decreased by 15%
Resistance to arcane increased by 10%
New ability: regenerates
New ability: despair (20)
Gems needed for crafting: 2 Obsidians, 1 Opal, 2 Diamonds, 2 Rubies, 1 Emerald and 1 Amethyst

The Shrapnel Knife – knife

I can hit all four of you with a single knife, hehe.
Damage increased by 45% (in EASY difficulty), 35% (in MEDIUM difficulty), 25% (in HARD difficulty)
Resistance to fire increased by 15%
1 more movement points

The Sick Face – helm

He looks sick. Killing him will be easy, just try not to catch whatever he has.
Increases physical resistances by 15%
New weapon special: poison (melee attacks only)
New ability: radiation
New ability: dark aura
16 fewer hitpoints per level

The Southern Boots – boots

Boots are impractical in hot weather? We shall see about that!
Increases physical resistances by 10%
Resistance to fire increased by 30%
Movement costs across sands set to 1

The Touch of Death – gauntlets

There is no touch of death. But you can take your time to aim at the windpipe from the correct angle...
Increases physical resistances by 5%
Damage increased by 20 (in EASY difficulty), 18 (in MEDIUM difficulty), 16 (in HARD difficulty)
4 fewer attacks

The Touch of God – cloak

'I... I have been touched by god.' 'Touched by our almightly lord and saviour?' 'No, by lord Cthulhu.'
Decreases physical resistances by 20%
New ability: despair (40)
1 fewer movement points

The Touch of God – cloak

'I... I have been touched by god.' 'Touched by our almightly lord and saviour?' 'No, by lord Cthulhu.'
Decreases physical resistances by 20%
New ability: despair (40)
1 fewer movement points

The Underdrawer – xbow

Shoot as much as you can, enemies will think they are facing a large army!
45% (in EASY difficulty), 40% (in MEDIUM difficulty), 30% (in HARD difficulty) more attacks

The Unprecious Ring – ring

Sometimes a fiery or rimy blade is not what you need.
Sets damage type to blade
New weapon special: struggle
Resistance to cold increased by 5%

The Unraveller – armour

A mummy cannot be stopped. If it is tangled, it will just unravel the tangled parts.
Increases physical resistances by 10%
3 fewer movement points
New ability: resistant to slow

The Unrepenting – bow

I have broken the sacred vow, forgotten the pledge of allegiance, lost my faith. I did what I did. I cannot change it, so why should I torment myself with it?
Damage increased by 5 (in EASY difficulty), 4 (in MEDIUM difficulty), 3 (in HARD difficulty)
40% (in EASY difficulty), 30% (in MEDIUM difficulty), 20% (in HARD difficulty) more attacks
New weapon special: distant attack
New weapon special: hit and run
New ability: anathema

The Unstoppable – mace

No one can bargain with him. There is no way to reason with him. He feels no fear. There is nothing at all that would stop him... until the evil is banished.
New weapon special: marksman
Resistance to blade increased by 10%
Resistance to impact increased by 10%
Resistance to pierce increased by 10%
New ability: resistant to slow

The Vile Knife – knife

Wounds heal, poison remains.
Damage increased by 25% (in EASY difficulty), 15% (in MEDIUM difficulty), 5% (in HARD difficulty)
40% more attacks
Sets damage type to cold
New weapon special: poison
New weapon special: greater backstab

The Warmth – ring

Solace from depressive gloom of northern winters when dusk follows dawn with nothing in between.
Enemy resistances to fire decreased by 10%
Resistance to cold increased by 30%
New ability: regenerates

Theophrastus Redivivus – limited

Difficile est negave Deos, si inconcione quaratur, sed in familliarium, sermone, en consessur facilitimum...
10% to arcane resistance (requires Treatise of the Three Impostors)
New ability: regenerates slightly (requires Al-Fuṣūl wa al-ghāyāt)

Thornsword – sword

'How can you cut something with that?' 'It is not for cutting.'
Damage increased by 40% (in EASY difficulty), 30% (in MEDIUM difficulty), 20% (in HARD difficulty)
Sets damage type to pierce
Enemy resistances to pierce decreased by 10%
Chance to get hit decreased by 10%
New ability: thorns

Thundering Revenge – craftable as any weapon

I call this new weapon of mine.. bazooka!
Damage decreased by 30% (in EASY difficulty), 40% (in MEDIUM difficulty), 50% (in HARD difficulty)
Sets damage type to lightning
New weapon special: explosive
New ability: retribution
Gems needed for crafting: 1 Topaz, 1 Pearl, 2 Rubies, 3 Emeralds and 1 Sapphire

Titan's Bane – dagger

My blows may cause mere scratches on your skin, but it can be enough for you to die.
Damage increased by 20%
Sets damage type to arcane
20% chance to strike a devastating blow

Tome of Bards – limited

Stand up and fight Stand up and see the sky turn bright
New advancements: Techniques of inspiring allies to deal more damage

Tome of Bards, Volume II – limited

Shining and so glorious The bloodline of true warriors
New advancements: Techniques of inspiring allies to fight better and annoying enemies

Tome of Liches – limited

Are you fed up of mortality?
New advancements: Teachings of the dark arts of necromancy

Tome of Liches – limited

Are you fed up of mortality?
New advancements: Teachings of the dark arts of necromancy

Topaz – gem

Although this gem looks interesting in appearance, its magical power is not really remarkable, but its importance for magical gem combination is not to be neglected.

Tormentor of Light – mace

In the absence of light, darkness and disorder rules.
Damage increased by 30%
25% more attacks
New weapon special: chaotic
New ability: darkens

Townsend Dark Discharge – staff

The right tool for a self-sustaining wizard.
Damage increased by 3
Sets damage type to lightning
Sucks 1 health from targets with each hit
New weapon special: charge
Increases all magical damages by 15%

Traces of Blood – dagger

That assassin is hard to find, but his bloody trace can be followed. Shame that it costs so many lives.
Damage increased by 60% (in EASY difficulty), 50% (in MEDIUM difficulty), 40% (in HARD difficulty)
Sucks 1 (in EASY difficulty) health from targets with each hit
New weapon special: mayhem

Tracking the Lost Knowledge – cloak

If it has been lost, then it must had been created before. Maybe it was never created.
Sucks 1 health from targets with each hit
Spells suck 1 (in EASY difficulty) health from targets with each hit
Enemy resistances to arcane decreased by 10%
Resistance to fire increased by 10%
Resistance to cold increased by 10%
Resistance to arcane increased by 10%
New ability: absorb (1) (requires Wisdom of the Ages)
New base ranged weapon special: horrid (requires Search for Wisdom)

Transformed Flesh – cloak

Some barbarian civilisations could achieve great inventions without magic.
5% better defence on all terrains (requires Hydraulic Core)
5% better defence on all terrains (requires Mind Assisting Element)

Treatise of the Three Impostors – limited

However important it may be for all men to know the Truth, very few, nevertheless, are acquainted with it...
10% to arcane resistance (requires Theophrastus Redivivus)
New ability: exile (requires Al-Fuṣūl wa al-ghāyāt)

Twinkling Sword – sword

Run towards your enemy and attack sooner than he expects.
Damage increased by 20%
Sets damage type to cold
Resistance to cold increased by 15%
2 more movement points

Unholy Axe – axe

Use the lightbeam spell. It kills anything unholy enough.
Damage increased by 30%
Sucks 1 health from targets with each hit
New ability: darkens
Sets alignment to chaotic

Unimpalability – craftable as any armour

The executioner tried to impale him on a stick. It was his last mistake.
Increases physical resistances by 15%
Increases all magical damages by 10%
Resistance to blade increased by 15%
Resistance to pierce increased by 40%
New ability: frail tide (15)
Gems needed for crafting: 3 Opals and 1 Pearl

Unrighteous Cause – mace

Avoid hitting too hard, it will defeat the enemy too fast and take away the fun.
Damage decreased by 4
Resistance to impact increased by 30%
Resistance to fire increased by 30%
Resistance to arcane increased by 20%

Unseen Writings – cloak

No matter how well you write, after a millenium there will be nothing of it. Though copies may survive.
Enemy resistances to fire decreased by 5%
Enemy resistances to cold decreased by 5%
Enemy resistances to arcane decreased by 5%
Increases all magical damages by 10%
Resistance to cold increased by 10%
4% to magical resistances (requires Unspoken Words)
New base ranged weapon special: struggle (requires Unthought Memories)
4% to all physical resistances (requires Unsung Odes)

Unspoken Words – gauntlets

No matter how wise you are, your words once shall be forgotten. But meaning may remain.
Increases physical resistances by 5%
Enemy resistances to fire decreased by 5%
Enemy resistances to cold decreased by 5%
Enemy resistances to arcane decreased by 5%
Increases all magical damages by 10%
Resistance to arcane increased by 10%
4% to all physical resistances (requires Unseen Writings)
4% to magical resistances (requires Unthought Memories)
2% to all resistances (requires Unsung Odes)

Unsung Odes – armour

Your deeds of valour will not be revered forever. But their consequences will not vanish.
Increases physical resistances by 15%
Enemy resistances to fire decreased by 10%
Enemy resistances to cold decreased by 10%
Enemy resistances to arcane decreased by 10%
Increases all magical damages by 15%
Resistance to blade increased by 10%
2% to all resistances (requires Unseen Writings)
4% to all physical resistances (requires Unspoken Words)
4% to magical resistances (requires Unthought Memories)

Unthought Memories – amulet

Your life's experience may disappear when you perish, but once somebody will come to the same experience.
Enemy resistances to fire decreased by 5%
Enemy resistances to cold decreased by 5%
Enemy resistances to arcane decreased by 5%
Increases all magical damages by 10%
Resistance to fire increased by 10%
4% to all physical resistances (requires Unseen Writings)
2% to all resistances (requires Unspoken Words)
4% to magical resistances (requires Unsung Odes)

Vanquisher's Mithral Armour – armour

Like a tempest, he landed on his enemies, gore flying everywhere. Even his armour helped him spill blood.
Increases physical resistances by 15%
Damage increased by 30% (in EASY difficulty), 25% (in MEDIUM difficulty), 20% (in HARD difficulty)
Resistance to impact increased by 5%
1 fewer movement points

Vinegar Bath – armour

Bathe bones in vinegar, they will soften and will bend rather than break.
Increases physical resistances by 10%
Resistance to blade decreased by 10%
Resistance to impact increased by 35%
Resistance to pierce decreased by 10%
Resistance to arcane increased by 10%
1 fewer movement points

Violent Mage's Armour – armour

As a heavyweight chessboxing champion, he adjusted his techniques to fit both of his talents.
Increases physical resistances by 13%
1 more attacks
Increases all magical damages by 10%
Resistance to blade increased by 5%
Resistance to impact increased by 5%
Resistance to pierce increased by 5%
1 fewer movement points
20% increased damage with violent beatdown (requires Violent Mage's Cloak)

Violent Mage's Cloak – cloak

After many brawls, he decided to use his magic to improve his brawling abilities.
Increases all magical damages by 15%
Resistance to blade increased by 5%
Resistance to impact increased by 5%
Resistance to pierce increased by 5%
20% increased damage with violent beatdown (requires Violent Mage's Armour)

Violent Mage's Staff – staff

He was not a bad mage, but he enjoyed hitting enemies with hard objects a bit too much.
20% more attacks
Spells suck 1 health from targets with each hit
New ability: firecast (requires the two other Violent Mage's items)

Virtual Void – helm

The pure shall be overridden.
Increases physical resistances by 10%
Damage increased by 4
Sets damage type to cold
Resistance to cold increased by 10%

Virtue of Hope – staff

See the ones who know.
Increases all magical damages by 25%
Resistance to fire increased by 10%
4 more hitpoints per level per level

Virulent Poison – potion

He is not only farting poison, he also sweats and burps it.
New ability: dark aura

Visions of Cruelty – helm

There is cruelty. As far as I can see, cruelty is everywhere.
Increases physical resistances by 10%
Damage increased by 20% (in EASY difficulty), 15% (in MEDIUM difficulty), 10% (in HARD difficulty)

Void – armour

Try to cut through this. There is nothing inside, my guts are in another dimension!
Sucks 1 health from targets with each hit
Enemy resistances to arcane decreased by 10%
Resistance to blade increased by 25%
Resistance to impact increased by 25%
Resistance to pierce increased by 25%

Wanderlust – boots

See far. Go far. Know the beauty of the world.
Increases physical resistances by 5%
Increases all magical damages by 5%
2 more movement points

Warheart – craftable as any armour

This will please my war loving heart.
Increases physical resistances by 25%
1 more attacks
5% chance to strike a devastating blow
Resistance to blade increased by 10%
Resistance to fire increased by 10%
New ability: damage aura (10)
Gems needed for crafting: 2 Obsidians, 1 Opal, 1 Diamond, 2 Rubies and 1 Amethyst

What no man should know – helm

I saw a man, frozen solid in a midsummer day. He had this pretty helmet, let me try it on...
Increases physical resistances by 5%
Resistance to impact increased by 20%
Resistance to fire increased by 20%
Resistance to cold increased by 10%
Resistance to arcane increased by 20%
New ability: frostbite
New ability: regenerates

Wicked Spear of Cruelty – spear

With horror, he realised that the horse under him had joined the walking dead.
Damage increased by 50% (in EASY difficulty), 40% (in MEDIUM difficulty), 30% (in HARD difficulty)
Sets damage type to cold
New weapon special: plague

Widowmaker, Widowermaker – craftable as any weapon

The number of widows will rise after this battle.
Damage decreased by 10%
New weapon special: charge
Increases all magical damages by 10%
Resistance to fire increased by 5%
Gems needed for crafting: 1 Topaz, 1 Opal, 2 Pearls and 1 Diamond

Winged Axe – axe

Each day, he fought bravely in distant lands. Every night, he enjoyed his time with his wife.
Damage increased by 20%
Resistance to arcane increased by 5%
Sets alignment to neutral
1 fewer movement points
New ability: teleport

Winterclaw – sword

They come at night. They leave frozen bodies behind. Bodies that awaken.
Damage increased by 20%
Enemy resistances to cold decreased by 20%
New weapon special: plague
Resistance to cold increased by 10%

Wisdom of the Ages – helm

There is no ancient wisdom. Knowledge must be created in present.
Increases physical resistances by 5%
Sucks 1 (in EASY difficulty) health from targets with each hit
Spells suck 1 health from targets with each hit
Enemy resistances to cold decreased by 10%
+1 to base attacks (requires Search for Wisdom)
+2 base damage (requires Tracking the Lost Knowledge)

Woodland Cloak – cloak

Where is the elf wearing that green cloak? Has anybody seen him?
New ability: ambush
Movement costs through forests set to 1

Worshipper of Darkness – cloak

Worshipping the heralds of Light is a heavy burden people think to be pleasant to carry.
Damage decreased by 2
New ability: deathaura (8)
New ability: despair (10)

Wrath of the Pagan – mace

Law or chaos? That is just a point of view not everyone shares.
Damage increased by 50% (in EASY difficulty), 40% (in MEDIUM difficulty), 30% (in HARD difficulty)
30% more attacks
New weapon special: marksman
New weapon special: chaotic and lawful
Resistance to blade increased by 10%

Wrath of the Pagan – mace

Law or chaos? That is just a point of view not everyone shares.
Damage increased by 50% (in EASY difficulty), 40% (in MEDIUM difficulty), 30% (in HARD difficulty)
30% more attacks
New weapon special: marksman
New weapon special: chaotic and lawful
Resistance to blade increased by 10%

Wrathful Combat Techniques – limited

Let the anger flow through your veins.
New advancements: Techniques of using anger in battle

Wretched Defiler – craftable as any weapon

Minimise your casualties, even at the cost of defiling corpses.
Damage increased by 25%
New weapon special: plague (Soulless)
Increases all magical damages by 10%
Resistance to arcane increased by 25%
Gems needed for crafting: 2 Topazes, 2 Opals and 1 Pearl

Xuanquang's Soul Harvest – polearm

Don't be afraid when seeing a bloody road. Keep calm and turn back to face the one who made it so bloody.
Damage increased by 40% (in EASY difficulty), 30% (in MEDIUM difficulty), 20% (in HARD difficulty)
Merges attacks
New weapon special: kamikaze sprint
Resistance to cold increased by 20%
1 more movement points

Zealous Axe – axe

Let them try to attack us for we shall be those who strike first.
Damage increased by 45%
Resistance to blade increased by 10%
New ability: zeal aura
1 more movement points