Difference between revisions of "Future History"
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* Alliance troops attempt to take over the Iron Triad's keep. Although they manage it, all soldiers who attempted to surround Elyssa in her chamber are killed by her. | * Alliance troops attempt to take over the Iron Triad's keep. Although they manage it, all soldiers who attempted to surround Elyssa in her chamber are killed by her. | ||
* Elyssa kills Mal Kendria and abandons the Iron Triad's keep using a flying vehicle. '''After the Storm II''' ends. | * Elyssa kills Mal Kendria and abandons the Iron Triad's keep using a flying vehicle. '''After the Storm II''' ends. | ||
+ | |||
+ | == Irdya After the Chaos Empire == | ||
=== 150 BU: Intermediate period: Before (Human) Unification === | === 150 BU: Intermediate period: Before (Human) Unification === |
Revision as of 01:28, 19 September 2009
This a tentative outline of the future history of the world of Irdya, where Battle for Wesnoth is set. Except for the events of the mainline campaign Under The Burning Suns, none of this is considered canonical and any of it may change as continuity for future mainline campaigns requires.
Late History: Irdya Before the Fall
Around 1046 YW, many events which would later lead to the consolidation of Wesnoth as the dominant Empire on the Great Continent take place. An improbable hero is born, an artifact of the past is captured and subsequently recovered, and Wesnoth expands for a last time before its definitive end at the dawn of the Golden Age of Irdya.
1066 YW
- Elynia-Thanadria, daughter of Delanith-Isáwen and an unknown wayfarer, is born in Lintanir Forest.
1067 YW
- Civil war in Lintanir Forest.
- The Enchantress Niryone from Wesmere finds and adopts Elynia.
1072 YW
- Niryone takes Elynia as her apprentice, training her in the ways of elvish magic and simple hand-to-hand combat.
1081-1093 YW: The First Empire of Wesnoth
1081-1088 YW
- The dark sorcerer Mizenwyn incites a revolt resulting in civil war in Wesnoth. He shortly thereafter seizes the Sceptre of Fire and the kingdom's throne.
- Mizenwyn declares himself Supreme Leader of the First Empire of Wesnoth.
- The High Council of Archmagi is abolished; all members who can be found are executed on charges of treason to the Empire.
- Mizenwyn annexes new lands to Wesnoth by conquest and forces the Northern Alliance to relinquish control of their lands south of the Heart Mountains. Elensefar is reconquered by Wesnoth.
- The elvish communities in Wesmere, Lintanir, and Aethenwood declare neutrality towards Wesnoth.
1089 YW
- Civilizations not under the Empire's control devise a plan to distract the military, infiltrate Weldyn and put an end to Mizenwyn and the Empire of Wesnoth.
- The Ka'lian chooses Niryone and her disciple, Elynia, to lead the infiltration.
1090 YW
- The relentless skirmishes on the frontiers catch Mizenwyn's attention while Niryone's group infilitrates the Empire, and eventually Weldyn itself.
- Niryone and Elynia confront Mizenwyn in the capital.
- Niryone is mortally wounded during the fight. Elynia steals the Sceptre of Fire from the sorcerer's hands, and manages to use its power to destroy him.
- The First Empire of Wesnoth is dissolved, and the victors choose a new king and line to govern Wesnoth: the Delvhar dinasty.
- The Council of War orders that the Sceptre of Fire must be disassembled, and its core, destroyed. Elynia volunteers to drive this mission to completion.
1091 YW
- Runecrafters of Knalga disassemble the Sceptre.
- Elynia betrays the Council of War, bribing the dwarves for embedding the Ruby of Fire into Niryone's staff. To ensure nobody finds out, she casts an amnesia spell on the crafters.
1092 YW
- Elynia informs the Council of War of the "success" of her mission, claiming to have disposed of the Ruby in the underground lava streams found in the deepest reaches of Knalga. The Council trusts her words.
1091-1157 YW: Delvhar Dynasty
1091 YW
- Delvhar I becomes King of Wesnoth.
1092 YW
- The Council of War is dissolved.
1094 YW
- Orcish civil war ensues among the tribes near Glamdrol.
- A Great Chief arises amongst the orcs.
1095 YW
- Orcs attack the fortress of Erzen - a battle ensues.
- Brothers Gwiti and Nati Ha'atel use their magic skills to raise former enemies and deceased allies for help on the battle-field. The result is catastrophic for their side, and the battle is lost.
- Gwiti and Nati are banished from the continent. The Dark Hordes I begins.
1096 YW
- Gwiti Ha'atel takes over the Tower of Kaleon searching for the Tome of Crelanu.
1097 YW
- Gwiti Ha'atel finds Crelanu's book.
- Gwiti Ha'atel withdraws to the mountains, fleeing from Lord Aretu's army. The Dark Hordes I ends.
1099 YW
- Gwiti Ha'atel launches a surprise attack on Wesnoth. The headquarters of the Council of Archmagi are completely destroyed and everyone inside is slain.
- Elynia is called upon by the remaining members of the Council of Archmagi to pursue and defeat the necromancer.
- Elynia confronts the necromancer but she is fatally injured. Gwiti leaves the battlefield assuming her dead.
- Argan, an outsider of unknown origins with an advanced knowledge of dark magic, finds Elynia and saves her from certain death.
1100 YW
- Elynia finds Gwiti Ha'atel again in the Estmarks, and takes on him for the second and last time.
- Elynia uses the power of Light for the first time to win the battle, and defeat Gwiti, who casts a curse upon her with his final words. Eye-witnesses would spread the word about the events of that day, referring to the elf as the "Lady of Light".
1155 YW
- Delvhar I dies after an extremely long reign.
- Delvhar II assumes the throne.
1157 YW
- Delvhar II dies under strange circumstances.
- Wesnoth plunges into anarchy, and the kingdom fragments into three main territories: the State of Weldyn, Eastern Ervalia and Aethenoth.
1163 YW
- Elynia assists Prestim against a necromancer, Mal Arkal-Thil. The feat earns her the title of the "Source of Light" by the orcs.
1168 YW
- Elynia is contacted by a mysterious seer who instructs her to seek a gifted warrior named Vikren, in Parthyn
- Elynia contacts Vikren and persuades him to incite revolution.
- Revolution begins in the State of Weldyn.
1169 YW
- Elynia meets Argan again.
- Argan secretly marries Elynia to avoid any potential conflicts within the Ka'lian, as she knows that her influence on them can still be useful.
1169-1171 YW
- During this time, Vikren gathers the power to walk onto Weldyn and take over the capital by force, vanquishing the separatists.
- Vikren I declares himself Supreme Leader of the Second Empire of Wesnoth on 1171 YW.
1171-1597 YW: The Second Empire of Wesnoth
1171 YW
- Vikren I proclaims Elynia as his most trusted advisor.
1172 YW
- Eastern Ervalia joins the Empire.
1173 YW
- Aethenoth joins the Empire.
- Several northern earldoms join the Empire during the next years.
1190 YW
- Elensefar joins the Empire.
The Second Sun
1520 YW
- Vikren VIII assumes the throne.
1537 YW
- An ancient Lich by the name of Mal Keshar terrorizes Northern Alliance territory.
- Elynia is sent by Emperor Vikren VIII to destroy Mal Keshar.
1541 YW
- Unable to locate the lich, Elynia abandons her mission.
1542 YW
- Vikren VIII secretly decrees the creation of Naia, an artificial sun to serve as Irdya's second sun. He gives specific orders to conceal the matter from Elynia.
1557 YW
- Naia is created and sent to the skies by the High Council of Archmagi.
- Ambassadors are sent everywhere in the known world after the fact, to reassure all that the intentions behind the creation of the new sun are benign.
- Enraged, Elynia resigns from her position as advisor to the Empire.
- A long period of unprecedented prosperity, peace and self-confidence follows.
1764 YW
- Vikren XII dies.
- Vikren XIII assumes the throne.
1791 YW
- Mystics of Wesmere open a portal to a different world, and meet Zhangor, an elvish sorcerer who presents himself as a seer. Zhangor foretells to them the catastrophe looming over Wesnoth, and demands to be treated as a god in exchange of protection for Wesmere.
1797
- Death of Vikren XIII.
- As there is no rightful heir, a nobleman, Dantair, is named Emperor by the Council of Archmagi.
1799 YW: The Fall
1799 YW (start)
- Wesmere's trade and political connections to the outer world are cut off.
- Dantair of Wesnoth demands the immediate creation of Gaia, the third sun.
1799 YW (middle)
- The magi's attempt to lift the third sun fails, causing the third sun to fall and crash into the Great Continent at some distance from Weldyn.
- A massive cataclysm ensues, devastating the entirety of Irdya. All shorelines are completely reshaped, large volcanic eruptions occur, and aftershocks in the form of great earthquakes continue to occur over the course of years. Buildings are completely or partially destroyed by the natural disasters. The Old Continent begins to sink.
- Dantair of Wesnoth is brutally murdered by panicked citizens.
- Social order falls apart in all civilizations of Irdya.
- Pollution and debris from the fallen sun and volcanic activity cause cyclic periods of absolute darkness over the whole world, making it impossible to keep accurate track of time using astronomical means for over two centuries. Poisonous air decimates a large part of the surviving population and vegetation. The increased temperatures result in massive floods all over the land.
- Races fight each other and among themselves for the scarce basic resources left by the disasters.
Approximately 100 years after the Fall
- Most forests have dried up and can no longer sustain the Elvish civilization. Elves from the forests of the Great Continent abandon their homes and seek refuge in Wesmere, reported to remain mysteriously intact.
- Elynia and Argan lead the elves out of Lintanir Forest.
- Elves seeking shelter in Wesmere are ambushed, and killed or sacrificed to Zhangor.
- The War of Wesmere begins. After a year, the elves from Aethenwood and Lintanir manage to force the Wesmere locals to retreat into the capital. Eventually, Elynia and Argan succeed in their efforts to lead an invasion to confront and take down Zhangor himself.
- Zhangor reveals his true appearance and identity as a Demon Lord hailing from Inferno.
- Elynia and Argan combine their powers of Light and Darkness to summon the Union for the first time.
- Zhangor is vanquished, and the remains of his body banished from Irdya. Wesmere Forest is almost completely destroyed in the process, causing high casualties on both bands.
- The Ka'lian is deemed an instrument of Zhangor's corruption and abolished; its members are executed. Warriors and priests previously loyal to the Demon Lord meet the same fate, except for the priestess Anlindë, who is spared by Lord Telchior of Thelien.
- Differences with respect to the events in Wesmere result in two major groups parting ways.
- Lord Quetor'el of Aethenwood leads his people south.
- Lord Telchior of Thelien leads his people east following Anlindë's instructions.
- Elynia and Argan enter and descend into the Heart Mountains with a small group of followers.
- Argan is trapped underground. After a long time trying to locate him through various means, Elynia abandons any hope of finding him, and enters a form of magical stasis.
Approximately 115 years after the Fall
- Lord Quetor'el dies.
Approximately 120 years after the Fall
- Telchior's band settles in a newly found valley at some distance northeast from Lintanir. They name it the Valley of Elynia.
Centuries after the Fall
- Quetor'el's band adapts to life on the desert. Over time, the lore of their ancestors begins to be forgotten. Numerous disastrous battles with the barbarians result in the deaths of many of their druids, and old tablets and scrolls are lost, damaged, ciphered, or written in languages no-one understands anymore. A large amount of the ancient knowledge relearned by younger generations is either inaccurate or false. Focused on survival instead of nature and the research of magic, the desert elves gradually lose connection with the faerie realm.
- Various elvish settlements are established in the Great Southern Desert, and in time, lost to invaders. The settlement of the Quenoth elves is ultimately the last to fall.
Irdya After the Fall
The Beginnings of the Chaos Empire
At some unknown point in the times after the Fall of the Third Sun, a new leader arises among the coastal human settlements at Kalari, and teaches a previously unknown form of magic to a handful of adepts who help him take over the local inhabitants' minds and wills with power drawn from Zocthanol Isle. His closest adepts are from that point known as the Iron Triad, and they begin collecting the energy required to open a new connection to the demonic homeworld and free Uria, the mother of demons.
A signal coming from Zocthanol is sent to the skies in the form of an eerie pulsating green glow for a few days.
From this point on, the timeline is structured around the point on which the main gateway to Inferno was opened in the Valley of Weldyn, and divided in two periods: Before the Empire (BE) and During the Empire (DE).
237-213 BE: Purification of Zochtanol
237 BE (Before the Empire)
- Mal-Zagarn, leader of the Chaos cult, investigates ancient ruins in the depths of the Heart Mountains, searching for weapons according to Uria's instructions.
- Elyssa is born.
235 BE
- Mal-Zagarn returns to Kalari and orders the Iron Triad to dig in the deepest reaches of the Heart Mountains to find the remainings of an ancient civilization. He departs again in direction to the valley of Weldyn.
- The Iron Triad sends an expedition to the Heart Mountains.
229 BE
- The Iron Triad starts building a fortress in the valley of Weldyn and recovering the remainings of the capital of the ancient Empire.
222 BE
- Ancient technology is discovered in the depths of the Heart Mountains by Mal-Si'ah of the cult of Chaos.
221 BE
- Dwarvish experts begin to experiment with automatons.
218 BE
- Mal-Zagarn starts to experiment at the Weldyn Heart fortress with the newly discovered technology in order to enhance existing lifeforms.
215 BE
- Verlissh creatures descend from the skies to Kalari peninsula at the same time that rocks fall from the sky and crush the Quenoth village. The remaining desert elves, led by the former lord's nephew Kalehssar, go on a journey to find a new home in the North, guided by Kaleh's visions of Eloh in his dreams. Under The Burning Suns begins.
- Kaleh's band meets Elyssa, a young fire mage who is collecting knowledge from the ruins of the Empire of Wesnoth in search for the Scepter of Fire.
214 BE
- The deser t elves descend underground and meet King Thurongar of the dwarves after repelling an invasion of northern trolls. Elyssa separates from the group.
- The desert elves stumble upon human scouts sent by the Iron Triad.
- An avatar of light attempts to convince Kaleh to surrender to the Iron Triad.
- Merfolk diviners send messengers to locate the desert elves and warn them of the menace at Zocthanol.
213 BE
- Some merfolk prisoners at the north of Kalari peninsula are set free by the Quenoth elves. An incarnation of Eloh appears and turns a substantial amount of elves against Kaleh, threatening to start a civil war.
- The elvish revolt is put to an end, and the elves escape from the continent by stealing human ships from the port of Ygriz.
- Elyssa is captured by Chaos scouts while traveling towards the valley of Weldyn.
- Kaleh and his group arrives to Zocthanol isle and destroys the source of the dark powers holding most of the followers of the Iron Triad and Uria under her control. It is presumed that this is Yechnagoth. Under the Burning Suns ends.
- Elyssa attempts to escape only to be recaptured and imprisoned.
- Human followers of the Chaos cult begin to succumb to uncertainity and despair. The Iron Triad manages to summon a new demon lord, Nar-hamoth, to keep the rebels under control, strengthen their fanaticism and attract more adepts.
212-1 BE: Prelude
212 BE
- Elyssa is tortured in prison and starves nearly to death.
- Mal-Zagarn finds out about Elyssa and sets her free in order to use her for his fourth experiment with biomechanical organisms before she dies.
- Elyssa's reconstruction as a hybrid shaxthal organism is successful.
211 BE
- A dwarvish guard spreads word of the Quenoth elves' deeds among his people.
- Elyssa becomes Mal-Zagarn's apprentice and is taught the unholy magic of Uria.
210-50 BE
- The dwarven country and the Aragwaithi cooperate in order to speed up their economic growth.
190 BE
- Mal-Zagarn designates Elyssa as his second-in-command and begins to use the "Shadow Master" alias.
156 BE
- Elyssa leads an expedition to the Heart Mountains to find non-hybrid shaxthal organisms kept in cryogenic chambers deep underground.
129 BE
- Shaxthal organisms are salvaged from ruins located deep beneath the Heart Mountains.
128 BE
- Shadow Master starts to reproduce and enhance shaxthal technology.
121 BE
- The shaxthal hive at the "Heart" of Weldyn is built.
109 BE
- The shaxthal hive at the devastated plains of Wesmere is built.
101 BE
- Three shaxthal hives are built in the Great Southern Desert.
90 BE
- Shadow Master sends Mal-Dorzat with a battalion to conquer barbarian lands in the Far South of the Great Continent.
- An expedition led by Mal-Himir is sent to the East in search for the Old Continent.
80-10 BE
- The forces of Chaos force the dwarves inhabitating the main area of the Great Continent to retreat to the Heart Mountains. Some dwarven technology is captured by the Iron Triad and mass-production of automatons and other advanced machinery begins.
- The dwarves stop sending scouts and merchants to the surface.
- Most orcish tribes in the main area of the Great Continent are erased from existence.
9 BE
- The Iron Triad members use the spirit energy from those who have been defeated by their forces to create a small gap that merges Irdya and Inferno in the Heart hive.
- Demons start coming to Irdya en masse.
5 BE
- Elyssa is the first human or demi-human to become a demon.
1-146 DE: The Chaos Empire's Apogee
The Chaos Empire begins after most of the Great Continent has been overrun by the combined forces of shaxthal creatures, demons and Chaos soldiers.
The Far North at this point has become a somewhat stable and thriving ensemble of human and orcish countries. Occasional conflicts ensue between the human kingdoms, but by the middle of this period, they join the Aragwaith country and later establish a long-lasting alliance with the orcish countries and minor tribes.
The dwarvish population is concentrated on the depths of the Heart Mountains, and more clans join the recently united Kingdom of New Knalga.
The desert elves at the Zocthanol Isle remain unaware of the events in the main continent.
144 DE
- Uria gives Shadow Master the order to find Elynia, capture and convert her to her side. Although Uria does not reveal the true reason to Shadow Master and the Iron Triad, she is actually searching to acquire the Ruby of Fire and use it to completely and permanently merge Inferno and Irdya.
- The Valley of Elynia, the last elven fortress left in the Great Continent, is taken over by the forces of Chaos. A substantial part of the elves escapes in time and heads underground. Invasion from the Unknown begins.
145 DE
- Elyssa's expedition to the Heart Mountains stumbles upon a band of elves led by Galas, an elvish fighter; Anlindë, a former priest of Zhangor; and Mal Keshar.
- Galas' band allies with the dwarves of New Knalga to defeat Elyssa's soldiers. Elyssa retreats and calls for reinforcements.
146 DE
- With the help of a dwarven runemaster by the name of Althurin, the elves set Elynia free and fight the vanguard of Elyssa's battalion.
- Elves and dwarves leave the Heart Mountains due to the overwhelming number of enemy soldiers, who finally manage to take over New Knalga.
- Anlindë stays behind to fight Elyssa in a one-to-one duel. Although Anlindë loses the fight, she collapses part of the cave system before dying, thus severely injuring Elyssa, whose body is mostly destroyed.
- Enemy forces are sent by the Shadow Master to rescue the little remains of Elyssa's body, which is shortly rebuilt using better technology than the first time.
- One of the Chaos Empire's strongholds in the Far South starts experimenting with flying vehicles.
147 DE: The Chaos Empire's Decay
147 DE
- The orcish and human countries in the Far North officially declare war against the Chaos Empire.
- Elynia, Galas, Mal Keshar and a group of dwarves launch a suicidal attack on the Heart of the Empire. Elyssa faces Galas and his band directly this time, but as she is about to defeat them, Elynia and Mal Keshar summon the Union of the Powers of Light and Darkness by taking advantage of a flaw, unknown to them, that allows Mal Keshar to acquire them from Inferno.
- Mal Keshar and Elynia manage to defeat Elyssa. However, they spare her life and let her flee from the Heart in exchange for information about Inferno and Shadow Master's location.
- Shadow Master reveals to Elynia and Mal Keshar that he is Argan, resurrected and converted by Uria, who used a gap in Irdya's deepest reaches to physically contact Argan.
- Elynia kills Shadow Master with the Power of the Union, which destroys itself as a consequence. The Heart's structure is weakened by the closure of its connection with Inferno, and it turns into a great chasm from which Galas' band barely escapes. Invasion from the Unknown ends.
- The Chaos Empire's frontier defenses are severely weakened by the northern armies' relentless attacks.
- Nar-hamoth is severely injured in battle. His body is afterwards rebuilt in the shaxthal hive at Wesmere.
148 DE
- As After the Storm I begins, Galas' band stumbles upon an amnesiac child elf, Kri'tan, while fighting Chaos cultists in the northern frontiers.
- Surrogate Lord Inodien of the elves of the Valley of Elynia is slain along with one of his bodyguards under strange circumstances, after speaking against the idea of acquiring weapons and technology from the Chaos Empire.
- Inodien's followers under Unidë's leadership assume that the late lord's oppositors are responsible of the murder, and begin a civil war to drive them out of the northern forests.
- The Grand Council of the Aragwaithi banishes elvenkind from their country. Inodien's followers depart east, while the other faction under Unarye's command departs for the northwestern lands.
- Elynia and Galas depart according to the Council's decree and with Mal Keshar and the orcs' help, travel to Zocthanol isle.
- In Zocthanol's isle, Elynia learns that Yechnagoth's heart was not destroyed by Kalehssar. It was later recovered by the Triad and stored in the shaxthal hive located in Wesmere's ruined plains.
149 DE
- During their voyage back to the main continent, Galas' band is captured by the Iron Triad's soldiers at Kalari Peninsula. They are imprisoned and tortured, but they manage to escape from the Triad's fortress after Galas sacrifices himself to distract Elyssa and the Triad. The secret of the staff of Elynia-Niryone is revealed to Mal Keshar and Kri'tan.
- Ivyel, a shaxthal fighter, is defeated, but not killed, by Elynia's band while escaping from Kalari Peninsula.
- Elynia and Mal Keshar acquire help from King Asthorgar of the dwarves to destroy the Wesmere hive. Kri'tan is left in the safety of dwarven territory along with the dark sorceress Zynavu-Malal, one of Mal Keshar's disciples.
150 DE
- Elynia's band destroys a gigantic shaxthal creature assumed to contain Yechnagoth's heart. Taking advantage of the hive's design, Mal Keshar orders Elynia to leave the place while he uses dwarven technology to destroy it completely so the Chaos Empire cannot continue using it to create new shaxthal creatures. It is unknown to them that three other hives exist, and that five more are being built.
- While Mal Keshar successfully destroys the dark hive, Elynia is caught by the explosion. Although the dwarves do not find her or Mal Keshar's remains, they do find her staff's top gem, the Ruby of Fire.
- Using tissue samples taken from Elynia during the fight at Kalari Peninsula, Mal Kendria and Mal Hekuba of the Iron Triad build an organic disguise for Ivyel to make her look and sound like the sylvan fairy. Yechnagoth's heart is embedded into the shaxthal creature's body. After the Storm I ends.
- The northern orcs and humans ally with the dwarves and forge a new Northern Alliance in order to defeat the Iron Triad.
151 DE
- Ivyel appears to the Eastern Elves claiming to be Elynia, and accuses the Northern Alliance of treason against her kind.
- Mal Hekuba is sent to the Valley of Elynia.
- The Iron Triad recaptures the continent's coastal line up to Bay of Glamdrol.
- A new shaxthal hive is completed in the Great Southern Desert.
152 DE
- The Eastern Elves begin to take over all lands in direction of the Valley of Elynia.
- The shaxthal hive at the Silver Lands is completed.
- Elyssa determines Elynia's whereabouts.
153 DE
- King Asthorgar of the dwarves is killed in battle by Elyssa at the Bay of Glamdrol.
154 DE
- Lord Retnaen's elvish colony in the far northwestern forests joins the Northern Alliance.
156 DE
- Kri'tan contacts the Thunder Elves to rebuild the staff of Elynia-Niryone.
- A human seer, Nyalen, joins the Northern Alliance's Grand Council.
157 DE
- Shaxthal creatures integrate with the ocean's lifeforms.
- Merfolk have their first encounter with large numbers of shaxthal creatures.
158 DE
- Lady Unarye and the Thunder Elves join the Northern Alliance.
- The shaxthal hive at the Valley of Elynia is completed.
- Nyalen warns the Grand Council of the threat imposed by the eastern elves, and determines Elynia's whereabouts.
- Swarms of shaxthal creatures become alarmingly common across the Great Continent.
- Nar-hamoth is sent to the Silver Lands.
159 DE
- After using a teleport spell in middle of the explosion that destructed the shaxthal hive at Wesmere, Elynia reappears in the Moon Valley nine years later. After the Storm II begins.
- Elynia meets the Grand Council and is informed of Ivyel's plot by Nyalen.
- Zynavu-Malal, Kri'tan and Elynia are sent with a battalion to investigate the eastern frontiers of the Alliance's lands.
- Elynia's band has its first encounter with the eastern elves and highly advanced shaxthal creatures. The combined forces of Unarye's and Retnaen's armies appear just in time to protect them during their retreat.
- Retnaen informs Elynia of the shaxthal creatures' possible source.
- Bay of Glamdrol is recaptured by the Alliance.
160 DE
- The Alliance takes over most of Kalari Peninsula.
- Elynia's band is betrayed by Zynavu-Malal/Mal-Zynara as they arrive at the eastern elves' territory.
- Using the powers of the Ruby of Fire, Elynia both defeats Mal-Zynara and removes Ivyel's organic disguise in front of some elvish commanders, who realize they have been deceived by the Triad.
- Elynia and Kri'tan find Mal Hekuba in the dark hive, attempting to open a new connection between Irdya and Inferno. He reveals Kri'tan's true identity as Argan and Elynia's son.
- Mal Hekuba is destroyed by Elynia using the Ruby of Fire. Ivyel flees the hive.
- Alliance troops attempt to take over the Iron Triad's keep. Although they manage it, all soldiers who attempted to surround Elyssa in her chamber are killed by her.
- Elyssa kills Mal Kendria and abandons the Iron Triad's keep using a flying vehicle. After the Storm II ends.
Irdya After the Chaos Empire
150 BU: Intermediate period: Before (Human) Unification
150 - 144 BU
- The First Elven War is fought after the assassination of an elvish lord.
140-125 BU
- Due to the discovery of gunpowder, guns begin to take over as the primary weapon. First it is used by Chaos Empire remnants, but it soon spreads through Irdya.
123 BU
- As humanity begins to recover, four cousins band together to (via military conquest) unite the scattered lands.
118 BU
- The eldest cousin, who was the leader, dies in battle and his brothers disagree who should rule. They each form their own kingdom. All three kingdoms combined form most of civilized humanity.
111-87 BU
- The Second Elven War begins as technology begins to advance at a rapid rate. What starts as a civil war among elves eventually receives human intervention. Bitter, the elves grow increasingly anti-technology.
88-83 BU
- The Great Northern War is fought between orcs and dwarves. In the final year, the northern human kingdom forms an alliance with the dwarves, saving them from defeat.
73 BU
- Unrest grows within the elves as the anti-technology faction takes over.
40-32 BU
- Using recently discovered technology, a space race begins amongst the three human kingdoms. Dwarves are the next to enter, followed closely by orcs.
33 BU
- The Third Elven War begins when the elves resist human expansion from the southern human kingdom. This time, the war does not have a decisive ending as the elves resort to guerilla warfare against human invaders.
29 BU
- After elven successes on the battlefield, the northern human kingdom and their dwarven allies intervene.
- The eastern human kingdom almost enters on the side of the elves to maintain a balance of power, but a politician named Rhegaec stops them.
27 BU
- After numerous losses on both sides, a cease-fire is called for 10 years so both sides can work out their differences.
25 BU
- Orcish raids in the north intensify.
23 BU
- Humanity begins colonizing off-world.
19 BU
- Elves finally enter space.
17 BU
- The cease-fire expires, and the war is technically continued, but no side attacks when the time comes.
- Crisis erupts in the north human kingdom as orcish raiders sack their capital.
15 BU
- What starts as border skirmishes turns into all-out war in the south, again. Their allies are unable to help and the east is unwilling.
12 BU
- Rhegaec proposes peaceful human unification into one empire, with a figurehead emperor ruling over a senate. He is largely ignored.
4 BU
- Mysterious, spontaneous economic collapse in the eastern kingdom, a major defeat in the north against the orcs, and a major defeat in the south against the elves all happen within weeks. Representatives approach Rhegaec.
3 BU
- Lieutenant Aethalwyn distinguishes himself in battle on Gammac B as the orcish plan to raid the colony is foiled.
1 AU - 34: After (Human) Unification; The Reign of Rhegaec
1 AU
- Rhegaec is crowned emperor as the three human kingdoms unite. Althought it is intended to be a symbolic position, he gains a controlling majority in the senate. His word is law.
THUNDERSTONE PART II (Some Events)
3 AU
- Aethalwyn defeats the elves in a series of battles, and forces an extremely favorable peace settlement. The elves are humiliated.
4 AU
- After his victories in the south, Aethalwyn moves north and decimate the orcish population. While he acted like a gentlemen with the elves, he shows no respect with the orcs.
6 AU
- Most orcs are rounded up, sent to reservations (mostly in the desert) on Gammac B, and treated like slaves.
6-34 AU
- Peace and stability on Irdya during the rest of the reign of Rhegaec.
- Most humans who were not part of the three original kingdoms come under the rule of the empire during this time.
34 AU
- The orcs begin to revolt from Gammac B.
- Troll mutations are discovered from vicious experiments done upon them while in captivity.
35 AU: The Reign of Rhegacyn
THUNDERSTONE TRILOGY (Most Events)
35 AU
- Orcish hostilities increase, both with outsiders and with each other, as they continue to reorganize.
- Emperor Rhegaec I dies. His son, Rhegacyn, is made emperor.
- Suspicious and fearful of the old adviser and war hero, Emperor Rhegacyn sends Aethalwyn off to a "defend" remote mining colony. It is really just a way to get him as far away as possible from the seat of power.
- The highly destructive Thunderstone substance is discovered.
- The imperial forces confiscate the Thunderstone and take most of it back to Irdya.
- Aethalwyn's son, Saethamic, leads human forces as violence begins to break out again.
- Sent on increasingly suicidal missions, Saethamic pulls off a series of impressive wins. Before the year's end, he is assassinated.
- Aethalwyn is imprisoned.
Credits and Sources
Setting details provided by Ignacio R. Morelle <shadowmaster/shikadilord>
History derived from:
- A New Order - by Arkadiusz Danilecki <szopen>
- After the Storm - by Ignacio R. Morelle <shadowmaster/shikadilord>
- Descent into Darkness - by
- esci
- Thomas Baumhauer <Baufo>
- Invasion from the Unknown - by
- Ignacio R. Morelle <shadowmaster/ShikadiLord>
- Eric S. Raymond <esr>
- The Dark Hordes
- Erik J. Mesoy <circon>
- Alexander van Gessel <ai0867/AI>
- Ignacio R. Morelle <shadowmaster/ShikadiLord>
- Under the Burning Suns - by
- Asa Swain <quartex>
- Jan Rietema <Rhuvaen>
- Piotr Cychowski <Mist/cycholka>
- Thunderstone - by
- Michael J. Babich <Aethaeryn>
- Eric S. Raymond <esr>
- Ignacio R. Morelle <shadowmaster/ShikadiLord>
Author names listed for their maintenance work and/or their "minor" contributions to the story-line of each add-on. There is no "minor" in story contributions. ;)