Difference between revisions of "Template:WML Tags by Category"
From The Battle for Wesnoth Wiki
(Extracted tags, which are rarely used for scenario creation) |
(Direct [insert_tag] to VariablesWML instead of InternalActionsWML) |
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(12 intermediate revisions by 3 users not shown) | |||
Line 7: | Line 7: | ||
|- | |- | ||
|''Top-level tags:'' | |''Top-level tags:'' | ||
− | [[AdvancedPreferenceWML|advanced_preference]], | + | [[AdvancedPreferenceWML|advanced_preference]], |
+ | [[BinaryPathWML|binary_path]], | ||
[[CampaignWML#The_.5Bcampaign.5D_tag|campaign]], | [[CampaignWML#The_.5Bcampaign.5D_tag|campaign]], | ||
+ | [[CoreWML|core]], | ||
[[EraWML|era]], | [[EraWML|era]], | ||
+ | [[FontsWML|fonts]], | ||
[[GameConfigWML|game_config]], | [[GameConfigWML|game_config]], | ||
− | [[ | + | [[HelpWML|help]], |
[[LanguageWML|language]], | [[LanguageWML|language]], | ||
[[LocaleWML|locale]], | [[LocaleWML|locale]], | ||
+ | [[ModificationWML|modification]], | ||
+ | [[ScenarioWML|multiplayer]], | ||
+ | [[TerrainGraphicsWML|terrain_graphics]], | ||
+ | [[TerrainWML|terrain_type]], | ||
+ | [[ThemeWML|theme]], | ||
+ | [[ScenarioWML|tutorial]], | ||
+ | [[UnitsWML|units]]; | ||
|- | |- | ||
|''AI:'' | |''AI:'' | ||
− | [[ | + | [[Creating_Custom_AIs#Behavior_Candidate_Actions|add_ai_behavior]], |
− | [[ | + | [[Wesnoth_AI_Framework#The_.5Bai.5D_Tag_.E2.80.94_Top-level_Elements|ai]], |
− | [[ | + | [[Wesnoth_AI_Framework#The_.5Bai.5D_Tag_.E2.80.94_Aspects|aspect]], |
− | [[AiWML# | + | [[AiWML#List_of_AI_Aspects|avoid]], |
− | [[ | + | [[Wesnoth_AI_Framework#The_.5Bcandidate_action.5D_Tag|candidate_action]], |
[[AiWML#The_.5Bgoal.5D_Tag|criteria]], | [[AiWML#The_.5Bgoal.5D_Tag|criteria]], | ||
− | [[ | + | [[Wesnoth_AI_Framework#The_.5Bai.5D_Tag_.E2.80.94_Engines|engine]], |
− | [[ | + | [[Wesnoth_AI_Framework#The_.5Bai.5D_Tag_.E2.80.94_Aspects|facet]], |
[[AiWML#Filtering_Combat_with_the_.27attacks.27_Aspect|filter_enemy]], | [[AiWML#Filtering_Combat_with_the_.27attacks.27_Aspect|filter_enemy]], | ||
[[AiWML#Filtering_Combat_with_the_.27attacks.27_Aspect|filter_own]], | [[AiWML#Filtering_Combat_with_the_.27attacks.27_Aspect|filter_own]], | ||
[[AiWML#The_.5Bgoal.5D_Tag|goal]], | [[AiWML#The_.5Bgoal.5D_Tag|goal]], | ||
− | [[AiWML# | + | [[AiWML#List_of_AI_Aspects|leader_goal]], |
− | [[ | + | [[AI_Recruitment#Aspect_recruitment_instructions|limit]], |
[[Micro AIs|micro_ai]], | [[Micro AIs|micro_ai]], | ||
− | [[ | + | [[Wesnoth_AI_Framework#The_.5Bai.5D_Tag_.E2.80.94_Stages|stage]]; |
− | |||
− | |||
|- | |- | ||
− | |'' | + | |''Savefile and replay WML:'' |
+ | [[StatisticalScenarioWML#The_.5Bteam.5D_tag|advances]], | ||
+ | [[StatisticalScenarioWML#The_.5Bteam.5D_tag|attacks]], | ||
[[ReplayWML|choose]], | [[ReplayWML|choose]], | ||
[[ReplayWML|command]], | [[ReplayWML|command]], | ||
+ | [[StatisticalScenarioWML#The_.5Bteam.5D_tag|deaths]], | ||
+ | [[StatisticalScenarioWML#The_.5Bteam.5D_tag|defends]], | ||
[[ReplayWML|destination]], | [[ReplayWML|destination]], | ||
[[ReplayWML|end_turn]], | [[ReplayWML|end_turn]], | ||
[[ReplayWML|init_side]], | [[ReplayWML|init_side]], | ||
+ | [[StatisticalScenarioWML|killed]], | ||
[[ReplayWML|move]], | [[ReplayWML|move]], | ||
[[ReplayWML|random]], | [[ReplayWML|random]], | ||
[[ReplayWML|recall]], | [[ReplayWML|recall]], | ||
+ | [[StatisticalScenarioWML|recalls]], | ||
[[ReplayWML|recruit]], | [[ReplayWML|recruit]], | ||
+ | [[StatisticalScenarioWML|recruits]], | ||
[[ReplayWML|replay]], | [[ReplayWML|replay]], | ||
− | [[ReplayWML|results]], | + | [[SavefileWML|replay_start]], |
+ | [[ReplayWML|results]], | ||
[[ReplayWML|sequence]], | [[ReplayWML|sequence]], | ||
− | + | [[StatisticalScenarioWML#The_.5Bstatistics.5D_tag|statistics]], | |
− | + | [[StatisticalScenarioWML#The_.5Bteam.5D_tag|team]], | |
− | |||
− | |||
− | |||
− | |||
− | [[StatisticalScenarioWML#The_. | ||
− | [[StatisticalScenarioWML#The_.5Bteam.5D_tag| | ||
[[SavefileWML|menu_item]], | [[SavefileWML|menu_item]], | ||
− | |||
[[SavefileWML|save]], | [[SavefileWML|save]], | ||
[[SavefileWML|snapshot]], | [[SavefileWML|snapshot]], | ||
+ | [[ReplayWML|source]], | ||
+ | [[VariablesWML#The_.5Bvariables.5D_tag|variables]]; | ||
|- | |- | ||
Line 77: | Line 88: | ||
[[MapGeneratorWML|road_cost]], | [[MapGeneratorWML|road_cost]], | ||
[[MapGeneratorWML#The_Cave_Generator|settings]], | [[MapGeneratorWML#The_Cave_Generator|settings]], | ||
− | [[MapGeneratorWML|village_naming]] | + | [[MapGeneratorWML|village_naming]]; |
|- | |- | ||
Line 111: | Line 122: | ||
[[ThemeWML#.5Bstatus.5D|unit_xp]], | [[ThemeWML#.5Bstatus.5D|unit_xp]], | ||
[[ThemeWML#.5Bstatus.5D|upkeep]], | [[ThemeWML#.5Bstatus.5D|upkeep]], | ||
− | [[ThemeWML#.5Bstatus.5D|villages]] | + | [[ThemeWML#.5Bstatus.5D|villages]]; |
|- | |- | ||
|''Units animation WML'' | |''Units animation WML'' | ||
[[AnimationWML|animation]], | [[AnimationWML|animation]], | ||
[[AnimationWML|attack_anim]], | [[AnimationWML|attack_anim]], | ||
− | [[AnimationWML#death|death]], | + | [[AnimationWML#death|death]], |
− | |||
[[AnimationWML#defend|defend]], | [[AnimationWML#defend|defend]], | ||
[[AnimationWML#draw_weapon_anim|draw_weapon_anim]], | [[AnimationWML#draw_weapon_anim|draw_weapon_anim]], | ||
[[AnimationWML#.5Bif.5D_and_.5Belse.5D|else]], | [[AnimationWML#.5Bif.5D_and_.5Belse.5D|else]], | ||
− | [[AnimationWML#Frames|frame]] | + | [[AnimationWML#Frames|frame]], |
[[AnimationWML#healed|healed_anim]], | [[AnimationWML#healed|healed_anim]], | ||
[[AnimationWML#healing|healing_anim]], | [[AnimationWML#healing|healing_anim]], | ||
Line 141: | Line 151: | ||
[[AnimationWML#victory|victory_anim]]; | [[AnimationWML#victory|victory_anim]]; | ||
|- | |- | ||
− | |''A:'' | + | |''Everything else in alphabetical order'' |
+ | |||
+ | ''A:'' | ||
+ | |||
[[CampaignWML#Campaign credits|about]], | [[CampaignWML#Campaign credits|about]], | ||
[[AbilitiesWML|abilities]], | [[AbilitiesWML|abilities]], | ||
Line 147: | Line 160: | ||
[[UnitTypeWML|advancefrom]], | [[UnitTypeWML|advancefrom]], | ||
[[UnitTypeWML#After_max_level_advancement_.28AMLA.29|advancement]], | [[UnitTypeWML#After_max_level_advancement_.28AMLA.29|advancement]], | ||
− | |||
− | |||
[[DirectActionsWML#.5Ballow_end_turn.5D|allow_end_turn]], | [[DirectActionsWML#.5Ballow_end_turn.5D|allow_end_turn]], | ||
[[DirectActionsWML#.5Ballow_extra_recruit.5D|allow_extra_recruit]], | [[DirectActionsWML#.5Ballow_extra_recruit.5D|allow_extra_recruit]], | ||
[[DirectActionsWML#.5Ballow_recruit.5D|allow_recruit]], | [[DirectActionsWML#.5Ballow_recruit.5D|allow_recruit]], | ||
[[DirectActionsWML#.5Ballow_undo.5D|allow_undo]], | [[DirectActionsWML#.5Ballow_undo.5D|allow_undo]], | ||
− | |||
[[InterfaceActionsWML#.5Banimate_unit.5D|animate]], | [[InterfaceActionsWML#.5Banimate_unit.5D|animate]], | ||
[[InterfaceActionsWML#.5Banimate_unit.5D|animate_unit]], | [[InterfaceActionsWML#.5Banimate_unit.5D|animate_unit]], | ||
− | + | [[UnitTypeWML#Attacks|attack]]; | |
− | [[UnitTypeWML#Attacks|attack]] | + | |
− | + | ''B:'' | |
− | + | ||
[[UnitTypeWML#Other_tags|base_unit]], | [[UnitTypeWML#Other_tags|base_unit]], | ||
− | [[AbilitiesWML|berserk]] | + | [[AbilitiesWML|berserk]]; |
− | + | ||
− | + | ''C:'' | |
− | + | ||
− | [[ConditionalActionsWML#.5Bcommand.5D|command]] | + | [[ConditionalActionsWML#.5Bcommand.5D|command]], |
[[DirectActionsWML#.5Bcapture_village.5D|capture_village]], | [[DirectActionsWML#.5Bcapture_village.5D|capture_village]], | ||
− | |||
[[AbilitiesWML#The_.5Bspecials.5D_tag|chance_to_hit]], | [[AbilitiesWML#The_.5Bspecials.5D_tag|chance_to_hit]], | ||
[[InterfaceActionsWML#.5Bchat.5D|chat]], | [[InterfaceActionsWML#.5Bchat.5D|chat]], | ||
− | |||
[[InterfaceActionsWML#.5Bclear_menu_item.5D|clear_menu_item]], | [[InterfaceActionsWML#.5Bclear_menu_item.5D|clear_menu_item]], | ||
− | + | [[InterfaceActionsWML#.5Bcolor_adjust.5D|color_adjust]]; | |
− | [[InterfaceActionsWML#.5Bcolor_adjust.5D|color_adjust]] | + | |
− | + | ''D:'' | |
− | + | ||
[[AbilitiesWML#The_.5Bspecials.5D_tag|damage]], | [[AbilitiesWML#The_.5Bspecials.5D_tag|damage]], | ||
[[UnitsWML#.5Bmovetype.5D|defense]], | [[UnitsWML#.5Bmovetype.5D|defense]], | ||
Line 184: | Line 192: | ||
[[DirectActionsWML#.5Bdisallow_extra_recruit.5D|disallow_extra_recruit]], | [[DirectActionsWML#.5Bdisallow_extra_recruit.5D|disallow_extra_recruit]], | ||
[[DirectActionsWML#.5Bdisallow_recruit.5D|disallow_recruit]], | [[DirectActionsWML#.5Bdisallow_recruit.5D|disallow_recruit]], | ||
− | + | [[AbilitiesWML#The_.5Bspecials.5D_tag|drains]]; | |
− | [[AbilitiesWML#The_.5Bspecials.5D_tag|drains]] | + | |
− | + | ''E:'' | |
− | + | ||
[[EffectWML|effect]], | [[EffectWML|effect]], | ||
− | |||
[[DirectActionsWML#.5Bendlevel.5D|endlevel]], | [[DirectActionsWML#.5Bendlevel.5D|endlevel]], | ||
− | [[DirectActionsWML#.5Bend_turn.5D|end_turn | + | [[DirectActionsWML#.5Bend_turn.5D|end_turn]], |
− | |||
[[CampaignWML#Campaign_credits|entry]], | [[CampaignWML#Campaign_credits|entry]], | ||
− | [[EventWML|event]] | + | [[EventWML|event]]; |
− | + | ||
− | + | ''F:'' | |
+ | |||
[[InterfaceActionsWML#.5Banimate_unit.5D|facing]], | [[InterfaceActionsWML#.5Banimate_unit.5D|facing]], | ||
[[InterfaceActionsWML#.5Bmove_units_fake.5D|fake_unit]], | [[InterfaceActionsWML#.5Bmove_units_fake.5D|fake_unit]], | ||
− | |||
[[UnitTypeWML#Other_tags|female]], | [[UnitTypeWML#Other_tags|female]], | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
[[InternalActionsWML#.5Bfire_event.5D|fire_event]], | [[InternalActionsWML#.5Bfire_event.5D|fire_event]], | ||
[[AbilitiesWML#The_.5Bspecials.5D_tag|firststrike]], | [[AbilitiesWML#The_.5Bspecials.5D_tag|firststrike]], | ||
− | [[InterfaceActionsWML#.5Bfloating_text.5D|floating_text]] | + | [[InterfaceActionsWML#.5Bfloating_text.5D|floating_text]]; |
− | + | ||
− | + | ''G:'' | |
− | + | ||
− | [[DirectActionsWML#.5Bgold.5D|gold]] | + | [[DirectActionsWML#.5Bgold.5D|gold]], |
[[InterfaceActionsWML#.5Bobjectives.5D|gold_carryover]]; | [[InterfaceActionsWML#.5Bobjectives.5D|gold_carryover]]; | ||
− | + | ||
− | + | ''H:'' | |
+ | |||
[[DirectActionsWML#.5Bharm_unit.5D|harm_unit]], | [[DirectActionsWML#.5Bharm_unit.5D|harm_unit]], | ||
− | |||
− | |||
− | |||
[[AbilitiesWML#The_.5Bspecials.5D_tag|heal_on_hit]], | [[AbilitiesWML#The_.5Bspecials.5D_tag|heal_on_hit]], | ||
[[DirectActionsWML#.5Bheal_unit.5D|heal_unit]], | [[DirectActionsWML#.5Bheal_unit.5D|heal_unit]], | ||
Line 242: | Line 225: | ||
[[InterfaceActionsWML#.5Bhide_unit.5D|hide_unit]], | [[InterfaceActionsWML#.5Bhide_unit.5D|hide_unit]], | ||
[[AbilitiesWML|hides]]; | [[AbilitiesWML|hides]]; | ||
− | + | ||
− | + | ''I:'' | |
− | + | ||
[[AbilitiesWML|illuminates]], | [[AbilitiesWML|illuminates]], | ||
[[TerrainGraphicsWML|image]], | [[TerrainGraphicsWML|image]], | ||
− | |||
[[InterfaceActionsWML#.5Binspect.5D|inspect]], | [[InterfaceActionsWML#.5Binspect.5D|inspect]], | ||
− | [[InterfaceActionsWML#.5Bitem.5D|item | + | [[InterfaceActionsWML#.5Bitem.5D|item]]; |
− | + | ||
− | + | ''K:'' | |
− | + | ||
− | + | [[DirectActionsWML#.5Bkill.5D|kill]]; | |
− | + | ||
− | [[DirectActionsWML#.5Bkill.5D|kill | + | ''L:'' |
− | + | ||
− | + | [[InterfaceActionsWML#.5Blabel.5D|label]], | |
− | |||
− | [[InterfaceActionsWML#.5Blabel.5D|label]] | ||
[[AbilitiesWML|leadership]], | [[AbilitiesWML|leadership]], | ||
[[DirectActionsWML#.5Blift_fog.5D|lift_fog]], | [[DirectActionsWML#.5Blift_fog.5D|lift_fog]], | ||
− | + | [[InterfaceActionsWML#.5Block_view.5D|lock_view]]; | |
− | [[InterfaceActionsWML#.5Block_view.5D|lock_view | + | |
− | + | ''M:'' | |
− | + | ||
− | |||
[[UnitTypeWML#Other_tags|male]], | [[UnitTypeWML#Other_tags|male]], | ||
[[InterfaceActionsWML#.5Bmessage.5D|message]], | [[InterfaceActionsWML#.5Bmessage.5D|message]], | ||
− | |||
[[SingleUnitWML|modifications]], | [[SingleUnitWML|modifications]], | ||
[[DirectActionsWML#.5Bmodify_ai.5D|modify_ai]], | [[DirectActionsWML#.5Bmodify_ai.5D|modify_ai]], | ||
Line 280: | Line 258: | ||
[[UnitsWML#.5Bmovetype.5D|movement costs]], | [[UnitsWML#.5Bmovetype.5D|movement costs]], | ||
[[UnitsWML#.5Bmovetype.5D|movetype]], | [[UnitsWML#.5Bmovetype.5D|movetype]], | ||
− | |||
[[EraWML|multiplayer_side]], | [[EraWML|multiplayer_side]], | ||
[[MusicListWML#.5Bmusic.5D|music]]; | [[MusicListWML#.5Bmusic.5D|music]]; | ||
− | + | ||
− | + | ''N:'' | |
− | + | ||
− | [[InterfaceActionsWML#.5Bobjectives.5D|note]] | + | [[InterfaceActionsWML#.5Bobjectives.5D|note]]; |
− | + | ||
− | + | ''O:'' | |
+ | |||
[[DirectActionsWML#.5Bobject.5D|object]], | [[DirectActionsWML#.5Bobject.5D|object]], | ||
[[InterfaceActionsWML#.5Bobjectives.5D|objective]], | [[InterfaceActionsWML#.5Bobjectives.5D|objective]], | ||
Line 294: | Line 272: | ||
[[InterfaceActionsWML#.5Bopen_help.5D|open_help]], | [[InterfaceActionsWML#.5Bopen_help.5D|open_help]], | ||
[[InterfaceActionsWML#.5Bmessage.5D|option]], | [[InterfaceActionsWML#.5Bmessage.5D|option]], | ||
− | [[OptionWML|options | + | [[OptionWML|options]]; |
− | + | ||
− | + | ''P:'' | |
− | + | ||
[[IntroWML|part]], | [[IntroWML|part]], | ||
[[AbilitiesWML#The_.5Bspecials.5D_tag|petrifies]], | [[AbilitiesWML#The_.5Bspecials.5D_tag|petrifies]], | ||
Line 305: | Line 283: | ||
[[AbilitiesWML#The_.5Bspecials.5D_tag|poison]], | [[AbilitiesWML#The_.5Bspecials.5D_tag|poison]], | ||
[[UnitTypeWML#Other_tags|portrait]], | [[UnitTypeWML#Other_tags|portrait]], | ||
− | + | [[InterfaceActionsWML#.5Bprint.5D|print]]; | |
− | + | ||
− | [[InterfaceActionsWML#.5Bprint.5D|print]] | + | ''R:'' |
− | + | ||
− | |||
[[UnitsWML#.5Brace.5D|race]], | [[UnitsWML#.5Brace.5D|race]], | ||
− | [[DirectActionsWML#.5Brecall.5D|recall | + | [[DirectActionsWML#.5Brecall.5D|recall]], |
− | |||
− | |||
[[InterfaceActionsWML#.5Bredraw.5D|redraw]], | [[InterfaceActionsWML#.5Bredraw.5D|redraw]], | ||
[[AbilitiesWML|regenerate]], | [[AbilitiesWML|regenerate]], | ||
Line 326: | Line 301: | ||
[[InternalActionsWML#.5Brole.5D|role]], | [[InternalActionsWML#.5Brole.5D|role]], | ||
[[TerrainMaskWML|rule]]; | [[TerrainMaskWML|rule]]; | ||
− | + | ||
− | + | ''S:'' | |
+ | |||
[[ScenarioWML|scenario]], | [[ScenarioWML|scenario]], | ||
[[InterfaceActionsWML#.5Bscroll.5D|scroll]], | [[InterfaceActionsWML#.5Bscroll.5D|scroll]], | ||
[[InterfaceActionsWML#.5Bscroll_to.5D|scroll_to]], | [[InterfaceActionsWML#.5Bscroll_to.5D|scroll_to]], | ||
[[InterfaceActionsWML#.5Bscroll_to_unit.5D|scroll_to_unit]], | [[InterfaceActionsWML#.5Bscroll_to_unit.5D|scroll_to_unit]], | ||
− | |||
− | |||
[[HelpWML|section]], | [[HelpWML|section]], | ||
[[InterfaceActionsWML#.5Bselect_unit.5D|select_unit]], | [[InterfaceActionsWML#.5Bselect_unit.5D|select_unit]], | ||
[[DirectActionsWML#.5Bset_extra_recruit.5D|set_extra_recruit]], | [[DirectActionsWML#.5Bset_extra_recruit.5D|set_extra_recruit]], | ||
− | |||
[[InterfaceActionsWML#.5Bset_menu_item.5D|set_menu_item]], | [[InterfaceActionsWML#.5Bset_menu_item.5D|set_menu_item]], | ||
[[DirectActionsWML#.5Bset_recruit.5D|set_recruit]], | [[DirectActionsWML#.5Bset_recruit.5D|set_recruit]], | ||
− | [[EffectWML|set_specials]], | + | [[EffectWML|set_specials]], |
− | |||
− | |||
show_if ([[InterfaceActionsWML#.5Bmessage.5D|message]], [[InterfaceActionsWML#.5Bset_menu_item.5D|set_menu_item]]), | show_if ([[InterfaceActionsWML#.5Bmessage.5D|message]], [[InterfaceActionsWML#.5Bset_menu_item.5D|set_menu_item]]), | ||
[[InterfaceActionsWML#.5Bshow_objectives.5D|show_objectives]], | [[InterfaceActionsWML#.5Bshow_objectives.5D|show_objectives]], | ||
Line 352: | Line 323: | ||
[[DirectActionsWML#.5Btunnel.5D|source]] (teleport), | [[DirectActionsWML#.5Btunnel.5D|source]] (teleport), | ||
[[AbilitiesWML#The_.5Bspecials.5D_tag|specials]], | [[AbilitiesWML#The_.5Bspecials.5D_tag|specials]], | ||
− | + | [[SingleUnitWML|status]], | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
[[IntroWML|story]], | [[IntroWML|story]], | ||
− | [[AbilitiesWML#The_.5Bspecials.5D_tag|swarm | + | [[AbilitiesWML#The_.5Bspecials.5D_tag|swarm]]; |
− | + | ||
− | + | ''T:'' | |
− | + | ||
[[DirectActionsWML#.5Btunnel.5D|target]], | [[DirectActionsWML#.5Btunnel.5D|target]], | ||
− | |||
teleport ([[AbilitiesWML|ability]], [[DirectActionsWML#.5Bteleport.5D|action]]), | teleport ([[AbilitiesWML|ability]], [[DirectActionsWML#.5Bteleport.5D|action]]), | ||
[[DirectActionsWML#.5Bterrain.5D|terrain]], | [[DirectActionsWML#.5Bterrain.5D|terrain]], | ||
− | |||
[[TerrainMaskWML|terrain_mask]], | [[TerrainMaskWML|terrain_mask]], | ||
− | |||
[[ScenarioWML#Test_scenario|test]], | [[ScenarioWML#Test_scenario|test]], | ||
[[InterfaceActionsWML#.5Bmessage.5D|text_input]], | [[InterfaceActionsWML#.5Bmessage.5D|text_input]], | ||
− | [[ | + | [[GettextForWesnothDevelopers#The_textdomain_tag|textdomain]], |
− | |||
[[TerrainGraphicsWML|tile]], | [[TerrainGraphicsWML|tile]], | ||
[[TimeWML|time]], | [[TimeWML|time]], | ||
Line 391: | Line 343: | ||
[[UnitsWML#.5Btrait.5D|trait]], | [[UnitsWML#.5Btrait.5D|trait]], | ||
[[DirectActionsWML#.5Btransform_unit.5D|transform_unit]], | [[DirectActionsWML#.5Btransform_unit.5D|transform_unit]], | ||
− | + | [[DirectActionsWML#.5Btunnel.5D|tunnel]]; | |
− | + | ||
− | [[DirectActionsWML#.5Btunnel.5D|tunnel | + | ''U:'' |
− | + | ||
− | |||
− | |||
[[InterfaceActionsWML#.5Bunhide_unit.5D|unhide_unit]], | [[InterfaceActionsWML#.5Bunhide_unit.5D|unhide_unit]], | ||
[[SingleUnitWML|unit]], | [[SingleUnitWML|unit]], | ||
[[InterfaceActionsWML#.5Bunit_overlay.5D|unit_overlay]], | [[InterfaceActionsWML#.5Bunit_overlay.5D|unit_overlay]], | ||
[[UnitTypeWML|unit_type]], | [[UnitTypeWML|unit_type]], | ||
− | |||
[[UnitsWML|units]], | [[UnitsWML|units]], | ||
[[InterfaceActionsWML#.5Bunlock_view.5D|unlock_view]], | [[InterfaceActionsWML#.5Bunlock_view.5D|unlock_view]], | ||
− | [[DirectActionsWML#.5Bunpetrify.5D|unpetrify]] | + | [[DirectActionsWML#.5Bunpetrify.5D|unpetrify]]; |
− | + | ||
− | + | ''V:'' | |
− | + | ||
− | |||
− | |||
− | |||
[[UnitTypeWML#Other_tags|variation]], | [[UnitTypeWML#Other_tags|variation]], | ||
[[SideWML|village]], | [[SideWML|village]], | ||
[[InterfaceActionsWML#.5Bvolume.5D|volume]]; | [[InterfaceActionsWML#.5Bvolume.5D|volume]]; | ||
+ | |||
+ | ''W:'' | ||
+ | |||
+ | [[InterfaceActionsWML#.5Bwml_message.5D|wml_message]]; | ||
+ | |- | ||
+ | |''Filtering'' | ||
+ | [[AbilitiesWML#Common_keys_and_tags_for_every_ability|affect_adjacent]], | ||
+ | [[StandardSideFilter|allied_with]], | ||
+ | [[StandardSideFilter|enemy_of]], | ||
+ | [[StandardUnitFilter|filter_adjacent]], | ||
+ | [[StandardLocationFilter|filter_adjacent_location]], | ||
+ | [[FilterWML#Filtering_Weapons|filter_attack]], | ||
+ | [[AbilitiesWML#Common_keys_and_tags_for_every_weapon_special|filter_attacker]], | ||
+ | [[AbilitiesWML#Common_keys_and_tags_for_every_ability|filter_base_value]], | ||
+ | [[EventWML#.5Bfilter_condition.5D|filter_condition]], | ||
+ | [[AbilitiesWML#Common_keys_and_tags_for_every_weapon_special|filter_defender]], | ||
+ | [[StandardLocationFilter|filter_location]], | ||
+ | [[AbilitiesWML#Common_keys_and_tags_for_every_weapon_special|filter_opponent]], | ||
+ | [[StandardLocationFilter|filter_owner]], | ||
+ | [[StandardLocationFilter|filter_radius]], | ||
+ | [[SingleUnitWML|filter_recall]], | ||
+ | [[StandardUnitFilter|filter_second]], | ||
+ | [[FilterWML#Filtering_Weapons|filter_second_attack]], | ||
+ | [[AbilitiesWML|filter_self]], | ||
+ | [[StandardSideFilter|filter_side]], | ||
+ | [[FilterWML#Filtering_Vision|filter_vision]], | ||
+ | [[AbilitiesWML#Common_keys_and_tags_for_every_weapon_special|filter_weapon]], | ||
+ | [[StandardUnitFilter|filter_wml]], | ||
+ | [[StandardSideFilter|has_unit]], | ||
+ | [[FilterWML#Filtering_Weapons|primary_attack]], | ||
+ | [[StandardUnitFilter|primary_unit]], | ||
+ | [[FilterWML#Filtering_Weapons|secondary_attack]], | ||
+ | [[StandardUnitFilter|secondary_unit]], | ||
+ | |||
|- | |- | ||
− | | '' | + | |''Variable operations'' |
+ | general-purpose: | ||
+ | [[PersistenceWML|clear_global_variable]], | ||
+ | [[InternalActionsWML#.5Bclear_variable.5D|clear_variable]], | ||
+ | [[PersistenceWML|get_global_variable]], | ||
+ | [[VariablesWML#.5Binsert_tag.5D|insert_tag]], | ||
+ | [[LuaWML|lua]], | ||
+ | [[PersistenceWML|set_global_variable]], | ||
+ | [[InternalActionsWML#.5Bset_variable.5D|set_variable]], | ||
+ | [[DirectActionsWML#.5Bunstore_unit.5D|unstore_unit]]; | ||
+ | |||
+ | conditionals: | ||
+ | [[ConditionalActionsWML#.5Bif.5D|if]], | ||
+ | [[ConditionalActionsWML#.5Bif.5D|then]], | ||
+ | [[ConditionalActionsWML#.5Bif.5D|else]], | ||
+ | [[ConditionalActionsWML#.5Bswitch.5D|switch]], | ||
+ | [[ConditionalActionsWML#.5Bswitch.5D|case]], | ||
+ | [[AnimationWML#default|default]], | ||
+ | [[ConditionalActionsWML#Condition_Tags|variable]], | ||
+ | [[ConditionalActionsWML#Condition_Tags|have_location]], | ||
+ | [[ConditionalActionsWML#Condition_Tags|have_unit]], | ||
+ | [[ConditionalActionsWML#True_Condition_Tags|true]], | ||
+ | [[ConditionalActionsWML#True_Condition_Tags|false]], | ||
+ | [[ConditionalActionsWML#Meta-Condition_Tags|and]], | ||
+ | [[ConditionalActionsWML#Meta-Condition_Tags|not]], | ||
+ | [[ConditionalActionsWML#Meta-Condition_Tags|or]]; | ||
+ | |||
+ | loops: | ||
[[ConditionalActionsWML#.5Bwhile.5D|while]], | [[ConditionalActionsWML#.5Bwhile.5D|while]], | ||
− | [[ | + | [[ConditionalActionsWML#.5Bwhile.5D|do]]; |
+ | |||
+ | arrays: | ||
+ | [[InternalActionsWML#.5Bset_variables.5D|set_variables]], | ||
+ | [[InternalActionsWML#.5Bset_variables.5D|join]], | ||
+ | [[InternalActionsWML#.5Bset_variables.5D|split]], | ||
+ | [[InternalActionsWML#.5Bset_variables.5D|literal]], | ||
+ | [[InternalActionsWML#.5Bset_variables.5D|value]]; | ||
+ | |||
+ | capturing game data: | ||
+ | [[InternalActionsWML#.5Bfind_path.5D|destination]], | ||
+ | [[InternalActionsWML#.5Bfind_path.5D|find_path]], | ||
+ | [[InternalActionsWML#.5Bstore_gold.5D|store_gold]], | ||
+ | [[InternalActionsWML#.5Bstore_items.5D|store_items]], | ||
+ | [[InternalActionsWML#.5Bstore_locations.5D|store_locations]], | ||
+ | [[InternalActionsWML#.5Bstore_map_dimensions.5D|store_map_dimensions]], | ||
+ | [[InternalActionsWML#.5Bstore_reachable_locations.5D|store_reachable_locations]], | ||
+ | [[InternalActionsWML#.5Bstore_side.5D|store_side]], | ||
+ | [[InternalActionsWML#.5Bstore_starting_location.5D|store_starting_location]], | ||
+ | [[InternalActionsWML#.5Bstore_time_of_day.5D|store_time_of_day]], | ||
+ | [[InternalActionsWML#.5Bstore_turns.5D|store_turns]], | ||
+ | [[InternalActionsWML#.5Bstore_unit.5D|store_unit]], | ||
+ | [[InternalActionsWML#.5Bstore_unit_type.5D|store_unit_type]], | ||
+ | [[InternalActionsWML#.5Bstore_unit_type_ids.5D|store_unit_type_ids]], | ||
+ | [[InternalActionsWML#.5Bstore_villages.5D|store_villages]], | ||
+ | [[InternalActionsWML#.5Bfind_path.5D|traveler]], | ||
+ | [[InternalActionsWML|unit_worth]]; | ||
|} | |} | ||
<includeonly>[[Category:WML Reference]]</includeonly> | <includeonly>[[Category:WML Reference]]</includeonly> | ||
− | <noinclude> | + | <noinclude>Alternative box to {{WML Tags}}</noinclude> |
Latest revision as of 14:29, 23 February 2024
Alternative box to
This page was last edited on 23 February 2024, at 14:29.