Search results

  • * [[Git_for_Wesnoth_Crash_Course]] - guide for contributors who are new to git / github
    5 KB (698 words) - 01:23, 25 March 2024
  • ...wforum.php?f=18 Mainline art development forum] (restricted to established contributors) The project is always eager to welcome new contributors able to help by fixing [https://bugs.wesnoth.org/ bugs], cleaning up and im
    4 KB (583 words) - 22:59, 21 March 2024
  • :Click this button for a list of major Wesnoth contributors. You may find most of them at irc.freenode.org:6667 on #wesnoth. Or visit h
    21 KB (3,570 words) - 15:08, 7 April 2023
  • ...tly had a "Wesnoth Conference" at FOSDEM, which ten Wesnoth developers and contributors attended. It would be excellent if we could organize such a thing again, pe
    16 KB (2,907 words) - 07:00, 16 May 2020
  • | Contributors | WML / Code Contributors
    23 KB (3,076 words) - 19:23, 19 November 2023
  • == Core Contributors == === Miscellaneous Contributors ===
    55 KB (6,870 words) - 00:05, 18 March 2024
  • == Current Contributors ==
    2 KB (320 words) - 18:44, 2 November 2022
  • ...t is distributed under the [http://www.fsf.org/copyleft/gpl.html GPL]. All contributors retain copyright on the portions of the project that they contribute. For m
    15 KB (2,581 words) - 15:11, 19 September 2023
  • ...se.org/package/view_file/openSUSE:Factory/wesnoth/wesnoth.changes multiple contributors].
    7 KB (962 words) - 12:47, 26 August 2022
  • .../%23wesnoth-dev #wesnoth-dev]<br/>The development discussion channel. Most contributors and developers (including artists, WML/Lua and C++ coders, and Wesnoth.org
    5 KB (674 words) - 10:27, 28 May 2021
  • ...e bitmap programs - the price, however, can be a barrier to entry for some contributors. More advanced (and therefore more expensive) version of Photoshop should
    8 KB (1,313 words) - 17:41, 29 March 2024
  • == Główny wkład w tłumaczenie wnieśli / Main contributors ==
    2 KB (299 words) - 05:24, 6 July 2021
  • ...cted" meaning that only those users with special permissions - such as art contributors and developers - can post there). The former is a great place to post and d
    7 KB (1,160 words) - 23:09, 2 September 2021
  • ...s to the Wesnoth repository should follow. Most items apply to prospective contributors as well, in addition to the [[PatchSubmissionGuidelines|patch submission gu For Wesnoth in particular, the general consensus is that contributors should adhere to the following rules:
    5 KB (864 words) - 02:43, 16 December 2023
  • ...rojects and evidently the open source program (which had more than 50 code contributors and many more artists)
    11 KB (1,937 words) - 15:38, 21 March 2014
  • ...od as possible''. Everything else is secondary, including the pride of the contributors. If we deem that your music is not good enough or doesn't fit the game, you
    7 KB (1,161 words) - 04:54, 8 May 2023
  • * Dinner after «apéritif» (developers, contributors, players)
    3 KB (482 words) - 01:53, 23 January 2021
  • ...feel that it is part of our mandate is to provide a platform for motivated contributors to develop their skills in a positive learning environment.
    23 KB (3,846 words) - 19:14, 20 February 2015
  • This page provides some '''advice and requirements for prospective code contributors''' seeking the best chance of acceptance for their patches. ...those without commit access) should add themselves to the ''Miscellaneous Contributors'' section of the credits file ('''<code>data/core/about.cfg</code>'''), mak
    5 KB (851 words) - 12:26, 27 September 2023
  • ...ere mostly done with art for the main reason that the era had very few art contributors. Yes, there have been a few submissions from others here and there, but th
    8 KB (1,424 words) - 02:25, 9 May 2008
  • ...only be a matter of time - once they become more popular, they'll get more contributors. Same goes for good campaigns - once they are polished and they are made re
    6 KB (1,128 words) - 02:26, 9 May 2008
  • ...left to the vast community of Wesnoth, rather than the core art developers/contributors. They of course do not have all the time of the world for this, so if more
    10 KB (1,835 words) - 15:09, 21 March 2013
  • ** [[Git_for_Wesnoth_Crash_Course]] - guide for contributors who are new to git
    4 KB (457 words) - 16:23, 29 April 2024
  • ...rtraits, sprites and animations both alone and in collaboration with other contributors. Major projects included the Dwarf portraits, the Son of the Black Eye por
    6 KB (1,057 words) - 22:47, 8 July 2009
  • ...sprite sheets are the equivalent of "source code", that is, they are what contributors work with since it's handy and "human-friendly". However in the build proce ...by contributors and the game engine directly; or they can be just used by contributors and used by my tool as input to generate optimized sprite sheets during the
    19 KB (3,096 words) - 23:21, 20 March 2013
  • A happy new year to all Wesnoth contributors and players out there! To provide you with a good start for the year 2009,
    39 KB (6,285 words) - 16:41, 26 January 2014
  • Wesnoth has all sorts of contributors that are not coders (translators, graphists, multiplayer developers, musici
    3 KB (458 words) - 04:31, 3 May 2023
  • ...on file. My first idea (although this would be changed to fit the needs of contributors) would be to have the sprite sheet visible, open a configuration file and h I'm unsure yet as to which tools are most used by contributors: if artists mostly use GIMP, then a GIMP plugin could be created. I don't t
    11 KB (2,052 words) - 03:00, 21 March 2013
  • ...plicity in terms of not requiring technical knowledge at all, so potential contributors in areas like graphics, music, or other artwork could join the community an I think it's a great idea to have a way for less-technical contributors to be able to collaborate.
    23 KB (3,897 words) - 03:45, 21 March 2013
  • Finally some news not directly related to a new release. Several contributors to Wesnoth have been meeting at FOSDEM for the last 4 years where we took t
    18 KB (2,870 words) - 18:11, 24 April 2023
  • # Inclusion of ML Recruiter could lead to greater publicity and more contributors to Wesnoth
    30 KB (3,821 words) - 15:54, 25 October 2019
  • ...promotion on Twitter and Facebook, and of course, more users and potential contributors!
    13 KB (2,047 words) - 06:31, 18 April 2023
  • This page is intended for new <cite>Battle for Wesnoth</cite> developers and contributors who have never used '''[[WesnothRepository|<cite>Git</cite>]]''' before. I' 10,000+ commits 27 branches 248 releases 85 contributors
    30 KB (4,947 words) - 06:25, 18 April 2023
  • | The button to show Wesnoth's contributors.
    43 KB (6,159 words) - 17:55, 27 April 2024