Pirate Raid

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"Pirate Raid" is a scenario from The Altaz Mariners, being one of the campaign's possible random encounters.

Characters

Player's sides

Pirates

  • Pirate captain
  • Pirates

Fishermen

Gameplay

Largo, Hugo, and their followers start on the player's current ship in the north, while the pirates start in a Pirate Ship in the south. The pirates' leader is a Duelist while their recruits are outlaws. There are two random cargo that can be taken from the pirate ship. The scenario ends by moving a unit to the marked spot after 6 turns or after defeating the enemies.

Fishermen variation

In the fishermen variation, there are two smaller fishermen ships containing four Peasants between the player's ship and the pirates. Killing all enemy pirates with some Peasants remaining will give the player extra reward depending on how many of them are saved:

  • 2 Peasants: a barrel of rum
  • 3 Peasants: 20 gold for each player
  • 4 Peasants: 40 gold for each player

In this variation, the pirate ship has no cargo on its own.

This page was last edited on 11 June 2026, at 13:48.