Hideout

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"Hideout" is a scenario from The Altaz Mariners, being one of the campaign's visitable islands.

Characters

Player's sides

Others

Storyline

Largo and Hugo are checking out their old hideout island, only to find some people using it. They find out that their former first mate Hilldon has been using it to lead their old crew, which the brothers consider a betrayal because he has been doing this instead of trying to rescue them from Altaz Gaol. Hilldon refuses to work under the brothers again and flees, leaving Largo and Hugo to pick up what he leaves behind including the remaining pirates.

If Largo and Hugo convince Moira to use their hideout for her brewing, they can meet her here again so they can help her start brewing again, giving her a cauldron and a magic mushroom to do so. In return, she gives the brothers one of her three special brews.

Gameplay

Battle

Largo, Hugo, and their followers start on the northwest shore of the hideout, with a reminder that they can re-enter their ship if they want to recall. There are a couple of low level enemy outlaw units between the player's units and Hilldon, but Hilldon is guaranteed to escape the moment he is spotted, at which point the leftover enemy units become the player's.

Post-battle

Largo and Hugo start on the northeast shore of the hideout. If Moira has been told to use the hideout, she canbe found in the cave.

This page was last edited on 1 June 2026, at 09:19.