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  • ...as well as detailed information about eras. Feel free to edit this guide, it is a wiki. ...er the campaign is already available for Wesnoth 1.14, and the new name if it's been renamed.
    48 KB (7,479 words) - 07:52, 19 April 2023
  • ...ed for any reason, whether it be a user error or an issue with the server. It is also sent upon receiving an unrecognized request. *** '''author''', '''dependencies''', '''description''', '''icon''', '''tags''', '''title''', '''translate''', '''type''', '''ve
    12 KB (1,849 words) - 15:14, 7 April 2023
  • ...he map-editor's '''scenario editor'''? Or, are you determined to just code it entirely using the [[MapGeneratorWML]]? Hey, we are covering all three!<br> ...rash, or whatever, you probably won't be able to restore any changes made. It is good practice to save while map-making.
    7 KB (1,170 words) - 18:20, 23 March 2021
  • One of those terrain models is the Castle (it will be called like that, positioned at concave borders (as it hopefully might be expected.) When we talk
    11 KB (1,800 words) - 03:18, 9 April 2023
  • * '''id''': a non-translatable string identifying this terrain. It is used as the key for attributes in some parts of WML, such as {{tag|Units ...s to describe the game effect of the terrain type (e.g., "Forest") but the description attribute also carries information about visual subtype (e.g. "Summer Decid
    5 KB (837 words) - 13:37, 10 May 2024
  • ...moved onto tile 4,8. To do so we had to make use of the variables x,y and description. ...and that's the '''[unstore_unit]''' tag. To explain this tag I'll explain it's counterparts; '''[store_unit]'''. [store_unit] stores a unit, or several
    7 KB (1,140 words) - 08:24, 23 April 2021
  • and for making it clear that you are doing the same thing several times. It is economical to use '''[https://www.wesnoth.org/macro-reference.html macro
    4 KB (735 words) - 08:16, 24 August 2021
  • ...es with the attribute '''ignore_global_traits=no''' will have this trait.; it may also appear in other places. ...s. Currently "any" should not be used for traits available in multiplayer. It can be used for campaign specific traits.
    15 KB (2,333 words) - 13:43, 10 May 2024
  • ...in a game, units are playing an animation. Even when the unit is standing, it is actually playing a single frame animation. A frame typically describes an image, where and how to render it. It can contain such things as:
    41 KB (6,114 words) - 01:16, 19 April 2024
  • =Description= ...rk on implementing hardware accelerated rendering for Wesnoth and enabling it for the map/unit rendering system.
    14 KB (2,376 words) - 12:53, 6 July 2014
  • ...he main way of "every day communication" for Wesnoth. For the same reason, it's also a good idea to regularly read the [http://wesnoth.debian.net/?C=M;O= ...ll an admin of the forum or leader of the group on the IRC channel to mark it as a GSoC Student account (admins/group leaders are: Boucman, Crab, fendrin
    4 KB (629 words) - 20:10, 15 May 2020
  • * '''description''': (translatable) the description of the time displayed in the in-game help. It works like night; that is it gives advantage to chaotic units and disadvantage to lawful units.
    4 KB (564 words) - 04:01, 24 November 2023
  • ...ioned to be a possible subtag of the outer tag in question, then don't put it. ...ing side which can see the location then the filter matches, and otherwise it fails to match.
    13 KB (2,103 words) - 21:57, 22 May 2024
  • * '''name''': a description that Wesnoth displays as the option selecting that faction. This key is use ...esent, it would use this list to instead to choose a random leader. If not it would use '''leader'''
    4 KB (671 words) - 14:20, 1 July 2023
  • ...generated. To generate coloring, simply save the file as .cfg, then open it again. ...s save is from a different version of the game. Do you want to try to load it?" is displayed
    6 KB (925 words) - 07:26, 13 May 2024
  • * '''liminal_description''': string for the liminal alignment's description. * '''lawful_description''': string for the lawful alignment's description.
    3 KB (405 words) - 22:23, 15 October 2021
  • Description: He is not the educated type of prince - not a stupid brute as such, but ce Description: A pretty kick-ass/bad-ass lady, she appears rather calm and patient - she
    48 KB (7,351 words) - 04:21, 3 May 2023
  • ...World Conquest continues to not have a maintainer, it is very likely that it will be removed prior to the release of 1.16. ...er and would welcome anyone willing to take over maintaining and improving it. Please contact Pentarctagon on either the forums or Discord if this would
    3 KB (490 words) - 18:01, 21 February 2021
  • ...stem in depth. Unfortunately, the examples are in the old 1.2 format, but it's still useful. * [[CastleTutorial|Castle Tutorial]] - A description of how Wesnoth's castle tiles work (needs updating, but useful nonetheless)
    1 KB (203 words) - 05:02, 8 May 2023
  • ...munication medium for the Battle for Wesnoth Project; for the same reason, it's also a good idea to regularly read the [http://www.wesnoth.org/irclogs/20 ...Summer of Code group] or a forum administrator on the IRC channel to give it SoC group membership.
    6 KB (970 words) - 20:09, 15 May 2020

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