Terrain
From The Battle for Wesnoth Wiki
The central organizing page for coordinating work on terrain.
Information
- TerrainLettersWML - A list of the letters used to represent terrain types and how to interpret them.
- TerrainCodeTableWML - Auto-generated list of current terrains with sample tile images.
- TerrainGraphicsWML - If you really need to get technical, start here.
- TerrainMacrosWML - Macros for succintly defining terrain graphics.
- Terrain Terms - Standard Definitions for Terrain Terminology
- Ayin's Terrain Graphics document - If you really, really need to get technical, this describes the terrain graphics WML system in depth. Unfortunately, the examples are in the old 1.2 format, but it's still useful.
Tutorials
- Tiles Tutorial - Frame's tutorial describing the process of making terrain tiles in wesnoth, and how they interact with adjacent tiles.
- Castle Tutorial - A description of how Wesnoth's castle tiles work (needs updating, but useful nonetheless)
- Multi-Hex Tiling Tutorial - A description of how multi-hex tiles work (also by Ayin, but different from the other Terrain Graphics document by the same user linked above).
- Editing Castles - Instructions for how to make/edit castles (and other corner-based terrains) using yobbo's GIMP script.
This page was last edited on 8 May 2023, at 05:02.