DescriptionWML
From The Battle for Wesnoth Wiki
Description texts
A description is a part of the value of a menu attribute. It is used to represent a single option in the menu which consists of an image(called the icon) followed by text. When appropriate, the icon should use ImagePathFunctionWML to replace any magenta with a team color.
A description has the format
- ; if another description precedes it
- * if it should be the default selection
- &image=text image with text description
- &image=text=text2 image with two text descriptions
Single text items are always enclosed in ", and concatenated with +. This is useful so the text can contain translateable items (the _ before a text), and so it can span multiple lines.
for example:
difficulty_descriptions="&" + "units/elves-wood/elvish-fighter.png~TC(1,magenta)" + "=" + _"Fighter" + "=" + _"(easiest)" + ";*" + "&" + "units/elves-wood/elvish-hero.png~TC(1,magenta)" + "=" + _"Hero" + ";" + "&" + "units/elves-wood/elvish-champion.png~TC(1,magenta)" + "=" + _"Champion" + "=" + _"(hardest)"
The utility macros (see UtilWML) {MENU_IMG_TXT icon text} and {MENU_IMG_TXT2 icon text text-2} can be used to create descriptions more easily. The above example would become:
difficulty_descriptions={MENU_IMG_TXT2 "units/elves-wood/elvish-fighter.png~TC(1,magenta)" _"Fighter" _"(easiest)"} + ";*" + {MENU_IMG_TXT "units/elves-wood/elvish-hero.png~TC(1,magenta)" _"Hero"} + ";" + {MENU_IMG_TXT2 "units/elves-wood/elvish-champion.png~TC(1,magenta)" _"Champion" _"(hardest)"}