User contributions
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)
- 18:12, 7 September 2023 (diff | hist) . . (-7) . . Wesnoth Formula Language (→find: make example a bit more realistic)
- 15:34, 11 August 2023 (diff | hist) . . (-51) . . TerrainCodesWML (→Terrain strings)
- 17:57, 2 August 2023 (diff | hist) . . (+73) . . PreprocessorRef (→Whitespace in Macros: correct inaccuracies)
- 12:36, 27 July 2023 (diff | hist) . . (+95) . . AI Recruitment (→Map analysis)
- 18:39, 20 July 2023 (diff | hist) . . (-242) . . ScenarioWML (→The [scenario] tag: This feature should not be used and will be removed at some point.)
- 13:55, 19 July 2023 (diff | hist) . . (-62) . . Terrain Terms (→Standard Definitions for Terrain Terms: clarify aliases) (current)
- 12:58, 19 July 2023 (diff | hist) . . (-747) . . Terrain Terms (→Standard Definitions for Terrain Terms: cleanup mentions of an old terrain proposal)
- 12:24, 19 July 2023 (diff | hist) . . (+50) . . Terrain Terms (→Standard Definitions for Terrain Terms: add missing archetypes)
- 15:59, 13 July 2023 (diff | hist) . . (-4) . . m Modifying AI Components (→The [modify_ai] Tag) (current)
- 11:53, 11 July 2023 (diff | hist) . . (+56) . . m SavefileWML (→The format for Wesnoth savegames)
- 08:48, 15 June 2023 (diff | hist) . . (+46) . . m EffectWML (→[effect])
- 08:45, 15 June 2023 (diff | hist) . . (+153) . . EffectWML (→[effect]: Clarify fearless and add healthy)
- 18:21, 30 May 2023 (diff | hist) . . (0) . . m SideWML (→Common Keys: typo fix)
- 14:49, 23 May 2023 (diff | hist) . . (-170) . . DeveloperGuide (→General: mailing list is not really used anymore)
- 16:10, 17 April 2023 (diff | hist) . . (+53) . . UsefulLinks (→Developers)
- 18:23, 27 March 2023 (diff | hist) . . (+35) . . PreprocessorRef (→Built-in macros: improve formatting)
- 15:37, 21 February 2023 (diff | hist) . . (+14) . . m MultiplayerServerWML (→In-game communication)
- 14:46, 5 January 2023 (diff | hist) . . (+82) . . AbilitiesWML (→Macros for common abilities)
- 14:28, 1 December 2022 (diff | hist) . . (-686) . . UnitsWML (→[trait]: Remove never implemented stuff)
- 15:30, 9 November 2022 (diff | hist) . . (+8) . . EditorWML (→The [item_group] tag: use correct key names in example WML) (current)
- 11:45, 26 August 2022 (diff | hist) . . (-8) . . m WesnothBinariesLinux
- 18:04, 26 July 2022 (diff | hist) . . (-53) . . MapGeneratorWML (YAMG was removed a long time ago.) (current)
- 13:30, 19 July 2022 (diff | hist) . . (+58) . . ModificationWML (→The [modification] toplevel tag)
- 08:59, 12 July 2022 (diff | hist) . . (-6) . . SoftwareTesting (→C++ unit tests (game engine and API))
- 08:46, 12 July 2022 (diff | hist) . . (+83) . . SoftwareTesting (→C++ unit tests (game engine and API))
- 14:22, 4 July 2022 (diff | hist) . . (+25) . . m SideWML (→the [side] tag)
- 15:13, 4 May 2022 (diff | hist) . . (-5) . . SingleUnitWML (→Unit Data: unit_description -> description (was renamed in 2008))
- 17:52, 24 February 2022 (diff | hist) . . (+33) . . m MultiplayerServerWML (→The handshake: highlight important parts)
- 10:05, 23 February 2022 (diff | hist) . . (+54) . . m Template:WML Tags
- 20:07, 19 December 2021 (diff | hist) . . (+24) . . m InternalActionsWML (→[set_variable])
- 15:17, 15 December 2021 (diff | hist) . . (+26) . . m TerrainCodesWML (→See Also)
- 07:59, 24 August 2021 (diff | hist) . . (-40) . . InterfaceActionsWML (→Formatting: Update links and correct escaping note)
- 19:30, 15 August 2021 (diff | hist) . . (+52) . . MultiplayerServerWML (→Updating the lobby state)
- 19:06, 15 August 2021 (diff | hist) . . (-124) . . MultiplayerServerWML (→The login procedure: password_reminder feature was removed a while ago)
- 19:00, 15 August 2021 (diff | hist) . . (+130) . . MultiplayerServerWML (→The login procedure)
- 10:01, 7 May 2021 (diff | hist) . . (+3) . . LuaWML/Misc (→wesnoth.format) (current)
- 22:30, 10 April 2021 (diff | hist) . . (+9) . . m GermanTranslation (→Kontakt)
- 17:21, 4 March 2021 (diff | hist) . . (+2) . . CoreWML (→Common Pitfalls) (current)
- 12:43, 11 December 2020 (diff | hist) . . (+14) . . m UnitTypeWML (→Unit Type)
- 16:27, 9 December 2020 (diff | hist) . . (+74) . . m MultiplayerServerWML (→The login procedure)
- 14:28, 4 December 2020 (diff | hist) . . (+95) . . m MultiplayerServerWML (→The login procedure)
- 15:11, 24 November 2020 (diff | hist) . . (+4) . . m StandardLocationFilter (→Attributes)
- 21:41, 27 October 2020 (diff | hist) . . (+3) . . m SyntaxWML (→Comments: # doesn't need to be at line start)
- 08:28, 13 October 2020 (diff | hist) . . (+14) . . m UnitTypeWML (→Unit Type)
- 08:35, 7 October 2020 (diff | hist) . . (-66) . . m ReferenceWML (→WML toplevel tags)
- 19:05, 6 October 2020 (diff | hist) . . (-20) . . m ReferenceWML (→WML toplevel tags)
- 15:56, 6 October 2020 (diff | hist) . . (-56) . . m CoreWML (→Common Pitfalls)
- 21:51, 5 August 2020 (diff | hist) . . (+307) . . AbilitiesWML (→The [abilities] tag: explain units of what sides [affect_adjacent] is applied to)
- 16:05, 30 July 2020 (diff | hist) . . (+68) . . Team Color Shifting (note MAGENTA_IS_THE_TEAM_COLOR deprecation)
- 13:22, 17 June 2020 (diff | hist) . . (-22) . . Support (→Mailing Lists: updated mailing list links)