Difference between revisions of "Elixion"

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(Created page with ""'''Elixion'''" is a scenario from ''The Altaz Mariners'', being one of the campaign's visitable islands. == Characters == === Player's sides === * Largo * Hugo *...")
 
 
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=== Post-battle ===
 
=== Post-battle ===
Everyone now is located near the Fountain of Life in the east end of the island. The Fountain can be used to remove any [[Curse (The Altaz Mariners)|curse]]s gained from other scenarios.
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Everyone now is located near the Fountain of Life in the east end of the island. The Fountain can be used to remove any [[Curse (The Altaz Mariners)|curse]]s gained from other scenarios. The first time this island is revisited after the player visits [[the Ivory Tower]], a falcon shows up at the start to announce the quest to be done for when the player goes to the tower again.  
  
 
[[Mikal]] can train Largo, Hugo, and followers to gain the [[heal +8]] and [[cures]] ability for a flower taken from [[Thantos Jungle]].
 
[[Mikal]] can train Largo, Hugo, and followers to gain the [[heal +8]] and [[cures]] ability for a flower taken from [[Thantos Jungle]].

Latest revision as of 07:26, 12 June 2026

"Elixion" is a scenario from The Altaz Mariners, being one of the campaign's visitable islands.

Characters

Player's sides

Inhabitants

Undead

Storyline

Largo and Hugo arrive on the island and find the elves' leader Athena asking for help in poems. Upon spotting the undead skeletons causing the trouble, the mariners help the elves and woses to get rid of undead, discovering that they are men led by Sir Horas along time ago to gain immortality from the Fountain of Life and are happy to be put to rest. After the undead threat is gone, the mariners may visit the island again to cure themselves using the Fountain.

Gameplay

Battle

The map is an island shaped like a reversed "U", with Largo, Hugo, and followers starting in the west end of the island near Athena's keep while Sir Horas's keep is on the opposite end of the island. The player's sides can recruit Woses and Elvish Shamans, as well as recalling any other units in the starting keep, and are given one loyal Wose and one loyal Elvish Shaman each. Athena starts with an Elvish Shaman and will recruit more Elvish Shamans and Wose Saplings as her side gains more villages and income. Sir Horas recruits Skeletons and Skeleton Archers with 200 starting gold and has 12 starting units (mostly Skeletons and Skeleton Archers, along with two Revenants and two Chocobones). Defeat Sir Horas and moves to his keep under 40 turns to win the scenario.

There are two jewels that can be taken in the map: one near the northwest corner of the map, one near the path to Sir Horas' keep.

Post-battle

Everyone now is located near the Fountain of Life in the east end of the island. The Fountain can be used to remove any curses gained from other scenarios. The first time this island is revisited after the player visits the Ivory Tower, a falcon shows up at the start to announce the quest to be done for when the player goes to the tower again.

Mikal can train Largo, Hugo, and followers to gain the heal +8 and cures ability for a flower taken from Thantos Jungle.

This page was last edited on 12 June 2026, at 07:26.